Update compendium-browser.js
parent
8a8748e98c
commit
ca1f629151
|
@ -945,62 +945,57 @@ class CompendiumBrowser extends Application {
|
||||||
}
|
}
|
||||||
|
|
||||||
decorateNpc(npc, indexFields) {
|
decorateNpc(npc, indexFields) {
|
||||||
try {
|
const decoratedNpc = indexFields.reduce((npcDict, item) => {
|
||||||
const decoratedNpc = indexFields.reduce((npcDict, item) => {
|
set(npcDict, item, getPropByString(npc, item));
|
||||||
set(npcDict, item, getPropByString(npc, item));
|
return npcDict;
|
||||||
return npcDict;
|
}, {});
|
||||||
}, {});
|
|
||||||
|
|
||||||
// 0.8.0: update for V10 to use actor.system instead of actor.data
|
let npcData = npc.system;
|
||||||
let npcData = npc.system;
|
|
||||||
|
|
||||||
// cr display
|
// cr display
|
||||||
let cr = npcData.details?.cr; // 0.7.2c: Possibly because of getIndex() use we now have to check for existence of details (doesn't for Character-type NPCs)
|
let cr = npcData.details?.cr; // 0.7.2c: Possibly because of getIndex() use we now have to check for existence of details (doesn't for Character-type NPCs)
|
||||||
if (cr === undefined || cr === "") cr = 0;
|
if (cr === undefined || cr === "") cr = 0;
|
||||||
else cr = Number(cr);
|
else cr = Number(cr);
|
||||||
|
|
||||||
decoratedNpc.orderCR = cr;
|
decoratedNpc.orderCR = cr;
|
||||||
|
|
||||||
if (cr > 0 && cr < 1) cr = `1/${1 / cr}`;
|
if (cr > 0 && cr < 1) cr = `1/${1 / cr}`;
|
||||||
decoratedNpc.displayCR = cr;
|
decoratedNpc.displayCR = cr;
|
||||||
|
|
||||||
decoratedNpc.displaySize = "unset";
|
decoratedNpc.displaySize = "unset";
|
||||||
decoratedNpc.filterSize = 2;
|
decoratedNpc.filterSize = 2;
|
||||||
if (npcData.details) {
|
if (npcData.details) {
|
||||||
decoratedNpc.displayType = this.getNPCType(npcData.details.type);
|
decoratedNpc.displayType = this.getNPCType(npcData.details.type);
|
||||||
} else {
|
} else {
|
||||||
decoratedNpc.displayType = game.i18n.localize("CMPBrowser.Unknown") ?? "Unknown";
|
decoratedNpc.displayType = game.i18n.localize("CMPBrowser.Unknown") ?? "Unknown";
|
||||||
}
|
|
||||||
|
|
||||||
if (CONFIG.DND5E.actorSizes[npcData.traits.size] !== undefined) {
|
|
||||||
decoratedNpc.displaySize = CONFIG.DND5E.actorSizes[npcData.traits.size];
|
|
||||||
}
|
|
||||||
let npcSize = npc.system.traits.size;
|
|
||||||
switch (npcSize) {
|
|
||||||
case "grg":
|
|
||||||
decoratedNpc.filterSize = 5;
|
|
||||||
break;
|
|
||||||
case "huge":
|
|
||||||
decoratedNpc.filterSize = 4;
|
|
||||||
break;
|
|
||||||
case "lg":
|
|
||||||
decoratedNpc.filterSize = 3;
|
|
||||||
break;
|
|
||||||
case "sm":
|
|
||||||
decoratedNpc.filterSize = 1;
|
|
||||||
break;
|
|
||||||
case "tiny":
|
|
||||||
decoratedNpc.filterSize = 0;
|
|
||||||
break;
|
|
||||||
case "med":
|
|
||||||
default:
|
|
||||||
decoratedNpc.filterSize = 2;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return decoratedNpc;
|
|
||||||
} catch(e) {
|
|
||||||
throw e;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (CONFIG.DND5E.actorSizes[npcData.traits.size] !== undefined) {
|
||||||
|
decoratedNpc.displaySize = CONFIG.DND5E.actorSizes[npcData.traits.size];
|
||||||
|
}
|
||||||
|
let npcSize = npc.system.traits.size;
|
||||||
|
switch (npcSize) {
|
||||||
|
case "grg":
|
||||||
|
decoratedNpc.filterSize = 5;
|
||||||
|
break;
|
||||||
|
case "huge":
|
||||||
|
decoratedNpc.filterSize = 4;
|
||||||
|
break;
|
||||||
|
case "lg":
|
||||||
|
decoratedNpc.filterSize = 3;
|
||||||
|
break;
|
||||||
|
case "sm":
|
||||||
|
decoratedNpc.filterSize = 1;
|
||||||
|
break;
|
||||||
|
case "tiny":
|
||||||
|
decoratedNpc.filterSize = 0;
|
||||||
|
break;
|
||||||
|
case "med":
|
||||||
|
default:
|
||||||
|
decoratedNpc.filterSize = 2;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return decoratedNpc;
|
||||||
}
|
}
|
||||||
|
|
||||||
getNPCType(type) {
|
getNPCType(type) {
|
||||||
|
|
Loading…
Reference in New Issue