diff --git a/README.md b/README.md index da8c580..25f89da 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,21 @@ +[![Build Status](https://droneci.kdiva.ru/api/badges/modules/sc-items/status.svg)](https://droneci.kdiva.ru/modules/sc-items) # Снаряжение +## v2.0.0.4 +* исправлено форматирование карточек предметов +* удалено описание предмета из поля `system.description.chat` +## v2.0.0.3 +* удален класс монах из БД снаряжения +* для чешуйчатого и стёганого доспеха добавлено свойство помеха ловкости +## v2.0.0.2 +* предметы разбиты по папкам +## v2.0.0.1 +* исправлен путь к БД в `packs.path` +* тест конвертирования папок +## v2.0.0.0 +* переход с nedb на leveldb +* удален ключ styles из `module.json.template` +* из репозитория удалены каталоги `styles`, `images`, `packs` +## v1.2.29.4 ## v1.2.29.3 * исправлены ссылки на заклинания ## v1.2.29.2 diff --git a/_source/sc-items-aota/adhesion-gloves.json b/_source/sc-items-aota/adhesion-gloves.json new file mode 100644 index 0000000..81f23aa --- /dev/null +++ b/_source/sc-items-aota/adhesion-gloves.json @@ -0,0 +1,112 @@ +{ + "name": "Перчатки прилипания/Adhesion Gloves", + "type": "consumable", + "system": { + "description": { + "value": "

Эти синтетические перчатки покрыты тысячами слегка липких черных точек. Когда они активируются, в течение следующих 30 минут, пока вы их носите, вы можете перемещаться вверх, вниз, по вертикальным поверхностям и вверх ногами по потолку, оставляя руки свободными. Вы также получаете скорость лазания, равную вашей скорости ходьбы.

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Этот искусственный глаз сделан из стекла, металла или хрусталя.

Вы должны прижать его к своей пустой глазнице и удерживать там не менее одной минуты, пока нити не войдут в ваш мозг. Как только глаз установлен должным образом, вы можете видеть сквозь него, как если бы это был обычный глаз. Глаз автоматически сканирует каждое существо в радиусе 10 футов и дает вам рекомендации по прицеливанию, основанные на уязвимостях и травмах существа, что дает вам преимущество при бросках атаки против них.

Поскольку глаз постоянно снабжает вас информацией о потенциальных угрозах и способах атаковать всех, кого он видит, у броски на проверки Убеждения и других приятных социальных взаимодействиях совершаются с помехой.

Вы можете удалить глаз в качестве своего действия, но это болезненно и травмоопасно: в течение следующего часа все ваши проверки выполняются с помехой.

У агрессивного глаза истощение составляет 1 на [[/r 1d6]], проверяется каждый месяц.

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Этот нераспознаваемый рисунок можно нанести на кожу как татуировку и снова удалить. Если его активировать сильным нажатием, то в течение трех дней он держит вас в тонусе, отменяя потребность во сне. Вы можете спать, пока на вас действует этот шифр. Вы получаете преимущество ко всем проверкам против усыпления или потере сознания (например, от психических атак или лекарств, но не при падении здоровья до 0).

После окончания действия шифра наступает истощение - один уровень истощения за каждую ночь, которую вы не спали. Каждая полная ночь сна после окончания действия шифра уменьшает ваше истощение на один уровень.

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Это сложное устройство состоит из ряда коротких закругленных трубок и шлангов и имеет длину около 1 фута. При активации в качестве действия он уплотняет воздух в 10-футовом кубическом пространстве, центр которого должен находиться в пределах 60 футов от устройства. Воздух превращается в вещество, похожее на янтарь, и каждое существо в этой области должно сделать проверку ловкости (Сл 20) или оказаться в янтарной ловушке. Попавшие в ловушку существа могут выполнить одну проверку силы Сл 30 (Атлетика). В случае успеха существо вырывается на свободу и уничтожает затвердевший янтарь вокруг себя и любых других существ, также оказавшихся в ловушке. В противном случае те, кто оказался в ловушке, скорее всего, задохнутся или умрут с голоду.

Янтарную тюрьму можно использовать только один раз.

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Этот простой металлический диск подвешен на металлической цепочке. Когда амулет прикасается к оружию нуменеры (такому как шифр, реликвия или железная плоть) и активируется действием, оружие синхронизируется с амулетом и не может быть использовано против владельца амулета. Например, если вы носите амулет, синхронизированный лучевой излучатель не выстрелит в вас, синхронизированный детонационный шифр не взорвется, если вы будете затронуты, и так далее.

Амулет может быть синхронизирован только с одним оружием одновременно и только с оружием, редкость которого равна или меньше, чем у самого амулета.

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Этот щит сделан из прозрачного материала, такого же твердого, как металл. Вы можете видеть сквозь него, у него есть дисплей, который автоматически анализирует цели, которые вы видите через него, и указывает наилучшее место для нанесения по ним удара. Вы можете использовать свою реакцию, чтобы добавить бонус к интеллекту при броске атаки в ближнем бою против цели, которую вы видите сквозь щит.

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Эта оранжевая таблетка нейтрализует один яд, которым вы сейчас отравлены (определяется случайным образом, если в вашем организме несколько ядов).

В течение следующих пяти часов вы получаете преимущество при проверках от отравления и сопротивления урону от яда.

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Эта желатиновая таблетка имеет твердую оболочку и голубой жидкий наполнитель. Когда вы проглотите пилюлю, ваши предплечья разделятся по длине от локтя до кисти, так что две ваши превращаются в четыре. Появившиеся конечности считаются полноценными руками, хотя действия, которые вы ими совершаете, выполняются с помехой, пока вы не потратите несколько минут на тренировку. Руки могут держать предметы, оружие, щит и т. д. Вы не получаете от этого никаких дополнительных действий (хотя ГМ может разрешить вам делать в раунд дополнительные действия, которые не являются действиями, например, писать, подавать сигналы руками, нести что-то и так далее).

Шифр работает четыре часа, после чего ваши дополнительные предплечья и кисти превращаются в пыль.

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По-видимому, это набор органических бронированных пластин, похожих на панцирь или очень крупную рыбью чешую. Настройка на этот предмет прививает его к вам навсегда, покрывая все ваше тело чешуйками, которые защищают вас (КЗ 17), но никоим образом не препятствуют вашим движениям, даже когда вы пытаетесь быть незаметным.

Реликвия укрепляет ваши мышцы; пока вы ее носите, ваш показатель силы равен 15. Это никак не повлияет на вас, если ваша сила без них равна 15 или выше. Однако за эти преимущества приходится платить. Волокнистые отростки проникают в вашу плоть и в конечном итоге достигают позвоночника и головного мозга в течение следующей недели, постоянно снижая ваш интеллект на 2 балла (до минимального значения в 1 балл).

Добровольное прекращение настройки приводит к тому, что ваше тело отторгает покрытие, уничтожая реликвию. По окончании действия, значение силы возвращается к изначальному значению, однако интеллект остается сниженным.

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Это устройство из кристалла и синтезатора должно быть прикреплено к оружию, чтобы функционировать; применение узла требует действия.

На следующий день пораженное оружие становится разумным предметом с личностью и мировоззрением, похожими на ваши. Оно может говорить, читать и понимать один общий с вами язык, имеет слух и нормальное зрение на расстоянии до 60 футов и выравнивание, которое либо совпадает с вашим, либо находится в пределах одного шага от него. Интеллект, Мудрость и Харизма равны 12 (+0).

Оружие может летать со скоростью 5 футов.

Оружие помогает вам в бою, перемещаясь к жизненно важным точкам вашего противника, что дает вам преимущество при бросках атаки, когда вы владеете им.

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Когда вы активируете этот, похожий на оружие предмет, и направляете его на незакрепленный объект среднего размера или меньше, находящийся в радиусе 100 футов, этот предмет притягивается к вам и прибывает прямо перед началом вашего следующего хода. Предмет не имеет импульса, когда он прибывает.

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Эта парящая сфера сделана из металла с некоторыми твердыми неметаллическими компонентами; с нее свисают металлические рычаги с трубками и чистящими инструментами. Вы можете действием указать на предмет или существо, находящиеся в радиусе 30 футов, чтобы приказать сфере провести его очистку. Сфера перемещается к цели и начинает очищать ее от всей грязи, включая чистку зубов, мытье и расчесывание волос, а также подстригание ногтей. Если целью является существо, сфера также очищает его одежду и снаряжение.

Автоматизированная ванна отключается при результате 1 на 1d100.

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Этот куб сделан из металла и других материалов и может выдвигать и втягивать металлические конечности и инструменты. Когда ему дают воду и органические соединения (даже те, которые обычно не съедобны для гуманоидов), он готовит из них горячее, питательное и вкусное блюдо. Количество пищи примерно равно количеству материалов, которые ей предоставляются (для приготовления блюда на одного человека требуется примерно 1 фунт материалов).

При результате 1 на 1d100 автоматический повара отключается. Проверка выполняется каждый день, когда повар был использован. Когда он истощается, есть равные шансы, что он полностью перестанет функционировать, извергнет неприятный осадок, прежде чем перестанет функционировать, или приготовит последнее кажущееся нормальным блюдо, которое на самом деле ядовито (любой, кто его съест, должен выполнить проверку Телосложения Сл 13 или отравиться на [[/r 1d6]] часов).

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This cypher is in the form of an oblong metallic seed or lozenge approximately 1 inch long. When placed in soil, it absorbs minerals and fabricates a @creature[basic automaton, type three|aota|type three basic automaton], which emerges from the ground 1d6 minutes later. The automaton remains active for 10 hours, following you or going where you direct it (this is not an action). Different seeds grow different kinds of automatons, including those presented on the Automaton Seed Table.

Automaton Seed Table
[[/r d10]]FollowerModifications or Special Qualities
1ChefCreates and prepares one quality meal for you
2AdmirerTells impressive stories about you and grants you advantage on any task to impress others.
3CarpenterPerforms the equivalent of one day's crafting or assisting for carpentry items
4MenderAdds your proficiency bonus to Hit Die rolls to recover hit points.
5ScholarGrants you advantage on Intelligence skill checks
6TailorCreates one quality set of clothing for you
7PorterCarries one cypher for you (this doesn't count against your cypher limit)
8MasonPerforms the equivalent of one day's crafting or assisting for masonry items
9ScoutSpies and reports on what it sees, has proficiency and advantage on Stealth
10CreatureMachine duplicate of a creature of challenge rating 1/4
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Чтобы этот кристаллический модуль действовал, его нужно прикрепить к оружию ближнего боя; прикрепление модуля занимает одно действие.

После этого пораженное оружие получает следующую дополнительную способность на 1 день: каждый раз, когда это оружие попадает по существу или объекту, оно генерирует всплеск энергии, который телепортирует пораженное существо или объект на 10 футов в случайном направлении по горизонтали. В следующий ход телепортированное существо выполняет все броски с помехой.

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Этот полный комплект доспехов сделан из стали и твердого неизвестного вещества. Он напоминает пластинчатый доспех, но намного легче, чем может создать любой известный кузнец, и его очень тонкие сочленения покрывают все тело, даже в таких сложных суставах, как шея. Он защищает вас как пластинчатая броня (КЗ 18), но с бонусом +2. Броня полностью герметична (воздухонепроницаема и водонепроницаема) и имеет свою собственную вечно обновляемую внутреннюю атмосферу, позволяющую вам нормально дышать в любой среде и дающую вам преимущество при проверках от вредных паров и газов (таких как вдыхаемые яды и дыхательное оружие некоторых драконов). Броня также дает вам устойчивость к урону от холода и огня.

Реликвия не истощается, но мастер может решить, что большое количество урона нарушает герметичность брони; это лишает ее преимуществ для дыхания и устойчивости к холоду и огню, но по-прежнему обеспечивает ее полную защиту.

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Этот полный комплект доспехов сделан из стали и твердого неизвестного вещества. Он напоминает пластинчатый доспех, но намного легче, чем может создать любой известный кузнец, и его очень тонкие сочленения покрывают все тело, даже в таких сложных суставах, как шея. Он защищает вас как пластинчатая броня (AC 18), но с бонусом +2. Броня полностью герметична (воздухонепроницаема и водонепроницаема) и имеет свою собственную вечно обновляемую внутреннюю атмосферу, позволяющую вам нормально дышать в любой среде и дающую вам преимущество при спасительных бросках от вредных паров и газов (таких как вдыхаемые яды и дыхательное оружие некоторых драконов). Броня также дает вам устойчивость к урону от холода и огня.

Реликвия укрепляет ваши мышцы; пока вы ее носите, ваш показатель силы равен 17. Это никак не повлияет на вас, если ваша сила без них равна 17 или выше. У вас также есть преимущество проверках Силы (Атлетика) и проверках, требующих грубой силы (например, поднятие тяжелых предметов, но не броски атаки).

Реликвия не истощается, но мастер может решить, что большое количество урона ставит под угрозу функции брони; это лишает ее преимуществ в дыхании, устойчивости к холоду и огню, бонуса к силе и преимущества в выносливости, но по-прежнему обеспечивает ее полный АС.

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Это громоздкое устройство имеет заостренную \"ногу\", которая втыкается в землю. Когда устройство активируется, оно посылает зов на расстояние около 3 миль, приманивая одного зверя (например, хищного медведя или @Actor[hJneHVzE3j20qEDa]{Seskii}), чей рейтинг сложности не выше 3. Зверь добирается до места, где находится шифр, с обычной скоростью и спокойно остается там до одного часа. В течение этого времени вы можете задать зверю простой вопрос, а зверь в ответ может дать простой ответ. Если на зверя нападают, эффект успокоения немедленно прекращается. По истечении часа успокоения зверь возвращается на прежнюю территорию.

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Этот кристаллический модуль должен быть прикреплен к вашей броне (или одежде), чтобы он смог работать; прикрепление модуля требует 1 действие.

На следующий день, когда вас ударят достаточно сильно, чтобы вы получили урон, вы телепортируетесь примерно на 10 футов в случайном направлении по горизонтали. Поскольку вы ожидаете этого телепорта, а ваши противники - нет, следующая их атака по вам совершается с помехой.

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Эта пастилка покрыта восковым материалом с неопознаваемой надписью. Когда вы активируете ее (прикоснувшись к языку, внутренней стороне щеки или нескольким каплям крови), она начинает синтезировать дубликат вашего тела. Этот дубликат не является живым - это просто инертная ткань - но он основан на вашей плоти, поэтому любые ваши модификации (такие как железная плоть, шрамы, татуировки и так далее) не присутствуют на дубликате. Поскольку его плоть идентична вашей, его ткани можно пересаживать или заменять на ваши (например, для пересадки органов) без иммунной реакции. Для выращивания дубликата требуется около часа. Он разлагается с обычной для мертвого тела скоростью.

Ваша душа не имеет автоматической связи с этим телом, поэтому, если вы умрете, ваша душа не перейдет автоматически в дубликат (хотя, если ваше первоначальное тело было разрушено и вам нужно тело, в котором будет жить ваша душа, дубликат будет вполне совместим).

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Это устройство представляет собой два комплекта гибких ремешков, украшенных металлическими и хрустальными элементами. Прикрепленные к паре обуви (например, ботинкам или туфлям на каблуках), они уменьшают воздействие силы тяжести на вас. Ваша скорость ходьбы увеличивается до 30 футов (если только она уже не выше). Обременение или ношение тяжелой брони не снижает скорость вашей ходьбы. Вы можете прыгнуть на расстояние, в три раза превышающее обычное, хотя это не позволяет вам прыгнуть дальше, чем позволяет ваше оставшееся движение.

Ограничивающие ботинки имеют износ 1 к 1d10, проверяется один раз в конце каждого дня использования ботинок.

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Этот органический стручок, почти похожий на маленький полусферический кусочек фрукта, должен быть прикреплен к живому существу, чтобы функционировать; нанесение бутона требует действия. После нанесения он надолго приживается к вам, приобретая оттенок и текстуру вашей кожи.

После этого один раз в день вы можете получать преимущество при любой проверке навыков, модифицированной интеллектом (например, при изучении истории или расследовании).

Мозговой бутон - одноразовое устройство; после одной проверки он отключается.

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Это устройство размером с рюкзак надевается на спину и имеет металлическую палочку, соединенную шлангами и проводами. Вы можете дейстием активировать устройство, после чего палочка испускает мощный поток тумана, который перемещается вместе с потоком воздуха, заполняя площадь около 500 футов в диаметре и глубиной около 20 футов. В дополнение к тому, что область слегка затемняется, туман воздействует на разум живых существ. Эти существа выполняют с помехой проверки и спасброски Интеллекта до тех пор, пока они остаются в облаке.

Существа, невосприимчивые к ядовитому газу, обычно не подвержены влиянию тумана, препятствующего работе разума. Туман сохраняется около часа, но может быть развеян ветром.

У затуманивателя разума износ составляет 1 к 1d10.

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Эта канистра изготовлена из металла или аналогичного твердого материала и имеет длинную гибкую трубку, отходящую от одного конца. Он имеет два режима работы. В режиме по умолчанию вы можете использовать это действие для приготовления цилиндра из коричневого тестообразного материала шириной в ладонь, длиной до 10 футов на круг, который примерно через минуту превращается в мягкий хлеб с твердой корочкой. Создавая несколько слоев, вы можете создавать более крупные конструкции, такие как стены и дверные проемы, но это все равно просто черствый хлеб. Хлеб получается сытным и питательным, но это не то, на чем человек мог бы прожить длительное время.

В режиме серийной выпечки, активируемом по вашему желанию, тюбик подает большое количество теста в 10-футовый конус, который мгновенно выпекается в виде черствого хлеба. Все существа внутри конуса получают урон от огня 1d4 и должны успешно выполнить спасительный бросок на ловкость DC 13, в противном случае существо удерживается до тех пор, пока оно остается в приготовленном хлебе или пока не вырвется на свободу. Существо, удерживаемое черствым хлебом, может использовать это действие для проверки силы DC 13. Если это удается, то его больше не сдерживают. В отличие от шифра @item [взрыв паутины|aota], материал, созданный этой реликвией, является постоянным, но (как и обычный хлеб) он может быть съеден животными, размягчен водой или другими жидкостями и так далее.

Расход опрыскивателя для хлеба составляет 1 к 1d20, проверяется за час использования в режиме по умолчанию или при каждом использовании в режиме серийного производства.

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Этот металлический шар пронизан десятками крошечных отверстий и покоится на складной металлической треноге. Для сборки и настройки этого устройства требуется два раунда. При активации действием, в течение следующего часа шар начинает вращаться, выпуская свежий, пригодный для дыхания воздух во все стороны непрерывным ветром. В безветренную погоду этот ветер распространяется примерно на 120 футов, но ветра, погода и давление воздуха могут уменьшить его до меньшей площади. Существа, находящиеся в пределах этого района, могут нормально дышать, даже если окружающий воздух вреден. Сфера пригодного для дыхания воздуха отталкивает или перенаправляет туманы, гарь, облака ядовитых газов и другие эффекты, которые обычно переносятся ветром. Существа в сфере получают преимущество при спасбросках против направленных в нее газовых эффектов, таких как дыхание зеленого дракона.

При выпадении 1 на 1d20 очиститель воздуха перестает функционировать.

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Это громоздкое портативное устройство выглядит как две почти одинаковые детали, сплавленные вместе. При активации обе части разделяются; вы должны поместить вторую часть в любом месте на расстоянии до 500 футов, а затем активировать любую из них. При второй активации из одной из частей вырывается волна наноботов, продвигающаяся примерно на 60 футов за раунд, оставляя за собой полосу твердого серого материала шириной 10 футов и толщиной 1 фут. В конце концов волна и полоса за ней соединяются с другой конечной точкой шифра, создавая устойчивую поверхность, похожую на дорогу, между ними. Полоса виляет вокруг объектов, особенностей местности и строений, но преодолевает овраги и другие разрывы в ландшафте шириной менее 300 футов. Полоса становится постоянным элементом ландшафта.

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Эти ботинки большого размера соединены проводами с металлической коробкой на поясе. При активации действием вы можете зарываться в землю или подниматься обратно на поверхность, как если бы у вас была скорость рытья 20 футов. Используя сложные элементы управления на ленточном устройстве, вы можете либо оставить за собой узкий туннель с гладкими стенками, либо вообще не оставлять туннеля, поскольку материал снова закрывается за вами. Ботинки не дают вам возможности передвигаться по пустому воздуху, поэтому, если вы вломитесь в карман или другое открытое пространство, вы можете упасть. По умолчанию вы можете двигаться прямо вверх или вниз, но вы можете использовать элементы управления, чтобы изменить траекторию рытья до 15 градусов от вертикали. Ботинки могут пробиваться сквозь песок, грязь, гравий или плотно утрамбованную землю, но не сквозь твердую скалу.

При выпадении 1 на 1d20 роющие сапоги перестают функционировать. Проверка выполняется раз в час использования.

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Эта гладкая таблетка имеет успокаивающий цвет и притягательный аромат. Проглотив ее, вы становитесь абсолютно спокойным, излучающим мир и уверенность. Простое нахождение рядом с вами расслабляет и вдохновляет. Все существа в радиусе 60 футов от вас получают преимущество при одном броске на выбор в течение следующей минуты. Через минуту эффект заканчивается (и все неиспользованные преимущества от шифра теряются).

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Это устройство состоит из металлического ящика или ларя с гусеничными колесами с обеих сторон. Металлический значок, прикрепленный к одному концу коробки, можно снять и носить на поясе. Коробка следует за значком со скоростью 30 футов, всегда стараясь оставаться в пределах 10 футов от него. Кнопка на бейдже позволяет вам приказать ящику оставаться на месте или прибыть к вам (при условии, что он находится примерно в 10 милях от вашего текущего местоположения). Коробка в основном полая и вмещает до 5000 фунтов.

При выпадении 1 на 1d20 неси все может перестать функционировать. Проверка выполняется 1 раз за каждый день использования. При выпадении 1 есть 50% шанс, что вместо полного отключения неси всё потеряет 50% своей вместимости.

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Эта бурлящая жидкость нейтрализует одну болезнь, поразившую вас в данный момент (определяется случайным образом, если у вас несколько болезней). В течение следующих пяти часов вы получаете преимущество при проверках против болезни и сопротивление урону от болезни (включая эффекты болезни, которые уменьшают ваши максимальные очки здоровья).

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Серебристая жидкость из этой инъекции дает вам способность видеть в темноте, наделяя вас темным зрением на следующий день.

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Это небольшое портативное устройство имеет несколько простых элементов управления. При активации действием он производит слабый луч энергии, который стимулирует заживление в живой или органической мишени. Цель восстанавливает 1d8 + 5 очков жизни. Если они бессознательны, они становятся сознательными. Если они недееспособны, они больше не являются недееспособными.

При выпадении 1 на 1d10 устройство перестает работать.

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Эта тонкая, легкая прозрачная ткань грубо скроена в форме плаща. При активации он принимает цвета и текстуры всего, что вас окружает, в течение следующих 10 минут, скрывая вашу фигуру. У вас есть преимущество в проверках ловкости (скрытности), сделанных для того, чтобы спрятаться. Другие существа, активно или пассивно пытающиеся заметить вас, имеют недостаток в проверках мудрости (восприятия), проводимых для того, чтобы увидеть вас.

У плаща-хамелеона истощение составляет 1 к 1d100.

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This large pill uses your biological system as a factory to create a useful liquid, which you sweat out over the next hour, creating a total of 1d6 doses, which lose their potency after one week. Doses don't count as a cypher. Roll on the following table to see what effect the sweat has:

[[/r d100]]Effect
01-04Euphoric for [[/r 1d6]] hours (disadvantage on all rolls)
05-08Hallucinogenic for [[/r 1d6]] hours (disadvantage on all rolls)
09-12Stimulant for [[/r 1d6]] hours (advantage on all rolls, followed by disadvantage on all rolls for an equal amount of time)
13-16Depressant for [[/r 1d6]] hours (disadvantage on all rolls)
17-20Nutrient supplement (counts as one healthy meal)
21-25Antitoxin
26-30Cures one disease affecting the drinker
31-35Darkvision for one hour
36-65Heals [[/r 2d4 + 2]] hit points
66-75Advantage on all Strength rolls for one hour
76-85Advantage on all Dexterity rolls for one hour
86-95Advantage on all Intelligence rolls for one hour
96-100Heals [[/r 8d4 + 8]] hit points
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При активации этот сложный на вид шифр распадается на две части. Если одну из частей переместить в место на расстоянии до 1 мили от другой и активировать, область между ними становится внешним диаметром сферы визуального искажения. Она скрывает любые искусственные сооружения, находящиеся внутри, от тех, кто видит это место снаружи (включая дороги, которые сливаются с местностью, как будто они настолько запущены и размыты, что бесполезны). Эффект длится в течение суток. Сторонние наблюдатели видят лишь продолжение естественного ландшафта вокруг пораженного участка. Шифр можно использовать, чтобы скрыть небольшую общину, руины или какое-либо другое место, при условии, что оно вписывается в область не более 1 мили в поперечнике. Поскольку искажение не скрывает звук, запах, вкус или прикосновение, все, кто находится в этой области, должны быть осторожны, чтобы не выдать своего присутствия; шифр лучше всего подходит для того, чтобы обмануть приближающуюся армию, что в этой области нет никакого поселения.

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Когтистая конечность

Это устройство напоминает полую трехпалую кисть, которая примерно в два раза больше человеческой ладони. Когда вы носите его на руке или ноге и активируете в качестве вашего действия, он прикрепляется к вам и не может быть снят, пока вы не проведете свое действие по его деактивации.

В качестве вашего действия вы можете удлинять или убирать ее когти с пальцев этой конечности, что позволяет вам использовать ее как рубящее природное оружие, наносящее 1d8 единиц урона. Однако из-за когтей трудно использовать эту конечность для других задач. Если вы носите его на руке, вы получаете помеху в том, что не можете удерживать предметы этой рукой или манипулировать ими. Если вы носите его на ноге, вы получаете помеху при ходьбе, беге, лазании или сохранении равновесия.

Истощение когтистой конечности составляет 1 к 1d20, проверяется каждую неделю использования.

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Этот портативный проектор напоминает кадило, прикрепленное к металлическому шесту. Когда вы активируете его рядом со структурой огромного размера или внутри нее, в течение следующего часа нанороботы-чистильщики перемещаются по структуре, очищая и приводя ее в порядок, как если бы она находилась под квалифицированным вниманием надежной службы уборки.

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Этот многослойный плащ изготовлен из блестящего материала и украшен миниатюрными приспособлениями. Когда вы надеваете его, он автоматически подстраивается под вас. Активированный в качестве вашего действия, плащ в течение следующей минуты делает вас более впечатляющим, меняя цвет, создавая мягкое свечение, усиливая звучание вашего голоса, модулируя тон и (в ограниченной степени) редактируя то, что вы говорите, чтобы исправить грамматические ошибки, неправильно произнесенные слова и неловкие паузы. Проявляя активность таким образом, вы получаете преимущество и добавляете свой бонус к навыкам обмана, запугивания, производительности и убеждения.

У роскошного плаща истощение составляет 1 к 1d20.

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Стабилизатор сцепления

Это устройство, крепящееся к браслету, имеет несколько простых элементов управления. Это может мгновенно создать тонкое невидимое энергетическое поле, которое защищает форму и пространственное расположение вашей физической формы. В качестве реакции вы можете активировать устройство, чтобы противостоять любой попытке превратить вас в полиморфа, дезинтегрировать вас, разрушить вашу плоть (например, с помощью реликвии @item [разрушитель плоти |aota] или @item [детонация гниющей плоти |aota].), переместить вас в другое измерение или сделает вас невещественным или бестелесным. Если источник этого преобразования имеет значение постоянного тока 15 или ниже, оно автоматически завершается сбоем. Если постоянный ток источника равен 16 или выше, вы получаете преимущество в своем спасброске против него и устойчивость к любому урону, наносимому эффектом.

Коэффициент истощения стабилизатора сцепления составляет 1 к 1d10, что проверяется при каждом его использовании. Когда он истощается, существует вероятность случайного разрыва.

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При прикладывании к голове этот диск немедленно высвобождает микрофиламенты, которые проникают в мозг. В течение пяти минут вы сможете понимать слова определенного языка, заложенного в диск. Если вы уже понимаете этот язык, шифр не имеет никакого эффекта. Как только протез прикрепляется, эффект становится постоянным, и это устройство больше не засчитывается в число шифров, которые вы можете носить.

Вы можете использовать этот шифр на другом существе вместо себя. Он действует, даже если вы используете его на существе, у которого обычно нет языка, например, на волке.

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Этот кристаллический модуль должен быть прикреплен к вашей броне (или одежде), чтобы он смог работать; прикрепление модуля требует 1 действие.

На следующий день, когда вас ударят достаточно сильно, чтобы вы получили урон, вы телепортируетесь от противников примерно на 10 футов в случайном направлении по горизонтали. Поскольку вы ожидаете этого телепорта, а ваши противники - нет, следующая их атака по вам совершается с помехой.

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Этот шифр представляет собой металлическую сферу с несколькими стеклянными линзами на поверхности.

При первой активации прикоснитесь им к трупу, которому не более нескольких дней от роду. Через минуту шифр начинает светиться красным цветом, что свидетельствует о том, что он записал внешний вид трупа. Когда вы снова активируете сферу, ваш облик изменится и станет соответствовать включая одежду, доспехи, оружие и другие вещи трупа. Это не физическая трансформация - если на трупе надета шляпа, а на вас нет, предметы будут проходить сквозь шляпу, а тот, кто прикоснется к ней, ничего не почувствует или почувствует вашу голову и волосы. В обычной обстановке вы можете выдать себя за живую версию записанного человека (при условии, что у него нет явных смертельных ран). Вы также можете выдать себя за труп записанного человека (если вы не двигаетесь) или, возможно, за его зомби-версию (если двигаетесь).

Чтобы заметить, что вы замаскированы, существо может действием осмотреть вашу внешность, и должно преуспеть в проверке интеллекта (расследование) против Сл.13 (с помехой, если вы притворяетесь трупом, а не живым человеком).

Маскировка длится час.

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Эти толстые линзы крепятся к металлической оправе и надеваются на глаза как очки.

Когда они активированы, в течение дня вы выполняете все ремесленные работы более эффективно, и позволяют вам завершить ремесленный прогресс на 100 gp всего за один день.

Вам по-прежнему необходимо все, что обычно требуется для ремесла (материалы, соответствующие инструменты, умение в этих инструментах и базовое представление о том, как сделать вещь, которую вы пытаетесь создать).

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Этот жгут можно носить на коже или поверх одежды, но не поверх брони. Если вы умираете, жгут автоматически активируется и вводит вам наноботы, которые поддерживают и оживляют ваши клетки.

В течение следующей минуты, в свой ход, ваше тело двигается (используя действие \"Рывок\"), всегда уводя вас от опасности по самому безопасному из доступных путей. По истечении этой минуты вы бросаете один кубик на восстановление хит-пойнтов (даже если вы потратили все свои кубики за день), что возвращает вас к жизни.

Возвращение из мертвых - это тяжелое испытание. Вы получаете штраф -4 ко всем броскам атаки, броскам спасения и проверкам способностей. Каждый раз, когда вы завершаете длительный отдых, штраф уменьшается на 1, пока не исчезнет.

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Это небольшое устройство выглядит как значок, который можно прикрепить к шляпе или рубашке.

Когда вы активируете его, в течение следующего часа вы не сможете лгать. Вы осознаете, что не можете сознательно говорить неправду, и можете не говорить, если вас спрашивают. Вы можете быть уклончивы в своих ответах, пока остаетесь в границах правды.

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Чтобы этот кристаллический модуль действовал, его нужно прикрепить к оружию ближнего боя; прикрепление модуля занимает одно действие. После активации модуля, на 1 день оружие приобретает следующую дополнительную способность.

Каждый раз, когда это оружие попадает по существу или объекту, оно внезапно резко увеличивается в весе, нанося дополнительные 1d4 урона (этот урон того же типа, что и обычный урон оружия).

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] некротических повреждения, при удачном - вдвое меньше.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] кислотного повреждения, при удачном - вдвое меньше.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] колющего повреждения, при удачном - вдвое меньше.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] повреждения огнём, при удачном - вдвое меньше.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] повреждения льдом, при удачном - вдвое меньше.

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This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 necrotic damage on a failed save, or half as much on a successful one.

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This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 acid damage on a failed save, or half as much on a successful one.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "detonation%2c%20greater%20(corrosion)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210617538, + "modifiedTime": 1686601752162, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "GQYUoP50cnYkmvzK", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!GQYUoP50cnYkmvzK" +} diff --git a/_source/sc-items-aota/detonation-greater-daggers.json b/_source/sc-items-aota/detonation-greater-daggers.json new file mode 100644 index 0000000..c91cf98 --- /dev/null +++ b/_source/sc-items-aota/detonation-greater-daggers.json @@ -0,0 +1,112 @@ +{ + "name": "Граната, улучшенная(кинжалы)/Detonation, Greater (daggers)", + "type": "consumable", + "system": { + "description": { + "value": "

This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 piercing damage on a failed save, or half as much on a successful one.

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This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 fire damage on a failed save, or half as much on a successful one.

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This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 cold damage on a failed save, or half as much on a successful one.

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This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 lightning damage on a failed save, or half as much on a successful one.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] повреждения электричеством, при удачном - вдвое меньше.

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Это небольшое устройство имеет десятки стеклянных граней. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку телосложения Сл.13. При неудачной проверке цель получает [[/r 1d6]] лучистого повреждения и становится @Compendium[sc-common.sc-common.p7k1rS3BWUrQKyyS]{Ослеплённый/Blinded}, при удачном получает только урон.

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This handheld device is made of bands of black metal around a gray synth sphere. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes with a horrifying sound when it hits a creature or solid object (such as the ground). All creatures within a 10-foot-radius sphere must make a DC 13 Constitution saving throw. A target is deafened for 30 minutes and takes 1d6 thunder damage on a failed save, or is not deafened and takes half damage on a successful one.

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This small device appears to be multicolored wires wrapped around a central core. You can activate it and throw it (range 20/60) as part of the same attack action. Upon impact, it plays a loud prerecorded sound for three minutes. Most of these cyphers have two or three prerecorded sounds (such as beastly roars, machines grinding, and an explosion with

roaring fire) and you choose which one to activate (this is part of the action to activate it). Some of these cyphers also have the ability to record a new noise. Prerecorded sounds are about as loud as a ravage bear, but a user-recorded sound is exactly as loud as what the user recorded.

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This small device is made of synth and dangerous chemicals. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes when it hits a creature or solid object (such as the ground) and drains moisture from the area (open water in the area vanishes). All creatures within a 10-foot-radius sphere must make a DC 13 Dexterity saving throw. A target takes 2d6 + 2 necrotic damage on a failed save, or half as much on a successful one. An elemental composed of mostly water has vulnerability to this damage.

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This fist-sized device bearing dimly winking lights can be thrown up to 60 feet away. When it reaches the end of its trajectory, the device detonates with a low roar into an explosion of cell-disrupting purple-black energy. Each creature in a 20-foot-radius sphere centered on that point must make a DC 13 Dexterity saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.

The necrotic influence spreads around corners. It kills plants and other natural growth in the area.

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This fist-sized device bearing dimly winking lights can be thrown up to 60 feet away. When it reaches the end of its trajectory, the device detonates with a low roar into an explosion of inverted gravity. Each creature in a 20-footradius sphere centered on that point must make a DC 17 Dexterity saving throw as they're smashed flat to the ground. A target takes 8d6 bludgeoning damage on a failed save, or half as much damage on a successful one.

The inverted gravity spreads around corners. All creatures in the area, whether they succeed on their saving throw or not, are crushed to the ground for one round and cannot take physical actions.

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This small device is made of synth and contains billions of tiny nanomachines. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes when it hits a creature or solid object (such as the ground), releasing the nanomachines, which rearrange matter in random ways - solids melt and are reconfigured, flesh turns to glass, metal turns to wood, and so on. All creatures within a 10-foot-radius sphere must make a DC 15 Constitution saving throw. A target takes 4d6 + 4 necrotic damage on a failed save, or half as much on a successful one.

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When activated, this wristband projector creates a psychic burst. All creatures within a 100-foot-radius sphere must succeed on a DC 13 Wisdom saving throw or become indifferent about any creatures they were feeling hostile toward, and end any violent actions they were performing or going to perform. This indifference ends if the target is attacked or harmed by an effect, or if it witnesses any of its friends being harmed. After a minute, the effect ends, and affected creatures become hostile again unless the GM rules otherwise.

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This small device is made of thin synth and filled with a dense liquid. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes when it hits a creature or solid object (such as the ground), filling a 10-foot-radius sphere with a slippery foam similar to soap bubbles. Vision in the area is obscured as if by a dense mist. Each creature standing in the area must succeed on a DC 13 Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone. Creatures have disadvantage to climb walls and other upright surfaces in the area. The foam is not flammable and will smother fires. After about an hour, the foam collapses into a slimy residue, which vanishes completely in another hour.

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This small device is made of red and blue synth. You can activate it and throw it (range 20/60) as part of the same attack action. It creates a burst of green energy in a 10-footradius sphere that neutralizes the effects of alcohol and similar intoxicants, as if the affected creatures had spent three hours abstaining in order to sober up.

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This bulky, knobby sphere is made of metal and synth has a long, handle-like rod. You can activate it and point the rod at an area (range 30/120) as part of the same attack action. It explodes at the targeted area. Targets in a 10-foot-radius sphere must make a DC 15 Constitution saving throw. A target is blinded for one minute and takes 2d6 radiant damage on a failed save, or is not blinded and takes half damage on a successful one. On the next round, the sphere separates into 1d6 additional detonations, which fly to random spots within 60 feet and explode. All creatures within each 10-foot-radius sphere of these secondary detonations must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 damage on a failed save, or half as much on a successful one. The type of damage depends on what type of detonation it is:

[[/r d100]]Detonation Type
01-10@item[Detonation (cell Disruption)|aota|Cell Disruption] (necrotic damage, harms only flesh)
11-30@item[Detonation (corrosion)|aota|Corrosion (acid damage)]
31-40@item[Detonation (lightning)|aota|Lightning (lightning damage)]
41-50@item[Detonation (frost)|aota|Frost (cold damage)]
51-75@item[Detonation (flame)|aota|51-75 Flame (fire damage)]
76-100@item[Detonation (Daggers)|aota|Daggers (piercing damage)]

These detonations are usually named after the type of damage they inflict: detonation of spawning cell disruption, detonation of spawning corrosion, and so on.

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This small device is made of metal and highly-energized particles. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes when it hits a creature or solid object (such as the ground). All creatures within a 10-foot-radius sphere must make a DC 13 Constitution saving throw. A target takes 2d6 + 2 force damage on a failed save, or half as much on a successful one. Objects in the area that weigh less than 20 pounds are pushed out of the area.

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This handheld device is a cluster of heavy metal rods with jewel-like tips. You can activate it and point the rods at an area (range 30/120) as part of the same attack action. It creates a temporary hole in the universe (approximately 2 feet across) at the target location. All creatures within a 25-foot-radius sphere (whether or not they come in contact with the hole) must

make a DC 17 Constitution saving throw. All unsecured objects and creatures within 10 feet are drawn toward the hole and have disadvantage on their saving throw against it. A target takes 4d6 + 4 force damage and is stunned for one round on a failed save, or half as much damage and is not stunned on a successful one.

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This cypher is a wristband projector with a glass screen. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile creates an explosion of shrapnel when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 2d6 + 2 piercing damage on a failed save, or half as much on a successful one. For the next week, you can use the screen on the cypher to track the direction and distance of all creatures in the explosion.

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This small device is made of synth and organic material. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes when it hits a creature or solid object (such as the ground), releasing sticky strands of goo that last 1 hour. Creatures within a 10-foot-radius sphere must succeed on a DC 13 Dexterity saving throw or be restrained as long as they remain in the webs or until they break free.

Any creature that enters the area of sticky strands must save against the detonation as if they were in the area when it exploded.

A creature restrained by the webs can use its action to make a Strength check against the detonation's save DC. If it succeeds, it is no longer restrained.

Webs layered over a flat surface have a depth of 5 feet.

[–]

Rather than strands of sticky goo, some detonation of webs fill the area with a mass of quick-hardening foam that accomplishes the same thing.

Unlike a web spell, a detonation of webs doesn't need to be anchored between solid masses, nor are they flammable.

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Этот кристаллический модуль должен быть прикреплен к другому шифру, чтобы он смог работать. Когда вы активируете его, он соединяется с другим шифром, стабилизируя его, так что когда используется присоединенный шифр, стабилизатор устройства не дает израсходовать присоединенный шифр.

Вы должны сделать проверку интеллекта (Магия) Сл.13, когда активируется прикрепленное устройство. Провал проверки означает, что стабилизатор устройства отсоединяется, и другой шифр расходуется обычным образом. Успешный бросок означает, что стабилизатор устройства израсходован и прикрепленный шифр можно использовать снова.

Некоторые шифры (особенно таблетки и инъекции) не могут быть стабилизированы таким образом.

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Это небольшое яйцевидное устройство слишком велико, чтобы считаться таблеткой.

При проглатывании он внедряется в полость вашего тела и выпускает микрофиламенты, которые соединяются с различными органами. Шифр следит за состоянием организма на предмет болезней, паразитов, ядов и загрязняющих веществ. Когда он обнаруживает подобные эффекты, он указывает на их присутствие с помощью световых (видимых через кожу), звуковых или вибрационных сигналов, которые показывают местонахождение проблемы и характер угрозы. Чтобы правильно интерпретировать сигналы (например, \"мозговой паразит\", \"рак легких\", \"кровяной яд\" или \"желудочный грибок\"), вы должны успешно пройти проверку интеллекта Сл.9 или мудрости (медицина).

Сигнал повторяется каждый час, пока вы не подтвердите его сильным нажатием, и повторяется каждый день, пока угроза не исчезнет. Как только прививка приживется, эффект станет постоянным, и это устройство больше не будет учитываться при подсчете количества шифров, которые вы можете носить.

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Чтобы этот кристаллический модуль действовал, его нужно прикрепить к оружию; прикрепление модуля занимает одно действие. После активации модуля, на 1 день оружие приобретает следующую дополнительную способность.

Каждый раз, когда это оружие попадает по существу или объекту, оно создает рой нанитов, которые напрямую атакуют органические клетки. Пораженное существо получает [[/r 1d4]] некротического урона и становится недееспособным на один раунд при неудачной проверке телосложения Сл.13, или получает [[/r 1d2]] некротического урона при успешной.

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Эта большая синяя таблетка улучшает ваше зрение. В течение следующих трех часов у вас есть преимущество при проверках восприятия, основанных на зрении.

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Это громоздкое устройство имеет ряд странных шипов, вытянутых вверх. Если активировать его на улице в светлое время суток, оно выбрасывает в направлении солнца скопление частиц, которые образуют непрозрачный щит, блокирующий солнечный свет в зоне диаметром 10 миль. В этой области солнце выглядит так, как будто оно переживает полное затмение. Кажущееся затмение дает вам преимущество при бросках на обман, запугивание и убеждение против суеверных или примитивных существ, которых затмение могло бы встревожить и напугать.

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This metallic pill is filled with nanomachines that can transmit and receive signals to an unknown but incredibly intelligent bodiless entity. When you use the pill, the entity gains a limited access to your thoughts and it can subtly stimulate and encourage you when you perform one kind of task. For the next day, whenever you make a roll for that kind of task, add your proficiency bonus. If you normally would add your proficiency bonus on that sort of task, you instead add double your proficiency bonus. The tasks normally associated with this cypher are restricted to the following: 1-2 Melee attacks 3-4 Ranged attacks 5-8 Identifying and using numenera 9-10 Salvaging numenera 11-12 Perception 13-14 Persuasion 15 Medicine 16 Dexterity saves 17 Intelligence saves 18 Wisdom saves 19 Athletics 20 Stealth

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This cypher looks like a patch of pale flexible synth that is smooth on one side and feels like sandpaper on the other. When activated (by sticking the rough side to your skin and slapping the smooth side), for the next hour it blocks the part of your mind that produces emotions. This allows you to experience situations you might not otherwise be able to handle, to fairly weigh options without emotional shortcuts, or to tell completely convincing lies because you are no longer generating microexpressions or other telling responses due to emotional inconsistency. Any charm, fear, or other emotion-based effects on you are suppressed while the patch is active. You gain advantage on Deception rolls. When the effect ends, any suppressed effect returns (if its duration didn't expire while the cypher was still functional).

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "emotion%20smoother_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210619171, + "modifiedTime": 1686601972985, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "bDcTN37QvyXC8XoU", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!bDcTN37QvyXC8XoU" +} diff --git a/_source/sc-items-aota/extradimensional-hand.json b/_source/sc-items-aota/extradimensional-hand.json new file mode 100644 index 0000000..dc3f1ef --- /dev/null +++ b/_source/sc-items-aota/extradimensional-hand.json @@ -0,0 +1,112 @@ +{ + "name": "Межпространственная рука/Extradimensional Hand", + "type": "consumable", + "system": { + "description": { + "value": "

This glove of synth and wire mesh is slightly too long and has too many fingers, but can fit on a human hand. When you activate it, for the next 30 minutes your hand becomes pandimensional, able to touch and affect extradimensional and out-ofphase creatures and objects as if they were completely solid or insubstantial (whichever you prefer). For example, if your hand is out of phase, you could punch a creature on the Ethereal Plane, reach through a solid wall, or pick up an extradimensional object. This pandimensional state extends just beyond your flesh (including clothing and armor on your hand, a small object that can be held in a closed fist, and so on).

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This prosthesis replaces one of your eyes with a slightly oversized metallic version that you can see with normally. In addition, all creatures with minds you can sense within a 100 feet are limned (in your sight) with a glowing aura, allowing you to gauge a creature's relative strength of mind (weak, moderate, strong, godlike), and see its

silhouette in otherwise lightless conditions.

The eye has 4 charges and regains 1d4 expended charges daily at dawn. You can speak telepathically with others who are within 60 feet, by using 1 charge per contact. Communication is two-way, but the other party must be willing and able to communicate. You don't have to see the target of telepathy, but you must know that it's within range. You can have more than one active contact at once, but you must establish contact with each target individually as an action. Each contact lasts up to 10 minutes.

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This prosthesis replaces one of your eyes with a slightly oversized metallic version that you can see with normally. It has 20 charges and regains 2d10 expended charges daily at dawn. It has the same telepathic functions as the eye of mental contact, plus a couple more abilities.

You can read the surface thoughts of a creature within 60 feet of you that you can see (1 charge). The target must succeed at a DC 17 Wisdom saving throw to avoid the effect. Once you have established contact, you can read the target's thoughts for up to one minute.

In addition, you can blast waves of mental force into the minds of up to five targets within 60 feet (1 charge per target); each must make a DC 17 Wisdom saving throw or take 8d6 psychic damage on a failure, or 4d6 psychic damage on a successful save.

Finally, you can attempt to take mental dominion over a humanoid within 60 feet of you that you can see or sense (1 charge). The target must succeed on a DC 17 Wisdom save or come under your control. This effect lasts for 1 minute, 10 minutes if 3 charges are used, or an hour if 5 charges are used. Additionally, you can attempt to target any creature you can see if you spend an additional 2 charges.

Once you have established control, you maintain mental contact with the target and sense what it senses. You can allow it to act freely or override its control on a case-bycase basis.

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This cubical device partially unfolds into an angular ovoid shape. After you activate it, you choose a location that you can see (up to about 2 miles away, weather permitting). Anything you say can be heard at that location as if you were actually there and speaking at the same volume. You can also hear sounds in that area if you were at that location and trying to listen, although only sounds within 60 feet of that location are clear.

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When you activate this synth and metal canister, it sprays aromatic droplets up to 10 feet. The spray dries within seconds, creating an invisible coating. Anything coated by the droplets gains fire resistance for 1 day. The spray can completely coat one Medium creature or about a 10-foot-by-10foot flat area (such as a wall).

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This disc implanted in your head has 4 charges and regains 1d4 expended charges daily at dawn. At your mental command, your entire body becomes shrouded in flames that last up to one hour (1 charge). The fire doesn't burn you, but it automatically deals 1d6 fire damage to anyone who tries to touch you or strike you with a melee attack. While the shroud is active, you gain a +1 bonus to AC and fire resistance.

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This prosthesis replaces one of your hands with a slightly oversized metallic version that you can use normally. It has 12 charges and regains 1d12 expended charges daily at dawn. It has the same shroud of flame function as flame cloak, plus the following ability.

While your shroud of flame is active, you can extend it to cover a weapon you wield for one hour as a bonus action. It ignites with a roar, exhaling a thick spiral of black smoke from its tip. The flame ends if you stop holding or carrying the weapon. While

in 1d6. the flame lasts, the weapon deals +2d8 fire damage.

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This disc implanted in your head has 12 charges and regains 1d12 expended charges daily at dawn. It has the same shroud of flame function as flame cloak, plus a couple more abilities.

While your shroud of flame is active, you can reach into it and hurl a handful of fire at a target up to 60 feet away that you can see (1 charge). The target must make a DC 15 Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one.

Finally, while your shroud of flame is active, you can spread wings of fire, gaining a flying speed of 60 feet for 1 minute (2 charges).

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This metal bracelet has several fine controls on it. When activated, it creates an immobile transparent wall of energy, 15 feet on a side, centered on you. This wall is similar to a force field except it only prevents fire from passing through it - any fire that inflicts 10 fire damage or less stops at the wall. A burning object such as a torch is extinguished if it passes through the wall. The energy wall lasts for 3 hours.

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This adhesive patch of synth has a yellow side and a green side. To use it, you must first press the yellow side against a creature and activate it, which scans that creature. When you activate the green side, the cypher creates a lifelike fleshy model of that creature's head that can be worn as a full- head prosthetic mask.

The model has muscles, nerves, and blood vessels that react to your face and head movements, including speech, facial expressions, blushing, and blinking, but does so with the copied creature's appearance (including scars and retinal scans). The worn model gives you proficiency and advantage on checks to

disguise yourself as the copied creature, although if the wearer has a very different shape than the copied creature, it is unlikely that anyone will believe it. The model lasts for four hours, after which it melts into harmless goo.

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This glowing metal ring contains a powerful, short-lived force field generator. When activated, it creates a cube of solid force, 30 feet on a side and 1/4 inch thick, centered on you, lasting 1 hour. It conforms itself to the space available. If the cube cuts through a creature's space when it appears, the creature is pushed to one side of the cube (your choice which side). Nothing can physically pass through the cube. It is immune to all damage and can't be dispelled. A disintegrate spell destroys it instantly. The cube also extends into the Ethereal Plane, blocking ethereal travel through the cube.

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This synth nodule must be affixed to your armor (or a piece of clothing) to function; applying the nodule takes an action. For the next day, the armor is bolstered by a force field that subtly repels attacks against you. The force field grants you a +1 bonus to AC and saving throws.

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When activated, this bulky metal and synth belt creates an immobile plane of force, 20 feet on a side and 1/4 inch thick, that lasts for 6 hours. It conforms itself to the space available. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (your choice which side). Nothing can physically pass through the wall. It is immune to all damage and can't be dispelled. A disintegrate spell destroys it instantly. The wall also extends into the Ethereal Plane, blocking ethereal travel through the cube.

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This injector contains a golden fluid made up of nanites. When injected into your body, the nanites travel through your flesh and create a skin-tight energy shield around you for 1 hour, which grants you a +3 bonus to AC.

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When you activate this synth and metal canister, it sprays pungent droplets up to 10 feet. The spray dries within seconds, creating an invisible coating on a 10-footby- 10-foot area (such as a patch of ground). For the next 3 hours, the area is difficult terrain. When the coating appears, each creature standing in its area must succeed on a DC 13 Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone. If the area is a wall or other upright surface, attempts to climb it have disadvantage.

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When activated, this synth and crystal device creates a wall of supercooled air, 30 feet on a side and 1 foot thick, that lasts for 10 minutes. When the wall first appears, each creature within its area must make a Dexterity saving throw. That creature takes 4d6 + 4 cold damage on a failed save, or half as much damage on a successful one. A creature moving through the sheet of frigid air for the first time on a turn must make a Constitution saving throw against the wall instead of a Dexterity save.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Amnesia gas: permanently loses all memory of the last minute.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Choking gas: choking and coughing incapacitates and suffocates for 6 rounds.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Corrosive gas: deals 2d6 + 2 acid damage (half damage on a successful save).

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Fear gas: frightened and flees in a random direction (or is paralyzed with fear) for 6 rounds.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "gas%20bomb%20(%20fear%20)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210620795, + "modifiedTime": 1686602474158, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "aGbNLRzMRPs63QyL", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!aGbNLRzMRPs63QyL" +} diff --git a/_source/sc-items-aota/gas-bomb--hallucionogenic-.json b/_source/sc-items-aota/gas-bomb--hallucionogenic-.json new file mode 100644 index 0000000..e0d3754 --- /dev/null +++ b/_source/sc-items-aota/gas-bomb--hallucionogenic-.json @@ -0,0 +1,112 @@ +{ + "name": "Газовая бомба(галлюциноген)/Gas Bomb ( Hallucionogenic )", + "type": "consumable", + "system": { + "description": { + "value": "

This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Hallucinogenic gas: hallucinations and visions incapacitate for 6 rounds.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "gas%20bomb%20(%20hallucionogenic%20)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210620531, + "modifiedTime": 1686602483016, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "QHxEckzDbhvK2Onw", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!QHxEckzDbhvK2Onw" +} diff --git a/_source/sc-items-aota/gas-bomb--mind-numbing-.json b/_source/sc-items-aota/gas-bomb--mind-numbing-.json new file mode 100644 index 0000000..5b15760 --- /dev/null +++ b/_source/sc-items-aota/gas-bomb--mind-numbing-.json @@ -0,0 +1,112 @@ +{ + "name": "Газовая бомба(ступор)/Gas Bomb ( Mind Numbing )", + "type": "consumable", + "system": { + "description": { + "value": "

This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

71-80 Mind-numbing gas: deals 2d6 + 2 psychic damage (half damage on a successful save).

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "gas%20bomb%20(%20mind%20numbing%20)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210620716, + "modifiedTime": 1686602520537, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "8hltMd0VhlRfssiK", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!8hltMd0VhlRfssiK" +} diff --git a/_source/sc-items-aota/gas-bomb--nerve-.json b/_source/sc-items-aota/gas-bomb--nerve-.json new file mode 100644 index 0000000..36fa0db --- /dev/null +++ b/_source/sc-items-aota/gas-bomb--nerve-.json @@ -0,0 +1,112 @@ +{ + "name": "Газовая бомба(нервно-паралитическая)/Gas Bomb ( Nerve )", + "type": "consumable", + "system": { + "description": { + "value": "

This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Nerve gas: grants disadvantage on Dex rolls and saves for 6 rounds.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "gas%20bomb%20(%20nerve%20)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210620604, + "modifiedTime": 1686602533923, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "pX2txijHDv5PPJzO", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!pX2txijHDv5PPJzO" +} diff --git a/_source/sc-items-aota/gas-bomb--poison-.json b/_source/sc-items-aota/gas-bomb--poison-.json new file mode 100644 index 0000000..900f3cd --- /dev/null +++ b/_source/sc-items-aota/gas-bomb--poison-.json @@ -0,0 +1,112 @@ +{ + "name": "Газовая бомба(яд)/Gas Bomb ( Poison )", + "type": "consumable", + "system": { + "description": { + "value": "

This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Poison gas: deals 2d6 + 2 poison damage (half damage on a successful save).

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "gas%20bomb%20(%20poison%20)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210620400, + "modifiedTime": 1686602540088, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "aBG1fS1DlbXRcNZw", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!aBG1fS1DlbXRcNZw" +} diff --git a/_source/sc-items-aota/gas-bomb--rage-.json b/_source/sc-items-aota/gas-bomb--rage-.json new file mode 100644 index 0000000..b61c858 --- /dev/null +++ b/_source/sc-items-aota/gas-bomb--rage-.json @@ -0,0 +1,112 @@ +{ + "name": "Газовая бомба(ярость)/Gas Bomb ( Rage )", + "type": "consumable", + "system": { + "description": { + "value": "

This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Rage gas: uses its action to make a melee attack against a randomly determined creature within its reach for the next 6 rounds (if no creature is in reach, it instead does nothing on its turn).

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "gas%20bomb%20(%20rage%20)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210621130, + "modifiedTime": 1686602546750, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "ODabn54pwf3zrMZx", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!ODabn54pwf3zrMZx" +} diff --git a/_source/sc-items-aota/gas-bomb--sleep-.json b/_source/sc-items-aota/gas-bomb--sleep-.json new file mode 100644 index 0000000..15fd932 --- /dev/null +++ b/_source/sc-items-aota/gas-bomb--sleep-.json @@ -0,0 +1,112 @@ +{ + "name": "Газовая бомба(сон)/Gas Bomb ( Sleep )", + "type": "consumable", + "system": { + "description": { + "value": "

This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Sleep gas: falls asleep for 6 rounds (or until they take damage or are shaken or slapped awake).

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "gas%20bomb%20(%20sleep%20)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210621002, + "modifiedTime": 1686602553060, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "Ey2u2Hiq7R1aMf6B", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!Ey2u2Hiq7R1aMf6B" +} diff --git a/_source/sc-items-aota/gas-bomb--thick-smoke-.json b/_source/sc-items-aota/gas-bomb--thick-smoke-.json new file mode 100644 index 0000000..449e761 --- /dev/null +++ b/_source/sc-items-aota/gas-bomb--thick-smoke-.json @@ -0,0 +1,112 @@ +{ + "name": "Газовая бомба(дымовая завеса)/Gas Bomb ( Thick Smoke )", + "type": "consumable", + "system": { + "description": { + "value": "

This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Harmless thick smoke: occludes sight while the cloud lasts but has no other effect.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "gas%20bomb%20(%20thick%20smoke%20)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210620244, + "modifiedTime": 1686602563014, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "wfPX5wiq9uCkGPAM", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!wfPX5wiq9uCkGPAM" +} diff --git a/_source/sc-items-aota/gas-bomb.json b/_source/sc-items-aota/gas-bomb.json new file mode 100644 index 0000000..dcf259d --- /dev/null +++ b/_source/sc-items-aota/gas-bomb.json @@ -0,0 +1,112 @@ +{ + "name": "Газовая бомба/Gas Bomb", + "type": "consumable", + "system": { + "description": { + "value": "

This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area

(range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

[[/r d100]]Gas Type
01-10Harmless thick smoke: occludes sight while the cloud lasts but has no other effect.
11-20Choking gas: choking and coughing incapacitates and suffocates for 6 rounds.
21-50Poison gas: deals 2d6 + 2 poison damage (half damage on a successful save).
51-60Corrosive gas: deals 2d6 + 2 acid damage (half damage on a successful save).
61-65Hallucinogenic gas: hallucinations and visions incapacitate for 6 rounds.
66-70Nerve gas: grants disadvantage on Dex rolls and saves for 6 rounds.
71-80Mind-numbing gas: deals 2d6 + 2 psychic damage (half damage on a successful save).
81-83Fear gas: frightened and flees in a random direction (or is paralyzed with fear) for 6 rounds.
84-86Amnesia gas: permanently loses all memory of the last minute.
87-96Sleep gas: falls asleep for 6 rounds (or until they take damage or are shaken or slapped awake).
97-100Rage gas: uses its action to make a melee attack against a randomly determined creature within its reach for the next 6 rounds (if no creature is in reach, it instead does nothing on its turn).
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This prosthesis replaces one of your hands with a slightly oversized metallic version that allows you to use your hand normally. The gauntlet has 10 charges and regains 1d10 expended charges daily at dawn. It has the same shield-generating function as the gauntlet of protection, plus the following additional abilities.

If you expend 3 charges as an action, the shield manifested lasts for 1 minute instead of 1 round.

If you expend 5 charges as an action, instead of creating a shield (or replacing your shield if already manifested), you create a shimmering force wall within 10 feet of you that lasts for up to one hour (or until you manifest a shield again). The immobile plane of solid force is up to 20 feet wide and tall, and 1/4 inch thick. The plane of the force wall conforms to the space available. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (your choice which side).

Nothing can physically pass through the wall.

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This adhesive patch gently sticks to metal, flesh, leather, and many other substances. As a bonus action you can tap it in a specific sequence to set it to bright light, dim light, or off. When set to bright light, it provides bright light within 120 feet for one hour. When set to dim light, it provides dim light within 60 feet, indefinitely.

A glowbrand has a depletion of 1 in 1d20, checked each time you set it to bright light.

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This fat synth ring is almost as long as your knuckle, has a small aperture on one side and a dial on the opposite side. You can activate it in one of two modes: slow or fast. In slow mode, the aperture produces a liquid glue that hardens after a preset time (anywhere from one round to one minute, depending on how you set the dial) into a hard, permanent synth bond. The hardened glue has a DC of 13. The glue won't stick to or bond with the cypher itself. The cypher can produce a line of glue that is 1 inch in diameter and about 50 feet long, enough to affix a 10-foot-square panel to a wall or seal shut a couple of human-sized doors. Ten minutes after you first activate the cypher, the remaining glue clogs it up and makes it unusable.

In burst mode, the cypher acts much like a @item[detonation of webs|aota] cypher, except the rapidly cured glue lasts only about 10 minutes before degrading.

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This pair of metallic plates is held together by a weak magnetic attraction, and weighs much less than would be expected. When you activate the cypher, the direction of gravity changes in the space between the plates (up to a sphere 60 feet across), as decided by you using settings on one of the plates. The warped gravity could be continuous across the affected area, or it could bend and curve, changing directions within the area up to five times. The strength of gravity in the area is always normal, but it might pull things sideways or at an angle instead of directly down. The warped gravity lasts for a day.

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This metal ring has an unusual buoyancy and inertia (like a gyroscope). When you activate it, you can levitate up or down 20 feet as part of your move. If you are not on the ground, you can only move horizontally by pushing or pulling against a fixed object within reach (such as a wall or ceiling), which allows you to move as if you were climbing. The effect lasts for one hour. A typical gravity nullifier has a weight limit of 300 pounds.

Gravity nullifiers are frequently called flight rings or belts, levitators, or invisible wings.

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When you activate this synth and glass canister, it sprays elastic droplets up to 10 feet. The spray dries within seconds, creating an invisible coating. Any object coated by the droplets floats 1d20 feet in the air permanently and no longer has weight if carried, though it needs to be strapped down to prevent it from floating off with air currents. The spray can completely coat one Medium object or about a 10-foot-by-10-foot flat area (such as a wall).

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This bulky handheld device has a large tank and a rubbery hose with a wide aperture. When activated as your action, a fine mist of scintillating dust emanating from the device covers and adheres to walls or defensive structures of up to 30 feet wide by 30 feet tall per round; the cypher has about 10 rounds worth of charge, which means a total area of up to 300 feet by 300 feet could be so treated. For the next day, the walls and structures sprayed gain a +5 bonus to their object AC (to a maximum of 22).

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The interior of this crystal orb intermittently glows even in its passive state. When activated, for the next hour it emits a combination of colored light, gentle sound, subtle odors, and healing nanobots that permeate a 30-foot-radius sphere, which together make everyone there more open- minded and relaxed. Creatures who've made up their minds about a topic may be open to revisiting the issue. Everyone gains advantage on Animal Handling and Persuasion rolls. Any characters spending Hit Dice to regain hit points in the area add their proficiency bonus to the amount they heal from resting.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "harmony%20lamp_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210621611, + "modifiedTime": 1686602885125, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "c1JA0oA2hjSdUtpH", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!c1JA0oA2hjSdUtpH" +} diff --git a/_source/sc-items-aota/health-resonator.json b/_source/sc-items-aota/health-resonator.json new file mode 100644 index 0000000..fdc0f77 --- /dev/null +++ b/_source/sc-items-aota/health-resonator.json @@ -0,0 +1,112 @@ +{ + "name": "Резонатор здоровья/Health Resonator", + "type": "consumable", + "system": { + "description": { + "value": "

This bulky device requires two hands to use, partly because of its size and partly because the controls are inconveniently placed. When activated, all creatures within a 60-foot cube gain 5 temporary hit points. These last about an hour, unless they are depleted first.

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This deep orange crystal nodule must be affixed to a melee weapon to function; applying the nodule takes an action. The affected weapon then gains the following additional ability for 1 day. Each time the nodule-bearing weapon strikes a solid creature or object, it generates a burst of heat, dealing 1d6 fire damage.

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This smooth helm permanently covers your head, giving you a mirror-like expanse instead of a face. You can see, breathe, eat, hear, and speak normally; from your perspective, you still retain your normal features. However, all others see only their own faces reflected back; this situation confers disadvantage to your Persuasion attempts.

The helm has 4 charges and regains 1d4 expended charges daily at dawn. If you expend 1 charge, you can create a single image of a creature or object within 10 feet of you. The image must fit within a 10-foot cube. The image can move (for example, you could make the illusion of a person walk or attack), but it can't leave the area defined by the cube. The illusion includes sound but not smell. It lasts for 10 minutes, but if you want to change the original illusion significantly-such as making a creature appear to be wounded-you must concentrate on it again as your action. If you move more than 20 feet away from the area, the illusion vanishes. If directly interacted with, the illusion is revealed as a mere image.

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This helm studded with strange devices is permanently attached to your head; however, an opening in the front and sides allows you to see, breathe, eat, hear, and speak normally.

The helm has 4 charges and regains 1d4 expended charges daily at dawn.

You can exert force on metal objects within 50 feet that you can see or sense for one round as your action (1 charge). You can use it to move metal objects, push against metal objects, and so on. Strength contests to resist your manipulation are DC

15. For example, in your round, you could lift and pull a light metal object anywhere within range to yourself or move a heavy object (like a piece of furniture) about 10 feet. This power lacks the fine control to wield a weapon or move objects with much speed, so in most situations, it's not a means of attack. You can't use this ability on your own body. The power lasts for one hour or until the iron flesh's charges are depleted on some other use, whichever comes first.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 1, + "equipped": true, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "", + "cost": null, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "" + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null, + "type": "trinket", + "dex": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "baseItem": "", + "speed": { + "value": null, + "conditions": "" + }, + "strength": null, + "stealth": false, + "proficient": true + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "helm%20of%20metal%20control_aota", + "propDroppable": "item" + }, + "cf": { + "id": "temp_oez0ha3jxfk", + "path": "aota#/CF_SEP/железная плоть", + "color": "#000000" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": false + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686656281165, + "modifiedTime": 1686656583060, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "SjAIEeaS27M5Xg3R", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!SjAIEeaS27M5Xg3R" +} diff --git a/_source/sc-items-aota/helm-of-metal-mastery.json b/_source/sc-items-aota/helm-of-metal-mastery.json new file mode 100644 index 0000000..62f3bef --- /dev/null +++ b/_source/sc-items-aota/helm-of-metal-mastery.json @@ -0,0 +1,134 @@ +{ + "name": "Шлем управления металлом/Helm Of Metal Mastery", + "type": "equipment", + "system": { + "description": { + "value": "

This helm studded with strange devices is permanently attached to your head; however, an opening in the front and sides allows you to see, breathe, eat, hear, and speak normally.

The helm has 20 charges and regains 1d20 expended charges daily at dawn. It has the same metal-moving function as the helm of metal control (except the DC for Strength contests is DC 17), plus a couple more abilities.

If 2 charges are expended as a reaction you can take when attacked, you gain advantage against one incoming attack that uses metal. If you spend 4 charges as a reaction you can take when attacked, all incoming, ranged, metallic projectile attacks (such as arrows, bullets, a thrown metal knife, and so on) are pulled to ground, giving you immunity to such attacks until your next turn begins.

Finally, if you expend 5 charges, you reshape a metallic item as you desire as

your action. The item must be within sight and within 60 feet of you, and its mass can be no greater than your own. You can affect multiple items at once as long as their combined mass falls within these limits, including fusing multiple items together. You can use this power to instantly tear, rip, or burst a Large or smaller nonmagical metal object; if the target is a Huge or larger metal object or, this function tears a 10-footcube portion of it (a magic metal item is unaffected by this function).

Alternatively, you can expend 5 charges to craft metal into another desired shape (crudely, unless you are proficient with tools related to the object you are trying to create) as your action.

You can then move the new object anywhere within range. For example, you could take a few metal shields, fuse them together, and use the resulting shape to block a doorway. You can use this ability to make an attack - causing a foe's armor to constrict, rendering a metal item into shards that you fling across the battlefield, and so on - against one target within short range. Regardless of the form of the attack, it is DC 17 to resist and a successful attack deals 8d8 damage (bludgeoning or slashing, depending).

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 1, + "equipped": true, + "rarity": "veryRare", + "identified": true, + "activation": { + "type": "", + "cost": null, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "" + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null, + "type": "trinket", + "dex": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "baseItem": "", + "speed": { + "value": null, + "conditions": "" + }, + "strength": null, + "stealth": false, + "proficient": true + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "helm%20of%20metal%20mastery_aota", + "propDroppable": "item" + }, + "cf": { + "id": "temp_oez0ha3jxfk", + "path": "aota#/CF_SEP/железная плоть", + "color": "#000000" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": false + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686656281246, + "modifiedTime": 1686656596654, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "3HvotyIZVLirLh5d", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!3HvotyIZVLirLh5d" +} diff --git a/_source/sc-items-aota/helm-of-phantasm.json b/_source/sc-items-aota/helm-of-phantasm.json new file mode 100644 index 0000000..5a8d4e9 --- /dev/null +++ b/_source/sc-items-aota/helm-of-phantasm.json @@ -0,0 +1,134 @@ +{ + "name": "Шлем фантазма/Helm Of Phantasm", + "type": "equipment", + "system": { + "description": { + "value": "

This smooth helm permanently covers your head, giving you a mirror-like expanse instead of a face. You can see, breathe, eat, hear, and speak normally; from your perspective, you still retain your normal features. However, all others see only their own faces reflected back; this situation confers disadvantage to your Persuasion attempts.

The helm has 20 charges and regains 1d20 expended charges daily at dawn. It has the same illusion image function as the helm of illusion, plus a couple more abilities.

If 2 charges are expended, you can create an illusory guise to appear as someone or something else, roughly of your size and shape, for up to one hour. Once created, the disguise requires no concentration. For

each additional charge you spend, you can disguise one other willing creature within 10 feet. All disguised creatures must stay within sight of you or lose their disguise. A creature that becomes suspicious of the disguise can use its action to inspect your disguise and make an Intelligence (Investigation) check against DC 17. If it succeeds, it becomes aware of the disguise.

If you expend 4 charges, the helm creates images that would appear terrifying to creatures that you choose within a 120-footradius sphere centered on you. Those images appear within that area and menace the appropriate creatures. Each creature you want to affect must succeed on a DC 17 Wisdom save, or flee in terror for 1 minute, pursued by its nightmares. Success means the creature ignores the images, which do not hamper it in any way.

Finally, you can make the illusion you create that fits within a 10-foot cube (as described in the helm of illusion) permanent if you expend 8 charges. Even if someone sees through the illusion or disperses it, the illusion returns again later, seeming as real as ever.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 1, + "equipped": true, + "rarity": "legendary", + "identified": true, + "activation": { + "type": "", + "cost": null, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "" + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null, + "type": "trinket", + "dex": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "baseItem": "", + "speed": { + "value": null, + "conditions": "" + }, + "strength": null, + "stealth": false, + "proficient": true + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "helm%20of%20phantasm_aota", + "propDroppable": "item" + }, + "cf": { + "id": "temp_oez0ha3jxfk", + "path": "aota#/CF_SEP/железная плоть", + "color": "#000000" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": false + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686656281332, + "modifiedTime": 1686656605944, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "pjYnQIb1BCu59Og3", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!pjYnQIb1BCu59Og3" +} diff --git a/_source/sc-items-aota/hiding-alarm-nodule.json b/_source/sc-items-aota/hiding-alarm-nodule.json new file mode 100644 index 0000000..862ed04 --- /dev/null +++ b/_source/sc-items-aota/hiding-alarm-nodule.json @@ -0,0 +1,112 @@ +{ + "name": "Прячущий модуль/Hiding Alarm Nodule", + "type": "consumable", + "system": { + "description": { + "value": "

Relic, uncommon This starfish-like device is made of crystal and synth. When placed on a numenera structure (no larger than a 60-foot cube) and activated, the cypher protects the structure from attacks. For the next day, if the structure is hit hard enough to take damage, it goes out of phase for one hour. Everything inside the structure goes out of phase as well, although leaving the structure ends the departing occupant's phased state.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "veryRare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "hiding%20alarm%20nodule_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210621818, + "modifiedTime": 1686603022026, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "1wt4SpU5d4RKJRHJ", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!1wt4SpU5d4RKJRHJ" +} diff --git a/_source/sc-items-aota/hunterseeker.json b/_source/sc-items-aota/hunterseeker.json new file mode 100644 index 0000000..4e40d36 --- /dev/null +++ b/_source/sc-items-aota/hunterseeker.json @@ -0,0 +1,112 @@ +{ + "name": "Самонаводящая ракета/Hunter-Seeker", + "type": "consumable", + "system": { + "description": { + "value": "

This tube-like apparatus is worn over one shoulder like a satchel. As your attack action, you can use it to launch an intelligent missile at a target you specify. You must be able to see the target and it must be within 120 feet. The missile tracks the target, and if it misses, it continues to attack three more times until it hits or has used all four of its attempts. Different hunter/seekers have different effects:

Hunter/Seeker Effeect Table
[[/r d100]]Effect
01-50Target takes [[/r 4d6 + 4]] piercing damage.
51-80Target takes [[/r 2d6 + 2]] piercing damage and must make a DC 15 Constitution saving throw or [[/r take 2d6 + 2]] poison damage, or half damage on a successful save.
81-90Explodes in a burst of flame. Targets within 10 feet must make a DC 15 Dexterity save (the target has disadvantage on this save). Targets take [[/r 2d6 + 2]] fire damage on a failed save, or half damage on a successful one.
91-95Target takes [[/r 2d6 + 2]] lightning damage and must make a DC 15 Constitution saving throw or be incapacitated for 3 rounds on a failed save, or no additional effect on a successful one.
96-100Target must make a DC 15 Dexterity saving throw (the target has disadvantage on this save). The target is covered in an instantly-hardening sticky goo on a failed save (as @item[detonation of webs|aota] cypher), or not affected on a successful one.
", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "hunter%2fseeker_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210622079, + "modifiedTime": 1686603072486, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "ZENOkuqu2dTaaILa", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!ZENOkuqu2dTaaILa" +} diff --git a/_source/sc-items-aota/image-projector.json b/_source/sc-items-aota/image-projector.json new file mode 100644 index 0000000..b4e27f7 --- /dev/null +++ b/_source/sc-items-aota/image-projector.json @@ -0,0 +1,112 @@ +{ + "name": "Проектор/Image Projector", + "type": "consumable", + "system": { + "description": { + "value": "

This heavy headband has a small device attached to its front end. As your action, you can activate it so it creates an immobile image for one hour. The image appears up to 60 feet away. Scenes include movement, sound, and smell, but not tactile effects. In effect, this is a nonmagical illusion with DC 13. The image is built into the device and what image appears is not under your control:

Image Project Effect Table
[[/r d100]]Effect
01-21Terrifying Large creature of an unknown species, perhaps one no longer alive in the world.
21-40Gargantuan machine that obscures sight.
41-50Beautiful pastoral scene filling a 50-foot cube
51-60Food that looks delicious but may not be familiar to you, filling a 10-foot cube.
61-80Solid color that obscures sight in a 50-foot cube.
81-100Incomprehensible scene in a 20foot cube that is disorienting and strange.
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This wand-like device has a group of open hexagonal tubes at one end. As your attack action, you can use the device to create a mass of rapidly expanding and hardening foam at one target (range 20/60). The target must make a DC 13 Dexterity saving throw with disadvantage. On a failed saving throw, the target is restrained by rock-hard foam. A creature restrained by the foam can use an action once per minute to make a Strength check with disadvantage against the cypher's save DC 13. If it succeeds, it breaks free and is no longer restrained. After an hour, the foam crumbles into powder.

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When activated, this synth and metal device creates a wall of extreme heat, 30 feet long and 1 foot thick, which lasts for 10 minutes. When the wall first appears, each creature within its area must make a DC 17 Dexterity saving throw. That creature takes 4d6 + 4 fire damage on a failed save, or half as much damage on a successful one. A creature moving through the wall for the first time on a turn must make a Constitution saving throw against the wall instead of a Dexterity save.

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This saucer-sized device has a loosely-attached thumbnail-sized piece. When activated, the device adheres to your temple and launches the smaller piece in the direction you indicate. The small piece can fly, can see in all directions out to 150 feet, and identify basic layout, creatures, and major energy sources within its sight range. Its movement is blocked by any physical or energy barrier. Both parts of this cypher stop working when the smaller piece has moved a total of 1,500 feet.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "infiltrator_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210622630, + "modifiedTime": 1686603164232, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "sMj3KDNZLyWn2GKi", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!sMj3KDNZLyWn2GKi" +} diff --git a/_source/sc-items-aota/infrastructure-drill.json b/_source/sc-items-aota/infrastructure-drill.json new file mode 100644 index 0000000..6aae030 --- /dev/null +++ b/_source/sc-items-aota/infrastructure-drill.json @@ -0,0 +1,112 @@ +{ + "name": "Перфоратор/Infrastructure Drill", + "type": "consumable", + "system": { + "description": { + "value": "

This device is a large sphere with a spiral of dense crystals extending from one end. When placed on or near a structure and activated, it drills into under the structure for the next hour, creating a series of tiny tunnels that weaken the structure and other structures within 100 feet. The affected structures gain vulnerability to all damage.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "infrastructure%20drill_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210622774, + "modifiedTime": 1686603181045, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "KCWBRZI67msGr2HF", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!KCWBRZI67msGr2HF" +} diff --git a/_source/sc-items-aota/instant-item.json b/_source/sc-items-aota/instant-item.json new file mode 100644 index 0000000..9aaa5d3 --- /dev/null +++ b/_source/sc-items-aota/instant-item.json @@ -0,0 +1,112 @@ +{ + "name": "Передатчик вещей/Instant Item", + "type": "consumable", + "system": { + "description": { + "value": "

This angular amulet has a two-stage activation. The first time you activate it, it synchronizes with an object you are touching. The object must be something you can hold in one hand (up to about the size of a shield). The synchronized object then vanishes into a pocket of subspace, stored away safely. If you activate the amulet

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This plate-sized device is made of synth and metal. When you activate it, it expands into a humanoid @creature[basic automaton, type one|aota|type one basic automaton] that is roughly 2 feet tall. It can understand your verbal commands (commanding it is not an action). It can attack or perform actions as you order to the best of its abilities, but it cannot speak. It never voluntarily goes more than 120 feet away from you. At the GM's discretion, the servant might have specialized knowledge, such as how to operate a particular device. Otherwise, it has no special knowledge. In any case, the servant is not artificially intelligent or capable of initiating action. It does only as commanded. The servant operates for 3 hours.

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This handheld device has multiple apertures and coiled tubes. When you activate it in the presence of air and at least one gallon of water (it can draw water vapor from the air on a humid day outside), it rapidly builds a simple one-room structure with a door and a transparent window. The structure is 10 feet by 10 feet by 20 feet and is made from stone. It is permanent and immobile once created.

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This handheld device has multiple apertures and coiled tubes. When you activate it in the presence of air and at least one gallon of water (it can draw water vapor from the air on a humid day outside), it rapidly builds a simple wall up to 10 feet tall, 30 feet long, and 2 feet thick. The wall is made from stone. It is permanent and immobile once created.

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This small device expands into a sturdy workbench that fixes itself in place. The workbench provides an adjustable-height work surface with a light and a variety of attached tools suitable for working with numenera and crafting mundane objects (effectively these are carpenter's tools, cobbler's tools, leatherworker's tools, mason's tools, smith's tools, tinker's tools, and woodcarver's tools). The workbench and all its components are made of steel, and the workbench is permanent and immobile once created.

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When you place this adhesive patch on your skin as an action, you gain advantage on Intelligence ability checks for 1 hour.

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This adhesive patch is saturated with a slimy goo and threaded with fine silver wires. When you activate it by placing it on your head and slapping it, it increases the efficiency of your brain. You gain advantage on all Intelligence ability checks and saving throws for 1 hour.

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This bulky device has many dials, screens, and sensors, and must be set on the ground to be used. When you activate it, it creates an immobile 60-foot-radius sphere that suppresses the activity of dangerous nanobots, such as a detonation of matter disruption. Within the sphere, these nanobots are immediately negated and destroyed, producing no harmful effect. The suppressing sphere lasts for 10 hours - which, hopefully, is long enough to ride out an entire storm of iron wind.

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This crystal handheld device is filled with tiny glowing blue vortices of concentrated force. If activated as your action, a target within 5 feet of you must succeed on a DC 13 Constitution saving throw or become locked in temporal stasis for an amount of time you specify when you activate it, with no apparent maximum value. Another kaon preserver can prematurely break this stasis. (Temporal stasis is a state in which the flow of time stops for the subject, but not for everyone else around subject.) Attacks against a subject in stasis are ineffective unless they are transdimensional in nature.

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When you place this silvery adhesive patch on your skin as an action, you can apply double your proficiency bonus to any check related to finding, salvaging, identifying, understanding, or using devices of the numenera for 1 hour.

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This small sphere of flesh is infused with metallic threads. It must be affixed to a living creature in order to function; applying the bud takes an action. Once applied, it temporarily grafts to you, unleashing microfilaments that enter your brain. For the next day, the bud whispers helpful advice that grants advantage to all Intelligence, Wisdom, and Charisma ability checks. The bud dries up and falls off after it has provided its benefit, leaving only a tiny blemish.

A leadership bud has an automatic depletion; it can be used only once.

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When you trigger this fist-sized complex machine by fixing it to the ground as your action, you create a wall of lighting up to 30 feet by 30 feet by 1 foot within 30 feet of the device. When the wall appears, each creature within its area must make a DC 13 Dexterity saving throw or take 5d8 lightning damage, or half that if successful. Creatures that attempt to pass through the wall face the same effect; in addition, those that fail their saving throw are thrown back and cannot pass that round.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "lightning%20wall%20projector_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210623986, + "modifiedTime": 1686603624117, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "nE8kDptP19gNEyHe", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!nE8kDptP19gNEyHe" +} diff --git a/_source/sc-items-aota/liquid-transfer-orb.json b/_source/sc-items-aota/liquid-transfer-orb.json new file mode 100644 index 0000000..db59d46 --- /dev/null +++ b/_source/sc-items-aota/liquid-transfer-orb.json @@ -0,0 +1,112 @@ +{ + "name": "Сфера-насос/Liquid Transfer Orb", + "type": "consumable", + "system": { + "description": { + "value": "

This head-sized amber orb is inscribed with countless tiny metallic lines. Using the relic requires a few rounds. First, the orb is broken into two halves. One half must be submerged in a liquid medium of any kind. Then, at any later date, the other half can be activated as your action. For the next day (or until deactivated), liquid from the submerged half of the relic pours out of the other half, teleported across any distance (including planar separations). Up to 150,000 gallons can be transferred during a one-day activation period.

A liquid transfer orb has a depletion of 1 in 1d100.

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This metal disc adheres to your forehead. When activated as an action, the cypher splits into two pieces. One remains adhered to your forehead; the other can be affixed to a numenera device that you can reach. You can then use your mind to control the device up to 120 feet away that you can sense or see for up to one hour, bidding it to do anything it could do normally. Thus, a device could be activated or deactivated, or a machine capable of movement (like a vehicle) could be guided. If the control half is affixed to a machine that is also a creature, it can attempt a DC 13 Wisdom saving throw each round to ignore your command.

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This fist-sized sphere has a thick screw protrusion. When thrown at a target within 60 feet as your action, the target must succeed on a DC 15 Dexterity saving throw or the cypher begins drilling into the target, dealing 6d6 piercing damage. The drill remains stuck in the target and continues to drill down until it is dislodged. At the start of each of its turns until the drill stops, the target must succeed on a DC 15 Constitution saving throw or take 1d6 piercing damage. On a successful save, the drill is dislodged, at which point the cypher becomes inert. If the target is wearing metal, is made of metal, or is sporting one or more pieces of iron flesh, their saves against the drill have disadvantage.

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This small, pyramid-shaped metallic device can be used as an action to establish a connection with one metal object within 60 feet that a human could hold in one hand for one hour. After this connection is established, you can move or manipulate the linked object anywhere within 60 feet

(each movement or manipulation is an action). For example, you could wield a weapon or drag a helm affixed to a foe's head to and fro (giving them disadvantage on their actions).

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "magnetic%20master_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210624292, + "modifiedTime": 1686644796999, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "ZdGVBWGg4OuVXTrB", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!ZdGVBWGg4OuVXTrB" +} diff --git a/_source/sc-items-aota/magnetic-shield.json b/_source/sc-items-aota/magnetic-shield.json new file mode 100644 index 0000000..8b3359e --- /dev/null +++ b/_source/sc-items-aota/magnetic-shield.json @@ -0,0 +1,112 @@ +{ + "name": "Магнитный щит/Magnetic Shield", + "type": "consumable", + "system": { + "description": { + "value": "

This small, pyramid-shaped device can be activated as an action. For one hour, metal objects cannot come within a 10-foot-radius sphere of the activated device. Metal items already in the area when the device is activated are slowly pushed out at a rate of 5 feet per round. Strength contests to resist this push are versus DC 13, which increases by +1 per round the force is successfully resisted, up to a maximum of DC 25.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "magnetic%20shield_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210624362, + "modifiedTime": 1686644841552, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "jXatLl52FJccamlA", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!jXatLl52FJccamlA" +} diff --git a/_source/sc-items-aota/mask-of-machine-command.json b/_source/sc-items-aota/mask-of-machine-command.json new file mode 100644 index 0000000..8d0cbfa --- /dev/null +++ b/_source/sc-items-aota/mask-of-machine-command.json @@ -0,0 +1,134 @@ +{ + "name": "Маска управления машинами/Mask Of Machine Command", + "type": "equipment", + "system": { + "description": { + "value": "

This implanted mask permanently attaches just like a mask of machine speaking, and conveys the function of a mask of machine speaking. In addition, it has 5 charges. It regains 1d4 + 1 expended charges daily at dawn.

You can expend 2 charges as an action to attempt to take command of a machine within 60 feet that you can see or sense. It must succeed on a DC 17 Wisdom saving throw or obey your will for one hour. (Advantage applies to its saving throw if you or your allies are already embroiled in a conflict with it.) If you expend all 5 charges instead of 2 charges, you can either increase the DC to 19 or increase the duration to 8 hours.

While charmed, you enjoy a machine channel of communication with the target that extends across all locations. This channel allows you to sense using the machine's senses if you use an action to do so. You can issue commands (no action required) that the machine attempts to obey. Each time the commanded machine takes damage, it makes a new Wisdom saving throw against the effect. If the saving throw succeeds, the effect ends.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 1, + "equipped": true, + "rarity": "legendary", + "identified": true, + "activation": { + "type": "", + "cost": null, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "" + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null, + "type": "trinket", + "dex": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "baseItem": "", + "speed": { + "value": null, + "conditions": "" + }, + "strength": null, + "stealth": false, + "proficient": true + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "mask%20of%20machine%20command_aota", + "propDroppable": "item" + }, + "cf": { + "id": "temp_oez0ha3jxfk", + "path": "aota#/CF_SEP/железная плоть", + "color": "#000000" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": false + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686656281397, + "modifiedTime": 1686656617073, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "fozj1vhHHmBeOZ8v", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!fozj1vhHHmBeOZ8v" +} diff --git a/_source/sc-items-aota/mask-of-machine-speaking.json b/_source/sc-items-aota/mask-of-machine-speaking.json new file mode 100644 index 0000000..ccb1edb --- /dev/null +++ b/_source/sc-items-aota/mask-of-machine-speaking.json @@ -0,0 +1,134 @@ +{ + "name": "Маска разговора с машинами/Mask Of Machine Speaking", + "type": "equipment", + "system": { + "description": { + "value": "

This implanted mask covers your face, neck, arms, and hands with a permanent silvery-gold tracery that pulses with threads of light. The iron flesh conveys information to you regarding machines, including cyphers, relics, and other instances of iron flesh, giving you advantage on tasks for finding and salvaging them, but also when attacking or interacting with machines.

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This bulky backpack-like metal device has a connected tube with a metal mouth at one end. When activated as your action, the mouth sprays a thick, bubbling fluid that dissolves and erases a Large or smaller object within 5 feet that has an object AC of 21 or less. Bigger targets lose a 10-footcube portion to the substance. A creature targeted by this cypher must succeed on a DC 17 Dexterity saving throw or take 10d6 + 40 acid damage.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "matter%20evaporator_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210624442, + "modifiedTime": 1686644850899, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "SH1N4CdwWvrdfzHl", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!SH1N4CdwWvrdfzHl" +} diff --git a/_source/sc-items-aota/memory-goggles.json b/_source/sc-items-aota/memory-goggles.json new file mode 100644 index 0000000..60088dc --- /dev/null +++ b/_source/sc-items-aota/memory-goggles.json @@ -0,0 +1,112 @@ +{ + "name": "Записывающие очки/Memory Goggles", + "type": "consumable", + "system": { + "description": { + "value": "

When these goggles are activated as an action, you mentally record everything you see for 2 minutes and store the recording permanently in your mind. (You must be wearing the goggles to gain this benefit). This cypher is useful for watching someone pick a specific lock, enter a complex code, or do something else that happens quickly.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "memory%20goggles_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210624524, + "modifiedTime": 1686644877339, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "RGfJx9aYjm8Uaxnx", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!RGfJx9aYjm8Uaxnx" +} diff --git a/_source/sc-items-aota/mental-scrambler.json b/_source/sc-items-aota/mental-scrambler.json new file mode 100644 index 0000000..8d09d8d --- /dev/null +++ b/_source/sc-items-aota/mental-scrambler.json @@ -0,0 +1,112 @@ +{ + "name": "Генератор помех/Mental Scrambler", + "type": "consumable", + "system": { + "description": { + "value": "

This complex metal and glass device can be held in one hand by one of several metallic loops. Two rounds after being activated as an action, the device creates an invisible field, filling a 60-foot sphere centered on the device that lasts for one minute. The field scrambles the mental processes of all thinking creatures. The effect lasts as long as they remain in the field and for [[/r 1d6]] rounds after, although a DC 15 Wisdom saving roll is allowed each round to act normally (both in the field and after leaving it). Roll for the effect the scrambler has each round:

[[/r d100]]Effect
01-30Victims cannot act.
31-40Victims cannot speak.
41-50Victims move slowly (no more than 10 feet) and clumsily (actions have disadvantage).
51-60Victims cannot see or hear.
61-70Victims lose all sense of direction, depth, and proportion.
71-80Victims do not recognize anyone they know.
81-88Victims suffer partial amnesia.
89-94Victims suffer total amnesia.
95-98Victims lose all inhibitions, revealing secrets and performing surprising actions.
99-100Victims' ethics are inverted.
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This canister with a hose produces a stream of foam when you use your action to trigger it. The foam fills a 5-foot cube within 5 feet of you, transforming any metal that it touches that isn't being worn or carried into a substance as brittle as thin glass. The foam affects metal to a depth of about 6 inches. Worn or carried items may be affected, if the creature in the area doesn't vacate by succeeding on a DC 13 Dexterity saving throw.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "metal%20death_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210624707, + "modifiedTime": 1686645023035, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "vvy04Uj37h01YzTj", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!vvy04Uj37h01YzTj" +} diff --git a/_source/sc-items-aota/midnight-field.json b/_source/sc-items-aota/midnight-field.json new file mode 100644 index 0000000..766aabc --- /dev/null +++ b/_source/sc-items-aota/midnight-field.json @@ -0,0 +1,112 @@ +{ + "name": "Генератор темного поля/Midnight Field", + "type": "consumable", + "system": { + "description": { + "value": "

This metal amulet can be activated in one of two modes: personal or cloud. In personal mode, it surrounds you in a skintight field of absolute blackness, darker than black paint or a cloudy night under a new moon, lasting 40 minutes. In dim light and darkness, you gain advantage on Stealth checks. Because you appear completely black (without any highlights), viewing you is slightly disorienting, so attacks against you have disadvantage. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight. The field allows a small amount of light to reach your eyes (otherwise, you'd be blind), and at best you can see as if in dim light.

In cloud mode, the cypher bursts in a 10 foot sphere, creating a cloud of darkness that lasts four minutes. Bright light in the area becomes dim light, and dim light becomes darkness. The darkness spreads around corners. This is not a magical darkness; it counts as a level 2 effect for the purpose of interacting with light spells.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "midnight%20field_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210624794, + "modifiedTime": 1686645084959, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "gadLasbPDcGrJE9b", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!gadLasbPDcGrJE9b" +} diff --git a/_source/sc-items-aota/mimetic-replicator.json b/_source/sc-items-aota/mimetic-replicator.json new file mode 100644 index 0000000..ea0d8a0 --- /dev/null +++ b/_source/sc-items-aota/mimetic-replicator.json @@ -0,0 +1,112 @@ +{ + "name": "Подражатель/Mimetic Replicator", + "type": "consumable", + "system": { + "description": { + "value": "

This crystal cannister with a metallic base contains about a quart of translucent goo. If an object no larger than a curled fist is dropped into the goo as your action, three rounds later, that object is duplicated exactly by the goo, which reforms into the duplicate object. The original object is unharmed. Simple objects and substances can be replicated, including functional cyphers, but not relics, magic items, or other instances of mimetic replicators.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "mimetic%20replicator_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210624874, + "modifiedTime": 1686645699732, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "RRVUokmrFIQv3rIL", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!RRVUokmrFIQv3rIL" +} diff --git a/_source/sc-items-aota/monoblade.json b/_source/sc-items-aota/monoblade.json new file mode 100644 index 0000000..84b7df4 --- /dev/null +++ b/_source/sc-items-aota/monoblade.json @@ -0,0 +1,112 @@ +{ + "name": "Моноклинок/Monoblade", + "type": "consumable", + "system": { + "description": { + "value": "

When this stud-like injection into your fingertip is activated as an action, a 6-inch blade of force extends from it for 10 minutes. The blade cuts through any nonmagical material not being worn or carried, ignoring object AC. If used as a weapon, treat as a dagger that deals slashing damage. If you roll a 20 on the attack roll, that target takes an extra 11 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "monoblade_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210624942, + "modifiedTime": 1686645707702, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "Wfl3OPNIeoT1lGqK", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!Wfl3OPNIeoT1lGqK" +} diff --git a/_source/sc-items-aota/morale-trauma.json b/_source/sc-items-aota/morale-trauma.json new file mode 100644 index 0000000..f0dece5 --- /dev/null +++ b/_source/sc-items-aota/morale-trauma.json @@ -0,0 +1,112 @@ +{ + "name": "Эмоциональный подавитель/Morale Trauma", + "type": "consumable", + "system": { + "description": { + "value": "

This 1-foot-long cylindrical device has a red sphere attached at one end. When the cypher is activated as your action, it broadcasts a deleterious psychic influence to creatures within immediate range that propagates outward to other creatures in a 30-foot increment each round, affecting each in turn in a spreading ripple that can affect every creature in a 500-foot sphere centered on the device, assuming there are enough creatures within 30 feet of each other to propagate the effect. On a failed DC 15 Wisdom saving throw, targets become frightened for one minute.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "morale%20trauma_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210625043, + "modifiedTime": 1686646305829, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "RquKLA9bfOr65FpE", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!RquKLA9bfOr65FpE" +} diff --git a/_source/sc-items-aota/motion-sensor.json b/_source/sc-items-aota/motion-sensor.json new file mode 100644 index 0000000..c46b1af --- /dev/null +++ b/_source/sc-items-aota/motion-sensor.json @@ -0,0 +1,112 @@ +{ + "name": "Датчик движения/Motion Sensor", + "type": "consumable", + "system": { + "description": { + "value": "

This odd amulet operates for 8 hours once activated as an action. It indicates (via a buzz or series of lighted symbols you are able to interpret) when any movement occurs within a 60-foot sphere centered on the device, or when Large, Huge, or Gargantuan creatures or objects move within a 500-foot sphere centered on the device (the cypher distinguishes between the two types of movement). It also indicates the number and size of the creatures or objects in motion.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "motion%20sensor_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210625112, + "modifiedTime": 1686646323211, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "DiMFezduETZuh4Xa", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!DiMFezduETZuh4Xa" +} diff --git a/_source/sc-items-aota/nanite-resistance.json b/_source/sc-items-aota/nanite-resistance.json new file mode 100644 index 0000000..b1a0b01 --- /dev/null +++ b/_source/sc-items-aota/nanite-resistance.json @@ -0,0 +1,112 @@ +{ + "name": "Устройство защиты от нанитов/Nanite Resistance", + "type": "consumable", + "system": { + "description": { + "value": "

This container of smoky liquid contains nanobots programmed to counteract injuries caused by other nanobots. When you drink the liquid, for the next day you have advantage on and add your proficiency bonus to all saving throws against effects that rely on harmful nanobots (such as a detonation of matter disruption), including follow-up rolls made to deal with an earlier nanobot attack.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "nanite%20resistance_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210625202, + "modifiedTime": 1686646363684, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "2o2iDCpbwCJGf9hu", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!2o2iDCpbwCJGf9hu" +} diff --git a/_source/sc-items-aota/null-orb.json b/_source/sc-items-aota/null-orb.json new file mode 100644 index 0000000..7ac9c19 --- /dev/null +++ b/_source/sc-items-aota/null-orb.json @@ -0,0 +1,112 @@ +{ + "name": "Сфера обнуления/Null Orb", + "type": "consumable", + "system": { + "description": { + "value": "

This 2-foot-diameter iron orb is warm to the touch and buzzes slightly. When activated as your action, the null orb tumbles away in the direction you toss it with a fly speed of 60 feet for about a minute. The moving orb has AC 20 and 60 hit points. It tends to move in straight lines, but bounces off fixed surfaces, and thus might be set to bounce back and forth across a field of conflict for the duration of the effect. After a minute has passed, the orb tumbles to the ground, burned out, unless destroyed. While active,

any creature that finds itself within 30 feet of the bouncing orb must succeed on a DC 13 Dexterity save or take 5d8 lightning damage.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "null%20orb_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210625287, + "modifiedTime": 1686646425699, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "XlpLmqv1DGZ40YnB", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!XlpLmqv1DGZ40YnB" +} diff --git a/_source/sc-items-aota/object-micronizer.json b/_source/sc-items-aota/object-micronizer.json new file mode 100644 index 0000000..cf73c48 --- /dev/null +++ b/_source/sc-items-aota/object-micronizer.json @@ -0,0 +1,112 @@ +{ + "name": "Уменьшитель материи/Object Micronizer", + "type": "consumable", + "system": { + "description": { + "value": "

This crystal nodule shrinks an object that you can hold in one hand to about one- tenth its original size in all dimensions (length, width, height) and about a thousandth of its original mass. Most micronized commonplace items (weapons, tools, and so on) aren't usable, but if the object is a cypher or relic, it still functions, although wearable cyphers might pose a problem. If activating the normal-sized device requires manipulating switches or other controls, doing so for a micronized device requires a successful DC 15 Dexterity (Sleight of Hand) check. Failure means the item doesn't activate but isn't used up or depleted. The shrinking lasts 7 hours, after which the item returns to its normal size.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "object%20micronizer_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210625359, + "modifiedTime": 1686646437380, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "Oikal6DZqPlySP5g", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!Oikal6DZqPlySP5g" +} diff --git a/_source/sc-items-aota/object-replicator.json b/_source/sc-items-aota/object-replicator.json new file mode 100644 index 0000000..11b8d0f --- /dev/null +++ b/_source/sc-items-aota/object-replicator.json @@ -0,0 +1,112 @@ +{ + "name": "Дупликатор материи/Object Replicator", + "type": "consumable", + "system": { + "description": { + "value": "

This crystal nodule can be affixed to another object as your action. If affixed to an object that weighs no more than 10 pounds, three additional copies of the object are created in a haze of flashing dust over the course of a couple rounds, appearing immediately next to the original object. Simple objects and substances can be replicated, but not functioning cyphers, relics, magic items, or similar objects.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "object%20replicator_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210625431, + "modifiedTime": 1686646459101, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "5qJTKgtHEFltA5nJ", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!5qJTKgtHEFltA5nJ" +} diff --git a/_source/sc-items-aota/organ-factory.json b/_source/sc-items-aota/organ-factory.json new file mode 100644 index 0000000..a9d86dc --- /dev/null +++ b/_source/sc-items-aota/organ-factory.json @@ -0,0 +1,112 @@ +{ + "name": "Фабрика органов/Organ Factory", + "type": "consumable", + "system": { + "description": { + "value": "

This shimmering golden liquid comes in a tube-thin vial. If ingested as your action, nothing seems to immediately result. However, over the course of a full day, you grow an external, fully viable living organ or limb. This is a somewhat painful process that effectively restrains you for the last half of the process (though others could move you). The completely grown organ or limb can be transferred to another creature simply by placing it on their body and waiting a few rounds. If the recipient sustained damage to the same kind of organ or limb, the newly grown one replaces it over the course of about a minute, during which time the recipient is stunned. Otherwise, the unneeded duplicate organ or limb withers and dies.

Duplicate organs must be used within one week. All organs and limbs are sealed within a partially living, protective, translucent caul. The cypher produces a particular organ or limb chosen by the user at the time of the cypher's use.

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This small device is keyed to a specific pocket dimension where a creature is held in stasis. Activating it releases the creature, which appears up to 60 feet away. On the round it appears, the creature has disadvantage on all actions as it recovers from the stasis effect. The creature is not under your control, and the cypher does not grant you any way to communicate with it or return it to the otherspace. Depending on the creature's nature, it is likely to fight or flee. The challenge rating of the released creature is usually 5, but about half of these cyphers release a creature of challenge rating 3 or less.

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This crystal nodule must be affixed to a melee weapon to function; applying the nodule takes an action. The affected weapon becomes \"keyed\" so that it becomes associated with a tiny alternate pocket dimension. Once the cypher is attached to a melee weapon, at the weapon user's option, targets struck by the weapon who fail a DC 15 Wisdom save are transferred to the alternate dimension instead of taking damage. The weapon retains this quality for up to 1 day or until ten creatures have been transferred, whichever occurs first.

The alternate dimension is random, and the creatures may be lost forever (assuming they don't have a method of planar travel), unless it is an alternate dimension that you can reach in some other fashion, and took the time to key this cypher to that location before using it.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "otherspace%20weapon%20nodule_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210625673, + "modifiedTime": 1686646547821, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "xAf5QBrH4owwYaqq", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!xAf5QBrH4owwYaqq" +} diff --git a/_source/sc-items-aota/personal-environment-field.json b/_source/sc-items-aota/personal-environment-field.json new file mode 100644 index 0000000..f5699fe --- /dev/null +++ b/_source/sc-items-aota/personal-environment-field.json @@ -0,0 +1,112 @@ +{ + "name": "Генератор окружающей среды/Personal Environment Field", + "type": "consumable", + "system": { + "description": { + "value": "

When this disc-like device (which can be worn on a belt or carried in a pack) is activated as an action, it creates an aura of temperature and breathable atmosphere that will sustain a human or similar creature safely for one day. The aura extends just a few inches from your skin. If you are subject to an attack that inflicts fire or cold damage, you have resistance against that attack, then the cypher burns out prematurely.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "personal%20environment%20field_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210625770, + "modifiedTime": 1686646659872, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "g9qzPR8n2FFv9DTm", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!g9qzPR8n2FFv9DTm" +} diff --git a/_source/sc-items-aota/personal-telekinesis-field.json b/_source/sc-items-aota/personal-telekinesis-field.json new file mode 100644 index 0000000..cc58c43 --- /dev/null +++ b/_source/sc-items-aota/personal-telekinesis-field.json @@ -0,0 +1,112 @@ +{ + "name": "Персональное телекинетическое устройство/Personal Telekinesis Field", + "type": "consumable", + "system": { + "description": { + "value": "

Swallowing this lumpy pill surrounds you with a thin cloud of nanites that respond to your thoughts, allowing them to exert fine and precise force on objects within about 1 inch. You can use this force to move objects, push against objects, and so on, using your Intelligence in place of your Strength or Dexterity for checks, saves, and attack rolls as appropriate (such as trying to turn a stuck doorknob or quickly pull an object out of reach of someone trying to grab it). Although this power allows for very fine control (you can tie or untie laces, activate a specific switch on a cypher, brush your hair, and so on), the limited reach of the field makes it difficult to use it directly as an attack - throwing a dagger with it would generate only as much strength as a short, quick flip with your hand. You can't use this telekinesis on your own body. The cloud of nanites lasts for thirty minutes.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "personal%20telekinesis%20field_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210625838, + "modifiedTime": 1686646701370, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "IICEs621uhFBe11Y", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!IICEs621uhFBe11Y" +} diff --git a/_source/sc-items-aota/phase-changer.json b/_source/sc-items-aota/phase-changer.json new file mode 100644 index 0000000..f44bb52 --- /dev/null +++ b/_source/sc-items-aota/phase-changer.json @@ -0,0 +1,112 @@ +{ + "name": "Фазовый переключатель/Phase Changer", + "type": "consumable", + "system": { + "description": { + "value": "

When you activate these weird bracers as an action, you go \"out of phase\" (become incorporeal) for one minute. During this time, you can pass through solid objects as though they were entirely insubstantial. You cannot make physical attacks or be physically attacked, nor do magical attacks affect you. If you end your turn in another object, you both take 5d10 bludgeoning damage, and you are forced out the nearest edge.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "phase%20changer_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210625901, + "modifiedTime": 1686646779875, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "mpJCFDee6f5mvzdx", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!mpJCFDee6f5mvzdx" +} diff --git a/_source/sc-items-aota/phase-disrupter.json b/_source/sc-items-aota/phase-disrupter.json new file mode 100644 index 0000000..a05d41b --- /dev/null +++ b/_source/sc-items-aota/phase-disrupter.json @@ -0,0 +1,112 @@ +{ + "name": "Фазовый разрушитель/Phase Disrupter", + "type": "consumable", + "system": { + "description": { + "value": "

This canister with a hose produces a stream of foam when you use your action to trigger it. The foam puts a portion of a physical structure (like a wall or floor) out of phase for one hour. It affects an area equal to six 5-foot cubes. While the area is out of phase, creatures and objects can pass freely through it as if it were not there, although one cannot see through it, and it blocks light.

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This set of goggles enhances your perception of extradimensional and out-of-phase creatures and objects. For the next day, you have advantage on perceiving and interacting with these creatures and objects, including attacking and defending against them.

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These gloves are studded with green, scale-like flecks. When activated as your action, they can selectively pass through solid objects with object AC 20 or less in a fashion that allows you to see what you are touching (by causing the surrounding material to become transparent within a few feet of your gloved hands). This effectively grants advantage to ability checks to pick a lock, disable a trap, or check for hidden objects. They also allow you to extract objects through the previously solid barrier, such as coins in a chest or letters in a locked bureau. Once activated, the gloves can selectively phase for up to 10 minutes before burning out.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "phasing%20gloves_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210626137, + "modifiedTime": 1686646903909, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "aqxA8LmI18Ya1str", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!aqxA8LmI18Ya1str" +} diff --git a/_source/sc-items-aota/plasma-detonation.json b/_source/sc-items-aota/plasma-detonation.json new file mode 100644 index 0000000..09604ed --- /dev/null +++ b/_source/sc-items-aota/plasma-detonation.json @@ -0,0 +1,147 @@ +{ + "name": "Плазменная граната/Plasma Detonation", + "type": "weapon", + "system": { + "description": { + "value": "

This fist-sized crystal globe bottles a luminous white flare. When thrown up to 60 feet, the sphere explodes on impact, releasing a burst of sun-hot plasma that deals 27 (6d8) fire damage on all creatures within a 20-foot-radius sphere centered on that point that fail a DC 13 Dexterity save, or half that if successful.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Constitution saving throw, or become explosively poisoned. Explosive poison does not incur the regular poisoned condition, but instead concentrates itself in the victim's brain and activates when a specific detonation mechanism occurs anytime within 1 month. When detonated, the victim takes 50 fire damage. If this kills the victim, all creatures within a 10-foot sphere centered on the victim take 5d6 fire damage on a failed DC 13 Reflex saving throw, or half that if successful. Each explosive poison cypher has a predetermined detonation mechanism; roll for it when the cypher is discovered.

Detonation Trigger
[[/r d100]]Detonation Trigger
01-25A detonator on the original poison-distilling device is activated (must be within 120 feet).
26-40A specified amount of time passes.
41-50The victim takes a specific action.
51-55A specific note is sung or played on an instrument within short range.
56-60The victim smells a specific scent within immediate range.
61-80The victim comes within 120 feet of the detonator on the original poison-distilling device.
81-100The victim is no longer within 120 feet of the detonator on the original poison-distilling device.
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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Likely to attack anyone who disagrees with them. Very hard to interact with; all Wisdom (Insight) and Charisma (Persuasion) actions have disadvantage.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Has no motivation. Convincing the target to do anything requires a successful DC 15 Charisma (Persuasion) check.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "poison%20of%20emotion%20(complacency)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210626691, + "modifiedTime": 1686647222226, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "0e9ggnr7g9sbljtI", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!0e9ggnr7g9sbljtI" +} diff --git a/_source/sc-items-aota/poison-of-emotion-fear.json b/_source/sc-items-aota/poison-of-emotion-fear.json new file mode 100644 index 0000000..bb735dc --- /dev/null +++ b/_source/sc-items-aota/poison-of-emotion-fear.json @@ -0,0 +1,112 @@ +{ + "name": "Инжектор эмоций(страх)/Poison Of Emotion (fear)", + "type": "consumable", + "system": { + "description": { + "value": "

If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Victim gains the frightened condition.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Easy to interact with in a pleasant manner; all Charisma (Persuasion) checks to influence the target have advantage.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Love. Much easier to interact with; all Charisma (Persuasion) checks to influence the target have advantage, and temporary attachment is likely.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Cannot focus (has disadvantage) on any activity that doesn't relate.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

All tasks have disadvantage.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels one of the following emotions for one hour. Each emotion poison cypher has a predetermined effect; roll for it when the cypher is discovered:

Poison of Emotion Table
[[/r d100]]EmotionEffect
01-20@item[poison of emotion (anger)|aota|Anger]Likely to attack anyone who disagrees with them. Very hard to interact with; all Wisdom (Insight) and Charisma (Persuasion) actions have disadvantage.
21-40@item[poison of emotion (fear)|aota|Fear].Victim gains the frightened condition.
41-60@item[poison of emotion (lust)|aota|Lust].Cannot focus (has disadvantage) on any activity that doesn't relate.
61-75@item[poison of emotion (sadness)|aota|Sadness]All tasks have disadvantage.
76-85@item[poison of emotion (complacency)|aota|Complacency].Has no motivation. Convincing the target to do anything requires a successful DC 15 Charisma (Persuasion) check.
86-95@item[poison of emotion (joy)|aota|Joy].Easy to interact with in a pleasant manner; all Charisma (Persuasion) checks to influence the target have advantage.
96-100@item[poison of emotion (love)|aota|Love]Much easier to interact with; all Charisma (Persuasion) checks to influence the target have advantage, and temporary attachment is likely.
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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Constitution saving throw, or become suggestively poisoned. Suggestive poison does not incur the regular poisoned condition, but instead concentrates itself in the victim's brain and activates when a specific trigger occurs anytime within one month. When triggered, the victim takes a specific action. Each suggestive poison cypher has a predetermined trigger and resultant action; roll for it when the cypher is discovered.

[[/r d100]]Effect
01-20 Lies down for one minute with eyes closed when told to do so.
21-40Gains the frightened condition when threatened.
41-60Answers questions truthfully for 1 minute.
61-75Attacks close friend for one round when within 10 feet.
76-85Obeys next verbal command given (if it is understood).
86-95For next day, becomes attracted to the next creature of its own species that it sees.
96-100For one minute, moves toward the next red object seen in lieu of all other actions, even ignoring self-preservation.
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When this metallic disk-like device that adheres to temple is used as an action, you can project a one-time, one-way telepathic message lasting up to 30 seconds, with an unlimited range, to anyone you know, if they are on the same plane of existence.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "psychic%20communique_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210626978, + "modifiedTime": 1686647325834, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "lwT71RFwuYVCZTRF", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!lwT71RFwuYVCZTRF" +} diff --git a/_source/sc-items-aota/psychic-defense-nodule.json b/_source/sc-items-aota/psychic-defense-nodule.json new file mode 100644 index 0000000..5495a99 --- /dev/null +++ b/_source/sc-items-aota/psychic-defense-nodule.json @@ -0,0 +1,112 @@ +{ + "name": "Модуль психической защиты/Psychic Defense Nodule", + "type": "consumable", + "system": { + "description": { + "value": "

This crystal nodule can be affixed to the side of your head as your action. For the next day, each time you would be affected by an attack that attempts to sway your actions or beliefs or that deals psychic damage, you instead go into temporal stasis for one

round and remain unaffected by the attack. While in stasis, you also lose your next turn. (Temporal stasis is a state in which the flow of time stops for you, but not for everyone else around you.) Attacks against you while you are in stasis are ineffective unless they are transdimensional in nature.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "psychic%20defense%20nodule_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210627048, + "modifiedTime": 1686647350504, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "c8pmUZULSalODyRT", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!c8pmUZULSalODyRT" +} diff --git a/_source/sc-items-aota/puppeteering-sleeves.json b/_source/sc-items-aota/puppeteering-sleeves.json new file mode 100644 index 0000000..6e17a8b --- /dev/null +++ b/_source/sc-items-aota/puppeteering-sleeves.json @@ -0,0 +1,112 @@ +{ + "name": "Рукава кукловода/Puppeteering Sleeves", + "type": "consumable", + "system": { + "description": { + "value": "

This pair of metal mesh tubes is worn on your arms. As a reaction, you can activate the sleeves and use them to record physical actions for up to 7 minutes and perform those actions at will for the next 7 hours. For example, you could watch someone tie a complex knot, reassemble a dismantled device, stylishly flip a dagger from one hand to the other, and perform a complicated secret handshake, all within the recording period, then repeat any of those actions at will within the performance period. Because the repeated action is based on your perception of the recorded task, it isn't always perfect (the GM may decide that the task has disadvantage).

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This 3-inch crystal pod is filled with glittering points of light and is set as the central piece in an amulet. When activated as your reaction to something that happened this round that you dislike, you move one round back in time, allowing you to relive the round and even change what action you took.

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This 3-inch crystal pod is filled with glittering points of light and is set as the central piece in an amulet. When activated as your action, you move forward in time about 1 minute. For you, no time passes, but for everyone else, you are simply gone for about a minute.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "quantium%20boost_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210627282, + "modifiedTime": 1686647453981, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "7uSkbDfelk5758lp", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!7uSkbDfelk5758lp" +} diff --git a/_source/sc-items-aota/rage-thrower.json b/_source/sc-items-aota/rage-thrower.json new file mode 100644 index 0000000..ac7a849 --- /dev/null +++ b/_source/sc-items-aota/rage-thrower.json @@ -0,0 +1,112 @@ +{ + "name": "Активатор насилия/Rage Thrower", + "type": "consumable", + "system": { + "description": { + "value": "

This bulky handheld device is attached to large metal tanks and features a hose with a wide aperture. When activated as your action, a fine mist of scintillating dust covers all creatures within a 60-foot cone emanating from the device, who must succeed on a DC 13 Constitution save or be affected by the dust. The dust (filled with countless tiny machines) enters their blood and stimulates their behavior for an hour, making them more violent but less able to feel pain. This grants them a +1 bonus to AC, but they gain disadvantage on Intelligence ability checks and saving throws for the same period, and fills them with a simmering anger that can be easily directed by someone with the wherewithal to point out a target for that resentment.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "rage%20thrower_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210627349, + "modifiedTime": 1686647603115, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "m7o5y1A1JtFMiRAT", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!m7o5y1A1JtFMiRAT" +} diff --git a/_source/sc-items-aota/rally-beacon.json b/_source/sc-items-aota/rally-beacon.json new file mode 100644 index 0000000..b84d76a --- /dev/null +++ b/_source/sc-items-aota/rally-beacon.json @@ -0,0 +1,112 @@ +{ + "name": "Устройство сплочения/Rally Beacon", + "type": "consumable", + "system": { + "description": { + "value": "

This bulky backpack-like device has a slender metallic mast rising about 2 feet. When activated as your action, all creatures you can see within 15 feet of you at the moment of activation gain a +1 bonus to AC for one hour.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "rally%20beacon_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210627420, + "modifiedTime": 1686647708022, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "5IxNE5SynNivbfer", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!5IxNE5SynNivbfer" +} diff --git a/_source/sc-items-aota/rampaging-form.json b/_source/sc-items-aota/rampaging-form.json new file mode 100644 index 0000000..2c8dcc3 --- /dev/null +++ b/_source/sc-items-aota/rampaging-form.json @@ -0,0 +1,112 @@ +{ + "name": "Неистовствующая форма/Rampaging Form", + "type": "consumable", + "system": { + "description": { + "value": "

When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for 1 minute as fever grips your body and your size increases, turning you into a Large creature (if you are not already). When the change is complete after 1 minute, you are revealed as an uncontrolled beast, and rampage for an hour.

While rampaging, you attack any and every living creature you can see or sense within 60 feet. In addition to being Large, you gain a +3 bonus to AC, 23 Strength, advantage on all saving throws and checks (except in one case; see hereafter), and resistance to all damage types. While in beast form, you can attempt to change back

to your normal form before the duration ends as a bonus action and a DC 19 Intelligence saving throw, however you have disadvantage on the save. When the effect is over, you return to normal size and (if still alive) temperament following another one- minute fevered trance.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "veryRare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "rampaging%20form_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210627494, + "modifiedTime": 1686647797583, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "GNH2ugdncywPTSF8", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!GNH2ugdncywPTSF8" +} diff --git a/_source/sc-items-aota/ray-emitter-cold.json b/_source/sc-items-aota/ray-emitter-cold.json new file mode 100644 index 0000000..aad9f9a --- /dev/null +++ b/_source/sc-items-aota/ray-emitter-cold.json @@ -0,0 +1,112 @@ +{ + "name": "Излучатель (холод)/Ray Emitter (cold)", + "type": "consumable", + "system": { + "description": { + "value": "

When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 cold damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

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When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 necrotic damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "ray%20emitter%20(disruption)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210627646, + "modifiedTime": 1686647969389, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "r12OOHiIqyB7P2Tw", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!r12OOHiIqyB7P2Tw" +} diff --git a/_source/sc-items-aota/ray-emitter-force.json b/_source/sc-items-aota/ray-emitter-force.json new file mode 100644 index 0000000..7f7a865 --- /dev/null +++ b/_source/sc-items-aota/ray-emitter-force.json @@ -0,0 +1,112 @@ +{ + "name": "Излучатель (силовой)/Ray Emitter (force)", + "type": "consumable", + "system": { + "description": { + "value": "

When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 force damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "ray%20emitter%20(force)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210627721, + "modifiedTime": 1686647982041, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "Hg1eZXXIVoCjRzPq", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!Hg1eZXXIVoCjRzPq" +} diff --git a/_source/sc-items-aota/ray-emitter-heat.json b/_source/sc-items-aota/ray-emitter-heat.json new file mode 100644 index 0000000..1de00e6 --- /dev/null +++ b/_source/sc-items-aota/ray-emitter-heat.json @@ -0,0 +1,112 @@ +{ + "name": "Излучатель (жар)/Ray Emitter (heat)", + "type": "consumable", + "system": { + "description": { + "value": "

When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 fire damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

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When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 lightning damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "ray%20emitter%20(lightning)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210627799, + "modifiedTime": 1686647999003, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "rEi7omQ2ei2ljwhf", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!rEi7omQ2ei2ljwhf" +} diff --git a/_source/sc-items-aota/ray-emitter-melting.json b/_source/sc-items-aota/ray-emitter-melting.json new file mode 100644 index 0000000..969c1c4 --- /dev/null +++ b/_source/sc-items-aota/ray-emitter-melting.json @@ -0,0 +1,112 @@ +{ + "name": "Излучатель (кислота)/Ray Emitter (melting)", + "type": "consumable", + "system": { + "description": { + "value": "

When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 acid damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "ray%20emitter%20(melting)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210627884, + "modifiedTime": 1686648015525, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "GUHtUEdwv6oY4pGC", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!GUHtUEdwv6oY4pGC" +} diff --git a/_source/sc-items-aota/ray-emitter-of-numbing.json b/_source/sc-items-aota/ray-emitter-of-numbing.json new file mode 100644 index 0000000..441352b --- /dev/null +++ b/_source/sc-items-aota/ray-emitter-of-numbing.json @@ -0,0 +1,112 @@ +{ + "name": "Излучатель (паралич конечности)/Ray Emitter Of Numbing", + "type": "consumable", + "system": { + "description": { + "value": "

When this handheld metallic device of sharp spikes and wires is activated as your action, a beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, one of the target's limbs is numbed, rendering it useless for 1 minute.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "ray%20emitter%20of%20numbing_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628071, + "modifiedTime": 1686648065402, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "ro2vnTnvNcGRKhYX", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!ro2vnTnvNcGRKhYX" +} diff --git a/_source/sc-items-aota/ray-emitter-of-paralysis.json b/_source/sc-items-aota/ray-emitter-of-paralysis.json new file mode 100644 index 0000000..f0288b0 --- /dev/null +++ b/_source/sc-items-aota/ray-emitter-of-paralysis.json @@ -0,0 +1,112 @@ +{ + "name": "Излучатель (полный паралич)/Ray Emitter Of Paralysis", + "type": "consumable", + "system": { + "description": { + "value": "

When this shoulder-mounted disk-like device is activated as your action, a beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target is paralyzed for 1 minute.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "ray%20emitter%20of%20paralysis_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628147, + "modifiedTime": 1686648069078, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "IFrdZMvov2om9AEg", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!IFrdZMvov2om9AEg" +} diff --git a/_source/sc-items-aota/reality-spike.json b/_source/sc-items-aota/reality-spike.json new file mode 100644 index 0000000..a985a6c --- /dev/null +++ b/_source/sc-items-aota/reality-spike.json @@ -0,0 +1,112 @@ +{ + "name": "Шип реальности/Reality Spike", + "type": "consumable", + "system": { + "description": { + "value": "

When this metallic spike with traceries of light moving faintly beneath the surface is activated as your action, the spike becomes fixed in space at that exact location. It does not move - ever - even if activated in midair. Those attempting to move the spike must succeed on a DC 23 Strength (Athletics) check (or deal 60 points of damage on this object with AC 20); this moves the spike and burns it out.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "reality%20spike_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628225, + "modifiedTime": 1686648122623, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "CBo5d82sPYoY6apC", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!CBo5d82sPYoY6apC" +} diff --git a/_source/sc-items-aota/rejuvenator.json b/_source/sc-items-aota/rejuvenator.json new file mode 100644 index 0000000..a951530 --- /dev/null +++ b/_source/sc-items-aota/rejuvenator.json @@ -0,0 +1,112 @@ +{ + "name": "Омолаживатель/Rejuvenator", + "type": "consumable", + "system": { + "description": { + "value": "

When you place this adhesive patch on your skin as an action, you regain 8d4 + 8 hit points.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "rejuvenator_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628303, + "modifiedTime": 1686648137783, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "JcIoOQAgKICR7OhZ", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!JcIoOQAgKICR7OhZ" +} diff --git a/_source/sc-items-aota/remote-viewer.json b/_source/sc-items-aota/remote-viewer.json new file mode 100644 index 0000000..e279711 --- /dev/null +++ b/_source/sc-items-aota/remote-viewer.json @@ -0,0 +1,112 @@ +{ + "name": "Устройство для удаленного осмотра/Remote Viewer", + "type": "consumable", + "system": { + "description": { + "value": "

This box-like device splits into two parts when activated as your action, one with a glass window covering one side. For 6 hours, the window shows everything going on in the vicinity of the other part, regardless of the distance between the two parts, even across planar boundaries.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "remote%20viewer_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628396, + "modifiedTime": 1686648166133, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "LEGe4iQFvRQPC208", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!LEGe4iQFvRQPC208" +} diff --git a/_source/sc-items-aota/repair-unit.json b/_source/sc-items-aota/repair-unit.json new file mode 100644 index 0000000..62ca392 --- /dev/null +++ b/_source/sc-items-aota/repair-unit.json @@ -0,0 +1,112 @@ +{ + "name": "Ремонтирующее устройство/Repair Unit", + "type": "consumable", + "system": { + "description": { + "value": "

This bulky handheld device becomes a multiarmed sphere that floats when activated as your action (treat as a @creature[basic automaton, type one|aota|type one basic automaton]). It repairs one designated common, uncommon, rare, or very rare numenera device that has been damaged but not destroyed. The repair unit can even create spare parts, unless the GM rules that the parts are too specialized or unobtainable (in which case, the unit repairs the device entirely except for the specialized part). Repair time is d100 + 20 minutes.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "repair%20unit_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628516, + "modifiedTime": 1686648195219, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "R2Duy5y8eM8SUVzC", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!R2Duy5y8eM8SUVzC" +} diff --git a/_source/sc-items-aota/retaliation-nodule.json b/_source/sc-items-aota/retaliation-nodule.json new file mode 100644 index 0000000..0eb4f62 --- /dev/null +++ b/_source/sc-items-aota/retaliation-nodule.json @@ -0,0 +1,112 @@ +{ + "name": "Модуль возмездия/Retaliation Nodule", + "type": "consumable", + "system": { + "description": { + "value": "

This crystal nodule is activated when affixed to a set of armor as your action. For the next day, melee attacks against the creature wearing the armor that the nodule is attached to triggers a small burst of lightning that deals 2d6 lightning damage to the attacker. No action or roll is required by the armor's wearer.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "retaliation%20nodule_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628593, + "modifiedTime": 1686648208368, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "MWASzryvpTypeqrh", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!MWASzryvpTypeqrh" +} diff --git a/_source/sc-items-aota/retriever.json b/_source/sc-items-aota/retriever.json new file mode 100644 index 0000000..ca3d786 --- /dev/null +++ b/_source/sc-items-aota/retriever.json @@ -0,0 +1,112 @@ +{ + "name": "Стяжатель/Retriever", + "type": "consumable", + "system": { + "description": { + "value": "

This cypher consists of two pieces; a rubbery glove and a small metallic nodule. Using the cypher requires preparation by attaching the small metallic nodule to an object of up to your size or smaller. At any later time when the worn glove is activated as your action, the item to which you attached the device is teleported to you if it is within 10 miles, appearing either within 5 feet of you, or in your hand if small enough to be carried.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "retriever_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628667, + "modifiedTime": 1686648251947, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "iH5ylfD9Prue0DFf", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!iH5ylfD9Prue0DFf" +} diff --git a/_source/sc-items-aota/road-builder.json b/_source/sc-items-aota/road-builder.json new file mode 100644 index 0000000..cac1fb3 --- /dev/null +++ b/_source/sc-items-aota/road-builder.json @@ -0,0 +1,112 @@ +{ + "name": "Строитель дорог/Road Builder", + "type": "consumable", + "system": { + "description": { + "value": "

This bulky handheld device has a crystal display that glows with a dim greenish light. When activated as your action, the cypher splits into two pieces. If either piece is moved to a location up to 10 miles away at any time thereafter, and activated as an additional action, a wave of industrious dust (made up of minuscule machines) sweeps out from the activated piece, moving at a rate of 1 mile per hour. In the wave's wake is

left a strip of solid gray stone, 10 feet wide and 1 foot thick. Eventually the wave and the strip behind it connects to the other cypher piece endpoint, creating a stable road- like surface between them. Tunnels with a navigable space 30 feet high are created through natural and artificial barriers, and bridge-like struts are extended to support the strip over ravines and other gaps. The strip swerves around objects and structures. The strip becomes a permanent fixture of the landscape.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "road%20builder_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628753, + "modifiedTime": 1686648264028, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "W32vyfWkjjESK58b", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!W32vyfWkjjESK58b" +} diff --git a/_source/sc-items-aota/rodule-of-branding.json b/_source/sc-items-aota/rodule-of-branding.json new file mode 100644 index 0000000..afab2e9 --- /dev/null +++ b/_source/sc-items-aota/rodule-of-branding.json @@ -0,0 +1,112 @@ +{ + "name": "Помечающий стержень/Rodule Of Branding", + "type": "consumable", + "system": { + "description": { + "value": "

This 1-foot-long crystal rod has a glowing blue tip. You can use the rod as your action to permanently mark the forehead (or other specified location that you can touch) of a target with a simple symbol, sign, or up to three words of your choice. Targets who'd prefer not to be branded must succeed on a DC 13 Dexterity saving throw to avoid gaining the brand, unless they are completely covered and therefore immune. The brand is as permanent as a tattoo.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "rodule%20of%20branding_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628832, + "modifiedTime": 1686648300971, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "v7UcEbhMetNznklI", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!v7UcEbhMetNznklI" +} diff --git a/_source/sc-items-aota/rodule-of-inquisition.json b/_source/sc-items-aota/rodule-of-inquisition.json new file mode 100644 index 0000000..28319c4 --- /dev/null +++ b/_source/sc-items-aota/rodule-of-inquisition.json @@ -0,0 +1,112 @@ +{ + "name": "Стержень познания/Rodule Of Inquisition", + "type": "consumable", + "system": { + "description": { + "value": "

This 1-foot-long crystal rod has a glowing amber tip. You can use the rod as your action to gain complete knowledge of an object or creature touched with the rodule. Targets who'd prefer not to disclose such information must succeed on a DC 15 Dexterity saving throw to avoid being touched, then a DC 17 Wisdom saving throw to resist. Information provided includes the target's resistances and immunities, sensory capabilities, special qualities, special abilities, weaknesses, HD, and so on. If the object is a numenera relic or a complex piece of equipment, the user understands how to use it.

A rodule of inquisition doesn't confer knowledge of magical powers, magical abilities, or spells possessed by the creature or object touched, and instead detonates if used on such a target. All creatures in a 10-foot sphere centered on the exploding rodule must succeed on a DC 15 Dexterity save or take 6d10 piercing damage, or half that if the save is successful.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "rodule%20of%20inquisition_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210628912, + "modifiedTime": 1686648331111, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "zgIVnVgzFNflbnZG", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!zgIVnVgzFNflbnZG" +} diff --git a/_source/sc-items-aota/shapemetal.json b/_source/sc-items-aota/shapemetal.json new file mode 100644 index 0000000..5899b2e --- /dev/null +++ b/_source/sc-items-aota/shapemetal.json @@ -0,0 +1,112 @@ +{ + "name": "Жидкий металл/Shapemetal", + "type": "consumable", + "system": { + "description": { + "value": "

This clear canister contains a silvery, shapeable clay. When extruded and shaped over the course of about five minutes, the metallic clay can be shaped and greatly expanded to create individual tools or objects such as a hammer, a ladder, or a basic structure such as a wall, bench, floor, staircase, and so on, as long as the total volume created could fit in a 10-foot cube. Once formed, the structure or objects are permanent.

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When this metallic device with a needle on one end is plunged into you as your action, a burning sensation travels through your body. For one week afterward, you gain a +1 bonus to AC. However, healing is more difficult during this time; you regain 1 less hit point than normal per Hit Die rolled.

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When you use this short rod as a simple weapon to make a melee attack as your action, it deals 10d8 lightning damage if you hit. The shocker burns out after inflicting its damage once.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "skill%20boost%20(stealth)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210630645, + "modifiedTime": 1686648774379, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "KG6U5Q25uVQCbrBT", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!KG6U5Q25uVQCbrBT" +} diff --git a/_source/sc-items-aota/skill-boost-survival.json b/_source/sc-items-aota/skill-boost-survival.json new file mode 100644 index 0000000..64e5f1a --- /dev/null +++ b/_source/sc-items-aota/skill-boost-survival.json @@ -0,0 +1,112 @@ +{ + "name": "Усилитель умения (выживание)/Skill Boost (survival)", + "type": "consumable", + "system": { + "description": { + "value": "

When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "skill%20boost%20(survival)_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210630732, + "modifiedTime": 1686648781070, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "k5XToEy4MJsgRooT", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!k5XToEy4MJsgRooT" +} diff --git a/_source/sc-items-aota/skill-boost.json b/_source/sc-items-aota/skill-boost.json new file mode 100644 index 0000000..606b847 --- /dev/null +++ b/_source/sc-items-aota/skill-boost.json @@ -0,0 +1,112 @@ +{ + "name": "Усилитель умения/Skill Boost", + "type": "consumable", + "system": { + "description": { + "value": "

When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

Each skill boost cypher has a predetermined skill it boosts; roll for it when the cypher is discovered.

Sill Boost Table
[[/r d20]]Skill
01@item[skill boost (acrobatics)|aota|Acrobatics (Dex)]
02@item[skill boost (animal handling)|aota|Animal Handling (Wis)]
03@item[skill boost (arcana)|aota|Arcana (Int)]
04-05@item[skill boost (athletics)|aota|Athletics (Str)]
06@item[skill boost (deception)|aota|Deception (Cha)]
07@item[skill boost (history)|aota|History (Int)]
08@item[skill boost (insight)|aota|Insight (Wis)]
09@item[skill boost (intimidation)|aota|Intimidation (Cha)]
10@item[skill boost (investigation)|aota|Investigation (Int)]
11@item[skill boost (medicine)|aota|Medicine (Wis)]
12@item[skill boost (nature)|aota|Nature (Int)]
13@item[skill boost (perception)|aota|Perception (Wis)]
14@item[skill boost (performance)|aota|Performance (Cha)]
15@item[skill boost (persuasion)|aota|Persuasion (Cha)]
16@item[skill boost (religion)|aota|Religion (Int)]
17@item[skill boost (sleight of hand)|aota|Sleight of Hand (Dex)]
18@item[skill boost (stealth)|aota|Stealth (Dex)]
19@item[skill boost (survival)|aota|Survival (Wis)]
20@item[skill boost (ancients arcana)|aota|Ancients Arcana (Int)]
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This artificial skin of thin glistening material lays itself in strange patterns and disquieting glows across large sections of your natural skin, ultimately replacing those sections with prosthetic skin. It has 20 charges and regains 5d4 charges daily at dawn. When you expend 1 charge as a bonus action when you begin taking your move, you can slowly pass through physical barriers at a rate of 1 inch per round (minimum of one round to pass through any barrier) for one minute, or until you make it all the way through. You can't act (other than moving, or using this iron flesh implant again) or perceive anything until you pass entirely through the barrier. You can't pass through energy or magical barriers. (If you expend 3 charges, you can move at your speed through barriers.)

If you expend 2 charges as an action (or 3 charges as a reaction you can take when attacked), you can change your phase so that some attacks pass through you harmlessly. For the next 10 minutes, attacks targeting you have disadvantage.

If you expend 3 charges as an action, you become invisible for up to 30 minutes; if you attack or do something else requiring serious attention, the effect ends at the beginning of your following turn.

If you expend 5 charges as a bonus action as part of an attack, your attack partly phases through your foe's armor or tough skin, doubling the total proficiency bonus you would normally apply to that attack, unless your foe is also partially or completely incorporeal.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 1, + "equipped": true, + "rarity": "veryRare", + "identified": true, + "activation": { + "type": "", + "cost": null, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "" + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null, + "type": "trinket", + "dex": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "baseItem": "", + "speed": { + "value": null, + "conditions": "" + }, + "strength": null, + "stealth": false, + "proficient": true + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "skin%20of%20phasing_aota", + "propDroppable": "item" + }, + "cf": { + "id": "temp_oez0ha3jxfk", + "path": "aota#/CF_SEP/железная плоть", + "color": "#000000" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": false + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686656281538, + "modifiedTime": 1686656642611, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "ZuSsAhRhMXkmEBvj", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!ZuSsAhRhMXkmEBvj" +} diff --git a/_source/sc-items-aota/skin-of-steel.json b/_source/sc-items-aota/skin-of-steel.json new file mode 100644 index 0000000..8a2d151 --- /dev/null +++ b/_source/sc-items-aota/skin-of-steel.json @@ -0,0 +1,134 @@ +{ + "name": "Стальная кожа/Skin Of Steel", + "type": "equipment", + "system": { + "description": { + "value": "

This artificial skin of articulated shining steel and tiny integrated machines lays itself across large sections of your natural skin, ultimately replacing those sections with prosthetic skin. The skin grants you +6 points to your maximum hit points, +1 bonus to AC, and increases your Strength and Dexterity score each by 1. However, it also limits your ability to rest and heal through normal means. Whenever you regain hit points from rest or magical healing, you only regain half (round up) of what is otherwise indicated.

The skin of steel has 12 charges and regains 2d6 charges daily at dawn.

When you touch another Ancients device as an action (1 charge), tiny filaments from your fingers extend to interface with the object for a round. Afterward, attempts you make to identify and use it have advantage.

When you spend 1 charge as an action, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light for 10 minutes.

You can drain all the remaining charges for the day as an action (so long as it has at least one), granting yourself a power surge that temporarily grants you an additional +1 bonus to AC, increases your Strength and Speed score each by an additional 1 point, and grants an additional number of hit points to your current hit points (even if that exceeds your normal maximum equal to the number of charges you expended). This benefit lasts for 10 minutes. Any excess hit points you retain above your maximum afterward (if any) bleed away in a harmless energetic display.

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When a lever on this metallic object is depressed as your action, glowing yellow gas emerges from a pinpoint hole and envelops a willing target within 5 feet of you. The target falls asleep for 10 minutes or until awoken by a violent action or an extremely loud noise. If used as an attack, the target must succeed on a DC 13 Constitution saving throw or be similarly affected.

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When this belt-mounted device is activated as your action, it draws all sound within 120 feet into the device for one minute. Within the affected sphere centered on the point where the device was used, no sound can be heard within or is allowed to pass through the area. Thunder damage can't emanate from or reach into the area, and creatures are essentially deafened while within the area. Effects that rely on sound likewise can't be triggered in the area, such as verbal components for spells.

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When this boot-mounted device is activated as your action, sound you generate is dampened, granting you advantage on Dexterity (Stealth) checks for 10 minutes. However, you are effectively rendered mute for the duration.

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When this small metal ring that constantly produces a low, barely audible pulse of sound is affixed to another numenera device that affects a single target at range (not touch), that range is increased to 1 mile with no penalties. Space is temporarily warped in terms of seeing and reaching the target. If direct line of sight is important to the device's effect, it remains important. The enhanced-range numenera device can be used once, then this cypher burns out.

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When you place this adhesive patch on your skin as an action, you gain advantage on Dexterity ability checks for one hour.

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This dusty-smelling liquid allows you to pull rope made of a clear, durable, flexible substance from your mouth. As an action, you can create up to 10 feet of this substance, which is effectively silk rope. The rope is actually a twisted hollow tube of this material and, if cut, the ends can be sealed with heat to create clear flexible bags that are about 1 foot wide and as long as desired. You can create a total of 60 feet of this rope before the cypher ends.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "spider%20line%20dispenser_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210631396, + "modifiedTime": 1686648985650, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "Io1PTGtxQ9c8EuFy", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!Io1PTGtxQ9c8EuFy" +} diff --git a/_source/sc-items-aota/spikes-of-the-zephyr.json b/_source/sc-items-aota/spikes-of-the-zephyr.json new file mode 100644 index 0000000..02148fb --- /dev/null +++ b/_source/sc-items-aota/spikes-of-the-zephyr.json @@ -0,0 +1,134 @@ +{ + "name": "Шип зефира/Spikes Of The Zephyr", + "type": "equipment", + "system": { + "description": { + "value": "

These protheses replace both your lower legs with 2-foot-long pyramid-like spikes. Though it appears precarious, you can move normally on the spikes. The spikes have 8 charges and regain 1d8 charges daily at dawn. When you expend 1 charge as a bonus action, your perception of time changes, as everything around you seems to slow down this round and until the beginning of your next turn. During this time, your speed is doubled, you gain a +2 bonus to AC, you have advantage on Dexterity saving throws, and you can take an additional action during the same turn you activate this function.

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This strip of banded metal implanted vertically in your back has 20 charges and regains 5d4 charges daily at dawn. When you expend 1 charge, gravity slowly releases its hold over you. You can concentrate to remain motionless in the air, or float up to 60 feet on your turn, but no more; otherwise, you drift with the wind or with any momentum you have gained. This effect lasts for up to 10 minutes.

If you expend 2 charges, you can manipulate gravity so well that you gain a fly speed of 60 feet for 10 minutes.

If you expend 3 charges, you can reverse gravity for a few seconds in an area up to 30 feet across within 60 feet of you. Creatures and objects in the affected area that are not secured fall up about 60 feet, then fall back

down the same amount, and may be subject to falling damage (dealing 1d6 bludgeoning damage for every 10 feet fallen. If a ceiling intersected a target's fall upward, the target might take falling damage twice.

Finally, you greatly increase the weight of one creature by expending 4 charges. The target must succeed on a DC 17 Constitution saving throw or take 8d6 + 20 bludgeoning damage, and restrained. You can choose to attempt to keep the target restrained by spending another 3 charges, in which case it can attempt another save to avoid the same effect in each subsequent round you concentrate.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 1, + "equipped": true, + "rarity": "veryRare", + "identified": true, + "activation": { + "type": "", + "cost": null, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "" + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null, + "type": "trinket", + "dex": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "baseItem": "", + "speed": { + "value": null, + "conditions": "" + }, + "strength": null, + "stealth": false, + "proficient": true + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "spine%20of%20gravity_aota", + "propDroppable": "item" + }, + "cf": { + "id": "temp_oez0ha3jxfk", + "path": "aota#/CF_SEP/железная плоть", + "color": "#000000" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": false + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686656281745, + "modifiedTime": 1686656699936, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "Vq7rhqKwsyBzDiYN", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!Vq7rhqKwsyBzDiYN" +} diff --git a/_source/sc-items-aota/spine-of-impact.json b/_source/sc-items-aota/spine-of-impact.json new file mode 100644 index 0000000..c8093f3 --- /dev/null +++ b/_source/sc-items-aota/spine-of-impact.json @@ -0,0 +1,134 @@ +{ + "name": "Персональное защитное устройство/Spine Of Impact", + "type": "equipment", + "system": { + "description": { + "value": "

This strip of banded metal implanted vertically in your back has 4 charges and regains 1d4 charges daily at dawn. When 1 charge is expended as a reaction when you are attacked or fall, you gain resistance against bludgeoning damage from one incoming attack, or from the impact of one fall.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 1, + "equipped": true, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "", + "cost": null, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "" + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null, + "type": "trinket", + "dex": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "baseItem": "", + "speed": { + "value": null, + "conditions": "" + }, + "strength": null, + "stealth": false, + "proficient": true + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "spine%20of%20impact_aota", + "propDroppable": "item" + }, + "cf": { + "id": "temp_oez0ha3jxfk", + "path": "aota#/CF_SEP/железная плоть", + "color": "#000000" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": false + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686656281803, + "modifiedTime": 1686656724649, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "H2YKNJ42B3wYySOC", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!H2YKNJ42B3wYySOC" +} diff --git a/_source/sc-items-aota/spine-of-might.json b/_source/sc-items-aota/spine-of-might.json new file mode 100644 index 0000000..fe3c17b --- /dev/null +++ b/_source/sc-items-aota/spine-of-might.json @@ -0,0 +1,134 @@ +{ + "name": "Персональное устройство увеличения силы/Spine Of Might", + "type": "equipment", + "system": { + "description": { + "value": "

This strip of banded metal implanted vertically in your back has 4 charges and regains 1d4 charges daily at dawn. When 2 charges are expended as a bonus action, for one hour your Strength score increases to 21 and you gain a +2 bonus to AC as a reinforcing field suffuses your flesh. This has the side effect of causing you to discharge harmless static electricity whenever you touch an object or creature.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 1, + "equipped": true, + "rarity": "veryRare", + "identified": true, + "activation": { + "type": "", + "cost": null, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "" + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null, + "type": "trinket", + "dex": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "baseItem": "", + "speed": { + "value": null, + "conditions": "" + }, + "strength": null, + "stealth": false, + "proficient": true + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "spine%20of%20might_aota", + "propDroppable": "item" + }, + "cf": { + "id": "temp_oez0ha3jxfk", + "path": "aota#/CF_SEP/железная плоть", + "color": "#000000" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": false + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686656281864, + "modifiedTime": 1686656744070, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "siRPhDejU6vO2fyP", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!siRPhDejU6vO2fyP" +} diff --git a/_source/sc-items-aota/spine-of-shock.json b/_source/sc-items-aota/spine-of-shock.json new file mode 100644 index 0000000..afa9fcc --- /dev/null +++ b/_source/sc-items-aota/spine-of-shock.json @@ -0,0 +1,134 @@ +{ + "name": "Персональный электрошок/Spine Of Shock", + "type": "equipment", + "system": { + "description": { + "value": "

This strip of banded metal is implanted vertically in your back. It has 10 charges and regains 1d10 expended charges daily at dawn. It has the bludgeoning resistance function, plus one additional capability.

Track how many times bludgeoning resistance reduced the damage you would have otherwise taken, up to a total of ten times (the spine can't safely store more than ten instances at one time). You can

release that stored energy as an action, producing a shockwave that ripples out from you 30 feet in all directions. All creatures in the affected area must succeed on a DC 15 Dexterity saving throw or take a number of d8s of bludgeoning damage equal to the amount of impacts stored; you decide how many impacts to release at one time. If you ever absorb eleven impacts, a shockwave is immediately triggered, spending all the stored energy then and there, regardless of the situation.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 1, + "equipped": true, + "rarity": "rare", + "identified": true, + "activation": { + "type": "", + "cost": null, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "" + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null, + "type": "trinket", + "dex": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "baseItem": "", + "speed": { + "value": null, + "conditions": "" + }, + "strength": null, + "stealth": false, + "proficient": true + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "spine%20of%20shock_aota", + "propDroppable": "item" + }, + "cf": { + "id": "temp_oez0ha3jxfk", + "path": "aota#/CF_SEP/железная плоть", + "color": "#000000" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": false + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686656281933, + "modifiedTime": 1686656757647, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "1btil15JILF8lqvF", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!1btil15JILF8lqvF" +} diff --git a/_source/sc-items-aota/stealth-coating.json b/_source/sc-items-aota/stealth-coating.json new file mode 100644 index 0000000..24e042f --- /dev/null +++ b/_source/sc-items-aota/stealth-coating.json @@ -0,0 +1,112 @@ +{ + "name": "Скрывающее покрытие/Stealth Coating", + "type": "consumable", + "system": { + "description": { + "value": "

This handheld device disperses light- resistant particles over the surface of an object (or several objects) that can fit in a 10-foot cube as your action. The object is no longer visible to casual observation, and attempts to find or perceive the treated object(s) have disadvantage. The effect lasts until the objects are moved or damaged.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "stealth%20coating_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210631474, + "modifiedTime": 1686649018545, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "Rf3XXDa8KWm5sj55", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!Rf3XXDa8KWm5sj55" +} diff --git a/_source/sc-items-aota/stealth-thrower.json b/_source/sc-items-aota/stealth-thrower.json new file mode 100644 index 0000000..fafa471 --- /dev/null +++ b/_source/sc-items-aota/stealth-thrower.json @@ -0,0 +1,112 @@ +{ + "name": "Адаптивный камуфляж/Stealth Thrower", + "type": "consumable", + "system": { + "description": { + "value": "

This bulky handheld device is attached to large metal tanks and features a hose with a wide aperture. When activated as your action, a fine mist of color-adapting dust covers all creatures within a 60-foot cone emanating from the device. The dust coating provides adaptive camouflage for an hour, granting advantage on Dexterity (Stealth) checks.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "stealth%20thrower_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210631551, + "modifiedTime": 1686649039908, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "KCrPjmg1au2rPrYx", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!KCrPjmg1au2rPrYx" +} diff --git a/_source/sc-items-aota/stim.json b/_source/sc-items-aota/stim.json new file mode 100644 index 0000000..4494220 --- /dev/null +++ b/_source/sc-items-aota/stim.json @@ -0,0 +1,112 @@ +{ + "name": "Стимулятор/Stim", + "type": "consumable", + "system": { + "description": { + "value": "

When you place this adhesive patch on your skin as an action, add +20 to the next attack, save, or check you make within 10 minutes of activation.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "veryRare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "stim_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210631633, + "modifiedTime": 1686649053063, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "5KdPxM2udALOYfjx", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!5KdPxM2udALOYfjx" +} diff --git a/_source/sc-items-aota/stormheart-tempest.json b/_source/sc-items-aota/stormheart-tempest.json new file mode 100644 index 0000000..015353f --- /dev/null +++ b/_source/sc-items-aota/stormheart-tempest.json @@ -0,0 +1,134 @@ +{ + "name": "Сердце бури(шторм)/Stormheart Tempest", + "type": "equipment", + "system": { + "description": { + "value": "

This sphere is permanently implanted in your chest in exactly the same way as a stormheart, with the same chance of death.

The tempest has 40 charges and regains 2d20 expended charges daily at dawn. It has the same additional lightning damage function as the stormheart, plus a couple more abilities. You can move 120 feet instantaneously as your move, carried by a bolt of lightning (4 charges). You must be able to see the new location, and there must be no intervening barriers.

When you expend 4 charges as an action, lightning crackles across your body for 10 minutes, granting you a +1 bonus to AC. While so empowered, you have lightning resistance, and you deal +1d8 lightning damage on any creature that touches you or attacks you with a melee weapon that conducts lightning. When you expend 7 charges as an action, you discharge a lightning bolt 100 feet long and 5 feet wide. Targets in the area must succeed on a DC 17 Dexterity saving throw and take 12d6 lightning damage on failure, or half as much damage on a successful save. Flammable objects not worn or carried in the line of the lightning ignite. Finally, when you expend 7 charges as an action, you can flash across the miles, moving to an open location on the earth that you're familiar with almost instantaneously, transformed into a bolt of lightning. If you expend 3 additional charges, you can attempt to penetrate covered locations that you're aware of as long as a route exists from the open air to the area you want to reach that electricity can easily follow.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 1, + "equipped": true, + "rarity": "legendary", + "identified": true, + "activation": { + "type": "", + "cost": null, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "" + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null, + "type": "trinket", + "dex": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "baseItem": "", + "speed": { + "value": null, + "conditions": "" + }, + "strength": null, + "stealth": false, + "proficient": true + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "stormheart%20tempest_aota", + "propDroppable": "item" + }, + "cf": { + "id": "temp_oez0ha3jxfk", + "path": "aota#/CF_SEP/железная плоть", + "color": "#000000" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": false + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686656282084, + "modifiedTime": 1686656802627, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "OgRGsIFgy1BazuR9", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!OgRGsIFgy1BazuR9" +} diff --git a/_source/sc-items-aota/stormheart.json b/_source/sc-items-aota/stormheart.json new file mode 100644 index 0000000..485c07d --- /dev/null +++ b/_source/sc-items-aota/stormheart.json @@ -0,0 +1,134 @@ +{ + "name": "Сердце бури/Stormheart", + "type": "equipment", + "system": { + "description": { + "value": "

This crackling sphere is implanted directly into your chest, where it subsumes and partly replaces your heart, dropping you to 0 hit points and requiring you to start making death saving throws until you stabilize, or until you receiving healing (which could negate the need for death saving throws if received soon enough). If the implant successfully takes, a portion of sphere remains visible, crackling and shinning.

The stormheart has 6 charges and regains 1d6 charges daily at dawn. When 1 charge is expended as a bonus action when you attack with a melee weapon or your hands, the attack deals an additional 3d8 lightning damage.

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When you place this adhesive patch on your skin as an action, you gain advantage on Strength ability checks for one hour.

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This bulky backpack-like device has a connected tube with a crystal mouth. When sprayed on a structure within 5 feet over the course of 1 minute, a skin-like material is laid down over a portion of the structure that would fit within a 50-foot cube. This effectively grants a +2 bonus to the object AC of the structure. Additional uses of this type of cypher on the structure provide no additional benefit.

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When this complex device about as large as two fists is activated as your action, an invisible field of influence fills a 60-footradius sphere centered on the device two rounds after activation. The field lasts for 1 minute. It affects the minds of thinking beings within the field, preventing them from taking hostile actions. The effect lasts as long as they remain in the field and for 1d6 rounds after, although a DC 13 Wisdom saving throw is allowed each round to act normally (both in the field and after leaving it).

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This crystal nodule can be affixed to a wall, structure, or object as your action. For the next day, each time the structure or object to which the nodule is attached is struck hard enough to deal damage (but not more than once per round), you are teleported from any location within 500 feet to a location within 5 feet of the struck structure or object.

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This disc is permanently implanted on your head in exactly the same way as a sunfire crown, with the same effect on your rests.

The sunfire corona has 20 charges and regains 1d20 expended charges daily at dawn. It has the same illumination function as the sunfire crown, plus a couple more abilities.

If 4 charges are expended as an action to ignite the crown's 60-foot-radius bright sunlight (with a bluish cast) that lasts for one minute, the effect has these additional properties in addition to those noted for a sunfire crown. First, the initial flare dazzles creatures not ready for it in the area; on a failed DC 15 Constitution saving throw, they have disadvantage on their actions on their next turn. In addition, you can see invisible creatures and objects as if they were visible, and you can see into adjacent dimensions, including into bags of holding as well as into the Ethereal Plane, as well as other adjacent planes not previously appreciated prior to the vaults of the Ancients opening.

Finally, you can expend 3 charges as an action to project a ray of burning blue-white fire from the corona to attack a target within

120 feet that you can see. On a failed DC 17 Dexterity save, the target takes 10d6 fire damage, or 3d6 fire damage on a successful save, as the threads of fire singe the target. A target that takes full damage also ignites in flame. On each of its subsequent turns, it takes an additional 1d6 fire damage. (It can spend an action to extinguish the flames.)

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This radiant golden disc is implanted directly onto the crown of your head, where it subsumes and partly replaces the top and back of your head. It always produces bright golden light, filling a 10-foot sphere centered on you. Though impressive, the implant interferes with your rest; you regain 1 less hit point than normal per Hit Dice rolled.

The sunfire crown has 4 charges and regains 1d4 charges daily at dawn. When 1 charge is expended as an action, the crown seems to ignite with light bright as the sun (though with an odd bluish cast to it), surrounding you with bright light in a 60-foot radius for one minute. This light discomfits vampires, but not as severely as sunlight normally does; they have disadvantage on attack rolls and ability checks, but take 5 radiant damage per turn in sunlight instead of 20.

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This disc adheres to your stomach as your action. For the next six days, you feel no ill effects from not eating or from overeating. You also gain advantage on all Constitution saves to resist effects of poisoned or diseased food.

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This device resembles a large amulet with flexible tendrils extending out of the interior side. When activated as your action, the tendrils gently pierce your flesh and study your body. Then the amulet falls off and begins creating an artificial body that is an improved duplicate of your natural body. This artificial body is a mixture of metal, cloned flesh, and other unknown substances, with the amulet device at its heart. After about 10 hours, the new body is complete, resembling you at the peak of your health. When you activate the completed body, your mind transfers into it, killing your original body and animating the artificial body. Your new artificial body has resistance to bludgeoning, piercing, and slashing damage. With this body, you gain +6 points to your maximum hit points, and increases your Strength and Dexterity score each by 1. However, the new body limits your ability to rest and heal through normal means. Whenever you regain hit points from rest or magical healing, you only regain half (round up) of what is otherwise indicated. Unlike a normal living body, the artificial body could last for hundreds or thousands of years if properly maintained and repaired.

A synthetic body has a depletion of 1 in 1d100, checked each decade.

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This disc adheres to your forehead as your action, activating it with respect to one willing creature you can see or sense within 60 feet. For four hours, the device enables two-way mental communication between you and the target while you are within 120 feet of each other (whether you can see them or not).

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This handheld device is covered in glowing knobs. When you activate it, it splits into two pieces, one of which you carry and the other you attach to a numenera structure. As an action, you can activate the piece you carry, immediately teleporting you and all willing targets within 10 feet to a safe area next to the numenera structure. There is no chance of arriving off-target. Once you activate the teleport, both parts of the cypher are destroyed.

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When this sparkling device about as large as your thumb is activated as your action, you teleport up to 500 feet to a location you can see. You arrive safely with your equipment but cannot take anything else with you.

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When this sparkling device about as large as your palm is activated as your action, you teleport up to 1,000 miles to a location you have previously visited. You arrive safely with your equipment but cannot take anything else with you.

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This box-like device small enough to fit on your palm features a glass window covering one side. For one hour after you activate the device as your action, the window displays moving images and sound, depicting events that occurred at the current location up to one year prior. You specify the time period shown by the temporal viewer.

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This crystal nodule must be affixed to armor to function; applying the nodule takes an action. The affected armor then gains the following additional ability for 1 day. The wearer of the armor moves in seemingly random, rapid jumps, a few inches to one side or the other, when attacked. (From the wearer's perspective, they're just moving normally.) All attacks made on the wearer during this period gain disadvantage.

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This crystal nodule must be affixed to a melee weapon to function; applying the nodule takes an action. For 1 day, the weapon wielder moves at a variable - but always faster - speed when they wield the weapon. Thus, the wielder rolls a d8 each time they attack or make a saving throw, gaining that number as a bonus to any given attack or Dexterity saving throw they make while holding the weapon until the duration expires.

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When activated, this adhesive patch skips you forward in time in the same physical spot you left. To you, no time passes. To all others, you vanish in a flash and return later in another flash. Usually (80%) these cyphers send you a few minutes into the future, but some (20%) skip you forward a couple of hours.

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When this band that can be worn around your wrist is activated as your action, the device fires a microscopic tracer that clings to any surface within 60 feet. If that surface is a creature or equipment carried by a creature, it can avoid the tracer with a successful DC 13 Dexterity check, assuming it is aware of the attempt in the first place. (The tracer sinks into the target, making it difficult to find, let alone remove.) For the next day while the tracer remains in place, the band displays symbols that the user can interpret as the distance and direction to the tracer, as long as it is in the same dimension.

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This complex device can be attached to a worn boot as your action. For the next day, each time the boot touches down on solid ground, it deposits a patch of special dust (tiny machines) that mark the area with a symbol. At any time before the duration expires, you (so long as you're still wearing the boot with the attached cypher) and up to one other person that can be carried along can teleport back to any of these symbols as your action. The teleportation effect burns out the cypher.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "trail%20blazer_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210632972, + "modifiedTime": 1686649459865, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "tRK54BflsW6q8fW7", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!tRK54BflsW6q8fW7" +} diff --git a/_source/sc-items-aota/transdimensional-lens.json b/_source/sc-items-aota/transdimensional-lens.json new file mode 100644 index 0000000..7aa095e --- /dev/null +++ b/_source/sc-items-aota/transdimensional-lens.json @@ -0,0 +1,112 @@ +{ + "name": "Межпространственные линзы/Transdimensional Lens", + "type": "consumable", + "system": { + "description": { + "value": "

This complex device features a lens through which you can view the world with only slightly distorted colors. When activated as your action, you can see phasing, out-of-phase, invisible, ethereal, and transdimensional creatures, objects, and sources of energy within long range. Once activated, the lens functions for one day.

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This handheld device is spherical, translucent, and can be held in the palm of one hand. When activated as your action, you and additional targets that can fit in a 10-foot sphere centered on you are encapsulated in a spherical, nearly transparent force field for up to 10 hours or until you collapse it. The sphere hovers at all times and moves as you wish, vertically or horizontally up to 60 feet each round.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "rare", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "travel%20bubble_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210633159, + "modifiedTime": 1686649511165, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "vR98PnlVIlqZcs4X", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!vR98PnlVIlqZcs4X" +} diff --git a/_source/sc-items-aota/troglit-creche.json b/_source/sc-items-aota/troglit-creche.json new file mode 100644 index 0000000..8453428 --- /dev/null +++ b/_source/sc-items-aota/troglit-creche.json @@ -0,0 +1,112 @@ +{ + "name": "Ясли троглитов/Troglit Creche", + "type": "consumable", + "system": { + "description": { + "value": "

When activated, this canister synthesizes and releases a batch of 1d6 pigeon-sized creatures called troglits that wander the area in search of food. Troglits are slow, harmless, and omnivorous. They may have features of any kind of animal family (mammal, bird, reptile, fish, insect, and so on) and can subsist on scrub grass, bark, manure, and other organic materials that humans can't eat. After one day of eating its fill, a troglit grows to twice its original size and gives birth to 1d6 immature troglits. Troglits are palatable and nutritious. They are genetically programmed to become sterile after about five days after the initial batch, no matter what generation they are.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "troglit%20creche_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210633258, + "modifiedTime": 1686649529373, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "trCc41eiU5mOKVZg", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!trCc41eiU5mOKVZg" +} diff --git a/_source/sc-items-aota/twilight-skin.json b/_source/sc-items-aota/twilight-skin.json new file mode 100644 index 0000000..5bf4099 --- /dev/null +++ b/_source/sc-items-aota/twilight-skin.json @@ -0,0 +1,134 @@ +{ + "name": "Сумеречная кожа/Twilight Skin", + "type": "equipment", + "system": { + "description": { + "value": "

This artificial skin of thin ultra-black material lays itself in swaddling, tight ribbons of darkness across large sections of your natural skin, ultimately replacing those sections with prosthetic skin. It has 13 charges and regains 1d12 + 1 charges daily at midnight. When you expend 1 charge as an action, darkness adheres to you, transforming you into an utterly featureless silhouette for 10 minutes, granting you advantage on all Dexterity (Stealth) checks and a +1 bonus to AC.

If you expend 2 charges as an action, darkness so thick that it has a sort of substance condenses within an area 30 feet in diameter within 120 feet of you, manifesting as a swarm of hungry black ribbons for one minute. Creatures in the area have disadvantage on all actions, and leaving the area requires that the creature succeed on a DC 17 Strength (Athletics) check, and even if successful, requires their entire turn to complete. All tasks attempted by creatures in the area gain disadvantage. Leaving the area requires the creature's entire action to move. You can dismiss the dark matter early as an action.

If you expend 3 charges as an action, you form dark matter into a large structure occupying a volume that would fit into ten 10-foot cubes. The structure can be somewhat complex, though everything has the same matte black color from which no light shines. Otherwise, the structure can possess different densities, textures, and capacities. This means it can include windows, doors with locks, furnishings, and even decor, as long as it is all black as pitch. For example, you could shape the dark matter into a large, defensible structure; a sturdy 100-foot bridge; or anything similar. The structure lasts for one day, unless destroyed. (Treat the structure's walls as if made of stone for purposes of withstanding damage. Each 10-foot section has AC 15 and 60 hit points. You can't keep more than one such structure solid at any one time.

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This patch of hard synth fabric must be affixed to your armor to function; applying the nodule takes an action. For the next day, your armor becomes invisible, making you appear to be unarmored. The cypher does not block the armor's noises or change how it feels to touch it, so careful scrutiny can reveal the deception.

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When you break open this thin metallic canister and pour out the organic slime as an action, each round the material dissolves 1 cubic foot of non-magical material (stone, iron, a machine house, and so on). After 5 rounds, the slime \"dies\" and becomes inert.

If your target is a creature, it must succeed on a DC 13 Dexterity save. If it fails, it takes 4d6 acid damage, and another 4d6 acid damage each round until 5 rounds have passed or it succeeds on a subsequent DC 13 Constitution saving throw on its turn, rendering the slime inert.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "icons/commodities/materials/liquid-purple.webp", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "universal%20solvent_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210633496, + "modifiedTime": 1686649574502, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "gun4TCd7Eb7W0FAN", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!gun4TCd7Eb7W0FAN" +} diff --git a/_source/sc-items-aota/ventriloquist-nodule.json b/_source/sc-items-aota/ventriloquist-nodule.json new file mode 100644 index 0000000..1dd469e --- /dev/null +++ b/_source/sc-items-aota/ventriloquist-nodule.json @@ -0,0 +1,112 @@ +{ + "name": "Модуль чревовещания/Ventriloquist Nodule", + "type": "consumable", + "system": { + "description": { + "value": "

When activated, this crystalline nodule splits into two pieces. You place or throw one piece somewhere, and put the other piece in your mouth. At any time, you can speak normally, project your voice through the other piece of the cypher (up to 500 feet), or both. The remote piece sounds exactly like you, and the sound can be up to twice as loud as your actual voice. The cypher stops working after 3 hours.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "ventriloquist%20nodule_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210633588, + "modifiedTime": 1686649593759, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "KI3lVK2YP6Cyps5O", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!KI3lVK2YP6Cyps5O" +} diff --git a/_source/sc-items-aota/visage-changer.json b/_source/sc-items-aota/visage-changer.json new file mode 100644 index 0000000..3ffc0f5 --- /dev/null +++ b/_source/sc-items-aota/visage-changer.json @@ -0,0 +1,112 @@ +{ + "name": "Преобразователь внешности/Visage Changer", + "type": "consumable", + "system": { + "description": { + "value": "

When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance- like state for 1 minute as fever grips your body. When your head clears, you recall the echo of unbelievable pain, and find that your face and body have stretched and changed according to a mental image you held in your head, effectively disguising yourself to appear as that being, so long as it is generally same shape and size you were before activation. Your changed visage lasts one day. A suspicious onlooker trying to discern that you are disguised must succeed on a DC 15 Intelligence (Investigation) check. Your body returns to its normal visage when the duration expires, putting you through the same process in reverse.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "visage%20changer_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210633674, + "modifiedTime": 1686649630283, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "YoEmIQ0k5bZTFkbZ", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!YoEmIQ0k5bZTFkbZ" +} diff --git a/_source/sc-items-aota/visual-displacement-device.json b/_source/sc-items-aota/visual-displacement-device.json new file mode 100644 index 0000000..2f0b8eb --- /dev/null +++ b/_source/sc-items-aota/visual-displacement-device.json @@ -0,0 +1,112 @@ +{ + "name": "Устройство визуального смещения/Visual Displacement Device", + "type": "consumable", + "system": { + "description": { + "value": "

When this band that can be worn around the wrist is activated as your action, it projects illusory images of you to confuse attackers. The images appear around you for 30 minutes, during which time creatures have disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn't rely on sight or can see through illusions.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "visual%20displacement%20device_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210633816, + "modifiedTime": 1686649649565, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "Ev9T01dsPMB2bOxA", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!Ev9T01dsPMB2bOxA" +} diff --git a/_source/sc-items-aota/vocal-translator.json b/_source/sc-items-aota/vocal-translator.json new file mode 100644 index 0000000..cd03780 --- /dev/null +++ b/_source/sc-items-aota/vocal-translator.json @@ -0,0 +1,112 @@ +{ + "name": "Голосовой переводчик/Vocal Translator", + "type": "consumable", + "system": { + "description": { + "value": "

When this shoulder-mounted clump of metal and crystal is activated as your action, it begins to pulse a deep crimson. For the next day, an extremely loud alien voice translates everything you say into a language that anyone can understand for one day.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "vocal%20translator_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210633912, + "modifiedTime": 1686649667839, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "wyIbKEwAMH9pkCQS", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!wyIbKEwAMH9pkCQS" +} diff --git a/_source/sc-items-aota/voicebox-graft.json b/_source/sc-items-aota/voicebox-graft.json new file mode 100644 index 0000000..dd3b260 --- /dev/null +++ b/_source/sc-items-aota/voicebox-graft.json @@ -0,0 +1,112 @@ +{ + "name": "Аудиальный имплант/Voicebox Graft", + "type": "consumable", + "system": { + "description": { + "value": "

When pressed to a living creature's head and activated, this small metallic disk immediately unleashes microfilaments that enter the brain. Within five minutes, the device reacts to the creature's ability to communicate and make concepts, translating those impulses into audible words in a specific language keyed to the graft. The graft gives the creature a vocabulary of about thirty words, although very simple creatures might be able to use far fewer. Typical words in a creature's vocabulary are: hunger, hunt, food, danger, predator, prey, left, right, up, down, move, stop, fast, slow, cold, hot, pain, fear. If a creature is capable of learning vocal commands or pet tricks, those words are suitable additions to its spoken vocabulary. Approximately half of these grafts have a limited machine intelligence that adds some syntax to the creature's words so it is easier to understand.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "voicebox%20graft_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210634004, + "modifiedTime": 1686649763366, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "Jz1K56TudJ9Za6hb", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!Jz1K56TudJ9Za6hb" +} diff --git a/_source/sc-items-aota/wasp-drone.json b/_source/sc-items-aota/wasp-drone.json new file mode 100644 index 0000000..82035c3 --- /dev/null +++ b/_source/sc-items-aota/wasp-drone.json @@ -0,0 +1,112 @@ +{ + "name": "Дрон-оса/Wasp Drone", + "type": "consumable", + "system": { + "description": { + "value": "

This fingertip-sized artificial insect is made of metal, biological parts, and a sturdy but flexible reinforcing material. When activated, it responds to your voice commands and travels to a designated area you can see within 500 feet (if you have line of sight to a particular creature, you can instead designate that creature). The drone flies to that area, moving 120 feet each round, and makes a nuisance of itself, attacking creatures randomly (if you designate a creature, it attacks only that creature). It dies after 10 minutes of activity or after it makes one successful attack.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "uncommon", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "wasp%20drone_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210634086, + "modifiedTime": 1686649771434, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "F411R3JVXEWD8r6p", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!F411R3JVXEWD8r6p" +} diff --git a/_source/sc-items-aota/water-breather.json b/_source/sc-items-aota/water-breather.json new file mode 100644 index 0000000..33da36e --- /dev/null +++ b/_source/sc-items-aota/water-breather.json @@ -0,0 +1,112 @@ +{ + "name": "Устройство подводного дыхания/Water Breather", + "type": "consumable", + "system": { + "description": { + "value": "

When this greenish film is applied across your face and nose as your action, it adheres in place (though you can remove it and put it back on as needed). While in place, you can breathe underwater as well as in air. After 10 hours, the film decays into useless powder.

", + "chat": "", + "unidentified": "" + }, + "source": "AotA", + "quantity": 1, + "weight": 0, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": 0, + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": null, + "width": null, + "units": "", + "type": "" + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false + }, + "consume": { + "type": "", + "target": null, + "amount": null + }, + "ability": null, + "actionType": "", + "attackBonus": "", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "consumableType": "trinket" + }, + "img": "modules/plutonium/media/icon/crossed-swords.svg", + "flags": { + "plutonium": { + "page": "items.html", + "source": "AotA", + "hash": "water%20breather_aota", + "propDroppable": "item" + }, + "rsr5e": { + "quickDesc": { + "value": true + }, + "quickFooter": { + "value": true + }, + "consumeQuantity": { + "value": true + } + } + }, + "effects": [], + "_stats": { + "systemId": "dnd5e", + "systemVersion": "2.2.1", + "coreVersion": "12.327", + "createdTime": 1686210634179, + "modifiedTime": 1686649790759, + "lastModifiedBy": "dnd5ebuilder0000", + "duplicateSource": null + }, + "_id": "ykfzLcAmsWakDKW8", + "folder": null, + "sort": 0, + "ownership": { + "default": 0 + }, + "_key": "!items!ykfzLcAmsWakDKW8" +} diff --git a/_source/sc-items-aota/water-spigot.json b/_source/sc-items-aota/water-spigot.json new file mode 100644 index 0000000..df8eae9 --- /dev/null +++ b/_source/sc-items-aota/water-spigot.json @@ -0,0 +1,112 @@ +{ + "name": "Брандспойт/Water Spigot", + "type": "consumable", + "system": { + "description": { + "value": "

This glove-like cypher of metal and unknown materials has two modes: stream and burst. When activated in stream mode, it produces a constant stream of water, anywhere from one to three gallons per minute. This ends when it has released about 500 gallons of water. The water may be fresh, salt, brackish, or contaminated with some other substance (such as sewage or pollutants).

When activated in burst mode, the glove sprays a jet of high-velocity water up to 120 feet away, using about 100 gallons of the cypher's capacity in one round. As a bonus action, you can aim the burst at a creature you can see within 120 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet

away from you. After the initial burst, the remainder of the cypher's water pours out at the default mode rate.

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When activated, this small spray canister emits a cloud of nanites that bind to one object (about the size of something you can hold in two hands, or a 5-foot-square area). For the next day, the sprayed object repels water as if protected by an incredibly thin and specialized force field. The object gains a +3 bonus on AC and saving throws against water-based attacks (such as acid, sprayed venom, or electricity conducted through water), and it has resistance against all water based-damage.

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These vestigial wing-like extensions are implanted on your back, usually folded, but opening up to reveal oddly shaped vanes and textured membranes each time you use a function of this implant. The wings of thunder have 20 charges and regain 2d10 charges daily at dawn.

When you expend 1 charge as an action, echolocation grants you blindsight 120 feet for up to 1 hour.

When you expend 3 charges as an action, you direct a beam of focused sound at a target within 120 feet. The target must succeed on a DC 17 Constitution save or take 8d6 thunder damage and begin to \"ring\" with a resonant destructive wave. At the start of each of its turns until the wave damps out, the target must succeed on a DC 17 Constitution save or take 1d6 thunder damage. On a successful save, the effect ends. Other methods could be used to end the wave, including simply banging loudly on a drum, blowing a horn, or other resonant instrument or sound, which has the effect of canceling out the wave.

Finally, if you expend 7 charges as an action, you can target a creature within 10 feet with a focused beam of sound that sets up a lethal resonance in their body if they fail a DC 17 Constitution saving throw. The vibration remains imperceptible to others except for the target (who hears a constant buzzing) for up to 10 hours. If nothing is

done, the resonance builds to its maximum and is released as a destructive pulse after 10 hours. At the end of this time, the target must succeed on a DC 17 Constitution save or be reduced to 0 hit points. If it succeeds, it takes 10d10 thunder damage. All creatures within 10 feet of the target when this effect triggers must make a DC 15 Constitution save or take 10d10 thunder damage, or half that if successful.

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This choker-like collar of white metal is implanted around your neck, permanently hindering your ability to turn your head without moving your whole body, granting disadvantage on all Wisdom (Perception) checks. Once implanted, a pocket of cold air constantly surrounds your head.

The winter torque has 20 charges and regains 5d4 charges daily at dawn. When you expend 1 charge as an action, your body is covered in a sheen of ice for one hour that gives you a +1 bonus AC. While the sheen is active, you feel no discomfort from normal cold temperatures and have cold resistance.

While your sheen of ice is active, you can extend it to cover a weapon you wield for one hour as a bonus action. The cold effect ends if you stop holding or carrying the weapon. While the cold lasts, the weapon deals +2d8 cold damage.

You can intensify the cold from your sheen of ice when you touch a foe as an attack action (3 charges), dealing 8d8 cold damage if they fail a DC 17 Dexterity saving throw. Alternatively, if you expend 5 charges, you can create a cold burst affecting all creatures in a 30-foot sphere centered on you, dealing 5d8 cold damage on all targets who fail a DC 17 Dexterity saving throw, or half that on those who succeed. In either case, targets that take full damage must succeed on a DC 17 Constitution saving throw or be paralyzed for one round.

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This box-like device small enough to fit in your palm features a glass window covering one side. Thereafter for up to 10 minutes and when held up to a solid surface, the window allows you to see through up to 2 feet of solid material of any kind, including lead. Thicker substances block vision.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Этот доспех состоит из подогнанного металлического панциря, носимого с подкладкой из кожи. Несмотря на то, что руки и ноги остаются практически без защиты, этот доспех хорошо защищает жизненно важные органы, оставляя владельцу относительную подвижность.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

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Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Лёгкий арбалет, предназначенный для использования в одной руке или пристегнутым к запястью для стрельбы лёгкими болтами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.

Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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You have a +1 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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A thick shaft of wood wrapped with a sturdy grip makes a highly functional weapon in addition to a stout walking stick.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +1 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

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"!items!fEFb13Zb2pSmBwhL" +} diff --git a/_source/sc-items/1-scale-mail.json b/_source/sc-items/1-scale-mail.json new file mode 100644 index 0000000..4e2102c --- /dev/null +++ b/_source/sc-items/1-scale-mail.json @@ -0,0 +1,154 @@ +{ + "name": "+1 Чешуйчатый доспех/+1 Scale Mail", + "type": "equipment", + "system": { + "description": { + "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Сверкающее стальное острие на толстом деревянном древке, копьем можно орудовать одной или двумя руками, и оно способно пробить самую прочную броню со смертоносной силой.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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(requires attunement by a spellcaster)While you are holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

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Тяжелый металлический молот, который можно использовать одной рукой со щитом или двумя руками для нанесения сокрушительных дробящих ударов.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[+2 Arrow|DMG])@item[Blowgun Needle|PHB] (@item[+2 Blowgun Needle|DMG])@item[Crossbow Bolt|PHB] (@item[+2 Crossbow Bolt|DMG])@item[Energy Cell|DMG] (@item[+2 Energy Cell|DMG])@item[Modern Bullet|DMG] (@item[+2 Modern Bullet|DMG])@item[Renaissance Bullet|DMG] (@item[+2 Renaissance Bullet|DMG])@item[Sling Bullet|PHB] (@item[+2 Sling Bullet|DMG])
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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You have a +2 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +2 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

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"!items!Ycpcd7rua4W1gEGp" +} diff --git a/_source/sc-items/2-scale-mail.json b/_source/sc-items/2-scale-mail.json new file mode 100644 index 0000000..eeb22c3 --- /dev/null +++ b/_source/sc-items/2-scale-mail.json @@ -0,0 +1,154 @@ +{ + "name": "+2 Чешуйчатый доспех/+2 Scale Mail", + "type": "equipment", + "system": { + "description": { + "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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(requires attunement by a spellcaster)While you are holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[+3 Arrow|DMG])@item[Blowgun Needle|PHB] (@item[+3 Blowgun Needle|DMG])@item[Crossbow Bolt|PHB] (@item[+3 Crossbow Bolt|DMG])@item[Energy Cell|DMG] (@item[+3 Energy Cell|DMG])@item[Modern Bullet|DMG] (@item[+3 Modern Bullet|DMG])@item[Renaissance Bullet|DMG] (@item[+3 Renaissance Bullet|DMG])@item[Sling Bullet|PHB] (@item[+3 Sling Bullet|DMG])
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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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You have a +3 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +3 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

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"!items!BKkpbpUV4oBUiVCk" +} diff --git a/_source/sc-items/3-scale-mail.json b/_source/sc-items/3-scale-mail.json new file mode 100644 index 0000000..a57966f --- /dev/null +++ b/_source/sc-items/3-scale-mail.json @@ -0,0 +1,154 @@ +{ + "name": "+3 Чешуйчатый доспех/+3 Scale Mail", + "type": "equipment", + "system": { + "description": { + "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
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Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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(requires attunement by a spellcaster)While you are holding this wand, you gain a +3 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
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Аба́к — семейство счётных досок, применявшихся для арифметических вычислений в древних культурах — Древней Греции, Древнем Риме и Древнем Китае и ряде других. Пользователь абака называется абакистом. Общие принципы инструментов типа абака — разделение линиями на полосы, осуществление счёта с помощью размещённых на полосах камней или других подобных предметов. Камешек для греческого абака назывался псифос; от этого слова было произведено название для счёта — псифофория, «раскладывание камешков».
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ы можете Действием выплеснуть содержимое этого сосуда на существо, находящееся в пределах 5 футов от вас, или метнуть сосуд на расстояние до 20 футов, чтобы он разбился от удара.В любом случае совершите дальнобойную атаку против существа или предмета, считая кислоту импровизированным оружием. При попадании цель получает урон кислотой 2к6.
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Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
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Эта вязкая и клейкая жидкость воспламеняется при контакте с воздухом.Вы можете действием метнуть фляжку на расстояние до 20 футов, разбив её от удара.Совершите дальнобойную атаку по существу или предмету, считая алхимический огонь импровизированным оружием. При попадании цель получает урон огнём 1к4 в начале каждого своего хода.Существо может окончить этот урон, потратив действие на тушение пламени, и совершив проверку Ловкости со Сл 10.
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Инструменты алхимика позволяют персонажу создавать полезные варева, такие как кислота или алхимический огонь.Компоненты. Инструменты алхимика включают в себя две стеклянные мензурки, металлический каркас,  держивающий мензурку над открытым пламенем, стеклянную палочку для размешивания, небольшие ступку и пестик, мешочек обычных алхимических ингредиентов, включающих в себя соль, измельчённое железо и дистиллированную воду.Магия. Владение инструментами алхимика позволяет вам раскрыть больше информации при проверках Магии, связанных с зельями и подобными веществами.Расследование. Когда вы осматриваете область в поиске улик, владение инструментами алхимика даёт дополнительные знания о том, какие химикаты и прочие вещества использовались в области.Алхимическое ремесло. Вы можете использовать владение инструментами для создания алхимических предметов. Персонаж может потратить деньги, чтобы собрать сырьё, которое весит 1 фунт за каждые использованные 50 зм. Мастер может позволить персонажу пройти проверку на опознание с преимуществом.Как часть продолжительного отдыха вы можете использовать инструменты алхимика, чтобы сделать одну порцию кислоты, алхимического огня, противоядия, масла, духов или мыла. Вычтите половину стоимости созданного предмета из суммарной стоимости собранного вами сырья.Создать клубы густого дымаСл. 10Опознать ядСл. 10Опознать вещество Сл. 15Устроить поджогСл. 15Нейтрализовать кислоту Сл. 20
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Этот керамический кувшин, кажется способным вместить 1 галлон жидкости и весит 12 фунтов вне зависимости от того, полный он или пустой. Если его потрясти, то можно услышать звуки плескающийся жидкости, даже если кувшин пуст. Вы можете действием назвать одну жидкость из приведённой ниже таблицы, отчего кувшин начнёт её производить. После этого вы можете ещё одним действием откупорить кувшин и вылить эту жидкость из сосуда со скоростью до 2 галлонов в минуту. Максимальное количество жидкости, которое может произвести кувшин, зависит от вида жидкости, названной вами. После того, как кувшин начинает производить выбранную жидкость, он не может производить другую, или произвести названную жидкость в объёме больше её максимума, пока не наступит следующий рассвет.ЖидкостьМакс. объёмВино1 галлонВода, пресная8 галлоновВода, солёная12 галлоновКислота8 унцийМайонез2 галлонаМасло1 квартаМёд1 галлонПиво4 галлонаУксус2 галлонаЯд1/2 унции
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Пока вы носите этот амулет, ваше значение Телосложения равно 19. Если ваше Телосложение без него уже 19 или выше, то амулет не оказывает на вас никакого действия.
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Пока вы носите этот амулет, вы скрыты от магии школы Прорицания. Вы не можете быть целью подобной магии, и вас не воспринимают магические сенсоры слежения.
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Пока вы носите этот амулет, вы можете действием назвать хорошо знакомое вам место на другом плане. После этого необходимо совершить проверку Интеллекта со Сл 15. При успехе вы накладываете заклинание уход в иной мир. При провале вы и все существа и предметы в пределах 15 футов от вас переноситесь в случайном направлении. Бросьте к100. При результате 1–60 вы переноситесь в случайное место на названном вами плане. При результате 61–100 вы переноситесь в случайное место на вашем текущем плане существования.
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Амулет, изображающий символ божества или его символ. @Compendium[sc-classes.sc-classes.beGvGYwk71kDChv3]{Жрец/Cleric} или @Compendium[sc-classes.sc-classes.aqqtAYPXSUNh6XVE]{Паладин/Paladin} может использовать священный символ в качестве фокусировки для заклинаний.
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While holding this shield, you can speak its command word as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are @condition[incapacitated] or die, at which point the shield falls to the ground or into your hand if you have one free.
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Существо, выпившее жидкость из этого флакона, в течение часа совершает спасброски от яда с преимуществом. Оно не предоставляет преимущества нежити и конструктам.
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На первый взгляд этот предмет выглядит как Большая запечатанная железная бочка, весящая 500 фунтов. У бочки есть потайной затвор, который можно найти успешной проверкой Интеллекта (Анализ) со Сл 20. Этот затвор отпирает люк на одном конце бочки, позволяющий забраться внутрь двум существам Среднего или меньшего размера. У дальнего конца торчат в ряд десять рычагов, все в нейтральной позиции, но их можно перевести или в верхнее или в нижнее положение. Если использовать определённые рычаги, аппарат трансформируется и станет напоминать гигантского лобстера. Аппарат Квалиша это Большой предмет со следующей статистикой: Класс Доспеха: 20 Хиты: 200 Скорость: 30 фт., плавая 30 фт. (или 0 фт. если не выдвинуты ноги и хвост) Иммунитет к урону: психическая энергия, яд Для того чтобы использовать аппарат в качестве транспортного средства, требуется один водитель. Пока люк заперт, аппарат водо- и воздухонепроницаем. Воздуха внутри хватит одному дышащему существу на 10 часов. Аппарат держится на плаву. Он может погружаться на глубину до 900 футов. Глубже этой отметки аппарат получает дробящий урон 2к6 в минуту от давления. Существо в аппарате может действием переместить от одного до двух рычагов вверх или вниз. После каждого использования рычаги сами возвращаются в нейтральное положение. Назначение десяти рычагов показано в таблице. РычагВверхВниз1Ноги и хвост выдвигаются, позволяя аппарату ходить и плавать.Ноги и хвост втягиваются, уменьшая скорость аппарата до 0 и лишая его способности получать преимущества от бонусов к скорости.2Заслонка переднего иллюминатора открывается.Заслонка переднего иллюминатора закрывается.3Заслонки боковых иллюминаторов (по два на каждом борту) открываются.Заслонки боковых иллюминаторов (по два на каждом борту) закрываются.4Из передней части аппарата выдвигаются два когтя.Когти убираются.5Каждый выдвинутый коготь совершает рукопашную атаку оружием: +8 к попаданию, досягаемость 5 фт., одна цель. Попадание: Дробящий урон 7 (2к6).Каждый выдвинутый коготь совершает рукопашную атаку оружием: +8 к попаданию, досягаемость 5 фт., одна цель. Попадание: цель становится схваченной (Сл высвобождения 15).6Аппарат идёт или плывёт вперёд.Аппарат идёт или плывёт назад.7Аппарат поворачивает на 90 градусов налево.Аппарат поворачивает на 90 градусов направо.8Похожие на глаза приспособления испускают яркий свет в пределах 30-футового радиуса и тусклый свет в пределах ещё 30 футов.Свет тухнет.9Аппарат погружается в жидкость на глубину до 20 футов.Аппарат всплывает в жидкости не более чем на 20 футов.10Задний люк отпирается и открывается.Задний люк закрывается и запирается.
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Вы получаете сопротивление к немагическому урону, пока носите этот доспех. Кроме того, вы можете Действием получить иммунитет к немагическому урону на 10 минут или пока вы не снимете этот доспех.

Вы не можете повторно использовать это особое действие до следующего рассвета.

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While wearing this armor, you have resistance to bludgeoning damage.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

removing the armor fails to end the curse. While cursed you have vulnerability to piercing and slashing damage.
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While wearing this armor, you have resistance to piercing damage.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and slashing damage.
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Когда вы надеваете этот доспех, вы получаете сопротивление к одному из следующих видов урона: дробящий, колющий или рубящий.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

Снятие доспеха не прекращает проклятье. Пока вы прокляты, вы получаете уязвимость к двум оставшимся видам урона, исключая тот, к которому доспех даёт сопротивление.

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An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow.
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You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
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Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 10. При провале оно получает урон ядом 6 (1к12) и становится отравленным на 24 часа. При успехе существо получает половину урона и не становится отравленным.
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Seeing the peril his people faced, a young dwarf prince came to believe that his people needed something to unite them. Thus, he set out to forge a weapon that would be such a symbol.Venturing deep under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano. With the aid of Moradin, the dwarven god of creation, he first crafted four great tools: the Brutal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer. With them, he forged the Axe of the Dwarvish Lords.Armed with the artifact, the prince returned to the dwarf clans and brought peace. His axe ended grudges and answered slights. The clans became allies, and they threw back their enemies and enjoyed an era of prosperity. This young dwarf is remembered as the First King. When he became old, he passed the weapon, which had become his badge of office, to his heir. The rightful inheritors passed the axe on for many generations.Later, in a dark era marked by treachery and wickedness, the axe was lost in a bloody civil war fomented by greed for its power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic Weapon. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. The axe also functions as a @item[belt of dwarvenkind], a @item[dwarven thrower], and a @item[sword of sharpness]. Random Properties. The axe has the following randomly determined properties:2 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial properties]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]2 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental properties] Blessings of Moradin. If you are a dwarf attuned to the axe, you gain the following benefits:You have immunity to poison damage.The range of your @sense[darkvision] increases by 60 feet.You gain proficiency with @item[artisan's tools|PHB] related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the @spell[conjure elemental] spell from it, summoning an @creature[earth elemental]. You can't use this property again until the next dawn. Travel the Depths. You can use an action to touch the axe to a fixed piece of dwarven stonework and cast the @spell[teleport] spell from the axe. If your intended destination is underground, there is no chance of a mishap or arriving somewhere unexpected. You can't use this property again until 3 days have passed. Curse. The axe bears a curse that affects any non-dwarf that becomes attuned to it. Even if the attunement ends, the curse remains. With each passing day, the creature's physical appearance and stature become more dwarflike. After seven days, the creature looks like a typical dwarf, but the creature neither loses its racial traits nor gains the racial traits of a dwarf. The physical changes wrought by the axe aren't considered magical in nature (and therefore can't be dispelled), but they can be undone by any effect that removes a curse, such as a @spell[greater restoration] or @spell[remove curse] spell. Destroying the Axe. The only way to destroy the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for fifty years before it finally succumbs to the fire and is consumed.
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Вместимость: 1 кубический фут/30 фунтов (15 кг.)Вы также можете привязывать такие предметы как спальники и верёвки снаружи рюкзака.

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Внутри этой тяжёлой тканой сумки находятся 3к4 сухих боба. Сумка весит 1/2 фунта, плюс 1/4 фунта за каждый боб, находящийся внутри. Если вы высыпаете содержимое сумки на землю, то они взрываются с радиусом 10 футов. Все существа в этой зоне, включая вас, должно совершить спасбросок Ловкости со Сл 15, получая урон огнём 5к4 при провале или половину этого урона, если спасбросок был успешен. Этот огонь также поджигает легковоспламеняющиеся объекты в зоне поражения, которые никто не несёт и не носит. Если вы извлечёте боб из сумки, посадите его в землю или песок и затем польёте его, то боб спустя 1 минуту после того, как вы посадили его, произведёт некоторый эффект. Мастер может сам выбрать эффект из таблицы, может определить эффект случайным образом, или же придумать свой вариант.к100Эффект01Вырастают 5к4 поганок. Если существо съедает поганку, то необходимо бросить любую кость для определения эффекта. При выпадении нечётного числа существо должно преуспеть в спасброске Телосложения со Сл 15, иначе оно получит урон ядом 5к6 и становится отравленным на 1 час. Если же выпадет чётное число, то существо получает 5к6 временных хитов на 1 час.2–10Появляется гейзер, фонтанирующий на высоту 30 футов потоками воды, пива, ягодного сока, чая, уксуса или масла (по выбору Мастера) в течение 1к12 раундов.11–20Появляется трент (характеристики смотрите в Бестиарии). Существует 50-процентный шанс, что появившийся трент будет обладать хаотично-злым мировоззрением и нападёт.21–30Появляется ожившая, но неподвижная каменная статуя, похожая на вас и выкрикивающая в ваш адрес угрозы. Если вы уходите от неё, а кто-то другой приближается к ней, статуя описывает вас как самого гнусного злодея и побуждает новоприбывших найти и атаковать вас. Если вы находитесь с ней на одном плане существования, то статуя знает ваше местоположение. По прошествии 24 часов статуя перестаёт быть ожившей.31–40Появляется походный костёр с синими языками пламени ,который горит в течение 24 часов (или пока не будет погашен).41–50Вырастают 1к6 + 6 визгунов (характеристики смотрите в Бестиарии).51–60Наружу выползают 1к4 + 8 ярко-розовых жаб. Всякий раз, когда кто-либо прикасается к жабе, та превращается в чудовище (размером вплоть до Большого) по выбору Мастера. Это чудовище существует в течение минуты, после чего исчезает в клубах ярко-розового дыма.61–70Из норы выползает голодная панцирница (характеристики смотрите в Бестиарии) и немедленно нападает.71–80Вырастает фруктовое дерево. На дереве растёт 1к10 + 20 фруктов, 1к8 из которых действуют как магические зелья (определяются случайным образом), в то время, как один из фруктов, будучи съеденным, действует как пищевой яд на выбор Мастера. Дерево исчезает спустя 1 час. Сорванные фрукты остаются, сохраняя свои магические свойства в течение 30 дней.81–90Появляется гнездо, содержащее 1к4 + 3 яиц. Существа, съедающие одно из этих яиц, должно совершить спасбросок Телосложения со Сл 20. При успехе существо навсегда увеличивает на единицу значение своей самой низкой характеристики. Если две или более характеристики имеют минимальное значение, то случайно выбирается какая-либо одна. При провале существо получает урон силовым полем 10к6 от внутреннего взрыва магической природы.91–99Вверх возносится пирамида с квадратным основанием 60 × 60 футов. Внутри неё находится саркофаг с покоящейся в нём лорд-мумией (характеристики смотрите в Бестиарии). Эта пирамида считается логовом лорд-мумии, а в саркофаге находится сокровище на усмотрение Мастера.00Вырастает гигантский бобовый стебель такой высоты, какой будет угодно Мастеру. Мастер также решает, что ждёт добравшегося до его вершины персонажа: ему откроется величественный вид, он окажется в замке облачного великана или же вершина стебля приведёт его на другой план существования.
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На первый взгляд эта сумка напоминает сумку хранения, но на самом деле это ротовое отверстие гигантского межпространственного существа. Если сумку вывернуть наизнанку, ротовое отверстие закроется. Существо, связанное с сумкой, может чувствовать всё, что помещают в сумку. Материя животного или растительного происхождения, помещённая в сумку, пожирается и исчезает навсегда. Если в сумку будет помещена часть живого существа, как в случае, когда кто-нибудь засовывает в неё руку, существует 50-процентный шанс, что существо затянет в сумку. Существо в сумке может действием попытаться высвободиться, совершая проверку Силы со Сл 15. Другое существо может действием залезть рукой в сумку, чтобы вытянуть оттуда другое существо, совершая проверку Силы со Сл 20 (при условии, что его самого не затянет туда). Все существа, начинающие ход в сумке, пожираются, а их тела уничтожаются. Неживые предметы могут храниться в сумке, которая вмещает один кубический фут такой материи. Однако, один раз в день сумка пожирает все хранящиеся в ней предметы, выплёвывая их на другом плане существования. Мастер сам определяет время и план. Если сумку проткнут или разорвут, она уничтожается, а всё её содержимое переносится в случайным образом выбранное место на Астральном Плане.
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Эта сумка внутри гораздо больше, чем можно было предположить, исходя из её внешних размеров (приблизительно 2 фута в диаметре и 4 фута глубины). Сумка может вместить до 500 фунтов, не превышающих в объёме 64 кубических фута. При этом сумка всегда весит 15 фунтов, вне зависимости от её содержания. Извлечение чего-либо из сумки совершается действием. Если сумка перегружена, проткнута, или порвана, она рвётся окончательно, уничтожается, и её содержимое разбрасывается по Астральному Плану. Если сумка оказывается вывернутой наизнанку, то её содержимое вываливается наружу невредимым, но прежде, чем её можно будет снова использовать, сумку необходимо вывернуть обратно. Дышащие существа, помещённые внутрь мешка, способны оставаться в живых в течение времени, равного десяти минутам, поделённым на количество существ (минимум 1 минута), после чего они начинают задыхаться. Помещение сумки хранения в межпространство, созданное с помощью удобного рюкзака Хеварда, переносной дыры или подобного предмета, оба предмета мгновенно уничтожаются и открываются врата, ведущие на Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
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This ordinary bag, made from gray cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Weasel]2@creature[Giant rat]3@creature[Badger]4@creature[Boar]5@creature[Panther]6@creature[Giant badger]7@creature[Dire wolf]8@creature[Giant elk]
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This ordinary bag, made from rust cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Rat]2@creature[Owl]3@creature[Mastiff]4@creature[Goat]5@creature[Giant goat]6@creature[Giant boar]7@creature[Lion]8@creature[Brown bear]
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This ordinary bag, made from tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Jackal]2@creature[Ape]3@creature[Baboon]4@creature[Axe beak]5@creature[Black bear]6@creature[Giant weasel]7@creature[Giant hyena]8@creature[Tiger]
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Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
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Вы можете действием рассыпать из этого мешка крохотные металлические шарики, покрыв площадь 10 × 10 футов. Существа, перемещающиеся по этой области, должны преуспеть в спасброске Ловкости со Сл 10, иначе они падают ничком. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество: 1 000 шт. в сумке
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Вместимость: 40 галлонов (150 лит.), 4 кубических фута
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Вы можете покрыть ядом из этого флакона одно рубящее или колющее оружие или три боеприпаса.Наносится яд одним Действием.Существо, по которому попадёт отравленное оружие или боеприпас, должно совершить спасбросок Телосложения со Сл 10, получая в случае провала урон ядом 1к4.Нанесённый яд эффективен 1 минуту, после чего высыхает и теряет все свойства.
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Вместимость: 2 кубических фута/40 фунтов (20 кг.)
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Это маленький черный шарик 3/4 дюйма в диаметре и весом в одну унцию. Как правило, 1к4 + 4 бусин силы находят вместе. Вы можете действием бросить бусину на расстояние до 60 футов. Бусина взрывается при ударе и уничтожается. Все существа, находящиеся в пределах 10 футов от места приземления бусины, должны преуспеть в спасброске Ловкости со Сл 15, иначе получат урон силовым полем 5к4. После этого на этой площади образуется прозрачная сфера из силового поля, остающаяся на этом месте в течение 1 минуты. Все существа, провалившие спасбросок и полностью находящиеся в пределах этой площади, оказывается запертым внутри сферы. Существа, преуспевшие в спасброске, или находящиеся в этой сфере лишь частично, выталкиваются прочь от центра сферы, пока полностью не окажутся за пределами действия силового поля. Никакие атаки и эффекты не могут проникать сквозь сферу — только воздух, пригодный для дыхания. Запертое внутри существо может действием толкать сферу, перемещая её со своей уменьшенной вдвое скоростью. Сферу можно легко поднять, так как вне зависимости от веса существ, находящихся в ней, она весит всего 1 фунт.
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Используется для длительного и короткого отдыха.
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Пока вы носите этот пояс, значение вашей Силы становится равным 27. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
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Пока вы носите этот пояс, вы получаете следующие преимущества:• Ваше Телосложение увеличивается на 2, с максимумом 20.• Вы совершаете с преимуществом проверки Харизмы (Убеждение) при взаимодействии с дварфами. Кроме того, пока вы настроены на этот пояс, у вас каждый день есть 50-процентный шанс отрастить бороду, если она у вас вообще растёт, или же ваша борода станет гораздо гуще, если она уже есть. Если вы — не дварф, вы получаете следующие дополнительные преимущества, пока носите этот пояс.• Вы совершаете с преимуществом спасброски от яда и получаете сопротивление к урону ядом.• Вы получаете тёмное зрение в пределах 60 футов.• Вы можете говорить, читать и писать на Дварфском языке.
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Пока вы носите этот пояс, значение вашей Силы становится равным 25. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
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Пока вы носите этот пояс, значение вашей Силы становится равным 23. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
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Пока вы носите этот пояс, значение вашей Силы становится равным 21. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
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Пока вы носите этот пояс, значение вашей Силы становится равным 23. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
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Пока вы носите этот пояс, значение вашей Силы становится равным 29. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to acid damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest black dragon within 30 miles of you. This special action can't be used again until the next dawn.
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(requires attunement by a creature of non-lawful alignment)Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

It has the following additional properties. Devour Soul. Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a @spell[wish] spell.When it devours a soul, Blackrazor grants you temporary hit points equal to the slain creature's hit point maximum. These hit points fade after 24 hours. As long as these temporary hit points last and you keep Blackrazor in hand, you have advantage on attack rolls, saving throws, and ability checks.If you hit an undead with this weapon, you take [[/r 1d10]] necrotic damage and the target regains [[/r 1d10]] hit points. If this necrotic damage reduces you to 0 hit points, Blackrazor devours your soul. Soul Hunter. While you hold the weapon. you are aware of the presence of Tiny or larger creatures within 60 feet of you that aren't constructs or undead. You also can't be @condition[charmed] or @condition[frightened].Blackrazor can cast the @spell[haste] spell on you once per day. It decides when to cast the spell and maintains @status[concentration] on it so that you don't have to. Sentience. Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep and echoing. While you are attuned to it, Blackrazor also understands every language you know. Personality. Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.The sword's purpose is to consume souls. It doesn't care whose souls it eats, including the wielder's. The sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process along.Despite its nihilism, Blackrazor feels a strange kinship to @item[Wave] and @item[Whelm], two other weapons locked away under White Plume Mountain. It wants the three weapons to be united again and wielded together in combat, even though it violently disagrees with @item[Whelm] and finds @item[Wave] tedious.Blackrazor's hunger for souls must be regularly fed. If the sword goes three days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
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Набор блоков и тросов с крюками для подвешивания предметов. Блок и лебёдка позволяют вам поднять в четыре раза больше, чем обычно.
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A blowgun needle of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both blowgun needles of dragon slaying and blowgun needles of blue dragon slaying. If a creature belonging to the type, race, or group associated with a blowgun needle of slaying takes damage from the blowgun needle, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a blowgun needle of slaying deals its extra damage to a creature, it becomes a nonmagical blowgun needle.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to lightning damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest blue dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Прославленная Книга Восторженных Деяний, трактат о добре в мультивселенной, занимает важное место во многих религиях. Это не просто письмена о конкретной вере, разнообразные авторы заполняли её страницы своим пониманием истинной добродетели и давали советы по борьбе со злом. Книга Восторженных Деяний редко надолго задерживается в одном месте. Когда её прочтут, она исчезает, чтобы появиться в другом уголке мультивселенной и нести там, в тёмный мир свои моральные нравоучения. Были попытки скопировать этот том, но они не увенчались успехом, так как не удаётся передать его магическую природу и его благословение целеустремлённым и чистым сердцем. Книга запирается тяжёлой застёжкой в форме ангельских крыльев. Только существо с добрым мировоззрением, настроенное на эту книгу, может расстегнуть застёжку. Открыв книгу, настроенное существо должно потратить 80 часов на её чтение и изучение, чтобы получить преимущества от неё. Другие существа, смотрящие на открытые страницы, видят текст, но не понимают значения слов и не получают преимуществ. Злое существо, пытающееся читать эту книгу, получает урон излучением 24к6. Этот урон игнорирует сопротивления и иммунитеты, и его никак нельзя ни уменьшить, ни избежать. Существо, чьи хиты уменьшаются от этого урона до 0, исчезает в ослепительной вспышке, уничтоженное, но оставляет всё своё снаряжение. Преимущества, даруемые Книгой Восторженных Деяний, длятся только пока вы стремитесь к добру. Если вы в течение 10 дней не совершаете ни одного доброго или благородного поступка, вы теряете все преимущества, даруемые книгой. Случайные свойства. Книга Восторженных Деяний обладает несколькими свойствами, определяемыми случайным образом: 2 малых положительных свойства 2 основных положительных свойства Увеличенная Мудрость. После того как вы потратите нужное время на чтение и изучение книги, ваша Мудрость увеличивается на 2, с максимумом 24. Вы не можете получить это преимущество из книги более одного раза. Просветлённая магия. После того как вы изучите книгу, все ячейки заклинаний, которые вы тратите для накладывания заклинаний жреца или паладина, считаются ячейками с уровнем на 1 выше. Ореол. Изучив книгу, вы начинаете излучать защитный ореол. Он испускает яркий свет в пределах 10 футов и тусклый свет в пределах ещё 10 футов. Вы можете развеять или вернуть ореол бонусным действием. Пока ореол существует, вы совершаете с преимуществом проверки Харизмы (Убеждение), совершённые для взаимодействия с добрыми существами и проверки Харизмы (Запугивание), совершённые для взаимодействия со злыми существами. Кроме того, исчадия и нежить, находящиеся в пределах яркого света ореола, совершают по вам броски атаки с помехой. Уничтожение Книги. Ходят слухи, что Книгу Восторженных Деяний нельзя уничтожить, пока в мультивселенной есть хоть частичка добра. Однако если её бросить в реку Стикс, её письмена и иллюстрации сотрутся, и на 1к100 лет книга станет бесполезной.
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Содержимое этого отвратительного манускрипта — лакомый кусочек для тех, кто служит злу. Смертные не должны знать хранящиеся в нём тайны, они настолько ужасны, что один только взгляд на его страницы приводит к безумию. Большинство считает, что авторство Книги Мерзкой Тьмы принадлежит богу-личу Векне. На её страницах он записал все свои больные идеи, все безумные мысли и все примеры самой чёрной магии, известные ему. Векна раскрыл все мерзкие темы, сделав книгу жутким каталогом всех смертных грехов. Книга была в руках и других злодеев, и многие дополняли её своими мыслями. Эти дополнения сразу видны, так как они либо вклеивали свои страницы, либо делали пометки на полях и между строк. Есть также места, где страницы вырваны или полностью залиты чернилами или кровью, так что оригинальный текст уже не разобрать. Присутствие книги уничтожает природу. Обычные растения вянут при ней, животные отказываются к ней приближаться, книга постепенно уничтожает всё, к чему прикасается. Даже камень трескается и становится прахом, если книга долго лежит на нём. Существо, настроенное на эту книгу, должно потратить 80 часов на чтение и изучение её содержимого, чтобы получить преимущества от неё. После этого существо может изменять содержимое книги, при условии что эти модификации увеличивают или распространяют зло. Если на Книгу Мерзкой Тьмы настраивается незлое существо, оно совершает спасбросок Харизмы со Сл 17. При провале его мировоззрение становится нейтрально-злым. Книга Мерзкой Тьмы остаётся с вами только пока вы сеете зло в мире. Если вы за 10 дней не совершили ни одного злого поступка, или добровольно совершаете добрый поступок, книга исчезает. Если вы умираете, будучи настроенным на эту книгу, вашу душу забирает сущность великого зла. Вы не можете вернуться к жизни никакими средствами, пока ваша душа похищена. Мерзкие знания. Книга Мерзкой Тьмы описывает всё зло, существующее во Вселенной. Персонаж может найти в ней такие ужасные тайны, что их не должен знать ни один смертный. Среди прочих тем встречаются следующие: Апофеоз греховности. Книга может содержать ритуал, позволяющий персонажу стать личем или рыцарем смерти. Истинные имена. В книге могут быть истинные имена многочисленных исчадий. Тёмная магия. В книге могут быть ужасные и злые заклинания, созданные или отобранные Мастером. В заклинаниях могут быть проклятья, которые калечат, насылают боль, распространяют болезни или требуют жертвоприношений. Случайные свойства. Книга Мерзкой Тьмы обладает несколькими свойствами, определяемыми случайным образом: 3 малых положительных свойства 1 основное положительное свойство 3 малых отрицательных свойства 2 основных отрицательных свойства Изменение характеристик. После того как вы потратите нужное время на чтение и изучение книги, одна ваша характеристика на ваш выбор увеличивается на 2, с максимумом 24. Другая ваша характеристика на ваш выбор уменьшается на 2, с минимумом 3. Книга не может позже изменить ваши характеристики повторно. Метка тьмы. После того как вы потратите нужное время на чтение и изучение книги, вы получаете физическое уродство, отражающее вашу преданность мерзкой тьме. На вашем лице может появиться руна. Ваши глаза могут стать абсолютно чёрными, или же на лбу могут вырасти рога. Вы можете покрыться морщинами или язвами, можете потерять часть лица, можете получить раздвоенный язык или другую особенность, выбранную Мастером. Метка тьмы позволяет вам совершать с преимуществом проверки Харизмы (Убеждение) при взаимодействии со злыми существами, а также проверки Харизмы (Запугивание) при взаимодействии с не-злыми персонажами Командование злом. Если вы настроены на книгу и держите её в руках, вы можете действием наложить на злую цель заклинание подчинение чудовища (Сл спасброска 18). Вы не сможете использовать это свойство повторно до следующего рассвета. Тёмные знания. Вы можете обращаться к Книге Мерзкой Тьмы, если совершаете проверку Интеллекта для вспоминания информации о чём-то злом, например, о демонах. Если вы это делаете, то ваш бонус мастерства для этой проверки удваивается. Тёмная Речь. Если вы несёте Книгу Мерзкой Тьмы и настроены на неё, вы можете действием прочесть вслух текст с её страниц на нечистом языке, известном как Тёмная Речь. Каждый раз, когда вы это делаете, вы получаете урон психической энергией 1к12, а все не-злые существа в пределах 15 футов от вас получают урон психической энергией 3к6. Уничтожение книги. Из Книги Мерзкой Тьмы можно вырывать страницы, но зло, содержащееся на них, в конечном счете, возвращается в неё, обычно когда новый автор добавляет туда свои знания. Если солар порвёт книгу на две части, она будет уничтожена на 1к100 лет, после чего формируется заново в тёмной части мультивселенной. Существо, настроенное на книгу в течение ста лет, может найти фразу, скрытую среди оригинального текста, которая, если её перевести на Небесный и произнести вслух, уничтожит и книгу и того, кто её произнесёт, в яркой вспышке света. Однако если в мультивселенной остаётся зло, книга формируется заново через 1к10 × 100 лет. Если всё зло в мультивселенной будет уничтожено, книга будет уничтожена навсегда.
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В книге могут быть стихи, документальные сведения, информация о чём-либо, диаграммы и заметки о гномьих приспособлениях, или что угодно другое, представленное текстом и картинками.Книга с заклинаниями — другое дело.
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Пока вы носите эти сапоги, ваши шаги не издают звука, вне зависимости от поверхности, по которой вы идёте. Вы также совершаете с преимуществом проверки Ловкости (Скрытность), которые полагаются на бесшумное передвижение.
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Если вы носите эти сапоги, вы можете неограниченно действием накладывать на себя заклинание левитация.
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Эти меховые сапоги очень плотные и тёплые. Пока вы их носите, вы получаете следующие преимущества: • Вы получаете сопротивление к урону холодом. • Вы игнорируете труднопроходимую местность, созданную льдом или снегом. • Вы нормально выносите такую низкую температуру как −50 °F (−45 °C), без дополнительной тёплой одежды. Если вы одеты очень тепло, то можете переносить температуру до −100 °F (−73 °C).
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Если эта чаша наполнена водой, вы можете действием произнести командное слово и призвать водяного элементаля, как если бы наложили заклинание призыв элементаля. Чашу нельзя использовать повторно, пока не наступит следующий рассвет. Чаша диаметром примерно 1 фут, а в высоту она в два раза меньше. Она весит 3 фунта и вмещает 3 галлона.
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Пока вы носите эти наручи, вы получаете навык владения длинным и коротким луком и бонус +2 к броскам урона дальнобойными атаки этим оружием.
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Пока вы носите эти наручи, вы получаете бонус +2 к КД, если не носите доспех и не используете щит.
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest brass dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Если в этой латунной жаровне горит огонь, вы можете действием произнести командное слово и призвать огненного элементаля, как если бы наложили заклинание призыв элементаля. Жаровню нельзя использовать повторно, пока не наступит следующий рассвет. Весит жаровня 5 фунтов.
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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете сопротивление урону холодом, пока носите этот доспех

.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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You have resistance to force damage while you wear this armor.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете сопротивление некротическому урону, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете сопротивление психическому урону, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете сопротивление урону излучением, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Этот доспех состоит из подогнанного металлического панциря, носимого с подкладкой из кожи. Несмотря на то, что руки и ноги остаются практически без защиты, этот доспех хорошо защищает жизненно важные органы, оставляя владельцу относительную подвижность.
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Пивоварение – это искусство производства пива. Но этот процесс может использоваться не только для создания алкогольных напитков, но и для очищения воды. Для создания пива требуются недели на ферментацию, но всего несколько часов непосредственно на работу.Компоненты. Инструменты пивовара включают в себя большую стеклянную бутыль, некоторое количество хмеля, сифон, змеевик и несколько футов трубок.История. Владение инструментами пивовара даёт вам дополнительные знания при проверках Интеллекта (История), касающихся событий, важной частью которых был алкоголь.Медицина. Владение этими инструментами предоставляет дополнительные знания, когда вы облегчаете страдания от алкогольного отравления, похмелья, или, когда используете алкоголь, чтобы притупить боль.Убеждение. Крепкий напиток может помочь смягчить даже каменное сердце. Ваше владение инструментами пивовара может помочь вам угостить кого-то ровно таким количеством алкоголя, сколько понадобится для того, чтобы поднять ему настроение.Дистилляция. Ваши знания пивоварения позволяют вам очищать воду, которая иначе была бы непригодной для питья. Как часть продолжительного отдыха вы можете очистить до 6 галлонов воды или 1 галлон как часть короткого отдыха. Алкоголики-смертники пьют отнюдь не воду, поэтому используют эти инструменты, чтобы гнать первач.Обнаружить яд или примесь в питье Сл. 10Опознать алкоголь Сл.  15Игнорировать эффект алкоголяСл.  20
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to lightning damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest bronze dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Пока вы носите эту брошь, вы обладаете сопротивлением к урону силовым полем и иммунитетом к урону от заклинания волшебная стрела.
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Это деревянное помело весит 3 фунта и действует как обычная метла, пока вы не сядете на неё верхом и не произнесёте командное слово. После этого она начинает парить и может подняться в воздух. У неё скорость полёта 50 футов. Она может поднимать до 400 фунтов, но при весе 200 фунтов её скорость уже уменьшается до 30 футов. Помело перестаёт парить, когда вы приземляетесь. Вы можете отправить помело в другое место, находящееся в пределах 1 мили, если произнесёте командное слово и назовёте место, знакомое вам. Помело вернётся к вам, когда вы произнесёте второе командное слово, при условии, что помело всё ещё находится в пределах 1 мили.
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Вместимость:  3 галлона (11 лит.), 0,5 кубических футов
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Набор взломщика включает в себя: рюкзак, сумку с 1 000 металлических шариков, 10 футов лески, колокольчик, 5 свечек, ломик, молоток, 10 шлямбуров, закрытый фонарь, 2 фляги масла, рационы на 5 дней, трутницу и бурдюк .

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

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Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно получит урон ядом 10 (3к6) и будет должно повторять этот спасбросок в начале каждого своего хода. При каждом провале персонаж получит урон ядом 3 (1к6).После трёх успехов яд прекратит своё действие.
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Каллиграфия трактует письмо как прекрасное утончённое искусство. Каллиграфы создают текст, который радует глаз, используя стиль, который сложно подделать. Их инструменты также дают им возможность исследовать рукописный текст и определить его подлинность, поскольку обучение каллиграфа включало в себя множество часов обучения письму и попыток повторить его стиль и оформление.Компоненты. Инструменты каллиграфа включают в себя чернила, множество пергаментных листов и три писчих пера.Магия. Хотя каллиграфия мало помогает в расшифровке содержимого магического текста, владение этими инструментами помогает определить, кто написал магический текст.История. Владение этими инструментами может увеличить выгоду при успешной проверке, совершаемой для анализа или исследования древних записей, свитков или другого текста, включая руны, вырезанные на камне, а также письмена на фресках или других изображениях.Расшифровка карты сокровищ. Владение этими инструментами позволяет вам проводить экспертизу карт. Вы можете пройти проверку Интеллекта, чтобы оценить возраст карты, определить, содержит ли карта скрытое послание, и так далее.Опознать писавшего немагический рукописный текстСл. 10Определить душевное состояние писавшего Сл. 15Распознать поддельный текстСл. 15Подделать подпись Сл. 20
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Вы можете действием рассыпать сумку калтропов по площади в 5 × 5 футов. Все существа, входящие в эту область, должны преуспеть в спасброске Ловкости со Сл 15, иначе они останавливаются и получают колющий урон 1. Пока это существо не восстановит как минимум 1 хит, его скорость ходьбы уменьшена на 10 футов. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество:  20 штук в сумке
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As an action, you can spread a single bag of caltrops to cover a 5-foot-square area. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving and take 1 piercing damage. Until the creature regains at least 1 hit point, its walking speed is reduced by 10 feet. A creature moving through the area at half speed doesn't need to make the saving throw.
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Эта тонкая восковая свеча посвящена определённому божеству и настроена на мировоззрение этого божества. Мировоззрение свечи можно определить заклинанием обнаружение добра и зла. Мастер сам выбирает божество и мировоззрение, либо определяет их случайным образом. к20Мировоззрение1–2Хаотично-злое3–4Хаотично-нейтральное5–7Хаотично-доброе8–9Нейтрально-злое18–20Законно-доброе10–11Нейтральное12–13Нейтрально-доброе14–15Законно-злое16–17Законно-нейтральноеМагия свечи активируется, когда свечу зажигают, что совершается действием. Погорев 4 часа, свеча уничтожается. Вы можете затушить свечу раньше, чтобы воспользоваться ей же позже. Минимальная единица учёта времени горения — 1 минута. Будучи зажжённой, свеча испускает тусклый свет в радиусе 30 футов. Все существа в области этого света, чьё мировоззрение совпадает с мировоззрением свечи, совершают броски атаки, спасброски и проверки характеристик с преимуществом. Кроме того, жрецы и друиды в области света, чьё мировоззрение совпадает с мировоззрением свечи, могут накладывать подготовленные заклинания 1 уровня, не тратя ячейки заклинаний, и эффект таких заклинаний будет как у заклинаний, наложенных с использованием ячейки 1 уровня. В качестве альтернативы, когда вы впервые зажигаете совершенно новую свечу, вы можете наложить ей заклинание врата. Это мгновенно уничтожает свечу.
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В течение 1 часа свеча испускает яркий свет в пределах радиуса 5 футов и тусклый свет в пределах ещё 5 футов.
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Чудесный предмет, необычный Если вы находитесь под водой и на вас надета эта шапка, вы можете действием произнести командное слово, после чего вокруг вашей головы возникнет воздушный пузырь. Это позволит вам свободно дышать под водой. Пузырь остаётся до тех пор, пока вы не произнесёте командное слово ещё раз, или не выберетесь из-под воды.
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Этот плащ слабо пахнет серой. Пока вы его носите, вы можете действием наложить заклинание переносящая дверь. Это свойство плаща нельзя использовать повторно до следующего рассвета. Когда вы исчезаете, вы оставляете после себя облачко дыма, и в пункте назначения появляетесь тоже в клубах дыма. Дым слабо заслоняет покинутое и новое пространство и исчезает в конце вашего следующего хода. Лёгкий или более сильный ветер рассеивает этот дым.
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Навыки плотничества позволяют персонажу строить деревянные сооружения. Плотник может построить дом, хижину, деревянный шкаф или подобный предмет.Компоненты. Инструменты плотника включают в себя пилу, молоток, гвозди, топор, угольник, линейку, кородёр, рубанок и стамеску.История. Владение этими инструментами помогает вам определять назначение и происхождение деревянных строений и прочих больших деревянных объектов.Расследование. Вы получаете дополнительные знания при обследовании области в деревянном здании, потому что вы знаете строительные хитрости, которые могут скрыть что-то в области при обследовании.Восприятие. Вы можете заметить неровности на деревянных стенах и полах, что облегчает поиск ловушек и тайных ходов.Скрытность. Вы можете быстро найти слабое место в деревянном полу, что облегчает вам определение мест, которые сломаются или заскрипят, если на них наступить.Укрепление. За 1 минуту при наличии материалов вы можете укрепить дверь или окно. Сл броска на выбивание увеличивается на 5.Временное укрытие. Как часть продолжительного отдыха вы можете построить навес или подобное укрытие, чтобы ваша группа была укрыта от дождя или солнечного зноя на время отдыха. Поскольку оно было построено на скорую руку из первой попавшейся древесины, укрытие разваливается через 1к3 дня после постройки.Построить простое деревянное сооружение Сл. 10Спроектировать сложное деревянное строение Сл. 15Найти слабое место в деревянной стене Сл. 15Снять дверь с петель Сл. 20
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You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 3 ft. × 5 ft. carpet can carry up to 200 lb. at a fly speed of 80 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
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You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 4 ft. × 6 ft. carpet can carry up to 400 lb. at a fly speed of 60 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
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You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 5 ft. × 7 ft. carpet can carry up to 600 lb. at a fly speed of 40 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
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You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 6 ft. × 9 ft. carpet can carry up to 800 lb. at a fly speed of 30 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
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Этот яд собирают с мёртвого или недееспособного ползающего падальщика [carrion crawler].Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет отравленным на 1 минуту.Будучи отравленным, существо также парализовано.Существо может повторять спасбросок в конце каждого своего хода, оканчивая эффект на себе при успехе.
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Используя инструменты картографа, вы можете составить достоверную карту, чтобы сделать путешествие проще для вас и для тех, кто пойдёт здесь после вас. Это может быть, как крупномасштабная карта, описывающая горные хребты и перевалы, так и схема, показывающая планировку уровня подземелья.Компоненты. Инструменты картографа включают в себя писчее перо, чернила, пергамент, циркуль, кронциркуль и линейку.Магия, История, Религия. Вы можете использовать ваши познания в картах и различных местах, чтобы извлекать более детальную информацию при использовании этих навыков. Например, вы можете найти скрытое послание на карте, установить, когда была составлена карта, чтобы определить, какие географические особенности изменились с тех пор и так далее.Природа. Ваше знакомство с физической географией облегчает вам поиск ответов на вопросы и разрешение проблем, касающихся окружающей местности.Выживание. Ваше понимание географии облегчает поиск пути к цивилизации, позволяет прогнозировать, в какой местности могут быть найдены деревни или городки, и уменьшает вероятность того, что вы заблудитесь. Вы изучили так много карт, что общие тенденции, например, как развиваются торговые маршруты или в каких местах обычно строят поселения, вам хорошо знакомы.Составление карты. Путешествуя, вы можете рисовать карту в дополнение к участию в других действиях.Определить возраст и происхождение карты  Сл. 10Прикинуть направление и расстояние до ориентира  Сл. 15Распознать что карта поддельная  Сл. 15Дорисовать недостающий кусок карты  Сл. 20
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Если в этом кадиле горит благовоние, вы можете действием произнести командное слово и призвать воздушного элементаля, как если бы наложили заклинание призыв элементаля. Кадило нельзя использовать повторно, пока не наступит следующий рассвет. Этот сосуд 6 дюймов шириной и 1 фут высотой напоминает чашу с декорированной крышкой. Весит кадило 1 фунт.
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У цепи 10 хитов. Её можно порвать успешной проверкой Силы со Сл 20.Длина: 10 футов
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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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You have resistance to force damage while you wear this armor.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

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Вы получаете сопротивление урону холодом, пока носите этот доспех

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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

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You have resistance to force damage while you wear this armor.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете сопротивление психическому урону, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

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Вместимость: 12 кубических футов/300 фунтов (150 кг.)

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Это полая металлическая трубка длинной 1 фут весит 1 фунт. Вы можете действием ударить по ней и направить на предмет, находящийся в пределах 120 футов от вас, который можно открыть, например, дверь, люк или замок. Трубка издаёт чистый звук, и один замок или засов на предмете отпирается, за исключением тех случаев, когда звук не может достигнуть цели. Если на предмете не остаётся запирающих элементов, то предмет открывается сам по себе. Этот предмет может быть использован десять раз. После десятого использования он трескается и становится непригодным для использования.
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Пока на вас надета эта диадема, вы можете действием сотворить заклинание ОБЖИГАЮЩИЙ ЛУЧ. Вы совершаете магическую атаку с бонусом +5. Диадему нельзя использовать повторно до следующего рассвета.
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В набор для лазания входят шлямбуры, накладные подошвы, перчатки и страховочная привязь. Вы можете действием использовать набор для лазания, чтобы закрепиться на высоте; если вы делаете это, вы не можете упасть более чем на 25 футов от того места, где закрепились, но и не можете подняться выше 25 футов от этого места, не открепившись.
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Этот прекрасный плащ сделан из чёрного шёлка, переплетённого тонкими серебристыми нитями. Пока вы его носите, вы обладаете следующими преимуществами: • Вы получаете сопротивление к урону ядом. • Вы получаете скорость лазания, равную скорость ходьбы. • Вы можете перемещаться вверх, вниз и вдоль вертикальных поверхностей, а также вверх ногами по потолку, оставляя руки свободными. • Вы не можете запутаться ни в какой паутине, и можете перемещаться сквозь паутину как если бы она была просто труднопроходимой местностью. • Вы можете действием наложить заклинание паутина (Сл спасброска 13). Паутина, создаваемая этим заклинанием, заполняет в два раза большую площадь чем обычно. Это свойство нельзя использовать повторно до следующего рассвета.
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Пока вы носите этот плащ, он создаёт иллюзию, что вы находитесь немного в стороне от настоящего местонахождения, отчего существа совершают броски атаки по вам с помехой. Если вы получаете урон, это свойство перестаёт действовать до начала вашего следующего хода. Это свойство подавляется, пока вы недееспособны, опутаны или не можете перемещаться по другой причине.
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Пока вы носите этот плащ с накинутым капюшоном, проверки Мудрости (Внимательность), совершённые чтобы увидеть вас, совершаются с помехой, а вы совершаете с преимуществом проверки Ловкости (Скрытность), когда прячетесь — плащ способен изменять свой цвет, обеспечивая вам камуфляж. Накидывание и снятие капюшона совершается действием.
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Если вы носите этот плащ, вы можете надеть на голову капюшон и стать невидимым. Пока вы невидимы, всё, что вы несёте и носите, становится невидимым вместе с вами. Вы видимы, если не надеваете капюшон. Капюшон надевается и снимается действием. Суммируйте время, в течение которого вы остаётесь невидимы, порциями по 1 минуте. После 2 накопленных часов невидимости плащ перестаёт действовать. За каждые 12 часов, пока плащ не используется, он восстанавливает 1 час использования.
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Вы получаете бонус +1 к КД и к спасброскам, пока носите этот плащ.
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Пока вы носите этот плащ, вы совершаете с преимуществом проверки Ловкости (Скрытность). В области тусклого освещения или темноте вы можете схватить края плаща обеими руками и использовать его для полёта со скоростью 40 футов. Если вы отпустите плащ во время полёта или перестанете находиться в области тусклого света или тьмы, вы теряете эту скорость полёта. Если вы носите этот плащ, и находитесь в области тусклого освещения или темноте, вы можете действием наложить на себя превращение и стать летучей мышью. Пока вы находитесь в облике летучей мыши, вы сохраняете свои значения Интеллекта, Мудрости и Харизмы. Это свойство плаща нельзя использовать повторно до следующего рассвета.
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Пока вы носите этот плащ с накинутым капюшоном, вы можете дышать под водой и у вас появляется скорость плавания 60 футов. Накидывание и снятие капюшона совершается действием.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Умение обращаться с дубиной позволяет вам добавить бонус мастерства к броску атаки за любую атаку, которую вы совершаете с ее помощью.
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Несмотря на то, что профессия сапожника может показаться искателю приключений слишком простой, пара хороших сапог будет сопровождать персонажа и в труднопроходимой глуши, и в смертельных подземельях.Компоненты. Инструменты сапожника включают в себя молоток, шило, нож, обувную колодку, ножницы, запас кожи и ниток.Магия, История. Ваши знания об обуви помогают вам определить магические свойства зачарованных сапог или узнать историю подобных предметов.Расследование. Обувь скрывает множество секретов. Вы можете узнать, где недавно был тот, чью обувь вы осматриваете на предмет грязи и поношенности. Ваш опыт в починке обуви облегчает вам определение того, как она была повреждена.Уход за обувью. Как часть продолжительного отдыха, вы можете починить обувь ваших компаньонов. В течение следующих 24 часов до 6 существ по вашему выбору, носящих обувь, над которой вы поработали, могут путешествовать до 10 часов в день, не совершая спасброски от истощения.Создание потайного отделения. За 8 часов работы вы можете добавить потайное отделение в пару обуви. Отделение может содержать в себе предмет до 3 дюймов длинной и 1 дюйм шириной и высотой. Вы совершаете проверку Интеллекта, добавляя ваш бонус мастерства за владение этими инструментами, для определения Сл проверки Интеллекта (Расследование), необходимой для нахождения отделения.Определить возраст и происхождение обуви Сл. 10Найти потайное отделение в каблуке Сл. 15
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Комплект одежды предназначен для  повседневного ношения. Комплект включает в себя, холщовую рубаху, штаны, ботинки или плетеную из лозы обувь. 
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Жизнь искателя приключений тяжела. При наличии в компании повара ваша пища будет намного вкуснее, чем привычные галеты и сухофрукты.Компоненты. Инструменты повара включают в себя металлический котёл, ножи, вилки, ложку для размешивания и половник.История. Ваши знания кулинарных методик  позволяют вам оценивать структуру социального развития, основываясь на гастрономических обычаях этой культуры.Медицина. Оказывая лечение, вы можете превратить горькое или кислое лекарство в приятную на вкус стряпню.Выживание. Добывая еду, вы можете использовать собранные вами ингредиенты, которые другие не смогли бы приготовить.Приготовление еды. Как часть короткого отдыха вы можете приготовить вкусное блюдо, которое поможет вашим компаньонам восстановить силы. Вы и до пяти существ на ваш выбор восстанавливают по 1 дополнительному хиту за каждую потраченную во время короткого отдыха Кость Хитов, при условии, что у вас есть доступ к вашим инструментам повара и достаточно еды.Приготовить обычную пищуСл. 10Повторить блюдо Сл. 10Обнаружить яд или примесь в еде Сл. 15Приготовить изысканное блюдо Сл. 15
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to acid damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest copper dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
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A crossbow bolt of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both crossbow bolts of dragon slaying and crossbow bolts of blue dragon slaying. If a creature belonging to the type, race, or group associated with a crossbow bolt of slaying takes damage from the crossbow bolt, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a crossbow bolt of slaying deals its extra damage to a creature, it becomes a nonmagical crossbow bolt.
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Использование ломика позволяет совершать проверки Силы с преимуществом, если рычаг должен помочь.
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Если вы смотрите в этот шар, вы обладаете истинным зрением в радиусе 120 футов с центром на сенсоре заклинания.
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Обычный хрустальный шар является очень редким предметом, примерно 6 дюймов диаметром. Если вы его касаетесь, вы можете действием накладывать им заклинание наблюдение (Сл спасброска 17).
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Кристалл или похожий предмет — созданный для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
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Это кубик с длиной ребра около дюйма. На каждой грани есть характерная метка, на которую можно нажать. Вначале у куба 36 зарядов, и он ежедневно восстанавливает 1к20 зарядов на рассвете. Вы можете действием нажать на одну из граней куба, тратя при этом указанное в таблице число зарядов. У каждой грани свой эффект. Если в кубе не осталось достаточного числа зарядов, ничего не произойдёт. В противном случае возникает барьер из невидимого силового поля, формирующий куб с длиной ребра 15 футов. Барьер создаётся с центром на вас, перемещается вместе с вами и существует 1 минуту, пока вы не нажмёте действием на шестую грань куба или пока в кубе не кончатся заряды. Вы можете изменить эффект барьера, нажав на другую грань куба и потратив нужное количество зарядов, сбрасывая при этом счётчик длительности. Если из-за перемещения барьер вступает в контакт с твёрдым предметом, который не может пройти сквозь поле, вы не сможете приблизиться к этому предмету, пока поле существует.ГраньЗарядыЭффект11Через барьер не проходят газы, ветер и туман.22Через барьер не проходит неживая материя. Стены, пол и потолок могут проходить, если вы того пожелаете.33Через барьер не проходит живая материя.44Через барьер не проходят эффекты заклинаний.55Через барьер не проходит ничего. Стены, пол и потолок могут проходить, если вы того пожелаете.60Барьер исчезаетКуб теряет заряды, когда барьер становится целью определённых заклинаний или вступает во взаимодействие с эффектами определённых заклинаний или магических предметов, как показано ниже.Заклинание или предметПотеря зарядовОгненная стена1к4Радужные брызги1к20Распад1к12Рог взрыва1к10Создание прохода1к6
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Это куб с длиной ребра 3 дюйма, излучающий ощутимую на ощупь магическую энергию. Все шесть граней этого куба связаны с разными планами существования, причём один из них — Материальный План. Остальные планы определяет Мастер. Вы можете действием нажать на одну из граней куба, чтобы наложить им заклинание врата, создающее портал на план, связанный с этой гранью. В качестве альтернативы, если вы действием нажмёте на одну грань дважды, вы можете наложить кубом заклинание уход в иной мир (Сл спасброска 17), перенося целей на план, связанный с этой гранью. У этого куба есть 3 заряда. Каждое использование куба тратит 1 заряд. Куб ежедневно восстанавливает 1к3 заряда на рассвете.
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Вы можете действием поместить этот металлический кубик с длиной ребра 1 дюйм на пол и произнести командное слово. Куб быстро вырастет в крепость, которая остаётся, пока вы не произнесёте действием командное слово, которое сработает только если крепость пуста.Крепость является квадратной башней 20 × 20 футов и 30 футов высотой, с бойницами и зубчатой стеной сверху. Внутри она поделена на два этажа, соединённых лестницей, идущей вдоль одной из стен. Лестница заканчивается наверху люком. После активации в ближайшей к вам стене будет небольшая дверь. Дверь открывается только по вашей команде, которую вы произносите бонусным действием. Она обладает иммунитетом к заклинанию открывание и подобной магии, например, к колокольчику открывания. Все существа, находящиеся в области, в которой появляется крепость, должны совершить спасбросок Ловкости со Сл 15, получая дробящий урон 10к10 при провале или половину этого урона при успехе. В любом случае, такое существо выталкивается в ближайшее свободное пространство вне крепости. Предметы в этой области, которые никто не несёт и не носит, получают этот же урон и автоматически толкаются. Башня изготовлена из адамантина, и магия не даёт её опрокинуть. У крыши, двери и стен по 100 хитов, иммунитет к урону от немагического оружия, исключая осадное оружие, и сопротивление ко всем остальным видам урона. Чинить крепость можно только заклинанием исполнение желаний (это считается дублированием заклинания с уровнем ниже 9). Каждое накладывание этого заклинания восстанавливает крыше, двери или одной из стен 50 хитов.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.\nВы можете действием заставить этот клинок покрыться густым чёрным ядом. Яд остаётся 1 минуту, или пока атака этим оружием не попадёт по существу. Цель должна преуспеть в спасброске Телосложения со Сл 15, иначе она получит урон ядом [[/r 2d10]] и станет отравленной на 1 минуту. Вы не можете использовать повторно это свойство до следующего рассвета.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

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Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

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Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

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Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

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Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Эта закупоренная ёмкость булькает, если её потрясти, как будто в ней находится вода. Весит графин 2 фунта. Вы можете действием откупорить графин и произнести одно из трёх ключевых слов, после чего из графина выливается указанное количество пресной или солёной воды (на ваш выбор). Вода прекращает литься в начале вашего следующего хода. У вас есть следующие варианты:• «Ручей» производит 1 галлон воды.• «Фонтан» производит 5 галлонов воды.• «Гейзер» производит 30 галлонов воды, которая вырывается струёй 30 футов длиной и 1 фут шириной. Держа графин, вы можете бонусным действием нацелиться графином на существо, которое видите в пределах 30 футов от себя. Цель должна преуспеть в спасброске Силы со Сл 13, иначе получит дробящий урон 1к4 и будет сбита с ног. Вместо существа вы можете нацелиться на предмет, который никто не несёт и не носит, и который весит не больше 200 фунтов. Предмет или падает или толкается на 15 футов от вас.
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В этой коробке находится набор пергаментных карт. В полной колоде 34 карты. В колоде, которую находят как сокровище, чаще всего не хватает 1к20 − 1 карт. Магия колоды работает только если карту тянуть случайным образом (можете заранее приготовить модифицированную колоду игральных карт). Вы можете действием вынуть из колоды случайным образом выбранную карту и бросить её на расстояние до 30 футов. Над брошенной картой появляется иллюзия одного или нескольких существ, присутствующая, пока не будет рассеяна. Иллюзорное существо выглядит реальным, у него соответствующий размер, и ведёт себя оно как настоящее существо (как описано в Бестиарии), за исключением того, что оно не может причинять вред. Если вы находитесь в пределах 120 футов от иллюзорного существа и видите его, вы можете действием переместить его с помощью магии в любое место в пределах 30 футов от карты. Любое физическое взаимодействие с иллюзорным существом даст понять, что это иллюзия, потому что предметы проходят сквозь него. Тот, кто действием осмотрит существо, распознает в нём иллюзию при успешной проверке Интеллекта (Анализ) со Сл 15. После этого существо выглядит полупрозрачным. Иллюзия существует, пока карту не переместят или иллюзию не рассеют. Когда иллюзия оканчивается, изображение на карте исчезает, и её уже больше нельзя использовать. Карта Иллюзия Туз червей Красный дракон Король червей Рыцарь и четыре стражника Дама червей Суккуб или инкуб Валет червей Друид 10 червей Облачный великан 9 червей Эттин 8 червей Багбир 2 червей Гоблин Туз бубен Бехолдер Король бубен Архимаг и ученик мага Дама бубен Ночная карга Валет бубен Ассасин 10 бубен Огненный великан 9 бубен Огр маг 8 бубен Гнолл 2 бубен Кобольд Туз пик Лич Король пик Священник и два послушника Дама пик Медуза Валет пик Ветеран 10 пик Ледяной великан 9 пик Тролль 8 пик Хобгоблин 2 пик Гоблин Туз треф Железный голем Король треф Капитан разбойников и три бандита Дама треф Эриния Валет треф Берсерк 10 треф Холмовой великан 9 треф Огр 8 треф Орк 2 треф Кобольд Джокеры (2) Вы (владелец колоды)
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Эта колода, находящаяся в коробке или мешочке, состоит из карт, сделанных из слоновой кости или пергамента. Большинство (75%) этих колод содержат только тринадцать карт, но остальные включают двадцать две. Перед тем, как тянуть карты, вы должны объявить, сколько собираетесь брать, а затем тяните их по одной (можете использовать модифицированную колоду обычных игральных карт). Карты, взятые сверх названного числа, не будут иметь эффекта. Как только вы вытянули карту, её магия начинает действовать. Вы должны тянуть следующую карту не позднее, чем через час после предыдущей. Если вы не вытянули названное число карт, оставшиеся сами вылетают из колоды и вступают в силу одновременно. Как только карта вытягивается, она исчезает. Если это не Дурак, и не Шут, карта вновь появляется в колоде, что позволяет вытянуть её повторно.Игральная картаКартаТуз бубенВизирь*Король бубенСолнцеДама бубенЛунаВалет бубенЗвездаДвойка бубенКомета*Туз червейСудьба*Король червейТронДама червейКлючВалет червейРыцарьДвойка червейДрагоценность*Туз трефКогти*Король трефПустотаДама трефОгоньВалет трефЧерепДвойка трефЮродивый*Туз пикТюрьма*Король пикРуиныДама пикЭвриалаВалет пикПлутДвойка пикРавновесие*Джокер (со знаком)Дурак*Джокер (без знака)Шут* Только в колоде из 22 карт Визирь. В любой момент в течение года, после того как вы вытянули эту карту, вы можете заняться медитацией и задать вопрос, чтобы получить мысленный правдивый ответ. Кроме простой информации ответ может помочь вам решить головоломку или другую дилемму. Другими словами, приходит не только знание, но и мудрость, позволяющая этим знанием распорядиться. Драгоценность. Двадцать пять ювелирных украшений стоимостью 2000 зм каждое или пятьдесят драгоценных камней стоимостью 1000 зм каждый появляются у ваших ног. Дурак. Вы теряете 10000 опыта, сбрасываете эту карту и вытягиваете из колоды новую, считая их вместе за одну в объявленном вами количестве вытягиваемых карт. Если потеря этого опыта заставила бы вас потерять уровень, вы вместо этого теряете такое количество, которое оставляет вас только с достигнутым уровнем. Звезда. Увеличьте одну из ваших характеристик на 2. Новое значение может превысить 20, но не должно превышать 24. Ключ. В ваших руках появляется волшебное оружие с редкостью как минимум «редкое», навыком владения которым вы обладаете (по выбору Мастера). Когти. Все магические предметы, которые вы несёте и носите, распадаются. Ваши артефакты не уничтожаются, но исчезают. Комета. Если вы в одиночку побеждаете следующее встретившееся вам враждебное чудовище или группу чудовищ, вы получаете достаточно опыта, чтобы получить следующий уровень. В противном случае эта карта не оказывает никакого эффекта. Луна. Вы получаете возможность 1к3 раза наложить заклинание исполнение желаний. Огонь. Могущественный дьявол становится вашим врагом. Он стремится вас уничтожить, смакуя ваши страдания перед попыткой убить вас. Эта вражда длиться до вашей или его гибели. Плут. ПМ по выбору Мастера становится враждебным по отношению к вам. Его личность вам не известна до тех пор, пока он сам или кто-либо ещё не проявит это. Остановить эту вражду сможет как минимум заклинание исполнение желаний или божественное вмешательство. Пустота. Эта чёрная карта предсказывает катастрофу. Ваша душа вырывается из тела и заключается в некоем предмете в месте, выбранном Мастером. Это место охраняет сильное создание или даже группа таких созданий. Пока ваша душа похищена, ваше тело недееспособно. Заклинание исполнение желаний не может вернуть вашу душу, но раскрывает местонахождение предмета, вмещающего вашу душу. Вы больше не тянете карты. Равновесие. Ваше сознание претерпевает мучительные изменения, заставляя ваше мировоззрение измениться. Законное становится хаотичным, доброе становится злым, и наоборот. Если у вас истинно нейтральное мировоззрение или у вас нет мировоззрения, эта карта не оказывает никакого эффекта. Руины. Вы теряете все богатства, которые вы носите или которыми владеете, кроме волшебных предметов. Движимое имущество исчезает. Бизнес, строения и земли, которыми вы владели, пропадают таким способом, который оказывает наименьшее влияние на действительность. Любые документы, подтверждающие ваши права собственности на утерянное имущество, тоже исчезают. Рыцарь. Вы получаете на службу воина 4 уровня, который появляется в пределах 30 футов от вас (по вашему выбору). Воин той же расы, что и вы, и будет верно служить вам до смерти, полагая, что судьба привела его к вам. Этим персонажем управляете вы. Солнце. Вы получаете 50000 опыта и в ваших руках появляется чудесный предмет (на выбор Мастера). Судьба. Ткань реальности разворачивается и складывается вновь, позволяя вам избежать или стереть один случай, как будто его никогда не было. Вы можете использовать магию карты сразу, как только вытянете её, или в любое другое время, пока не умрёте. Трон. Вы получаете владение навыком Убеждение, и удваиваете бонус мастерства при проверках этого навыка. Кроме того, вы получаете право владения небольшой цитаделью где-то в мире. Однако сейчас эта крепость занята чудовищами, которых предстоит уничтожить, чтобы объявить цитадель своей. Тюрьма. Вы исчезаете и оказываетесь в состоянии приостановленной жизнедеятельности в межпространственной сфере. Все вещи, которые были у вас или на вас, остаются в том месте, где вы были до исчезновения. Вы остаётесь заключёнными в эту тюрьму до тех пор, пока не будете найдены и освобождены. Вы не можете быть обнаружены с помощью школы Прорицания, но заклинание исполнение желаний способно определить ваше местонахождение. Вы больше не тянете карты. Череп. Вы вызываете образ смерти — призрачного гуманоидного скелета, одетого в изодранную чёрную одежду и вооружённого призрачной косой. Он появляется в пределах 10 футов от вас (в месте по выбору Мастера) и нападает на вас, предупреждая всех, что вы должны выиграть это сражение в одиночку. Образ смерти сражается до тех пор, пока вы не погибнете, или его хиты не опустятся до 0. После этого он исчезает. Если кто-нибудь попытается помочь вам, он вызовет этим собственный образ смерти. Существо, убитое образом смерти, не может быть возвращено к жизни. Шут. Вы получаете 10000 опыта или можете вытянуть две карты в дополнение к заявленному ранее количеству карт. Эвриала. Напоминающий медузу образ на карте проклинает вас. Вы получаете штраф −2 к спасброскам, пока на вас лежит это проклятье. Только бог или магия карты Судьба может закончить действие этого проклятья. Юродивый. Уменьшите ваш Интеллект на 1к4 + 1 (но не ниже 1). Вы можете вытянуть дополнительно ещё одну карту сверх заявленного ранее количества.
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Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

Изменённые бонусы действуют до начала вашего следующего хода, но вы должны держать этот меч, чтобы получать от него бонус к КД.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
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Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
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Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
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Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
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Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
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While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack and damage rolls and a damage die of [[/r 1d8]]. Curse. Once you don this cursed armor, you can't doff it unless you are targeted by the @spell[remove curse] spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.
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Вы можете действием надеть эти оковы на недееспособное существо. Они подходят для существ с размером от Маленького до Большого. Кроме того, что оковы служат как обычные наручники, они не позволяют скованному существу никакие перемещения меж измерениями, включая телепортацию и путешествия на другие планы существования. Они не мешают существу проходить сквозь межпространственные порталы. Вы и все существа, указанные вами при надевании оков, можете действием снять их. Раз в 30 дней скованное существо может совершить проверку Силы (Атлетика) со Сл 30. При успехе существо ломает и уничтожает оковы.
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Набор дипломата включает в себя:

сундук, 2 контейнера для карт и свитков, комплект отличной одежды, бутылочку чернил, писчее перо, лампу, фляги масла, 5 листов бумаги, флакон духов, воск и мыло.

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Отличный выбор для любого, кто хочет заниматься обманом, набор для грима позволяет своему владельцу принимать фальшивую личину.Компоненты. Набор для грима включает в себя различную косметику, краску для волос, немного реквизита и несколько нарядов.Обман. В некоторых случаях грим может помочь вам плести более убедительную ложь.Запугивание. Правильный образ может сделать вас более устрашающим, когда вы хотите кого-то отпугнуть, притворившись заражённым чумой, либо, когда запугиваете шайку бандитов под видом громилы-головореза.Выступление. Искусство перевоплощения может увеличить удовлетворённость публики выступлением, при условии, что обличье должным образом разработано, чтобы вызывать нужную реакцию.Убеждение. Народ склонен доверять людям в униформе. Если вы замаскировались под авторитетную фигуру, ваши попытки убедить других обычно более эффективны.Создание обличья. Как часть продолжительного отдыха вы можете создать обличье для маскировки. На надевание обличья после его создания требуется 1 минута. Вы можете одновременно иметь при себе только одно такое обличье, не привлекая ненужного внимания, если только у вас нет сумки хранения [bag of holding] или другого подобного способа оставить их незамеченными. Каждое такое обличье весит 1 фунт. В других случаях требуется 10 минут на создание обличья, которое немного изменяет вашу внешность и 30 минут, если требуются более обширные изменения.Скрыть травмы или особые приметыСл 10Распознать использование маскировки кем-либо другимСл 15Скопировать внешность гуманоидаСл 20
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Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

Вы можете избавиться от проклятья как обычно. В качестве альтернативы, накладывание изгнания на меч заставляет мстительный дух покинуть его. После этого меч становится обычным оружием +1 без особых свойств.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

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Эта небольшая сфера толстого стекла весит 1 фунт. Находясь в пределах 60 футов от неё, вы можете произнести командное слово и заставить сферу излучать свет, как, если бы было наложено заклинание свет или дневной свет. Эффект, дублирующий заклинание дневной свет, нельзя использовать повторно до следующего рассвета. Вы можете действием произнести второе командное слово, заставив светящуюся сферу подняться в воздух и парить на высоте не более 5 футов от земли. Сфера может парить пока вы или другое существо не схватите её. Если вы передвигаетесь более чем на 60 футов от парящей сферы, она следует за вами, оставаясь в пределах 60 футов от вас, выбирая при этом кратчайший маршрут. Если что-либо препятствует перемещению сферы, она мягко опускается на землю, становясь неактивной, и её свет тухнет.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Этот доспех состоит из подогнанного металлического панциря, носимого с подкладкой из кожи. Несмотря на то, что руки и ноги остаются практически без защиты, этот доспех хорошо защищает жизненно важные органы, оставляя владельцу относительную подвижность.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Металлическое древко с копьевидным наконечником и серповидным лезвием, алебарда — надежное оборонительное оружие, позволяющее воину отбиваться от врагов, используя длинное древко для атак с безопасного расстояния.

" + }, + "type": { + "value": "martialM", + "baseItem": "halberd" + }, + "attack": { + "bonus": "+1", + "flat": false + }, + "container": null, + "attuned": false, + "enchantment": null, + "summons": null, + "magicalBonus": null + }, + "img": "https://static.kdiva.ru/foundry-main/icons/items/drow-1-halberd.webp", + "flags": { + "plutonium": { + "page": "items.html", + "source": "MM", + "hash": "drow%20%2b1%20halberd_mm", + "propDroppable": "item" + }, + "rsr5e": { + "quickDamage": { + "context": { + "0": "" + }, + "value": { + "0": true + } + }, + "quickOther": { + "context": "" + }, + "quickFooter": { + "value": true + }, + "quickAttack": { + "value": true + } + } + }, + "effects": [], + "_id": "Ym0hxEMZTw1sxCdv", + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "coreVersion": "12.327", + "systemId": "dnd5e", + "systemVersion": "3.2.1", + "createdTime": 1719402397082, + "modifiedTime": 1719402397082, + "lastModifiedBy": "Rl5ZH3NlubsB4xLM" + }, + "folder": "upbixz9zsj3OE2Lg", + "sort": 0, + "ownership": { + "default": 0, + "Rl5ZH3NlubsB4xLM": 3 + }, + "_key": "!items!Ym0hxEMZTw1sxCdv" +} diff --git a/_source/sc-items/drow-1-half-plate-armor.json b/_source/sc-items/drow-1-half-plate-armor.json new file mode 100644 index 0000000..b8c598b --- /dev/null +++ b/_source/sc-items/drow-1-half-plate-armor.json @@ -0,0 +1,145 @@ +{ + "name": "+1 Полулаты Дроу/Drow +1 Half Plate Armor", + "type": "equipment", + "system": { + "description": { + "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "" + }, + "source": { + "custom": "MM" + }, + "quantity": 1, + "weight": { + "value": 3, + "units": "lb" + }, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": "", + "equipped": true, + "rarity": "uncommon", + "identified": false, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": "", + "width": null, + "units": "", + "type": "", + "prompt": true + }, + "range": { + "value": 30, + "long": 120, + "units": "ft" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "prompt": true + }, + "consume": { + "type": "ammo", + "target": "", + "amount": 1, + "scale": false + }, + "ability": "dex", + "actionType": "rwak", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [ + [ + "1d6+1+@mod", + "piercing" + ] + ], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "properties": [ + "amm", + "lgt", + "lod", + "mgc" + ], + "proficient": null, + "unidentified": { + "description": "" + }, + "type": { + "value": "martialR", + "baseItem": "handcrossbow" + }, + "attack": { + "bonus": "+1", + "flat": false + }, + "container": null, + "attuned": false, + "enchantment": null, + "summons": null, + "magicalBonus": null + }, + "img": "https://static.kdiva.ru/foundry-main/icons/items/drow-1-hand-crossbow.webp", + "flags": { + "plutonium": { + "page": "items.html", + "source": "MM", + "hash": "drow%20%2b1%20hand%20crossbow_mm", + "propDroppable": "item" + } + }, + "effects": [], + "_id": "De4QCov1BNMOfFcH", + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "coreVersion": "12.327", + "systemId": "dnd5e", + "systemVersion": "3.2.1", + "createdTime": 1719402397082, + "modifiedTime": 1719402397082, + "lastModifiedBy": "Rl5ZH3NlubsB4xLM" + }, + "folder": "1GrSbwXXNi8E4zbZ", + "sort": 0, + "ownership": { + "default": 0, + "Rl5ZH3NlubsB4xLM": 3 + }, + "_key": "!items!De4QCov1BNMOfFcH" +} diff --git a/_source/sc-items/drow-1-handaxe.json b/_source/sc-items/drow-1-handaxe.json new file mode 100644 index 0000000..db54be2 --- /dev/null +++ b/_source/sc-items/drow-1-handaxe.json @@ -0,0 +1,143 @@ +{ + "name": "+1 Топорик Дроу/Drow +1 Handaxe", + "type": "weapon", + "system": { + "description": { + "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

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Сверкающий стальной наконечник пробивает защиту самого стойкого врага, вбиваемый силой мчащегося скакуна. Хотя копьё лучше всего подходит для ведения боя верхом, в умелых руках оно может стать смертельно опасной и в пешем бою.

\n

Особое. У вас помеха, если вы атакуете копьём цель в пределах 5 футов от вас. Кроме того, для использования копья нужно две руки, если вы не верхом на скакуне.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Этот прочный молот достаточно лёгок и удобен, чтобы им можно было ловко орудовать в сочетании с другим оружием.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "" + }, + "source": { + "custom": "MM" + }, + "quantity": 1, + "weight": { + "value": 4, + "units": "lb" + }, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": "", + "equipped": true, + "rarity": "uncommon", + "identified": false, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": "", + "width": null, + "units": "", + "type": "", + "prompt": true + }, + "range": { + "value": 5, + "long": null, + "units": "ft" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "prompt": true + }, + "consume": { + "type": "", + "target": "", + "amount": null, + "scale": false + }, + "ability": "str", + "actionType": "mwak", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [ + [ + "1d6+1+@mod", + "bludgeoning" + ] + ], + "versatile": "1d8+1+@mod" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "properties": [ + "ver", + "mgc" + ], + "proficient": null, + "unidentified": { + "description": "" + }, + "type": { + "value": "simpleM", + "baseItem": "quarterstaff" + }, + "attack": { + "bonus": "+1", + "flat": false + }, + "container": null, + "attuned": false, + "enchantment": null, + "summons": null, + "magicalBonus": null + }, + "img": "https://static.kdiva.ru/foundry-main/icons/items/drow-1-quarterstaff.webp", + "flags": { + "plutonium": { + "page": "items.html", + "source": "MM", + "hash": "drow%20%2b1%20quarterstaff_mm", + "propDroppable": "item" + } + }, + "effects": [], + "_id": "cD9xCQ6mfAR9QwYg", + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "coreVersion": "12.327", + "systemId": "dnd5e", + "systemVersion": "3.2.1", + "createdTime": 1719402397082, + "modifiedTime": 1719402397082, + "lastModifiedBy": "Rl5ZH3NlubsB4xLM" + }, + "folder": "0IJ1nCTk9r04Gcow", + "sort": 0, + "ownership": { + "default": 0, + "Rl5ZH3NlubsB4xLM": 3 + }, + "_key": "!items!cD9xCQ6mfAR9QwYg" +} diff --git a/_source/sc-items/drow-1-rapier.json b/_source/sc-items/drow-1-rapier.json new file mode 100644 index 0000000..39b3c38 --- /dev/null +++ b/_source/sc-items/drow-1-rapier.json @@ -0,0 +1,142 @@ +{ + "name": "+1 Рапира Дроу/Drow +1 Rapier", + "type": "weapon", + "system": { + "description": { + "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Тяжелый металлический молот, который можно использовать одной рукой со щитом или двумя руками для нанесения сокрушительных дробящих ударов.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "" + }, + "source": { + "custom": "MM" + }, + "quantity": 1, + "weight": { + "value": 4, + "units": "lb" + }, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": "", + "equipped": true, + "rarity": "rare", + "identified": false, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": "", + "width": null, + "units": "", + "type": "", + "prompt": true + }, + "range": { + "value": 5, + "long": null, + "units": "ft" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "prompt": true + }, + "consume": { + "type": "", + "target": "", + "amount": null, + "scale": false + }, + "ability": "str", + "actionType": "mwak", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [ + [ + "1d6+2+@mod", + "bludgeoning" + ] + ], + "versatile": "1d8+2+@mod" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "properties": [ + "ver", + "mgc" + ], + "proficient": null, + "unidentified": { + "description": "" + }, + "type": { + "value": "simpleM", + "baseItem": "quarterstaff" + }, + "attack": { + "bonus": "+2", + "flat": false + }, + "container": null, + "attuned": false, + "enchantment": null, + "summons": null, + "magicalBonus": null + }, + "img": "https://static.kdiva.ru/foundry-main/icons/items/drow-2-quarterstaff.webp", + "flags": { + "plutonium": { + "page": "items.html", + "source": "MM", + "hash": "drow%20%2b2%20quarterstaff_mm", + "propDroppable": "item" + } + }, + "effects": [], + "_id": "w8dz3AwnREVuKdkG", + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "coreVersion": "12.327", + "systemId": "dnd5e", + "systemVersion": "3.2.1", + "createdTime": 1719402397082, + "modifiedTime": 1719402397082, + "lastModifiedBy": "Rl5ZH3NlubsB4xLM" + }, + "folder": "0IJ1nCTk9r04Gcow", + "sort": 0, + "ownership": { + "default": 0, + "Rl5ZH3NlubsB4xLM": 3 + }, + "_key": "!items!w8dz3AwnREVuKdkG" +} diff --git a/_source/sc-items/drow-2-rapier.json b/_source/sc-items/drow-2-rapier.json new file mode 100644 index 0000000..b511965 --- /dev/null +++ b/_source/sc-items/drow-2-rapier.json @@ -0,0 +1,142 @@ +{ + "name": "+2 Рапира Дроу/Drow +2 Rapier", + "type": "weapon", + "system": { + "description": { + "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "" + }, + "source": { + "custom": "MM" + }, + "quantity": 1, + "weight": { + "value": 4, + "units": "lb" + }, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": "", + "equipped": true, + "rarity": "veryRare", + "identified": false, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": "", + "width": null, + "units": "", + "type": "", + "prompt": true + }, + "range": { + "value": 5, + "long": null, + "units": "ft" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "prompt": true + }, + "consume": { + "type": "", + "target": "", + "amount": null, + "scale": false + }, + "ability": "str", + "actionType": "mwak", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [ + [ + "1d6+3+@mod", + "bludgeoning" + ] + ], + "versatile": "1d8+3+@mod" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "properties": [ + "ver", + "mgc" + ], + "proficient": null, + "unidentified": { + "description": "" + }, + "type": { + "value": "simpleM", + "baseItem": "quarterstaff" + }, + "attack": { + "bonus": "+3", + "flat": false + }, + "container": null, + "attuned": false, + "enchantment": null, + "summons": null, + "magicalBonus": null + }, + "img": "https://static.kdiva.ru/foundry-main/icons/items/drow-3-quarterstaff.webp", + "flags": { + "plutonium": { + "page": "items.html", + "source": "MM", + "hash": "drow%20%2b3%20quarterstaff_mm", + "propDroppable": "item" + } + }, + "effects": [], + "_id": "bn6TKOLb8CIbu6dV", + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "coreVersion": "12.327", + "systemId": "dnd5e", + "systemVersion": "3.2.1", + "createdTime": 1719402397082, + "modifiedTime": 1719402397082, + "lastModifiedBy": "Rl5ZH3NlubsB4xLM" + }, + "folder": "0IJ1nCTk9r04Gcow", + "sort": 0, + "ownership": { + "default": 0, + "Rl5ZH3NlubsB4xLM": 3 + }, + "_key": "!items!bn6TKOLb8CIbu6dV" +} diff --git a/_source/sc-items/drow-3-rapier.json b/_source/sc-items/drow-3-rapier.json new file mode 100644 index 0000000..2bf8a1d --- /dev/null +++ b/_source/sc-items/drow-3-rapier.json @@ -0,0 +1,142 @@ +{ + "name": "+3 Рапира Дроу/Drow +3 Rapier", + "type": "weapon", + "system": { + "description": { + "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
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Обычно этот яд изготавливают только дроу, к тому же в местах, где нет солнечного света.Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет отравленным на 1 час.Если спасбросок провален на 5 или больше единиц, существо также лишено сознания, пока отравлено.Существо приходит в сознание, если получает урон или другое существо действием его потрясёт, чтобы разбудить.
", + "chat": "" + }, + "source": { + "custom": "DMG" + }, + "quantity": 1, + "weight": { + "value": 0, + "units": "lb" + }, + "price": { + "value": 200, + "denomination": "gp" + }, + "attunement": "", + "equipped": false, + "rarity": "common", + "identified": true, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": "", + "width": null, + "units": "", + "type": "", + "prompt": true + }, + "range": { + "value": null, + "long": null, + "units": "" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "autoDestroy": false, + "prompt": true + }, + "consume": { + "type": "", + "target": null, + "amount": null, + "scale": false + }, + "ability": null, + "actionType": null, + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "" + }, + "damage": { + "parts": [], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "properties": [], + "unidentified": { + "description": "" + }, + "type": { + "value": "poison", + "subtype": "" + }, + "attack": { + "bonus": "", + "flat": false + }, + "container": null, + "attuned": false, + "enchantment": null, + "summons": null, + "magicalBonus": null + }, + "img": "https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp", + "flags": { + "plutonium": { + "page": "items.html", + "source": "DMG", + "hash": "drow%20poison_dmg", + "propDroppable": "item" + } + }, + "effects": [], + "_id": "lCBoeO2rIRawDDyR", + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "coreVersion": "12.327", + "systemId": "dnd5e", + "systemVersion": "3.2.1", + "createdTime": 1719402397082, + "modifiedTime": 1719402397082, + "lastModifiedBy": "Rl5ZH3NlubsB4xLM" + }, + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "Rl5ZH3NlubsB4xLM": 3 + }, + "_key": "!items!lCBoeO2rIRawDDyR" +} diff --git a/_source/sc-items/drum.json b/_source/sc-items/drum.json new file mode 100644 index 0000000..441db19 --- /dev/null +++ b/_source/sc-items/drum.json @@ -0,0 +1,104 @@ +{ + "name": "Барабан/Drum", + "type": "tool", + "system": { + "description": { + "value": "

Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
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Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
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Набор исследователя подземелий включает в себя: рюкзак, ломик, молоток, 10 шлямбуров, 10 факелов, трутницу, рационы на 10 дней и бурдюк.

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

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Найденный в маленьком мешочке, этот порошок выглядит как очень мелкий песок, но его количества будет достаточно для разового применения. Если вы действием развеете порошок в воздухе вокруг себя, то вы и все существа и предметы в пределах 10 футов от вас становитесь невидимыми на 2к4 минуты. Эта продолжительность одинакова для всех существ и предметов. Как только магический эффект начинает действовать, порошок исчезает. Если существо, находящееся под действием порошка, совершает атаку или накладывает заклинание, невидимость для него заканчивается.
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Этот небольшой мешочек содержит 1к6 + 4 щепоток порошка. Вы можете действием распылить щепотку этого порошка над водой. Порошок превращает куб воды с длиной ребра 15 футов в крошечную гранулу, которая плавает на поверхности воды, где был просыпан порошок, или лежит рядом с ней. Вес гранулы незначителен. Впоследствии кто угодно может действием разбить гранулу об твёрдую поверхность, в результате чего она разрушается и высвобождает воду, заключённую в ней, после чего действие магии заканчивается. Элементали, состоящие преимущественно из воды, и не защищённые от попадания этого порошка, должны совершить спасбросок Телосложения со Сл 13, получая урон некротической энергией 10к6 при провале или половину этого урона при успехе.
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Этот порошок, хранящийся в маленьком контейнере, напоминает очень мелкий песок. Он похож на порошок исчезновения, и даже заклинание опознание показывает, что он им является. Его количества достаточно для одного применения. Если вы действием бросаете горсть этого порошка в воздух, вы и все дышащие существа в пределах 30 футов от вас должны преуспеть в спасброске Телосложения со Сл 15, иначе они не смогут дышать и начнут безудержно чихать. Существо, попавшее под действие этого порошка, становится недееспособным и начинает задыхаться. Пока существо находится в сознании, оно может повторять спасбросок в конце каждого своего хода, оканчивая эффект на себе при успехе. Заклинание малое восстановление тоже оканчивает этот эффект на существе.
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While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.
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(requires attunement by a dwarf)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra [[/r 1d8]] damage or, if the target is a giant, [[/r 2d8]] damage. Immediately after the attack, the weapon flies back to your hand.
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Эта раскрашенная латунная бутылка весит 1 фунт. Если вы действием вынете пробку, из бутылки вырвется густое облако дыма. В конце вашего хода дым исчезает во вспышке безвредного огня, и в свободном пространстве в пределах 30 футов от вас появляется ифрит. Характеристики ифрита смотрите в Бестиарии.Когда бутылку открывают в первый раз, Мастер определяет, что произойдёт дальше:к100Эффект01–10Ифрит нападёт на вас. Через 5 раундов сражения ифрит исчезает, а бутылка теряет магию.11–90Ифрит служит вам 1 час, выполняя все ваши команды. После этого ифрит возвращается в бутылку, которая закрывается новой пробкой. Пробку нельзя вынуть в течение 24 часов. В последующие два открытия будет происходить то же самое. Если бутылку откроют в четвёртый раз, ифрит сбежит и исчезнет, а бутылка потеряет магию.91–00Ифрит может три раза наложить для вас заклинание исполнение желаний. Он исчезает после того как исполнит последнее желание или спустя 1 час, а бутылка после этого теряет магию.
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While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.
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Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
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Если вы выпьете это зелье, оно вылечит вас от всех болезней, а также устраняет состояния оглушён, ослеплён, отравлен и парализован.

Это прозрачная красная жидкость с пузырьками света в ней.

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You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor.
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Священный символ изображает божество или целый пантеон. Это символ, выгравированный или выложенный камнями в качестве эмблемы на щите. Жрец или паладин может использовать священный символ в качестве фокусировки для заклинаний. Для такого использования символа заклинатель должен держать его в руке, носить у всех на виду или нести на щите.
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Набор артиста включает в себя: рюкзак, спальник, 2 костюм, 5 свечек, рационы на 5 дней, бурдюк и набор для грима.

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Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленным/Poisoned} на 8 часов.Существо также @Compendium[world.tempconditions.3hORwk0oumaI2fQF]{без сознания/Unconscious}, пока отравлено.Существо приходит в сознание, если получает урон или другое существо действием его потрясёт, чтобы разбудить
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Из этой закупоренной свинцовой пробкой латунной бутылки, весящей 1 фунт, постоянно сочится тонкая струйка дыма. Если вы действием вынете пробку, из бутылки вырвется облако густого дыма с радиусом 60 футов. Пространство в облаке считается сильно заслонённой местностью. За каждую минуту, пока бутылка стоит открытой и находится внутри облака, его радиус увеличивается на 10 футов, пока не достигнет максимального радиуса 120 футов. Облако остаётся, пока бутылка открыта. Для закрывания бутылки нужно действием произнести её командное слово. Когда бутылку закроют, дым рассеется за 10 минут. Умеренный ветер (от 11 до 20 миль в час) рассеивает дым за 1 минуту, а сильный ветер (21 миля в час и больше) сделает это за 1 раунд.
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Набор путешественника включает в себя: рюкзак, спальник, столовый набор, трутницу, 10 факелов, рационы на 10 дней и бурдюк.

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

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Seldom is the name of Vecna spoken except in a hushed voice. Vecna was, in his time, one of the mightiest of all wizards. Through dark magic and conquest, he forged a terrible empire. For all his power, Vecna couldn't escape his own mortality. He began to fear death and take steps to prevent his end from ever coming about.@creature[Orcus|MTF], the demon prince of undeath, taught Vecna a ritual that would allow him to live on as a @creature[lich]. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable and hideous was his temper that his subjects feared to speak his name. He was the Whispered One, the Master of the Spider Throne, the Undying King, and the Lord of the Rotted Tower.Some say that Vecna's lieutenant Kas coveted the Spider Throne for himself, or that the sword his lord made for him seduced him into rebellion. Whatever the reason, Kas brought the Undying King's rule to an end in a terrible battle that left Vecna's tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One's will in the world.The Eye of Vecna and the @item[Hand of Vecna] might be found together or separately. The eye looks like a bloodshot organ torn free from the socket. The hand is a mummified and shriveled left extremity.To attune to the eye, you must gouge out your own eye and press the artifact into the empty socket. The eye grafts itself to your head and remains there until you die. Once in place, the eye transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.To attune to the hand, you must lop off your left hand at the wrist and the press the artifact against the stump. The hand grafts itself to your arm and becomes a functioning appendage. If the hand is ever removed, you die. Random Properties. The Eye of Vecna and the @item[Hand of Vecna] each have the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property] Properties of the Eye. Your alignment changes to neutral evil, and you gain the following benefits:You have @sense[truesight].You can use an action to see as if you were wearing a @item[ring of X-ray vision]. You can end this effect as a bonus action.The eye has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: @spell[clairvoyance] (2 charges), @spell[crown of madness] (1 charge), @spell[disintegrate] (4 charges), @spell[dominate monster] (5 charges), or @spell[eyebite] (4 charges). The eye regains [[/r 1d4 + 4]] expended charges daily at dawn. Each time you cast a spell from the eye, there is a [[/r 1d100]]{5 percent} chance that Vecna tears your soul from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM's control. Properties of the Eye and Hand. If you are attuned to both the hand and eye, you gain the following additional benefits:You are immune to disease and poison.Using the eye's X-ray vision never causes you to suffer @condition[exhaustion].You experience premonitions of danger and, unless you are @condition[incapacitated], can't be surprised.If you start your turn with at least 1 hit point, you regain [[/r 1d10]] hit points.If a creature has a skeleton, you can attempt to turn its bones to jelly with a touch of the @item[Hand of Vecna]. You can do so by using an action to make a melee attack against a creature you can reach, using your choice of your melee attack bonus for weapons or spells. On a hit, the target must succeed on a DC 18 Constitution saving throw or drop to 0 hit points.You can use an action to cast @spell[wish]. This property can't be used again until 30 days have passed. Destroying the Eye and Hand. If the Eye of Vecna and the @item[Hand of Vecna] are both attached to the same creature, and that creature is slain by the @item[Sword of Kas], both the eye and the hand burst into flame, turn to ash, and are destroyed forever. Any other attempt to destroy the eye or hand seems to work, but the artifact reappears in one of Vecna's many hidden vaults, where it waits to be rediscovered.
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Эти кристаллические линзы размещаются напротив глаз. У них есть 3 заряда. Если вы их носите, вы можете действием потратить 1 заряд, чтобы наложить заклинание очарование личности (Сл спасброска 13) на гуманоида в пределах 30 футов от себя, при условии, что вы с ним видите друг друга. Линзы восстанавливают ежедневно на рассвете все потраченные заряды.
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Эти кристаллические линзы размещаются напротив глаз. Пока вы их носите, вы видите лучше, чем обычно, в пределах 1 фута. Вы совершаете с преимуществом проверки Интеллекта (Анализ), полагающиеся на исследование местности или предмета в пределах 1 фута.
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Эти кристаллические линзы размещаются напротив глаз. Пока вы их носите, вы совершаете с преимуществом проверки Мудрости (Внимательность), полагающиеся на зрение. В условиях хорошей видимости вы можете разглядеть подробности даже у экстремально далёких существ и предметов, с размером не меньше 2 футов в поперечнике.
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A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[griffon||Bronze Griffon]. This bronze statuette is of a @creature[griffon] rampant. It can become a @creature[griffon] for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.
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A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[giant fly|dmg|Ebony Fly]. This ebony statuette is carved in the likeness of a horsefly. It can become a @creature[giant fly|dmg] for up to 12 hours and can be ridden as a mount. Once it has been used, it can't be used again until 2 days have passed.
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A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[lion||Golden Lions]. These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a @creature[lion] for up to 1 hour. Once a @creature[lion] has been used, it can't be used again until 7 days have passed.
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A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[riding horse||Ivory Goats]. These ivory statuettes of goats are always created in sets of three. Each goat looks unique and functions differently from the others. Their properties are as follows:The goat of traveling can become a Large goat with the same statistics as a @creature[riding horse]. It has 24 charges, and each hour or portion thereof it spends in beast form costs 1 charge. While it has charges, you can use it as often as you wish. When it runs out of charges, it reverts to a figurine and can't be used again until 7 days have passed, when it regains all its charges.The goat of travail becomes a @creature[giant goat] for up to 3 hours. Once it has been used, it can't be used again until 30 days have passed.The goat of terror becomes a @creature[giant goat] for up to 3 hours. The goat can't attack, but you can remove its horns and use them as weapons. One horn becomes a +1 lance, and the other becomes a +2 longsword. Removing a horn requires an action, and the weapons disappear and the horns return when the goat reverts to figurine form. In addition, the goat radiates a 30-foot-radius aura of terror while you are riding it. Any creature hostile to you that starts its turn in the aura must succeed on a DC 15 Wisdom saving throw or be @condition[frightened] of the goat for 1 minute, or until the goat reverts to figurine form. The @condition[frightened] creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once it successfully saves against the effect, a creature is immune to the goat's aura for the next 24 hours. Once the figurine has been used, it can't be used again until 15 days have passed.
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A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[elephant||Marble Elephant]. This marble statuette is about 4 inches high and long. It can become an @creature[elephant] for up to 24 hours. Once it has been used, it can't be used again until 7 days have passed.
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A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[nightmare||Obsidian Steed]. This polished obsidian horse can become a @creature[nightmare] for up to 24 hours. The @creature[nightmare] fights only to defend itself. Once it has been used, it can't be used again until 5 days have passed.If you have a good alignment, the figurine has a [[/r 1d100]]{10 percent} chance each time you use it to ignore your orders, including a command to revert to figurine form. If you mount the @creature[nightmare] while it is ignoring your orders, you and the @creature[nightmare] are instantly transported to a random location on the plane of Hades, where the @creature[nightmare] reverts to figurine form.
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A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[mastiff||Onyx Dog]. This onyx statuette of a dog can become a @creature[mastiff] for up to 6 hours. The @creature[mastiff] has an Intelligence of 8 and can speak Common. It also has @sense[darkvision] out to a range of 60 feet and can see @condition[invisible] creatures and objects within that range. Once it has been used, it can't be used again until 7 days have passed.
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A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[giant owl||Serpentine Owl]. This serpentine statuette of an owl can become a @creature[giant owl] for up to 8 hours. Once it has been used, it can't be used again until 2 days have passed. The owl can telepathically communicate with you at any range if you and it are on the same plane of existence.
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A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[raven||Silver Raven]. This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the @spell[animal messenger] spell on it at will.
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Изысканный наряд из дорогих материалов, который даже может быть украшен шёлковыми нитями и драгоценными камнями.Одежда пригодится, когда вам нужно произвести впечатление на дворян, участвовать в дипломатии или запугать бедных людей.Не надевайте её, когда отправляетесь в приключение — модные ткани слишком тонки для опасностей подземелий, а всякие побрякушки могут привлечь неприятных существ!
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В этот набор входит удилище, шёлковая леска, пробковый поплавок, стальные крючки, свинцовые грузила, приманки из ниток и мелкоячеистая сеть.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Боевой цеп — контактное холодное оружие дробящего действия, состоящее из двух (реже — трёх) гибко сочленённых твёрдых палок.

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Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

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Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

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Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

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Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

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Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

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Вместимость: 1 пинта (0,5 лит.)
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Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
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Этот предмет выглядит как деревянная коробка 12 дюймов в длину, 6 дюймов шириной и 6 дюймов высотой. Коробка весит 4 фунта и держится на плаву. Её можно открывать и хранить внутри вещи. У этого предмета есть три командных слова, и каждое из них произносится действием. Первое командное слово разворачивает коробку в лодку 10 футов длиной, 4 фута шириной и 2 фута высотой. У лодки есть пара вёсел, якорь, мачта и треугольный парус. В этой лодке с комфортом разместятся четыре существа Среднего размера. Второе командное слово разворачивает коробку в корабль 24 фута в длину, 8 футов шириной и 6 футов высотой. У корабля есть палуба, скамьи для гребли, пять пар вёсел, кормовое весло, якорь, палубная каюта и мачта с прямым парусом. На корабле с комфортом разместятся пятнадцать существ Среднего размера. Если коробка стала судном, оно весит как обычное судно его размера, а всё, что хранилось в коробке, остаётся на судне. Третье командное слово превращает судно в коробку, при условии, что на борту нет существ. Все предметы на судне, не помещающиеся в коробке, остаются вне коробки, когда та складывается. Все предметы на судне, которые могут поместиться в коробке, оказываются в коробке.
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Набор для фальсификации предназначен для копирования документов и упрощения копирования личной печати или подписи.Компоненты. Набор для фальсификации включает в себя чернила различных видов, пергамент и бумагу различных видов, несколько писчих перьев, печати и сургуч, золотой и серебряный листы и небольшие инструменты для лепки из расплавленного воска имитации печати.Магия. Набор для фальсификации может быть использован вместе с навыком Магия, чтобы определить, является магический предмет настоящим или поддельным.Обман. Качественно выполненная подделка, такая как документ, подтверждающий вашу знатность или предписание, гарантирующее вам безопасный проезд, может придать достоверности вашей лжи.История. Набор для фальсификации вместе с вашими познаниями в истории улучшает вашу способность подделывать исторические документы или определять их подлинность.Расследование. Когда вы осматриваете предмет, владение набором для фальсификации помогает определить, как предмет был сделан и подлинный ли он.Другие инструменты. Умение использовать другие инструменты делает ваши подделки более правдоподобными. Например, вы можете объединить владение набором для фальсификации и владение инструментами картографа, чтобы сделать поддельную карту.Быстрая подделка. Как часть короткого отдыха вы можете создать поддельный документ длиной не более одной страницы. Как часть продолжительного отдыха вы можете создать документ длинной до четырёх страниц. Ваша проверка Интеллекта в использовании набора для фальсификации определяет Сл проверки Интеллекта (Расследование) на определение того, что это подделка.Подделать подчеркСл 15Скопировать восковую печать Сл 20
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Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

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Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

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Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

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Тонкий клинок из ковкого металла, легкий по весу, но достаточно длинный, предназначен для нанесения молниеносных уколов по слабым местам в обороне противника.

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Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

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Этот изогнутый клинок широк у обтянутой рукояти, но дугообразно сужается к сверкающему острию.

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Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

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Средних размеров клинок с прочной гардой и обтянутой кожей рукоятью. Универсальное оружие, которое компенсирует универсальностью то, что ему не хватает длины.

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Ваша Сила равна 19, когда вы носите эти латные рукавицы. Они не оказывают на вас эффект, если ваша Сила без них уже 19 или выше.
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У этой призмы есть 50 зарядов. Если вы её держите, вы можете действием произнести одно из трёх командных слов, чтобы вызвать один из следующих эффектов:• Первое командное слово заставляет камень испускать яркий свет в радиусе 30 футов и тусклый свет в радиусе ещё 30 футов. Этот эффект не тратит заряд. Он длится, пока вы не повторите командное слово бонусным действием, или пока не воспользуетесь другой функцией камня.• Второе командное слово тратит 1 заряд и заставляет камень испустить сверкающий луч в одно существо, которое вы видите в пределах 60 футов. Существо должно преуспеть в спасброске Телосложения со Сл 15, иначе станет ослеплённым на 1 минуту. Существо может повторять спасбросок в конце каждого своего хода, оканчивая эффект при успехе.• Третье командное слово тратит 5 зарядов и заставляет камень испускать ослепляющий свет 30-футовым конусом. Все существа в конусе должны совершить спасброски, как если бы по ним попал луч, созданный вторым командным словом. Когда все заряды этого камня кончатся, он становится немагической драгоценностью, стоящей 50 зм.
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У этого драгоценного камня есть 3 заряда. Вы можете действием произнести командное слово и потратить 1 заряд. В течение следующих 10 минут вы обладаете истинным зрением в пределах 120 футов, если смотрите через этот драгоценный камень. Камень ежедневно восстанавливает 1к3 заряда на рассвете.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.
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Вместимость: 1,5 пинты (0,75 лит.)
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Владеющий инструментами стеклодува не только умеет выдувать стекло, но также знает особые методики изготовления стеклянных предметов.Компоненты. Инструменты стеклодува включают в себя трубку для выдувания, маленькую стеклодувную обкатку, катальник, развёртки и щипцы. Вам нужен источник тепла для работы со стеклом.Магия, История. Ваши знания техник выдувания стекла помогают вам, когда вы изучаете стеклянный предмет, как, например, флакон с зельем или стеклянный предмет, найденный в сокровищах. Например, вы можете изучить, как стеклянный флакон с зельем изменился под действием своего содержимого, что поможет определить эффект зелья. (Зелье может оставить осадок, деформировать стекло или окрасить его).Расследование. Когда вы изучаете область, ваши знания могут помочь вам, если улики включают в себя разбитые стекла или стеклянные предметы. Определение слабого места. Потратив 1 минуту, вы можете найти слабое место стеклянного предмета. Любой урон, наносимый предмету при атаке по слабому месту, удваивается.Определить происхождение стеклаСл. 10Определить, что когда-то содержал стеклянный предметСл. 20
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Эти перчатки практически сливаются с вашими руками, когда вы их надеваете. Если по вам попадает дальнобойная атака оружием, когда вы их носите, вы можете реакцией уменьшить урон на 1к10 + ваш модификатор Ловкости, при условии, что у вас есть одна свободная рука. Если вы уменьшили урон до 0, вы можете поймать снаряд, если он достаточно маленький, чтобы его можно было держать одной рукой.
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Пока вы носите эти перчатки, лазание и плавание не требует от вас траты дополнительного перемещения, и вы получаете бонус +5 к проверкам Силы (Атлетика), совершённым, чтобы лазать или плавать.
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Эти перчатки невидимы, пока вы носите их. Пока вы носите их, вы получаете бонус +5 к проверкам Ловкости (Ловкость рук) и проверкам Ловкости, совершённым для вскрывания замков.
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Пока вы носите эти тёмные очки, вы получаете тёмное зрение в радиусе 60 фт. Если у вас уже было тёмное зрение, очки увеличивают его радиус на 60 фт.
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest gold dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
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Крюк-кошка (Grappling Hook) — инструмент, который используется для того, чтобы цепляться за выступы. Может быть закреплен на веревке. 
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

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Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to poison damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest green dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Древковое оружие состоит из рукояти, обычно деревянной, и металлического острия или лезвия на её конце. Это классическое военное оружие, чей широкий радиус действия делает его отличным выбором против крупных противников.
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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

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Вы получаете сопротивление урону холодом, пока носите этот доспех

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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

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You have resistance to force damage while you wear this armor.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Giant's Bane (Requires Attunement). You must be wearing a belt of giant strength (any variety) and @item[gauntlets of ogre power] to attune to this weapon. The attunement ends if you take off either of those items. While you are attuned to this weapon and holding it, your Strength score increases by 4 and can exceed 20, but not 30. When you roll a 20 on an attack roll made with this weapon against a giant, the giant must succeed on a DC 17 Constitution saving throw or die.The hammer also has 5 charges. While attuned to it, you can expend 1 charge and make a ranged weapon attack with the hammer, hurling it as if it had the thrown property with a normal range of 20 feet and a long range of 60 feet. If the attack hits, the hammer unleashes a thunderclap audible out to 300 feet. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be @condition[stunned] until the end of your next turn. The hammer regains [[/r 1d4 + 1]] expended charges daily at dawn.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели.
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Имя Векны почти всегда произносят шёпотом. В своё время он был одним из самых могущественных волшебников. Благодаря завоеваниям и тёмной магии он создал ужасную империю. Однако, не смотря на всю свою мощь, Векна оставался смертным. Он начал бояться смерти и предпринимать меры, чтобы максимально отдалить свой конец.

Оркус, демонический повелитель нежити, научил Векну ритуалу, который позволил жить в качестве лича. Совершив его, тот стал могущественнейшим из всех личей. Несмотря на иссохшее и разлагающееся тело, Векна продолжил расширять свои владения. Характер его был таким ужасным, что подчинённые боялись произнести его имя. Он был Шепчущим, Владыкой Паучьего Трона, Неумирающим Королём и Владыкой Гниющей Башни.

Одни говорят, что полководец Векны, Кас, сам возжелал занять Паучий Трон, другие утверждают, что поднять восстание Каса уговорил меч, созданный его же владыкой. Какова бы ни была причина, но Кас окончил правление Неумирающего Короля в ужасном сражении, которое превратило башню Векны в горстку пепла. От Векны остались лишь одна рука и один глаз, жуткие артефакты, всё ещё воплощающие волю Шепчущего.

Для того чтобы настроиться на руку, вы должны отрубить левую руку по запястью и приложить к обрубку артефакт. Рука сама прирастёт и станет полностью функционирующей. Если руку когда-нибудь отнимут, вы умрёте.

Случайные свойства. Рука Векны обладает несколькими свойствами, определяемыми случайным образом:

  • 1 малое положительное свойство

  • 1 основное положительное свойство

  • 1 малое отрицательное свойство

Свойства руки. Ваше мировоззрение становится нейтрально-злым, и вы получаете следующие преимущества:

  • Ваша Сила становится равной 20, если только она не была больше 20.

  • Все рукопашные атаки заклинанием, которые вы совершаете этой рукой, и все рукопашные атаки оружием, совершённые оружием, которое вы держите в этой руке, дополнительно наносят при попадании [[/damage 2d8 cold]]{2к8 урона холодом.}

  • У руки есть 8 зарядов. Вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей одно из следующих заклинаний (Сл спасброска 18): @UUID[Compendium.sc-spells.sc-spells.Item.iF3Qbbo78dABZ7k9]{замедление} (2 заряда), @UUID[Compendium.sc-spells.sc-spells.out7xJJr59WWcImB]{Перст смерти} (5 зарядов), @UUID[Compendium.sc-spells.sc-spells.Item.LWHcQTEDg4v6kcui]{телепортация } (3 заряда) или @UUID[Compendium.sc-spells.sc-spells.eWG3ieKFnqemQmo4]{Сон} (1 заряд). Рука каждый день восстанавливает [[/r d4+4]]{1к4 + 4} заряда на рассвете. Каждый раз, когда вы накладываете этой рукой заклинание, она накладывает на вас заклинание @UUID[Compendium.sc-spells.sc-spells.s3iCHhPebjCyu7Zu]{Внушение} (Сл спасброска 18), требуя, чтобы вы совершили злой поступок. Она может требовать конкретное деяние, а может оставить выбор действия за вами.

Свойства глаза и руки. Если вы настроены одновременно на глаз и на руку, вы получаете следующие дополнительные преимущества:

  • Вы получаете иммунитет к болезням и ядам.

  • Использование проникающего зрения глаза не подвергает вас истощению.

  • Вы предчувствуете опасность и, если вы дееспособны, вы не можете быть захвачены врасплох.

  • Если вы начинаете ход с как минимум 1 хитом, вы восстанавливаете [[/r d10]]{1к10} хитов.

  • Если у существа есть скелет, вы можете попытаться превратить его кости в желе прикосновением руки Векны. Вы совершаете действием рукопашную атаку по существу, к которому можете прикоснуться, используя на свой выбор бонус рукопашной атаки или для оружия или для заклинания. При попадании цель должна преуспеть в спасброске [[/save con 18]], иначе её хиты опускаются до 0.

  • Вы можете действием наложить заклинание @UUID[Compendium.sc-spells.sc-spells.ZWApgoPludJPR9uR]{Желание}. Это свойство нельзя использовать повторно, пока не пройдёт 30 дней.

Уничтожение глаза и руки. Если @UUID[Compendium.sc-items.sc-items.Item.ypvw3JKSn3mozLIy]{глаз Векны} и рука Векны приросли к одному и тому же существу, и это существо убивается мечом Каса [sword of Kas], и глаз и рука вспыхивают, превращаются в пепел и уничтожаются навсегда. Любые другие попытки уничтожить глаз и руку кажутся успешными, но артефакты восстанавливаются в одном из многочисленных тайных хранилищ Векны, где снова ждут, пока их найдут.

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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Ручной рубящий инструмент с металлическим лезвием, жёстко закреплённым на деревянной рукояти. Особенностью данного топорика является то, что он особым образом сбалансирован для удобства метания.

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Пока вы носите эту шапку, вы можете неограниченно действием накладывать ей заклинание маскировка. Это заклинание оканчивается, если снять шапку.
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Это кожаный кошель с бинтами, мазями и шинами. Набор годится для десяти использований. Вы можете действием потратить одно использование набора для стабилизации существа, у которого 0 хитов, не совершая проверку Мудрости (Медицина).
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Этот сверкающий шлем украшен 1к10 бриллиантами, 2к10 рубинами, 3к10 огненными опалами и 4к10 опалами. Любой камень, извлечённый из шлема, рассыпается в пыль. Если все камни изымут или уничтожат, шлем теряет свою магию. Вы получает следующие преимущества, пока носите его:• Вы можете действием наложить одно из следующих заклинаний (Сл спасброска 18), используя один из камней шлема определённого вида в качестве компонента: дневной свет (опал), огненная стена (рубин), огненный шар (огненный опал) или радужные брызги (бриллиант). Соответствующий драгоценный камень уничтожается, когда накладывается заклинание, и исчезает со шлема.• Пока у шлема есть хотя бы один бриллиант, он испускает тусклый свет в радиусе 30 футов, если в пределах этой области есть хотя бы одна нежить. Нежить, начинающая ход в этой области, получает урон излучением 1к6.• Пока у шлема есть хотя бы один рубин, вы обладаете сопротивлением к урону огнём.• Пока у шлема есть хотя бы один огненный опал, вы можете действием произнести командное слово, чтобы окутать одно оружие, которое держите, пламенем. Пламя испускает яркий свет в пределах 10 футов и тусклый свет в пределах ещё 10 футов. Это пламя безвредно для вас и вашего оружия. Если вы попадаете атакой, используя это пылающее оружие, цель получает дополнительный урон огнём 1к6. Пламя существует, пока вы не произнесёте бонусным действием командное слово ещё раз, пока вы не уберёте оружие в ножны или не бросите его. Бросьте к20, если носите этот шлем и получаете урон огнём из-за провала спасброска от заклинания. Если выпадет «1»», шлем испустит из оставшихся камней лучи света. Все существа в пределах 60 футов от шлема кроме вас должны преуспеть в спасброске Ловкости со Сл 17, иначе их коснётся луч, и они получат урон излучением, равный количеству драгоценных камней на шлеме. И шлем, и драгоценные камни при этом уничтожаются.
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Пока вы носите этот шлем, вы можете неограниченно действием накладывать заклинание понимание языков.
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Пока вы носите этот шлем, вы можете действием накладывать им заклинание обнаружение мыслей (Сл спасброска 13). Пока вы поддерживаете концентрацию на этом заклинании, вы можете бонусным действием отправить телепатическое послание существу, на котором вы сосредоточились. Оно может ответить бонусным действием, если вы продолжите сосредотачиваться на нём. Сосредоточившись на существе обнаружением мыслей, вы можете действием наложить шлемом на него заклинание внушение (Сл спасброска 13). Вы не можете использовать свойство внушения повторно до следующего рассвета.
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Длина: 50 футовУ верёвки, сделанной из пеньки или шёлка, 2 хита, и её можно порвать проверкой Силы со Сл 17.
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Владение набором травника позволяет вам распознавать растения и надёжно сохранять их полезные части.Компоненты. Набор травника включает в себя мешочки для хранения трав, секатор и кожаные перчатки для сбора растений, несколько стеклянных банок, ступку и пестик.Магия. Ваши осведомлённость в природе и использовании растений может дать дополнительные знания к магическим исследованиям, когда дело касается растений и попыток опознать зелье.Расследование. Когда вы обследуете заросшую растениями зону, владение этим набором помогает вам находить детали и зацепки, которые другие бы проглядели.Медицина. Ваше мастерство травника улучшает ваши способности лечить болезни и раны, расширяя доступные методы благодаря использованию лекарственных растений.Природа и Выживание. Когда вы путешествуете в дикой местности, ваши навыки травничества облегчают опознание растений и поиск источников еды, которые другие могут не заметить.Опознание растений. Вы можете быстро распознать большинство растений по запаху и внешнему виду.Найти растения Сл 15Опознать яд Сл 20
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У этого рюкзака есть центральный карман и два боковых кармана, и все они являются межпространственными местами. В каждом боковом кармане помещается по 20 фунтов материи, не превышающей в объёме 2 кубических фута. В центральном кармане помещается до 8 кубических футов материи, весящей не больше 80 фунтов. Этот рюкзак всегда весит 5 фунтов, что бы в нём ни хранилось. Помещение предмета в рюкзак использует обычные правила взаимодействия с предметами. Достаются предметы из рюкзака действием. Если вы достаёте из рюкзака конкретную вещь, она магическим образом всегда оказывается на самом верху. У рюкзака есть несколько ограничений. Если он будет переполнен или если острый предмет проткнёт или разорвёт его, рюкзак разрывается и уничтожается. Если рюкзак уничтожается, всё его содержимое навсегда теряется, но артефакты появляются в новых местах. Если рюкзак вывернуть наизнанку, его содержимое выпадет наружу, но рюкзак придётся вывернуть обратно, чтобы его снова можно было использовать. Если в рюкзак поместить дышащее существо, оно может выжить 10 минут, после чего начнёт задыхаться. Помещение рюкзака в межпространство, созданное сумкой хранения, переносной дырой или подобным предметом, мгновенно уничтожает оба предмета и открывает врата в Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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You have resistance to force damage while you wear this armor.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.
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Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

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Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

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Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

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Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

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Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

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Вы можете действием облить содержимым этой фляги существо, находящееся в пределах 5 футов, или кинуть флягу на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу, считая святую воду импровизированным оружием. Если цель — исчадие (изверг) или нежить, она получает урон излучением 2к6.Жрец или паладин может создать святую воду, исполнив особый ритуал церемония [ceremony]. Этот ритуал исполняется 1 час, использует толчёное серебро на 25 зм и требует, чтобы заклинатель потратил ячейку заклинаний 1 уровня.
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Закрытый фонарь испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов.Зажжённый фонарь горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла. Вы можете действием опустить козырёк, уменьшив освещение до тусклого света в пределах 5 футов.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
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Вы можете действием произнести командное слово рога и подуть в него, испуская взрыв 30-футовым конусом, слышимый на расстоянии 600 футов. Все существа в конусе должны совершить спасбросок Телосложения со Сл 15. При провале существо получает урон звуком 5к6 и становится оглохшим на 1 минуту. При успехе существо получает половину урона и не становится оглохшим. Существа и предметы, изготовленные из стекла или кристаллов, спасбросок совершают с помехой и получают урон звуком 10к6, а не 5к6. При каждом использовании магии рога существует 20-процентный шанс, что он взорвётся. Взрыв причиняет урон огнём 10к6 тому, кто в него дул, и уничтожает рог.
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You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.A brass horn summons [[/r 3d4 + 3]] @creature[berserker||berserkers]. To use the brass horn, you must be proficient with all simple weapons.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
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You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.A bronze horn summons [[/r 4d4 + 4]] @creature[berserker||berserkers]. To use the bronze horn, you must be proficient with medium armor.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
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You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.The iron horn summons [[/r 5d4 + 5]] @creature[berserker||berserkers]. To use the iron horn, you must be proficient with all martial weapons.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
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You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.The silver horn summons [[/r 2d4 + 2]] @creature[berserker||berserkers].The @creature[berserker||berserkers] are friendly to you and your companions and follow your commands.
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Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
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Эти железные подковы изготавливаются комплектом по четыре штуки. Если все четыре прикрепить к копытам лошади или подобного существа, они позволят ему перемещаться как обычно, но паря в 4 дюймах от земли. Этот эффект позволяет существу пересекать нетвёрдые и неустойчивые субстанции, такие как вода и лава, а также стоять на них. Существо не оставляет следы и игнорирует труднопроходимую местность. Кроме того, оно может перемещаться с обычной скоростью до 12 часов в день, не получая истощение за форсированный марш.
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Эти железные подковы изготавливаются комплектом по четыре штуки. Если все четыре прикрепить к копытам лошади или подобного существа, они увеличивают скорость ходьбы этого существа на 30 футов.
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Инструмент для измерения коротких промежутков времени.
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Если вы действием установите эту ловушку, она образует стальное кольцо с зазубренными краями, которая захлопывается, когда в её центр наступает существо. Капкан привязывается толстой цепью к неподвижному предмету, такому как дерево или колышек, вбитый в землю.Существо, наступившее в центр, должно преуспеть в спасброске Ловкости со Сл 13, иначе оно получает колющий урон 1к4 и прекращает перемещение. Впоследствии, пока существо не высвободится из ловушки, его перемещения ограничены длиной цепи (обычно 1 метр). Любое существо может действием совершить проверку Силы со Сл 13, чтобы высвободить себя или другое существо, находящееся в пределах досягаемости. Каждая проваленная проверка причиняет пойманному существу колющий урон 1.
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This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.
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Бутылочка емкостью 30 грамм.
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Как правило изготоавливается из перьев птицы, но могут встречатся железные или деревянные.
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(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Anstruth harp can be used to cast @spell[control weather], @spell[cure wounds] (5th level), and @spell[wall of thorns].
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(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Canaith mandolin can be used to cast @spell[cure wounds] (3rd level), @spell[dispel magic], and @spell[protection from energy] (lightning only).
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(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Cli lyre can be used to cast @spell[stone shape], @spell[wall of fire], and @spell[wind wall].
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(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Doss lute can be used to cast @spell[animal friendship], @spell[protection from energy] (fire only), and @spell[protection from poison].
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(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Fochlucan bandore can be used to cast @spell[entangle], @spell[faerie fire], @spell[shillelagh], and @spell[speak with animals].
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(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Mac-Fuirmidh cittern can be used to cast @spell[barkskin], @spell[cure wounds], and @spell[fog cloud].
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(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Ollamh harp can be used to cast @spell[confusion], @spell[control weather], and @spell[fire storm].
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Это ржавая железная сфера диаметром 3 дюйма, весящая 1 фунт. Вы можете действием произнести командное слово и бросить сферу в существо с размером не больше Огромного, которое видите в пределах 60 футов от себя. В полёте сфера распадается на отдельные металлические ленты. Совершите бросок дальнобойной атаки с бонусом броска атаки, равным модификатору Ловкости плюс ваш бонус мастерства. При попадании цель становится опутанной, пока вы не произнесёте командное слово ещё раз бонусным действием. После повторного произношения командного слова или промаха атаки ленты сжимаются и снова становятся сферой. Любое существо, в том числе и опутанное, может действием совершить проверку Силы со Сл 20, чтобы порвать ленты. При успехе предмет уничтожается, а удерживаемое существо освобождается. При провале все дальнейшие попытки этого существа автоматически проваливаются в течение 24 часов. Железные ленты нельзя использовать повторно до следующего рассвета.
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У этой железной бутылки латунная пробка. Вы можете действием произнести командное слово фляги и выбрать целью существо, которое видите в пределах 60 футов от себя. Если цель родом не с того плана существования, на котором вы находитесь, она должна преуспеть в спасброске Мудрости со Сл 17, иначе будет заточена во фляге. Если цель раньше уже была заточена такой флягой, спасбросок она совершает с преимуществом. Заточённое существо остаётся во фляге, пока не будет выпущено. Во фляге может одновременно находиться только одно существо. Заточённое существо не обязано ни дышать, ни есть, ни спать, и оно не стареет. Вы можете действием вынуть пробку фляги и выпустить существо, находящееся в ней. Оно будет дружественно относиться к вам и вашим спутникам в течение 1 часа и повинуется вашим командам в течение этого времени. Если вы не отдаёте ему команд или отдаёте команду, которая весьма вероятно закончится его смертью, оно будет обороняться, но не будет совершать других действий. В конце этого периода существо действует согласно своему обычному характеру и мировоззрению. Заклинание опознание показывает, находится ли во фляге существо, но единственный способ определить вид существа это вскрытие фляги. В найденной фляге уже может находиться существо, определённое Мастером самостоятельно или случайным образом. dlOOСодержимое01-50Пустая51Арканалот52Камбион53-54Дао55-57Демон(вид 1)58-60Демон (вид 2)61-62Демон (вид 3)63-64Демон (вид 4)65Демон (вид 5)66Демон (вид 6)67Дэв68-69Дьявол (greater)70-72Дьявол (lesser)73-74Джинн75-76Ифрит77-78Элементаль (any)79Гитъянки рыцарь80Гитцерай зерт81-82Невидимый охотник83-84Марид85-86Меззолот87-88Ночная карга89-90Никалот91Планетар92-93Саламандра94-95Слаад (any)96Солар97-98Суккуб/инкуб99Ультролот00Зорн
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Вместимость: 1 галлон (3,75 лит.)
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This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking [[/r 4d6]] lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus [[/r 4d6]] lightning damage.The javelin's property can't be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Владение инструментами ювелира включает в себя знание основных способов работы с драгоценностями. Также оно позволяет опознавать драгоценные камни.Компоненты. Инструменты ювелира включают в себя небольшие пилу и молоточек, напильники, щипцы и пинцет.Магия. Владение инструментами ювелира даёт вам знания об известных способах магического применения драгоценных камней. Эти знания будут кстати при проверках Магии, связанных с драгоценными камнями или инкрустированными ими предметами.Расследование. При осмотре драгоценностей владение инструментами ювелира помогает вам находить зацепки, которые другие бы просмотрели.Опознание драгоценности. Вы можете опознать драгоценность и на глаз определить её стоимость.Изменить внешний вид драгоценности Сл. 15Определить прошлое драгоценности Сл. 20
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Это стеклянная банка, три дюйма в диаметре, содержит 1к4 + 1 доз густой мази, которая слабо пахнет алоэ. Банка и её содержимое весят 0,5 фунта. Действием можно проглотить или нанести на кожу одну дозу мази. Существо, которое делает так, восстанавливает 2к8 + 2 хита, перестаёт быть отравленным и излечивается от всех болезней.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

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Вы получаете сопротивление урону холодом, пока носите этот доспех

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You have resistance to force damage while you wear this armor.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Вы получаете сопротивление психическому урону, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

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Познания в кожевенном деле распространяются на знания о шкурах животных и их свойствах. Они также включают в себя знания о кожаных доспехах и аналогичных вещах.Компоненты. Инструменты кожевника включают кожевенный резак (нож), небольшую киянку, канавкорез, пробойник, нить и куски кожи.Магия. Ваши знания и опыт в работе с кожей даёт вам дополнительные знания при обследовании магических предметов, сделанных из кожи, как, например, ботинки или некоторые плащи.Расследование. Вы получаете дополнительные знания, когда исследуете кожаные предметы или улики, связанные с ними, также вы используете свои познания в кожевничестве, чтобы находить зацепки, которые другие могут не заметить.Опознание кожи. Смотря на кусок кожи или кожаный предмет, вы можете определить источник кожи и любые особые методы, использованные в её обработке. Например, вы можете обнаружить разницу между кожей, выделанной с использованием дварфийских методик, и кожей, выделанной с использованием методик полуросликов.Изменить внешний вид кожаного предмета Сл. 10 Определить прошлое кожаного предметаСл. 20 
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Используемые как инструменты для строительства, сноса и ковки, молотки стали излюбленным оружием среди некоторых из самых крепких рас, включая орков и дварфов, которые очень сильны от природы.

Размеры молотков варьируются от кузнечных молотков до огромных боевых молотов. Многие из них — просто тяжёлые тупые штуки для битья врагов и пробивания доспехов, но другие, например — боевые молоты сконструированы как впечатляющее сокрушительное оружие с длинной рукоятью и маленькой тяжёлой головкой, которое можно использовать быстро и ловко.

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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
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Вместе с замком идёт и ключ. Без ключа существо, владеющее воровскими инструментами, может вскрыть замок успешной проверкой Ловкости со Сл 15. Мастер может решить, что есть более качественные замки, стоящие больше.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Длинные луки используют натяжение тетивы рукой, чтобы посылать стрелу к цели. Длинные луки на пару футов выше, но их не так легко носить с собой.
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Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

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Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

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Вечная классика, мечи, сделаны из длинного куска металла, заостренного с двух сторон и закрепленного на прочной рукояти. Мечи бывают разной длины и веса и могут быть как разукрашены, так и нет, в зависимости от богатства и вкуса владельца. Мечами рубить врагов, коля их острым концом и даже наносить тупые удары лезвием плашмя или рукоятью. Чем больше ваш боец может придумать применений для меча, тем сложнее будет врагам от них отбиваться!

Универсальность длинного меча предлагает отличный баланс между скоростью короткого меча и огромной силой двуручного меча. Как одноручное оружие, он позволяет герою наносить быстрые, резкие удары, в то же время позволяя использовать щит в качестве дополнительной защиты. Используемые обеими руками, длинные мечи концентрируют в нанесении ударов всю силу бойца.

Длинный меч — отличный выбор, когда Вы не уверены, с какой опасностью столкнетесь. Независимо от того, связываетесь ли Вы с большим количеством мелких противников, которых нужно быстро уничтожить, или мощным зверем, которого можно победить только сильными ударами, длинный меч пойдёт вам всегда!

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

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Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
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Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
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Если вы попадаете этим магическим оружием по исчадию или нежити, это существо получает дополнительный урон излучением [[/r 2d6]].

Если у цели после получения этого урона 25 или меньше хитов, она должна преуспеть в спасброске Мудрости со Сл 15, иначе будет уничтожена. При успешном спасброске существо становится испуганным вами до конца вашего следующего хода.

Пока вы держите это оружие, оно излучает яркий свет в радиусе 20 футов и тусклый свет в радиусе ещё 20 футов.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

The bonus increases to +3 when you use the mace to attack a construct.When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.Внимание: According to the SRD, it is an extra [[/r 2d6]] and [[/r 4d6]] bludgeoning damage, although this is incorrect.
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This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become @condition[frightened] of you for 1 minute. While it is @condition[frightened] in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action it can use only the @action[Dash] action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the @action[Dodge] action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.The mace regains [[/r 1d3]] expended charges daily at dawn.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Эта линза позволяет разглядывать маленькие предметы.Линзу также можно использовать для замены кремня и кресала. Разжигание огня увеличительным стеклом требует света, яркого как свет солнца, трута для розжига и примерно 5 минут.Увеличительное стекло позволяет совершать с преимуществом проерки характеристик, сделанных для оценки или исследования мелких и высокодетализированных предметов.
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Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 1 час.Существо @Compendium[world.tempconditions.p7k1rS3BWUrQKyyS]{Ослеплённый/Blinded}, пока отравлено.
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Эти металлические оковы удерживают существ Маленького и Среднего размера.Для того чтобы сбежать из кандалов, требуется успешная проверка Ловкости со Сл 20.Для того чтобы их сломать, требуется проверка Силы со Сл 20.Каждый набор кандалов идёт с одним ключом. Без ключа существо, владеющее воровскими инструментами, может вскрыть замок кандалов успешной проверкой Ловкости со Сл 15.У кандалов 15 хитов.
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Вы совершаете с преимуществом спасброски от заклинаний, пока носите этот плащ.
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Эта книга содержит советы по здоровью и питанию, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваше Телосложение, а также его максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
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This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[clay golem], you must spend 30 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 65,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
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This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[flesh golem], you must spend 60 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 50,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
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Эта книга описывает упражнения по физкультуре, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Сила, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
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This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create an @creature[iron golem], you must spend 120 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 100,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
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В этом цилиндрическом кожаном тубусе может храниться до десяти скрученных листов бумаги или пять скрученных листов пергамента.
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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Инструменты каменщика позволяют вам возводить каменные строения, включая стены и здания из кирпича.Компоненты. Инструменты каменщика включают в себя мастерок, молоток, долото, щётки и угольник.История. Ваш опыт помогает вам определять дату постройки и предназначение каменного здания, а также понять, кто мог его построить.Расследование. Вы получаете дополнительные знания при обследовании помещений в каменном здании.Восприятие. Вы замечаете неровности на каменных стенах и полах, что облегчает поиск ловушек и тайных ходов.Снос. Ваши познания в каменном зодчестве позволяют вам найти уязвимые места в кладке каменных стен. Вы наносите таким строениям двойной урон своими атаками оружием.Продолбить долотом небольшое отверстие в каменной стене Сл. 10Найти слабое место в каменной стене Сл. 15
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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В этой небольшой коробке находится чашка и простые столовые приборы. Коробка раскрывается, и одна сторона может использоваться как сковорода, а другая — как тарелка или неглубокая миска.
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Существо, проглотившее этот яд, до полуночи ни от чего не страдает. Если до этого момента яд не был нейтрализован, существо должно преуспеть в спасброске Телосложения со Сл 17, получая урон ядом 31 (9к6) при провале или половину этого урона при успехе
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Если на это 4-футовое в высоту зеркало посмотреть опосредованно, на его поверхности будут видны слабые изображения существ. Зеркало весит 50 фунтов, и у него КД 11, 10 хитов и уязвимость к дробящему урону. Когда его хиты опускаются до 0, оно разлетается вдребезги и уничтожается. Если зеркало висит на вертикальной поверхности, и вы находитесь в пределах 5 футов от него, вы можете действием произнести командное слово и активировать его. Оно остаётся активированным, пока вы вновь не произнесёте командное слово действием. Все существа кроме вас, видящие своё отражение в активированном зеркале, находясь в пределах 30 футов от него, должны преуспеть в спасброске Харизмы, иначе будут похищены вместе со всем, что несли и носили, в одной из двенадцати межпространственных ячеек. Этот спасбросок совершается с преимуществом, если существо знает природу зеркала, а конструкты автоматически преуспевают в этом спасброске. Межпространственная ячейка является бесконечным простором, заполненным густым туманом, уменьшающим видимость до 10 футов. Существо, заключённое в ячейке зеркала, не стареет, и ему не нужно есть, пить и спать. Существо, заключённое в ячейке, может сбежать, используя магию, разрешающую планарное перемещение. В противном случае существо находится в ячейке, пока не освободится. Если зеркало похищает существо, но все двенадцать ячеек уже заняты, зеркало освобождает одно из похищенных существ, определённое случайным образом, и похищает нового пленника. Освобождённое существо появляется в свободном пространстве в пределах обзора зеркала, но спиной к нему. Если зеркало будет разбито, все заключённые в нём существа освобождаются и появляются в свободных клетках рядом с ним. Находясь в пределах 5 футов от зеркала, вы можете действием назвать имя одного существа, заключённого в нём, или номер конкретной ячейки. Названное существо или существо, находящееся в названной ячейке, появляется как образ на поверхности зеркала. После этого вы с ним можете общаться как обычно. Точно так же, вы можете действием произнести второе командное слово и освободить одно существо, похищенное зеркалом. Освободившееся существо появляется со всем снаряжением в свободном пространстве, ближайшем к зеркалу, спиной к нему.
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Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Мифрил это лёгкий и гибкий металл. Сделанная из мифрила кольчужная рубаха или кираса может носиться под обычной одеждой. Если в обычном исполнении доспех накладывает помеху на проверки Ловкости (Скрытность) или имеет требования к Силе, то в версии из мифрила он не обладает этими недостатками.Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.
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Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
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(requires attunement by an elf or half-elf of neutral good alignment)Of all the magic items created by the elves, one of the most prized and jealously guarded is a moon blade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain.A moonblade passes down from parent to child. The sword chooses its bearer and remains bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists, the sword lies dormant. It functions like a normal longsword until a worthy soul finds it and lays claim to its power.A moonblade serves only one master at a time. The attunement process requires a special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.A moonblade won't serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and saving throws with disadvantage for 24 hours. If the blade accepts you, you become attuned to it and a new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is destroyed.A moonblade has one rune on its blade for each master it has served (typically [[/r 1d6 + 1]]). The first rune always grants a +1 bonus to attack and damage rolls made with this magic weapon. Each rune beyond the first grants the moon blade an additional property. The DM chooses each property or determines it randomly on the Moon Blade Properties table.Moonblade Properties[[/r d100]]Property01-40Increase the bonus to attack and damage rolls by 1, to a maximum of +3. Reroll if the moonblade already has a +3 bonus.41-80The moonblade gains a randomly determined @table[Special Features; What Minor Property Does It Have|dmg|minor property] (see \"Special Features\" DMG p143).81-82The moonblade gains the finesse property.83-84The moonblade gains the thrown property (range 20/60 feet).85-86The moonblade functions as a @item[defender].87-90The moon blade scores a critical hit on a roll of 19 or 20.91-92When you hit with an attack using the moon blade, the attack deals an extra [[/r 1d6]] slashing damage.93-94When you hit a creature of a specific type (such as dragon, fiend, or undead) with the moonblade, the target takes an extra [[/r 1d6]] damage of one of these types: acid, cold, fire, lightning, or thunder.95-96You can use a bonus action to cause the moonblade to flash brightly. Each creature that can see you and is within 30 feet of you must succeed on a DC 15 Constitution saving throw or become @condition[blinded] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. This property can't be used again until you take a short rest while attuned to the weapon.97-98The moonblade functions as a @item[ring of spell storing].99You can use an action to call forth an elfshadow, provided that you don't already have one serving you. The elfshadow appears in an unoccupied space within 120 feet of you. It uses the statistics for a @creature[shadow], except it is neutral, immune to effects that turn undead, and doesn't create new shadows. You control this creature, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action.00The moonblade functions as a @item[vorpal sword]. Sentience. A moon blade is a sentient neutral good weapon with an Intelligence of 12, a Wisdom of 10, and a Charisma of 12. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates by transmitting emotions, sending a tingling sensation through the wielder's hand when it wants to communicate something it has sensed. It can communicate more explicitly, through visions or dreams, when the wielder is either in a trance or asleep. Personality. Every moonblade seeks the advancement of elvenkind and elven ideals. Courage, loyalty, beauty, music, and life are all part of this purpose.The weapon is bonded to the family line it is meant to serve. Once it has bonded with an owner who shares its ideals, its loyalty is absolute.If a moon blade has a flaw, it is overconfidence. Once it has decided on an owner, it believes that only that person should wield it, even if the owner falls short of elven ideals.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Владение инструментами навигатора помогает вам определить истинный курс, основываясь на наблюдении за звёздами. Они также позволяют вам разбираться в чтении схем и карт, благодаря выработанному у вас чувство направления.Компоненты. Инструменты навигатора включают в себя:секстант, компас, кронциркуль, линейку, пергамент, чернила, писчее перо.Выживание. Умение обращаться с инструментами навигатора помогает вам не заблудиться и даёт знания о наиболее вероятном расположении дорог и населённых пунктов.Определение положения. Проведя тщательные измерения, вы можете определить своё положение на морской навигационной карте и время суток.
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Нося это ожерелье, вы можете нормально дышать в любой окружающей среде и совершаете с преимуществом спасброски от вредоносных газов и испарений (таких как эффекты облака смерти и зловонного облака, вдыхаемые яды и оружие дыхания некоторых драконов).
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На этом ожерелье висят 1к6 + 3 бусины. Вы можете действием оторвать одну бусину и метнуть её на расстояние до 60 футов. Достигнув конечной точки, бусина детонирует как заклинание огненный шар 3 уровня (Сл спасброска 15). Вы можете метнуть одним действием сразу несколько бусин или даже всё ожерелье. При этом увеличьте уровень огненного шара на 1 за каждую бусину после первой.
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У этого ожерелья 1к4 + 2 магические бусины, изготовленные из аквамарина, чёрного жемчуга или топаза. На нём также много немагических бусин, изготовленных из янтаря, кровавика, цитрина, коралла, жадеита, жемчуга или кварца. Если магическую бусину снимут с ожерелья, она теряет свою магию. Существует шесть видов магических бусин. Мастер сам решает вид каждой бусины или определяет их случайным образом. На ожерелье могут быть бусины одного и того же вида. Для того чтобы использовать одну из них, вы должны носить это ожерелье. В каждой бусине находится заклинание, которое вы можете наложить ей бонусным действием (при необходимости используйте свою Сл спасброска). После того как заклинание магической бусины наложено, эту бусину нельзя использовать повторно до следующего рассвета.к20Бусина...Заклинание1–6БлагословенияБлагословение7–12ЛеченияЛечение ран (2 уровень) или малое восстановление13–16БлаговоленияВысшее восстановление17–18КарыКлеймящий удар19ПризываПланарный союзник20Хождения по ветруХождение по ветру
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
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Особое: Существа Большого и меньшего размеров, по которым попала атака сетью, становятся опутанным, пока не высвободятся. Сеть не оказывает эффекта на бесформенных существ и тех, чей размер Огромный или ещё больше.Существо может Действием совершить проверку Силы СЛ 10, чтобы высвободиться самому или освободить другое существо, находящееся в пределах его досягаемости. Причинение сети 5 единиц рубящего урона (КД 10) тоже освобождает существо, не причиняя ему вреда, оканчивая эффект и уничтожая сеть.Если Вы действием, бонусным действием или реакцией совершаете атаку сетью, Вы можете совершить только одну атаку, вне зависимости от количества положенных атак.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
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Обычно эти краски находят в 1к4 баночках в красивом деревянном ящике вместе с кисточкой (весь набор весит 1 фунт). Эти краски позволяют рисовать трёхмерные предметы в двух измерениях. Краска сама стекает с кисти и формирует желаемый предмет, когда вы концентрируетесь на изображении. Одной баночки достаточно, чтобы покрыть 1000 квадратных футов поверхности, что позволяет вам создавать неживые предметы и особенности местности — такие как двери, ямы, цветы, деревья, решётки, комнаты или оружие — не превышающие в объёме 10000 кубических футов. Разрисовать 100 квадратных футов можно за 10 минут. Когда вы заканчиваете рисовать, предмет (или особенность местности) становится реальным, немагическим предметом. Нарисовав дверь на стене, вы создаёте настоящую дверь, которая ведёт на ту сторону стены. Нарисовав яму на полу, вы получаете настоящую яму, а её глубина учитывается при подсчёте объёма создаваемого предмета. То, что создаётся этими красками, не должно стоить больше 25 зм. Если вы нарисуете что-то, что стоит больше (например, бриллиант или кучу золота), предмет будет выглядеть настоящим, но тщательное исследование даст понять, что он изготовлен из глины, кости или другого бросового материала. Если вы нарисуете энергию, такую как огонь или электричество, в конце рисования энергия возникает, но тут же исчезает, не причиняя ничему урон.
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Когда вы натягиваете тетиву этого лука, он шепчет на Эльфийском языке: «Несу смерть врагам».

Если вы используете это оружие для совершения дальнобойной атаки, вы можете сказать командную фразу: «Смерть презревшему меня».

Цель вашей атаки становится вашим заклятым врагом, пока не умрёт, или пока не наступит рассвет по прошествии семи дней. У вас может быть только один заклятый враг одновременно.

Если ваш заклятый враг умирает, вы можете выбрать нового после следующего рассвета.

Если вы совершаете бросок дальнобойной атаки по заклятому врагу, вы совершаете его с преимуществом.

Кроме того, цель не получает преимуществ от укрытия, кроме полного укрытия, и вы не получаете штраф за совершение атаки на расстояние, превышающее обычную дистанцию.

Если атака попадает, заклятый враг получает дополнительный колющий урон [[/r 3d6]].

Пока ваш заклятый враг жив, вы совершаете с помехой броски атаки всем другим оружием.

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Обычно масло продаётся в глиняных флягах по 1 пинте (0,5 литра). Вы можете действием облить маслом из фляги существо, находящееся в пределах 5 футов, или кинуть её на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу или предмету, считая масло импровизированным оружием. При попадании цель покрывается маслом. Если цель получает урон огнём, пока масло не высохло (1 минута), она получает дополнительный урон огнём 5 от горящего масла.Вы можете также вылить фляжку масла на землю, покрыв площадь 5 × 5 футов, при условии, что пол ровный. Если теперь масло поджечь, оно горит 2 раунда и причиняет урон огнём 5 всем существам, входящим в эту область или оканчивающим в ней ход. Существо может получить этот урон только один раз за ход.
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Крошечные капли этого серого масла очень быстро испаряются. Маслом можно обмазать одно существо Среднего или меньшего размера, вместе с одеждой и переносимым им снаряжением (на каждую категорию размера выше Среднего необходим один дополнительный пузырёк масла).Нанесение масла занимает 10 минут. Обмазанное существо получает на 1 час эффект заклинания @Compendium[sc-spells.sc-spells.2Gencdc4uikxDXGy]{Выход в эфир / Etherealness}.
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Это прозрачное и густое масло сверкает от крошечных серебристых включений.Масло может покрыть одно рубящее или колющее оружие или до 5 рубящих или колющих боеприпасов. Нанесение масла занимает 1 минуту.В течение часа покрытые предметы считаются магическими и предоставляют бонус +3 к броскам атаки и урона.
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Эта липкая, чёрная мазь, хранящаяся в толстостенном и тяжёлом контейнере, очень текуча.Маслом можно обмазать одно существо Среднего или меньшего размера, вместе с одеждой и переносимым им снаряжением (на каждую категорию размера выше Среднего необходим один дополнительный пузырёк масла). Нанесение масла занимает 10 минут.Обмазанное существо получает на 8 часов эффект заклинания @Compendium[sc-spells.sc-spells.qBqA0Y0k8CFbU5Bw]{Свобода движений / Freedom of Movement}.В качестве альтернативы, можно Действием разлить масло по полу, покрыв площадь 10 × 10 футов. Эффект будет такой же, как от заклинания@Compendium[sc-spells.sc-spells.bbTImv4AXCPGNw8Q]{Масло / Grease} длительностью 8 часов.
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Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 24 часа.Существо также @Compendium[world.tempconditions.3hORwk0oumaI2fQF]{Бессознательный/Unconscious}, пока отравлено.Существо приходит в сознание, если получает урон.
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Много столетий назад, в мире Кринн эльфы и люди развязали ужасную войну со злыми драконами. Когда мир был уже практически обречён, волшебники Башен Высшего Волшебства объединились и с помощью самой могущественной магии создали пять Очей Драконов, чтобы победить своих врагов. Каждой из башен досталось своё Око, и с их помощью удалось одержать победу над драконами. Волшебники приманивали к себе драконов и уничтожали их мощной магией. Когда позже Башни Высшего Волшебства пали, Очи либо были уничтожены, либо пропали, и считается, что осталось только три таких Ока. Их магия за столетия изменилась, и, несмотря на то, что они попрежнему могут приманивать драконов, теперь они могут оказывать и другое воздействие. Каждое Око содержит сущность злого дракона, которая сопротивляется попыткам использовать её магию. Те, кто слабы духом, рискуют стать рабами Ока. Око это гравированный хрустальный шар примерно 25 сантиметров диаметром. Когда его используют, он увеличивается диаметром до полуметра и в нём начинает клубиться туман. Будучи настроенным на Око, вы можете действием заглянуть в его глубины и произнести командное слово. Затем вы совершаете проверку Харизмы со Сл 15. В случае успеха вы контролируете Око всё время, пока настроены на него. При провале вы становитесь очарованы Оком, пока вы настроены на него. Пока вы очарованы Оком, вы не можете добровольно окончить настройку на него, и Око может неограниченно накладывать на вас внушение (Сл спасброска 18), побуждая вас совершать злые поступки. Сущность дракона в Оке может желать разного: уничтожения конкретного народа, освобождения из Ока, распространения страданий по миру, распространения поклонения Такхизис (имя Тиамат на Кринне), или чего-то ещё, на усмотрение Мастера. Случайные свойства. Око Дракона обладает несколькими свойствами, определяемыми случайным образом: 2 малых положительных свойства 1 малое отрицательное свойство 1 основное отрицательное свойство Заклинания. У Ока есть 7 зарядов, и оно восстанавливает 1к4 + 3 заряда на рассвете. Если вы контролируете Око, вы можете действием потратить 1 или несколько зарядов, чтобы наложить им одно из следующих заклинаний (Сл спасброска 18): дневной свет (1 заряд), защита от смерти (2 заряда), лечение ран (версия 5 уровня, 3 заряда) или наблюдение (3 заряда). Вы также можете действием наложить Оком заклинание обнаружение магии, не тратя заряды. Зов драконов. Если вы контролируете Око, вы можете действием заставить артефакт испустить телепатический зов, распространяющийся на 40 миль. Злые драконы в пределах этой дистанции вынуждены лететь к Оку кратчайшим маршрутом. Божества драконы, такие как Тиамат, не попадают под действие этого зова. Прилетевшие драконы могут быть враждебны к вам, за то, что вы принудили их. Использовав это свойство, вы не можете повторно использовать его 1 час. Уничтожение Ока. Око Дракона выглядит хрупким, но оно не подвержено практически никакому урону, включая атаки и дыхание драконов. Однако Око можно уничтожить заклинанием распад или одним попаданием магического оружия +3.
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Сфера — созданная для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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You have resistance to force damage while you wear this armor.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Владение инструментами художника позволяет вам писать красками и рисовать карандашом. Вы также разбираетесь в истории искусств, что может помочь вам при осмотре произведений искусства.Компоненты. Инструменты художнику включают в себя мольберт, холст, краски, кисти, угольные карандаши и палитру.Магия, История, Религия. Ваш опыт помогает вам раскрыть знания любого рода, которые связаны с произведениями искусства, как, например, магические свойства картины или происхождение странной фрески, найденной в подземелье.Расследование, Восприятие. Когда вы осматриваете картину или подобное произведение изобразительного искусства, ваша осведомлённость о способах их создания может дать вам дополнительные знания. Написание и рисование. Как часть короткого или продолжительного отдыха вы можете создать простое произведение искусства. Хотя ваше творение и может быть недостаточно точным, вы можете запечатлеть образ или сцену, или на скорую руку сделать копию виденного вами художественного произведения.Написать точный портретСл. 10Создать картину со скрытым посланием Сл. 20
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Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 16, иначе получит урон ядом 3 (1к6) и станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}.Отравленное существо должно повторять спасбросок каждые 24 часа, получая урон ядом 3 (1к6) при провале. Пока яд действует, урон, причинённый им, ничем не может быть вылечен.После семи успешных спасбросков эффект оканчивается, и существо может лечиться как обычно.
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Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
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Если эта жемчужина находится у вас, вы можете действием произнести командное слово и восстановить одну использованную ячейку заклинания. Если уровень потраченной ячейки 4 или больше, вы получите ячейку 3 уровня. Вы не можете повторно использовать жемчужину до следующего рассвета.
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Флакон 4 унции (100 грамм).
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Вы обладаете иммунитетом ко всем болезням, пока носите этот медальон. Если вы уже болеете, эффект болезни подавляются на время, пока вы носите этот медальон.
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На этой изысканной серебряной цепочке висит подвеска из чёрного драгоценного камня бриллиантовой огранки. Пока вы её носите, яды не оказывают на вас эффекта. Вы обладаете иммунитетом к состоянию «отравлен» и к урону ядом.
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Пока вы носите этот медальон, ваше состояние стабилизируется каждый раз, когда вы находитесь в умирающем состоянии в начале своего хода. Кроме того, каждый раз, когда вы бросаете Кости Хитов для восстановления хитов, вы удваиваете число восстановленных хитов.
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Вы становитесь на 1 час @Compendium[world.tempconditions.y3bcoEXxQhHJtEzl]{Очарованный/Charmed} первым же существом, которое вы увидите в течение 10 минут после того, как выпили это зелье.Если существо принадлежит к биологическому виду и полу, которые привлекают вас в обычных условиях, то вы воспринимаете его как свою истинную любовь, пока @Compendium[world.tempconditions.y3bcoEXxQhHJtEzl]{Очарованный/Charmed} им.Жидкость представляет собой розовую, шипучую жидкость, с пузырьками в виде сердец.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Вы должны владеть духовыми музыкальными инструментами, чтобы использовать эту свирель. У неё есть 3 заряда. Вы можете действием поиграть на ней и потратить 1 заряд, чтобы издать жуткую мелодию. Все существа в пределах 30 футов от вас, слышащие вашу мелодию, должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут испуганными вами на 1 минуту. Если хотите, все существа в этой области, не враждебные по отношению к вам, автоматически преуспеют в этом спасброске. Существа, провалившие спасбросок, могут повторять его в конце каждого своего хода, оканчивая эффект на себе при успехе. Существо, преуспевшее в спасброске, получает иммунитет к этой свирели на 24 часа. Свирель ежедневно восстанавливает 1к3 заряда на рассвете.
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Вы должны владеть духовыми музыкальными инструментами, чтобы использовать эту свирель. Пока вы настроены на неё, обычные и гигантские крысы безразличны к вам и не будут вас атаковать, если вы им не угрожаете и не вредите им. У свирели есть 3 заряда. Если вы играете на ней действием, вы можете бонусным действием потратить от 1 до 3 зарядов, призывая по одному рою крыс за каждый потраченный заряд, при условии, что в пределах полумили от вас есть достаточное количество крыс, которых можно призвать свирелью (на усмотрение Мастера). Если достаточного количества крыс нет, заряд тратится впустую. Призванные рои движутся к источнику музыки кратчайшим возможным маршрутом, но во всём остальном не находятся под вашим контролем. Свирель ежедневно восстанавливает 1к3 заряда на рассвете. Каждый раз, когда рой крыс, не находящийся под контролем другого существа, оказывается в пределах 30 футов от вас, пока вы играете на этой свирели, вы можете совершить проверку Харизмы, противопоставленную проверке Мудрости крыс. Если вы проигрываете состязание, рой действует как обычно, и не может становиться одержимым музыки этой свирели в течение 24 часов. Если вы выиграете состязание, рой становится одержимым музыкой свирели и становится дружественным к вам и вашим спутникам, пока вы каждый раунд продолжаете играть на свирели действием. Дружественный рой подчиняется вашим командам. Если вы не отдаёте команды дружественному рою, он защищается, но других действий не совершает. Если дружественный рой начинает ход, и при этом не слышит музыки свирели, ваш контроль над этим роем заканчивается, рой действует как обычно, и не может быть одержим музыкой свирели в течение следующих 24 часов.
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Вместимость: 1 галлон (3,75 лит.)
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Может быть использован для расклинивания чего-либо.
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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Если вы носите этот доспех, вы можете Действием произнести его командное слово, чтобы получить эффект заклинания эфирность [etherealness], который длится 10 минут, либо пока вы не снимете доспех, либо пока вы не произнесёте командное слово ещё раз.

Вы не можете использовать это свойство повторно до следующего рассвета.

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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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You have resistance to force damage while you wear this armor.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

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Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
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Инструменты отравителя — это излюбленное средство воров, убийц и прочих сомнительных личностей. Они позволяют вам использовать яды и создавать их из различных веществ. Ваши познания в ядах также помогают вам излечивать от них.Компоненты. Инструменты отравителя включают в себя стеклянные склянки, ступку и пестик, химические реагенты и стеклянную палочку для размешивания.История. Ваша подготовка в использовании ядов может помочь вам при попытках вспомнить факты о печально известных отравлениях. Расследование, Восприятие. Ваши познания в ядах научили вас быть осторожным, имея дело с этими веществами, тем самым помогая вам при обследовании отравленного предмета или при получении зацепок о событиях, связанных с ядами.Медицина. Когда вы лечите жертву яда, ваша осведомлённость может дать вам дополнительные знания о том, как правильнее ухаживать за отравленным.Природа, Выживание. Работа с ядами позволила вам получить знания о том, какие растения и животные ядовиты.Обращение с ядами. Ваше владение позволяет вам аккуратно обращаться с ядами и использовать их без риска самому подвергнуться их действию.Опознать отравленный предметСл 10Определить эффект ядаСл 20
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Длина: 10 футов
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Эта тонкая чёрная ткань, гладкая как шёлк, складывается до размеров носового платка. Она разворачивается в круг диаметром 6 футов. Вы можете действием развернуть переносную дыру и поместить её на твёрдую поверхность, после чего дыра создаёт межпространственное отверстие глубиной 10 футов. Цилиндрическое пространство внутри дыры находится на другом плане, поэтому с её помощью не получится создавать сквозные проходы. Все существа, находящиеся внутри открытой переносной дыры, могут покинуть её, просто вылезая из неё. Вы можете действием закрыть переносную дыру, взявшись за края ткани и сложив её. Складывание ткани закрывает дыру, и все существа и предметы, находящиеся в ней, остаются в межпространстве. Что бы в ней ни находилось, дыра практически ничего не весит. Если дыра сложена, существо, находящееся в её межпространстве, может действием совершить проверку Силы со Сл 10. При успехе существо вырывается наружу и появляется в пределах 5 футов от переносной дыры или существа, несущего её. Дышащее существо, находящееся в закрытой переносной дыре, может перетерпеть 10 минут, после чего начинает задыхаться. Помещение переносной дыры в межпространство, созданное сумкой хранения, удобным рюкзаком Хеварда или подобным предметом, мгновенно уничтожает оба предмета и открывает врата в Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
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Вы можете вышибать портативным тараном двери. Вы получаете бонус +4 к проверкам Силы. Если другой персонаж помогает вам использовать таран, вы совершаете проверку с преимуществом.
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Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
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Выпив это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.IopVF9lETFjtZTK6]{Ясновидение / Clairvoyance}.В желтоватой жидкости зелья плавают глазные яблоки, но они исчезают, когда пузырёк открывают.
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Когда вы выпиваете это зелье, вы получаете на 1 час скорость лазания, равную вашей скорости ходьбы.В течение этого времени вы совершаете с преимуществом проверки Силы (Атлетика), совершённые, чтобы лезть.Зелье представляет собой трёхцветную жидкость. Коричневый, серебряный и серый слои структурой напоминают рисунок на камне и не смешиваются между собой, как бы вы ни трясли пузырёк.
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Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 27.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей облочного великана.
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Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
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Когда вы выпиваете это зелье, вы получаете на 1к4 часа эффект «уменьшение» заклинания @Compendium[sc-spells.sc-spells.ImfucJ4hO0mnf3W6]{Увеличение/уменьшение / Enlarge/Reduce} (концентрация не требуется).Маленький красный шарик в этой жидкости непрерывно сжимается до размера бусины и тут же расширяется, окрашивая прозрачную жидкость вокруг, после чего сжимается вновь. Тряска пузырька не прерывает этот процесс.
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После того, как вы выпили это зелье, вы можете бонусным действием выдохнуть огонь на цель, находящуюся в пределах 30 футов от вас.

Цель должна совершить спасбросок Ловкости со Сл 13, получая урон огнём [[/r 4d6]] при провале или половину этого урона при успехе.

Эффект заканчивается после того, как вы трижды используете огненное дыхание, или по истечении 1 часа.

Зелье представляет собой оранжевую мерцающую жидкость, над которой стелется дымок, выходящий наружу каждый раз, когда вы откупориваете пробку.

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Зелье представляет собой оранжевую мерцающую жидкость, над которой стелется дымок, выходящий наружу каждый раз, когда вы откупориваете пробку.

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Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 25.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.cg7C73B7fe0vl1WS]{Огненный великан / Fire Giant}.
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Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
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Выпив это зелье, вы на 1 час получаете скорость полёта, равную вашей скорости ходьбы, и можете парить.Если вы находитесь в воздухе, когда зелье теряет силу, вы падаете, если не обладаете другими средствами, позволяющими оставаться в полёте.Прозрачная жидкость этого зелья парит у горлышка пузырька, и в ней плавают молочно-белые примеси.
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Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 23.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.GmYQLrSKH5lOkGRo]{Морозный великан / Frost Giant}.
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Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 4к4 + 4.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
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Когда вы выпиваете это зелье, вы получаете на 1к4 часа эффект «увеличение» заклинания @Compendium[sc-spells.sc-spells.ImfucJ4hO0mnf3W6]{Увеличение/уменьшение / Enlarge/Reduce} (концентрация не требуется).Маленький красный шарик в этой жидкости непрерывно расширяется, окрашивая прозрачную жидкость вокруг, и тут же сжимается вновь. Тряска пузырька не прерывает этот процесс.
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Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 2к4 + 2.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
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После того, как вы выпили это зелье, вы на 1 час получаете 10 временных хитов.Кроме того, в течение этого часа вы находитесь под эффектом заклинания@Compendium[sc-spells.sc-spells.jYsMCeg6AbSHzq1F]{Благословение / Bless} (концентрация не требуется).Синее зелье в бутылке пузырится и парит, словно оно находится в состоянии закипания.
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Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 21.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей великана.
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Выпив её, вы становитесь @Compendium[world.tempconditions.v41S6MnnRCbxjE3h]{Невидимый/Invisible} на 1 час.Всё, что вы несёте и носите, становится @Compendium[world.tempconditions.v41S6MnnRCbxjE3h]{Невидимый/Invisible} вместе с вами. Эффект оканчивается преждевременно, если вы атакуете или наложите заклинание.Контейнер с этим зельем выглядит пустым, но на вес чувствуется, что он всё же содержит жидкость.
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В течение 1 минуты после того, как вы выпили это зелье, вы обладаете сопротивлением ко всем видам урона. Это густое как сироп зелье выглядит как расплавленное железо.
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Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа электичество на 1 час.
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Эта смесь выглядит, пахнет и обладает таким же вкусом, что и зелье лечения или другое полезное зелье. Однако, это самый настоящий яд, чья истинная природа скрыта магией иллюзий. Заклинание@Compendium[sc-spells.sc-spells.hYlsH4UD97HeWuws]{Опознание / Identify} раскрывает этот обман.Если вы всё же выпьете это зелье, вы получаете урон ядом 3к6 и должны преуспеть в спасброске Телосложения со Сл 13, иначе станете отравленным.В начале каждого вашего хода, пока вы @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} этим зельем, вы получаете урон ядом 3к6.В конце каждого своего хода вы можете повторять спасбросок. В случае успеха каждый урон ядом в последующих раундах будет уменьшен на 1к6. Яд прекращает действие, когда его урон станет равным нулю.
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Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 23.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.kK0AtARMoYn40sxz]{Каменный великан / Stone Giant}.
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Когда вы выпиваете это зелье, вы получаете сопротивление к урону звуком на 1 час.
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Если вы выпьете это зелье, оно устранит всё имеющееся у вас уровни истощения, а также все болезни и яды, действующие на вас.

В течение следующих 24 часов вы восстанавливаете максимум хитов за каждую использованную Кость Хитов.

Алая жидкость этого зелья периодически пульсирует, напоминая биение сердца.

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Алая жидкость этого зелья периодически пульсирует, напоминая биение сердца.

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Вы можете дышать под водой в течение 1 часа после того, как выпьете это зелье.В мутнозелёной жидкости, пахнущей морем, плавают небольшие пузырьки, похожие на медуз.
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Инструменты гончара используются для создания различных керамических предметов, наиболее распространённые из них – это горшки и подобные сосуды.Компоненты. Инструменты гончара включают в себя гончарные иглы, цикли, скребки, нож и кронциркуль.История. Ваши знания и опыт помогают вам опознавать керамические предметы, получая сведения о том, когда они были сделаны и из каких мест или какой культуры они происходят.Расследование, Восприятие. Вы получаете дополнительные знания при осмотре керамики, находя зацепки, которые другие могут не заметить, на небольших неровностях и сколах.Воссоздание облика. Рассмотрев керамические черепки, вы можете определить происхождение предмета, его изначальную форму и возможное предназначение.Определить, что было в сосуде Сл. 10Создать прочный горшок Сл. 15Найти слабое место керамического предмета Сл. 20
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В кожаном или тканевом кошеле поместится 20 снарядов для пращи или 50 иголок для духовой трубки, а также другие вещи. Кошель с отделениями для хранения компонентов заклинаний называется \"мешочком с компонентами\". Вместимость: 0,2 кубических фута/6 фунтов (3 кг.)
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Набор священника включает в себя:

рюкзак, одеяло, 10 свечек, трутницу, коробку для пожертвований, 2 упаковки благовоний, кадило, облачение, рационы на 2 дня и бурдюк.

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Этот яд собирают с мёртвого или недееспособного @Compendium[sc-creatures.sc-creatures.ac2GZkXwvStLqw1R]{Пурпурный червь / Purple Worm}.Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 19, получая при провале урон ядом 42 (12к6), или половину этого урона при успехе.
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This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Anchor. You can use an action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears.
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This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Bird. You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a @creature[roc], but it obeys your simple commands and can't attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day. with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 hit points. You can dismiss the bird as an action.
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This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Fan. If you are on a boat or ship, you can use an action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a wind strong enough to fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as an action.
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This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Swan Boat. You can use an action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-foot-long, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can use an action while on the boat to command it to move or to turn up to 90 degrees. The boat can carry up to thirty-two Medium or smaller creatures. A Large creature counts as four Medium creatures, while a Huge creature counts as nine. The boat remains for 24 hours and then disappears. You can dismiss the boat as an action.
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This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Tree. You must be outdoors to use this token. You can use an action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.
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This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Whip. You can use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip takes its place. You can then use a bonus action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of [[/r 1d20+9]]{+9}. On a hit, the target takes [[/r 1d6 + 5]] force damage.As a bonus action on your turn, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of it. The whip disappears after 1 hour, when you use an action to dismiss it, or when you are @condition[incapacitated] or die.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Все три отделения этого колчана соединены с межпространственным местом, что позволяет ему вмещать множество предметов, но весит он всегда не более 2 фунтов. В самом коротком отделении может поместиться до шестидесяти стрел, арбалетных болтов или подобных предметов. В среднем отделении помещается до восемнадцати метательных копий или подобных предметов. В самом длинном отделении помещается до шести длинных предметов, таких как луки, боевые посохи и копья. Вы можете вынуть любой предмет из колчана, как если бы это был обычный колчан или ножны.
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В колчан помещается 20 стрел.
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Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

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Рационы состоят из обезвоженной пищи, подходящей для путешествий, включая вяленое мясо, сухофрукты, галеты и орехи.
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest red dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Реликварий, изображающий символ божества или его символ. @Compendium[sc-classes.sc-classes.beGvGYwk71kDChv3]{Жрец/Cleric} или @Compendium[sc-classes.sc-classes.aqqtAYPXSUNh6XVE]{Паладин/Paladin} может использовать священный символ в качестве фокусировки для заклинаний.
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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

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Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

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You have resistance to force damage while you wear this armor.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Вы получаете сопротивление психическому урону, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца усиливают доспех от ударов мечей и топоров. Колечный доспех хуже кольчуги, и обычно его носят только те, кто не могут позволить себе доспех получше.
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Вы получаете сопротивление урону кислотой, пока носите это кольцо

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Искусно выполненное кольцо из драгоценного металла, украшенное жемчугом
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This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:@spell[Animal friendship] (save DC 13)@spell[Fear] (save DC 13), targeting only beasts that have an Intelligence of 3 or lower@spell[Speak with animals]
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You have resistance to cold damage while wearing this ring. The ring is set with tourmaline.
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While wearing this ring, you can speak its command word as an action to summon a particular @creature[djinni] from the Elemental Plane of Air. The @creature[djinni] appears in an unoccupied space you choose within 120 feet of you. It remains as long as you concentrate (as if @status[concentration||concentrating] on a spell), to a maximum of 1 hour, or until it drops to 0 hit points. It then returns to its home plane.While summoned, the @creature[djinni] is friendly to you and your companions. It obeys any commands you give it, no matter what language you use. If you fail to command it, the @creature[djinni] defends itself against attackers but takes no other actions.After the @creature[djinni] departs, it can't be summoned again for 24 hours, and the ring becomes nonmagical if the @creature[djinni] dies.
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While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Earth and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Earth.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on an @creature[earth elemental]. In addition, you can move in difficult terrain that is composed of rubble, rocks, or dirt as if it were normal terrain. You can also speak and understand Terran.If you help slay an @creature[earth elemental] while attuned to the ring, you gain access to the following additional properties:You have resistance to acid damage.You can move through solid earth or rock as if those areas were difficult terrain. If you end your turn there, you are shunted out to the nearest unoccupied space you last occupied.You can cast the following spells from the ring, expending the necessary number of charges: @spell[stone shape] (2 charges), @spell[stoneskin] (3 charges), or @spell[wall of stone] (3 charges).
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This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
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When you fall while wearing this ring, you descend 60 feet per round and take no damage from falling.
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While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Fire and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Fire.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on a @creature[fire elemental]. In addition, you have resistance to fire damage. You can also speak and understand Ignan.If you help slay a @creature[fire elemental] while attuned to the ring, you gain access to the following additional properties:You are immune to fire damage.You can cast the following spells from the ring, expending the necessary number of charges: @spell[burning hands] (1 charge), @spell[fireball] (2 charges), and @spell[wall of fire] (3 charges).
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Вы получаете сопротивление урону огнём, пока носите это кольцо
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Искусно выполненное кольцо из драгоценного металла, украшенное гранатом
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Вы получаете сопротивление силовому урону, пока носите это кольцо

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While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be @condition[paralyzed] or @condition[restrained].
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While wearing this ring, you can turn @condition[invisible] as an action. Anything you are wearing or carrying is @condition[invisible] with you. You remain @condition[invisible] until the ring is removed, until you attack or cast a spell, or until you use a bonus action to become visible again.
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While wearing this ring, you can cast the @spell[jump] spell from it as a bonus action at will, but can target only yourself when you do so.
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Вы получаете сопротивление урону электричеством, пока носите это кольцо.

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Искусно выполненное кольцо из драгоценного металла, украшенное цитрином

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While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.You can use an action to cause the ring to become @condition[invisible] until you use another action to make it visible, until you remove the ring, or until you die.If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication.
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Вы получаете сопротивление некротическому урону, пока носите это кольцо
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Искусно выполненное кольцо из драгоценного металла, украшенное гагатом
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You have resistance to poison damage while wearing this ring. The ring is set with amethyst.
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Вы получаете бонус +1 к КД и спасброскам, пока носите это кольцо.

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Вы получаете сопротивление психическому урону, пока носите это кольцо

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Искусно выполненное кольцо из драгоценного металла, украшенное изумрудом

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Вы получаете сопротивление урону излучением, пока носите это кольцо

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Искусно выполненное кольцо из драгоценного металла, украшенное топазом
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Нося это кольцо, вы восстанавливаете [[/r 1d6]] хитов каждые 10 минут, при условии, что у вас есть хотя бы 1 хит.

Если вы теряете часть тела, кольцо отращивает её и возвращает функциональность через [[/r 1d6 + 1]] день, если всё это время у вас есть хотя бы 1 хит.

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(requires attunement outdoors at night)While wearing this ring in dim light or darkness, you can cast @spell[dancing lights] and @spell[light] from the ring at will. Casting either spell from the ring requires an action.The ring has 6 charges for the following other properties. The ring regains [[/r 1d6]] expended charges daily at dawn. Faerie Fire. You can expend 1 charge as an action to cast @spell[faerie fire] from the ring. Ball Lightning. You can expend 2 charges as an action to create one to four 3-foot-diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually.Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if @status[concentration||concentrating] on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius.As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Dexterity saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created. (4 spheres = [[/r 2d4]], 3 spheres = [[/r 2d6]], 2 spheres = [[/r 5d4]], 1 sphere = [[/r 4d12]]) Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Dexterity saving throw, taking [[/r 5d4]] fire damage on a failed save, or half as much damage on a successful one.
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This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains [[/r 1d6 - 1]] levels of stored spells chosen by the DM.Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
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While wearing this ring, you have advantage on saving throws against any spell that targets only you (not in an area of effect). In addition, if you roll a 20 for the save and the spell is 7th level or lower, the spell has no effect on you and instead targets the caster, using the slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
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You have a swimming speed of 40 feet while wearing this ring.
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While wearing this ring, you can cast the @spell[telekinesis] spell at will, but you can target only objects that aren't being worn or carried.
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This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to make a ranged spell attack against one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes [[/r 2d10]] force damage and is pushed 5 feet away from you.Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.
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While wearing this ring, you can use an action to expend 1 of its 3 charges to cast the @spell[wish] spell from it. The ring becomes nonmagical when you use the last charge.
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You have resistance to thunder damage while wearing this ring. The ring is set with spinel.
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Вы получаете сопротивление урону холодом, пока носите это кольцо

Кроме того, вы и всё, что вы несёте и носите, не получают вреда от температур не ниже −50 °F (−45 °C).

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While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Water and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Water.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on a @creature[water elemental]. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak and understand Aquan.If you help slay a @creature[water elemental] while attuned to the ring, you gain access to the following additional properties:You can breathe underwater and have a swimming speed equal to your walking speed.You can cast the following spells from the ring, expending the necessary number of charges: @spell[create or destroy water] (1 charge), @spell[control water] (3 charges), @spell[ice storm] (2 charges), or @spell[wall of ice] (3 charges).
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While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground.
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While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don't prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead.Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of @condition[exhaustion].
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Эта мантия украшена узором в виде глаз. Пока вы носите её, вы обладаете следующими преимуществами:• Мантия позволяет вам видеть во всех направлениях, и вы совершаете с преимуществом проверки Мудрости (Внимательность), полагающиеся на зрение.• Вы обладаете тёмным зрением в пределах 120 футов.• Вы можете видеть невидимых существ и предметы, а также ваше зрение простирается на 120 футов на Эфирный План. Глаза на мантии нельзя закрыть или отвести в сторону. Вы можете закрыть или увести в сторону свои собственные глаза, но пока вы носите эту мантию, считается, что вы этого никогда не делаете. Заклинание свет, наложенное на эту мантию, или заклинание дневной свет, наложенное в пределах 5 футов от мантии, вызывает у вас слепоту на 1 минуту. В конце каждого своего хода вы можете совершать спасброски Телосложения (Сл 11 для света или 15 для дневного света), оканчивая слепоту при успехе.
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У этой мантии 3 заряда, и она ежедневно восстанавливает 1к3 заряда на рассвете. Пока вы её носите, вы можете действием потратить 1 заряд, чтобы на ней появился до конца вашего следующего хода узор из завораживающих оттенков. В это время мантия испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов. Существа, видящие вас, совершают по вам броски атаки с помехой. Кроме того, когда свойство мантии активируется, все существа в области яркого света, видящие вас, должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут ошеломлёнными до окончания эффекта.
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Эта чёрная или тёмно-синяя мантия украшена белыми или серебристыми звёздочками. Вы получаете бонус +1 к спасброскам, пока носите её. Шесть звёзд, расположенные на груди, отличаются увеличенным размером. Если вы носите эту мантию, вы можете действием оторвать одну из звёзд и использовать её для наложения заклинания волшебная стрела как заклинания 5 уровня. Каждый день на закате на мантии заново появляются 1к6 звёзд. Пока вы носите эту мантию, вы можете действием перейти на Астральный План вместе со всем, что вы несёте и носите. Вы остаётесь там, пока не вернётесь действием на тот же самый план. Вы появляетесь в пространстве, которое занимали ранее, или ближайшем пространстве, если прошлое место занято.
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Этот красивый наряд пошит из белой, серой или чёрной ткани и украшен серебристыми рунами. Цвет мантии соответствует мировоззрению, для которого она и создана. Белые мантии делают для добрых, серые для нейтральных, а чёрные для злых. Вы не можете настроиться на мантию архимага, чьё мировоззрение не совпадает с вашим. Вы получаете следующие преимущества, пока носите мантию:• Если вы не носите доспех, ваш базовый Класс Доспеха равен 15 + ваш модификатор Ловкости.• Вы совершаете с преимуществом спасброски от заклинаний и других магических эффектов.• Сл спасбросков от ваших заклинаний и бонус атаки заклинаниями увеличиваются на 2.
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Эта мантия покрыта множеством цветных заплат различных размеров и форм. Пока вы носите эту мантию, вы можете действием оторвать одну из заплаток, вследствие чего она превращается в тот предмет, который символизировала. В тот момент, когда будет оторвана последняя заплатка, мантия превращается в обычную одежду. Мантия содержит по две штуки каждой из заплат, представленных ниже:• Кинжал• Направленный фонарь (заправленный и зажжённый)• Стальное зеркальце• 10-футовый шест• Пеньковая верёвка (50 футов, собранная в бухту)• Мешок Кроме того, на мантии также есть 4к4 других заплат. Мастер может самостоятельно выбрать, что именно это за заплатки, или же определить их случайным образом.к100Заплатка01–08Сумка со 100 зм09–15Серебряный сундучок (1 фут в длину и 6 дюймов в ширину и высоту)16–22Железная дверь (до 10 футов в ширину и высоту, имеющая запор с одной стороны), которую вы можете установить в проём, до которого можете дотронуться. Дверь самостоятельно приспосабливается под нужный размер и навешивается на петли23–3010 драгоценных камней стоимостью 100 зм каждый31–44Деревянная лестница (24 фута длиной)45–51Ездовая лошадь с притороченными седельными сумками (смотрите характеристики в Бестиарии)52–59Яма (куб с длиной грани 10 футов, который вы можете разместить на полу в пределах 10 футов от себя)60–684 зелья лечения69–75Шлюпка (12 футов в длину)76–83Свиток заклинания, содержащий заклинание 1–3 уровня84–902 мастифа (смотрите характеристики в Бестиарии)91–96Окно (4 на 2 фута и глубиной до 2 футов), станавливаемое на вертикальную поверхность,до которой можете дотронуться.97–00Портативный таран
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Одежда священика.
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Держа этот жезл, вы можете реакцией поглотить заклинание, нацеленное только на вас, и не имеющее зоны воздействия. Эффект поглощённого заклинания отменяется, а его энергия — но не само заклинание — сохраняется в жезле.

Уровень поглощённой энергии равен уровню заклинания, с которым оно накладывалось.

Жезл за весь свой срок существования может впитать не более 50 уровней энергии. Когда жезл впитает 50 уровней энергии, больше он никогда не сможет их поглощать, и если вы станете целью заклинания, которое жезл мог бы поглотить, жезл никак не отреагирует.

Когда вы настраиваетесь на жезл, вы узнаёте, сколько уровней энергии успел впитать жезл, и сколько энергии хранится в нём на данный момент. Если вы — заклинатель, и держите этот жезл, вы можете превратить хранящуюся в нём энергию в ячейки заклинаний для накладывания подготовленных или известных вам заклинаний.

Вы можете создавать ячейки с уровнем не больше тех, что уже есть у вас, и при этом не больше 5 уровня. Вместо своих ячеек вы используете хранящуюся в жезле энергию, во всём же остальном накладываете заклинание как обычно.

Например, вы можете использовать 3 уровня энергии, хранящейся в жезле, в качестве ячейки заклинания 3 уровня.

В найденном жезле уже хранится [[/r 1d10]] уровней энергии. Жезл, не способный больше поглощать заклинания, в котором не осталось энергии, перестаёт быть магическим.

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This rod has a flanged head and the following properties. Alertness. While holding the rod, you have advantage on Wisdom (@skill[Perception]) checks and on rolls for initiative. Spells. While holding the rod, you can use an action to cast one of the following spells from it: @spell[detect evil and good], @spell[detect magic], @spell[detect poison and disease], or @spell[see invisibility]. Protective Aura. As an action, you can plant the haft end of the rod in the ground, whereupon the rod's head sheds bright light in a 60-foot radius and dim light for an additional 60 feet. While in that bright light, you and any creature that is friendly to you gain a +1 bonus to AC and saving throws and can sense the location of any @condition[invisible] hostile creature that is also in the bright light.The rod's head stops glowing and the effect ends after 10 minutes, or when a creature uses an action to pull the rod from the ground. This property can't be used again until the next dawn.
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(requires attunement by a cleric, druid, or paladin)The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: @spell[heal] (expends 1 charge) or @spell[resurrection] (expends 5 charges).The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll a [[/r d20]]. On a 1, the rod disappears in a burst of radiance.
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You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be @condition[charmed] by you for 8 hours. While @condition[charmed] in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be @condition[charmed] in this way. The rod can't be used again until the next dawn.
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While holding this rod, you can use an action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a paradise that exists in an extraplanar space. You choose the form that the paradise takes. It could be a tranquil garden, lovely glade, cheery tavern, immense palace, tropical island, fantastic carnival, or whatever else you can imagine. Regardless of its nature, the paradise contains enough water and food to sustain its visitors. Everything else that can be interacted with inside the extraplanar space can exist only there. For example, a flower picked from a garden in the paradise disappears if it is taken outside the extraplanar space.For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down).When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed.
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Жезл или похожий предмет — созданный для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
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Эта 60-футовая шёлковая верёвка весит 3 фунта и способна выдержать до 3000 фунтов веса. Если вы удерживаете один конец верёвки, вы можете действием произнести командное слово, чтобы оживить верёвку. Бонусным действием вы можете отдать приказ другому концу двигаться к какому-либо месту на ваш выбор. Этот конец будет продвигаться в сторону указанного места со скоростью 10 футов за раунд, пока не достигнет его, или пока верёвка не размотается на свою полную длину, или же пока вы не прикажете ей остановиться. Вы также можете приказать верёвке крепко обвязаться вокруг какого-либо предмета, отвязаться, навязать или развязать узлы по всей длине или самостоятельно скрутиться кольцом для удобства переноски. Если вы приказываете верёвке навязать узлы, то они появляются через каждый фут по всей её длине. При этом верёвка становится короче на 10 футов, но зато проверки, совершённые для лазания по ней, совершаются с преимуществом. У верёвки КД 20 и 20 хитов. Она восстанавливает 1 хит каждые 5 минут, если у неё есть хотя бы 1 хит. Если хиты верёвки опускаются до 0, она уничтожается.
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Это 30-футовая верёвка, весящая 3 фунта. Если вы держите один конец верёвки и действием произносите командное слово, другой конец устремляется вперёд, чтобы обмотаться вокруг существа, которое вы видите в пределах 20 футов. Цель должна преуспеть в спасброске Ловкости со Сл 15, иначе она станет опутанной. Вы можете отпустить существо, произнеся бонусным действием второе командное слово. Цель, опутанная верёвкой, может действием совершать проверку Силы или Ловкости (на свой выбор) со Сл 15. При успехе существо перестаёт быть опутанным верёвкой. У верёвки КД 20 и 20 хитов. Она восстанавливает 1 хит каждые 5 минут, если у неё есть хотя бы 1 хит. Если хиты верёвки опускаются до 0, она уничтожается.
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Вместимость: 1 кубический фут/30 фунтов (15 кг.)
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Если вы находитесь в этом седле на ездовом животном, и вы в сознании, вы не можете быть спешены против вашей воли, и броски атаки по вашему ездовому животному совершаются с помехой.
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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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You have resistance to force damage while you wear this armor.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбью чешую. В комплект входят рукавицы.
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Если вы держите в своей руке этот медальон в форме жука в течение 1 раунда, на его поверхности появятся письмена, открывающие его магическую сущность. Он предоставляет два преимущества, пока находится у вас:• Вы совершаете с преимуществом спасброски от заклинаний.• У скарабея есть 12 зарядов. Если вы проваливаете спасбросок от заклинания школы Некромантии или вредоносного эффекта, исходящего от нежити, вы можете реакцией потратить 1 заряд, чтобы превратить проваленный спасбросок в успешный. Скарабей рассыпается в порошок и уничтожается, когда тратится его последний заряд.
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Набор учёного включает в себя:

рюкзак, научную книгу, бутылочку чернил, писчее перо, 10 листов пергамента, небольшую сумочку с песком, небольшой нож.

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Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

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Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Кроме того, в каждом своём ходу вы можете совершить бонусным действием одну атаку им.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

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Камни послания изготавливаются парами. На их гладкой поверхности есть парные символы, по которым их можно отличать от других таких камней. Пока вы касаетесь одного камня, вы можете действием наложить им заклинание послание. Целью является владелец парного камня. Если второй камень никто не несёт, вы это узнаёте в момент использования камня и заклинание не накладываете. После того как камни наложат заклинание послание, они не могут сделать это повторно до следующего утра. Если один из камней уничтожается, второй перестаёт быть магическим.
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While holding this shield, you have advantage on initiative rolls and Wisdom (@skill[Perception]) checks. The shield is emblazoned with a symbol of an eye.
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Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
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Вы получаете сопротивление к урону от дальнобойных атак оружием, пока держите этот щит.

Проклятье. Этот щит проклят. Если вы настраиваетесь на него, вы становитесь проклятым, пока не станете целью заклинания снятие проклятья [remove curse] или другой подобной магии. Простое снятие щита не оканчивает проклятье на вас.

Каждый раз, когда по цели, находящейся в пределах 10 футов от вас, совершается дальнобойная атака оружием, проклятье заставляет стать целью вас.

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Щит изготавливается из дерева или металла, и несётся одной рукой. Использование щита увеличивает КД на 2. Вы получаете преимущество только от одного щита одновременно.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

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Как одноручное оружие, короткие мечи позволяют своему владельцу также носить щит — важный фактор для бойцов, которым недоступна прочная броня. Не стоит недооценивать ущерб, который умелый герой может нанести одним из этих быстрых, острых орудий!

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Инструмент для закапывания или откапывания чего-либо. Может использоватся как импровизированное оружие.
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Маленькая одноручная версия косы. Изогнутое лезвие делает его отличным выбором для мастеров боевых искусств, которые бьют под неожиданными углами.
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While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to cold damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest silver dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
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Some monsters that have immunity or resistance to nonmagical weapons are susceptible to silver ammunition, so cautious adventurers invest extra coin to plate their ammunition in silver. You can silver ten pieces of ammunition for 100 gp. This cost represents not only the price of the silver, but the time and expertise needed to add silver to the ammunition without making it less effective. Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[Silvered Arrow|PHB])@item[Blowgun Needle|PHB] (@item[Silvered Blowgun Needle|PHB])@item[Crossbow Bolt|PHB] (@item[Silvered Crossbow Bolt|PHB])@item[Modern Bullet|DMG] (@item[Silvered Modern Bullet|PHB])@item[Renaissance Bullet|DMG] (@item[Silvered Renaissance Bullet|PHB])@item[Sling Bullet|PHB] (@item[Silvered Sling Bullet|PHB])
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A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
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A sling bullet of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both sling bullets of dragon slaying and sling bullets of blue dragon slaying. If a creature belonging to the type, race, or group associated with a sling bullet of slaying takes damage from the sling bullet, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a sling bullet of slaying deals its extra damage to a creature, it becomes a nonmagical sling bullet.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Простое метательное оружие, сделанное из мешочка и шнура, праща используются для того, чтобы метать маленький круглый снаряд с большой силой примерно на тридцать футов. Обычно используются снаряды из твердого металла, называемые «пулями», но большим преимуществом пращи является то, что ей также можно запускать любые мелкие объекты, такие как камни или даже монеты!
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Пока вы носите эту лёгкую обувь, вы можете перемещаться по вертикальным поверхностям, а также вверх ногами по потолку, оставляя руки свободными. Вы получаете скорость лазания, равную скорости хождения. Однако туфли не позволяют перемещаться так по скользкой поверхности, например, покрытой маслом или льдом.
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Инструменты кузнеца позволяют вам работать с металлом, нагревая его для изменения формы, восстанавливая повреждения или создавая из слитков полезные предметы.Компоненты. Инструменты кузнеца включают в себя молоты, клещи, уголь, ветошь и точильный камень.Магия и История. Ваш опыт даёт вам дополнительные знания при обследовании металлических предметов, таких как, например, оружие.Расследование. Вы можете обнаруживать зацепки, которые другие могут не заметить, когда расследование касается брони, оружия или прочих изделий металлообработки.Починка. При наличии доступа к инструментам и открытому огню, жара которого достаточно, чтобы сделать металл пластичным, вы можете восстановить по 10 хитов повреждённого металлического предмета за каждый час работы.Наточить затупившийся клинокСл. 10Починить комплект доспехов Сл. 15Разъединить немагический металлический предмет Сл. 15
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Эта тягучая, молочно-белая субстанция может склеить два любых предмета. Она должна храниться в сосуде или фляге, покрытой изнутри маслом скольжения. В найденном контейнере находится 1к6 + 1 унция клея. Одна унция клея может покрыть 1 квадратный фут поверхности. Клей затвердевает через 1 минуту. После этого связь двух предметов можно разорвать только нанесением универсального растворителя или масла эфирности, либо же заклинанием исполнение желаний.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Книги заклинаний очень важны для волшебников. Это переплетённые кожей тома, содержащие 100 пустых пергаментных страниц, на которых можно записывать заклинания.
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Этот чёрный шар диаметром 2 фута является дырой в ткани мультивселенной, стабилизированной окружающим магическим полем и парящей на месте. Сфера уничтожает всю материю, через которую проходит и всю материю, проходящую сквозь неё. Артефакты — исключение. Если в описании артефакта не сказано, что он подвержен урону от сферы аннигиляции, то он проходит сквозь сферу невредимым. Всё остальное, что касается сферы, но не помещается в неё целиком, получает урон силовым полем 4к10. Сфера находится в состоянии покоя, пока ктонибудь не начнёт её контролировать. Если вы находитесь в пределах 60 футов от неконтролируемой сферы, вы можете действием совершить проверку Интеллекта (Магия) со Сл 25. При успехе сфера левитирует в выбранном вами направлении на расстояние в футах, не превышающее 5 × ваш модификатор Интеллекта (минимум 5 футов). При провале сфера перемещается на 10 футов в вашу сторону. Существа, в чьё пространство входит сфера, должны преуспеть в спасброске Ловкости со Сл 13, иначе они коснутся сферы и получат урон силовым полем 4к10. Если вы пытаетесь контролировать сферу, находящуюся под контролем другого существа, вы совершаете проверку Интеллекта (Магия), противопоставленную проверке Интеллекта (Магия) другого существа. Победитель получает контроль над сферой и может управлять ей как описано выше. Если сфера вступает в контакт с планарным порталом, например, созданным заклинанием врата, или межпространственным феноменом, таким как переносная дыра, Мастер случайным образом определяет, что произойдёт, используя следующую таблицу:к100Результат01–50Сфера уничтожается.51–85Сфера проходит через портал или оказывается в межпространственном месте.86–00Разрыв в пространстве отправляет все существа и предметы, находящиеся в пределах 180 футов от сферы, включая саму сферу, на случайный план существовани
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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
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Вы получаете сопротивление психическому урону, пока носите этот доспех

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Вы получаете сопротивление урону излучением, пока носите этот доспех

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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

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@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid} может использовать этот предмет в качестве фокусировки для заклинаний.
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Предметы, на которые смотрят в подзорную трубу, увеличиваются в два раза.
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Настройка: требуется настройка (бардом, волшебником, друидом, жрецом, паладином, чародеем)

Действием, держа этот посох, вы можете потратить 1 из его 10 зарядов на то, чтобы наложить им заклинания, используя свою Сл спасброска от заклинания:очарование личности [charm person],понимание языков [comprehend languages],приказ [command].

Этот посох также может использоваться как магический боевой посох. Если вы держите этот посох и проваливаете спасбросок от заклинания школы Очарования, нацеленного только на вас, вы можете превратить проваленный спасбросок в успешный.

Вы не можете использовать это свойство повторно до следующего рассвета. Если вы преуспели в спасброске от заклинания, нацеленного только на вас, вне зависимости от того, пришлось ли для этого прибегнуть к помощи посоха, вы можете реакцией потратить 1 заряд из посоха и отразить заклинание в того, кто его наложил, как если бы вы сами наложили это заклинание.

Посох ежедневно восстанавливает [[/r 1d8 + 2]] заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», посох становится немагическим боевым посохом.

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Настройка: требуется настройка (волшебником, друидом, колдуном, чародеем)

You have resistance to fire damage while you hold this staff.

У этого посоха есть 10 зарядов.

While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: @spell[burning hands] (1 charge), @spell[fireball] (3 charges), or @spell[wall of fire] (4 charges).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

If you expend the last charge, roll a [[/r d20]]. On a 1, the staff blackens, crumbles into cinders, and is destroyed.
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Настройка: требуется настройка (волшебником, друидом, колдуном, чародеем)

Вы получаете сопротивление к урону холодом, пока держите этот посох.

У этого посоха есть 10 зарядов.

Держа его, вы можете Действием потратить часть зарядов и наложить им одно из следующих заклинаний, используя свою Сл спасброска от заклинания: град [ice storm] (4 заряда),конус холода [cone of cold] (5 зарядов),ледяная стена [wall of ice] (4 заряда),туманное облако [fog cloud] (1 заряд).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

Если вы истратили последний заряд, бросьте [[/r 1d20]]. Если выпадет «1», посох превращается в воду и уничтожается.

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(requires attunement by a bard, cleric, or druid)This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: @spell[cure wounds] (1 charge per spell level, up to 4th), @spell[lesser restoration] (2 charges). or @spell[mass cure wounds] (5 charges).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

If you expend the last charge, roll a [[/r d20]]. On a 1. the staff vanishes in a flash of light, lost forever.
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(requires attunement by a sorcerer, warlock, or wizard)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.The staff has 20 charges for the following properties. The staff regains [[/r 2d8 + 4]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 1, the staff retains its +2 bonus to attack and damage roll but loses all other properties. On a 20, the staff regain [[/r 1d8 + 2]] charges. Power Strike. When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra [[/r 1d6]] force damage to the target. Spells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: @spell[cone of cold] (5 charges), @spell[fireball] (5th-level version, 5 charges), @spell[globe of invulnerability] (6 charges), @spell[hold monster] (5 charges), @spell[levitate] (2 charges). @spell[lightning bolt] (5th-level version, 5 charges), @spell[magic missile] (1 charge), @spell[ray of enfeeblement] (1 charge), or @spell[wall of force] (5 charges). Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.You have a [[/r 1d100]]{50 percent} chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.Distance from OriginEffect10 ft. away or closer8 × the number of charges in the staff11 to 20 ft. away6 × the number of charges in the staff21 to 30 ft. away4 × the number of charges in the staff
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"!items!lDlakCmz3I4u9EQC" +} diff --git a/_source/sc-items/staff-of-striking.json b/_source/sc-items/staff-of-striking.json new file mode 100644 index 0000000..1a980ab --- /dev/null +++ b/_source/sc-items/staff-of-striking.json @@ -0,0 +1,142 @@ +{ + "name": "Посох удара/Staff of Striking", + "type": "weapon", + "system": { + "description": { + "value": "

This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.

У этого посоха есть 10 зарядов.

When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra [[/r 1d6]] force damage.

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», посох становится немагическим боевым посохом.

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Настройка: требуется настройка (бардом, волшебником, друидом, жрецом, паладином, чародеем)

У этого посоха 10 зарядов. Посох ежедневно восстанавливает 1к6 + 4 заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», рой насекомых [swarm_of_insects] пожирает посох, уничтожая его, и рассеивается.

Заклинания. Если вы держите этот посох, вы можете Действием потратить часть зарядов, чтобы наложить им одно из следующих заклинаний, используя свою Сл спасброска от заклинания:

  • гигантское насекомое [giant insect] (4 заряда)
  • нашествие насекомых [insect plague] (5 зарядов).

Облако насекомых. Если вы держите посох, вы можете Действием потратить 1 заряд, чтобы окружить себя роем летучих насекомых с 30-футовым радиусом. Насекомые остаются на 10 минут, делая эту область сильно заслонённой для всех существ кроме вас. Рой перемещается с вами, оставаясь с центром на вас. Ветер со скоростью как минимум 10 миль в час (16 километров в час) рассеивает рой и оканчивает этот эффект.

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(requires attunement by a cleric, druid, or warlock)You can use a bonus action to speak this staff's command word and make the head of the staff become that of an animate poisonous snake for 1 minute. By using another bonus action to speak the command word again, you return the staff to its normal inanimate form.You can make a melee attack using the snake head, which has a reach of 5 feet. Your proficiency bonus applies to the attack roll. On a hit, the target takes [[/r 1d6]] piercing damage and must succeed on a DC 15 Constitution saving throw or take [[/r 3d6]] poison damage.The snake head can be attacked while it is animate. It has an Armor Class of 15 and 20 hit points. If the head drops to 0 hit points, the staff is destroyed. As long as it's not destroyed, the staff regains all lost hit points when it reverts to its inanimate form.
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(requires attunement by a sorcerer, warlock, or wizard)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While you hold it, you gain a +2 bonus to spell attack rolls.The staff has 50 charges for the following properties. It regains [[/r 4d6 + 2]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 20, the staff regains [[/r 1d12 + 1]] charges. Spell Absorption. While holding the staff, you have advantage on saving throws against spells. In addition, you can use your reaction when another creature casts a spell that targets only you. If you do, the staff absorbs the magic of the spell, canceling its effect and gaining a number of charges equal to the absorbed spell's level. However, if doing so brings the staff's total number of charges above 50, the staff explodes as if you activated its retributive strike (see below). Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: @spell[conjure elemental] (7 charges), @spell[dispel magic] (3 charges), @spell[fireball] (7th-level version, 7 charges), @spell[flaming sphere] (2 charges), @spell[ice storm] (4 charges), @spell[invisibility] (2 charges), @spell[knock] (2 charges), @spell[lightning bolt] (7th-level version, 7 charges), @spell[passwall] (5 charges), @spell[plane shift] (7 charges), @spell[telekinesis] (5 charges), @spell[wall of fire] (4 charges), or @spell[web] (2 charges).You can also use an action to cast one of the following spells from the staff without using any charges: @spell[arcane lock], @spell[detect magic], @spell[enlarge/reduce], @spell[light], @spell[mage hand], or @spell[protection from evil and good]. Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.You have a [[/r 1d100]]{50 percent} chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.Distance from OriginDamage10 ft. away or closer8 × the number of charges in the staff11 to 20 ft. away6 × the number of charges in the staff21 to 30 ft. away4 × the number of charges in the staff
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(requires attunement by a cleric, druid, or warlock)You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a @creature[giant constrictor snake] under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't @condition[incapacitated]. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
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(requires attunement by a druid)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.The staff has 10 charges for the following properties. It regains [[/r 1d6 + 4]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff. Spells. You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: @spell[animal friendship] (1 charge), @spell[awaken] (5 charges), @spell[barkskin] (2 charges), @spell[locate animals or plants] (2 charges), @spell[speak with animals] (1 charge), @spell[speak with plants] (3 charges), or @spell[wall of thorns] (6 charges).You can also use an action to cast the @spell[pass without trace] spell from the staff without using any charges. Tree Form. You can use an action to plant one end of the staff in fertile earth and expend 1 charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by @spell[detect magic]. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff.
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This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. It also has the following additional properties. When one of these properties is used, it can't be used again until the next dawn. Lightning. When you hit with a melee attack using the staff, you can cause the target to take an extra [[/r 2d6]] lightning damage. Thunder. When you hit with a melee attack using the staff, you can cause the staff to emit a crack of thunder, audible out to 300 feet. The target you hit must succeed on a DC 17 Constitution saving throw or become @condition[stunned] until the end of your next turn. Lightning Strike. You can use an action to cause a bolt of lightning to leap from the staff's tip in a line that is 5 feet wide and 120 feet long. Each creature in that line must make a DC 17 Dexterity saving throw, taking [[/r 9d6]] lightning damage on a failed save, or half as much damage on a successful one. Thunderclap. You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. On a failed save, a creature takes [[/r 2d6]] thunder damage and becomes @condition[deafened] for 1 minute. On a successful save, a creature takes half damage and isn't @condition[deafened]. Thunder and Lightning. You can use an action to use the Lightning Strike and Thunderclap properties at the same time. Doing so doesn't expend the daily use of those properties, only the use of this one.
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Особый посох — созданный для проведения тайных заклинаний. Волшебники, колдуны и чародеи могут использовать эти предметы в качестве фокусировки для заклинаний
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Если этот камень касается пола, вы можете действием произнести командное слово и призвать земляного элементаля, как если бы вы наложили заклинание призыв элементаля. После этого камень нельзя повторно использовать до следующего рассвета. Весит камень 5 фунтов.
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While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете сопротивление урону холодом, пока носите этот доспех

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Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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You have resistance to force damage while you wear this armor.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.
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This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with @item[shortsword|phb|shortswords] or @item[longsword|phb|longswords], you are proficient with the sun blade.You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra [[/r 1d8]] radiant damage.The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
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(requires attunement by a chaotic good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Answerer, the Chaotic Good sword, has an emerald set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
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(requires attunement by a chaotic evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Back Talker, the Chaotic Evil sword, has jet set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
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(requires attunement by a lawful neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Concluder, the Lawful Neutral sword, has an amethyst set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
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(requires attunement by a chaotic neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Last Quip, the Chaotic Neutral sword, has a tourmaline set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
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(requires attunement by a neutral good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Rebutter, the Neutral Good sword, has a topaz set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
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(requires attunement by a neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Replier, the Neutral sword, has a peridot set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
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(requires attunement by a lawful good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Retorter, the Lawful Good sword, has an aquamarine set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
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(requires attunement by a lawful evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Scather, the Lawful Evil sword, has a garnet set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
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(requires attunement by a neutral evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Squelcher, the Neutral Evil sword, has a spinel set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
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When Vecna grew in power, he appointed an evil and ruthless lieutenant, Kas the Bloody Handed, to act as his bodyguard and right hand. This despicable villain served as advisor, warlord, and assassin. His successes earned him Vecna's admiration and a reward: a sword with as dark a pedigree as the man who would wield it.For a long time, Kas faithfully served the @creature[lich] but as Kas's power grew, so did his hubris. His sword urged him to supplant Vecna, so that they could rule the @creature[lich||lich's] empire in Vecna's stead. Legend says Vecna's destruction came at Kas's hand, but Vecna also wrought his rebellious lieutenant's doom, leaving only Kas's sword behind. The world was made brighter thereby.The Sword of Kas is a magic, sentient longsword that grants a +3 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20, and deals an extra [[/r 2d10]] slashing damage to undead.If the sword isn't bathed in blood within 1 minute of being drawn from its scabbard, its wielder must make a DC 15 Charisma saving throw. On a successful save, the wielder takes [[/r 3d6]] psychic damage. On a failed save, the wielder is dominated by the sword, as if by the @spell[dominate monster] spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword's demand is met. Random Properties. The Sword of Kas has the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property]1 @table[Artifact Properties; Major Detrimental Properties|dmg|major detrimental property] Spirit of Kas. While the sword is on your person, you add a [[/r d10]] to your initiative at the start of every combat. In addition, when you use an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in effect until the start of your next turn. Spells. While the sword is on your person, you can use an action to cast one of the following spells (save 18) from it: @spell[call lightning], @spell[divine word], or @spell[finger of death]. Once you use the sword to cast a spell, you can't cast that spell again from it until the next dawn. Sentience. The Sword of Kas is a sentient chaotic evil weapon with an Intelligence of 15, a Wisdom of 13, and a Charisma of 16. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Common. Personality. The sword's purpose is to bring ruin to Vecna. Killing Vecna's worshipers, destroying the @creature[lich||lich's] works, and foiling his machinations all help to fulfill this goal.The Sword of Kas also seeks to destroy anyone corrupted by the Eye and @item[Hand of Vecna]. The sword's obsession with those artifacts eventually becomes a fixation for its wielder. Destroying the Sword. A creature attuned to both the @item[Eye of Vecna] and the @item[Hand of Vecna] can use the wish property of those combined artifacts to unmake the Sword of Kas. The creature must cast the @spell[wish] spell and make a Charisma check contested by the Charisma check of the sword. The sword must be within 30 feet of the creature, or the spell fails. If the sword wins the contest, nothing happens, and the @spell[wish] spell is wasted. If the sword loses the contest, it is destroyed.
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Этот талисман — могущественный символ добра. Существа, чьё мировоззрение и не доброе и не злое, получают урон излучением 6к6, когда прикасаются к талисману. Злое существо получает урон излучением 8к6, когда прикасается к талисману. Все эти существа получают такой же урон каждый раз, когда оканчивают ход, держа или неся талисман. Если вы — добрый жрец или паладин, вы можете использовать талисман как святой символ, и вы получаете бонус +2 к броскам атаки заклинаний, пока носите или держите его. У талисмана есть 7 зарядов. Если вы носите или держите его, вы можете действием потратить 1 заряд и выбрать одно существо, которое видите находящимся на полу в пределах 120 футов от вас. Если у цели злое мировоззрение, под ней откроется огненная расщелина. Цель должна преуспеть в спасброске Ловкости со Сл 20, иначе она упадёт в расщелину и уничтожится, не оставив после себя останков. Расщелина после этого закрывается, не оставляя следов. Когда вы тратите последний заряд, талисман распадается искрами золотистого света и уничтожается.
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Когда вы совершаете проверку Интеллекта (Магия) для контроля сферы аннигиляции, держа этот талисман, вы удваиваете бонус мастерства для этой проверки. Кроме того, если вы начинаете ход, удерживая контроль над сферой аннигиляции, вы можете действием сделать так, что она переместится на 10 футов плюс количество футов, равное 10 × ваш модификатор Интеллекта.
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Этот предмет символизирует чистое зло. Существа, чьё мировоззрение и не доброе и не злое, получают урон некротической энергией 6к6, когда прикасаются к талисману. Доброе существо получает урон некротической энергией 8к6, когда прикасается к талисману. Все эти существа получают такой же урон каждый раз, когда оканчивают ход, держа или неся талисман. Если вы — злой жрец или паладин, вы можете использовать талисман как святой символ, и вы получаете бонус +2 к броскам атаки заклинаний, пока носите или держите его. У талисмана есть 6 зарядов. Если вы носите или держите его, вы можете действием потратить 1 заряд и выбрать одно существо, которое видите находящимся на полу в пределах 120 футов от вас. Если у цели доброе мировоззрение, под ней откроется огненная расщелина. Цель должна преуспеть в спасброске Ловкости со Сл 20, иначе она упадёт в расщелину и уничтожится, не оставив после себя останков. Расщелина после этого закрывается, не оставляя следов. Когда вы тратите последний заряд, талисман растворяется дурно пахнущей слизью и уничтожается.
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Объем: кружка вмещает 1 пинту (0.5 литра) жидкости.
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Made by the @creature[drow], this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals [[/r 1d6]] bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
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Набор инструментов взломщика включает в себя:небольшой напильник, набор отмычек, небольшое зеркальце [steel mirror] на длинной ручке, ножницы, пара щипчиков.Владение этими инструментами позволяет добавлять бонус мастерства ко всем проверкам характеристик, сделанным для отключения ловушек и взлома замков.
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В этом небольшом контейнере находится кремень, кресало и трут (обычно это сухая тряпка, вымоченная в масле), используемые для разжигания огня. Использование его для разжигания факела — или чего-нибудь другого, легковоспламеняющегося — требует одного действия. Разжигание другого огня требует 1 минуты.
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Набор инструментов ремонтника предназначен для того, чтобы чинить множество обычных предметов. И хотя вы не можете создать большинство из них инструментами ремонтника, вы можете починить порвавшуюся одежду, наточить затупившийся меч и подлатать истрепавшуюся кольчугу.Компоненты. Инструменты ремонтника включают в себя различные ручные инструменты, нитки, иголки, точильный камень, куски ткани и кожи, небольшую банку клея (синюю изоленту пока, увы, не придумали).История. Вы можете определить возраст и происхождение предмета, даже если у вас в наличии всего несколько осколков, оставшихся от оригинала.Расследование. Когда вы осматриваете повреждённый предмет, вы узнаёте, как и насколько давно он был повреждён.Починка. Вы можете восстановить по 10 хитов повреждённого предмета за каждый час работы. Для починки любого предмета вам необходим доступ к материалам, необходимым для ремонта. Для металлических предметов вам нужен доступ к открытому огню, жара которого достаточно, чтобы сделать металл пластичным.Временно починить повреждённый механизм Сл. 10Починить предмет вдвое быстрее Сл. 15Смастерить из хлама временный предмет Сл. 20
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Эта книга содержит упражнения по тренировке памяти и логики, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваш Интеллект, а также его максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет
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Эта книга содержит руководства по оказанию влияния на других, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Харизма, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
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У этого толстого тома с кожаным переплётом к обложке пришит язык. Всего существует пять таких томов, и никто не может сказать, какой из них оригинальный. Жуткое украшение на обложке первого тома когда-то было языком вероломного слуги лича-бога Векны, хранителя тайн. Языки на обложках четырёх копий принадлежали заклинателям, предавшим Векну. Первые несколько страниц каждого тома исписаны непонятными каракулями. Оставшиеся страницы девственно чисты. Если вы можете настроиться на этот том, вы можете использовать его в качестве магической фокусировки. Кроме того, держа этот том в руке, вы можете бонусным действием наложить заклинание, которое вы в него записали, не тратя ячейку заклинания и не используя ни вербальный, ни соматический компонент. Вы не можете повторно использовать это свойство тома до следующего рассвета. Будучи настроенным на эту книгу, вы можете оторвать язык с обложки. Если вы это сделаете, все заклинания, записанные в ней, мгновенно стираются. Векна следит за всеми, кто использует этот том. Он также записывает в книгу таинственные сообщения. Эти сообщения появляются в полночь и исчезают после прочтения.
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Комплект одежды предназначен для путешествий. В него входит рубаха, кожаные сапоги, штаны, перчатки, плащ с капюшоном.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Трезу́бец или острога — оружие, которое состоит из длинного древка и наконечника, увенчанного тремя зубцами. Как и многие другие колюще виды оружия, трезубец произошёл от повседневного мирного инструмента, в данном случае остроги, применяемой для рыбной ловли. При переформировании трезубца из инструмента охоты в оружие исчезли крючки на концах зубцов, которыми удерживалась рыба. В ближнем бою этот эффект был не востребован.
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Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 11, иначе станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 1 час.Пока существо отравлено, оно не может сознательно говорить ложь, как если бы оно находилось под действием заклинания @Compendium[sc-spells.sc-spells.5dN5AZgmsr5KTJ5j]{Место истины / Zone of Truth}.
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В палатке, простом парусиновом жилище, могут спать двое.
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Рукопашная атака оружием

При совершении рукопашной атаки оружием вы можете использовать безоружный удар: пнуть, ударить кулаком, головой или другой аналогичный удар (ничто из этого не считается оружием).

При попадании безоружный удар причиняет дробящий урон 1 + ваш модификатор Силы. Вы считаетесь владеющим безоружными атаками.

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В этом тюбике находится молочно-белая жидкость с сильным запахом спирта. Вы можете действием вылить содержимое тюбика на поверхность в пределах досягаемости. Она мгновенно растворяет до 1 квадратного фута клейкой субстанции, которой касается, включая превосходный клей.
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Вместимость: 4 унции (100 грамм)
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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "" + }, + "source": { + "custom": "DMG" + }, + "quantity": 1, + "weight": { + "value": 10, + "units": "lb" + }, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": "", + "equipped": true, + "rarity": "rare", + "identified": false, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": "", + "width": null, + "units": "", + "type": "", + "prompt": true + }, + "range": { + "value": 5, + "long": null, + "units": "ft" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "prompt": true + }, + "consume": { + "type": "", + "target": "", + "amount": null, + "scale": false + }, + "ability": null, + "actionType": "mwak", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "2d6" + }, + "damage": { + "parts": [ + [ + "2d6 + @mod", + "bludgeoning" + ] + ], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "properties": [ + "hvy", + "two", + "mgc" + ], + "proficient": null, + "unidentified": { + "description": "" + }, + "type": { + "value": "martialM", + "baseItem": "maul" + }, + "attack": { + "bonus": "", + "flat": false + }, + "container": null, + "attuned": false, + "enchantment": null, + "summons": null, + "magicalBonus": null + }, + "img": "https://static.kdiva.ru/foundry-main/icons/items/vicious-maul.webp", + "flags": { + "plutonium": { + "page": "items.html", + "source": "DMG", + "hash": "vicious%20maul_dmg", + "propDroppable": "item" + } + }, + "effects": [], + "_id": "dBS7z5dEm06kXGL6", + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "coreVersion": "12.327", + "systemId": "dnd5e", + "systemVersion": "3.2.1", + "createdTime": 1719402397082, + "modifiedTime": 1719402397082, + "lastModifiedBy": "Rl5ZH3NlubsB4xLM" + }, + "folder": "upbixz9zsj3OE2Lg", + "sort": 0, + "ownership": { + "default": 0, + "Rl5ZH3NlubsB4xLM": 3 + }, + "_key": "!items!dBS7z5dEm06kXGL6" +} diff --git a/_source/sc-items/vicious-morningstar.json b/_source/sc-items/vicious-morningstar.json new file mode 100644 index 0000000..bd8f58a --- /dev/null +++ b/_source/sc-items/vicious-morningstar.json @@ -0,0 +1,141 @@ +{ + "name": "Жестокий Моргенштерн/Vicious Morningstar", + "type": "weapon", + "system": { + "description": { + "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "" + }, + "source": { + "custom": "DMG" + }, + "quantity": 1, + "weight": { + "value": 18, + "units": "lb" + }, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": "", + "equipped": true, + "rarity": "rare", + "identified": false, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": "", + "width": null, + "units": "", + "type": "", + "prompt": true + }, + "range": { + "value": 10, + "long": null, + "units": "ft" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "prompt": true + }, + "consume": { + "type": "", + "target": "", + "amount": null, + "scale": false + }, + "ability": null, + "actionType": "mwak", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "2d6" + }, + "damage": { + "parts": [ + [ + "1d10 + @mod", + "piercing" + ] + ], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "properties": [ + "hvy", + "rch", + "two", + "mgc" + ], + "proficient": null, + "unidentified": { + "description": "" + }, + "type": { + "value": "martialM", + "baseItem": "pike" + }, + "attack": { + "bonus": "", + "flat": false + }, + "container": null, + "attuned": false, + "enchantment": null, + "summons": null, + "magicalBonus": null + }, + "img": "https://static.kdiva.ru/foundry-main/icons/items/vicious-pike.webp", + "flags": { + "plutonium": { + "page": "items.html", + "source": "DMG", + "hash": "vicious%20pike_dmg", + "propDroppable": "item" + } + }, + "effects": [], + "_id": "1JpJ2zuhdRSj6uQ3", + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "coreVersion": "12.327", + "systemId": "dnd5e", + "systemVersion": "3.2.1", + "createdTime": 1719402397082, + "modifiedTime": 1719402397082, + "lastModifiedBy": "Rl5ZH3NlubsB4xLM" + }, + "folder": "upbixz9zsj3OE2Lg", + "sort": 0, + "ownership": { + "default": 0, + "Rl5ZH3NlubsB4xLM": 3 + }, + "_key": "!items!1JpJ2zuhdRSj6uQ3" +} diff --git a/_source/sc-items/vicious-quarterstaff.json b/_source/sc-items/vicious-quarterstaff.json new file mode 100644 index 0000000..1dd0e87 --- /dev/null +++ b/_source/sc-items/vicious-quarterstaff.json @@ -0,0 +1,142 @@ +{ + "name": "Жестокий Боевой посох/Vicious Quarterstaff", + "type": "weapon", + "system": { + "description": { + "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "" + }, + "source": { + "custom": "DMG" + }, + "quantity": 1, + "weight": { + "value": 2, + "units": "lb" + }, + "price": { + "value": 0, + "denomination": "gp" + }, + "attunement": "", + "equipped": true, + "rarity": "rare", + "identified": false, + "activation": { + "type": "action", + "cost": 1, + "condition": "" + }, + "duration": { + "value": "", + "units": "" + }, + "cover": null, + "crewed": false, + "target": { + "value": "", + "width": null, + "units": "", + "type": "", + "prompt": true + }, + "range": { + "value": 5, + "long": null, + "units": "ft" + }, + "uses": { + "value": null, + "max": "", + "per": null, + "recovery": "", + "prompt": true + }, + "consume": { + "type": "", + "target": "", + "amount": null, + "scale": false + }, + "ability": null, + "actionType": "mwak", + "chatFlavor": "", + "critical": { + "threshold": null, + "damage": "2d6" + }, + "damage": { + "parts": [ + [ + "1d8 + @mod", + "piercing" + ] + ], + "versatile": "" + }, + "formula": "", + "save": { + "ability": "", + "dc": null, + "scaling": "spell" + }, + "armor": { + "value": null + }, + "hp": { + "value": 0, + "max": 0, + "dt": null, + "conditions": "" + }, + "properties": [ + "fin", + "mgc" + ], + "proficient": null, + "unidentified": { + "description": "" + }, + "type": { + "value": "martialM", + "baseItem": "rapier" + }, + "attack": { + "bonus": "", + "flat": false + }, + "container": null, + "attuned": false, + "enchantment": null, + "summons": null, + "magicalBonus": null + }, + "img": "https://static.kdiva.ru/foundry-main/icons/items/vicious-rapier.webp", + "flags": { + "plutonium": { + "page": "items.html", + "source": "DMG", + "hash": "vicious%20rapier_dmg", + "propDroppable": "item" + } + }, + "effects": [], + "_id": "hKJSbuYMXx8M6t1j", + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "coreVersion": "12.327", + "systemId": "dnd5e", + "systemVersion": "3.2.1", + "createdTime": 1719402397082, + "modifiedTime": 1719402397082, + "lastModifiedBy": "Rl5ZH3NlubsB4xLM" + }, + "folder": "upbixz9zsj3OE2Lg", + "sort": 0, + "ownership": { + "default": 0, + "Rl5ZH3NlubsB4xLM": 3 + }, + "_key": "!items!hKJSbuYMXx8M6t1j" +} diff --git a/_source/sc-items/vicious-scimitar.json b/_source/sc-items/vicious-scimitar.json new file mode 100644 index 0000000..7001432 --- /dev/null +++ b/_source/sc-items/vicious-scimitar.json @@ -0,0 +1,143 @@ +{ + "name": "Жестокий Скимитар/Vicious Scimitar", + "type": "weapon", + "system": { + "description": { + "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
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Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
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У этой волшебной палочки 7 зарядов для использования описанными ниже свойствами. Она ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Заклинания. Если вы держите эту палочку, вы можете действием потратить часть зарядов, чтобы наложить одно из следующих заклинаний (Сл спасброска 17): удержание чудовища (5 зарядов) или держание личности (2 заряда). Помощь в освобождении: Если вы держите эту палочку, вы можете реакцией потратить 1 заряд, чтобы получить преимущество для спасброска, совершаемого для того, чтобы не быть парализованным или опутанным, или вы можете потратить 1 заряд, чтобы получить преимущество для проверки, совершаемой, чтобы вырваться из захвата.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы сказать командное слово. В течение следующей минуты вы знаете направление к ближайшему существу, враждебному к вам и находящемуся в пределах 60 футов, но не расстояние до него. Палочка может чувствовать присутствие враждебных существ, которые эфирны, невидимы, замаскированы или прячутся, а также тех, кто и так видны. Эффект оканчивается, если вы перестаёте держать палочку. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится
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У этой волшебной палочки 7 зарядов для использования описанными ниже свойствами. Она ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Приказ. Если вы держите эту палочку, вы можете действием потратить 1 заряд, чтобы приказать другому существу убежать или упасть, как заклинанием приказ (Сл спасброска 15). Конус страха. Если вы держите эту палочку, вы можете действием потратить 2 заряда, чтобы кончик палочки испустил 60-футовый конус янтарного света. Все существа в конусе должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут испуганными вами на 1 минуту. Будучи испуганным таким образом, существо обязано тратить ходы на то, чтобы переместиться максимально далеко от вас, и оно не может добровольно переместиться в пространство в пределах 30 футов от вас. Оно также не может совершать реакции. В качестве действия существо может использовать только Рывок или пытаться освободиться от эффекта, препятствующего его передвижению. Если двигаться некуда, существо может использовать действие Уклонение. В конце каждого своего хода существо может повторять спасбросок, оканчивая эффект на себе при успехе.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание огненный шар (Сл спасброска 15). За 1 заряд вы накладываете это заклинание 3-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание молния (Сл спасброска 15). За 1 заряд вы накладываете это заклинание 3-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
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У этой волшебной палочки 3 заряда. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание обнаружение магии. Палочка ежедневно восстанавливает 1к3 заряда на рассвете.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание волшебная стрела. За 1 заряд вы накладываете это заклинание 1-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы выпустить из её кончика тонкий синий луч в сторону существа, которое видите в пределах 60 футов. Цель должна преуспеть в спасброске Телосложения со Сл 15, иначе она станет парализованной на 1 минуту. В конце каждого своего хода цель может повторять спасбросок, оканчивая эффект на себе при успехе. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание превращение (Сл спасброска 15). Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
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У этой волшебной палочки 3 заряда. Если вы держите её, вы можете действием потратить 1 заряд, и если в пределах 30 футов от вас есть потайные двери или ловушки, то палочка завибрирует и укажет на ту, что находится ближе всего к вам. Палочка ежедневно восстанавливает 1к3 заряда на рассвете.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание паутина (Сл спасброска 15). Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд и выбрать цель в пределах 120 футов. Цель должна быть существом, предметом или точкой в пространстве. Бросьте к100 и определите последствия с помощью таблицы. Если эффект накладывает заклинание, Сл спасброска от него равна 15. Если обычно у этого заклинания есть дистанция в футах, то эта дистанция становится равной 120 футам. Если эффект покрывает площадь, то вы должны сделать центром заклинания цель и включить её в качестве цели заклинания. Если эффект может воздействовать на несколько разных субъектов, Мастер случайным образом выбирает, кто станет целью. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Список эффектов
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Короткая деревянная палочка или похожий предмет — созданный для проведения тайных заклинаний.@Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Вместимость: 4 пинты (2 лит.)
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(requires attunement by a creature that worships a god of the sea)Held in the dungeon of White Plume Mountain, this trident is an exquisite weapon engraved with images of waves, shells, and sea creatures. Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

If you score a critical hit with it, the target takes extra necrotic damage equal to half its hit point maximum.The weapon also functions as a @item[trident of fish command] and a @item[weapon of warning]. It can confer the benefit of a @item[cap of water breathing] while you hold it, and you can use it as a @item[cube of force] by choosing the effect, instead of pressing cube sides to select it. Sentience. Wave is a sentient weapon of neutral alignment, with an Intelligence of 14, a Wisdom of 10, and a Charisma of 18. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Aquan. It can also speak with aquatic animals as if using a @spell[speak with animals] spell, using telepathy to involve its wielder in the conversation. Personality. When it grows restless, Wave has a habit of humming tunes that vary from sea chanteys to sacred hymns of the sea gods.Wave zealously desires to convert mortals to the worship of one or more sea gods, or else to consign the faithless to death. Conflict arises if the wielder fails to further the weapon's objectives in the world. The trident has a nostalgic attachment to the place where it was forged, a desolate island called Thunderforge. A sea god imprisoned a family of storm giants there, and the giants forged Wave in an act of devotion to—or rebellion against—that god.Wave harbors a secret doubt about its own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea god's demise. This destiny is something Wave might not be able to avert.
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Инструменты ткача позволяют вам шить одежду и подгонять её по фигуре.Компоненты. Инструменты ткача включают в себя нитки, иголки и куски ткани. Вы умеете пользоваться ткацким станком, но подобное оборудование слишком громоздкое для транспортировки.Магия, История. Ваш опыт даёт вам дополнительные знания при осмотре предметов гардероба, включая плащи и прочие накидки.Расследование. Используя свои знания о процессе пошива одежды, при обследовании гобеленов, обивки, одежды и прочих тканых предметов, вы можете обнаруживать зацепки, которые другие могут не заметить.Починка. Как часть короткого отдыха вы можете починить один повреждённый предмет одежды. Пошив одежды. Как часть продолжительного отдыха вы можете создать одежду для существа при наличии достаточного количества ткани и ниток.Повторное использование ткани Сл. 10Заштопать дырку в ткани Сл. 10Подшить наряд Сл. 15
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Эту чёрную ткань, гладкую как шёлк, можно свернуть до размеров носового платка. В развёрнутом виде это круг диаметром 6 футов. Вы можете действием развернуть колодец многих миров и разместить его на твёрдой поверхности, после чего он станет двусторонним порталом в другой мир или план существования. Каждый раз, когда этот предмет открывает портал, Мастер решает, куда он будет вести. Вы можете действием закрыть открытый портал, свернув ткань за края. Колодец многих миров не может повторно открыть портал, пока не пройдёт 1к8 часов.
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(requires attunement by a dwarf)Whelm is a powerful warhammer forged by dwarves and lost in the dungeon of White Plume Mountain.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

At dawn the day after you first make an attack roll with Whelm, you develop a fear of being outdoors that persists as long as you remain attuned to the weapon. This causes you to have disadvantage on attack rolls, saving throws, and ability checks while you can see the daytime sky. Thrown Weapon. Whelm has the thrown property, with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged weapon attack using it, the target takes an extra [[/r 1d8]] bludgeoning damage, or an extra [[/r 2d8]] bludgeoning damage if the target is a giant. Each time you throw the weapon, it flies back to your hand after the attack. If you don't have a hand free, the weapon lands at your feet. Shock Wave. You can use an action to strike the ground with Whelm and send a shock wave out from the point of impact. Each creature of your choice on the ground within 60 feet of that point must succeed on a DC 15 Constitution saving throw or become @condition[stunned] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once used, this property can't be used again until the next dawn. Supernatural Awareness. While you are holding the weapon, it alerts you to the location of any secret or concealed doors within 30 feet of you. In addition, you can use an action to cast @spell[detect evil and good] or @spell[locate object] from the weapon. Once you cast either spell, you can't cast it from the weapon again until the next dawn. Sentience. Whelm is a sentient lawful neutral weapon with an Intelligence of 15, a Wisdom of 12, and a Charisma of 15. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Dwarvish, Giant, and Goblin. It shouts battle cries in Dwarvish when used in combat. Personality. Whelm's purpose is to slaughter giants and goblinoids. It also seeks to protect dwarves against all enemies. Conflict arises if the wielder fails to destroy goblins and giants or to protect dwarves. Whelm has ties to the dwarf clan that created it, variously called the Dankil or the Mightyhammer clan. It longs to be returned to that clan. It would do anything to protect those dwarves from harm. The hammer also carries a secret shame. Centuries ago, a dwarf named Ctenmiir wielded it valiantly for a time. But Ctenmiir was turned into a @creature[vampire]. His will was strong enough that he bent Whelm to his evil purposes, even killing members of his own clan.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Некоторые кнуты бьют на расстоянии, давая большую дальность, чем большинство оружия ближнего боя!
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to cold damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest white dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Если вы держите этот веер, вы можете действием наложить им заклинание порыв ветра (Сл спасброска 13). До следующего рассвета веером лучше не пользоваться. За каждое повторное использование до рассвета существует накопительный 20-процентный шанс, что веер не сработает и превратится в бесполезные немагические обрывки.
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Пока вы носите эти сапоги, вы обладаете скоростью полёта, равной вашей скорости ходьбы. С помощью сапогов вы можете лететь до 4 часов, за раз или по частям, но каждое использование считается как минимум за 1 минуту. Если вы летите, когда 4 часа заканчиваются, вы спускаетесь со скоростью 30 футов в раунд, пока не приземлитесь.Сапоги восстанавливают 2 часа полёта за каждые 12 часов, пока не используются.
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Пока Вы носите этот плащ, Вы можете действием произнести командное слово. Это превратит плащ в пару крыльев летучей мыши, или птицы на Вашей спине на 1 час или пока Вы не повторите командное слово действием.

Крылья дают Вам скорость полёта 60 футов. Если они исчезают, Вы не можете повторно вызвать их 1к12 часов.

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Инструменты резчика по дереву позволяют вам создавать сложные предметы из дерева, такие как деревянные фигурки или стрелы.Компоненты. Инструменты резчика по дереву включают в себя нож, стамеску и маленькую пилу.Магия, История. Ваш опыт даёт вам дополнительные знания при осмотре деревянных предметов, таких как статуэтки или стрелы.Природа. Ваши познания о древесине дают вам дополнительные знания, когда вы изучаете деревья.Починка. Как часть короткого отдыха вы можете починить один повреждённый деревянный предмет.Сделать стрелы. Как часть короткого отдыха вы можете сделать до пяти стрел. Как часть продолжительного отдыха вы можете сделать до двенадцати. Вы должны иметь под рукой древесину для изготовления стрел.Сделать небольшую деревянную фигурку Сл. 10Вырезать замысловатый узор на древесине Сл. 15
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Этот яд собирают с мёртвой или недееспособной @Compendium[sc-creatures.sc-creatures.R6TPOwEghQZcyNfw]{Виверна / Wyvern}.Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 15, получая при провале урон ядом 24 (7к6) или половину этого урона при успехе.
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@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid} может использовать этот предметы в качестве фокусировки для заклинаний.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
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Это небольшое устройство имеет десятки стеклянных граней. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку телосложения Сл.13. При неудачной проверке цель получает [[/r 1d6]] лучистого повреждения и становится @Compendium[sc-common.sc-common.p7k1rS3BWUrQKyyS]{Ослеплённый/Blinded}, при удачном получает только урон.

", + "value": "

Это небольшое устройство имеет десятки стеклянных граней. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку телосложения Сл.13. При неудачной проверке цель получает [[/r 1d6]] лучистого повреждения и становится @Compendium[sc-common.sc-common-new.sKDkSdQ2xERQal9W.JournalEntryPage.v2V1V5DavCja059M]{Ослеплённый/Blinded}, при удачном получает только урон.

", "chat": "", "unidentified": "" }, diff --git a/src/l10n/dict-sc-items.json b/src/l10n/dict-sc-items.json index 67df6b5..98e80bd 100644 --- a/src/l10n/dict-sc-items.json +++ b/src/l10n/dict-sc-items.json @@ -5,7 +5,7 @@ "localizedName": "колода иллюзий", "description": { "value": "
В этой коробке находится набор пергаментных карт. В полной колоде 34 карты. В колоде, которую находят как сокровище, чаще всего не хватает 1к20 − 1 карт. Магия колоды работает только если карту тянуть случайным образом (можете заранее приготовить модифицированную колоду игральных карт). Вы можете действием вынуть из колоды случайным образом выбранную карту и бросить её на расстояние до 30 футов. Над брошенной картой появляется иллюзия одного или нескольких существ, присутствующая, пока не будет рассеяна. Иллюзорное существо выглядит реальным, у него соответствующий размер, и ведёт себя оно как настоящее существо (как описано в Бестиарии), за исключением того, что оно не может причинять вред. Если вы находитесь в пределах 120 футов от иллюзорного существа и видите его, вы можете действием переместить его с помощью магии в любое место в пределах 30 футов от карты. Любое физическое взаимодействие с иллюзорным существом даст понять, что это иллюзия, потому что предметы проходят сквозь него. Тот, кто действием осмотрит существо, распознает в нём иллюзию при успешной проверке Интеллекта (Анализ) со Сл 15. После этого существо выглядит полупрозрачным. Иллюзия существует, пока карту не переместят или иллюзию не рассеют. Когда иллюзия оканчивается, изображение на карте исчезает, и её уже больше нельзя использовать. Карта Иллюзия Туз червей Красный дракон Король червей Рыцарь и четыре стражника Дама червей Суккуб или инкуб Валет червей Друид 10 червей Облачный великан 9 червей Эттин 8 червей Багбир 2 червей Гоблин Туз бубен Бехолдер Король бубен Архимаг и ученик мага Дама бубен Ночная карга Валет бубен Ассасин 10 бубен Огненный великан 9 бубен Огр маг 8 бубен Гнолл 2 бубен Кобольд Туз пик Лич Король пик Священник и два послушника Дама пик Медуза Валет пик Ветеран 10 пик Ледяной великан 9 пик Тролль 8 пик Хобгоблин 2 пик Гоблин Туз треф Железный голем Король треф Капитан разбойников и три бандита Дама треф Эриния Валет треф Берсерк 10 треф Холмовой великан 9 треф Огр 8 треф Орк 2 треф Кобольд Джокеры (2) Вы (владелец колоды)
", - "chat": "
В этой коробке находится набор пергаментных карт. В полной колоде 34 карты. В колоде, которую находят как сокровище, чаще всего не хватает 1к20 − 1 карт. Магия колоды работает только если карту тянуть случайным образом (можете заранее приготовить модифицированную колоду игральных карт). Вы можете действием вынуть из колоды случайным образом выбранную карту и бросить её на расстояние до 30 футов. Над брошенной картой появляется иллюзия одного или нескольких существ, присутствующая, пока не будет рассеяна. Иллюзорное существо выглядит реальным, у него соответствующий размер, и ведёт себя оно как настоящее существо (как описано в Бестиарии), за исключением того, что оно не может причинять вред. Если вы находитесь в пределах 120 футов от иллюзорного существа и видите его, вы можете действием переместить его с помощью магии в любое место в пределах 30 футов от карты. Любое физическое взаимодействие с иллюзорным существом даст понять, что это иллюзия, потому что предметы проходят сквозь него. Тот, кто действием осмотрит существо, распознает в нём иллюзию при успешной проверке Интеллекта (Анализ) со Сл 15. После этого существо выглядит полупрозрачным. Иллюзия существует, пока карту не переместят или иллюзию не рассеют. Когда иллюзия оканчивается, изображение на карте исчезает, и её уже больше нельзя использовать. Карта Иллюзия Туз червей Красный дракон Король червей Рыцарь и четыре стражника Дама червей Суккуб или инкуб Валет червей Друид 10 червей Облачный великан 9 червей Эттин 8 червей Багбир 2 червей Гоблин Туз бубен Бехолдер Король бубен Архимаг и ученик мага Дама бубен Ночная карга Валет бубен Ассасин 10 бубен Огненный великан 9 бубен Огр маг 8 бубен Гнолл 2 бубен Кобольд Туз пик Лич Король пик Священник и два послушника Дама пик Медуза Валет пик Ветеран 10 пик Ледяной великан 9 пик Тролль 8 пик Хобгоблин 2 пик Гоблин Туз треф Железный голем Король треф Капитан разбойников и три бандита Дама треф Эриния Валет треф Берсерк 10 треф Холмовой великан 9 треф Огр 8 треф Орк 2 треф Кобольд Джокеры (2) Вы (владелец колоды)
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -19,7 +19,7 @@ "localizedName": "Жезл +3 хранителя договора", "description": { "value": "

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +3 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

", - "chat": "

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +3 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -33,7 +33,7 @@ "localizedName": "амулет защиты от обнаружения и поиска", "description": { "value": "
Пока вы носите этот амулет, вы скрыты от магии школы Прорицания. Вы не можете быть целью подобной магии, и вас не воспринимают магические сенсоры слежения.
", - "chat": "
Пока вы носите этот амулет, вы скрыты от магии школы Прорицания. Вы не можете быть целью подобной магии, и вас не воспринимают магические сенсоры слежения.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -47,7 +47,7 @@ "localizedName": "Мифрильный латный доспех", "description": { "value": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -61,7 +61,7 @@ "localizedName": "Клинок удачи (Длинный меч)", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -75,7 +75,7 @@ "localizedName": "+1 Кольчуга", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -89,7 +89,7 @@ "localizedName": "+2 Длинное копьё Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", + "chat": "", "unidentified": "" }, "baseItem": "lance", @@ -103,7 +103,7 @@ "localizedName": "+3 Топорик", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "handaxe", @@ -117,7 +117,7 @@ "localizedName": "Кольцо свободного действия", "description": { "value": "
While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be @condition[paralyzed] or @condition[restrained].
", - "chat": "
While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be @condition[paralyzed] or @condition[restrained].
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -131,7 +131,7 @@ "localizedName": "Точильный камень", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -145,7 +145,7 @@ "localizedName": "+2 Двуручная дубина Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "greatclub", @@ -159,7 +159,7 @@ "localizedName": "Перо Кваля (Веер)", "description": { "value": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Fan. If you are on a boat or ship, you can use an action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a wind strong enough to fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as an action.
", - "chat": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Fan. If you are on a boat or ship, you can use an action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a wind strong enough to fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -173,7 +173,7 @@ "localizedName": "Святой мститель (Двуручный меч)", "description": { "value": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

", - "chat": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -187,7 +187,7 @@ "localizedName": "+1 Иклва", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -201,7 +201,7 @@ "localizedName": "Посеребрённый Короткий меч", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -215,7 +215,7 @@ "localizedName": "+2 Рапира Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -229,7 +229,7 @@ "localizedName": "Длинный меч кражи жизни", "description": { "value": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

", - "chat": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -243,7 +243,7 @@ "localizedName": "Комплект для лазания", "description": { "value": "
В набор для лазания входят шлямбуры, накладные подошвы, перчатки и страховочная привязь. Вы можете действием использовать набор для лазания, чтобы закрепиться на высоте; если вы делаете это, вы не можете упасть более чем на 25 футов от того места, где закрепились, но и не можете подняться выше 25 футов от этого места, не открепившись.
", - "chat": "
В набор для лазания входят шлямбуры, накладные подошвы, перчатки и страховочная привязь. Вы можете действием использовать набор для лазания, чтобы закрепиться на высоте; если вы делаете это, вы не можете упасть более чем на 25 футов от того места, где закрепились, но и не можете подняться выше 25 футов от этого места, не открепившись.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -257,7 +257,7 @@ "localizedName": "Посеребрённый Глефа", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -271,7 +271,7 @@ "localizedName": "+2 Алебарда", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "halberd", @@ -285,7 +285,7 @@ "localizedName": "Кираса сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -299,7 +299,7 @@ "localizedName": "+2 Кольчуга Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -313,7 +313,7 @@ "localizedName": "Дым жжённого отура", "description": { "value": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно получит урон ядом 10 (3к6) и будет должно повторять этот спасбросок в начале каждого своего хода. При каждом провале персонаж получит урон ядом 3 (1к6).После трёх успехов яд прекратит своё действие.
", - "chat": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно получит урон ядом 10 (3к6) и будет должно повторять этот спасбросок в начале каждого своего хода. При каждом провале персонаж получит урон ядом 3 (1к6).После трёх успехов яд прекратит своё действие.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -327,7 +327,7 @@ "localizedName": "Стеганый доспех сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -341,7 +341,7 @@ "localizedName": "Полулаты сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -355,7 +355,7 @@ "localizedName": "+3 Дротик Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "dart", @@ -369,7 +369,7 @@ "localizedName": "Кольцо регенерации", "description": { "value": "

Нося это кольцо, вы восстанавливаете [[/r 1d6]] хитов каждые 10 минут, при условии, что у вас есть хотя бы 1 хит.

Если вы теряете часть тела, кольцо отращивает её и возвращает функциональность через [[/r 1d6 + 1]] день, если всё это время у вас есть хотя бы 1 хит.

", - "chat": "

Нося это кольцо, вы восстанавливаете [[/r 1d6]] хитов каждые 10 минут, при условии, что у вас есть хотя бы 1 хит.

Если вы теряете часть тела, кольцо отращивает её и возвращает функциональность через [[/r 1d6 + 1]] день, если всё это время у вас есть хотя бы 1 хит.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -383,7 +383,7 @@ "localizedName": "+3 Праща Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "sling", @@ -396,7 +396,7 @@ "originalName": "Dungeoneer's Pack", "localizedName": "Набор исследователя подземелий", "description": { - "value": "

Набор исследователя подземелий включает в себя: рюкзак, ломик, молоток, 10 шлямбуров, 10 факелов, трутницу, рационы на 10 дней и бурдюк.

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

", + "value": "

Набор исследователя подземелий включает в себя: рюкзак, ломик, молоток, 10 шлямбуров, 10 факелов, трутницу, рационы на 10 дней и бурдюк.

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

", "chat": "", "unidentified": null }, @@ -411,7 +411,7 @@ "localizedName": "Лёгкий молот", "description": { "value": "

Используемые как инструменты для строительства, сноса и ковки, молотки стали излюбленным оружием среди некоторых из самых крепких рас, включая орков и дварфов, которые очень сильны от природы.

Размеры молотков варьируются от кузнечных молотков до огромных боевых молотов. Многие из них — просто тяжёлые тупые штуки для битья врагов и пробивания доспехов, но другие, например — боевые молоты сконструированы как впечатляющее сокрушительное оружие с длинной рукоятью и маленькой тяжёлой головкой, которое можно использовать быстро и ловко.

", - "chat": "

Используемые как инструменты для строительства, сноса и ковки, молотки стали излюбленным оружием среди некоторых из самых крепких рас, включая орков и дварфов, которые очень сильны от природы.

Размеры молотков варьируются от кузнечных молотков до огромных боевых молотов. Многие из них — просто тяжёлые тупые штуки для битья врагов и пробивания доспехов, но другие, например — боевые молоты сконструированы как впечатляющее сокрушительное оружие с длинной рукоятью и маленькой тяжёлой головкой, которое можно использовать быстро и ловко.

", + "chat": "", "unidentified": "" }, "baseItem": "lighthammer", @@ -425,7 +425,7 @@ "localizedName": "Бочка", "description": { "value": "
Вместимость: 40 галлонов (150 лит.), 4 кубических фута
", - "chat": "
Вместимость: 40 галлонов (150 лит.), 4 кубических фута
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -439,7 +439,7 @@ "localizedName": "+2 Кольчужная рубаха", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -453,7 +453,7 @@ "localizedName": "+1 Легкий молот", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "lighthammer", @@ -467,7 +467,7 @@ "localizedName": "колодец многих миров", "description": { "value": "
Эту чёрную ткань, гладкую как шёлк, можно свернуть до размеров носового платка. В развёрнутом виде это круг диаметром 6 футов. Вы можете действием развернуть колодец многих миров и разместить его на твёрдой поверхности, после чего он станет двусторонним порталом в другой мир или план существования. Каждый раз, когда этот предмет открывает портал, Мастер решает, куда он будет вести. Вы можете действием закрыть открытый портал, свернув ткань за края. Колодец многих миров не может повторно открыть портал, пока не пройдёт 1к8 часов.
", - "chat": "
Эту чёрную ткань, гладкую как шёлк, можно свернуть до размеров носового платка. В развёрнутом виде это круг диаметром 6 футов. Вы можете действием развернуть колодец многих миров и разместить его на твёрдой поверхности, после чего он станет двусторонним порталом в другой мир или план существования. Каждый раз, когда этот предмет открывает портал, Мастер решает, куда он будет вести. Вы можете действием закрыть открытый портал, свернув ткань за края. Колодец многих миров не может повторно открыть портал, пока не пройдёт 1к8 часов.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -481,7 +481,7 @@ "localizedName": "+3 Двуручная дубина", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "greatclub", @@ -495,7 +495,7 @@ "localizedName": "Посеребрённый Хлыст", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -509,7 +509,7 @@ "localizedName": "+1 Молот", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "maul", @@ -523,7 +523,7 @@ "localizedName": "Зелье сопротивления излучению", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону излучением на 1 час.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону излучением на 1 час.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -537,7 +537,7 @@ "localizedName": "Моряцкий доспех из шкур", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -550,8 +550,8 @@ "originalName": "Drow +1 Hand Crossbow", "localizedName": "+1 Ручной арбалет Дроу", "description": { - "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "handcrossbow", @@ -565,7 +565,7 @@ "localizedName": "Кошель", "description": { "value": "
В кожаном или тканевом кошеле поместится 20 снарядов для пращи или 50 иголок для духовой трубки, а также другие вещи. Кошель с отделениями для хранения компонентов заклинаний называется \"мешочком с компонентами\". Вместимость: 0,2 кубических фута/6 фунтов (3 кг.)
", - "chat": "
В кожаном или тканевом кошеле поместится 20 снарядов для пращи или 50 иголок для духовой трубки, а также другие вещи. Кошель с отделениями для хранения компонентов заклинаний называется \"мешочком с компонентами\". Вместимость: 0,2 кубических фута/6 фунтов (3 кг.)
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -579,7 +579,7 @@ "localizedName": "Легкий многозарядный арбалет предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -593,7 +593,7 @@ "localizedName": "Жестокий Хупак", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -606,8 +606,8 @@ "originalName": "Waterskin", "localizedName": "Бурдюк", "description": { - "value": "
Вместимость: 4 пинты (2 лит.)
", - "chat": "
Вместимость: 4 пинты (2 лит.)
", + "value": "

Вместимость: 4 пинты (2 лит.)
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -621,7 +621,7 @@ "localizedName": "+2 Копье", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "spear", @@ -635,7 +635,7 @@ "localizedName": "Латный доспех сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -649,7 +649,7 @@ "localizedName": "Посох увядания", "description": { "value": "
(requires attunement by a cleric, druid, or warlock)This staff has 3 charges and regains [[/r 1d3]] expended charges daily at dawn.The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra [[/r 2d10]] necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution.
", - "chat": "
(requires attunement by a cleric, druid, or warlock)This staff has 3 charges and regains [[/r 1d3]] expended charges daily at dawn.The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra [[/r 2d10]] necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -663,7 +663,7 @@ "localizedName": "ночные очки", "description": { "value": "
Пока вы носите эти тёмные очки, вы получаете тёмное зрение в радиусе 60 фт. Если у вас уже было тёмное зрение, очки увеличивают его радиус на 60 фт.
", - "chat": "
Пока вы носите эти тёмные очки, вы получаете тёмное зрение в радиусе 60 фт. Если у вас уже было тёмное зрение, очки увеличивают его радиус на 60 фт.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -677,7 +677,7 @@ "localizedName": "Доспех из драконьей чешуи (Серебряный)", "description": { "value": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to cold damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest silver dragon within 30 miles of you. This special action can't be used again until the next dawn.
", - "chat": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to cold damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest silver dragon within 30 miles of you. This special action can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -691,7 +691,7 @@ "localizedName": "Мифрильные полулаты", "description": { "value": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -705,7 +705,7 @@ "localizedName": "Защитник (Рапира)", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -719,7 +719,7 @@ "localizedName": "+1 Игла", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -733,7 +733,7 @@ "localizedName": "Инструмент бардов, лира Кли", "description": { "value": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Cli lyre can be used to cast @spell[stone shape], @spell[wall of fire], and @spell[wind wall].
", - "chat": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Cli lyre can be used to cast @spell[stone shape], @spell[wall of fire], and @spell[wind wall].
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -747,7 +747,7 @@ "localizedName": "Лестница", "description": { "value": "
Длина: 10 футов
", - "chat": "
Длина: 10 футов
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -761,7 +761,7 @@ "localizedName": "+1 Длинный меч", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -775,7 +775,7 @@ "localizedName": "Посеребрённая Гизарма", "description": { "value": "
On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", - "chat": "
On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -789,7 +789,7 @@ "localizedName": "амулет планов", "description": { "value": "
Пока вы носите этот амулет, вы можете действием назвать хорошо знакомое вам место на другом плане. После этого необходимо совершить проверку Интеллекта со Сл 15. При успехе вы накладываете заклинание уход в иной мир. При провале вы и все существа и предметы в пределах 15 футов от вас переноситесь в случайном направлении. Бросьте к100. При результате 1–60 вы переноситесь в случайное место на названном вами плане. При результате 61–100 вы переноситесь в случайное место на вашем текущем плане существования.
", - "chat": "
Пока вы носите этот амулет, вы можете действием назвать хорошо знакомое вам место на другом плане. После этого необходимо совершить проверку Интеллекта со Сл 15. При успехе вы накладываете заклинание уход в иной мир. При провале вы и все существа и предметы в пределах 15 футов от вас переноситесь в случайном направлении. Бросьте к100. При результате 1–60 вы переноситесь в случайное место на названном вами плане. При результате 61–100 вы переноситесь в случайное место на вашем текущем плане существования.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -803,7 +803,7 @@ "localizedName": "Двуручная дубина предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "greatclub", @@ -817,7 +817,7 @@ "localizedName": "Кольцо хождения по воде", "description": { "value": "
While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground.
", - "chat": "
While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -831,7 +831,7 @@ "localizedName": "+2 Легкий многозарядный арбалет", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -845,7 +845,7 @@ "localizedName": "Латный доспех сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -859,7 +859,7 @@ "localizedName": "Жестокий Тяжелый арбалет", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "heavycrossbow", @@ -873,7 +873,7 @@ "localizedName": "Снаряд для пращи", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -887,7 +887,7 @@ "localizedName": "Кинжал", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "dagger", @@ -901,7 +901,7 @@ "localizedName": "Кольчужная рубаха сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -915,7 +915,7 @@ "localizedName": "Жестокий Духовая трубка", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "blowgun", @@ -929,7 +929,7 @@ "localizedName": "Книга заклинаний", "description": { "value": "
Книги заклинаний очень важны для волшебников. Это переплетённые кожей тома, содержащие 100 пустых пергаментных страниц, на которых можно записывать заклинания.
", - "chat": "
Книги заклинаний очень важны для волшебников. Это переплетённые кожей тома, содержащие 100 пустых пергаментных страниц, на которых можно записывать заклинания.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -943,7 +943,7 @@ "localizedName": "Фляга", "description": { "value": "
Вместимость: 1 пинта (0,5 лит.)
", - "chat": "
Вместимость: 1 пинта (0,5 лит.)
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -957,7 +957,7 @@ "localizedName": "Веточка омелы", "description": { "value": "
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid} может использовать этот предмет в качестве фокусировки для заклинаний.
", - "chat": "
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid} может использовать этот предмет в качестве фокусировки для заклинаний.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -971,7 +971,7 @@ "localizedName": "+2 Щит", "description": { "value": "
While holding this shield, you have a +2 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
", - "chat": "
While holding this shield, you have a +2 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
", + "chat": "", "unidentified": "" }, "baseItem": "shield", @@ -985,7 +985,7 @@ "localizedName": "+3 Наборный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -999,7 +999,7 @@ "localizedName": "Скимитар скорости", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Кроме того, в каждом своём ходу вы можете совершить бонусным действием одну атаку им.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Кроме того, в каждом своём ходу вы можете совершить бонусным действием одну атаку им.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -1013,7 +1013,7 @@ "localizedName": "Боевой посох предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "quarterstaff", @@ -1027,7 +1027,7 @@ "localizedName": "Головоруб (Скимитар)", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -1041,7 +1041,7 @@ "localizedName": "Посеребрённый Духовая трубка", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1055,7 +1055,7 @@ "localizedName": "очки очарования", "description": { "value": "
Эти кристаллические линзы размещаются напротив глаз. У них есть 3 заряда. Если вы их носите, вы можете действием потратить 1 заряд, чтобы наложить заклинание очарование личности (Сл спасброска 13) на гуманоида в пределах 30 футов от себя, при условии, что вы с ним видите друг друга. Линзы восстанавливают ежедневно на рассвете все потраченные заряды.
", - "chat": "
Эти кристаллические линзы размещаются напротив глаз. У них есть 3 заряда. Если вы их носите, вы можете действием потратить 1 заряд, чтобы наложить заклинание очарование личности (Сл спасброска 13) на гуманоида в пределах 30 футов от себя, при условии, что вы с ним видите друг друга. Линзы восстанавливают ежедневно на рассвете все потраченные заряды.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1069,7 +1069,7 @@ "localizedName": "Длинное копьё предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", + "chat": "", "unidentified": "" }, "baseItem": "lance", @@ -1083,7 +1083,7 @@ "localizedName": "+2 Тяжелый арбалет", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "heavycrossbow", @@ -1096,7 +1096,7 @@ "originalName": "Entertainer's Pack", "localizedName": "Набор артиста", "description": { - "value": "

Набор артиста включает в себя: рюкзак, спальник, 2 костюм, 5 свечек, рационы на 5 дней, бурдюк и набор для грима.

", + "value": "

Набор артиста включает в себя: рюкзак, спальник, 2 костюм, 5 свечек, рационы на 5 дней, бурдюк и набор для грима.

", "chat": "", "unidentified": null }, @@ -1111,7 +1111,7 @@ "localizedName": "+1 Короткий меч", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -1125,7 +1125,7 @@ "localizedName": "+1 Латный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -1139,7 +1139,7 @@ "localizedName": "чудесные краски нолзура", "description": { "value": "
Обычно эти краски находят в 1к4 баночках в красивом деревянном ящике вместе с кисточкой (весь набор весит 1 фунт). Эти краски позволяют рисовать трёхмерные предметы в двух измерениях. Краска сама стекает с кисти и формирует желаемый предмет, когда вы концентрируетесь на изображении. Одной баночки достаточно, чтобы покрыть 1000 квадратных футов поверхности, что позволяет вам создавать неживые предметы и особенности местности — такие как двери, ямы, цветы, деревья, решётки, комнаты или оружие — не превышающие в объёме 10000 кубических футов. Разрисовать 100 квадратных футов можно за 10 минут. Когда вы заканчиваете рисовать, предмет (или особенность местности) становится реальным, немагическим предметом. Нарисовав дверь на стене, вы создаёте настоящую дверь, которая ведёт на ту сторону стены. Нарисовав яму на полу, вы получаете настоящую яму, а её глубина учитывается при подсчёте объёма создаваемого предмета. То, что создаётся этими красками, не должно стоить больше 25 зм. Если вы нарисуете что-то, что стоит больше (например, бриллиант или кучу золота), предмет будет выглядеть настоящим, но тщательное исследование даст понять, что он изготовлен из глины, кости или другого бросового материала. Если вы нарисуете энергию, такую как огонь или электричество, в конце рисования энергия возникает, но тут же исчезает, не причиняя ничему урон.
", - "chat": "
Обычно эти краски находят в 1к4 баночках в красивом деревянном ящике вместе с кисточкой (весь набор весит 1 фунт). Эти краски позволяют рисовать трёхмерные предметы в двух измерениях. Краска сама стекает с кисти и формирует желаемый предмет, когда вы концентрируетесь на изображении. Одной баночки достаточно, чтобы покрыть 1000 квадратных футов поверхности, что позволяет вам создавать неживые предметы и особенности местности — такие как двери, ямы, цветы, деревья, решётки, комнаты или оружие — не превышающие в объёме 10000 кубических футов. Разрисовать 100 квадратных футов можно за 10 минут. Когда вы заканчиваете рисовать, предмет (или особенность местности) становится реальным, немагическим предметом. Нарисовав дверь на стене, вы создаёте настоящую дверь, которая ведёт на ту сторону стены. Нарисовав яму на полу, вы получаете настоящую яму, а её глубина учитывается при подсчёте объёма создаваемого предмета. То, что создаётся этими красками, не должно стоить больше 25 зм. Если вы нарисуете что-то, что стоит больше (например, бриллиант или кучу золота), предмет будет выглядеть настоящим, но тщательное исследование даст понять, что он изготовлен из глины, кости или другого бросового материала. Если вы нарисуете энергию, такую как огонь или электричество, в конце рисования энергия возникает, но тут же исчезает, не причиняя ничему урон.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1153,7 +1153,7 @@ "localizedName": "Кольчужная рубаха сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -1167,7 +1167,7 @@ "localizedName": "+2 Кинжал Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "dagger", @@ -1181,7 +1181,7 @@ "localizedName": "Жестокий Боевой посох", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "quarterstaff", @@ -1195,7 +1195,7 @@ "localizedName": "+1 Короткий лук", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "shortbow", @@ -1209,7 +1209,7 @@ "localizedName": "шапка подводного дыхания", "description": { "value": "
Чудесный предмет, необычный Если вы находитесь под водой и на вас надета эта шапка, вы можете действием произнести командное слово, после чего вокруг вашей головы возникнет воздушный пузырь. Это позволит вам свободно дышать под водой. Пузырь остаётся до тех пор, пока вы не произнесёте командное слово ещё раз, или не выберетесь из-под воды.
", - "chat": "
Чудесный предмет, необычный Если вы находитесь под водой и на вас надета эта шапка, вы можете действием произнести командное слово, после чего вокруг вашей головы возникнет воздушный пузырь. Это позволит вам свободно дышать под водой. Пузырь остаётся до тех пор, пока вы не произнесёте командное слово ещё раз, или не выберетесь из-под воды.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1223,7 +1223,7 @@ "localizedName": "Посеребрённый Хупак", "description": { "value": "
Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", - "chat": "
Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1237,7 +1237,7 @@ "localizedName": "Защитник (Длинный меч)", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -1251,7 +1251,7 @@ "localizedName": "Кольцо сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите это кольцо

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите это кольцо

", + "chat": "", "unidentified": "
Искусно выполненное кольцо из драгоценного металла, украшенное топазом
" }, "baseItem": "", @@ -1265,7 +1265,7 @@ "localizedName": "+3 Пилум", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "javelin", @@ -1279,7 +1279,7 @@ "localizedName": "Доспех из шкур сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -1293,7 +1293,7 @@ "localizedName": "Алебарда", "description": { "value": "
Древковое оружие состоит из рукояти, обычно деревянной, и металлического острия или лезвия на её конце. Это классическое военное оружие, чей широкий радиус действия делает его отличным выбором против крупных противников.
", - "chat": "
Древковое оружие состоит из рукояти, обычно деревянной, и металлического острия или лезвия на её конце. Это классическое военное оружие, чей широкий радиус действия делает его отличным выбором против крупных противников.
", + "chat": "", "unidentified": "" }, "baseItem": "halberd", @@ -1307,7 +1307,7 @@ "localizedName": "талисман сферы", "description": { "value": "
Когда вы совершаете проверку Интеллекта (Магия) для контроля сферы аннигиляции, держа этот талисман, вы удваиваете бонус мастерства для этой проверки. Кроме того, если вы начинаете ход, удерживая контроль над сферой аннигиляции, вы можете действием сделать так, что она переместится на 10 футов плюс количество футов, равное 10 × ваш модификатор Интеллекта.
", - "chat": "
Когда вы совершаете проверку Интеллекта (Магия) для контроля сферы аннигиляции, держа этот талисман, вы удваиваете бонус мастерства для этой проверки. Кроме того, если вы начинаете ход, удерживая контроль над сферой аннигиляции, вы можете действием сделать так, что она переместится на 10 футов плюс количество футов, равное 10 × ваш модификатор Интеллекта.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1321,7 +1321,7 @@ "localizedName": "Кольчуга сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "
You have resistance to force damage while you wear this armor.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -1335,7 +1335,7 @@ "localizedName": "Фигурка чудесной силы, Эбеновая муха", "description": { "value": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[giant fly|dmg|Ebony Fly]. This ebony statuette is carved in the likeness of a horsefly. It can become a @creature[giant fly|dmg] for up to 12 hours and can be ridden as a mount. Once it has been used, it can't be used again until 2 days have passed.
", - "chat": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[giant fly|dmg|Ebony Fly]. This ebony statuette is carved in the likeness of a horsefly. It can become a @creature[giant fly|dmg] for up to 12 hours and can be ridden as a mount. Once it has been used, it can't be used again until 2 days have passed.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1349,7 +1349,7 @@ "localizedName": "Адамантиновый Кольчужная рубаха", "description": { "value": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -1363,7 +1363,7 @@ "localizedName": "мантия глаз", "description": { "value": "
Эта мантия украшена узором в виде глаз. Пока вы носите её, вы обладаете следующими преимуществами:• Мантия позволяет вам видеть во всех направлениях, и вы совершаете с преимуществом проверки Мудрости (Внимательность), полагающиеся на зрение.• Вы обладаете тёмным зрением в пределах 120 футов.• Вы можете видеть невидимых существ и предметы, а также ваше зрение простирается на 120 футов на Эфирный План. Глаза на мантии нельзя закрыть или отвести в сторону. Вы можете закрыть или увести в сторону свои собственные глаза, но пока вы носите эту мантию, считается, что вы этого никогда не делаете. Заклинание свет, наложенное на эту мантию, или заклинание дневной свет, наложенное в пределах 5 футов от мантии, вызывает у вас слепоту на 1 минуту. В конце каждого своего хода вы можете совершать спасброски Телосложения (Сл 11 для света или 15 для дневного света), оканчивая слепоту при успехе.
", - "chat": "
Эта мантия украшена узором в виде глаз. Пока вы носите её, вы обладаете следующими преимуществами:• Мантия позволяет вам видеть во всех направлениях, и вы совершаете с преимуществом проверки Мудрости (Внимательность), полагающиеся на зрение.• Вы обладаете тёмным зрением в пределах 120 футов.• Вы можете видеть невидимых существ и предметы, а также ваше зрение простирается на 120 футов на Эфирный План. Глаза на мантии нельзя закрыть или отвести в сторону. Вы можете закрыть или увести в сторону свои собственные глаза, но пока вы носите эту мантию, считается, что вы этого никогда не делаете. Заклинание свет, наложенное на эту мантию, или заклинание дневной свет, наложенное в пределах 5 футов от мантии, вызывает у вас слепоту на 1 минуту. В конце каждого своего хода вы можете совершать спасброски Телосложения (Сл 11 для света или 15 для дневного света), оканчивая слепоту при успехе.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1377,7 +1377,7 @@ "localizedName": "седло кавалериста", "description": { "value": "
Если вы находитесь в этом седле на ездовом животном, и вы в сознании, вы не можете быть спешены против вашей воли, и броски атаки по вашему ездовому животному совершаются с помехой.
", - "chat": "
Если вы находитесь в этом седле на ездовом животном, и вы в сознании, вы не можете быть спешены против вашей воли, и броски атаки по вашему ездовому животному совершаются с помехой.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1391,7 +1391,7 @@ "localizedName": "Кольцо защиты разума", "description": { "value": "
While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.You can use an action to cause the ring to become @condition[invisible] until you use another action to make it visible, until you remove the ring, or until you die.If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication.
", - "chat": "
While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.You can use an action to cause the ring to become @condition[invisible] until you use another action to make it visible, until you remove the ring, or until you die.If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1405,7 +1405,7 @@ "localizedName": "Посеребрённая Пика", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1419,7 +1419,7 @@ "localizedName": "+2 Длинный меч", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -1433,7 +1433,7 @@ "localizedName": "+1 Боевой посох Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "quarterstaff", @@ -1447,7 +1447,7 @@ "localizedName": "Замок", "description": { "value": "
Вместе с замком идёт и ключ. Без ключа существо, владеющее воровскими инструментами, может вскрыть замок успешной проверкой Ловкости со Сл 15. Мастер может решить, что есть более качественные замки, стоящие больше.
", - "chat": "
Вместе с замком идёт и ключ. Без ключа существо, владеющее воровскими инструментами, может вскрыть замок успешной проверкой Ловкости со Сл 15. Мастер может решить, что есть более качественные замки, стоящие больше.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1461,7 +1461,7 @@ "localizedName": "+3 Кираса", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -1475,7 +1475,7 @@ "localizedName": "+2 Пика", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "pike", @@ -1489,7 +1489,7 @@ "localizedName": "Топорик убийцы великанов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", + "chat": "", "unidentified": "" }, "baseItem": "handaxe", @@ -1503,7 +1503,7 @@ "localizedName": "+2 Двуручный меч", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -1517,7 +1517,7 @@ "localizedName": "Клинок удачи (Рапира)", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -1531,7 +1531,7 @@ "localizedName": "плащ паука", "description": { "value": "
Этот прекрасный плащ сделан из чёрного шёлка, переплетённого тонкими серебристыми нитями. Пока вы его носите, вы обладаете следующими преимуществами: • Вы получаете сопротивление к урону ядом. • Вы получаете скорость лазания, равную скорость ходьбы. • Вы можете перемещаться вверх, вниз и вдоль вертикальных поверхностей, а также вверх ногами по потолку, оставляя руки свободными. • Вы не можете запутаться ни в какой паутине, и можете перемещаться сквозь паутину как если бы она была просто труднопроходимой местностью. • Вы можете действием наложить заклинание паутина (Сл спасброска 13). Паутина, создаваемая этим заклинанием, заполняет в два раза большую площадь чем обычно. Это свойство нельзя использовать повторно до следующего рассвета.
", - "chat": "
Этот прекрасный плащ сделан из чёрного шёлка, переплетённого тонкими серебристыми нитями. Пока вы его носите, вы обладаете следующими преимуществами: • Вы получаете сопротивление к урону ядом. • Вы получаете скорость лазания, равную скорость ходьбы. • Вы можете перемещаться вверх, вниз и вдоль вертикальных поверхностей, а также вверх ногами по потолку, оставляя руки свободными. • Вы не можете запутаться ни в какой паутине, и можете перемещаться сквозь паутину как если бы она была просто труднопроходимой местностью. • Вы можете действием наложить заклинание паутина (Сл спасброска 13). Паутина, создаваемая этим заклинанием, заполняет в два раза большую площадь чем обычно. Это свойство нельзя использовать повторно до следующего рассвета.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1545,7 +1545,7 @@ "localizedName": "+2 Хлыст", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "whip", @@ -1559,7 +1559,7 @@ "localizedName": "Кольчуга сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -1573,7 +1573,7 @@ "localizedName": "+1 Полулаты", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -1587,7 +1587,7 @@ "localizedName": "Посеребрённый Иклва", "description": { "value": "
A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", - "chat": "
A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1601,7 +1601,7 @@ "localizedName": "помело полёта", "description": { "value": "
Это деревянное помело весит 3 фунта и действует как обычная метла, пока вы не сядете на неё верхом и не произнесёте командное слово. После этого она начинает парить и может подняться в воздух. У неё скорость полёта 50 футов. Она может поднимать до 400 фунтов, но при весе 200 фунтов её скорость уже уменьшается до 30 футов. Помело перестаёт парить, когда вы приземляетесь. Вы можете отправить помело в другое место, находящееся в пределах 1 мили, если произнесёте командное слово и назовёте место, знакомое вам. Помело вернётся к вам, когда вы произнесёте второе командное слово, при условии, что помело всё ещё находится в пределах 1 мили.
", - "chat": "
Это деревянное помело весит 3 фунта и действует как обычная метла, пока вы не сядете на неё верхом и не произнесёте командное слово. После этого она начинает парить и может подняться в воздух. У неё скорость полёта 50 футов. Она может поднимать до 400 фунтов, но при весе 200 фунтов её скорость уже уменьшается до 30 футов. Помело перестаёт парить, когда вы приземляетесь. Вы можете отправить помело в другое место, находящееся в пределах 1 мили, если произнесёте командное слово и назовёте место, знакомое вам. Помело вернётся к вам, когда вы произнесёте второе командное слово, при условии, что помело всё ещё находится в пределах 1 мили.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1615,7 +1615,7 @@ "localizedName": "Защитник (Двуручный меч)", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -1629,7 +1629,7 @@ "localizedName": "Зелье лечения", "description": { "value": "
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 2к4 + 2.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
", - "chat": "
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 2к4 + 2.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1643,7 +1643,7 @@ "localizedName": "Жестокий Клевец", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "warpick", @@ -1657,7 +1657,7 @@ "localizedName": "+3 Стрела", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1671,7 +1671,7 @@ "localizedName": "парящая сфера", "description": { "value": "
Эта небольшая сфера толстого стекла весит 1 фунт. Находясь в пределах 60 футов от неё, вы можете произнести командное слово и заставить сферу излучать свет, как, если бы было наложено заклинание свет или дневной свет. Эффект, дублирующий заклинание дневной свет, нельзя использовать повторно до следующего рассвета. Вы можете действием произнести второе командное слово, заставив светящуюся сферу подняться в воздух и парить на высоте не более 5 футов от земли. Сфера может парить пока вы или другое существо не схватите её. Если вы передвигаетесь более чем на 60 футов от парящей сферы, она следует за вами, оставаясь в пределах 60 футов от вас, выбирая при этом кратчайший маршрут. Если что-либо препятствует перемещению сферы, она мягко опускается на землю, становясь неактивной, и её свет тухнет.
", - "chat": "
Эта небольшая сфера толстого стекла весит 1 фунт. Находясь в пределах 60 футов от неё, вы можете произнести командное слово и заставить сферу излучать свет, как, если бы было наложено заклинание свет или дневной свет. Эффект, дублирующий заклинание дневной свет, нельзя использовать повторно до следующего рассвета. Вы можете действием произнести второе командное слово, заставив светящуюся сферу подняться в воздух и парить на высоте не более 5 футов от земли. Сфера может парить пока вы или другое существо не схватите её. Если вы передвигаетесь более чем на 60 футов от парящей сферы, она следует за вами, оставаясь в пределах 60 футов от вас, выбирая при этом кратчайший маршрут. Если что-либо препятствует перемещению сферы, она мягко опускается на землю, становясь неактивной, и её свет тухнет.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1685,7 +1685,7 @@ "localizedName": "пояс дварфов", "description": { "value": "
Пока вы носите этот пояс, вы получаете следующие преимущества:• Ваше Телосложение увеличивается на 2, с максимумом 20.• Вы совершаете с преимуществом проверки Харизмы (Убеждение) при взаимодействии с дварфами. Кроме того, пока вы настроены на этот пояс, у вас каждый день есть 50-процентный шанс отрастить бороду, если она у вас вообще растёт, или же ваша борода станет гораздо гуще, если она уже есть. Если вы — не дварф, вы получаете следующие дополнительные преимущества, пока носите этот пояс.• Вы совершаете с преимуществом спасброски от яда и получаете сопротивление к урону ядом.• Вы получаете тёмное зрение в пределах 60 футов.• Вы можете говорить, читать и писать на Дварфском языке.
", - "chat": "
Пока вы носите этот пояс, вы получаете следующие преимущества:• Ваше Телосложение увеличивается на 2, с максимумом 20.• Вы совершаете с преимуществом проверки Харизмы (Убеждение) при взаимодействии с дварфами. Кроме того, пока вы настроены на этот пояс, у вас каждый день есть 50-процентный шанс отрастить бороду, если она у вас вообще растёт, или же ваша борода станет гораздо гуще, если она уже есть. Если вы — не дварф, вы получаете следующие дополнительные преимущества, пока носите этот пояс.• Вы совершаете с преимуществом спасброски от яда и получаете сопротивление к урону ядом.• Вы получаете тёмное зрение в пределах 60 футов.• Вы можете говорить, читать и писать на Дварфском языке.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1699,7 +1699,7 @@ "localizedName": "рукавицы силы огра", "description": { "value": "
Ваша Сила равна 19, когда вы носите эти латные рукавицы. Они не оказывают на вас эффект, если ваша Сила без них уже 19 или выше.
", - "chat": "
Ваша Сила равна 19, когда вы носите эти латные рукавицы. Они не оказывают на вас эффект, если ваша Сила без них уже 19 или выше.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1713,7 +1713,7 @@ "localizedName": "Стеганый доспех сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "
You have resistance to force damage while you wear this armor.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -1727,7 +1727,7 @@ "localizedName": "Электрумовая монета", "description": { "value": "
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
", - "chat": "
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1741,7 +1741,7 @@ "localizedName": "Длинный меч мести", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -1755,7 +1755,7 @@ "localizedName": "+1 Кольчуга Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -1769,7 +1769,7 @@ "localizedName": "Скимитар кражи жизни", "description": { "value": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

", - "chat": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -1783,7 +1783,7 @@ "localizedName": "волшебная палочка обнаружения врагов", "description": { "value": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы сказать командное слово. В течение следующей минуты вы знаете направление к ближайшему существу, враждебному к вам и находящемуся в пределах 60 футов, но не расстояние до него. Палочка может чувствовать присутствие враждебных существ, которые эфирны, невидимы, замаскированы или прячутся, а также тех, кто и так видны. Эффект оканчивается, если вы перестаёте держать палочку. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится
", - "chat": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы сказать командное слово. В течение следующей минуты вы знаете направление к ближайшему существу, враждебному к вам и находящемуся в пределах 60 футов, но не расстояние до него. Палочка может чувствовать присутствие враждебных существ, которые эфирны, невидимы, замаскированы или прячутся, а также тех, кто и так видны. Эффект оканчивается, если вы перестаёте держать палочку. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1797,7 +1797,7 @@ "localizedName": "Зелье героизма", "description": { "value": "
После того, как вы выпили это зелье, вы на 1 час получаете 10 временных хитов.Кроме того, в течение этого часа вы находитесь под эффектом заклинания@Compendium[sc-spells.sc-spells.jYsMCeg6AbSHzq1F]{Благословение / Bless} (концентрация не требуется).Синее зелье в бутылке пузырится и парит, словно оно находится в состоянии закипания.
", - "chat": "
После того, как вы выпили это зелье, вы на 1 час получаете 10 временных хитов.Кроме того, в течение этого часа вы находитесь под эффектом заклинания@Compendium[sc-spells.sc-spells.jYsMCeg6AbSHzq1F]{Благословение / Bless} (концентрация не требуется).Синее зелье в бутылке пузырится и парит, словно оно находится в состоянии закипания.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1811,7 +1811,7 @@ "localizedName": "+3 Двуручный меч Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -1825,7 +1825,7 @@ "localizedName": "Двуручный меч убийцы драконов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -1839,7 +1839,7 @@ "localizedName": "+2 Болт", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1853,7 +1853,7 @@ "localizedName": "Фигурка чудесной силы, Обсидиановый конь", "description": { "value": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[nightmare||Obsidian Steed]. This polished obsidian horse can become a @creature[nightmare] for up to 24 hours. The @creature[nightmare] fights only to defend itself. Once it has been used, it can't be used again until 5 days have passed.If you have a good alignment, the figurine has a [[/r 1d100]]{10 percent} chance each time you use it to ignore your orders, including a command to revert to figurine form. If you mount the @creature[nightmare] while it is ignoring your orders, you and the @creature[nightmare] are instantly transported to a random location on the plane of Hades, where the @creature[nightmare] reverts to figurine form.
", - "chat": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[nightmare||Obsidian Steed]. This polished obsidian horse can become a @creature[nightmare] for up to 24 hours. The @creature[nightmare] fights only to defend itself. Once it has been used, it can't be used again until 5 days have passed.If you have a good alignment, the figurine has a [[/r 1d100]]{10 percent} chance each time you use it to ignore your orders, including a command to revert to figurine form. If you mount the @creature[nightmare] while it is ignoring your orders, you and the @creature[nightmare] are instantly transported to a random location on the plane of Hades, where the @creature[nightmare] reverts to figurine form.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -1867,7 +1867,7 @@ "localizedName": "Полулаты моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -1881,7 +1881,7 @@ "localizedName": "Короткий лук", "description": { "value": "
Короткие луки используют натяжение тетивы рукой, чтобы посылать стрелу к цели. Короткие луки высотой около трёх футов.
", - "chat": "
Короткие луки используют натяжение тетивы рукой, чтобы посылать стрелу к цели. Короткие луки высотой около трёх футов.
", + "chat": "", "unidentified": "" }, "baseItem": "shortbow", @@ -1895,7 +1895,7 @@ "localizedName": "Наборный доспех сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "
You have resistance to force damage while you wear this armor.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -1909,7 +1909,7 @@ "localizedName": "удобный рюкзак хеварда", "description": { "value": "
У этого рюкзака есть центральный карман и два боковых кармана, и все они являются межпространственными местами. В каждом боковом кармане помещается по 20 фунтов материи, не превышающей в объёме 2 кубических фута. В центральном кармане помещается до 8 кубических футов материи, весящей не больше 80 фунтов. Этот рюкзак всегда весит 5 фунтов, что бы в нём ни хранилось. Помещение предмета в рюкзак использует обычные правила взаимодействия с предметами. Достаются предметы из рюкзака действием. Если вы достаёте из рюкзака конкретную вещь, она магическим образом всегда оказывается на самом верху. У рюкзака есть несколько ограничений. Если он будет переполнен или если острый предмет проткнёт или разорвёт его, рюкзак разрывается и уничтожается. Если рюкзак уничтожается, всё его содержимое навсегда теряется, но артефакты появляются в новых местах. Если рюкзак вывернуть наизнанку, его содержимое выпадет наружу, но рюкзак придётся вывернуть обратно, чтобы его снова можно было использовать. Если в рюкзак поместить дышащее существо, оно может выжить 10 минут, после чего начнёт задыхаться. Помещение рюкзака в межпространство, созданное сумкой хранения, переносной дырой или подобным предметом, мгновенно уничтожает оба предмета и открывает врата в Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
", - "chat": "
У этого рюкзака есть центральный карман и два боковых кармана, и все они являются межпространственными местами. В каждом боковом кармане помещается по 20 фунтов материи, не превышающей в объёме 2 кубических фута. В центральном кармане помещается до 8 кубических футов материи, весящей не больше 80 фунтов. Этот рюкзак всегда весит 5 фунтов, что бы в нём ни хранилось. Помещение предмета в рюкзак использует обычные правила взаимодействия с предметами. Достаются предметы из рюкзака действием. Если вы достаёте из рюкзака конкретную вещь, она магическим образом всегда оказывается на самом верху. У рюкзака есть несколько ограничений. Если он будет переполнен или если острый предмет проткнёт или разорвёт его, рюкзак разрывается и уничтожается. Если рюкзак уничтожается, всё его содержимое навсегда теряется, но артефакты появляются в новых местах. Если рюкзак вывернуть наизнанку, его содержимое выпадет наружу, но рюкзак придётся вывернуть обратно, чтобы его снова можно было использовать. Если в рюкзак поместить дышащее существо, оно может выжить 10 минут, после чего начнёт задыхаться. Помещение рюкзака в межпространство, созданное сумкой хранения, переносной дырой или подобным предметом, мгновенно уничтожает оба предмета и открывает врата в Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1923,7 +1923,7 @@ "localizedName": "+3 Топорик Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "handaxe", @@ -1937,7 +1937,7 @@ "localizedName": "Верёвка, шёлковая (50фт.)", "description": { "value": "
Длина: 50 футовУ верёвки, сделанной из шёлка, 2 хита, и её можно порвать проверкой Силы со Сл 17.
", - "chat": "
Длина: 50 футовУ верёвки, сделанной из шёлка, 2 хита, и её можно порвать проверкой Силы со Сл 17.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -1951,7 +1951,7 @@ "localizedName": "Кинжал предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "dagger", @@ -1965,7 +1965,7 @@ "localizedName": "Рапира мести", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -1978,8 +1978,8 @@ "originalName": "+1 Warhammer", "localizedName": "+1 Боевой молот", "description": { - "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -1993,7 +1993,7 @@ "localizedName": "Кольчатый доспех сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -2007,7 +2007,7 @@ "localizedName": "плащ шарлатана", "description": { "value": "
Этот плащ слабо пахнет серой. Пока вы его носите, вы можете действием наложить заклинание переносящая дверь. Это свойство плаща нельзя использовать повторно до следующего рассвета. Когда вы исчезаете, вы оставляете после себя облачко дыма, и в пункте назначения появляетесь тоже в клубах дыма. Дым слабо заслоняет покинутое и новое пространство и исчезает в конце вашего следующего хода. Лёгкий или более сильный ветер рассеивает этот дым.
", - "chat": "
Этот плащ слабо пахнет серой. Пока вы его носите, вы можете действием наложить заклинание переносящая дверь. Это свойство плаща нельзя использовать повторно до следующего рассвета. Когда вы исчезаете, вы оставляете после себя облачко дыма, и в пункте назначения появляетесь тоже в клубах дыма. Дым слабо заслоняет покинутое и новое пространство и исчезает в конце вашего следующего хода. Лёгкий или более сильный ветер рассеивает этот дым.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2021,7 +2021,7 @@ "localizedName": "Кольцо сопротивления силовому урону", "description": { "value": "

Вы получаете сопротивление силовому урону, пока носите это кольцо

", - "chat": "

Вы получаете сопротивление силовому урону, пока носите это кольцо

", + "chat": "", "unidentified": "
Искусно выполненное кольцо из драгоценного металла, украшенное сапфиром
" }, "baseItem": "", @@ -2035,7 +2035,7 @@ "localizedName": "Воровские инструменты", "description": { "value": "
Набор инструментов взломщика включает в себя:небольшой напильник, набор отмычек, небольшое зеркальце [steel mirror] на длинной ручке, ножницы, пара щипчиков.Владение этими инструментами позволяет добавлять бонус мастерства ко всем проверкам характеристик, сделанным для отключения ловушек и взлома замков.
", - "chat": "
Набор инструментов взломщика включает в себя:небольшой напильник, набор отмычек, небольшое зеркальце [steel mirror] на длинной ручке, ножницы, пара щипчиков.Владение этими инструментами позволяет добавлять бонус мастерства ко всем проверкам характеристик, сделанным для отключения ловушек и взлома замков.
", + "chat": "", "unidentified": "" }, "baseItem": "thief", @@ -2049,7 +2049,7 @@ "localizedName": "+3 Легкий молот", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "lighthammer", @@ -2063,7 +2063,7 @@ "localizedName": "Жезл правления", "description": { "value": "
You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be @condition[charmed] by you for 8 hours. While @condition[charmed] in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be @condition[charmed] in this way. The rod can't be used again until the next dawn.
", - "chat": "
You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be @condition[charmed] by you for 8 hours. While @condition[charmed] in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be @condition[charmed] in this way. The rod can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2077,7 +2077,7 @@ "localizedName": "Посеребрённый Снаряж для пращи", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2091,7 +2091,7 @@ "localizedName": "Кольчужная рубаха сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "
You have resistance to force damage while you wear this armor.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -2105,7 +2105,7 @@ "localizedName": "+1 Легкий арбалет", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "lightcrossbow", @@ -2119,7 +2119,7 @@ "localizedName": "+1 Двуручный меч", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -2133,7 +2133,7 @@ "localizedName": "Адамантиновый Наборный доспех", "description": { "value": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -2147,7 +2147,7 @@ "localizedName": "Посеребрённый Скимитар", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2161,7 +2161,7 @@ "localizedName": "+2 Боевой посох", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "quarterstaff", @@ -2175,7 +2175,7 @@ "localizedName": "+2 Длинный меч Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -2189,7 +2189,7 @@ "localizedName": "Кольчужная рубаха сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -2203,7 +2203,7 @@ "localizedName": "+2 Пика Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "pike", @@ -2217,7 +2217,7 @@ "localizedName": "Короткий лук предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "shortbow", @@ -2231,7 +2231,7 @@ "localizedName": "+2 Рапира", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -2245,7 +2245,7 @@ "localizedName": "Сеть", "description": { "value": "
Особое: Существа Большого и меньшего размеров, по которым попала атака сетью, становятся опутанным, пока не высвободятся. Сеть не оказывает эффекта на бесформенных существ и тех, чей размер Огромный или ещё больше.Существо может Действием совершить проверку Силы СЛ 10, чтобы высвободиться самому или освободить другое существо, находящееся в пределах его досягаемости. Причинение сети 5 единиц рубящего урона (КД 10) тоже освобождает существо, не причиняя ему вреда, оканчивая эффект и уничтожая сеть.Если Вы действием, бонусным действием или реакцией совершаете атаку сетью, Вы можете совершить только одну атаку, вне зависимости от количества положенных атак.
", - "chat": "
Особое: Существа Большого и меньшего размеров, по которым попала атака сетью, становятся опутанным, пока не высвободятся. Сеть не оказывает эффекта на бесформенных существ и тех, чей размер Огромный или ещё больше.Существо может Действием совершить проверку Силы СЛ 10, чтобы высвободиться самому или освободить другое существо, находящееся в пределах его досягаемости. Причинение сети 5 единиц рубящего урона (КД 10) тоже освобождает существо, не причиняя ему вреда, оканчивая эффект и уничтожая сеть.Если Вы действием, бонусным действием или реакцией совершаете атаку сетью, Вы можете совершить только одну атаку, вне зависимости от количества положенных атак.
", + "chat": "", "unidentified": "" }, "baseItem": "net", @@ -2259,7 +2259,7 @@ "localizedName": "Посох гадюки", "description": { "value": "
(requires attunement by a cleric, druid, or warlock)You can use a bonus action to speak this staff's command word and make the head of the staff become that of an animate poisonous snake for 1 minute. By using another bonus action to speak the command word again, you return the staff to its normal inanimate form.You can make a melee attack using the snake head, which has a reach of 5 feet. Your proficiency bonus applies to the attack roll. On a hit, the target takes [[/r 1d6]] piercing damage and must succeed on a DC 15 Constitution saving throw or take [[/r 3d6]] poison damage.The snake head can be attacked while it is animate. It has an Armor Class of 15 and 20 hit points. If the head drops to 0 hit points, the staff is destroyed. As long as it's not destroyed, the staff regains all lost hit points when it reverts to its inanimate form.
", - "chat": "
(requires attunement by a cleric, druid, or warlock)You can use a bonus action to speak this staff's command word and make the head of the staff become that of an animate poisonous snake for 1 minute. By using another bonus action to speak the command word again, you return the staff to its normal inanimate form.You can make a melee attack using the snake head, which has a reach of 5 feet. Your proficiency bonus applies to the attack roll. On a hit, the target takes [[/r 1d6]] piercing damage and must succeed on a DC 15 Constitution saving throw or take [[/r 3d6]] poison damage.The snake head can be attacked while it is animate. It has an Armor Class of 15 and 20 hit points. If the head drops to 0 hit points, the staff is destroyed. As long as it's not destroyed, the staff regains all lost hit points when it reverts to its inanimate form.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2273,7 +2273,7 @@ "localizedName": "мантия сопротивления заклинаниям", "description": { "value": "
Вы совершаете с преимуществом спасброски от заклинаний, пока носите этот плащ.
", - "chat": "
Вы совершаете с преимуществом спасброски от заклинаний, пока носите этот плащ.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2287,7 +2287,7 @@ "localizedName": "Полулаты сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -2301,7 +2301,7 @@ "localizedName": "Кислота (флакон)", "description": { "value": "
ы можете Действием выплеснуть содержимое этого сосуда на существо, находящееся в пределах 5 футов от вас, или метнуть сосуд на расстояние до 20 футов, чтобы он разбился от удара.В любом случае совершите дальнобойную атаку против существа или предмета, считая кислоту импровизированным оружием. При попадании цель получает урон кислотой 2к6.
", - "chat": "
ы можете Действием выплеснуть содержимое этого сосуда на существо, находящееся в пределах 5 футов от вас, или метнуть сосуд на расстояние до 20 футов, чтобы он разбился от удара.В любом случае совершите дальнобойную атаку против существа или предмета, считая кислоту импровизированным оружием. При попадании цель получает урон кислотой 2к6.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2315,7 +2315,7 @@ "localizedName": "+1 Хлыст", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "whip", @@ -2329,7 +2329,7 @@ "localizedName": "+3 Пика", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "pike", @@ -2343,7 +2343,7 @@ "localizedName": "+1 Пика Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "pike", @@ -2357,7 +2357,7 @@ "localizedName": "Кольцо управления животными", "description": { "value": "
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:@spell[Animal friendship] (save DC 13)@spell[Fear] (save DC 13), targeting only beasts that have an Intelligence of 3 or lower@spell[Speak with animals]
", - "chat": "
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:@spell[Animal friendship] (save DC 13)@spell[Fear] (save DC 13), targeting only beasts that have an Intelligence of 3 or lower@spell[Speak with animals]
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2371,7 +2371,7 @@ "localizedName": "волшебная палочка сковывания", "description": { "value": "
У этой волшебной палочки 7 зарядов для использования описанными ниже свойствами. Она ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Заклинания. Если вы держите эту палочку, вы можете действием потратить часть зарядов, чтобы наложить одно из следующих заклинаний (Сл спасброска 17): удержание чудовища (5 зарядов) или держание личности (2 заряда). Помощь в освобождении: Если вы держите эту палочку, вы можете реакцией потратить 1 заряд, чтобы получить преимущество для спасброска, совершаемого для того, чтобы не быть парализованным или опутанным, или вы можете потратить 1 заряд, чтобы получить преимущество для проверки, совершаемой, чтобы вырваться из захвата.
", - "chat": "
У этой волшебной палочки 7 зарядов для использования описанными ниже свойствами. Она ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Заклинания. Если вы держите эту палочку, вы можете действием потратить часть зарядов, чтобы наложить одно из следующих заклинаний (Сл спасброска 17): удержание чудовища (5 зарядов) или держание личности (2 заряда). Помощь в освобождении: Если вы держите эту палочку, вы можете реакцией потратить 1 заряд, чтобы получить преимущество для спасброска, совершаемого для того, чтобы не быть парализованным или опутанным, или вы можете потратить 1 заряд, чтобы получить преимущество для проверки, совершаемой, чтобы вырваться из захвата.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2385,7 +2385,7 @@ "localizedName": "колчан элонны", "description": { "value": "
Все три отделения этого колчана соединены с межпространственным местом, что позволяет ему вмещать множество предметов, но весит он всегда не более 2 фунтов. В самом коротком отделении может поместиться до шестидесяти стрел, арбалетных болтов или подобных предметов. В среднем отделении помещается до восемнадцати метательных копий или подобных предметов. В самом длинном отделении помещается до шести длинных предметов, таких как луки, боевые посохи и копья. Вы можете вынуть любой предмет из колчана, как если бы это был обычный колчан или ножны.
", - "chat": "
Все три отделения этого колчана соединены с межпространственным местом, что позволяет ему вмещать множество предметов, но весит он всегда не более 2 фунтов. В самом коротком отделении может поместиться до шестидесяти стрел, арбалетных болтов или подобных предметов. В среднем отделении помещается до восемнадцати метательных копий или подобных предметов. В самом длинном отделении помещается до шести длинных предметов, таких как луки, боевые посохи и копья. Вы можете вынуть любой предмет из колчана, как если бы это был обычный колчан или ножны.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2399,7 +2399,7 @@ "localizedName": "+1 Кинжал", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "dagger", @@ -2413,7 +2413,7 @@ "localizedName": "+1 Алебарда Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "halberd", @@ -2427,7 +2427,7 @@ "localizedName": "Кристалл", "description": { "value": "
Кристалл или похожий предмет — созданный для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
", - "chat": "
Кристалл или похожий предмет — созданный для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2441,7 +2441,7 @@ "localizedName": "Кольчуга ифрита", "description": { "value": "
While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.
", - "chat": "
While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2455,7 +2455,7 @@ "localizedName": "Посеребрённая Секира", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2469,7 +2469,7 @@ "localizedName": "Инструменты кожевника", "description": { "value": "
Познания в кожевенном деле распространяются на знания о шкурах животных и их свойствах. Они также включают в себя знания о кожаных доспехах и аналогичных вещах.Компоненты. Инструменты кожевника включают кожевенный резак (нож), небольшую киянку, канавкорез, пробойник, нить и куски кожи.Магия. Ваши знания и опыт в работе с кожей даёт вам дополнительные знания при обследовании магических предметов, сделанных из кожи, как, например, ботинки или некоторые плащи.Расследование. Вы получаете дополнительные знания, когда исследуете кожаные предметы или улики, связанные с ними, также вы используете свои познания в кожевничестве, чтобы находить зацепки, которые другие могут не заметить.Опознание кожи. Смотря на кусок кожи или кожаный предмет, вы можете определить источник кожи и любые особые методы, использованные в её обработке. Например, вы можете обнаружить разницу между кожей, выделанной с использованием дварфийских методик, и кожей, выделанной с использованием методик полуросликов.Изменить внешний вид кожаного предмета Сл. 10 Определить прошлое кожаного предметаСл. 20 
", - "chat": "
Познания в кожевенном деле распространяются на знания о шкурах животных и их свойствах. Они также включают в себя знания о кожаных доспехах и аналогичных вещах.Компоненты. Инструменты кожевника включают кожевенный резак (нож), небольшую киянку, канавкорез, пробойник, нить и куски кожи.Магия. Ваши знания и опыт в работе с кожей даёт вам дополнительные знания при обследовании магических предметов, сделанных из кожи, как, например, ботинки или некоторые плащи.Расследование. Вы получаете дополнительные знания, когда исследуете кожаные предметы или улики, связанные с ними, также вы используете свои познания в кожевничестве, чтобы находить зацепки, которые другие могут не заметить.Опознание кожи. Смотря на кусок кожи или кожаный предмет, вы можете определить источник кожи и любые особые методы, использованные в её обработке. Например, вы можете обнаружить разницу между кожей, выделанной с использованием дварфийских методик, и кожей, выделанной с использованием методик полуросликов.Изменить внешний вид кожаного предмета Сл. 10 Определить прошлое кожаного предметаСл. 20 
", + "chat": "", "unidentified": "" }, "baseItem": "leatherworker", @@ -2483,7 +2483,7 @@ "localizedName": "+3 Трезубец", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -2497,7 +2497,7 @@ "localizedName": "Стёганый доспех моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -2511,7 +2511,7 @@ "localizedName": "+3 Пилум Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "javelin", @@ -2525,7 +2525,7 @@ "localizedName": "порошок сухости", "description": { "value": "
Этот небольшой мешочек содержит 1к6 + 4 щепоток порошка. Вы можете действием распылить щепотку этого порошка над водой. Порошок превращает куб воды с длиной ребра 15 футов в крошечную гранулу, которая плавает на поверхности воды, где был просыпан порошок, или лежит рядом с ней. Вес гранулы незначителен. Впоследствии кто угодно может действием разбить гранулу об твёрдую поверхность, в результате чего она разрушается и высвобождает воду, заключённую в ней, после чего действие магии заканчивается. Элементали, состоящие преимущественно из воды, и не защищённые от попадания этого порошка, должны совершить спасбросок Телосложения со Сл 13, получая урон некротической энергией 10к6 при провале или половину этого урона при успехе.
", - "chat": "
Этот небольшой мешочек содержит 1к6 + 4 щепоток порошка. Вы можете действием распылить щепотку этого порошка над водой. Порошок превращает куб воды с длиной ребра 15 футов в крошечную гранулу, которая плавает на поверхности воды, где был просыпан порошок, или лежит рядом с ней. Вес гранулы незначителен. Впоследствии кто угодно может действием разбить гранулу об твёрдую поверхность, в результате чего она разрушается и высвобождает воду, заключённую в ней, после чего действие магии заканчивается. Элементали, состоящие преимущественно из воды, и не защищённые от попадания этого порошка, должны совершить спасбросок Телосложения со Сл 13, получая урон некротической энергией 10к6 при провале или половину этого урона при успехе.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2539,7 +2539,7 @@ "localizedName": "Адамантиновый Кольчатый доспех", "description": { "value": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -2553,7 +2553,7 @@ "localizedName": "Яд дроу", "description": { "value": "
Обычно этот яд изготавливают только дроу, к тому же в местах, где нет солнечного света.Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет отравленным на 1 час.Если спасбросок провален на 5 или больше единиц, существо также лишено сознания, пока отравлено.Существо приходит в сознание, если получает урон или другое существо действием его потрясёт, чтобы разбудить.
", - "chat": "
Обычно этот яд изготавливают только дроу, к тому же в местах, где нет солнечного света.Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет отравленным на 1 час.Если спасбросок провален на 5 или больше единиц, существо также лишено сознания, пока отравлено.Существо приходит в сознание, если получает урон или другое существо действием его потрясёт, чтобы разбудить.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2567,7 +2567,7 @@ "localizedName": "+3 Молот Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "maul", @@ -2581,7 +2581,7 @@ "localizedName": "+3 Короткий лук Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "shortbow", @@ -2595,7 +2595,7 @@ "localizedName": "плащ защиты", "description": { "value": "
Вы получаете бонус +1 к КД и к спасброскам, пока носите этот плащ.
", - "chat": "
Вы получаете бонус +1 к КД и к спасброскам, пока носите этот плащ.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2609,7 +2609,7 @@ "localizedName": "Кожаный доспех сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -2623,7 +2623,7 @@ "localizedName": "Жестокий Пика", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "pike", @@ -2637,7 +2637,7 @@ "localizedName": "Зелье силы облачного великана", "description": { "value": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 27.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей облочного великана.
", - "chat": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 27.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей облочного великана.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2651,7 +2651,7 @@ "localizedName": "Кувшин", "description": { "value": "
Вместимость: 1 галлон (3,75 лит.)
", - "chat": "
Вместимость: 1 галлон (3,75 лит.)
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2665,7 +2665,7 @@ "localizedName": "Чешуйчатый доспех сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -2679,7 +2679,7 @@ "localizedName": "+3 Длинный меч Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -2693,7 +2693,7 @@ "localizedName": "Скимитар остроты", "description": { "value": "

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

", - "chat": "

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -2707,7 +2707,7 @@ "localizedName": "Кожаный доспех сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -2721,7 +2721,7 @@ "localizedName": "+1 Секира", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -2735,7 +2735,7 @@ "localizedName": "+3 Серп", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "sickle", @@ -2749,7 +2749,7 @@ "localizedName": "ожерелье адаптации", "description": { "value": "
Нося это ожерелье, вы можете нормально дышать в любой окружающей среде и совершаете с преимуществом спасброски от вредоносных газов и испарений (таких как эффекты облака смерти и зловонного облака, вдыхаемые яды и оружие дыхания некоторых драконов).
", - "chat": "
Нося это ожерелье, вы можете нормально дышать в любой окружающей среде и совершаете с преимуществом спасброски от вредоносных газов и испарений (таких как эффекты облака смерти и зловонного облака, вдыхаемые яды и оружие дыхания некоторых драконов).
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2763,7 +2763,7 @@ "localizedName": "Кольцо сопротивления кислоте", "description": { "value": "

Вы получаете сопротивление урону кислотой, пока носите это кольцо

", - "chat": "

Вы получаете сопротивление урону кислотой, пока носите это кольцо

", + "chat": "", "unidentified": "
Искусно выполненное кольцо из драгоценного металла, украшенное жемчугом
" }, "baseItem": "", @@ -2777,7 +2777,7 @@ "localizedName": "Ковёр-самолёт(3х5фт.)", "description": { "value": "
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 3 ft. × 5 ft. carpet can carry up to 200 lb. at a fly speed of 80 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
", - "chat": "
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 3 ft. × 5 ft. carpet can carry up to 200 lb. at a fly speed of 80 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2791,7 +2791,7 @@ "localizedName": "+3 Боевой молот", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -2802,10 +2802,10 @@ { "id": "kzQxeGyFWxWMaNJj", "originalName": "Double-Bladed Scimitar of Vengeance", - "localizedName": "Двухклинковый скимитар мести", + "localizedName": "Скимитар с двумя лезвиями мести", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

Вы можете избавиться от проклятья как обычно. В качестве альтернативы, накладывание изгнания на меч заставляет мстительный дух покинуть его. После этого меч становится обычным оружием +1 без особых свойств.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

Вы можете избавиться от проклятья как обычно. В качестве альтернативы, накладывание изгнания на меч заставляет мстительный дух покинуть его. После этого меч становится обычным оружием +1 без особых свойств.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2819,7 +2819,7 @@ "localizedName": "+2 Секира", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -2833,7 +2833,7 @@ "localizedName": "Посеребрённый Болт", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2847,7 +2847,7 @@ "localizedName": "Глаз Векны", "description": { "value": "
Seldom is the name of Vecna spoken except in a hushed voice. Vecna was, in his time, one of the mightiest of all wizards. Through dark magic and conquest, he forged a terrible empire. For all his power, Vecna couldn't escape his own mortality. He began to fear death and take steps to prevent his end from ever coming about.@creature[Orcus|MTF], the demon prince of undeath, taught Vecna a ritual that would allow him to live on as a @creature[lich]. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable and hideous was his temper that his subjects feared to speak his name. He was the Whispered One, the Master of the Spider Throne, the Undying King, and the Lord of the Rotted Tower.Some say that Vecna's lieutenant Kas coveted the Spider Throne for himself, or that the sword his lord made for him seduced him into rebellion. Whatever the reason, Kas brought the Undying King's rule to an end in a terrible battle that left Vecna's tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One's will in the world.The Eye of Vecna and the @item[Hand of Vecna] might be found together or separately. The eye looks like a bloodshot organ torn free from the socket. The hand is a mummified and shriveled left extremity.To attune to the eye, you must gouge out your own eye and press the artifact into the empty socket. The eye grafts itself to your head and remains there until you die. Once in place, the eye transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.To attune to the hand, you must lop off your left hand at the wrist and the press the artifact against the stump. The hand grafts itself to your arm and becomes a functioning appendage. If the hand is ever removed, you die. Random Properties. The Eye of Vecna and the @item[Hand of Vecna] each have the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property] Properties of the Eye. Your alignment changes to neutral evil, and you gain the following benefits:You have @sense[truesight].You can use an action to see as if you were wearing a @item[ring of X-ray vision]. You can end this effect as a bonus action.The eye has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: @spell[clairvoyance] (2 charges), @spell[crown of madness] (1 charge), @spell[disintegrate] (4 charges), @spell[dominate monster] (5 charges), or @spell[eyebite] (4 charges). The eye regains [[/r 1d4 + 4]] expended charges daily at dawn. Each time you cast a spell from the eye, there is a [[/r 1d100]]{5 percent} chance that Vecna tears your soul from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM's control. Properties of the Eye and Hand. If you are attuned to both the hand and eye, you gain the following additional benefits:You are immune to disease and poison.Using the eye's X-ray vision never causes you to suffer @condition[exhaustion].You experience premonitions of danger and, unless you are @condition[incapacitated], can't be surprised.If you start your turn with at least 1 hit point, you regain [[/r 1d10]] hit points.If a creature has a skeleton, you can attempt to turn its bones to jelly with a touch of the @item[Hand of Vecna]. You can do so by using an action to make a melee attack against a creature you can reach, using your choice of your melee attack bonus for weapons or spells. On a hit, the target must succeed on a DC 18 Constitution saving throw or drop to 0 hit points.You can use an action to cast @spell[wish]. This property can't be used again until 30 days have passed. Destroying the Eye and Hand. If the Eye of Vecna and the @item[Hand of Vecna] are both attached to the same creature, and that creature is slain by the @item[Sword of Kas], both the eye and the hand burst into flame, turn to ash, and are destroyed forever. Any other attempt to destroy the eye or hand seems to work, but the artifact reappears in one of Vecna's many hidden vaults, where it waits to be rediscovered.
", - "chat": "
Seldom is the name of Vecna spoken except in a hushed voice. Vecna was, in his time, one of the mightiest of all wizards. Through dark magic and conquest, he forged a terrible empire. For all his power, Vecna couldn't escape his own mortality. He began to fear death and take steps to prevent his end from ever coming about.@creature[Orcus|MTF], the demon prince of undeath, taught Vecna a ritual that would allow him to live on as a @creature[lich]. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable and hideous was his temper that his subjects feared to speak his name. He was the Whispered One, the Master of the Spider Throne, the Undying King, and the Lord of the Rotted Tower.Some say that Vecna's lieutenant Kas coveted the Spider Throne for himself, or that the sword his lord made for him seduced him into rebellion. Whatever the reason, Kas brought the Undying King's rule to an end in a terrible battle that left Vecna's tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One's will in the world.The Eye of Vecna and the @item[Hand of Vecna] might be found together or separately. The eye looks like a bloodshot organ torn free from the socket. The hand is a mummified and shriveled left extremity.To attune to the eye, you must gouge out your own eye and press the artifact into the empty socket. The eye grafts itself to your head and remains there until you die. Once in place, the eye transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.To attune to the hand, you must lop off your left hand at the wrist and the press the artifact against the stump. The hand grafts itself to your arm and becomes a functioning appendage. If the hand is ever removed, you die. Random Properties. The Eye of Vecna and the @item[Hand of Vecna] each have the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property] Properties of the Eye. Your alignment changes to neutral evil, and you gain the following benefits:You have @sense[truesight].You can use an action to see as if you were wearing a @item[ring of X-ray vision]. You can end this effect as a bonus action.The eye has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: @spell[clairvoyance] (2 charges), @spell[crown of madness] (1 charge), @spell[disintegrate] (4 charges), @spell[dominate monster] (5 charges), or @spell[eyebite] (4 charges). The eye regains [[/r 1d4 + 4]] expended charges daily at dawn. Each time you cast a spell from the eye, there is a [[/r 1d100]]{5 percent} chance that Vecna tears your soul from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM's control. Properties of the Eye and Hand. If you are attuned to both the hand and eye, you gain the following additional benefits:You are immune to disease and poison.Using the eye's X-ray vision never causes you to suffer @condition[exhaustion].You experience premonitions of danger and, unless you are @condition[incapacitated], can't be surprised.If you start your turn with at least 1 hit point, you regain [[/r 1d10]] hit points.If a creature has a skeleton, you can attempt to turn its bones to jelly with a touch of the @item[Hand of Vecna]. You can do so by using an action to make a melee attack against a creature you can reach, using your choice of your melee attack bonus for weapons or spells. On a hit, the target must succeed on a DC 18 Constitution saving throw or drop to 0 hit points.You can use an action to cast @spell[wish]. This property can't be used again until 30 days have passed. Destroying the Eye and Hand. If the Eye of Vecna and the @item[Hand of Vecna] are both attached to the same creature, and that creature is slain by the @item[Sword of Kas], both the eye and the hand burst into flame, turn to ash, and are destroyed forever. Any other attempt to destroy the eye or hand seems to work, but the artifact reappears in one of Vecna's many hidden vaults, where it waits to be rediscovered.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2861,7 +2861,7 @@ "localizedName": "волшебная палочка обнаружения магии", "description": { "value": "
У этой волшебной палочки 3 заряда. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание обнаружение магии. Палочка ежедневно восстанавливает 1к3 заряда на рассвете.
", - "chat": "
У этой волшебной палочки 3 заряда. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание обнаружение магии. Палочка ежедневно восстанавливает 1к3 заряда на рассвете.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2875,7 +2875,7 @@ "localizedName": "Зелье большого лечения", "description": { "value": "
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 4к4 + 4.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
", - "chat": "
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 4к4 + 4.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -2889,7 +2889,7 @@ "localizedName": "Инструменты стеклодува", "description": { "value": "
Владеющий инструментами стеклодува не только умеет выдувать стекло, но также знает особые методики изготовления стеклянных предметов.Компоненты. Инструменты стеклодува включают в себя трубку для выдувания, маленькую стеклодувную обкатку, катальник, развёртки и щипцы. Вам нужен источник тепла для работы со стеклом.Магия, История. Ваши знания техник выдувания стекла помогают вам, когда вы изучаете стеклянный предмет, как, например, флакон с зельем или стеклянный предмет, найденный в сокровищах. Например, вы можете изучить, как стеклянный флакон с зельем изменился под действием своего содержимого, что поможет определить эффект зелья. (Зелье может оставить осадок, деформировать стекло или окрасить его).Расследование. Когда вы изучаете область, ваши знания могут помочь вам, если улики включают в себя разбитые стекла или стеклянные предметы. Определение слабого места. Потратив 1 минуту, вы можете найти слабое место стеклянного предмета. Любой урон, наносимый предмету при атаке по слабому месту, удваивается.Определить происхождение стеклаСл. 10Определить, что когда-то содержал стеклянный предметСл. 20
", - "chat": "
Владеющий инструментами стеклодува не только умеет выдувать стекло, но также знает особые методики изготовления стеклянных предметов.Компоненты. Инструменты стеклодува включают в себя трубку для выдувания, маленькую стеклодувную обкатку, катальник, развёртки и щипцы. Вам нужен источник тепла для работы со стеклом.Магия, История. Ваши знания техник выдувания стекла помогают вам, когда вы изучаете стеклянный предмет, как, например, флакон с зельем или стеклянный предмет, найденный в сокровищах. Например, вы можете изучить, как стеклянный флакон с зельем изменился под действием своего содержимого, что поможет определить эффект зелья. (Зелье может оставить осадок, деформировать стекло или окрасить его).Расследование. Когда вы изучаете область, ваши знания могут помочь вам, если улики включают в себя разбитые стекла или стеклянные предметы. Определение слабого места. Потратив 1 минуту, вы можете найти слабое место стеклянного предмета. Любой урон, наносимый предмету при атаке по слабому месту, удваивается.Определить происхождение стеклаСл. 10Определить, что когда-то содержал стеклянный предметСл. 20
", + "chat": "", "unidentified": "" }, "baseItem": "glassblower", @@ -2903,7 +2903,7 @@ "localizedName": "книга восторженных деяний", "description": { "value": "
Прославленная Книга Восторженных Деяний, трактат о добре в мультивселенной, занимает важное место во многих религиях. Это не просто письмена о конкретной вере, разнообразные авторы заполняли её страницы своим пониманием истинной добродетели и давали советы по борьбе со злом. Книга Восторженных Деяний редко надолго задерживается в одном месте. Когда её прочтут, она исчезает, чтобы появиться в другом уголке мультивселенной и нести там, в тёмный мир свои моральные нравоучения. Были попытки скопировать этот том, но они не увенчались успехом, так как не удаётся передать его магическую природу и его благословение целеустремлённым и чистым сердцем. Книга запирается тяжёлой застёжкой в форме ангельских крыльев. Только существо с добрым мировоззрением, настроенное на эту книгу, может расстегнуть застёжку. Открыв книгу, настроенное существо должно потратить 80 часов на её чтение и изучение, чтобы получить преимущества от неё. Другие существа, смотрящие на открытые страницы, видят текст, но не понимают значения слов и не получают преимуществ. Злое существо, пытающееся читать эту книгу, получает урон излучением 24к6. Этот урон игнорирует сопротивления и иммунитеты, и его никак нельзя ни уменьшить, ни избежать. Существо, чьи хиты уменьшаются от этого урона до 0, исчезает в ослепительной вспышке, уничтоженное, но оставляет всё своё снаряжение. Преимущества, даруемые Книгой Восторженных Деяний, длятся только пока вы стремитесь к добру. Если вы в течение 10 дней не совершаете ни одного доброго или благородного поступка, вы теряете все преимущества, даруемые книгой. Случайные свойства. Книга Восторженных Деяний обладает несколькими свойствами, определяемыми случайным образом: 2 малых положительных свойства 2 основных положительных свойства Увеличенная Мудрость. После того как вы потратите нужное время на чтение и изучение книги, ваша Мудрость увеличивается на 2, с максимумом 24. Вы не можете получить это преимущество из книги более одного раза. Просветлённая магия. После того как вы изучите книгу, все ячейки заклинаний, которые вы тратите для накладывания заклинаний жреца или паладина, считаются ячейками с уровнем на 1 выше. Ореол. Изучив книгу, вы начинаете излучать защитный ореол. Он испускает яркий свет в пределах 10 футов и тусклый свет в пределах ещё 10 футов. Вы можете развеять или вернуть ореол бонусным действием. Пока ореол существует, вы совершаете с преимуществом проверки Харизмы (Убеждение), совершённые для взаимодействия с добрыми существами и проверки Харизмы (Запугивание), совершённые для взаимодействия со злыми существами. Кроме того, исчадия и нежить, находящиеся в пределах яркого света ореола, совершают по вам броски атаки с помехой. Уничтожение Книги. Ходят слухи, что Книгу Восторженных Деяний нельзя уничтожить, пока в мультивселенной есть хоть частичка добра. Однако если её бросить в реку Стикс, её письмена и иллюстрации сотрутся, и на 1к100 лет книга станет бесполезной.
", - "chat": "
Прославленная Книга Восторженных Деяний, трактат о добре в мультивселенной, занимает важное место во многих религиях. Это не просто письмена о конкретной вере, разнообразные авторы заполняли её страницы своим пониманием истинной добродетели и давали советы по борьбе со злом. Книга Восторженных Деяний редко надолго задерживается в одном месте. Когда её прочтут, она исчезает, чтобы появиться в другом уголке мультивселенной и нести там, в тёмный мир свои моральные нравоучения. Были попытки скопировать этот том, но они не увенчались успехом, так как не удаётся передать его магическую природу и его благословение целеустремлённым и чистым сердцем. Книга запирается тяжёлой застёжкой в форме ангельских крыльев. Только существо с добрым мировоззрением, настроенное на эту книгу, может расстегнуть застёжку. Открыв книгу, настроенное существо должно потратить 80 часов на её чтение и изучение, чтобы получить преимущества от неё. Другие существа, смотрящие на открытые страницы, видят текст, но не понимают значения слов и не получают преимуществ. Злое существо, пытающееся читать эту книгу, получает урон излучением 24к6. Этот урон игнорирует сопротивления и иммунитеты, и его никак нельзя ни уменьшить, ни избежать. Существо, чьи хиты уменьшаются от этого урона до 0, исчезает в ослепительной вспышке, уничтоженное, но оставляет всё своё снаряжение. Преимущества, даруемые Книгой Восторженных Деяний, длятся только пока вы стремитесь к добру. Если вы в течение 10 дней не совершаете ни одного доброго или благородного поступка, вы теряете все преимущества, даруемые книгой. Случайные свойства. Книга Восторженных Деяний обладает несколькими свойствами, определяемыми случайным образом: 2 малых положительных свойства 2 основных положительных свойства Увеличенная Мудрость. После того как вы потратите нужное время на чтение и изучение книги, ваша Мудрость увеличивается на 2, с максимумом 24. Вы не можете получить это преимущество из книги более одного раза. Просветлённая магия. После того как вы изучите книгу, все ячейки заклинаний, которые вы тратите для накладывания заклинаний жреца или паладина, считаются ячейками с уровнем на 1 выше. Ореол. Изучив книгу, вы начинаете излучать защитный ореол. Он испускает яркий свет в пределах 10 футов и тусклый свет в пределах ещё 10 футов. Вы можете развеять или вернуть ореол бонусным действием. Пока ореол существует, вы совершаете с преимуществом проверки Харизмы (Убеждение), совершённые для взаимодействия с добрыми существами и проверки Харизмы (Запугивание), совершённые для взаимодействия со злыми существами. Кроме того, исчадия и нежить, находящиеся в пределах яркого света ореола, совершают по вам броски атаки с помехой. Уничтожение Книги. Ходят слухи, что Книгу Восторженных Деяний нельзя уничтожить, пока в мультивселенной есть хоть частичка добра. Однако если её бросить в реку Стикс, её письмена и иллюстрации сотрутся, и на 1к100 лет книга станет бесполезной.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2917,7 +2917,7 @@ "localizedName": "+2 Моргенштерн", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "morningstar", @@ -2931,7 +2931,7 @@ "localizedName": "Посеребрённый Легкий молот", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2945,7 +2945,7 @@ "localizedName": "Посеребрённый Легкий арбалет", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2959,7 +2959,7 @@ "localizedName": "Топорик берсерка", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -2973,7 +2973,7 @@ "localizedName": "Адамантиновый Латный доспех", "description": { "value": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -2984,10 +2984,10 @@ { "id": "vRFJfbIgPACOsO67", "originalName": "Double-Bladed Scimitar of Wounding", - "localizedName": "Двухклинковый скимитар ранения", + "localizedName": "Скимитар с двумя лезвиями ранения", "description": { "value": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3001,7 +3001,7 @@ "localizedName": "Кольчатый доспех сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -3015,7 +3015,7 @@ "localizedName": "+2 Стрела", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3029,7 +3029,7 @@ "localizedName": "Бледная настойка", "description": { "value": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 16, иначе получит урон ядом 3 (1к6) и станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}.Отравленное существо должно повторять спасбросок каждые 24 часа, получая урон ядом 3 (1к6) при провале. Пока яд действует, урон, причинённый им, ничем не может быть вылечен.После семи успешных спасбросков эффект оканчивается, и существо может лечиться как обычно.
", - "chat": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 16, иначе получит урон ядом 3 (1к6) и станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}.Отравленное существо должно повторять спасбросок каждые 24 часа, получая урон ядом 3 (1к6) при провале. Пока яд действует, урон, причинённый им, ничем не может быть вылечен.После семи успешных спасбросков эффект оканчивается, и существо может лечиться как обычно.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3043,7 +3043,7 @@ "localizedName": "Булава ужаса", "description": { "value": "
This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become @condition[frightened] of you for 1 minute. While it is @condition[frightened] in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action it can use only the @action[Dash] action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the @action[Dodge] action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.The mace regains [[/r 1d3]] expended charges daily at dawn.
", - "chat": "
This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become @condition[frightened] of you for 1 minute. While it is @condition[frightened] in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action it can use only the @action[Dash] action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the @action[Dodge] action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.The mace regains [[/r 1d3]] expended charges daily at dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -3057,7 +3057,7 @@ "localizedName": "Инструменты отравителя", "description": { "value": "
Инструменты отравителя — это излюбленное средство воров, убийц и прочих сомнительных личностей. Они позволяют вам использовать яды и создавать их из различных веществ. Ваши познания в ядах также помогают вам излечивать от них.Компоненты. Инструменты отравителя включают в себя стеклянные склянки, ступку и пестик, химические реагенты и стеклянную палочку для размешивания.История. Ваша подготовка в использовании ядов может помочь вам при попытках вспомнить факты о печально известных отравлениях. Расследование, Восприятие. Ваши познания в ядах научили вас быть осторожным, имея дело с этими веществами, тем самым помогая вам при обследовании отравленного предмета или при получении зацепок о событиях, связанных с ядами.Медицина. Когда вы лечите жертву яда, ваша осведомлённость может дать вам дополнительные знания о том, как правильнее ухаживать за отравленным.Природа, Выживание. Работа с ядами позволила вам получить знания о том, какие растения и животные ядовиты.Обращение с ядами. Ваше владение позволяет вам аккуратно обращаться с ядами и использовать их без риска самому подвергнуться их действию.Опознать отравленный предметСл 10Определить эффект ядаСл 20
", - "chat": "
Инструменты отравителя — это излюбленное средство воров, убийц и прочих сомнительных личностей. Они позволяют вам использовать яды и создавать их из различных веществ. Ваши познания в ядах также помогают вам излечивать от них.Компоненты. Инструменты отравителя включают в себя стеклянные склянки, ступку и пестик, химические реагенты и стеклянную палочку для размешивания.История. Ваша подготовка в использовании ядов может помочь вам при попытках вспомнить факты о печально известных отравлениях. Расследование, Восприятие. Ваши познания в ядах научили вас быть осторожным, имея дело с этими веществами, тем самым помогая вам при обследовании отравленного предмета или при получении зацепок о событиях, связанных с ядами.Медицина. Когда вы лечите жертву яда, ваша осведомлённость может дать вам дополнительные знания о том, как правильнее ухаживать за отравленным.Природа, Выживание. Работа с ядами позволила вам получить знания о том, какие растения и животные ядовиты.Обращение с ядами. Ваше владение позволяет вам аккуратно обращаться с ядами и использовать их без риска самому подвергнуться их действию.Опознать отравленный предметСл 10Определить эффект ядаСл 20
", + "chat": "", "unidentified": "" }, "baseItem": "pois", @@ -3071,7 +3071,7 @@ "localizedName": "аппарат квалиша", "description": { "value": "
На первый взгляд этот предмет выглядит как Большая запечатанная железная бочка, весящая 500 фунтов. У бочки есть потайной затвор, который можно найти успешной проверкой Интеллекта (Анализ) со Сл 20. Этот затвор отпирает люк на одном конце бочки, позволяющий забраться внутрь двум существам Среднего или меньшего размера. У дальнего конца торчат в ряд десять рычагов, все в нейтральной позиции, но их можно перевести или в верхнее или в нижнее положение. Если использовать определённые рычаги, аппарат трансформируется и станет напоминать гигантского лобстера. Аппарат Квалиша это Большой предмет со следующей статистикой: Класс Доспеха: 20 Хиты: 200 Скорость: 30 фт., плавая 30 фт. (или 0 фт. если не выдвинуты ноги и хвост) Иммунитет к урону: психическая энергия, яд Для того чтобы использовать аппарат в качестве транспортного средства, требуется один водитель. Пока люк заперт, аппарат водо- и воздухонепроницаем. Воздуха внутри хватит одному дышащему существу на 10 часов. Аппарат держится на плаву. Он может погружаться на глубину до 900 футов. Глубже этой отметки аппарат получает дробящий урон 2к6 в минуту от давления. Существо в аппарате может действием переместить от одного до двух рычагов вверх или вниз. После каждого использования рычаги сами возвращаются в нейтральное положение. Назначение десяти рычагов показано в таблице. РычагВверхВниз1Ноги и хвост выдвигаются, позволяя аппарату ходить и плавать.Ноги и хвост втягиваются, уменьшая скорость аппарата до 0 и лишая его способности получать преимущества от бонусов к скорости.2Заслонка переднего иллюминатора открывается.Заслонка переднего иллюминатора закрывается.3Заслонки боковых иллюминаторов (по два на каждом борту) открываются.Заслонки боковых иллюминаторов (по два на каждом борту) закрываются.4Из передней части аппарата выдвигаются два когтя.Когти убираются.5Каждый выдвинутый коготь совершает рукопашную атаку оружием: +8 к попаданию, досягаемость 5 фт., одна цель. Попадание: Дробящий урон 7 (2к6).Каждый выдвинутый коготь совершает рукопашную атаку оружием: +8 к попаданию, досягаемость 5 фт., одна цель. Попадание: цель становится схваченной (Сл высвобождения 15).6Аппарат идёт или плывёт вперёд.Аппарат идёт или плывёт назад.7Аппарат поворачивает на 90 градусов налево.Аппарат поворачивает на 90 градусов направо.8Похожие на глаза приспособления испускают яркий свет в пределах 30-футового радиуса и тусклый свет в пределах ещё 30 футов.Свет тухнет.9Аппарат погружается в жидкость на глубину до 20 футов.Аппарат всплывает в жидкости не более чем на 20 футов.10Задний люк отпирается и открывается.Задний люк закрывается и запирается.
", - "chat": "
На первый взгляд этот предмет выглядит как Большая запечатанная железная бочка, весящая 500 фунтов. У бочки есть потайной затвор, который можно найти успешной проверкой Интеллекта (Анализ) со Сл 20. Этот затвор отпирает люк на одном конце бочки, позволяющий забраться внутрь двум существам Среднего или меньшего размера. У дальнего конца торчат в ряд десять рычагов, все в нейтральной позиции, но их можно перевести или в верхнее или в нижнее положение. Если использовать определённые рычаги, аппарат трансформируется и станет напоминать гигантского лобстера. Аппарат Квалиша это Большой предмет со следующей статистикой: Класс Доспеха: 20 Хиты: 200 Скорость: 30 фт., плавая 30 фт. (или 0 фт. если не выдвинуты ноги и хвост) Иммунитет к урону: психическая энергия, яд Для того чтобы использовать аппарат в качестве транспортного средства, требуется один водитель. Пока люк заперт, аппарат водо- и воздухонепроницаем. Воздуха внутри хватит одному дышащему существу на 10 часов. Аппарат держится на плаву. Он может погружаться на глубину до 900 футов. Глубже этой отметки аппарат получает дробящий урон 2к6 в минуту от давления. Существо в аппарате может действием переместить от одного до двух рычагов вверх или вниз. После каждого использования рычаги сами возвращаются в нейтральное положение. Назначение десяти рычагов показано в таблице. РычагВверхВниз1Ноги и хвост выдвигаются, позволяя аппарату ходить и плавать.Ноги и хвост втягиваются, уменьшая скорость аппарата до 0 и лишая его способности получать преимущества от бонусов к скорости.2Заслонка переднего иллюминатора открывается.Заслонка переднего иллюминатора закрывается.3Заслонки боковых иллюминаторов (по два на каждом борту) открываются.Заслонки боковых иллюминаторов (по два на каждом борту) закрываются.4Из передней части аппарата выдвигаются два когтя.Когти убираются.5Каждый выдвинутый коготь совершает рукопашную атаку оружием: +8 к попаданию, досягаемость 5 фт., одна цель. Попадание: Дробящий урон 7 (2к6).Каждый выдвинутый коготь совершает рукопашную атаку оружием: +8 к попаданию, досягаемость 5 фт., одна цель. Попадание: цель становится схваченной (Сл высвобождения 15).6Аппарат идёт или плывёт вперёд.Аппарат идёт или плывёт назад.7Аппарат поворачивает на 90 градусов налево.Аппарат поворачивает на 90 градусов направо.8Похожие на глаза приспособления испускают яркий свет в пределах 30-футового радиуса и тусклый свет в пределах ещё 30 футов.Свет тухнет.9Аппарат погружается в жидкость на глубину до 20 футов.Аппарат всплывает в жидкости не более чем на 20 футов.10Задний люк отпирается и открывается.Задний люк закрывается и запирается.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3085,7 +3085,7 @@ "localizedName": "Зелье превосходного лечения", "description": { "value": "
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 10к4 + 20Зелье представляет собой красную жидкость, сверкающую при встряхивании.
", - "chat": "
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 10к4 + 20Зелье представляет собой красную жидкость, сверкающую при встряхивании.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3098,8 +3098,8 @@ "originalName": "Lamp", "localizedName": "Лампа", "description": { - "value": "
Лампа испускает яркий свет в пределах 15 футов и тусклый свет в пределах ещё 30 футов. Зажжённая лампа горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла.
", - "chat": "
Лампа испускает яркий свет в пределах 15 футов и тусклый свет в пределах ещё 30 футов. Зажжённая лампа горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла.
", + "value": "

Лампа испускает яркий свет в пределах 15 футов и тусклый свет в пределах ещё 30 футов. Зажжённая лампа горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -3113,7 +3113,7 @@ "localizedName": "+2 Дубинка", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -3127,7 +3127,7 @@ "localizedName": "Посеребрённый Короткий лук", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3141,7 +3141,7 @@ "localizedName": "Зелье сопротивления огню", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3155,7 +3155,7 @@ "localizedName": "пояс силы грозового великана", "description": { "value": "
Пока вы носите этот пояс, значение вашей Силы становится равным 29. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", - "chat": "
Пока вы носите этот пояс, значение вашей Силы становится равным 29. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3169,7 +3169,7 @@ "localizedName": "Секира предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -3183,7 +3183,7 @@ "localizedName": "Кожаный доспех сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -3197,7 +3197,7 @@ "localizedName": "Посеребрённое Копье", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3211,7 +3211,7 @@ "localizedName": "Латный доспех сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -3225,7 +3225,7 @@ "localizedName": "+1 Алебарда", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "halberd", @@ -3239,7 +3239,7 @@ "localizedName": "Жестокий Ручной арбалет", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "handcrossbow", @@ -3253,7 +3253,7 @@ "localizedName": "+1 Скимитар", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -3267,7 +3267,7 @@ "localizedName": "+3 Хупак Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3281,7 +3281,7 @@ "localizedName": "шлем телепатии", "description": { "value": "
Пока вы носите этот шлем, вы можете действием накладывать им заклинание обнаружение мыслей (Сл спасброска 13). Пока вы поддерживаете концентрацию на этом заклинании, вы можете бонусным действием отправить телепатическое послание существу, на котором вы сосредоточились. Оно может ответить бонусным действием, если вы продолжите сосредотачиваться на нём. Сосредоточившись на существе обнаружением мыслей, вы можете действием наложить шлемом на него заклинание внушение (Сл спасброска 13). Вы не можете использовать свойство внушения повторно до следующего рассвета.
", - "chat": "
Пока вы носите этот шлем, вы можете действием накладывать им заклинание обнаружение мыслей (Сл спасброска 13). Пока вы поддерживаете концентрацию на этом заклинании, вы можете бонусным действием отправить телепатическое послание существу, на котором вы сосредоточились. Оно может ответить бонусным действием, если вы продолжите сосредотачиваться на нём. Сосредоточившись на существе обнаружением мыслей, вы можете действием наложить шлемом на него заклинание внушение (Сл спасброска 13). Вы не можете использовать свойство внушения повторно до следующего рассвета.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3295,7 +3295,7 @@ "localizedName": "Кольчуга сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -3309,7 +3309,7 @@ "localizedName": "+1 Пика", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "pike", @@ -3323,7 +3323,7 @@ "localizedName": "Стёганый кожаный доспех", "description": { "value": "
Стёганый доспех состоит из прошитых слоёв ткани и ватина.
", - "chat": "
Стёганый доспех состоит из прошитых слоёв ткани и ватина.
", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -3337,7 +3337,7 @@ "localizedName": "Кольчужная рубаха сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -3351,7 +3351,7 @@ "localizedName": "Кожаный доспех сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -3365,7 +3365,7 @@ "localizedName": "+2 Проклёпанный кожаный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -3379,7 +3379,7 @@ "localizedName": "Калтропы", "description": { "value": "
As an action, you can spread a single bag of caltrops to cover a 5-foot-square area. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving and take 1 piercing damage. Until the creature regains at least 1 hit point, its walking speed is reduced by 10 feet. A creature moving through the area at half speed doesn't need to make the saving throw.
", - "chat": "
As an action, you can spread a single bag of caltrops to cover a 5-foot-square area. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving and take 1 piercing damage. Until the creature regains at least 1 hit point, its walking speed is reduced by 10 feet. A creature moving through the area at half speed doesn't need to make the saving throw.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3393,7 +3393,7 @@ "localizedName": "Кнут", "description": { "value": "
Некоторые кнуты бьют на расстоянии, давая большую дальность, чем большинство оружия ближнего боя!
", - "chat": "
Некоторые кнуты бьют на расстоянии, давая большую дальность, чем большинство оружия ближнего боя!
", + "chat": "", "unidentified": "" }, "baseItem": "whip", @@ -3407,7 +3407,7 @@ "localizedName": "сумка хранения", "description": { "value": "
Эта сумка внутри гораздо больше, чем можно было предположить, исходя из её внешних размеров (приблизительно 2 фута в диаметре и 4 фута глубины). Сумка может вместить до 500 фунтов, не превышающих в объёме 64 кубических фута. При этом сумка всегда весит 15 фунтов, вне зависимости от её содержания. Извлечение чего-либо из сумки совершается действием. Если сумка перегружена, проткнута, или порвана, она рвётся окончательно, уничтожается, и её содержимое разбрасывается по Астральному Плану. Если сумка оказывается вывернутой наизнанку, то её содержимое вываливается наружу невредимым, но прежде, чем её можно будет снова использовать, сумку необходимо вывернуть обратно. Дышащие существа, помещённые внутрь мешка, способны оставаться в живых в течение времени, равного десяти минутам, поделённым на количество существ (минимум 1 минута), после чего они начинают задыхаться. Помещение сумки хранения в межпространство, созданное с помощью удобного рюкзака Хеварда, переносной дыры или подобного предмета, оба предмета мгновенно уничтожаются и открываются врата, ведущие на Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
", - "chat": "
Эта сумка внутри гораздо больше, чем можно было предположить, исходя из её внешних размеров (приблизительно 2 фута в диаметре и 4 фута глубины). Сумка может вместить до 500 фунтов, не превышающих в объёме 64 кубических фута. При этом сумка всегда весит 15 фунтов, вне зависимости от её содержания. Извлечение чего-либо из сумки совершается действием. Если сумка перегружена, проткнута, или порвана, она рвётся окончательно, уничтожается, и её содержимое разбрасывается по Астральному Плану. Если сумка оказывается вывернутой наизнанку, то её содержимое вываливается наружу невредимым, но прежде, чем её можно будет снова использовать, сумку необходимо вывернуть обратно. Дышащие существа, помещённые внутрь мешка, способны оставаться в живых в течение времени, равного десяти минутам, поделённым на количество существ (минимум 1 минута), после чего они начинают задыхаться. Помещение сумки хранения в межпространство, созданное с помощью удобного рюкзака Хеварда, переносной дыры или подобного предмета, оба предмета мгновенно уничтожаются и открываются врата, ведущие на Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3421,7 +3421,7 @@ "localizedName": "+2 Короткий лук Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "shortbow", @@ -3435,7 +3435,7 @@ "localizedName": "+3 Моргенштерн Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "morningstar", @@ -3449,7 +3449,7 @@ "localizedName": "Стеганый доспех сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -3463,7 +3463,7 @@ "localizedName": "+3 Проклёпанный кожаный доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -3477,7 +3477,7 @@ "localizedName": "Шипованный доспех сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3491,7 +3491,7 @@ "localizedName": "Лютня", "description": { "value": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", - "chat": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", + "chat": "", "unidentified": "" }, "baseItem": "lute", @@ -3505,7 +3505,7 @@ "localizedName": "наручи стрельбы из лука", "description": { "value": "
Пока вы носите эти наручи, вы получаете навык владения длинным и коротким луком и бонус +2 к броскам урона дальнобойными атаки этим оружием.
", - "chat": "
Пока вы носите эти наручи, вы получаете навык владения длинным и коротким луком и бонус +2 к броскам урона дальнобойными атаки этим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3519,7 +3519,7 @@ "localizedName": "Слизь ползающего падальщика", "description": { "value": "
Этот яд собирают с мёртвого или недееспособного ползающего падальщика [carrion crawler].Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет отравленным на 1 минуту.Будучи отравленным, существо также парализовано.Существо может повторять спасбросок в конце каждого своего хода, оканчивая эффект на себе при успехе.
", - "chat": "
Этот яд собирают с мёртвого или недееспособного ползающего падальщика [carrion crawler].Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет отравленным на 1 минуту.Будучи отравленным, существо также парализовано.Существо может повторять спасбросок в конце каждого своего хода, оканчивая эффект на себе при успехе.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3533,7 +3533,7 @@ "localizedName": "Рог фокусов, бронзовая", "description": { "value": "
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.A bronze horn summons [[/r 4d4 + 4]] @creature[berserker||berserkers]. To use the bronze horn, you must be proficient with medium armor.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
", - "chat": "
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.A bronze horn summons [[/r 4d4 + 4]] @creature[berserker||berserkers]. To use the bronze horn, you must be proficient with medium armor.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3547,7 +3547,7 @@ "localizedName": "скарабей защиты", "description": { "value": "
Если вы держите в своей руке этот медальон в форме жука в течение 1 раунда, на его поверхности появятся письмена, открывающие его магическую сущность. Он предоставляет два преимущества, пока находится у вас:• Вы совершаете с преимуществом спасброски от заклинаний.• У скарабея есть 12 зарядов. Если вы проваливаете спасбросок от заклинания школы Некромантии или вредоносного эффекта, исходящего от нежити, вы можете реакцией потратить 1 заряд, чтобы превратить проваленный спасбросок в успешный. Скарабей рассыпается в порошок и уничтожается, когда тратится его последний заряд.
", - "chat": "
Если вы держите в своей руке этот медальон в форме жука в течение 1 раунда, на его поверхности появятся письмена, открывающие его магическую сущность. Он предоставляет два преимущества, пока находится у вас:• Вы совершаете с преимуществом спасброски от заклинаний.• У скарабея есть 12 зарядов. Если вы проваливаете спасбросок от заклинания школы Некромантии или вредоносного эффекта, исходящего от нежити, вы можете реакцией потратить 1 заряд, чтобы превратить проваленный спасбросок в успешный. Скарабей рассыпается в порошок и уничтожается, когда тратится его последний заряд.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3561,7 +3561,7 @@ "localizedName": "Боевая кирка (клевец)", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "warpick", @@ -3575,7 +3575,7 @@ "localizedName": "+2 Иклва Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3589,7 +3589,7 @@ "localizedName": "+2 Тяжелый арбалет Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "heavycrossbow", @@ -3603,7 +3603,7 @@ "localizedName": "пояс силы холмового великана", "description": { "value": "
Пока вы носите этот пояс, значение вашей Силы становится равным 21. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", - "chat": "
Пока вы носите этот пояс, значение вашей Силы становится равным 21. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3617,7 +3617,7 @@ "localizedName": "+3 Ручной арбалет Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "handcrossbow", @@ -3630,8 +3630,8 @@ "originalName": "Bedroll", "localizedName": "Спальник (спальный мешок)", "description": { - "value": "
Используется для длительного и короткого отдыха.
", - "chat": "
Используется для длительного и короткого отдыха.
", + "value": "

Используется для длительного и короткого отдыха.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -3645,7 +3645,7 @@ "localizedName": "Духовая трубка", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "blowgun", @@ -3659,7 +3659,7 @@ "localizedName": "+2 Скимитар Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -3673,7 +3673,7 @@ "localizedName": "Дротик предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "dart", @@ -3686,8 +3686,8 @@ "originalName": "Hempen Rope (50 feet)", "localizedName": "Верёвка пеньковая (50фт.)", "description": { - "value": "
Длина: 50 футовУ верёвки, сделанной из пеньки или шёлка, 2 хита, и её можно порвать проверкой Силы со Сл 17.
", - "chat": "
Длина: 50 футовУ верёвки, сделанной из пеньки или шёлка, 2 хита, и её можно порвать проверкой Силы со Сл 17.
", + "value": "

Длина: 50 футовУ верёвки, сделанной из пеньки или шёлка, 2 хита, и её можно порвать проверкой Силы со Сл 17.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -3701,7 +3701,7 @@ "localizedName": "Кольцо управления огненными элементалями", "description": { "value": "
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Fire and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Fire.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on a @creature[fire elemental]. In addition, you have resistance to fire damage. You can also speak and understand Ignan.If you help slay a @creature[fire elemental] while attuned to the ring, you gain access to the following additional properties:You are immune to fire damage.You can cast the following spells from the ring, expending the necessary number of charges: @spell[burning hands] (1 charge), @spell[fireball] (2 charges), and @spell[wall of fire] (3 charges).
", - "chat": "
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Fire and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Fire.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on a @creature[fire elemental]. In addition, you have resistance to fire damage. You can also speak and understand Ignan.If you help slay a @creature[fire elemental] while attuned to the ring, you gain access to the following additional properties:You are immune to fire damage.You can cast the following spells from the ring, expending the necessary number of charges: @spell[burning hands] (1 charge), @spell[fireball] (2 charges), and @spell[wall of fire] (3 charges).
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3715,7 +3715,7 @@ "localizedName": "фонарь обнаружения", "description": { "value": "
Этот закрытый фонарь способен гореть в течение шести часов на одной пинте масла, распространяя яркий свет в радиусе 30 футов и тусклый свет в радиусе ещё 30 футов. Все невидимые предметы и существа становятся видимыми, если они находятся в ярком свете этого фонаря. Вы можете действием опустить козырёк, уменьшив освещение до тусклого света в пределах 5 футов.
", - "chat": "
Этот закрытый фонарь способен гореть в течение шести часов на одной пинте масла, распространяя яркий свет в радиусе 30 футов и тусклый свет в радиусе ещё 30 футов. Все невидимые предметы и существа становятся видимыми, если они находятся в ярком свете этого фонаря. Вы можете действием опустить козырёк, уменьшив освещение до тусклого света в пределах 5 футов.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3729,7 +3729,7 @@ "localizedName": "+1 Длинное копьё", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", + "chat": "", "unidentified": "" }, "baseItem": "lance", @@ -3743,7 +3743,7 @@ "localizedName": "+1 Трезубец Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -3757,7 +3757,7 @@ "localizedName": "Кольчатый доспех сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -3771,7 +3771,7 @@ "localizedName": "+1 Доспех из шкур Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -3785,7 +3785,7 @@ "localizedName": "+2 Клевец Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "warpick", @@ -3799,7 +3799,7 @@ "localizedName": "Короткий меч", "description": { "value": "

Как одноручное оружие, короткие мечи позволяют своему владельцу также носить щит — важный фактор для бойцов, которым недоступна прочная броня. Не стоит недооценивать ущерб, который умелый герой может нанести одним из этих быстрых, острых орудий!

", - "chat": "

Как одноручное оружие, короткие мечи позволяют своему владельцу также носить щит — важный фактор для бойцов, которым недоступна прочная броня. Не стоит недооценивать ущерб, который умелый герой может нанести одним из этих быстрых, острых орудий!

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -3813,7 +3813,7 @@ "localizedName": "колода многих вещей", "description": { "value": "
Эта колода, находящаяся в коробке или мешочке, состоит из карт, сделанных из слоновой кости или пергамента. Большинство (75%) этих колод содержат только тринадцать карт, но остальные включают двадцать две. Перед тем, как тянуть карты, вы должны объявить, сколько собираетесь брать, а затем тяните их по одной (можете использовать модифицированную колоду обычных игральных карт). Карты, взятые сверх названного числа, не будут иметь эффекта. Как только вы вытянули карту, её магия начинает действовать. Вы должны тянуть следующую карту не позднее, чем через час после предыдущей. Если вы не вытянули названное число карт, оставшиеся сами вылетают из колоды и вступают в силу одновременно. Как только карта вытягивается, она исчезает. Если это не Дурак, и не Шут, карта вновь появляется в колоде, что позволяет вытянуть её повторно.Игральная картаКартаТуз бубенВизирь*Король бубенСолнцеДама бубенЛунаВалет бубенЗвездаДвойка бубенКомета*Туз червейСудьба*Король червейТронДама червейКлючВалет червейРыцарьДвойка червейДрагоценность*Туз трефКогти*Король трефПустотаДама трефОгоньВалет трефЧерепДвойка трефЮродивый*Туз пикТюрьма*Король пикРуиныДама пикЭвриалаВалет пикПлутДвойка пикРавновесие*Джокер (со знаком)Дурак*Джокер (без знака)Шут* Только в колоде из 22 карт Визирь. В любой момент в течение года, после того как вы вытянули эту карту, вы можете заняться медитацией и задать вопрос, чтобы получить мысленный правдивый ответ. Кроме простой информации ответ может помочь вам решить головоломку или другую дилемму. Другими словами, приходит не только знание, но и мудрость, позволяющая этим знанием распорядиться. Драгоценность. Двадцать пять ювелирных украшений стоимостью 2000 зм каждое или пятьдесят драгоценных камней стоимостью 1000 зм каждый появляются у ваших ног. Дурак. Вы теряете 10000 опыта, сбрасываете эту карту и вытягиваете из колоды новую, считая их вместе за одну в объявленном вами количестве вытягиваемых карт. Если потеря этого опыта заставила бы вас потерять уровень, вы вместо этого теряете такое количество, которое оставляет вас только с достигнутым уровнем. Звезда. Увеличьте одну из ваших характеристик на 2. Новое значение может превысить 20, но не должно превышать 24. Ключ. В ваших руках появляется волшебное оружие с редкостью как минимум «редкое», навыком владения которым вы обладаете (по выбору Мастера). Когти. Все магические предметы, которые вы несёте и носите, распадаются. Ваши артефакты не уничтожаются, но исчезают. Комета. Если вы в одиночку побеждаете следующее встретившееся вам враждебное чудовище или группу чудовищ, вы получаете достаточно опыта, чтобы получить следующий уровень. В противном случае эта карта не оказывает никакого эффекта. Луна. Вы получаете возможность 1к3 раза наложить заклинание исполнение желаний. Огонь. Могущественный дьявол становится вашим врагом. Он стремится вас уничтожить, смакуя ваши страдания перед попыткой убить вас. Эта вражда длиться до вашей или его гибели. Плут. ПМ по выбору Мастера становится враждебным по отношению к вам. Его личность вам не известна до тех пор, пока он сам или кто-либо ещё не проявит это. Остановить эту вражду сможет как минимум заклинание исполнение желаний или божественное вмешательство. Пустота. Эта чёрная карта предсказывает катастрофу. Ваша душа вырывается из тела и заключается в некоем предмете в месте, выбранном Мастером. Это место охраняет сильное создание или даже группа таких созданий. Пока ваша душа похищена, ваше тело недееспособно. Заклинание исполнение желаний не может вернуть вашу душу, но раскрывает местонахождение предмета, вмещающего вашу душу. Вы больше не тянете карты. Равновесие. Ваше сознание претерпевает мучительные изменения, заставляя ваше мировоззрение измениться. Законное становится хаотичным, доброе становится злым, и наоборот. Если у вас истинно нейтральное мировоззрение или у вас нет мировоззрения, эта карта не оказывает никакого эффекта. Руины. Вы теряете все богатства, которые вы носите или которыми владеете, кроме волшебных предметов. Движимое имущество исчезает. Бизнес, строения и земли, которыми вы владели, пропадают таким способом, который оказывает наименьшее влияние на действительность. Любые документы, подтверждающие ваши права собственности на утерянное имущество, тоже исчезают. Рыцарь. Вы получаете на службу воина 4 уровня, который появляется в пределах 30 футов от вас (по вашему выбору). Воин той же расы, что и вы, и будет верно служить вам до смерти, полагая, что судьба привела его к вам. Этим персонажем управляете вы. Солнце. Вы получаете 50000 опыта и в ваших руках появляется чудесный предмет (на выбор Мастера). Судьба. Ткань реальности разворачивается и складывается вновь, позволяя вам избежать или стереть один случай, как будто его никогда не было. Вы можете использовать магию карты сразу, как только вытянете её, или в любое другое время, пока не умрёте. Трон. Вы получаете владение навыком Убеждение, и удваиваете бонус мастерства при проверках этого навыка. Кроме того, вы получаете право владения небольшой цитаделью где-то в мире. Однако сейчас эта крепость занята чудовищами, которых предстоит уничтожить, чтобы объявить цитадель своей. Тюрьма. Вы исчезаете и оказываетесь в состоянии приостановленной жизнедеятельности в межпространственной сфере. Все вещи, которые были у вас или на вас, остаются в том месте, где вы были до исчезновения. Вы остаётесь заключёнными в эту тюрьму до тех пор, пока не будете найдены и освобождены. Вы не можете быть обнаружены с помощью школы Прорицания, но заклинание исполнение желаний способно определить ваше местонахождение. Вы больше не тянете карты. Череп. Вы вызываете образ смерти — призрачного гуманоидного скелета, одетого в изодранную чёрную одежду и вооружённого призрачной косой. Он появляется в пределах 10 футов от вас (в месте по выбору Мастера) и нападает на вас, предупреждая всех, что вы должны выиграть это сражение в одиночку. Образ смерти сражается до тех пор, пока вы не погибнете, или его хиты не опустятся до 0. После этого он исчезает. Если кто-нибудь попытается помочь вам, он вызовет этим собственный образ смерти. Существо, убитое образом смерти, не может быть возвращено к жизни. Шут. Вы получаете 10000 опыта или можете вытянуть две карты в дополнение к заявленному ранее количеству карт. Эвриала. Напоминающий медузу образ на карте проклинает вас. Вы получаете штраф −2 к спасброскам, пока на вас лежит это проклятье. Только бог или магия карты Судьба может закончить действие этого проклятья. Юродивый. Уменьшите ваш Интеллект на 1к4 + 1 (но не ниже 1). Вы можете вытянуть дополнительно ещё одну карту сверх заявленного ранее количества.
", - "chat": "
Эта колода, находящаяся в коробке или мешочке, состоит из карт, сделанных из слоновой кости или пергамента. Большинство (75%) этих колод содержат только тринадцать карт, но остальные включают двадцать две. Перед тем, как тянуть карты, вы должны объявить, сколько собираетесь брать, а затем тяните их по одной (можете использовать модифицированную колоду обычных игральных карт). Карты, взятые сверх названного числа, не будут иметь эффекта. Как только вы вытянули карту, её магия начинает действовать. Вы должны тянуть следующую карту не позднее, чем через час после предыдущей. Если вы не вытянули названное число карт, оставшиеся сами вылетают из колоды и вступают в силу одновременно. Как только карта вытягивается, она исчезает. Если это не Дурак, и не Шут, карта вновь появляется в колоде, что позволяет вытянуть её повторно.Игральная картаКартаТуз бубенВизирь*Король бубенСолнцеДама бубенЛунаВалет бубенЗвездаДвойка бубенКомета*Туз червейСудьба*Король червейТронДама червейКлючВалет червейРыцарьДвойка червейДрагоценность*Туз трефКогти*Король трефПустотаДама трефОгоньВалет трефЧерепДвойка трефЮродивый*Туз пикТюрьма*Король пикРуиныДама пикЭвриалаВалет пикПлутДвойка пикРавновесие*Джокер (со знаком)Дурак*Джокер (без знака)Шут* Только в колоде из 22 карт Визирь. В любой момент в течение года, после того как вы вытянули эту карту, вы можете заняться медитацией и задать вопрос, чтобы получить мысленный правдивый ответ. Кроме простой информации ответ может помочь вам решить головоломку или другую дилемму. Другими словами, приходит не только знание, но и мудрость, позволяющая этим знанием распорядиться. Драгоценность. Двадцать пять ювелирных украшений стоимостью 2000 зм каждое или пятьдесят драгоценных камней стоимостью 1000 зм каждый появляются у ваших ног. Дурак. Вы теряете 10000 опыта, сбрасываете эту карту и вытягиваете из колоды новую, считая их вместе за одну в объявленном вами количестве вытягиваемых карт. Если потеря этого опыта заставила бы вас потерять уровень, вы вместо этого теряете такое количество, которое оставляет вас только с достигнутым уровнем. Звезда. Увеличьте одну из ваших характеристик на 2. Новое значение может превысить 20, но не должно превышать 24. Ключ. В ваших руках появляется волшебное оружие с редкостью как минимум «редкое», навыком владения которым вы обладаете (по выбору Мастера). Когти. Все магические предметы, которые вы несёте и носите, распадаются. Ваши артефакты не уничтожаются, но исчезают. Комета. Если вы в одиночку побеждаете следующее встретившееся вам враждебное чудовище или группу чудовищ, вы получаете достаточно опыта, чтобы получить следующий уровень. В противном случае эта карта не оказывает никакого эффекта. Луна. Вы получаете возможность 1к3 раза наложить заклинание исполнение желаний. Огонь. Могущественный дьявол становится вашим врагом. Он стремится вас уничтожить, смакуя ваши страдания перед попыткой убить вас. Эта вражда длиться до вашей или его гибели. Плут. ПМ по выбору Мастера становится враждебным по отношению к вам. Его личность вам не известна до тех пор, пока он сам или кто-либо ещё не проявит это. Остановить эту вражду сможет как минимум заклинание исполнение желаний или божественное вмешательство. Пустота. Эта чёрная карта предсказывает катастрофу. Ваша душа вырывается из тела и заключается в некоем предмете в месте, выбранном Мастером. Это место охраняет сильное создание или даже группа таких созданий. Пока ваша душа похищена, ваше тело недееспособно. Заклинание исполнение желаний не может вернуть вашу душу, но раскрывает местонахождение предмета, вмещающего вашу душу. Вы больше не тянете карты. Равновесие. Ваше сознание претерпевает мучительные изменения, заставляя ваше мировоззрение измениться. Законное становится хаотичным, доброе становится злым, и наоборот. Если у вас истинно нейтральное мировоззрение или у вас нет мировоззрения, эта карта не оказывает никакого эффекта. Руины. Вы теряете все богатства, которые вы носите или которыми владеете, кроме волшебных предметов. Движимое имущество исчезает. Бизнес, строения и земли, которыми вы владели, пропадают таким способом, который оказывает наименьшее влияние на действительность. Любые документы, подтверждающие ваши права собственности на утерянное имущество, тоже исчезают. Рыцарь. Вы получаете на службу воина 4 уровня, который появляется в пределах 30 футов от вас (по вашему выбору). Воин той же расы, что и вы, и будет верно служить вам до смерти, полагая, что судьба привела его к вам. Этим персонажем управляете вы. Солнце. Вы получаете 50000 опыта и в ваших руках появляется чудесный предмет (на выбор Мастера). Судьба. Ткань реальности разворачивается и складывается вновь, позволяя вам избежать или стереть один случай, как будто его никогда не было. Вы можете использовать магию карты сразу, как только вытянете её, или в любое другое время, пока не умрёте. Трон. Вы получаете владение навыком Убеждение, и удваиваете бонус мастерства при проверках этого навыка. Кроме того, вы получаете право владения небольшой цитаделью где-то в мире. Однако сейчас эта крепость занята чудовищами, которых предстоит уничтожить, чтобы объявить цитадель своей. Тюрьма. Вы исчезаете и оказываетесь в состоянии приостановленной жизнедеятельности в межпространственной сфере. Все вещи, которые были у вас или на вас, остаются в том месте, где вы были до исчезновения. Вы остаётесь заключёнными в эту тюрьму до тех пор, пока не будете найдены и освобождены. Вы не можете быть обнаружены с помощью школы Прорицания, но заклинание исполнение желаний способно определить ваше местонахождение. Вы больше не тянете карты. Череп. Вы вызываете образ смерти — призрачного гуманоидного скелета, одетого в изодранную чёрную одежду и вооружённого призрачной косой. Он появляется в пределах 10 футов от вас (в месте по выбору Мастера) и нападает на вас, предупреждая всех, что вы должны выиграть это сражение в одиночку. Образ смерти сражается до тех пор, пока вы не погибнете, или его хиты не опустятся до 0. После этого он исчезает. Если кто-нибудь попытается помочь вам, он вызовет этим собственный образ смерти. Существо, убитое образом смерти, не может быть возвращено к жизни. Шут. Вы получаете 10000 опыта или можете вытянуть две карты в дополнение к заявленному ранее количеству карт. Эвриала. Напоминающий медузу образ на карте проклинает вас. Вы получаете штраф −2 к спасброскам, пока на вас лежит это проклятье. Только бог или магия карты Судьба может закончить действие этого проклятья. Юродивый. Уменьшите ваш Интеллект на 1к4 + 1 (но не ниже 1). Вы можете вытянуть дополнительно ещё одну карту сверх заявленного ранее количества.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3827,7 +3827,7 @@ "localizedName": "Морозный клинок (Длинный меч)", "description": { "value": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

", - "chat": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -3841,7 +3841,7 @@ "localizedName": "Инструменты каллиграфа", "description": { "value": "
Каллиграфия трактует письмо как прекрасное утончённое искусство. Каллиграфы создают текст, который радует глаз, используя стиль, который сложно подделать. Их инструменты также дают им возможность исследовать рукописный текст и определить его подлинность, поскольку обучение каллиграфа включало в себя множество часов обучения письму и попыток повторить его стиль и оформление.Компоненты. Инструменты каллиграфа включают в себя чернила, множество пергаментных листов и три писчих пера.Магия. Хотя каллиграфия мало помогает в расшифровке содержимого магического текста, владение этими инструментами помогает определить, кто написал магический текст.История. Владение этими инструментами может увеличить выгоду при успешной проверке, совершаемой для анализа или исследования древних записей, свитков или другого текста, включая руны, вырезанные на камне, а также письмена на фресках или других изображениях.Расшифровка карты сокровищ. Владение этими инструментами позволяет вам проводить экспертизу карт. Вы можете пройти проверку Интеллекта, чтобы оценить возраст карты, определить, содержит ли карта скрытое послание, и так далее.Опознать писавшего немагический рукописный текстСл. 10Определить душевное состояние писавшего Сл. 15Распознать поддельный текстСл. 15Подделать подпись Сл. 20
", - "chat": "
Каллиграфия трактует письмо как прекрасное утончённое искусство. Каллиграфы создают текст, который радует глаз, используя стиль, который сложно подделать. Их инструменты также дают им возможность исследовать рукописный текст и определить его подлинность, поскольку обучение каллиграфа включало в себя множество часов обучения письму и попыток повторить его стиль и оформление.Компоненты. Инструменты каллиграфа включают в себя чернила, множество пергаментных листов и три писчих пера.Магия. Хотя каллиграфия мало помогает в расшифровке содержимого магического текста, владение этими инструментами помогает определить, кто написал магический текст.История. Владение этими инструментами может увеличить выгоду при успешной проверке, совершаемой для анализа или исследования древних записей, свитков или другого текста, включая руны, вырезанные на камне, а также письмена на фресках или других изображениях.Расшифровка карты сокровищ. Владение этими инструментами позволяет вам проводить экспертизу карт. Вы можете пройти проверку Интеллекта, чтобы оценить возраст карты, определить, содержит ли карта скрытое послание, и так далее.Опознать писавшего немагический рукописный текстСл. 10Определить душевное состояние писавшего Сл. 15Распознать поддельный текстСл. 15Подделать подпись Сл. 20
", + "chat": "", "unidentified": "" }, "baseItem": "calligrapher", @@ -3855,7 +3855,7 @@ "localizedName": "подковы скорости", "description": { "value": "
Эти железные подковы изготавливаются комплектом по четыре штуки. Если все четыре прикрепить к копытам лошади или подобного существа, они увеличивают скорость ходьбы этого существа на 30 футов.
", - "chat": "
Эти железные подковы изготавливаются комплектом по четыре штуки. Если все четыре прикрепить к копытам лошади или подобного существа, они увеличивают скорость ходьбы этого существа на 30 футов.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -3869,7 +3869,7 @@ "localizedName": "Шкурный доспех", "description": { "value": "
Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.
", - "chat": "
Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.
", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -3883,7 +3883,7 @@ "localizedName": "Танцующий Двуручный меч", "description": { "value": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

", - "chat": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -3897,7 +3897,7 @@ "localizedName": "Булава распада", "description": { "value": "

Если вы попадаете этим магическим оружием по исчадию или нежити, это существо получает дополнительный урон излучением [[/r 2d6]].

Если у цели после получения этого урона 25 или меньше хитов, она должна преуспеть в спасброске Мудрости со Сл 15, иначе будет уничтожена. При успешном спасброске существо становится испуганным вами до конца вашего следующего хода.

Пока вы держите это оружие, оно излучает яркий свет в радиусе 20 футов и тусклый свет в радиусе ещё 20 футов.

", - "chat": "

Если вы попадаете этим магическим оружием по исчадию или нежити, это существо получает дополнительный урон излучением [[/r 2d6]].

Если у цели после получения этого урона 25 или меньше хитов, она должна преуспеть в спасброске Мудрости со Сл 15, иначе будет уничтожена. При успешном спасброске существо становится испуганным вами до конца вашего следующего хода.

Пока вы держите это оружие, оно излучает яркий свет в радиусе 20 футов и тусклый свет в радиусе ещё 20 футов.

", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -3911,7 +3911,7 @@ "localizedName": "Кольчужная рубаха", "description": { "value": "
Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.
", - "chat": "
Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.
", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -3925,7 +3925,7 @@ "localizedName": "+2 Булава", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -3939,7 +3939,7 @@ "localizedName": "книга мерзкой тьмы", "description": { "value": "
Содержимое этого отвратительного манускрипта — лакомый кусочек для тех, кто служит злу. Смертные не должны знать хранящиеся в нём тайны, они настолько ужасны, что один только взгляд на его страницы приводит к безумию. Большинство считает, что авторство Книги Мерзкой Тьмы принадлежит богу-личу Векне. На её страницах он записал все свои больные идеи, все безумные мысли и все примеры самой чёрной магии, известные ему. Векна раскрыл все мерзкие темы, сделав книгу жутким каталогом всех смертных грехов. Книга была в руках и других злодеев, и многие дополняли её своими мыслями. Эти дополнения сразу видны, так как они либо вклеивали свои страницы, либо делали пометки на полях и между строк. Есть также места, где страницы вырваны или полностью залиты чернилами или кровью, так что оригинальный текст уже не разобрать. Присутствие книги уничтожает природу. Обычные растения вянут при ней, животные отказываются к ней приближаться, книга постепенно уничтожает всё, к чему прикасается. Даже камень трескается и становится прахом, если книга долго лежит на нём. Существо, настроенное на эту книгу, должно потратить 80 часов на чтение и изучение её содержимого, чтобы получить преимущества от неё. После этого существо может изменять содержимое книги, при условии что эти модификации увеличивают или распространяют зло. Если на Книгу Мерзкой Тьмы настраивается незлое существо, оно совершает спасбросок Харизмы со Сл 17. При провале его мировоззрение становится нейтрально-злым. Книга Мерзкой Тьмы остаётся с вами только пока вы сеете зло в мире. Если вы за 10 дней не совершили ни одного злого поступка, или добровольно совершаете добрый поступок, книга исчезает. Если вы умираете, будучи настроенным на эту книгу, вашу душу забирает сущность великого зла. Вы не можете вернуться к жизни никакими средствами, пока ваша душа похищена. Мерзкие знания. Книга Мерзкой Тьмы описывает всё зло, существующее во Вселенной. Персонаж может найти в ней такие ужасные тайны, что их не должен знать ни один смертный. Среди прочих тем встречаются следующие: Апофеоз греховности. Книга может содержать ритуал, позволяющий персонажу стать личем или рыцарем смерти. Истинные имена. В книге могут быть истинные имена многочисленных исчадий. Тёмная магия. В книге могут быть ужасные и злые заклинания, созданные или отобранные Мастером. В заклинаниях могут быть проклятья, которые калечат, насылают боль, распространяют болезни или требуют жертвоприношений. Случайные свойства. Книга Мерзкой Тьмы обладает несколькими свойствами, определяемыми случайным образом: 3 малых положительных свойства 1 основное положительное свойство 3 малых отрицательных свойства 2 основных отрицательных свойства Изменение характеристик. После того как вы потратите нужное время на чтение и изучение книги, одна ваша характеристика на ваш выбор увеличивается на 2, с максимумом 24. Другая ваша характеристика на ваш выбор уменьшается на 2, с минимумом 3. Книга не может позже изменить ваши характеристики повторно. Метка тьмы. После того как вы потратите нужное время на чтение и изучение книги, вы получаете физическое уродство, отражающее вашу преданность мерзкой тьме. На вашем лице может появиться руна. Ваши глаза могут стать абсолютно чёрными, или же на лбу могут вырасти рога. Вы можете покрыться морщинами или язвами, можете потерять часть лица, можете получить раздвоенный язык или другую особенность, выбранную Мастером. Метка тьмы позволяет вам совершать с преимуществом проверки Харизмы (Убеждение) при взаимодействии со злыми существами, а также проверки Харизмы (Запугивание) при взаимодействии с не-злыми персонажами Командование злом. Если вы настроены на книгу и держите её в руках, вы можете действием наложить на злую цель заклинание подчинение чудовища (Сл спасброска 18). Вы не сможете использовать это свойство повторно до следующего рассвета. Тёмные знания. Вы можете обращаться к Книге Мерзкой Тьмы, если совершаете проверку Интеллекта для вспоминания информации о чём-то злом, например, о демонах. Если вы это делаете, то ваш бонус мастерства для этой проверки удваивается. Тёмная Речь. Если вы несёте Книгу Мерзкой Тьмы и настроены на неё, вы можете действием прочесть вслух текст с её страниц на нечистом языке, известном как Тёмная Речь. Каждый раз, когда вы это делаете, вы получаете урон психической энергией 1к12, а все не-злые существа в пределах 15 футов от вас получают урон психической энергией 3к6. Уничтожение книги. Из Книги Мерзкой Тьмы можно вырывать страницы, но зло, содержащееся на них, в конечном счете, возвращается в неё, обычно когда новый автор добавляет туда свои знания. Если солар порвёт книгу на две части, она будет уничтожена на 1к100 лет, после чего формируется заново в тёмной части мультивселенной. Существо, настроенное на книгу в течение ста лет, может найти фразу, скрытую среди оригинального текста, которая, если её перевести на Небесный и произнести вслух, уничтожит и книгу и того, кто её произнесёт, в яркой вспышке света. Однако если в мультивселенной остаётся зло, книга формируется заново через 1к10 × 100 лет. Если всё зло в мультивселенной будет уничтожено, книга будет уничтожена навсегда.
", - "chat": "
Содержимое этого отвратительного манускрипта — лакомый кусочек для тех, кто служит злу. Смертные не должны знать хранящиеся в нём тайны, они настолько ужасны, что один только взгляд на его страницы приводит к безумию. Большинство считает, что авторство Книги Мерзкой Тьмы принадлежит богу-личу Векне. На её страницах он записал все свои больные идеи, все безумные мысли и все примеры самой чёрной магии, известные ему. Векна раскрыл все мерзкие темы, сделав книгу жутким каталогом всех смертных грехов. Книга была в руках и других злодеев, и многие дополняли её своими мыслями. Эти дополнения сразу видны, так как они либо вклеивали свои страницы, либо делали пометки на полях и между строк. Есть также места, где страницы вырваны или полностью залиты чернилами или кровью, так что оригинальный текст уже не разобрать. Присутствие книги уничтожает природу. Обычные растения вянут при ней, животные отказываются к ней приближаться, книга постепенно уничтожает всё, к чему прикасается. Даже камень трескается и становится прахом, если книга долго лежит на нём. Существо, настроенное на эту книгу, должно потратить 80 часов на чтение и изучение её содержимого, чтобы получить преимущества от неё. После этого существо может изменять содержимое книги, при условии что эти модификации увеличивают или распространяют зло. Если на Книгу Мерзкой Тьмы настраивается незлое существо, оно совершает спасбросок Харизмы со Сл 17. При провале его мировоззрение становится нейтрально-злым. Книга Мерзкой Тьмы остаётся с вами только пока вы сеете зло в мире. Если вы за 10 дней не совершили ни одного злого поступка, или добровольно совершаете добрый поступок, книга исчезает. Если вы умираете, будучи настроенным на эту книгу, вашу душу забирает сущность великого зла. Вы не можете вернуться к жизни никакими средствами, пока ваша душа похищена. Мерзкие знания. Книга Мерзкой Тьмы описывает всё зло, существующее во Вселенной. Персонаж может найти в ней такие ужасные тайны, что их не должен знать ни один смертный. Среди прочих тем встречаются следующие: Апофеоз греховности. Книга может содержать ритуал, позволяющий персонажу стать личем или рыцарем смерти. Истинные имена. В книге могут быть истинные имена многочисленных исчадий. Тёмная магия. В книге могут быть ужасные и злые заклинания, созданные или отобранные Мастером. В заклинаниях могут быть проклятья, которые калечат, насылают боль, распространяют болезни или требуют жертвоприношений. Случайные свойства. Книга Мерзкой Тьмы обладает несколькими свойствами, определяемыми случайным образом: 3 малых положительных свойства 1 основное положительное свойство 3 малых отрицательных свойства 2 основных отрицательных свойства Изменение характеристик. После того как вы потратите нужное время на чтение и изучение книги, одна ваша характеристика на ваш выбор увеличивается на 2, с максимумом 24. Другая ваша характеристика на ваш выбор уменьшается на 2, с минимумом 3. Книга не может позже изменить ваши характеристики повторно. Метка тьмы. После того как вы потратите нужное время на чтение и изучение книги, вы получаете физическое уродство, отражающее вашу преданность мерзкой тьме. На вашем лице может появиться руна. Ваши глаза могут стать абсолютно чёрными, или же на лбу могут вырасти рога. Вы можете покрыться морщинами или язвами, можете потерять часть лица, можете получить раздвоенный язык или другую особенность, выбранную Мастером. Метка тьмы позволяет вам совершать с преимуществом проверки Харизмы (Убеждение) при взаимодействии со злыми существами, а также проверки Харизмы (Запугивание) при взаимодействии с не-злыми персонажами Командование злом. Если вы настроены на книгу и держите её в руках, вы можете действием наложить на злую цель заклинание подчинение чудовища (Сл спасброска 18). Вы не сможете использовать это свойство повторно до следующего рассвета. Тёмные знания. Вы можете обращаться к Книге Мерзкой Тьмы, если совершаете проверку Интеллекта для вспоминания информации о чём-то злом, например, о демонах. Если вы это делаете, то ваш бонус мастерства для этой проверки удваивается. Тёмная Речь. Если вы несёте Книгу Мерзкой Тьмы и настроены на неё, вы можете действием прочесть вслух текст с её страниц на нечистом языке, известном как Тёмная Речь. Каждый раз, когда вы это делаете, вы получаете урон психической энергией 1к12, а все не-злые существа в пределах 15 футов от вас получают урон психической энергией 3к6. Уничтожение книги. Из Книги Мерзкой Тьмы можно вырывать страницы, но зло, содержащееся на них, в конечном счете, возвращается в неё, обычно когда новый автор добавляет туда свои знания. Если солар порвёт книгу на две части, она будет уничтожена на 1к100 лет, после чего формируется заново в тёмной части мультивселенной. Существо, настроенное на книгу в течение ста лет, может найти фразу, скрытую среди оригинального текста, которая, если её перевести на Небесный и произнести вслух, уничтожит и книгу и того, кто её произнесёт, в яркой вспышке света. Однако если в мультивселенной остаётся зло, книга формируется заново через 1к10 × 100 лет. Если всё зло в мультивселенной будет уничтожено, книга будет уничтожена навсегда.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3952,8 +3952,8 @@ "originalName": "Soap", "localizedName": "Мыло", "description": { - "value": "
", - "chat": "
", + "value": "

", + "chat": "", "unidentified": null }, "baseItem": null, @@ -3967,7 +3967,7 @@ "localizedName": "Кольчуга сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -3981,7 +3981,7 @@ "localizedName": "хрустальный шар истинного зрения", "description": { "value": "
Если вы смотрите в этот шар, вы обладаете истинным зрением в радиусе 120 футов с центром на сенсоре заклинания.
", - "chat": "
Если вы смотрите в этот шар, вы обладаете истинным зрением в радиусе 120 футов с центром на сенсоре заклинания.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -3995,7 +3995,7 @@ "localizedName": "Инструменты сапожника", "description": { "value": "
Несмотря на то, что профессия сапожника может показаться искателю приключений слишком простой, пара хороших сапог будет сопровождать персонажа и в труднопроходимой глуши, и в смертельных подземельях.Компоненты. Инструменты сапожника включают в себя молоток, шило, нож, обувную колодку, ножницы, запас кожи и ниток.Магия, История. Ваши знания об обуви помогают вам определить магические свойства зачарованных сапог или узнать историю подобных предметов.Расследование. Обувь скрывает множество секретов. Вы можете узнать, где недавно был тот, чью обувь вы осматриваете на предмет грязи и поношенности. Ваш опыт в починке обуви облегчает вам определение того, как она была повреждена.Уход за обувью. Как часть продолжительного отдыха, вы можете починить обувь ваших компаньонов. В течение следующих 24 часов до 6 существ по вашему выбору, носящих обувь, над которой вы поработали, могут путешествовать до 10 часов в день, не совершая спасброски от истощения.Создание потайного отделения. За 8 часов работы вы можете добавить потайное отделение в пару обуви. Отделение может содержать в себе предмет до 3 дюймов длинной и 1 дюйм шириной и высотой. Вы совершаете проверку Интеллекта, добавляя ваш бонус мастерства за владение этими инструментами, для определения Сл проверки Интеллекта (Расследование), необходимой для нахождения отделения.Определить возраст и происхождение обуви Сл. 10Найти потайное отделение в каблуке Сл. 15
", - "chat": "
Несмотря на то, что профессия сапожника может показаться искателю приключений слишком простой, пара хороших сапог будет сопровождать персонажа и в труднопроходимой глуши, и в смертельных подземельях.Компоненты. Инструменты сапожника включают в себя молоток, шило, нож, обувную колодку, ножницы, запас кожи и ниток.Магия, История. Ваши знания об обуви помогают вам определить магические свойства зачарованных сапог или узнать историю подобных предметов.Расследование. Обувь скрывает множество секретов. Вы можете узнать, где недавно был тот, чью обувь вы осматриваете на предмет грязи и поношенности. Ваш опыт в починке обуви облегчает вам определение того, как она была повреждена.Уход за обувью. Как часть продолжительного отдыха, вы можете починить обувь ваших компаньонов. В течение следующих 24 часов до 6 существ по вашему выбору, носящих обувь, над которой вы поработали, могут путешествовать до 10 часов в день, не совершая спасброски от истощения.Создание потайного отделения. За 8 часов работы вы можете добавить потайное отделение в пару обуви. Отделение может содержать в себе предмет до 3 дюймов длинной и 1 дюйм шириной и высотой. Вы совершаете проверку Интеллекта, добавляя ваш бонус мастерства за владение этими инструментами, для определения Сл проверки Интеллекта (Расследование), необходимой для нахождения отделения.Определить возраст и происхождение обуви Сл. 10Найти потайное отделение в каблуке Сл. 15
", + "chat": "", "unidentified": "" }, "baseItem": "cobbler", @@ -4009,7 +4009,7 @@ "localizedName": "Посеребрённый Длинный лук", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4023,7 +4023,7 @@ "localizedName": "+1 Серп", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "sickle", @@ -4037,7 +4037,7 @@ "localizedName": "Жестокий Секира", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -4051,7 +4051,7 @@ "localizedName": "Клинок удачи (Короткий меч)", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -4062,10 +4062,10 @@ { "id": "WL3nf32WWR1gF2uY", "originalName": "Double-Bladed Scimitar of Warning", - "localizedName": "Двухклинковый скимитар предупреждения", + "localizedName": "Скимитар с двумя лезвиями предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4079,7 +4079,7 @@ "localizedName": "+3 Трезубец Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -4093,7 +4093,7 @@ "localizedName": "Рапира кражи жизни", "description": { "value": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

", - "chat": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -4107,7 +4107,7 @@ "localizedName": "+1 Легкий молот Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "lighthammer", @@ -4121,7 +4121,7 @@ "localizedName": "+3 Игла", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -4135,7 +4135,7 @@ "localizedName": "Жестокий Серп", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", + "chat": "", "unidentified": "" }, "baseItem": "sickle", @@ -4149,7 +4149,7 @@ "localizedName": "Кольцо сопротивления огню", "description": { "value": "
Вы получаете сопротивление урону огнём, пока носите это кольцо
", - "chat": "
Вы получаете сопротивление урону огнём, пока носите это кольцо
", + "chat": "", "unidentified": "
Искусно выполненное кольцо из драгоценного металла, украшенное гранатом
" }, "baseItem": "", @@ -4163,7 +4163,7 @@ "localizedName": "Зелье сопротивления некротической энергии", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа некротическая энергия на 1 час.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа некротическая энергия на 1 час.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -4177,7 +4177,7 @@ "localizedName": "Доспех из шкур сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -4191,7 +4191,7 @@ "localizedName": "Реликварий", "description": { "value": "
Реликварий, изображающий символ божества или его символ. @Compendium[sc-classes.sc-classes.beGvGYwk71kDChv3]{Жрец/Cleric} или @Compendium[sc-classes.sc-classes.aqqtAYPXSUNh6XVE]{Паладин/Paladin} может использовать священный символ в качестве фокусировки для заклинаний.
", - "chat": "
Реликварий, изображающий символ божества или его символ. @Compendium[sc-classes.sc-classes.beGvGYwk71kDChv3]{Жрец/Cleric} или @Compendium[sc-classes.sc-classes.aqqtAYPXSUNh6XVE]{Паладин/Paladin} может использовать священный символ в качестве фокусировки для заклинаний.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4205,7 +4205,7 @@ "localizedName": "+3 Тяжелый арбалет", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "heavycrossbow", @@ -4219,7 +4219,7 @@ "localizedName": "Кольчатый доспех сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -4233,7 +4233,7 @@ "localizedName": "Наборный доспех сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -4247,7 +4247,7 @@ "localizedName": "Морозный клинок (Скимитар)", "description": { "value": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

", - "chat": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -4261,7 +4261,7 @@ "localizedName": "+1 Булава", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -4275,7 +4275,7 @@ "localizedName": "+2 Наборный доспех", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -4289,7 +4289,7 @@ "localizedName": "+3 Хлыст Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "whip", @@ -4303,7 +4303,7 @@ "localizedName": "Короткий меч предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -4317,7 +4317,7 @@ "localizedName": "Кольцо проникающего зрения", "description": { "value": "
While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don't prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead.Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of @condition[exhaustion].
", - "chat": "
While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don't prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead.Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of @condition[exhaustion].
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4328,10 +4328,10 @@ { "id": "EPjfYmxyA24bjWiL", "originalName": "Drow +2 Double-Bladed Scimitar", - "localizedName": "+2 Двухклинковый скимитар Дроу", + "localizedName": "+2 Скимитар с двумя лезвиями Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4345,7 +4345,7 @@ "localizedName": "Жестокий Дубинка", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -4358,8 +4358,8 @@ "originalName": "Robes", "localizedName": "Ряса", "description": { - "value": "
Одежда священика.
", - "chat": "
Одежда священика.
", + "value": "

Одежда священика.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -4373,7 +4373,7 @@ "localizedName": "Кираса", "description": { "value": "
Этот доспех состоит из подогнанного металлического панциря, носимого с подкладкой из кожи. Несмотря на то, что руки и ноги остаются практически без защиты, этот доспех хорошо защищает жизненно важные органы, оставляя владельцу относительную подвижность.
", - "chat": "
Этот доспех состоит из подогнанного металлического панциря, носимого с подкладкой из кожи. Несмотря на то, что руки и ноги остаются практически без защиты, этот доспех хорошо защищает жизненно важные органы, оставляя владельцу относительную подвижность.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -4387,7 +4387,7 @@ "localizedName": "Проклёпанный кожаный доспех сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -4401,7 +4401,7 @@ "localizedName": "Скимитар убийцы великанов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -4415,7 +4415,7 @@ "localizedName": "очки детального зрения", "description": { "value": "
Эти кристаллические линзы размещаются напротив глаз. Пока вы их носите, вы видите лучше, чем обычно, в пределах 1 фута. Вы совершаете с преимуществом проверки Интеллекта (Анализ), полагающиеся на исследование местности или предмета в пределах 1 фута.
", - "chat": "
Эти кристаллические линзы размещаются напротив глаз. Пока вы их носите, вы видите лучше, чем обычно, в пределах 1 фута. Вы совершаете с преимуществом проверки Интеллекта (Анализ), полагающиеся на исследование местности или предмета в пределах 1 фута.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4429,7 +4429,7 @@ "localizedName": "Кольчуга сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -4443,7 +4443,7 @@ "localizedName": "Песочные часы", "description": { "value": "
Инструмент для измерения коротких промежутков времени.
", - "chat": "
Инструмент для измерения коротких промежутков времени.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -4457,7 +4457,7 @@ "localizedName": "Вор девяти жизней (Двуручный меч)", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -4471,7 +4471,7 @@ "localizedName": "+1 Шипованный доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4484,8 +4484,8 @@ "originalName": "Fine Clothes", "localizedName": "Одежда (отличная, парадная)", "description": { - "value": "
Изысканный наряд из дорогих материалов, который даже может быть украшен шёлковыми нитями и драгоценными камнями.Одежда пригодится, когда вам нужно произвести впечатление на дворян, участвовать в дипломатии или запугать бедных людей.Не надевайте её, когда отправляетесь в приключение — модные ткани слишком тонки для опасностей подземелий, а всякие побрякушки могут привлечь неприятных существ!
", - "chat": "
Изысканный наряд из дорогих материалов, который даже может быть украшен шёлковыми нитями и драгоценными камнями.Одежда пригодится, когда вам нужно произвести впечатление на дворян, участвовать в дипломатии или запугать бедных людей.Не надевайте её, когда отправляетесь в приключение — модные ткани слишком тонки для опасностей подземелий, а всякие побрякушки могут привлечь неприятных существ!
", + "value": "

Изысканный наряд из дорогих материалов, который даже может быть украшен шёлковыми нитями и драгоценными камнями.Одежда пригодится, когда вам нужно произвести впечатление на дворян, участвовать в дипломатии или запугать бедных людей.Не надевайте её, когда отправляетесь в приключение — модные ткани слишком тонки для опасностей подземелий, а всякие побрякушки могут привлечь неприятных существ!
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -4499,7 +4499,7 @@ "localizedName": "+3 Короткий меч Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -4513,7 +4513,7 @@ "localizedName": "Калтропы", "description": { "value": "
Вы можете действием рассыпать сумку калтропов по площади в 5 × 5 футов. Все существа, входящие в эту область, должны преуспеть в спасброске Ловкости со Сл 15, иначе они останавливаются и получают колющий урон 1. Пока это существо не восстановит как минимум 1 хит, его скорость ходьбы уменьшена на 10 футов. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество:  20 штук в сумке
", - "chat": "
Вы можете действием рассыпать сумку калтропов по площади в 5 × 5 футов. Все существа, входящие в эту область, должны преуспеть в спасброске Ловкости со Сл 15, иначе они останавливаются и получают колющий урон 1. Пока это существо не восстановит как минимум 1 хит, его скорость ходьбы уменьшена на 10 футов. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество:  20 штук в сумке
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -4527,7 +4527,7 @@ "localizedName": "Зелье сопротивления электричеству", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа электичество на 1 час.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа электичество на 1 час.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -4541,7 +4541,7 @@ "localizedName": "Посеребрённый Двуручная дубина", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4555,7 +4555,7 @@ "localizedName": "Зелье полёта", "description": { "value": "
Выпив это зелье, вы на 1 час получаете скорость полёта, равную вашей скорости ходьбы, и можете парить.Если вы находитесь в воздухе, когда зелье теряет силу, вы падаете, если не обладаете другими средствами, позволяющими оставаться в полёте.Прозрачная жидкость этого зелья парит у горлышка пузырька, и в ней плавают молочно-белые примеси.
", - "chat": "
Выпив это зелье, вы на 1 час получаете скорость полёта, равную вашей скорости ходьбы, и можете парить.Если вы находитесь в воздухе, когда зелье теряет силу, вы падаете, если не обладаете другими средствами, позволяющими оставаться в полёте.Прозрачная жидкость этого зелья парит у горлышка пузырька, и в ней плавают молочно-белые примеси.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -4569,7 +4569,7 @@ "localizedName": "+1 Тяжелый арбалет", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "heavycrossbow", @@ -4582,8 +4582,8 @@ "originalName": "Paper (one sheet)", "localizedName": "Бумага (один лист)", "description": { - "value": "
", - "chat": "
", + "value": "

", + "chat": "", "unidentified": null }, "baseItem": null, @@ -4597,7 +4597,7 @@ "localizedName": "+2 Кожаный доспех", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -4611,7 +4611,7 @@ "localizedName": "Танцующий Рапира", "description": { "value": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

", - "chat": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -4624,8 +4624,8 @@ "originalName": "Sealing Wax", "localizedName": "Воск (сургуч)", "description": { - "value": "
", - "chat": "
", + "value": "

", + "chat": "", "unidentified": null }, "baseItem": null, @@ -4639,7 +4639,7 @@ "localizedName": "Щит притяжения снарядов", "description": { "value": "

Вы получаете сопротивление к урону от дальнобойных атак оружием, пока держите этот щит.

Проклятье. Этот щит проклят. Если вы настраиваетесь на него, вы становитесь проклятым, пока не станете целью заклинания снятие проклятья [remove curse] или другой подобной магии. Простое снятие щита не оканчивает проклятье на вас.

Каждый раз, когда по цели, находящейся в пределах 10 футов от вас, совершается дальнобойная атака оружием, проклятье заставляет стать целью вас.

", - "chat": "

Вы получаете сопротивление к урону от дальнобойных атак оружием, пока держите этот щит.

Проклятье. Этот щит проклят. Если вы настраиваетесь на него, вы становитесь проклятым, пока не станете целью заклинания снятие проклятья [remove curse] или другой подобной магии. Простое снятие щита не оканчивает проклятье на вас.

Каждый раз, когда по цели, находящейся в пределах 10 футов от вас, совершается дальнобойная атака оружием, проклятье заставляет стать целью вас.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4653,7 +4653,7 @@ "localizedName": "Посеребрённый Трезубец", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4667,7 +4667,7 @@ "localizedName": "талисман абсолютного зла", "description": { "value": "
Этот предмет символизирует чистое зло. Существа, чьё мировоззрение и не доброе и не злое, получают урон некротической энергией 6к6, когда прикасаются к талисману. Доброе существо получает урон некротической энергией 8к6, когда прикасается к талисману. Все эти существа получают такой же урон каждый раз, когда оканчивают ход, держа или неся талисман. Если вы — злой жрец или паладин, вы можете использовать талисман как святой символ, и вы получаете бонус +2 к броскам атаки заклинаний, пока носите или держите его. У талисмана есть 6 зарядов. Если вы носите или держите его, вы можете действием потратить 1 заряд и выбрать одно существо, которое видите находящимся на полу в пределах 120 футов от вас. Если у цели доброе мировоззрение, под ней откроется огненная расщелина. Цель должна преуспеть в спасброске Ловкости со Сл 20, иначе она упадёт в расщелину и уничтожится, не оставив после себя останков. Расщелина после этого закрывается, не оставляя следов. Когда вы тратите последний заряд, талисман растворяется дурно пахнущей слизью и уничтожается.
", - "chat": "
Этот предмет символизирует чистое зло. Существа, чьё мировоззрение и не доброе и не злое, получают урон некротической энергией 6к6, когда прикасаются к талисману. Доброе существо получает урон некротической энергией 8к6, когда прикасается к талисману. Все эти существа получают такой же урон каждый раз, когда оканчивают ход, держа или неся талисман. Если вы — злой жрец или паладин, вы можете использовать талисман как святой символ, и вы получаете бонус +2 к броскам атаки заклинаний, пока носите или держите его. У талисмана есть 6 зарядов. Если вы носите или держите его, вы можете действием потратить 1 заряд и выбрать одно существо, которое видите находящимся на полу в пределах 120 футов от вас. Если у цели доброе мировоззрение, под ней откроется огненная расщелина. Цель должна преуспеть в спасброске Ловкости со Сл 20, иначе она упадёт в расщелину и уничтожится, не оставив после себя останков. Расщелина после этого закрывается, не оставляя следов. Когда вы тратите последний заряд, талисман растворяется дурно пахнущей слизью и уничтожается.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -4681,7 +4681,7 @@ "localizedName": "Мифрильный нагрудник", "description": { "value": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -4695,7 +4695,7 @@ "localizedName": "+1 Двуручная дубина Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "greatclub", @@ -4709,7 +4709,7 @@ "localizedName": "Наборный доспех моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -4723,7 +4723,7 @@ "localizedName": "Головоруб (Длинный меч)", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -4737,7 +4737,7 @@ "localizedName": "Флейта", "description": { "value": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", - "chat": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", + "chat": "", "unidentified": "" }, "baseItem": "flute", @@ -4751,7 +4751,7 @@ "localizedName": "Наборный доспех сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -4765,7 +4765,7 @@ "localizedName": "Инструменты пивовара", "description": { "value": "
Пивоварение – это искусство производства пива. Но этот процесс может использоваться не только для создания алкогольных напитков, но и для очищения воды. Для создания пива требуются недели на ферментацию, но всего несколько часов непосредственно на работу.Компоненты. Инструменты пивовара включают в себя большую стеклянную бутыль, некоторое количество хмеля, сифон, змеевик и несколько футов трубок.История. Владение инструментами пивовара даёт вам дополнительные знания при проверках Интеллекта (История), касающихся событий, важной частью которых был алкоголь.Медицина. Владение этими инструментами предоставляет дополнительные знания, когда вы облегчаете страдания от алкогольного отравления, похмелья, или, когда используете алкоголь, чтобы притупить боль.Убеждение. Крепкий напиток может помочь смягчить даже каменное сердце. Ваше владение инструментами пивовара может помочь вам угостить кого-то ровно таким количеством алкоголя, сколько понадобится для того, чтобы поднять ему настроение.Дистилляция. Ваши знания пивоварения позволяют вам очищать воду, которая иначе была бы непригодной для питья. Как часть продолжительного отдыха вы можете очистить до 6 галлонов воды или 1 галлон как часть короткого отдыха. Алкоголики-смертники пьют отнюдь не воду, поэтому используют эти инструменты, чтобы гнать первач.Обнаружить яд или примесь в питье Сл. 10Опознать алкоголь Сл.  15Игнорировать эффект алкоголяСл.  20
", - "chat": "
Пивоварение – это искусство производства пива. Но этот процесс может использоваться не только для создания алкогольных напитков, но и для очищения воды. Для создания пива требуются недели на ферментацию, но всего несколько часов непосредственно на работу.Компоненты. Инструменты пивовара включают в себя большую стеклянную бутыль, некоторое количество хмеля, сифон, змеевик и несколько футов трубок.История. Владение инструментами пивовара даёт вам дополнительные знания при проверках Интеллекта (История), касающихся событий, важной частью которых был алкоголь.Медицина. Владение этими инструментами предоставляет дополнительные знания, когда вы облегчаете страдания от алкогольного отравления, похмелья, или, когда используете алкоголь, чтобы притупить боль.Убеждение. Крепкий напиток может помочь смягчить даже каменное сердце. Ваше владение инструментами пивовара может помочь вам угостить кого-то ровно таким количеством алкоголя, сколько понадобится для того, чтобы поднять ему настроение.Дистилляция. Ваши знания пивоварения позволяют вам очищать воду, которая иначе была бы непригодной для питья. Как часть продолжительного отдыха вы можете очистить до 6 галлонов воды или 1 галлон как часть короткого отдыха. Алкоголики-смертники пьют отнюдь не воду, поэтому используют эти инструменты, чтобы гнать первач.Обнаружить яд или примесь в питье Сл. 10Опознать алкоголь Сл.  15Игнорировать эффект алкоголяСл.  20
", + "chat": "", "unidentified": "" }, "baseItem": "brewer", @@ -4779,7 +4779,7 @@ "localizedName": "Доспех из шкур сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -4793,7 +4793,7 @@ "localizedName": "+1 Дротик", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "dart", @@ -4807,7 +4807,7 @@ "localizedName": "Чешуйчатый доспех моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -4821,7 +4821,7 @@ "localizedName": "+3 Полулаты", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -4835,7 +4835,7 @@ "localizedName": "Кольчужная рубаха сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -4846,10 +4846,10 @@ { "id": "jc54rtG3tUE3Irej", "originalName": "Drow +1 Double-Bladed Scimitar", - "localizedName": "+1 Двухклинковый скимитар Дроу", + "localizedName": "+1 Скимитар с двумя лезвиями Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -4863,7 +4863,7 @@ "localizedName": "+1 Секира", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -4877,7 +4877,7 @@ "localizedName": "ожерелье огненных шаров", "description": { "value": "
На этом ожерелье висят 1к6 + 3 бусины. Вы можете действием оторвать одну бусину и метнуть её на расстояние до 60 футов. Достигнув конечной точки, бусина детонирует как заклинание огненный шар 3 уровня (Сл спасброска 15). Вы можете метнуть одним действием сразу несколько бусин или даже всё ожерелье. При этом увеличьте уровень огненного шара на 1 за каждую бусину после первой.
", - "chat": "
На этом ожерелье висят 1к6 + 3 бусины. Вы можете действием оторвать одну бусину и метнуть её на расстояние до 60 футов. Достигнув конечной точки, бусина детонирует как заклинание огненный шар 3 уровня (Сл спасброска 15). Вы можете метнуть одним действием сразу несколько бусин или даже всё ожерелье. При этом увеличьте уровень огненного шара на 1 за каждую бусину после первой.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -4891,7 +4891,7 @@ "localizedName": "Наборный доспех сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -4905,7 +4905,7 @@ "localizedName": "Святой мститель (Короткий меч)", "description": { "value": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

", - "chat": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -4919,7 +4919,7 @@ "localizedName": "Кольцо сопротивления некротическому урону", "description": { "value": "
Вы получаете сопротивление некротическому урону, пока носите это кольцо
", - "chat": "
Вы получаете сопротивление некротическому урону, пока носите это кольцо
", + "chat": "", "unidentified": "
Искусно выполненное кольцо из драгоценного металла, украшенное гагатом
" }, "baseItem": "", @@ -4933,7 +4933,7 @@ "localizedName": "Арбалетные болт", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -4947,7 +4947,7 @@ "localizedName": "Меч ответа (ответчик)", "description": { "value": "
(requires attunement by a lawful evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Scather, the Lawful Evil sword, has a garnet set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", - "chat": "
(requires attunement by a lawful evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Scather, the Lawful Evil sword, has a garnet set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -4961,7 +4961,7 @@ "localizedName": "+1 Кольчужная рубаха", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -4975,7 +4975,7 @@ "localizedName": "+3 Кольчатый доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -4989,7 +4989,7 @@ "localizedName": "+2 Полулаты Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -5003,7 +5003,7 @@ "localizedName": "чаша командования водяными элементалями", "description": { "value": "
Если эта чаша наполнена водой, вы можете действием произнести командное слово и призвать водяного элементаля, как если бы наложили заклинание призыв элементаля. Чашу нельзя использовать повторно, пока не наступит следующий рассвет. Чаша диаметром примерно 1 фут, а в высоту она в два раза меньше. Она весит 3 фунта и вмещает 3 галлона.
", - "chat": "
Если эта чаша наполнена водой, вы можете действием произнести командное слово и призвать водяного элементаля, как если бы наложили заклинание призыв элементаля. Чашу нельзя использовать повторно, пока не наступит следующий рассвет. Чаша диаметром примерно 1 фут, а в высоту она в два раза меньше. Она весит 3 фунта и вмещает 3 галлона.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -5017,7 +5017,7 @@ "localizedName": "Лира", "description": { "value": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", - "chat": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", + "chat": "", "unidentified": "" }, "baseItem": "lyre", @@ -5031,7 +5031,7 @@ "localizedName": "Копьё", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "spear", @@ -5045,7 +5045,7 @@ "localizedName": "+3 Моргенштерн", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "morningstar", @@ -5059,7 +5059,7 @@ "localizedName": "+1 Цеп", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "flail", @@ -5073,7 +5073,7 @@ "localizedName": "мазь кеогтома", "description": { "value": "
Это стеклянная банка, три дюйма в диаметре, содержит 1к4 + 1 доз густой мази, которая слабо пахнет алоэ. Банка и её содержимое весят 0,5 фунта. Действием можно проглотить или нанести на кожу одну дозу мази. Существо, которое делает так, восстанавливает 2к8 + 2 хита, перестаёт быть отравленным и излечивается от всех болезней.
", - "chat": "
Это стеклянная банка, три дюйма в диаметре, содержит 1к4 + 1 доз густой мази, которая слабо пахнет алоэ. Банка и её содержимое весят 0,5 фунта. Действием можно проглотить или нанести на кожу одну дозу мази. Существо, которое делает так, восстанавливает 2к8 + 2 хита, перестаёт быть отравленным и излечивается от всех болезней.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5087,7 +5087,7 @@ "localizedName": "+2 Боевой молот", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -5101,7 +5101,7 @@ "localizedName": "Духовая трубка предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "blowgun", @@ -5115,7 +5115,7 @@ "localizedName": "Проклёпанный кожаный доспех сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -5126,10 +5126,10 @@ { "id": "4odjTdMBWOi6vHi1", "originalName": "Nine Lives Stealer Double-Bladed Scimitar", - "localizedName": "Вор девяти жизней (Двулезвийный скимитар)", + "localizedName": "Вор девяти жизней (Скимитар с двумя лезвиями)", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5143,7 +5143,7 @@ "localizedName": "Сокрушитель", "description": { "value": "
(requires attunement by a dwarf)Whelm is a powerful warhammer forged by dwarves and lost in the dungeon of White Plume Mountain.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

At dawn the day after you first make an attack roll with Whelm, you develop a fear of being outdoors that persists as long as you remain attuned to the weapon. This causes you to have disadvantage on attack rolls, saving throws, and ability checks while you can see the daytime sky. Thrown Weapon. Whelm has the thrown property, with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged weapon attack using it, the target takes an extra [[/r 1d8]] bludgeoning damage, or an extra [[/r 2d8]] bludgeoning damage if the target is a giant. Each time you throw the weapon, it flies back to your hand after the attack. If you don't have a hand free, the weapon lands at your feet. Shock Wave. You can use an action to strike the ground with Whelm and send a shock wave out from the point of impact. Each creature of your choice on the ground within 60 feet of that point must succeed on a DC 15 Constitution saving throw or become @condition[stunned] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once used, this property can't be used again until the next dawn. Supernatural Awareness. While you are holding the weapon, it alerts you to the location of any secret or concealed doors within 30 feet of you. In addition, you can use an action to cast @spell[detect evil and good] or @spell[locate object] from the weapon. Once you cast either spell, you can't cast it from the weapon again until the next dawn. Sentience. Whelm is a sentient lawful neutral weapon with an Intelligence of 15, a Wisdom of 12, and a Charisma of 15. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Dwarvish, Giant, and Goblin. It shouts battle cries in Dwarvish when used in combat. Personality. Whelm's purpose is to slaughter giants and goblinoids. It also seeks to protect dwarves against all enemies. Conflict arises if the wielder fails to destroy goblins and giants or to protect dwarves. Whelm has ties to the dwarf clan that created it, variously called the Dankil or the Mightyhammer clan. It longs to be returned to that clan. It would do anything to protect those dwarves from harm. The hammer also carries a secret shame. Centuries ago, a dwarf named Ctenmiir wielded it valiantly for a time. But Ctenmiir was turned into a @creature[vampire]. His will was strong enough that he bent Whelm to his evil purposes, even killing members of his own clan.
", - "chat": "
(requires attunement by a dwarf)Whelm is a powerful warhammer forged by dwarves and lost in the dungeon of White Plume Mountain.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

At dawn the day after you first make an attack roll with Whelm, you develop a fear of being outdoors that persists as long as you remain attuned to the weapon. This causes you to have disadvantage on attack rolls, saving throws, and ability checks while you can see the daytime sky. Thrown Weapon. Whelm has the thrown property, with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged weapon attack using it, the target takes an extra [[/r 1d8]] bludgeoning damage, or an extra [[/r 2d8]] bludgeoning damage if the target is a giant. Each time you throw the weapon, it flies back to your hand after the attack. If you don't have a hand free, the weapon lands at your feet. Shock Wave. You can use an action to strike the ground with Whelm and send a shock wave out from the point of impact. Each creature of your choice on the ground within 60 feet of that point must succeed on a DC 15 Constitution saving throw or become @condition[stunned] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once used, this property can't be used again until the next dawn. Supernatural Awareness. While you are holding the weapon, it alerts you to the location of any secret or concealed doors within 30 feet of you. In addition, you can use an action to cast @spell[detect evil and good] or @spell[locate object] from the weapon. Once you cast either spell, you can't cast it from the weapon again until the next dawn. Sentience. Whelm is a sentient lawful neutral weapon with an Intelligence of 15, a Wisdom of 12, and a Charisma of 15. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Dwarvish, Giant, and Goblin. It shouts battle cries in Dwarvish when used in combat. Personality. Whelm's purpose is to slaughter giants and goblinoids. It also seeks to protect dwarves against all enemies. Conflict arises if the wielder fails to destroy goblins and giants or to protect dwarves. Whelm has ties to the dwarf clan that created it, variously called the Dankil or the Mightyhammer clan. It longs to be returned to that clan. It would do anything to protect those dwarves from harm. The hammer also carries a secret shame. Centuries ago, a dwarf named Ctenmiir wielded it valiantly for a time. But Ctenmiir was turned into a @creature[vampire]. His will was strong enough that he bent Whelm to his evil purposes, even killing members of his own clan.
", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -5157,7 +5157,7 @@ "localizedName": "повязка интеллекта", "description": { "value": "
Значение вашего Интеллекта равно 19, пока вы носите эту повязку. Она не оказывает на вас эффект, если ваш Интеллект без неё и так уже 19 или выше.
", - "chat": "
Значение вашего Интеллекта равно 19, пока вы носите эту повязку. Она не оказывает на вас эффект, если ваш Интеллект без неё и так уже 19 или выше.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5171,7 +5171,7 @@ "localizedName": "Двуручный меч мести", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -5184,8 +5184,8 @@ "originalName": "Book", "localizedName": "Книга", "description": { - "value": "
В книге могут быть стихи, документальные сведения, информация о чём-либо, диаграммы и заметки о гномьих приспособлениях, или что угодно другое, представленное текстом и картинками.Книга с заклинаниями — другое дело.
", - "chat": "
В книге могут быть стихи, документальные сведения, информация о чём-либо, диаграммы и заметки о гномьих приспособлениях, или что угодно другое, представленное текстом и картинками.Книга с заклинаниями — другое дело.
", + "value": "

В книге могут быть стихи, документальные сведения, информация о чём-либо, диаграммы и заметки о гномьих приспособлениях, или что угодно другое, представленное текстом и картинками.Книга с заклинаниями — другое дело.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -5199,7 +5199,7 @@ "localizedName": "Адамантиновый Шипованный доспех", "description": { "value": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5213,7 +5213,7 @@ "localizedName": "Полуночные слёзы", "description": { "value": "
Существо, проглотившее этот яд, до полуночи ни от чего не страдает. Если до этого момента яд не был нейтрализован, существо должно преуспеть в спасброске Телосложения со Сл 17, получая урон ядом 31 (9к6) при провале или половину этого урона при успехе
", - "chat": "
Существо, проглотившее этот яд, до полуночи ни от чего не страдает. Если до этого момента яд не был нейтрализован, существо должно преуспеть в спасброске Телосложения со Сл 17, получая урон ядом 31 (9к6) при провале или половину этого урона при успехе
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -5227,7 +5227,7 @@ "localizedName": "+2 Скимитар", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -5241,7 +5241,7 @@ "localizedName": "Зелье долголетия", "description": { "value": "
When you drink this potion, your physical age is reduced by [[/r 1d6 + 6]] years, to a minimum of 13 years. Each time you subsequently drink a potion of longevity, there is 10 percent cumulative chance that you instead age by [[/r 1d6 + 6]] years. Suspended in this amber liquid are a scorpion's tail, an adder's fang, a dead spider, and a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
", - "chat": "
When you drink this potion, your physical age is reduced by [[/r 1d6 + 6]] years, to a minimum of 13 years. Each time you subsequently drink a potion of longevity, there is 10 percent cumulative chance that you instead age by [[/r 1d6 + 6]] years. Suspended in this amber liquid are a scorpion's tail, an adder's fang, a dead spider, and a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -5255,7 +5255,7 @@ "localizedName": "Жезл воскрешения", "description": { "value": "
(requires attunement by a cleric, druid, or paladin)The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: @spell[heal] (expends 1 charge) or @spell[resurrection] (expends 5 charges).The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll a [[/r d20]]. On a 1, the rod disappears in a burst of radiance.
", - "chat": "
(requires attunement by a cleric, druid, or paladin)The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: @spell[heal] (expends 1 charge) or @spell[resurrection] (expends 5 charges).The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll a [[/r d20]]. On a 1, the rod disappears in a burst of radiance.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -5269,7 +5269,7 @@ "localizedName": "+1 Праща", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "sling", @@ -5283,7 +5283,7 @@ "localizedName": "Кольцо телекинеза", "description": { "value": "
While wearing this ring, you can cast the @spell[telekinesis] spell at will, but you can target only objects that aren't being worn or carried.
", - "chat": "
While wearing this ring, you can cast the @spell[telekinesis] spell at will, but you can target only objects that aren't being worn or carried.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5297,7 +5297,7 @@ "localizedName": "Проклёпанный кожаный доспех сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -5311,7 +5311,7 @@ "localizedName": "Жестокий Секира", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -5325,7 +5325,7 @@ "localizedName": "Волшебная палочка", "description": { "value": "
Короткая деревянная палочка или похожий предмет — созданный для проведения тайных заклинаний.@Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
", - "chat": "
Короткая деревянная палочка или похожий предмет — созданный для проведения тайных заклинаний.@Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5339,7 +5339,7 @@ "localizedName": "Красивый проклёпанный доспех", "description": { "value": "
While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.
", - "chat": "
While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.
", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -5353,7 +5353,7 @@ "localizedName": "+2 Хупак", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5367,7 +5367,7 @@ "localizedName": "Кольцо трёх желаний", "description": { "value": "
While wearing this ring, you can use an action to expend 1 of its 3 charges to cast the @spell[wish] spell from it. The ring becomes nonmagical when you use the last charge.
", - "chat": "
While wearing this ring, you can use an action to expend 1 of its 3 charges to cast the @spell[wish] spell from it. The ring becomes nonmagical when you use the last charge.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5381,7 +5381,7 @@ "localizedName": "Лунный клинок", "description": { "value": "
(requires attunement by an elf or half-elf of neutral good alignment)Of all the magic items created by the elves, one of the most prized and jealously guarded is a moon blade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain.A moonblade passes down from parent to child. The sword chooses its bearer and remains bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists, the sword lies dormant. It functions like a normal longsword until a worthy soul finds it and lays claim to its power.A moonblade serves only one master at a time. The attunement process requires a special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.A moonblade won't serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and saving throws with disadvantage for 24 hours. If the blade accepts you, you become attuned to it and a new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is destroyed.A moonblade has one rune on its blade for each master it has served (typically [[/r 1d6 + 1]]). The first rune always grants a +1 bonus to attack and damage rolls made with this magic weapon. Each rune beyond the first grants the moon blade an additional property. The DM chooses each property or determines it randomly on the Moon Blade Properties table.Moonblade Properties[[/r d100]]Property01-40Increase the bonus to attack and damage rolls by 1, to a maximum of +3. Reroll if the moonblade already has a +3 bonus.41-80The moonblade gains a randomly determined @table[Special Features; What Minor Property Does It Have|dmg|minor property] (see \"Special Features\" DMG p143).81-82The moonblade gains the finesse property.83-84The moonblade gains the thrown property (range 20/60 feet).85-86The moonblade functions as a @item[defender].87-90The moon blade scores a critical hit on a roll of 19 or 20.91-92When you hit with an attack using the moon blade, the attack deals an extra [[/r 1d6]] slashing damage.93-94When you hit a creature of a specific type (such as dragon, fiend, or undead) with the moonblade, the target takes an extra [[/r 1d6]] damage of one of these types: acid, cold, fire, lightning, or thunder.95-96You can use a bonus action to cause the moonblade to flash brightly. Each creature that can see you and is within 30 feet of you must succeed on a DC 15 Constitution saving throw or become @condition[blinded] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. This property can't be used again until you take a short rest while attuned to the weapon.97-98The moonblade functions as a @item[ring of spell storing].99You can use an action to call forth an elfshadow, provided that you don't already have one serving you. The elfshadow appears in an unoccupied space within 120 feet of you. It uses the statistics for a @creature[shadow], except it is neutral, immune to effects that turn undead, and doesn't create new shadows. You control this creature, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action.00The moonblade functions as a @item[vorpal sword]. Sentience. A moon blade is a sentient neutral good weapon with an Intelligence of 12, a Wisdom of 10, and a Charisma of 12. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates by transmitting emotions, sending a tingling sensation through the wielder's hand when it wants to communicate something it has sensed. It can communicate more explicitly, through visions or dreams, when the wielder is either in a trance or asleep. Personality. Every moonblade seeks the advancement of elvenkind and elven ideals. Courage, loyalty, beauty, music, and life are all part of this purpose.The weapon is bonded to the family line it is meant to serve. Once it has bonded with an owner who shares its ideals, its loyalty is absolute.If a moon blade has a flaw, it is overconfidence. Once it has decided on an owner, it believes that only that person should wield it, even if the owner falls short of elven ideals.
", - "chat": "
(requires attunement by an elf or half-elf of neutral good alignment)Of all the magic items created by the elves, one of the most prized and jealously guarded is a moon blade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain.A moonblade passes down from parent to child. The sword chooses its bearer and remains bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists, the sword lies dormant. It functions like a normal longsword until a worthy soul finds it and lays claim to its power.A moonblade serves only one master at a time. The attunement process requires a special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.A moonblade won't serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and saving throws with disadvantage for 24 hours. If the blade accepts you, you become attuned to it and a new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is destroyed.A moonblade has one rune on its blade for each master it has served (typically [[/r 1d6 + 1]]). The first rune always grants a +1 bonus to attack and damage rolls made with this magic weapon. Each rune beyond the first grants the moon blade an additional property. The DM chooses each property or determines it randomly on the Moon Blade Properties table.Moonblade Properties[[/r d100]]Property01-40Increase the bonus to attack and damage rolls by 1, to a maximum of +3. Reroll if the moonblade already has a +3 bonus.41-80The moonblade gains a randomly determined @table[Special Features; What Minor Property Does It Have|dmg|minor property] (see \"Special Features\" DMG p143).81-82The moonblade gains the finesse property.83-84The moonblade gains the thrown property (range 20/60 feet).85-86The moonblade functions as a @item[defender].87-90The moon blade scores a critical hit on a roll of 19 or 20.91-92When you hit with an attack using the moon blade, the attack deals an extra [[/r 1d6]] slashing damage.93-94When you hit a creature of a specific type (such as dragon, fiend, or undead) with the moonblade, the target takes an extra [[/r 1d6]] damage of one of these types: acid, cold, fire, lightning, or thunder.95-96You can use a bonus action to cause the moonblade to flash brightly. Each creature that can see you and is within 30 feet of you must succeed on a DC 15 Constitution saving throw or become @condition[blinded] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. This property can't be used again until you take a short rest while attuned to the weapon.97-98The moonblade functions as a @item[ring of spell storing].99You can use an action to call forth an elfshadow, provided that you don't already have one serving you. The elfshadow appears in an unoccupied space within 120 feet of you. It uses the statistics for a @creature[shadow], except it is neutral, immune to effects that turn undead, and doesn't create new shadows. You control this creature, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action.00The moonblade functions as a @item[vorpal sword]. Sentience. A moon blade is a sentient neutral good weapon with an Intelligence of 12, a Wisdom of 10, and a Charisma of 12. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates by transmitting emotions, sending a tingling sensation through the wielder's hand when it wants to communicate something it has sensed. It can communicate more explicitly, through visions or dreams, when the wielder is either in a trance or asleep. Personality. Every moonblade seeks the advancement of elvenkind and elven ideals. Courage, loyalty, beauty, music, and life are all part of this purpose.The weapon is bonded to the family line it is meant to serve. Once it has bonded with an owner who shares its ideals, its loyalty is absolute.If a moon blade has a flaw, it is overconfidence. Once it has decided on an owner, it believes that only that person should wield it, even if the owner falls short of elven ideals.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -5395,7 +5395,7 @@ "localizedName": "том молчаливого языка", "description": { "value": "
У этого толстого тома с кожаным переплётом к обложке пришит язык. Всего существует пять таких томов, и никто не может сказать, какой из них оригинальный. Жуткое украшение на обложке первого тома когда-то было языком вероломного слуги лича-бога Векны, хранителя тайн. Языки на обложках четырёх копий принадлежали заклинателям, предавшим Векну. Первые несколько страниц каждого тома исписаны непонятными каракулями. Оставшиеся страницы девственно чисты. Если вы можете настроиться на этот том, вы можете использовать его в качестве магической фокусировки. Кроме того, держа этот том в руке, вы можете бонусным действием наложить заклинание, которое вы в него записали, не тратя ячейку заклинания и не используя ни вербальный, ни соматический компонент. Вы не можете повторно использовать это свойство тома до следующего рассвета. Будучи настроенным на эту книгу, вы можете оторвать язык с обложки. Если вы это сделаете, все заклинания, записанные в ней, мгновенно стираются. Векна следит за всеми, кто использует этот том. Он также записывает в книгу таинственные сообщения. Эти сообщения появляются в полночь и исчезают после прочтения.
", - "chat": "
У этого толстого тома с кожаным переплётом к обложке пришит язык. Всего существует пять таких томов, и никто не может сказать, какой из них оригинальный. Жуткое украшение на обложке первого тома когда-то было языком вероломного слуги лича-бога Векны, хранителя тайн. Языки на обложках четырёх копий принадлежали заклинателям, предавшим Векну. Первые несколько страниц каждого тома исписаны непонятными каракулями. Оставшиеся страницы девственно чисты. Если вы можете настроиться на этот том, вы можете использовать его в качестве магической фокусировки. Кроме того, держа этот том в руке, вы можете бонусным действием наложить заклинание, которое вы в него записали, не тратя ячейку заклинания и не используя ни вербальный, ни соматический компонент. Вы не можете повторно использовать это свойство тома до следующего рассвета. Будучи настроенным на эту книгу, вы можете оторвать язык с обложки. Если вы это сделаете, все заклинания, записанные в ней, мгновенно стираются. Векна следит за всеми, кто использует этот том. Он также записывает в книгу таинственные сообщения. Эти сообщения появляются в полночь и исчезают после прочтения.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5409,7 +5409,7 @@ "localizedName": "Кольцо хранения заклинаний", "description": { "value": "
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains [[/r 1d6 - 1]] levels of stored spells chosen by the DM.Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
", - "chat": "
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains [[/r 1d6 - 1]] levels of stored spells chosen by the DM.Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5423,7 +5423,7 @@ "localizedName": "Инструкция по использованию железного голема", "description": { "value": "
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create an @creature[iron golem], you must spend 120 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 100,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
", - "chat": "
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create an @creature[iron golem], you must spend 120 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 100,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5437,7 +5437,7 @@ "localizedName": "+2 Молот Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "maul", @@ -5451,7 +5451,7 @@ "localizedName": "Молот грома", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Giant's Bane (Requires Attunement). You must be wearing a belt of giant strength (any variety) and @item[gauntlets of ogre power] to attune to this weapon. The attunement ends if you take off either of those items. While you are attuned to this weapon and holding it, your Strength score increases by 4 and can exceed 20, but not 30. When you roll a 20 on an attack roll made with this weapon against a giant, the giant must succeed on a DC 17 Constitution saving throw or die.The hammer also has 5 charges. While attuned to it, you can expend 1 charge and make a ranged weapon attack with the hammer, hurling it as if it had the thrown property with a normal range of 20 feet and a long range of 60 feet. If the attack hits, the hammer unleashes a thunderclap audible out to 300 feet. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be @condition[stunned] until the end of your next turn. The hammer regains [[/r 1d4 + 1]] expended charges daily at dawn.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Giant's Bane (Requires Attunement). You must be wearing a belt of giant strength (any variety) and @item[gauntlets of ogre power] to attune to this weapon. The attunement ends if you take off either of those items. While you are attuned to this weapon and holding it, your Strength score increases by 4 and can exceed 20, but not 30. When you roll a 20 on an attack roll made with this weapon against a giant, the giant must succeed on a DC 17 Constitution saving throw or die.The hammer also has 5 charges. While attuned to it, you can expend 1 charge and make a ranged weapon attack with the hammer, hurling it as if it had the thrown property with a normal range of 20 feet and a long range of 60 feet. If the attack hits, the hammer unleashes a thunderclap audible out to 300 feet. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be @condition[stunned] until the end of your next turn. The hammer regains [[/r 1d4 + 1]] expended charges daily at dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "maul", @@ -5465,7 +5465,7 @@ "localizedName": "+1 Стрела", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -5479,7 +5479,7 @@ "localizedName": "Стеганый доспех сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -5493,7 +5493,7 @@ "localizedName": "Кольчатый доспех сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -5507,7 +5507,7 @@ "localizedName": "Кольчужная рубаха сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -5521,7 +5521,7 @@ "localizedName": "Посеребрённый Алебарда", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5535,7 +5535,7 @@ "localizedName": "Кольцо сопротивления яду", "description": { "value": "
You have resistance to poison damage while wearing this ring. The ring is set with amethyst.
", - "chat": "
You have resistance to poison damage while wearing this ring. The ring is set with amethyst.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5549,7 +5549,7 @@ "localizedName": "+1 Полулаты Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -5562,8 +5562,8 @@ "originalName": "Crowbar", "localizedName": "Ломик", "description": { - "value": "
Использование ломика позволяет совершать проверки Силы с преимуществом, если рычаг должен помочь.
", - "chat": "
Использование ломика позволяет совершать проверки Силы с преимуществом, если рычаг должен помочь.
", + "value": "

Использование ломика позволяет совершать проверки Силы с преимуществом, если рычаг должен помочь.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -5577,7 +5577,7 @@ "localizedName": "Посеребрённый Стрела", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -5591,7 +5591,7 @@ "localizedName": "+3 Кольчуга", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -5605,7 +5605,7 @@ "localizedName": "Чешуйчатый доспех сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -5619,7 +5619,7 @@ "localizedName": "+3 Кожаный доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -5633,7 +5633,7 @@ "localizedName": "Кольчуга сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -5647,7 +5647,7 @@ "localizedName": "+3 Чешуйчатый доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -5661,7 +5661,7 @@ "localizedName": "Комплект целителя (Набор лекаря)", "description": { "value": "
Это кожаный кошель с бинтами, мазями и шинами. Набор годится для десяти использований. Вы можете действием потратить одно использование набора для стабилизации существа, у которого 0 хитов, не совершая проверку Мудрости (Медицина).
", - "chat": "
Это кожаный кошель с бинтами, мазями и шинами. Набор годится для десяти использований. Вы можете действием потратить одно использование набора для стабилизации существа, у которого 0 хитов, не совершая проверку Мудрости (Медицина).
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -5675,7 +5675,7 @@ "localizedName": "подковы ветра", "description": { "value": "
Эти железные подковы изготавливаются комплектом по четыре штуки. Если все четыре прикрепить к копытам лошади или подобного существа, они позволят ему перемещаться как обычно, но паря в 4 дюймах от земли. Этот эффект позволяет существу пересекать нетвёрдые и неустойчивые субстанции, такие как вода и лава, а также стоять на них. Существо не оставляет следы и игнорирует труднопроходимую местность. Кроме того, оно может перемещаться с обычной скоростью до 12 часов в день, не получая истощение за форсированный марш.
", - "chat": "
Эти железные подковы изготавливаются комплектом по четыре штуки. Если все четыре прикрепить к копытам лошади или подобного существа, они позволят ему перемещаться как обычно, но паря в 4 дюймах от земли. Этот эффект позволяет существу пересекать нетвёрдые и неустойчивые субстанции, такие как вода и лава, а также стоять на них. Существо не оставляет следы и игнорирует труднопроходимую местность. Кроме того, оно может перемещаться с обычной скоростью до 12 часов в день, не получая истощение за форсированный марш.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -5689,7 +5689,7 @@ "localizedName": "+3 Длинное копьё", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", + "chat": "", "unidentified": "" }, "baseItem": "lance", @@ -5703,7 +5703,7 @@ "localizedName": "+1 Клевец", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "warpick", @@ -5717,7 +5717,7 @@ "localizedName": "+3 Длинный меч", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -5731,7 +5731,7 @@ "localizedName": "Стеганый доспех сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -5745,7 +5745,7 @@ "localizedName": "Жестокий Боевой молот", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -5759,7 +5759,7 @@ "localizedName": "Клевец предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "warpick", @@ -5773,7 +5773,7 @@ "localizedName": "+1 Духовая трубка", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "blowgun", @@ -5787,7 +5787,7 @@ "localizedName": "Меч ответа (ответчик)", "description": { "value": "
(requires attunement by a chaotic neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Last Quip, the Chaotic Neutral sword, has a tourmaline set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", - "chat": "
(requires attunement by a chaotic neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Last Quip, the Chaotic Neutral sword, has a tourmaline set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -5801,7 +5801,7 @@ "localizedName": "+2 Легкий многозарядный арбалет Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5815,7 +5815,7 @@ "localizedName": "+1 Моргенштерн", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "morningstar", @@ -5829,7 +5829,7 @@ "localizedName": "Кольцо управления воздушными элементалями", "description": { "value": "
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Air, and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Air.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on an @creature[air elemental]. In addition, when you fall, you descend 60 feet per round and take no damage from falling. You can also speak and understand Auran.If you help slay an @creature[air elemental] while attuned to the ring, you gain access to the following additional properties:You have resistance to lightning damage.You have a flying speed equal to your walking speed and can hover.You can cast the following spells from the ring, expending the necessary number of charges: @spell[chain lightning] (3 charges), @spell[gust of wind] (2 charges), or @spell[wind wall] (1 charge).
", - "chat": "
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Air, and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Air.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on an @creature[air elemental]. In addition, when you fall, you descend 60 feet per round and take no damage from falling. You can also speak and understand Auran.If you help slay an @creature[air elemental] while attuned to the ring, you gain access to the following additional properties:You have resistance to lightning damage.You have a flying speed equal to your walking speed and can hover.You can cast the following spells from the ring, expending the necessary number of charges: @spell[chain lightning] (3 charges), @spell[gust of wind] (2 charges), or @spell[wind wall] (1 charge).
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5843,7 +5843,7 @@ "localizedName": "эльфийский плащ", "description": { "value": "
Пока вы носите этот плащ с накинутым капюшоном, проверки Мудрости (Внимательность), совершённые чтобы увидеть вас, совершаются с помехой, а вы совершаете с преимуществом проверки Ловкости (Скрытность), когда прячетесь — плащ способен изменять свой цвет, обеспечивая вам камуфляж. Накидывание и снятие капюшона совершается действием.
", - "chat": "
Пока вы носите этот плащ с накинутым капюшоном, проверки Мудрости (Внимательность), совершённые чтобы увидеть вас, совершаются с помехой, а вы совершаете с преимуществом проверки Ловкости (Скрытность), когда прячетесь — плащ способен изменять свой цвет, обеспечивая вам камуфляж. Накидывание и снятие капюшона совершается действием.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5857,7 +5857,7 @@ "localizedName": "Короткий меч ранения", "description": { "value": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

", - "chat": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -5871,7 +5871,7 @@ "localizedName": "камень зрения", "description": { "value": "
У этого драгоценного камня есть 3 заряда. Вы можете действием произнести командное слово и потратить 1 заряд. В течение следующих 10 минут вы обладаете истинным зрением в пределах 120 футов, если смотрите через этот драгоценный камень. Камень ежедневно восстанавливает 1к3 заряда на рассвете.
", - "chat": "
У этого драгоценного камня есть 3 заряда. Вы можете действием произнести командное слово и потратить 1 заряд. В течение следующих 10 минут вы обладаете истинным зрением в пределах 120 футов, если смотрите через этот драгоценный камень. Камень ежедневно восстанавливает 1к3 заряда на рассвете.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -5885,7 +5885,7 @@ "localizedName": "Кольчуга", "description": { "value": "
Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.
", - "chat": "
Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.
", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -5899,7 +5899,7 @@ "localizedName": "Копье предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "spear", @@ -5913,7 +5913,7 @@ "localizedName": "Посеребрённый Дубинка", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5927,7 +5927,7 @@ "localizedName": "Посох питона", "description": { "value": "
(requires attunement by a cleric, druid, or warlock)You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a @creature[giant constrictor snake] under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't @condition[incapacitated]. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
", - "chat": "
(requires attunement by a cleric, druid, or warlock)You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a @creature[giant constrictor snake] under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't @condition[incapacitated]. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5941,7 +5941,7 @@ "localizedName": "медальон защиты от яда", "description": { "value": "
На этой изысканной серебряной цепочке висит подвеска из чёрного драгоценного камня бриллиантовой огранки. Пока вы её носите, яды не оказывают на вас эффекта. Вы обладаете иммунитетом к состоянию «отравлен» и к урону ядом.
", - "chat": "
На этой изысканной серебряной цепочке висит подвеска из чёрного драгоценного камня бриллиантовой огранки. Пока вы её носите, яды не оказывают на вас эффекта. Вы обладаете иммунитетом к состоянию «отравлен» и к урону ядом.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5952,10 +5952,10 @@ { "id": "WtgzWUiudyilJhJd", "originalName": "Defender Double-Bladed Scimitar", - "localizedName": "Защитник (Двулезвийный скимитар)", + "localizedName": "Защитник (Скимитар с двумя лезвиями)", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

Изменённые бонусы действуют до начала вашего следующего хода, но вы должны держать этот меч, чтобы получать от него бонус к КД.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

Изменённые бонусы действуют до начала вашего следующего хода, но вы должны держать этот меч, чтобы получать от него бонус к КД.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -5969,7 +5969,7 @@ "localizedName": "+2 Латный доспех", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -5983,7 +5983,7 @@ "localizedName": "Рапира", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -5997,7 +5997,7 @@ "localizedName": "+3 Кольчатый доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -6011,7 +6011,7 @@ "localizedName": "справочник быстроты действий", "description": { "value": "
Эта книга описывает упражнения по координации и сохранении равновесия, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Ловкость, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
", - "chat": "
Эта книга описывает упражнения по координации и сохранении равновесия, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Ловкость, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6025,7 +6025,7 @@ "localizedName": "Жестокий Короткий лук", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "shortbow", @@ -6039,7 +6039,7 @@ "localizedName": "Святой мститель (Длинный меч)", "description": { "value": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

", - "chat": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -6053,7 +6053,7 @@ "localizedName": "Цеп", "description": { "value": "

Боевой цеп — контактное холодное оружие дробящего действия, состоящее из двух (реже — трёх) гибко сочленённых твёрдых палок.

", - "chat": "

Боевой цеп — контактное холодное оружие дробящего действия, состоящее из двух (реже — трёх) гибко сочленённых твёрдых палок.

", + "chat": "", "unidentified": "" }, "baseItem": "flail", @@ -6067,7 +6067,7 @@ "localizedName": "переносная дыра", "description": { "value": "
Эта тонкая чёрная ткань, гладкая как шёлк, складывается до размеров носового платка. Она разворачивается в круг диаметром 6 футов. Вы можете действием развернуть переносную дыру и поместить её на твёрдую поверхность, после чего дыра создаёт межпространственное отверстие глубиной 10 футов. Цилиндрическое пространство внутри дыры находится на другом плане, поэтому с её помощью не получится создавать сквозные проходы. Все существа, находящиеся внутри открытой переносной дыры, могут покинуть её, просто вылезая из неё. Вы можете действием закрыть переносную дыру, взявшись за края ткани и сложив её. Складывание ткани закрывает дыру, и все существа и предметы, находящиеся в ней, остаются в межпространстве. Что бы в ней ни находилось, дыра практически ничего не весит. Если дыра сложена, существо, находящееся в её межпространстве, может действием совершить проверку Силы со Сл 10. При успехе существо вырывается наружу и появляется в пределах 5 футов от переносной дыры или существа, несущего её. Дышащее существо, находящееся в закрытой переносной дыре, может перетерпеть 10 минут, после чего начинает задыхаться. Помещение переносной дыры в межпространство, созданное сумкой хранения, удобным рюкзаком Хеварда или подобным предметом, мгновенно уничтожает оба предмета и открывает врата в Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
", - "chat": "
Эта тонкая чёрная ткань, гладкая как шёлк, складывается до размеров носового платка. Она разворачивается в круг диаметром 6 футов. Вы можете действием развернуть переносную дыру и поместить её на твёрдую поверхность, после чего дыра создаёт межпространственное отверстие глубиной 10 футов. Цилиндрическое пространство внутри дыры находится на другом плане, поэтому с её помощью не получится создавать сквозные проходы. Все существа, находящиеся внутри открытой переносной дыры, могут покинуть её, просто вылезая из неё. Вы можете действием закрыть переносную дыру, взявшись за края ткани и сложив её. Складывание ткани закрывает дыру, и все существа и предметы, находящиеся в ней, остаются в межпространстве. Что бы в ней ни находилось, дыра практически ничего не весит. Если дыра сложена, существо, находящееся в её межпространстве, может действием совершить проверку Силы со Сл 10. При успехе существо вырывается наружу и появляется в пределах 5 футов от переносной дыры или существа, несущего её. Дышащее существо, находящееся в закрытой переносной дыре, может перетерпеть 10 минут, после чего начинает задыхаться. Помещение переносной дыры в межпространство, созданное сумкой хранения, удобным рюкзаком Хеварда или подобным предметом, мгновенно уничтожает оба предмета и открывает врата в Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6081,7 +6081,7 @@ "localizedName": "+2 Легкий молот Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "lighthammer", @@ -6095,7 +6095,7 @@ "localizedName": "Сфера", "description": { "value": "
Сфера — созданная для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
", - "chat": "
Сфера — созданная для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6109,7 +6109,7 @@ "localizedName": "Боевой топор убийцы великанов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -6123,7 +6123,7 @@ "localizedName": "волшебная палочка страха", "description": { "value": "
У этой волшебной палочки 7 зарядов для использования описанными ниже свойствами. Она ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Приказ. Если вы держите эту палочку, вы можете действием потратить 1 заряд, чтобы приказать другому существу убежать или упасть, как заклинанием приказ (Сл спасброска 15). Конус страха. Если вы держите эту палочку, вы можете действием потратить 2 заряда, чтобы кончик палочки испустил 60-футовый конус янтарного света. Все существа в конусе должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут испуганными вами на 1 минуту. Будучи испуганным таким образом, существо обязано тратить ходы на то, чтобы переместиться максимально далеко от вас, и оно не может добровольно переместиться в пространство в пределах 30 футов от вас. Оно также не может совершать реакции. В качестве действия существо может использовать только Рывок или пытаться освободиться от эффекта, препятствующего его передвижению. Если двигаться некуда, существо может использовать действие Уклонение. В конце каждого своего хода существо может повторять спасбросок, оканчивая эффект на себе при успехе.
", - "chat": "
У этой волшебной палочки 7 зарядов для использования описанными ниже свойствами. Она ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Приказ. Если вы держите эту палочку, вы можете действием потратить 1 заряд, чтобы приказать другому существу убежать или упасть, как заклинанием приказ (Сл спасброска 15). Конус страха. Если вы держите эту палочку, вы можете действием потратить 2 заряда, чтобы кончик палочки испустил 60-футовый конус янтарного света. Все существа в конусе должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут испуганными вами на 1 минуту. Будучи испуганным таким образом, существо обязано тратить ходы на то, чтобы переместиться максимально далеко от вас, и оно не может добровольно переместиться в пространство в пределах 30 футов от вас. Оно также не может совершать реакции. В качестве действия существо может использовать только Рывок или пытаться освободиться от эффекта, препятствующего его передвижению. Если двигаться некуда, существо может использовать действие Уклонение. В конце каждого своего хода существо может повторять спасбросок, оканчивая эффект на себе при успехе.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6136,8 +6136,8 @@ "originalName": "Rations (1 day)", "localizedName": "Паёк (1 день)", "description": { - "value": "
Рационы состоят из обезвоженной пищи, подходящей для путешествий, включая вяленое мясо, сухофрукты, галеты и орехи.
", - "chat": "
Рационы состоят из обезвоженной пищи, подходящей для путешествий, включая вяленое мясо, сухофрукты, галеты и орехи.
", + "value": "

Рационы состоят из обезвоженной пищи, подходящей для путешествий, включая вяленое мясо, сухофрукты, галеты и орехи.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -6151,7 +6151,7 @@ "localizedName": "превосходный клей", "description": { "value": "
Эта тягучая, молочно-белая субстанция может склеить два любых предмета. Она должна храниться в сосуде или фляге, покрытой изнутри маслом скольжения. В найденном контейнере находится 1к6 + 1 унция клея. Одна унция клея может покрыть 1 квадратный фут поверхности. Клей затвердевает через 1 минуту. После этого связь двух предметов можно разорвать только нанесением универсального растворителя или масла эфирности, либо же заклинанием исполнение желаний.
", - "chat": "
Эта тягучая, молочно-белая субстанция может склеить два любых предмета. Она должна храниться в сосуде или фляге, покрытой изнутри маслом скольжения. В найденном контейнере находится 1к6 + 1 унция клея. Одна унция клея может покрыть 1 квадратный фут поверхности. Клей затвердевает через 1 минуту. После этого связь двух предметов можно разорвать только нанесением универсального растворителя или масла эфирности, либо же заклинанием исполнение желаний.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6165,7 +6165,7 @@ "localizedName": "Инструмент бардов, арфа Анструт", "description": { "value": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Anstruth harp can be used to cast @spell[control weather], @spell[cure wounds] (5th level), and @spell[wall of thorns].
", - "chat": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Anstruth harp can be used to cast @spell[control weather], @spell[cure wounds] (5th level), and @spell[wall of thorns].
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6179,7 +6179,7 @@ "localizedName": "Святая вода", "description": { "value": "
Вы можете действием облить содержимым этой фляги существо, находящееся в пределах 5 футов, или кинуть флягу на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу, считая святую воду импровизированным оружием. Если цель — исчадие (изверг) или нежить, она получает урон излучением 2к6.Жрец или паладин может создать святую воду, исполнив особый ритуал церемония [ceremony]. Этот ритуал исполняется 1 час, использует толчёное серебро на 25 зм и требует, чтобы заклинатель потратил ячейку заклинаний 1 уровня.
", - "chat": "
Вы можете действием облить содержимым этой фляги существо, находящееся в пределах 5 футов, или кинуть флягу на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу, считая святую воду импровизированным оружием. Если цель — исчадие (изверг) или нежить, она получает урон излучением 2к6.Жрец или паладин может создать святую воду, исполнив особый ритуал церемония [ceremony]. Этот ритуал исполняется 1 час, использует толчёное серебро на 25 зм и требует, чтобы заклинатель потратил ячейку заклинаний 1 уровня.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6193,7 +6193,7 @@ "localizedName": "Длинный меч убийцы драконов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -6207,7 +6207,7 @@ "localizedName": "Меч ответа (ответчик)", "description": { "value": "
(requires attunement by a neutral good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Rebutter, the Neutral Good sword, has a topaz set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", - "chat": "
(requires attunement by a neutral good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Rebutter, the Neutral Good sword, has a topaz set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -6221,7 +6221,7 @@ "localizedName": "Полулаты сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -6235,7 +6235,7 @@ "localizedName": "Кружка", "description": { "value": "
Объем: кружка вмещает 1 пинту (0.5 литра) жидкости.
", - "chat": "
Объем: кружка вмещает 1 пинту (0.5 литра) жидкости.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6249,7 +6249,7 @@ "localizedName": "Комплект для рыбалки", "description": { "value": "
В этот набор входит удилище, шёлковая леска, пробковый поплавок, стальные крючки, свинцовые грузила, приманки из ниток и мелкоячеистая сеть.
", - "chat": "
В этот набор входит удилище, шёлковая леска, пробковый поплавок, стальные крючки, свинцовые грузила, приманки из ниток и мелкоячеистая сеть.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6263,7 +6263,7 @@ "localizedName": "Кожаный доспех сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -6277,7 +6277,7 @@ "localizedName": "+3 Латный доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -6291,7 +6291,7 @@ "localizedName": "+1 Легкий многозарядный арбалет", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6305,7 +6305,7 @@ "localizedName": "куб силового поля", "description": { "value": "
Это кубик с длиной ребра около дюйма. На каждой грани есть характерная метка, на которую можно нажать. Вначале у куба 36 зарядов, и он ежедневно восстанавливает 1к20 зарядов на рассвете. Вы можете действием нажать на одну из граней куба, тратя при этом указанное в таблице число зарядов. У каждой грани свой эффект. Если в кубе не осталось достаточного числа зарядов, ничего не произойдёт. В противном случае возникает барьер из невидимого силового поля, формирующий куб с длиной ребра 15 футов. Барьер создаётся с центром на вас, перемещается вместе с вами и существует 1 минуту, пока вы не нажмёте действием на шестую грань куба или пока в кубе не кончатся заряды. Вы можете изменить эффект барьера, нажав на другую грань куба и потратив нужное количество зарядов, сбрасывая при этом счётчик длительности. Если из-за перемещения барьер вступает в контакт с твёрдым предметом, который не может пройти сквозь поле, вы не сможете приблизиться к этому предмету, пока поле существует.ГраньЗарядыЭффект11Через барьер не проходят газы, ветер и туман.22Через барьер не проходит неживая материя. Стены, пол и потолок могут проходить, если вы того пожелаете.33Через барьер не проходит живая материя.44Через барьер не проходят эффекты заклинаний.55Через барьер не проходит ничего. Стены, пол и потолок могут проходить, если вы того пожелаете.60Барьер исчезаетКуб теряет заряды, когда барьер становится целью определённых заклинаний или вступает во взаимодействие с эффектами определённых заклинаний или магических предметов, как показано ниже.Заклинание или предметПотеря зарядовОгненная стена1к4Радужные брызги1к20Распад1к12Рог взрыва1к10Создание прохода1к6
", - "chat": "
Это кубик с длиной ребра около дюйма. На каждой грани есть характерная метка, на которую можно нажать. Вначале у куба 36 зарядов, и он ежедневно восстанавливает 1к20 зарядов на рассвете. Вы можете действием нажать на одну из граней куба, тратя при этом указанное в таблице число зарядов. У каждой грани свой эффект. Если в кубе не осталось достаточного числа зарядов, ничего не произойдёт. В противном случае возникает барьер из невидимого силового поля, формирующий куб с длиной ребра 15 футов. Барьер создаётся с центром на вас, перемещается вместе с вами и существует 1 минуту, пока вы не нажмёте действием на шестую грань куба или пока в кубе не кончатся заряды. Вы можете изменить эффект барьера, нажав на другую грань куба и потратив нужное количество зарядов, сбрасывая при этом счётчик длительности. Если из-за перемещения барьер вступает в контакт с твёрдым предметом, который не может пройти сквозь поле, вы не сможете приблизиться к этому предмету, пока поле существует.ГраньЗарядыЭффект11Через барьер не проходят газы, ветер и туман.22Через барьер не проходит неживая материя. Стены, пол и потолок могут проходить, если вы того пожелаете.33Через барьер не проходит живая материя.44Через барьер не проходят эффекты заклинаний.55Через барьер не проходит ничего. Стены, пол и потолок могут проходить, если вы того пожелаете.60Барьер исчезаетКуб теряет заряды, когда барьер становится целью определённых заклинаний или вступает во взаимодействие с эффектами определённых заклинаний или магических предметов, как показано ниже.Заклинание или предметПотеря зарядовОгненная стена1к4Радужные брызги1к20Распад1к12Рог взрыва1к10Создание прохода1к6
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6319,7 +6319,7 @@ "localizedName": "Скимитар мести", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -6333,7 +6333,7 @@ "localizedName": "Длинный лук предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "longbow", @@ -6347,7 +6347,7 @@ "localizedName": "Вор девяти жизней (Рапира)", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -6361,7 +6361,7 @@ "localizedName": "+3 Латный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -6375,7 +6375,7 @@ "localizedName": "+2 Моргенштерн Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "morningstar", @@ -6389,7 +6389,7 @@ "localizedName": "Посеребрённый Рапира", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6403,7 +6403,7 @@ "localizedName": "Весы, торговые", "description": { "value": "
В набор входят рычажные весы, чашки и набор грузиков на 2 фунта. С их помощью можно точно измерять вес небольших предметов, таких как драгоценные металлы или товары.
", - "chat": "
В набор входят рычажные весы, чашки и набор грузиков на 2 фунта. С их помощью можно точно измерять вес небольших предметов, таких как драгоценные металлы или товары.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6417,7 +6417,7 @@ "localizedName": "Железный шип", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6430,7 +6430,7 @@ "originalName": "Burglar's Pack", "localizedName": "Набор взломщика", "description": { - "value": "

Набор взломщика включает в себя: рюкзак, сумку с 1 000 металлических шариков, 10 футов лески, колокольчик, 5 свечек, ломик, молоток, 10 шлямбуров, закрытый фонарь, 2 фляги масла, рационы на 5 дней, трутницу и бурдюк .

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

", + "value": "

Набор взломщика включает в себя: рюкзак, сумку с 1 000 металлических шариков, 10 футов лески, колокольчик, 5 свечек, ломик, молоток, 10 шлямбуров, закрытый фонарь, 2 фляги масла, рационы на 5 дней, трутницу и бурдюк .

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

", "chat": "", "unidentified": null }, @@ -6445,7 +6445,7 @@ "localizedName": "+1 Молот Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "maul", @@ -6459,7 +6459,7 @@ "localizedName": "Горшок, железный", "description": { "value": "
Вместимость: 1 галлон (3,75 лит.)
", - "chat": "
Вместимость: 1 галлон (3,75 лит.)
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6470,10 +6470,10 @@ { "id": "GxnMYahDiKWkgacc", "originalName": "Dancing Double-Bladed Scimitar", - "localizedName": "Танцующий Двухклинковый скимитар", + "localizedName": "Танцующий Скимитар с двумя лезвиями", "description": { "value": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6487,7 +6487,7 @@ "localizedName": "+3 Кольчуга Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -6498,10 +6498,10 @@ { "id": "sDnRMN5diikw35XS", "originalName": "Luck Blade Double-Bladed Scimitar", - "localizedName": "Клинок удачи (Двулезвийный скимитар)", + "localizedName": "Клинок удачи (Скимитар с двумя лезвиями)", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6515,7 +6515,7 @@ "localizedName": "+1 Клевец Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "warpick", @@ -6529,7 +6529,7 @@ "localizedName": "Фигурка чудесной силы, Костяная коза", "description": { "value": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[riding horse||Ivory Goats]. These ivory statuettes of goats are always created in sets of three. Each goat looks unique and functions differently from the others. Their properties are as follows:The goat of traveling can become a Large goat with the same statistics as a @creature[riding horse]. It has 24 charges, and each hour or portion thereof it spends in beast form costs 1 charge. While it has charges, you can use it as often as you wish. When it runs out of charges, it reverts to a figurine and can't be used again until 7 days have passed, when it regains all its charges.The goat of travail becomes a @creature[giant goat] for up to 3 hours. Once it has been used, it can't be used again until 30 days have passed.The goat of terror becomes a @creature[giant goat] for up to 3 hours. The goat can't attack, but you can remove its horns and use them as weapons. One horn becomes a +1 lance, and the other becomes a +2 longsword. Removing a horn requires an action, and the weapons disappear and the horns return when the goat reverts to figurine form. In addition, the goat radiates a 30-foot-radius aura of terror while you are riding it. Any creature hostile to you that starts its turn in the aura must succeed on a DC 15 Wisdom saving throw or be @condition[frightened] of the goat for 1 minute, or until the goat reverts to figurine form. The @condition[frightened] creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once it successfully saves against the effect, a creature is immune to the goat's aura for the next 24 hours. Once the figurine has been used, it can't be used again until 15 days have passed.
", - "chat": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[riding horse||Ivory Goats]. These ivory statuettes of goats are always created in sets of three. Each goat looks unique and functions differently from the others. Their properties are as follows:The goat of traveling can become a Large goat with the same statistics as a @creature[riding horse]. It has 24 charges, and each hour or portion thereof it spends in beast form costs 1 charge. While it has charges, you can use it as often as you wish. When it runs out of charges, it reverts to a figurine and can't be used again until 7 days have passed, when it regains all its charges.The goat of travail becomes a @creature[giant goat] for up to 3 hours. Once it has been used, it can't be used again until 30 days have passed.The goat of terror becomes a @creature[giant goat] for up to 3 hours. The goat can't attack, but you can remove its horns and use them as weapons. One horn becomes a +1 lance, and the other becomes a +2 longsword. Removing a horn requires an action, and the weapons disappear and the horns return when the goat reverts to figurine form. In addition, the goat radiates a 30-foot-radius aura of terror while you are riding it. Any creature hostile to you that starts its turn in the aura must succeed on a DC 15 Wisdom saving throw or be @condition[frightened] of the goat for 1 minute, or until the goat reverts to figurine form. The @condition[frightened] creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once it successfully saves against the effect, a creature is immune to the goat's aura for the next 24 hours. Once the figurine has been used, it can't be used again until 15 days have passed.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6543,7 +6543,7 @@ "localizedName": "+2 Молот", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "maul", @@ -6557,7 +6557,7 @@ "localizedName": "Кожаный доспех сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -6571,7 +6571,7 @@ "localizedName": "+2 Секира Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -6585,7 +6585,7 @@ "localizedName": "Мешок фокусов, серая", "description": { "value": "
This ordinary bag, made from gray cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Weasel]2@creature[Giant rat]3@creature[Badger]4@creature[Boar]5@creature[Panther]6@creature[Giant badger]7@creature[Dire wolf]8@creature[Giant elk]
", - "chat": "
This ordinary bag, made from gray cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Weasel]2@creature[Giant rat]3@creature[Badger]4@creature[Boar]5@creature[Panther]6@creature[Giant badger]7@creature[Dire wolf]8@creature[Giant elk]
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6599,7 +6599,7 @@ "localizedName": "+3 Тяжелый арбалет Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "heavycrossbow", @@ -6613,7 +6613,7 @@ "localizedName": "Короткий меч кражи жизни", "description": { "value": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

", - "chat": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -6627,7 +6627,7 @@ "localizedName": "Кольчуга сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -6641,7 +6641,7 @@ "localizedName": "Железные шипы (10)", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6655,7 +6655,7 @@ "localizedName": "+2 Праща", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "sling", @@ -6669,7 +6669,7 @@ "localizedName": "Алебарда предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "halberd", @@ -6683,7 +6683,7 @@ "localizedName": "Доспех из драконьей чешуи (Синий)", "description": { "value": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to lightning damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest blue dragon within 30 miles of you. This special action can't be used again until the next dawn.
", - "chat": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to lightning damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest blue dragon within 30 miles of you. This special action can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6697,7 +6697,7 @@ "localizedName": "Бутылка, стеклянная", "description": { "value": "
Вместимость: 1,5 пинты (0,75 лит.)
", - "chat": "
Вместимость: 1,5 пинты (0,75 лит.)
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6711,7 +6711,7 @@ "localizedName": "Наборный доспех сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -6725,7 +6725,7 @@ "localizedName": "Жезл поглощения", "description": { "value": "

Держа этот жезл, вы можете реакцией поглотить заклинание, нацеленное только на вас, и не имеющее зоны воздействия. Эффект поглощённого заклинания отменяется, а его энергия — но не само заклинание — сохраняется в жезле.

Уровень поглощённой энергии равен уровню заклинания, с которым оно накладывалось.

Жезл за весь свой срок существования может впитать не более 50 уровней энергии. Когда жезл впитает 50 уровней энергии, больше он никогда не сможет их поглощать, и если вы станете целью заклинания, которое жезл мог бы поглотить, жезл никак не отреагирует.

Когда вы настраиваетесь на жезл, вы узнаёте, сколько уровней энергии успел впитать жезл, и сколько энергии хранится в нём на данный момент. Если вы — заклинатель, и держите этот жезл, вы можете превратить хранящуюся в нём энергию в ячейки заклинаний для накладывания подготовленных или известных вам заклинаний.

Вы можете создавать ячейки с уровнем не больше тех, что уже есть у вас, и при этом не больше 5 уровня. Вместо своих ячеек вы используете хранящуюся в жезле энергию, во всём же остальном накладываете заклинание как обычно.

Например, вы можете использовать 3 уровня энергии, хранящейся в жезле, в качестве ячейки заклинания 3 уровня.

В найденном жезле уже хранится [[/r 1d10]] уровней энергии. Жезл, не способный больше поглощать заклинания, в котором не осталось энергии, перестаёт быть магическим.

", - "chat": "

Держа этот жезл, вы можете реакцией поглотить заклинание, нацеленное только на вас, и не имеющее зоны воздействия. Эффект поглощённого заклинания отменяется, а его энергия — но не само заклинание — сохраняется в жезле.

Уровень поглощённой энергии равен уровню заклинания, с которым оно накладывалось.

Жезл за весь свой срок существования может впитать не более 50 уровней энергии. Когда жезл впитает 50 уровней энергии, больше он никогда не сможет их поглощать, и если вы станете целью заклинания, которое жезл мог бы поглотить, жезл никак не отреагирует.

Когда вы настраиваетесь на жезл, вы узнаёте, сколько уровней энергии успел впитать жезл, и сколько энергии хранится в нём на данный момент. Если вы — заклинатель, и держите этот жезл, вы можете превратить хранящуюся в нём энергию в ячейки заклинаний для накладывания подготовленных или известных вам заклинаний.

Вы можете создавать ячейки с уровнем не больше тех, что уже есть у вас, и при этом не больше 5 уровня. Вместо своих ячеек вы используете хранящуюся в жезле энергию, во всём же остальном накладываете заклинание как обычно.

Например, вы можете использовать 3 уровня энергии, хранящейся в жезле, в качестве ячейки заклинания 3 уровня.

В найденном жезле уже хранится [[/r 1d10]] уровней энергии. Жезл, не способный больше поглощать заклинания, в котором не осталось энергии, перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6739,7 +6739,7 @@ "localizedName": "+2 Дротик Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "dart", @@ -6753,7 +6753,7 @@ "localizedName": "Масло Таггита", "description": { "value": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 24 часа.Существо также @Compendium[world.tempconditions.3hORwk0oumaI2fQF]{Бессознательный/Unconscious}, пока отравлено.Существо приходит в сознание, если получает урон.
", - "chat": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 24 часа.Существо также @Compendium[world.tempconditions.3hORwk0oumaI2fQF]{Бессознательный/Unconscious}, пока отравлено.Существо приходит в сознание, если получает урон.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6767,7 +6767,7 @@ "localizedName": "+1 Легкий арбалет Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "lightcrossbow", @@ -6781,7 +6781,7 @@ "localizedName": "Жезл бдительности", "description": { "value": "
This rod has a flanged head and the following properties. Alertness. While holding the rod, you have advantage on Wisdom (@skill[Perception]) checks and on rolls for initiative. Spells. While holding the rod, you can use an action to cast one of the following spells from it: @spell[detect evil and good], @spell[detect magic], @spell[detect poison and disease], or @spell[see invisibility]. Protective Aura. As an action, you can plant the haft end of the rod in the ground, whereupon the rod's head sheds bright light in a 60-foot radius and dim light for an additional 60 feet. While in that bright light, you and any creature that is friendly to you gain a +1 bonus to AC and saving throws and can sense the location of any @condition[invisible] hostile creature that is also in the bright light.The rod's head stops glowing and the effect ends after 10 minutes, or when a creature uses an action to pull the rod from the ground. This property can't be used again until the next dawn.
", - "chat": "
This rod has a flanged head and the following properties. Alertness. While holding the rod, you have advantage on Wisdom (@skill[Perception]) checks and on rolls for initiative. Spells. While holding the rod, you can use an action to cast one of the following spells from it: @spell[detect evil and good], @spell[detect magic], @spell[detect poison and disease], or @spell[see invisibility]. Protective Aura. As an action, you can plant the haft end of the rod in the ground, whereupon the rod's head sheds bright light in a 60-foot radius and dim light for an additional 60 feet. While in that bright light, you and any creature that is friendly to you gain a +1 bonus to AC and saving throws and can sense the location of any @condition[invisible] hostile creature that is also in the bright light.The rod's head stops glowing and the effect ends after 10 minutes, or when a creature uses an action to pull the rod from the ground. This property can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6795,7 +6795,7 @@ "localizedName": "Адамантиновый Кираса", "description": { "value": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -6809,7 +6809,7 @@ "localizedName": "Посох огня", "description": { "value": "

Настройка: требуется настройка (волшебником, друидом, колдуном, чародеем)

You have resistance to fire damage while you hold this staff.

У этого посоха есть 10 зарядов.

While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: @spell[burning hands] (1 charge), @spell[fireball] (3 charges), or @spell[wall of fire] (4 charges).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

If you expend the last charge, roll a [[/r d20]]. On a 1, the staff blackens, crumbles into cinders, and is destroyed.
", - "chat": "

Настройка: требуется настройка (волшебником, друидом, колдуном, чародеем)

You have resistance to fire damage while you hold this staff.

У этого посоха есть 10 зарядов.

While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: @spell[burning hands] (1 charge), @spell[fireball] (3 charges), or @spell[wall of fire] (4 charges).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

If you expend the last charge, roll a [[/r d20]]. On a 1, the staff blackens, crumbles into cinders, and is destroyed.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6823,7 +6823,7 @@ "localizedName": "Морозный клинок (Двуручный меч)", "description": { "value": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

", - "chat": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -6836,8 +6836,8 @@ "originalName": "Ball Bearings (bag of 1,000)", "localizedName": "Металлические шарики", "description": { - "value": "
Вы можете действием рассыпать из этого мешка крохотные металлические шарики, покрыв площадь 10 × 10 футов. Существа, перемещающиеся по этой области, должны преуспеть в спасброске Ловкости со Сл 10, иначе они падают ничком. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество: 1 000 шт. в сумке
", - "chat": "
Вы можете действием рассыпать из этого мешка крохотные металлические шарики, покрыв площадь 10 × 10 футов. Существа, перемещающиеся по этой области, должны преуспеть в спасброске Ловкости со Сл 10, иначе они падают ничком. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество: 1 000 шт. в сумке
", + "value": "

Вы можете действием рассыпать из этого мешка крохотные металлические шарики, покрыв площадь 10 × 10 футов. Существа, перемещающиеся по этой области, должны преуспеть в спасброске Ловкости со Сл 10, иначе они падают ничком. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество: 1 000 шт. в сумке
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -6851,7 +6851,7 @@ "localizedName": "Чешуйчатый доспех сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -6865,7 +6865,7 @@ "localizedName": "Зелье уменьшения", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете на 1к4 часа эффект «уменьшение» заклинания @Compendium[sc-spells.sc-spells.ImfucJ4hO0mnf3W6]{Увеличение/уменьшение / Enlarge/Reduce} (концентрация не требуется).Маленький красный шарик в этой жидкости непрерывно сжимается до размера бусины и тут же расширяется, окрашивая прозрачную жидкость вокруг, после чего сжимается вновь. Тряска пузырька не прерывает этот процесс.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете на 1к4 часа эффект «уменьшение» заклинания @Compendium[sc-spells.sc-spells.ImfucJ4hO0mnf3W6]{Увеличение/уменьшение / Enlarge/Reduce} (концентрация не требуется).Маленький красный шарик в этой жидкости непрерывно сжимается до размера бусины и тут же расширяется, окрашивая прозрачную жидкость вокруг, после чего сжимается вновь. Тряска пузырька не прерывает этот процесс.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6879,7 +6879,7 @@ "localizedName": "Набор для фальсификации", "description": { "value": "
Набор для фальсификации предназначен для копирования документов и упрощения копирования личной печати или подписи.Компоненты. Набор для фальсификации включает в себя чернила различных видов, пергамент и бумагу различных видов, несколько писчих перьев, печати и сургуч, золотой и серебряный листы и небольшие инструменты для лепки из расплавленного воска имитации печати.Магия. Набор для фальсификации может быть использован вместе с навыком Магия, чтобы определить, является магический предмет настоящим или поддельным.Обман. Качественно выполненная подделка, такая как документ, подтверждающий вашу знатность или предписание, гарантирующее вам безопасный проезд, может придать достоверности вашей лжи.История. Набор для фальсификации вместе с вашими познаниями в истории улучшает вашу способность подделывать исторические документы или определять их подлинность.Расследование. Когда вы осматриваете предмет, владение набором для фальсификации помогает определить, как предмет был сделан и подлинный ли он.Другие инструменты. Умение использовать другие инструменты делает ваши подделки более правдоподобными. Например, вы можете объединить владение набором для фальсификации и владение инструментами картографа, чтобы сделать поддельную карту.Быстрая подделка. Как часть короткого отдыха вы можете создать поддельный документ длиной не более одной страницы. Как часть продолжительного отдыха вы можете создать документ длинной до четырёх страниц. Ваша проверка Интеллекта в использовании набора для фальсификации определяет Сл проверки Интеллекта (Расследование) на определение того, что это подделка.Подделать подчеркСл 15Скопировать восковую печать Сл 20
", - "chat": "
Набор для фальсификации предназначен для копирования документов и упрощения копирования личной печати или подписи.Компоненты. Набор для фальсификации включает в себя чернила различных видов, пергамент и бумагу различных видов, несколько писчих перьев, печати и сургуч, золотой и серебряный листы и небольшие инструменты для лепки из расплавленного воска имитации печати.Магия. Набор для фальсификации может быть использован вместе с навыком Магия, чтобы определить, является магический предмет настоящим или поддельным.Обман. Качественно выполненная подделка, такая как документ, подтверждающий вашу знатность или предписание, гарантирующее вам безопасный проезд, может придать достоверности вашей лжи.История. Набор для фальсификации вместе с вашими познаниями в истории улучшает вашу способность подделывать исторические документы или определять их подлинность.Расследование. Когда вы осматриваете предмет, владение набором для фальсификации помогает определить, как предмет был сделан и подлинный ли он.Другие инструменты. Умение использовать другие инструменты делает ваши подделки более правдоподобными. Например, вы можете объединить владение набором для фальсификации и владение инструментами картографа, чтобы сделать поддельную карту.Быстрая подделка. Как часть короткого отдыха вы можете создать поддельный документ длиной не более одной страницы. Как часть продолжительного отдыха вы можете создать документ длинной до четырёх страниц. Ваша проверка Интеллекта в использовании набора для фальсификации определяет Сл проверки Интеллекта (Расследование) на определение того, что это подделка.Подделать подчеркСл 15Скопировать восковую печать Сл 20
", + "chat": "", "unidentified": "" }, "baseItem": "forg", @@ -6893,7 +6893,7 @@ "localizedName": "+1 Пилум", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "javelin", @@ -6907,7 +6907,7 @@ "localizedName": "Масло эфирности", "description": { "value": "
Крошечные капли этого серого масла очень быстро испаряются. Маслом можно обмазать одно существо Среднего или меньшего размера, вместе с одеждой и переносимым им снаряжением (на каждую категорию размера выше Среднего необходим один дополнительный пузырёк масла).Нанесение масла занимает 10 минут. Обмазанное существо получает на 1 час эффект заклинания @Compendium[sc-spells.sc-spells.2Gencdc4uikxDXGy]{Выход в эфир / Etherealness}.
", - "chat": "
Крошечные капли этого серого масла очень быстро испаряются. Маслом можно обмазать одно существо Среднего или меньшего размера, вместе с одеждой и переносимым им снаряжением (на каждую категорию размера выше Среднего необходим один дополнительный пузырёк масла).Нанесение масла занимает 10 минут. Обмазанное существо получает на 1 час эффект заклинания @Compendium[sc-spells.sc-spells.2Gencdc4uikxDXGy]{Выход в эфир / Etherealness}.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -6918,10 +6918,10 @@ { "id": "4Uov570t9Ri9xi5Z", "originalName": "Dragon Slayer Double-Bladed Scimitar", - "localizedName": "Двулезвийный скимитар убийцы драконов", + "localizedName": "Скимитар с двумя лезвиями убийцы драконов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6935,7 +6935,7 @@ "localizedName": "Посох мороза", "description": { "value": "

Настройка: требуется настройка (волшебником, друидом, колдуном, чародеем)

Вы получаете сопротивление к урону холодом, пока держите этот посох.

У этого посоха есть 10 зарядов.

Держа его, вы можете Действием потратить часть зарядов и наложить им одно из следующих заклинаний, используя свою Сл спасброска от заклинания: град [ice storm] (4 заряда),конус холода [cone of cold] (5 зарядов),ледяная стена [wall of ice] (4 заряда),туманное облако [fog cloud] (1 заряд).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

Если вы истратили последний заряд, бросьте [[/r 1d20]]. Если выпадет «1», посох превращается в воду и уничтожается.

", - "chat": "

Настройка: требуется настройка (волшебником, друидом, колдуном, чародеем)

Вы получаете сопротивление к урону холодом, пока держите этот посох.

У этого посоха есть 10 зарядов.

Держа его, вы можете Действием потратить часть зарядов и наложить им одно из следующих заклинаний, используя свою Сл спасброска от заклинания: град [ice storm] (4 заряда),конус холода [cone of cold] (5 зарядов),ледяная стена [wall of ice] (4 заряда),туманное облако [fog cloud] (1 заряд).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

Если вы истратили последний заряд, бросьте [[/r 1d20]]. Если выпадет «1», посох превращается в воду и уничтожается.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6946,10 +6946,10 @@ { "id": "9wEvo71szrvHmzmo", "originalName": "Double-Bladed Scimitar of Life Stealing", - "localizedName": "Двухклинковый скимитар кражи жизни", + "localizedName": "Скимитар с двумя лезвиями кражи жизни", "description": { "value": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6963,7 +6963,7 @@ "localizedName": "Кольцо плавания", "description": { "value": "
You have a swimming speed of 40 feet while wearing this ring.
", - "chat": "
You have a swimming speed of 40 feet while wearing this ring.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6977,7 +6977,7 @@ "localizedName": "Посох магов", "description": { "value": "
(requires attunement by a sorcerer, warlock, or wizard)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While you hold it, you gain a +2 bonus to spell attack rolls.The staff has 50 charges for the following properties. It regains [[/r 4d6 + 2]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 20, the staff regains [[/r 1d12 + 1]] charges. Spell Absorption. While holding the staff, you have advantage on saving throws against spells. In addition, you can use your reaction when another creature casts a spell that targets only you. If you do, the staff absorbs the magic of the spell, canceling its effect and gaining a number of charges equal to the absorbed spell's level. However, if doing so brings the staff's total number of charges above 50, the staff explodes as if you activated its retributive strike (see below). Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: @spell[conjure elemental] (7 charges), @spell[dispel magic] (3 charges), @spell[fireball] (7th-level version, 7 charges), @spell[flaming sphere] (2 charges), @spell[ice storm] (4 charges), @spell[invisibility] (2 charges), @spell[knock] (2 charges), @spell[lightning bolt] (7th-level version, 7 charges), @spell[passwall] (5 charges), @spell[plane shift] (7 charges), @spell[telekinesis] (5 charges), @spell[wall of fire] (4 charges), or @spell[web] (2 charges).You can also use an action to cast one of the following spells from the staff without using any charges: @spell[arcane lock], @spell[detect magic], @spell[enlarge/reduce], @spell[light], @spell[mage hand], or @spell[protection from evil and good]. Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.You have a [[/r 1d100]]{50 percent} chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.Distance from OriginDamage10 ft. away or closer8 × the number of charges in the staff11 to 20 ft. away6 × the number of charges in the staff21 to 30 ft. away4 × the number of charges in the staff
", - "chat": "
(requires attunement by a sorcerer, warlock, or wizard)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While you hold it, you gain a +2 bonus to spell attack rolls.The staff has 50 charges for the following properties. It regains [[/r 4d6 + 2]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 20, the staff regains [[/r 1d12 + 1]] charges. Spell Absorption. While holding the staff, you have advantage on saving throws against spells. In addition, you can use your reaction when another creature casts a spell that targets only you. If you do, the staff absorbs the magic of the spell, canceling its effect and gaining a number of charges equal to the absorbed spell's level. However, if doing so brings the staff's total number of charges above 50, the staff explodes as if you activated its retributive strike (see below). Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: @spell[conjure elemental] (7 charges), @spell[dispel magic] (3 charges), @spell[fireball] (7th-level version, 7 charges), @spell[flaming sphere] (2 charges), @spell[ice storm] (4 charges), @spell[invisibility] (2 charges), @spell[knock] (2 charges), @spell[lightning bolt] (7th-level version, 7 charges), @spell[passwall] (5 charges), @spell[plane shift] (7 charges), @spell[telekinesis] (5 charges), @spell[wall of fire] (4 charges), or @spell[web] (2 charges).You can also use an action to cast one of the following spells from the staff without using any charges: @spell[arcane lock], @spell[detect magic], @spell[enlarge/reduce], @spell[light], @spell[mage hand], or @spell[protection from evil and good]. Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.You have a [[/r 1d100]]{50 percent} chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.Distance from OriginDamage10 ft. away or closer8 × the number of charges in the staff11 to 20 ft. away6 × the number of charges in the staff21 to 30 ft. away4 × the number of charges in the staff
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -6991,7 +6991,7 @@ "localizedName": "Игла убийства", "description": { "value": "
A blowgun needle of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both blowgun needles of dragon slaying and blowgun needles of blue dragon slaying. If a creature belonging to the type, race, or group associated with a blowgun needle of slaying takes damage from the blowgun needle, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a blowgun needle of slaying deals its extra damage to a creature, it becomes a nonmagical blowgun needle.
", - "chat": "
A blowgun needle of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both blowgun needles of dragon slaying and blowgun needles of blue dragon slaying. If a creature belonging to the type, race, or group associated with a blowgun needle of slaying takes damage from the blowgun needle, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a blowgun needle of slaying deals its extra damage to a creature, it becomes a nonmagical blowgun needle.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7005,7 +7005,7 @@ "localizedName": "Жестокий Глефа", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", + "chat": "", "unidentified": "" }, "baseItem": "glaive", @@ -7019,7 +7019,7 @@ "localizedName": "+3 Скимитар Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -7033,7 +7033,7 @@ "localizedName": "Дварфский метатель", "description": { "value": "
(requires attunement by a dwarf)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra [[/r 1d8]] damage or, if the target is a giant, [[/r 2d8]] damage. Immediately after the attack, the weapon flies back to your hand.
", - "chat": "
(requires attunement by a dwarf)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra [[/r 1d8]] damage or, if the target is a giant, [[/r 2d8]] damage. Immediately after the attack, the weapon flies back to your hand.
", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -7047,7 +7047,7 @@ "localizedName": "Чешуйчатый доспех сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -7061,7 +7061,7 @@ "localizedName": "Посох лечения", "description": { "value": "
(requires attunement by a bard, cleric, or druid)This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: @spell[cure wounds] (1 charge per spell level, up to 4th), @spell[lesser restoration] (2 charges). or @spell[mass cure wounds] (5 charges).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

If you expend the last charge, roll a [[/r d20]]. On a 1. the staff vanishes in a flash of light, lost forever.
", - "chat": "
(requires attunement by a bard, cleric, or druid)This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: @spell[cure wounds] (1 charge per spell level, up to 4th), @spell[lesser restoration] (2 charges). or @spell[mass cure wounds] (5 charges).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

If you expend the last charge, roll a [[/r d20]]. On a 1. the staff vanishes in a flash of light, lost forever.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7075,7 +7075,7 @@ "localizedName": "Латный доспех сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "
You have resistance to force damage while you wear this armor.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -7089,7 +7089,7 @@ "localizedName": "+1 Топорик", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "handaxe", @@ -7103,7 +7103,7 @@ "localizedName": "+1 Кольчатый доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -7117,7 +7117,7 @@ "localizedName": "+2 Иклва", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7131,7 +7131,7 @@ "localizedName": "Крюк-кошка", "description": { "value": "
Крюк-кошка (Grappling Hook) — инструмент, который используется для того, чтобы цепляться за выступы. Может быть закреплен на веревке. 
", - "chat": "
Крюк-кошка (Grappling Hook) — инструмент, который используется для того, чтобы цепляться за выступы. Может быть закреплен на веревке. 
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7145,7 +7145,7 @@ "localizedName": "Цимбалы", "description": { "value": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", - "chat": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", + "chat": "", "unidentified": "" }, "baseItem": "dulcimer", @@ -7159,7 +7159,7 @@ "localizedName": "Перо Кваля (Лодка-лебедь)", "description": { "value": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Swan Boat. You can use an action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-foot-long, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can use an action while on the boat to command it to move or to turn up to 90 degrees. The boat can carry up to thirty-two Medium or smaller creatures. A Large creature counts as four Medium creatures, while a Huge creature counts as nine. The boat remains for 24 hours and then disappears. You can dismiss the boat as an action.
", - "chat": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Swan Boat. You can use an action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-foot-long, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can use an action while on the boat to command it to move or to turn up to 90 degrees. The boat can carry up to thirty-two Medium or smaller creatures. A Large creature counts as four Medium creatures, while a Huge creature counts as nine. The boat remains for 24 hours and then disappears. You can dismiss the boat as an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7173,7 +7173,7 @@ "localizedName": "пояс силы облачного великана", "description": { "value": "
Пока вы носите этот пояс, значение вашей Силы становится равным 27. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", - "chat": "
Пока вы носите этот пояс, значение вашей Силы становится равным 27. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7187,7 +7187,7 @@ "localizedName": "Инструмент бардов, лютня Досс", "description": { "value": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Doss lute can be used to cast @spell[animal friendship], @spell[protection from energy] (fire only), and @spell[protection from poison].
", - "chat": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Doss lute can be used to cast @spell[animal friendship], @spell[protection from energy] (fire only), and @spell[protection from poison].
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7201,7 +7201,7 @@ "localizedName": "+2 Клевец", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "warpick", @@ -7215,7 +7215,7 @@ "localizedName": "алхимический сосуд", "description": { "value": "
Этот керамический кувшин, кажется способным вместить 1 галлон жидкости и весит 12 фунтов вне зависимости от того, полный он или пустой. Если его потрясти, то можно услышать звуки плескающийся жидкости, даже если кувшин пуст. Вы можете действием назвать одну жидкость из приведённой ниже таблицы, отчего кувшин начнёт её производить. После этого вы можете ещё одним действием откупорить кувшин и вылить эту жидкость из сосуда со скоростью до 2 галлонов в минуту. Максимальное количество жидкости, которое может произвести кувшин, зависит от вида жидкости, названной вами. После того, как кувшин начинает производить выбранную жидкость, он не может производить другую, или произвести названную жидкость в объёме больше её максимума, пока не наступит следующий рассвет.ЖидкостьМакс. объёмВино1 галлонВода, пресная8 галлоновВода, солёная12 галлоновКислота8 унцийМайонез2 галлонаМасло1 квартаМёд1 галлонПиво4 галлонаУксус2 галлонаЯд1/2 унции
", - "chat": "
Этот керамический кувшин, кажется способным вместить 1 галлон жидкости и весит 12 фунтов вне зависимости от того, полный он или пустой. Если его потрясти, то можно услышать звуки плескающийся жидкости, даже если кувшин пуст. Вы можете действием назвать одну жидкость из приведённой ниже таблицы, отчего кувшин начнёт её производить. После этого вы можете ещё одним действием откупорить кувшин и вылить эту жидкость из сосуда со скоростью до 2 галлонов в минуту. Максимальное количество жидкости, которое может произвести кувшин, зависит от вида жидкости, названной вами. После того, как кувшин начинает производить выбранную жидкость, он не может производить другую, или произвести названную жидкость в объёме больше её максимума, пока не наступит следующий рассвет.ЖидкостьМакс. объёмВино1 галлонВода, пресная8 галлоновВода, солёная12 галлоновКислота8 унцийМайонез2 галлонаМасло1 квартаМёд1 галлонПиво4 галлонаУксус2 галлонаЯд1/2 унции
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7229,7 +7229,7 @@ "localizedName": "Доспех уязвимости к рубящему урону", "description": { "value": "

Когда вы надеваете этот доспех, вы получаете сопротивление к одному из следующих видов урона: дробящий, колющий или рубящий.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

Снятие доспеха не прекращает проклятье. Пока вы прокляты, вы получаете уязвимость к двум оставшимся видам урона, исключая тот, к которому доспех даёт сопротивление.

", - "chat": "

Когда вы надеваете этот доспех, вы получаете сопротивление к одному из следующих видов урона: дробящий, колющий или рубящий.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

Снятие доспеха не прекращает проклятье. Пока вы прокляты, вы получаете уязвимость к двум оставшимся видам урона, исключая тот, к которому доспех даёт сопротивление.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -7243,7 +7243,7 @@ "localizedName": "+3 Дубинка", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -7257,7 +7257,7 @@ "localizedName": "Кольцо тепла", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите это кольцо

Кроме того, вы и всё, что вы несёте и носите, не получают вреда от температур не ниже −50 °F (−45 °C).

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите это кольцо

Кроме того, вы и всё, что вы несёте и носите, не получают вреда от температур не ниже −50 °F (−45 °C).

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7271,7 +7271,7 @@ "localizedName": "шапка маскировки", "description": { "value": "
Пока вы носите эту шапку, вы можете неограниченно действием накладывать ей заклинание маскировка. Это заклинание оканчивается, если снять шапку.
", - "chat": "
Пока вы носите эту шапку, вы можете неограниченно действием накладывать ей заклинание маскировка. Это заклинание оканчивается, если снять шапку.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7285,7 +7285,7 @@ "localizedName": "Кинжал яда", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.\nВы можете действием заставить этот клинок покрыться густым чёрным ядом. Яд остаётся 1 минуту, или пока атака этим оружием не попадёт по существу. Цель должна преуспеть в спасброске Телосложения со Сл 15, иначе она получит урон ядом [[/r 2d10]] и станет отравленной на 1 минуту. Вы не можете использовать повторно это свойство до следующего рассвета.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.\nВы можете действием заставить этот клинок покрыться густым чёрным ядом. Яд остаётся 1 минуту, или пока атака этим оружием не попадёт по существу. Цель должна преуспеть в спасброске Телосложения со Сл 15, иначе она получит урон ядом [[/r 2d10]] и станет отравленной на 1 минуту. Вы не можете использовать повторно это свойство до следующего рассвета.
", + "chat": "", "unidentified": "" }, "baseItem": "dagger", @@ -7299,7 +7299,7 @@ "localizedName": "Чешуйчатый доспех сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -7313,7 +7313,7 @@ "localizedName": "Одежда путешественика (дорожная)", "description": { "value": "
Комплект одежды предназначен для путешествий. В него входит рубаха, кожаные сапоги, штаны, перчатки, плащ с капюшоном.
", - "chat": "
Комплект одежды предназначен для путешествий. В него входит рубаха, кожаные сапоги, штаны, перчатки, плащ с капюшоном.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7327,7 +7327,7 @@ "localizedName": "Кольчатый доспех сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -7341,7 +7341,7 @@ "localizedName": "Увеличительное стекло", "description": { "value": "
Эта линза позволяет разглядывать маленькие предметы.Линзу также можно использовать для замены кремня и кресала. Разжигание огня увеличительным стеклом требует света, яркого как свет солнца, трута для розжига и примерно 5 минут.Увеличительное стекло позволяет совершать с преимуществом проерки характеристик, сделанных для оценки или исследования мелких и высокодетализированных предметов.
", - "chat": "
Эта линза позволяет разглядывать маленькие предметы.Линзу также можно использовать для замены кремня и кресала. Разжигание огня увеличительным стеклом требует света, яркого как свет солнца, трута для розжига и примерно 5 минут.Увеличительное стекло позволяет совершать с преимуществом проерки характеристик, сделанных для оценки или исследования мелких и высокодетализированных предметов.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7355,7 +7355,7 @@ "localizedName": "+2 Шипованный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7369,7 +7369,7 @@ "localizedName": "+1 Доспех из шкур", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -7383,7 +7383,7 @@ "localizedName": "куб врат", "description": { "value": "
Это куб с длиной ребра 3 дюйма, излучающий ощутимую на ощупь магическую энергию. Все шесть граней этого куба связаны с разными планами существования, причём один из них — Материальный План. Остальные планы определяет Мастер. Вы можете действием нажать на одну из граней куба, чтобы наложить им заклинание врата, создающее портал на план, связанный с этой гранью. В качестве альтернативы, если вы действием нажмёте на одну грань дважды, вы можете наложить кубом заклинание уход в иной мир (Сл спасброска 17), перенося целей на план, связанный с этой гранью. У этого куба есть 3 заряда. Каждое использование куба тратит 1 заряд. Куб ежедневно восстанавливает 1к3 заряда на рассвете.
", - "chat": "
Это куб с длиной ребра 3 дюйма, излучающий ощутимую на ощупь магическую энергию. Все шесть граней этого куба связаны с разными планами существования, причём один из них — Материальный План. Остальные планы определяет Мастер. Вы можете действием нажать на одну из граней куба, чтобы наложить им заклинание врата, создающее портал на план, связанный с этой гранью. В качестве альтернативы, если вы действием нажмёте на одну грань дважды, вы можете наложить кубом заклинание уход в иной мир (Сл спасброска 17), перенося целей на план, связанный с этой гранью. У этого куба есть 3 заряда. Каждое использование куба тратит 1 заряд. Куб ежедневно восстанавливает 1к3 заряда на рассвете.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7397,7 +7397,7 @@ "localizedName": "+3 Чешуйчатый доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -7411,7 +7411,7 @@ "localizedName": "Свирель", "description": { "value": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", - "chat": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", + "chat": "", "unidentified": "" }, "baseItem": "flute", @@ -7425,7 +7425,7 @@ "localizedName": "зеркало похищения жизни", "description": { "value": "
Если на это 4-футовое в высоту зеркало посмотреть опосредованно, на его поверхности будут видны слабые изображения существ. Зеркало весит 50 фунтов, и у него КД 11, 10 хитов и уязвимость к дробящему урону. Когда его хиты опускаются до 0, оно разлетается вдребезги и уничтожается. Если зеркало висит на вертикальной поверхности, и вы находитесь в пределах 5 футов от него, вы можете действием произнести командное слово и активировать его. Оно остаётся активированным, пока вы вновь не произнесёте командное слово действием. Все существа кроме вас, видящие своё отражение в активированном зеркале, находясь в пределах 30 футов от него, должны преуспеть в спасброске Харизмы, иначе будут похищены вместе со всем, что несли и носили, в одной из двенадцати межпространственных ячеек. Этот спасбросок совершается с преимуществом, если существо знает природу зеркала, а конструкты автоматически преуспевают в этом спасброске. Межпространственная ячейка является бесконечным простором, заполненным густым туманом, уменьшающим видимость до 10 футов. Существо, заключённое в ячейке зеркала, не стареет, и ему не нужно есть, пить и спать. Существо, заключённое в ячейке, может сбежать, используя магию, разрешающую планарное перемещение. В противном случае существо находится в ячейке, пока не освободится. Если зеркало похищает существо, но все двенадцать ячеек уже заняты, зеркало освобождает одно из похищенных существ, определённое случайным образом, и похищает нового пленника. Освобождённое существо появляется в свободном пространстве в пределах обзора зеркала, но спиной к нему. Если зеркало будет разбито, все заключённые в нём существа освобождаются и появляются в свободных клетках рядом с ним. Находясь в пределах 5 футов от зеркала, вы можете действием назвать имя одного существа, заключённого в нём, или номер конкретной ячейки. Названное существо или существо, находящееся в названной ячейке, появляется как образ на поверхности зеркала. После этого вы с ним можете общаться как обычно. Точно так же, вы можете действием произнести второе командное слово и освободить одно существо, похищенное зеркалом. Освободившееся существо появляется со всем снаряжением в свободном пространстве, ближайшем к зеркалу, спиной к нему.
", - "chat": "
Если на это 4-футовое в высоту зеркало посмотреть опосредованно, на его поверхности будут видны слабые изображения существ. Зеркало весит 50 фунтов, и у него КД 11, 10 хитов и уязвимость к дробящему урону. Когда его хиты опускаются до 0, оно разлетается вдребезги и уничтожается. Если зеркало висит на вертикальной поверхности, и вы находитесь в пределах 5 футов от него, вы можете действием произнести командное слово и активировать его. Оно остаётся активированным, пока вы вновь не произнесёте командное слово действием. Все существа кроме вас, видящие своё отражение в активированном зеркале, находясь в пределах 30 футов от него, должны преуспеть в спасброске Харизмы, иначе будут похищены вместе со всем, что несли и носили, в одной из двенадцати межпространственных ячеек. Этот спасбросок совершается с преимуществом, если существо знает природу зеркала, а конструкты автоматически преуспевают в этом спасброске. Межпространственная ячейка является бесконечным простором, заполненным густым туманом, уменьшающим видимость до 10 футов. Существо, заключённое в ячейке зеркала, не стареет, и ему не нужно есть, пить и спать. Существо, заключённое в ячейке, может сбежать, используя магию, разрешающую планарное перемещение. В противном случае существо находится в ячейке, пока не освободится. Если зеркало похищает существо, но все двенадцать ячеек уже заняты, зеркало освобождает одно из похищенных существ, определённое случайным образом, и похищает нового пленника. Освобождённое существо появляется в свободном пространстве в пределах обзора зеркала, но спиной к нему. Если зеркало будет разбито, все заключённые в нём существа освобождаются и появляются в свободных клетках рядом с ним. Находясь в пределах 5 футов от зеркала, вы можете действием назвать имя одного существа, заключённого в нём, или номер конкретной ячейки. Названное существо или существо, находящееся в названной ячейке, появляется как образ на поверхности зеркала. После этого вы с ним можете общаться как обычно. Точно так же, вы можете действием произнести второе командное слово и освободить одно существо, похищенное зеркалом. Освободившееся существо появляется со всем снаряжением в свободном пространстве, ближайшем к зеркалу, спиной к нему.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7439,7 +7439,7 @@ "localizedName": "Стрелы (20)", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7453,7 +7453,7 @@ "localizedName": "Крылья полёта", "description": { "value": "

Пока Вы носите этот плащ, Вы можете действием произнести командное слово. Это превратит плащ в пару крыльев летучей мыши, или птицы на Вашей спине на 1 час или пока Вы не повторите командное слово действием.

Крылья дают Вам скорость полёта 60 футов. Если они исчезают, Вы не можете повторно вызвать их 1к12 часов.

", - "chat": "

Пока Вы носите этот плащ, Вы можете действием произнести командное слово. Это превратит плащ в пару крыльев летучей мыши, или птицы на Вашей спине на 1 час или пока Вы не повторите командное слово действием.

Крылья дают Вам скорость полёта 60 футов. Если они исчезают, Вы не можете повторно вызвать их 1к12 часов.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7467,7 +7467,7 @@ "localizedName": "том понимания", "description": { "value": "
Эта книга содержит упражнения по тренировке интуиции и проницательности, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Мудрость, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
", - "chat": "
Эта книга содержит упражнения по тренировке интуиции и проницательности, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Мудрость, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7481,7 +7481,7 @@ "localizedName": "Стеганый доспех сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -7495,7 +7495,7 @@ "localizedName": "Кольцо сопротивления грому", "description": { "value": "
You have resistance to thunder damage while wearing this ring. The ring is set with spinel.
", - "chat": "
You have resistance to thunder damage while wearing this ring. The ring is set with spinel.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7509,7 +7509,7 @@ "localizedName": "Зелье яда", "description": { "value": "
Эта смесь выглядит, пахнет и обладает таким же вкусом, что и зелье лечения или другое полезное зелье. Однако, это самый настоящий яд, чья истинная природа скрыта магией иллюзий. Заклинание@Compendium[sc-spells.sc-spells.hYlsH4UD97HeWuws]{Опознание / Identify} раскрывает этот обман.Если вы всё же выпьете это зелье, вы получаете урон ядом 3к6 и должны преуспеть в спасброске Телосложения со Сл 13, иначе станете отравленным.В начале каждого вашего хода, пока вы @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} этим зельем, вы получаете урон ядом 3к6.В конце каждого своего хода вы можете повторять спасбросок. В случае успеха каждый урон ядом в последующих раундах будет уменьшен на 1к6. Яд прекращает действие, когда его урон станет равным нулю.
", - "chat": "
Эта смесь выглядит, пахнет и обладает таким же вкусом, что и зелье лечения или другое полезное зелье. Однако, это самый настоящий яд, чья истинная природа скрыта магией иллюзий. Заклинание@Compendium[sc-spells.sc-spells.hYlsH4UD97HeWuws]{Опознание / Identify} раскрывает этот обман.Если вы всё же выпьете это зелье, вы получаете урон ядом 3к6 и должны преуспеть в спасброске Телосложения со Сл 13, иначе станете отравленным.В начале каждого вашего хода, пока вы @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} этим зельем, вы получаете урон ядом 3к6.В конце каждого своего хода вы можете повторять спасбросок. В случае успеха каждый урон ядом в последующих раундах будет уменьшен на 1к6. Яд прекращает действие, когда его урон станет равным нулю.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7523,7 +7523,7 @@ "localizedName": "Трезубец предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -7537,7 +7537,7 @@ "localizedName": "+1 Щит", "description": { "value": "
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
", - "chat": "
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
", + "chat": "", "unidentified": "" }, "baseItem": "shield", @@ -7551,7 +7551,7 @@ "localizedName": "+3 Цеп Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "flail", @@ -7565,7 +7565,7 @@ "localizedName": "хрустальный шар телепатии", "description": { "value": "
Если вы смотрите в этот хрустальный шар, вы можете телепатически общаться с существами, видимыми вами в пределах 30 футов от сенсора. Вы также можете действием наложить заклинание внушение (Сл спасброска 17) через сенсор на одно из таких существ. Вы не обязаны концентрироваться на внушении, но это заклинание оканчивается вместе с наблюдением. Вы не можете повторно использовать внушающую способность этого хрустального шара до следующего рассвета.
", - "chat": "
Если вы смотрите в этот хрустальный шар, вы можете телепатически общаться с существами, видимыми вами в пределах 30 футов от сенсора. Вы также можете действием наложить заклинание внушение (Сл спасброска 17) через сенсор на одно из таких существ. Вы не обязаны концентрироваться на внушении, но это заклинание оканчивается вместе с наблюдением. Вы не можете повторно использовать внушающую способность этого хрустального шара до следующего рассвета.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7579,7 +7579,7 @@ "localizedName": "Кольчужная рубаха сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -7593,7 +7593,7 @@ "localizedName": "+2 Наборный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -7607,7 +7607,7 @@ "localizedName": "Яд виверны", "description": { "value": "
Этот яд собирают с мёртвой или недееспособной @Compendium[sc-creatures.sc-creatures.R6TPOwEghQZcyNfw]{Виверна / Wyvern}.Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 15, получая при провале урон ядом 24 (7к6) или половину этого урона при успехе.
", - "chat": "
Этот яд собирают с мёртвой или недееспособной @Compendium[sc-creatures.sc-creatures.R6TPOwEghQZcyNfw]{Виверна / Wyvern}.Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 15, получая при провале урон ядом 24 (7к6) или половину этого урона при успехе.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7621,7 +7621,7 @@ "localizedName": "Топорик предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "handaxe", @@ -7635,7 +7635,7 @@ "localizedName": "складная лодка", "description": { "value": "
Этот предмет выглядит как деревянная коробка 12 дюймов в длину, 6 дюймов шириной и 6 дюймов высотой. Коробка весит 4 фунта и держится на плаву. Её можно открывать и хранить внутри вещи. У этого предмета есть три командных слова, и каждое из них произносится действием. Первое командное слово разворачивает коробку в лодку 10 футов длиной, 4 фута шириной и 2 фута высотой. У лодки есть пара вёсел, якорь, мачта и треугольный парус. В этой лодке с комфортом разместятся четыре существа Среднего размера. Второе командное слово разворачивает коробку в корабль 24 фута в длину, 8 футов шириной и 6 футов высотой. У корабля есть палуба, скамьи для гребли, пять пар вёсел, кормовое весло, якорь, палубная каюта и мачта с прямым парусом. На корабле с комфортом разместятся пятнадцать существ Среднего размера. Если коробка стала судном, оно весит как обычное судно его размера, а всё, что хранилось в коробке, остаётся на судне. Третье командное слово превращает судно в коробку, при условии, что на борту нет существ. Все предметы на судне, не помещающиеся в коробке, остаются вне коробки, когда та складывается. Все предметы на судне, которые могут поместиться в коробке, оказываются в коробке.
", - "chat": "
Этот предмет выглядит как деревянная коробка 12 дюймов в длину, 6 дюймов шириной и 6 дюймов высотой. Коробка весит 4 фунта и держится на плаву. Её можно открывать и хранить внутри вещи. У этого предмета есть три командных слова, и каждое из них произносится действием. Первое командное слово разворачивает коробку в лодку 10 футов длиной, 4 фута шириной и 2 фута высотой. У лодки есть пара вёсел, якорь, мачта и треугольный парус. В этой лодке с комфортом разместятся четыре существа Среднего размера. Второе командное слово разворачивает коробку в корабль 24 фута в длину, 8 футов шириной и 6 футов высотой. У корабля есть палуба, скамьи для гребли, пять пар вёсел, кормовое весло, якорь, палубная каюта и мачта с прямым парусом. На корабле с комфортом разместятся пятнадцать существ Среднего размера. Если коробка стала судном, оно весит как обычное судно его размера, а всё, что хранилось в коробке, остаётся на судне. Третье командное слово превращает судно в коробку, при условии, что на борту нет существ. Все предметы на судне, не помещающиеся в коробке, остаются вне коробки, когда та складывается. Все предметы на судне, которые могут поместиться в коробке, оказываются в коробке.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7649,7 +7649,7 @@ "localizedName": "Кольцо невидимости", "description": { "value": "
While wearing this ring, you can turn @condition[invisible] as an action. Anything you are wearing or carrying is @condition[invisible] with you. You remain @condition[invisible] until the ring is removed, until you attack or cast a spell, or until you use a bonus action to become visible again.
", - "chat": "
While wearing this ring, you can turn @condition[invisible] as an action. Anything you are wearing or carrying is @condition[invisible] with you. You remain @condition[invisible] until the ring is removed, until you attack or cast a spell, or until you use a bonus action to become visible again.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7663,7 +7663,7 @@ "localizedName": "+2 Боевой посох Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "quarterstaff", @@ -7677,7 +7677,7 @@ "localizedName": "+2 Серп Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "sickle", @@ -7691,7 +7691,7 @@ "localizedName": "Жестокий Скимитар", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -7705,7 +7705,7 @@ "localizedName": "Стеганый доспех сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -7719,7 +7719,7 @@ "localizedName": "+3 Стеганый доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -7733,7 +7733,7 @@ "localizedName": "перчатки воровства", "description": { "value": "
Эти перчатки невидимы, пока вы носите их. Пока вы носите их, вы получаете бонус +5 к проверкам Ловкости (Ловкость рук) и проверкам Ловкости, совершённым для вскрывания замков.
", - "chat": "
Эти перчатки невидимы, пока вы носите их. Пока вы носите их, вы получаете бонус +5 к проверкам Ловкости (Ловкость рук) и проверкам Ловкости, совершённым для вскрывания замков.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7747,7 +7747,7 @@ "localizedName": "+1 Копье", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "spear", @@ -7761,7 +7761,7 @@ "localizedName": "Масло остроты", "description": { "value": "
Это прозрачное и густое масло сверкает от крошечных серебристых включений.Масло может покрыть одно рубящее или колющее оружие или до 5 рубящих или колющих боеприпасов. Нанесение масла занимает 1 минуту.В течение часа покрытые предметы считаются магическими и предоставляют бонус +3 к броскам атаки и урона.
", - "chat": "
Это прозрачное и густое масло сверкает от крошечных серебристых включений.Масло может покрыть одно рубящее или колющее оружие или до 5 рубящих или колющих боеприпасов. Нанесение масла занимает 1 минуту.В течение часа покрытые предметы считаются магическими и предоставляют бонус +3 к броскам атаки и урона.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7775,7 +7775,7 @@ "localizedName": "+1 Короткий меч Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -7789,7 +7789,7 @@ "localizedName": "Клинок удачи (Скимитар)", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -7803,7 +7803,7 @@ "localizedName": "Зелье силы ледяного великана", "description": { "value": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 23.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.GmYQLrSKH5lOkGRo]{Морозный великан / Frost Giant}.
", - "chat": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 23.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.GmYQLrSKH5lOkGRo]{Морозный великан / Frost Giant}.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7817,7 +7817,7 @@ "localizedName": "Жезл +1 хранителя договора", "description": { "value": "

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +1 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

", - "chat": "

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +1 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7831,7 +7831,7 @@ "localizedName": "+2 Цеп Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "flail", @@ -7845,7 +7845,7 @@ "localizedName": "очки орлиного зрения", "description": { "value": "
Эти кристаллические линзы размещаются напротив глаз. Пока вы их носите, вы совершаете с преимуществом проверки Мудрости (Внимательность), полагающиеся на зрение. В условиях хорошей видимости вы можете разглядеть подробности даже у экстремально далёких существ и предметов, с размером не меньше 2 футов в поперечнике.
", - "chat": "
Эти кристаллические линзы размещаются напротив глаз. Пока вы их носите, вы совершаете с преимуществом проверки Мудрости (Внимательность), полагающиеся на зрение. В условиях хорошей видимости вы можете разглядеть подробности даже у экстремально далёких существ и предметов, с размером не меньше 2 футов в поперечнике.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7859,7 +7859,7 @@ "localizedName": "+3 Короткий лук", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "shortbow", @@ -7873,7 +7873,7 @@ "localizedName": "волшебная палочка паралича", "description": { "value": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы выпустить из её кончика тонкий синий луч в сторону существа, которое видите в пределах 60 футов. Цель должна преуспеть в спасброске Телосложения со Сл 15, иначе она станет парализованной на 1 минуту. В конце каждого своего хода цель может повторять спасбросок, оканчивая эффект на себе при успехе. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", - "chat": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы выпустить из её кончика тонкий синий луч в сторону существа, которое видите в пределах 60 футов. Цель должна преуспеть в спасброске Телосложения со Сл 15, иначе она станет парализованной на 1 минуту. В конце каждого своего хода цель может повторять спасбросок, оканчивая эффект на себе при успехе. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7887,7 +7887,7 @@ "localizedName": "Доспех из драконьей чешуи (золотой)", "description": { "value": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest gold dragon within 30 miles of you. This special action can't be used again until the next dawn.
", - "chat": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest gold dragon within 30 miles of you. This special action can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7901,7 +7901,7 @@ "localizedName": "+2 Кираса", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -7915,7 +7915,7 @@ "localizedName": "+1 Тяжелый арбалет Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "heavycrossbow", @@ -7929,7 +7929,7 @@ "localizedName": "Инструмент бардов, мандолина Канаит", "description": { "value": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Canaith mandolin can be used to cast @spell[cure wounds] (3rd level), @spell[dispel magic], and @spell[protection from energy] (lightning only).
", - "chat": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Canaith mandolin can be used to cast @spell[cure wounds] (3rd level), @spell[dispel magic], and @spell[protection from energy] (lightning only).
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7943,7 +7943,7 @@ "localizedName": "Посеребрённый Дротик", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7957,7 +7957,7 @@ "localizedName": "Посох удара", "description": { "value": "
This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.

У этого посоха есть 10 зарядов.

When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra [[/r 1d6]] force damage.

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», посох становится немагическим боевым посохом.

", - "chat": "
This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.

У этого посоха есть 10 зарядов.

When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra [[/r 1d6]] force damage.

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», посох становится немагическим боевым посохом.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -7971,7 +7971,7 @@ "localizedName": "Доспех уязвимости к дробящему урону", "description": { "value": "
While wearing this armor, you have resistance to bludgeoning damage.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

removing the armor fails to end the curse. While cursed you have vulnerability to piercing and slashing damage.
", - "chat": "
While wearing this armor, you have resistance to bludgeoning damage.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

removing the armor fails to end the curse. While cursed you have vulnerability to piercing and slashing damage.
", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -7985,7 +7985,7 @@ "localizedName": "Иглы для духовой трубки", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -7999,7 +7999,7 @@ "localizedName": "шлем блеска", "description": { "value": "
Этот сверкающий шлем украшен 1к10 бриллиантами, 2к10 рубинами, 3к10 огненными опалами и 4к10 опалами. Любой камень, извлечённый из шлема, рассыпается в пыль. Если все камни изымут или уничтожат, шлем теряет свою магию. Вы получает следующие преимущества, пока носите его:• Вы можете действием наложить одно из следующих заклинаний (Сл спасброска 18), используя один из камней шлема определённого вида в качестве компонента: дневной свет (опал), огненная стена (рубин), огненный шар (огненный опал) или радужные брызги (бриллиант). Соответствующий драгоценный камень уничтожается, когда накладывается заклинание, и исчезает со шлема.• Пока у шлема есть хотя бы один бриллиант, он испускает тусклый свет в радиусе 30 футов, если в пределах этой области есть хотя бы одна нежить. Нежить, начинающая ход в этой области, получает урон излучением 1к6.• Пока у шлема есть хотя бы один рубин, вы обладаете сопротивлением к урону огнём.• Пока у шлема есть хотя бы один огненный опал, вы можете действием произнести командное слово, чтобы окутать одно оружие, которое держите, пламенем. Пламя испускает яркий свет в пределах 10 футов и тусклый свет в пределах ещё 10 футов. Это пламя безвредно для вас и вашего оружия. Если вы попадаете атакой, используя это пылающее оружие, цель получает дополнительный урон огнём 1к6. Пламя существует, пока вы не произнесёте бонусным действием командное слово ещё раз, пока вы не уберёте оружие в ножны или не бросите его. Бросьте к20, если носите этот шлем и получаете урон огнём из-за провала спасброска от заклинания. Если выпадет «1»», шлем испустит из оставшихся камней лучи света. Все существа в пределах 60 футов от шлема кроме вас должны преуспеть в спасброске Ловкости со Сл 17, иначе их коснётся луч, и они получат урон излучением, равный количеству драгоценных камней на шлеме. И шлем, и драгоценные камни при этом уничтожаются.
", - "chat": "
Этот сверкающий шлем украшен 1к10 бриллиантами, 2к10 рубинами, 3к10 огненными опалами и 4к10 опалами. Любой камень, извлечённый из шлема, рассыпается в пыль. Если все камни изымут или уничтожат, шлем теряет свою магию. Вы получает следующие преимущества, пока носите его:• Вы можете действием наложить одно из следующих заклинаний (Сл спасброска 18), используя один из камней шлема определённого вида в качестве компонента: дневной свет (опал), огненная стена (рубин), огненный шар (огненный опал) или радужные брызги (бриллиант). Соответствующий драгоценный камень уничтожается, когда накладывается заклинание, и исчезает со шлема.• Пока у шлема есть хотя бы один бриллиант, он испускает тусклый свет в радиусе 30 футов, если в пределах этой области есть хотя бы одна нежить. Нежить, начинающая ход в этой области, получает урон излучением 1к6.• Пока у шлема есть хотя бы один рубин, вы обладаете сопротивлением к урону огнём.• Пока у шлема есть хотя бы один огненный опал, вы можете действием произнести командное слово, чтобы окутать одно оружие, которое держите, пламенем. Пламя испускает яркий свет в пределах 10 футов и тусклый свет в пределах ещё 10 футов. Это пламя безвредно для вас и вашего оружия. Если вы попадаете атакой, используя это пылающее оружие, цель получает дополнительный урон огнём 1к6. Пламя существует, пока вы не произнесёте бонусным действием командное слово ещё раз, пока вы не уберёте оружие в ножны или не бросите его. Бросьте к20, если носите этот шлем и получаете урон огнём из-за провала спасброска от заклинания. Если выпадет «1»», шлем испустит из оставшихся камней лучи света. Все существа в пределах 60 футов от шлема кроме вас должны преуспеть в спасброске Ловкости со Сл 17, иначе их коснётся луч, и они получат урон излучением, равный количеству драгоценных камней на шлеме. И шлем, и драгоценные камни при этом уничтожаются.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8010,10 +8010,10 @@ { "id": "BJU3baHAHriu7wH8", "originalName": "Drow +3 Double-Bladed Scimitar", - "localizedName": "+3 Двухклинковый скимитар Дроу", + "localizedName": "+3 Скимитар с двумя лезвиями Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8027,7 +8027,7 @@ "localizedName": "колокольчик открывания", "description": { "value": "
Это полая металлическая трубка длинной 1 фут весит 1 фунт. Вы можете действием ударить по ней и направить на предмет, находящийся в пределах 120 футов от вас, который можно открыть, например, дверь, люк или замок. Трубка издаёт чистый звук, и один замок или засов на предмете отпирается, за исключением тех случаев, когда звук не может достигнуть цели. Если на предмете не остаётся запирающих элементов, то предмет открывается сам по себе. Этот предмет может быть использован десять раз. После десятого использования он трескается и становится непригодным для использования.
", - "chat": "
Это полая металлическая трубка длинной 1 фут весит 1 фунт. Вы можете действием ударить по ней и направить на предмет, находящийся в пределах 120 футов от вас, который можно открыть, например, дверь, люк или замок. Трубка издаёт чистый звук, и один замок или засов на предмете отпирается, за исключением тех случаев, когда звук не может достигнуть цели. Если на предмете не остаётся запирающих элементов, то предмет открывается сам по себе. Этот предмет может быть использован десять раз. После десятого использования он трескается и становится непригодным для использования.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -8041,7 +8041,7 @@ "localizedName": "+1 Кожаный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -8055,7 +8055,7 @@ "localizedName": "+1 Длинный меч Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -8069,7 +8069,7 @@ "localizedName": "Святой мститель (Скимитар)", "description": { "value": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

", - "chat": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -8083,7 +8083,7 @@ "localizedName": "Адамантиновый Кольчуга", "description": { "value": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -8096,8 +8096,8 @@ "originalName": "Hooded Lantern", "localizedName": "Фонарь, закрытый", "description": { - "value": "
Закрытый фонарь испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов.Зажжённый фонарь горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла. Вы можете действием опустить козырёк, уменьшив освещение до тусклого света в пределах 5 футов.
", - "chat": "
Закрытый фонарь испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов.Зажжённый фонарь горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла. Вы можете действием опустить козырёк, уменьшив освещение до тусклого света в пределах 5 футов.
", + "value": "

Закрытый фонарь испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов.Зажжённый фонарь горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла. Вы можете действием опустить козырёк, уменьшив освещение до тусклого света в пределах 5 футов.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -8111,7 +8111,7 @@ "localizedName": "Рог фокусов, серебряная", "description": { "value": "
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.The silver horn summons [[/r 2d4 + 2]] @creature[berserker||berserkers].The @creature[berserker||berserkers] are friendly to you and your companions and follow your commands.
", - "chat": "
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.The silver horn summons [[/r 2d4 + 2]] @creature[berserker||berserkers].The @creature[berserker||berserkers] are friendly to you and your companions and follow your commands.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8124,8 +8124,8 @@ "originalName": "Blanket", "localizedName": "Одеяло", "description": { - "value": "
", - "chat": "
", + "value": "

", + "chat": "", "unidentified": null }, "baseItem": null, @@ -8139,7 +8139,7 @@ "localizedName": "Волшебная палочка +1 боевого мага", "description": { "value": "
(requires attunement by a spellcaster)While you are holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
", - "chat": "
(requires attunement by a spellcaster)While you are holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8153,7 +8153,7 @@ "localizedName": "Чешуйчатый доспех сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -8167,7 +8167,7 @@ "localizedName": "Флакон (пузырек)", "description": { "value": "
Вместимость: 4 унции (100 грамм)
", - "chat": "
Вместимость: 4 унции (100 грамм)
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -8181,7 +8181,7 @@ "localizedName": "Дубинка", "description": { "value": "
Умение обращаться с дубиной позволяет вам добавить бонус мастерства к броску атаки за любую атаку, которую вы совершаете с ее помощью.
", - "chat": "
Умение обращаться с дубиной позволяет вам добавить бонус мастерства к броску атаки за любую атаку, которую вы совершаете с ее помощью.
", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -8195,7 +8195,7 @@ "localizedName": "+2 Длинный лук Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "longbow", @@ -8209,7 +8209,7 @@ "localizedName": "+3 Скимитар", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -8223,7 +8223,7 @@ "localizedName": "Эссенция эфира", "description": { "value": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленным/Poisoned} на 8 часов.Существо также @Compendium[world.tempconditions.3hORwk0oumaI2fQF]{без сознания/Unconscious}, пока отравлено.Существо приходит в сознание, если получает урон или другое существо действием его потрясёт, чтобы разбудить
", - "chat": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленным/Poisoned} на 8 часов.Существо также @Compendium[world.tempconditions.3hORwk0oumaI2fQF]{без сознания/Unconscious}, пока отравлено.Существо приходит в сознание, если получает урон или другое существо действием его потрясёт, чтобы разбудить
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -8237,7 +8237,7 @@ "localizedName": "Инструкция по использованию мясного голема", "description": { "value": "
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[flesh golem], you must spend 60 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 50,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
", - "chat": "
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[flesh golem], you must spend 60 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 50,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8251,7 +8251,7 @@ "localizedName": "Посеребрённый Боевой посох", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8265,7 +8265,7 @@ "localizedName": "+2 Трезубец Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -8279,7 +8279,7 @@ "localizedName": "+2 Ручной арбалет", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "handcrossbow", @@ -8293,7 +8293,7 @@ "localizedName": "Кольцо защиты", "description": { "value": "

Вы получаете бонус +1 к КД и спасброскам, пока носите это кольцо.

", - "chat": "

Вы получаете бонус +1 к КД и спасброскам, пока носите это кольцо.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8307,7 +8307,7 @@ "localizedName": "Кожаный доспех сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -8321,7 +8321,7 @@ "localizedName": "Зелье сопротивления кислоте", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -8335,7 +8335,7 @@ "localizedName": "+1 Проклёпанный кожаный доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -8349,7 +8349,7 @@ "localizedName": "Посеребрённый Кинжал", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8363,7 +8363,7 @@ "localizedName": "Глефа предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "glaive", @@ -8377,7 +8377,7 @@ "localizedName": "Ковёр-самолёт(6х9фт.)", "description": { "value": "
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 6 ft. × 9 ft. carpet can carry up to 800 lb. at a fly speed of 30 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
", - "chat": "
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 6 ft. × 9 ft. carpet can carry up to 800 lb. at a fly speed of 30 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8391,7 +8391,7 @@ "localizedName": "Рапира предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -8405,7 +8405,7 @@ "localizedName": "Посеребрённая Праща", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8419,7 +8419,7 @@ "localizedName": "Инструменты плотника", "description": { "value": "
Навыки плотничества позволяют персонажу строить деревянные сооружения. Плотник может построить дом, хижину, деревянный шкаф или подобный предмет.Компоненты. Инструменты плотника включают в себя пилу, молоток, гвозди, топор, угольник, линейку, кородёр, рубанок и стамеску.История. Владение этими инструментами помогает вам определять назначение и происхождение деревянных строений и прочих больших деревянных объектов.Расследование. Вы получаете дополнительные знания при обследовании области в деревянном здании, потому что вы знаете строительные хитрости, которые могут скрыть что-то в области при обследовании.Восприятие. Вы можете заметить неровности на деревянных стенах и полах, что облегчает поиск ловушек и тайных ходов.Скрытность. Вы можете быстро найти слабое место в деревянном полу, что облегчает вам определение мест, которые сломаются или заскрипят, если на них наступить.Укрепление. За 1 минуту при наличии материалов вы можете укрепить дверь или окно. Сл броска на выбивание увеличивается на 5.Временное укрытие. Как часть продолжительного отдыха вы можете построить навес или подобное укрытие, чтобы ваша группа была укрыта от дождя или солнечного зноя на время отдыха. Поскольку оно было построено на скорую руку из первой попавшейся древесины, укрытие разваливается через 1к3 дня после постройки.Построить простое деревянное сооружение Сл. 10Спроектировать сложное деревянное строение Сл. 15Найти слабое место в деревянной стене Сл. 15Снять дверь с петель Сл. 20
", - "chat": "
Навыки плотничества позволяют персонажу строить деревянные сооружения. Плотник может построить дом, хижину, деревянный шкаф или подобный предмет.Компоненты. Инструменты плотника включают в себя пилу, молоток, гвозди, топор, угольник, линейку, кородёр, рубанок и стамеску.История. Владение этими инструментами помогает вам определять назначение и происхождение деревянных строений и прочих больших деревянных объектов.Расследование. Вы получаете дополнительные знания при обследовании области в деревянном здании, потому что вы знаете строительные хитрости, которые могут скрыть что-то в области при обследовании.Восприятие. Вы можете заметить неровности на деревянных стенах и полах, что облегчает поиск ловушек и тайных ходов.Скрытность. Вы можете быстро найти слабое место в деревянном полу, что облегчает вам определение мест, которые сломаются или заскрипят, если на них наступить.Укрепление. За 1 минуту при наличии материалов вы можете укрепить дверь или окно. Сл броска на выбивание увеличивается на 5.Временное укрытие. Как часть продолжительного отдыха вы можете построить навес или подобное укрытие, чтобы ваша группа была укрыта от дождя или солнечного зноя на время отдыха. Поскольку оно было построено на скорую руку из первой попавшейся древесины, укрытие разваливается через 1к3 дня после постройки.Построить простое деревянное сооружение Сл. 10Спроектировать сложное деревянное строение Сл. 15Найти слабое место в деревянной стене Сл. 15Снять дверь с петель Сл. 20
", + "chat": "", "unidentified": "" }, "baseItem": "carpenter", @@ -8433,7 +8433,7 @@ "localizedName": "+2 Хупак Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8447,7 +8447,7 @@ "localizedName": "Хупак предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8461,7 +8461,7 @@ "localizedName": "+2 Кольчатый доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -8475,7 +8475,7 @@ "localizedName": "Латный доспех сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -8488,8 +8488,8 @@ "originalName": "Bell", "localizedName": "Колокольчик", "description": { - "value": "
", - "chat": "
", + "value": "

", + "chat": "", "unidentified": null }, "baseItem": null, @@ -8503,7 +8503,7 @@ "localizedName": "Инструменты навигатора", "description": { "value": "
Владение инструментами навигатора помогает вам определить истинный курс, основываясь на наблюдении за звёздами. Они также позволяют вам разбираться в чтении схем и карт, благодаря выработанному у вас чувство направления.Компоненты. Инструменты навигатора включают в себя:секстант, компас, кронциркуль, линейку, пергамент, чернила, писчее перо.Выживание. Умение обращаться с инструментами навигатора помогает вам не заблудиться и даёт знания о наиболее вероятном расположении дорог и населённых пунктов.Определение положения. Проведя тщательные измерения, вы можете определить своё положение на морской навигационной карте и время суток.
", - "chat": "
Владение инструментами навигатора помогает вам определить истинный курс, основываясь на наблюдении за звёздами. Они также позволяют вам разбираться в чтении схем и карт, благодаря выработанному у вас чувство направления.Компоненты. Инструменты навигатора включают в себя:секстант, компас, кронциркуль, линейку, пергамент, чернила, писчее перо.Выживание. Умение обращаться с инструментами навигатора помогает вам не заблудиться и даёт знания о наиболее вероятном расположении дорог и населённых пунктов.Определение положения. Проведя тщательные измерения, вы можете определить своё положение на морской навигационной карте и время суток.
", + "chat": "", "unidentified": "" }, "baseItem": "navg", @@ -8517,7 +8517,7 @@ "localizedName": "+1 Кираса Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -8531,7 +8531,7 @@ "localizedName": "Стеганый доспех сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -8545,7 +8545,7 @@ "localizedName": "+2 Копье Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "spear", @@ -8559,7 +8559,7 @@ "localizedName": "+3 Секира", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -8573,7 +8573,7 @@ "localizedName": "Длинный меч убийцы великанов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -8587,7 +8587,7 @@ "localizedName": "+1 Короткий лук Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "shortbow", @@ -8601,7 +8601,7 @@ "localizedName": "Цеп предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "flail", @@ -8615,7 +8615,7 @@ "localizedName": "ожерелье молитвенных чёток", "description": { "value": "
У этого ожерелья 1к4 + 2 магические бусины, изготовленные из аквамарина, чёрного жемчуга или топаза. На нём также много немагических бусин, изготовленных из янтаря, кровавика, цитрина, коралла, жадеита, жемчуга или кварца. Если магическую бусину снимут с ожерелья, она теряет свою магию. Существует шесть видов магических бусин. Мастер сам решает вид каждой бусины или определяет их случайным образом. На ожерелье могут быть бусины одного и того же вида. Для того чтобы использовать одну из них, вы должны носить это ожерелье. В каждой бусине находится заклинание, которое вы можете наложить ей бонусным действием (при необходимости используйте свою Сл спасброска). После того как заклинание магической бусины наложено, эту бусину нельзя использовать повторно до следующего рассвета.к20Бусина...Заклинание1–6БлагословенияБлагословение7–12ЛеченияЛечение ран (2 уровень) или малое восстановление13–16БлаговоленияВысшее восстановление17–18КарыКлеймящий удар19ПризываПланарный союзник20Хождения по ветруХождение по ветру
", - "chat": "
У этого ожерелья 1к4 + 2 магические бусины, изготовленные из аквамарина, чёрного жемчуга или топаза. На нём также много немагических бусин, изготовленных из янтаря, кровавика, цитрина, коралла, жадеита, жемчуга или кварца. Если магическую бусину снимут с ожерелья, она теряет свою магию. Существует шесть видов магических бусин. Мастер сам решает вид каждой бусины или определяет их случайным образом. На ожерелье могут быть бусины одного и того же вида. Для того чтобы использовать одну из них, вы должны носить это ожерелье. В каждой бусине находится заклинание, которое вы можете наложить ей бонусным действием (при необходимости используйте свою Сл спасброска). После того как заклинание магической бусины наложено, эту бусину нельзя использовать повторно до следующего рассвета.к20Бусина...Заклинание1–6БлагословенияБлагословение7–12ЛеченияЛечение ран (2 уровень) или малое восстановление13–16БлаговоленияВысшее восстановление17–18КарыКлеймящий удар19ПризываПланарный союзник20Хождения по ветруХождение по ветру
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8629,7 +8629,7 @@ "localizedName": "Инструкция по использованию каменного голема", "description": { "value": "
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[stone golem], you must spend 90 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 80,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
", - "chat": "
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[stone golem], you must spend 90 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 80,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8643,7 +8643,7 @@ "localizedName": "Полулаты сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -8654,10 +8654,10 @@ { "id": "9De1L0pSt9uaha0v", "originalName": "+1 Double-Bladed Scimitar", - "localizedName": "+1 Двухклинковый скимитар", + "localizedName": "+1 Скимитар с двумя лезвиями", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8670,7 +8670,7 @@ "originalName": "Backpack", "localizedName": "Рюкзак", "description": { - "value": "

Вместимость: 1 кубический фут/30 фунтов (15 кг.)Вы также можете привязывать такие предметы как спальники и верёвки снаружи рюкзака.

", + "value": "

Вместимость: 1 кубический фут/30 фунтов (15 кг.)Вы также можете привязывать такие предметы как спальники и верёвки снаружи рюкзака.

", "chat": "", "unidentified": null }, @@ -8685,7 +8685,7 @@ "localizedName": "Кольцо сопротивления холоду", "description": { "value": "
You have resistance to cold damage while wearing this ring. The ring is set with tourmaline.
", - "chat": "
You have resistance to cold damage while wearing this ring. The ring is set with tourmaline.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8699,7 +8699,7 @@ "localizedName": "Инструменты жестянщика (ремонтный)", "description": { "value": "
Набор инструментов ремонтника предназначен для того, чтобы чинить множество обычных предметов. И хотя вы не можете создать большинство из них инструментами ремонтника, вы можете починить порвавшуюся одежду, наточить затупившийся меч и подлатать истрепавшуюся кольчугу.Компоненты. Инструменты ремонтника включают в себя различные ручные инструменты, нитки, иголки, точильный камень, куски ткани и кожи, небольшую банку клея (синюю изоленту пока, увы, не придумали).История. Вы можете определить возраст и происхождение предмета, даже если у вас в наличии всего несколько осколков, оставшихся от оригинала.Расследование. Когда вы осматриваете повреждённый предмет, вы узнаёте, как и насколько давно он был повреждён.Починка. Вы можете восстановить по 10 хитов повреждённого предмета за каждый час работы. Для починки любого предмета вам необходим доступ к материалам, необходимым для ремонта. Для металлических предметов вам нужен доступ к открытому огню, жара которого достаточно, чтобы сделать металл пластичным.Временно починить повреждённый механизм Сл. 10Починить предмет вдвое быстрее Сл. 15Смастерить из хлама временный предмет Сл. 20
", - "chat": "
Набор инструментов ремонтника предназначен для того, чтобы чинить множество обычных предметов. И хотя вы не можете создать большинство из них инструментами ремонтника, вы можете починить порвавшуюся одежду, наточить затупившийся меч и подлатать истрепавшуюся кольчугу.Компоненты. Инструменты ремонтника включают в себя различные ручные инструменты, нитки, иголки, точильный камень, куски ткани и кожи, небольшую банку клея (синюю изоленту пока, увы, не придумали).История. Вы можете определить возраст и происхождение предмета, даже если у вас в наличии всего несколько осколков, оставшихся от оригинала.Расследование. Когда вы осматриваете повреждённый предмет, вы узнаёте, как и насколько давно он был повреждён.Починка. Вы можете восстановить по 10 хитов повреждённого предмета за каждый час работы. Для починки любого предмета вам необходим доступ к материалам, необходимым для ремонта. Для металлических предметов вам нужен доступ к открытому огню, жара которого достаточно, чтобы сделать металл пластичным.Временно починить повреждённый механизм Сл. 10Починить предмет вдвое быстрее Сл. 15Смастерить из хлама временный предмет Сл. 20
", + "chat": "", "unidentified": "" }, "baseItem": "tinker", @@ -8713,7 +8713,7 @@ "localizedName": "+2 Духовая трубка", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "blowgun", @@ -8727,7 +8727,7 @@ "localizedName": "Скимитар предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -8741,7 +8741,7 @@ "localizedName": "Праща", "description": { "value": "
Простое метательное оружие, сделанное из мешочка и шнура, праща используются для того, чтобы метать маленький круглый снаряд с большой силой примерно на тридцать футов. Обычно используются снаряды из твердого металла, называемые «пулями», но большим преимуществом пращи является то, что ей также можно запускать любые мелкие объекты, такие как камни или даже монеты!
", - "chat": "
Простое метательное оружие, сделанное из мешочка и шнура, праща используются для того, чтобы метать маленький круглый снаряд с большой силой примерно на тридцать футов. Обычно используются снаряды из твердого металла, называемые «пулями», но большим преимуществом пращи является то, что ей также можно запускать любые мелкие объекты, такие как камни или даже монеты!
", + "chat": "", "unidentified": "" }, "baseItem": "sling", @@ -8755,7 +8755,7 @@ "localizedName": "Арбалет, ручной", "description": { "value": "
Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели.
", - "chat": "
Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели.
", + "chat": "", "unidentified": "" }, "baseItem": "handcrossbow", @@ -8769,7 +8769,7 @@ "localizedName": "Медная монета", "description": { "value": "
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
", - "chat": "
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -8783,7 +8783,7 @@ "localizedName": "Кольчатый доспех сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -8797,7 +8797,7 @@ "localizedName": "+1 Латный доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -8811,7 +8811,7 @@ "localizedName": "Мешок фокусов, оранжевая", "description": { "value": "
This ordinary bag, made from tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Jackal]2@creature[Ape]3@creature[Baboon]4@creature[Axe beak]5@creature[Black bear]6@creature[Giant weasel]7@creature[Giant hyena]8@creature[Tiger]
", - "chat": "
This ordinary bag, made from tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Jackal]2@creature[Ape]3@creature[Baboon]4@creature[Axe beak]5@creature[Black bear]6@creature[Giant weasel]7@creature[Giant hyena]8@creature[Tiger]
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8825,7 +8825,7 @@ "localizedName": "Мифрильная кольчуга", "description": { "value": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -8839,7 +8839,7 @@ "localizedName": "том лидерства и влияния", "description": { "value": "
Эта книга содержит руководства по оказанию влияния на других, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Харизма, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
", - "chat": "
Эта книга содержит руководства по оказанию влияния на других, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Харизма, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -8853,7 +8853,7 @@ "localizedName": "+3 Доспех из шкур", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -8866,8 +8866,8 @@ "originalName": "Oil (flask)", "localizedName": "Масло (фляга)", "description": { - "value": "
Обычно масло продаётся в глиняных флягах по 1 пинте (0,5 литра). Вы можете действием облить маслом из фляги существо, находящееся в пределах 5 футов, или кинуть её на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу или предмету, считая масло импровизированным оружием. При попадании цель покрывается маслом. Если цель получает урон огнём, пока масло не высохло (1 минута), она получает дополнительный урон огнём 5 от горящего масла.Вы можете также вылить фляжку масла на землю, покрыв площадь 5 × 5 футов, при условии, что пол ровный. Если теперь масло поджечь, оно горит 2 раунда и причиняет урон огнём 5 всем существам, входящим в эту область или оканчивающим в ней ход. Существо может получить этот урон только один раз за ход.
", - "chat": "
Обычно масло продаётся в глиняных флягах по 1 пинте (0,5 литра). Вы можете действием облить маслом из фляги существо, находящееся в пределах 5 футов, или кинуть её на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу или предмету, считая масло импровизированным оружием. При попадании цель покрывается маслом. Если цель получает урон огнём, пока масло не высохло (1 минута), она получает дополнительный урон огнём 5 от горящего масла.Вы можете также вылить фляжку масла на землю, покрыв площадь 5 × 5 футов, при условии, что пол ровный. Если теперь масло поджечь, оно горит 2 раунда и причиняет урон огнём 5 всем существам, входящим в эту область или оканчивающим в ней ход. Существо может получить этот урон только один раз за ход.
", + "value": "

Обычно масло продаётся в глиняных флягах по 1 пинте (0,5 литра). Вы можете действием облить маслом из фляги существо, находящееся в пределах 5 футов, или кинуть её на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу или предмету, считая масло импровизированным оружием. При попадании цель покрывается маслом. Если цель получает урон огнём, пока масло не высохло (1 минута), она получает дополнительный урон огнём 5 от горящего масла.Вы можете также вылить фляжку масла на землю, покрыв площадь 5 × 5 футов, при условии, что пол ровный. Если теперь масло поджечь, оно горит 2 раунда и причиняет урон огнём 5 всем существам, входящим в эту область или оканчивающим в ней ход. Существо может получить этот урон только один раз за ход.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -8881,7 +8881,7 @@ "localizedName": "Морозный клинок (Рапира)", "description": { "value": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

", - "chat": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -8895,7 +8895,7 @@ "localizedName": "шлем телепортации", "description": { "value": "
У этого шлема есть 3 заряда. Если вы его носите, вы можете действием потратить 1 заряд, чтобы наложить им заклинание телепортация. Шлем ежедневно восстанавливает 1к3 заряда на рассвете.
", - "chat": "
У этого шлема есть 3 заряда. Если вы его носите, вы можете действием потратить 1 заряд, чтобы наложить им заклинание телепортация. Шлем ежедневно восстанавливает 1к3 заряда на рассвете.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8909,7 +8909,7 @@ "localizedName": "+1 Дубинка Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -8923,7 +8923,7 @@ "localizedName": "+2 Гизарма Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8937,7 +8937,7 @@ "localizedName": "Шипованный доспех сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8951,7 +8951,7 @@ "localizedName": "бутылка с ифритом", "description": { "value": "
Эта раскрашенная латунная бутылка весит 1 фунт. Если вы действием вынете пробку, из бутылки вырвется густое облако дыма. В конце вашего хода дым исчезает во вспышке безвредного огня, и в свободном пространстве в пределах 30 футов от вас появляется ифрит. Характеристики ифрита смотрите в Бестиарии.Когда бутылку открывают в первый раз, Мастер определяет, что произойдёт дальше:к100Эффект01–10Ифрит нападёт на вас. Через 5 раундов сражения ифрит исчезает, а бутылка теряет магию.11–90Ифрит служит вам 1 час, выполняя все ваши команды. После этого ифрит возвращается в бутылку, которая закрывается новой пробкой. Пробку нельзя вынуть в течение 24 часов. В последующие два открытия будет происходить то же самое. Если бутылку откроют в четвёртый раз, ифрит сбежит и исчезнет, а бутылка потеряет магию.91–00Ифрит может три раза наложить для вас заклинание исполнение желаний. Он исчезает после того как исполнит последнее желание или спустя 1 час, а бутылка после этого теряет магию.
", - "chat": "
Эта раскрашенная латунная бутылка весит 1 фунт. Если вы действием вынете пробку, из бутылки вырвется густое облако дыма. В конце вашего хода дым исчезает во вспышке безвредного огня, и в свободном пространстве в пределах 30 футов от вас появляется ифрит. Характеристики ифрита смотрите в Бестиарии.Когда бутылку открывают в первый раз, Мастер определяет, что произойдёт дальше:к100Эффект01–10Ифрит нападёт на вас. Через 5 раундов сражения ифрит исчезает, а бутылка теряет магию.11–90Ифрит служит вам 1 час, выполняя все ваши команды. После этого ифрит возвращается в бутылку, которая закрывается новой пробкой. Пробку нельзя вынуть в течение 24 часов. В последующие два открытия будет происходить то же самое. Если бутылку откроют в четвёртый раз, ифрит сбежит и исчезнет, а бутылка потеряет магию.91–00Ифрит может три раза наложить для вас заклинание исполнение желаний. Он исчезает после того как исполнит последнее желание или спустя 1 час, а бутылка после этого теряет магию.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -8965,7 +8965,7 @@ "localizedName": "волшебная палочка превращения", "description": { "value": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание превращение (Сл спасброска 15). Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", - "chat": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание превращение (Сл спасброска 15). Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -8979,7 +8979,7 @@ "localizedName": "Кольцо плавного падения", "description": { "value": "
When you fall while wearing this ring, you descend 60 feet per round and take no damage from falling.
", - "chat": "
When you fall while wearing this ring, you descend 60 feet per round and take no damage from falling.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -8993,7 +8993,7 @@ "localizedName": "Жестокий Короткий меч", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -9007,7 +9007,7 @@ "localizedName": "+2 Кольчуга", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -9021,7 +9021,7 @@ "localizedName": "+3 Снаряж для пращи", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9035,7 +9035,7 @@ "localizedName": "+3 Легкий арбалет Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "lightcrossbow", @@ -9049,7 +9049,7 @@ "localizedName": "Жестокий Кинжал", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "dagger", @@ -9063,7 +9063,7 @@ "localizedName": "+3 Духовая трубка", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "blowgun", @@ -9077,7 +9077,7 @@ "localizedName": "Инструмент бардов, цитра Мак-Фуирмид", "description": { "value": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Mac-Fuirmidh cittern can be used to cast @spell[barkskin], @spell[cure wounds], and @spell[fog cloud].
", - "chat": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Mac-Fuirmidh cittern can be used to cast @spell[barkskin], @spell[cure wounds], and @spell[fog cloud].
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9091,7 +9091,7 @@ "localizedName": "жаровня командования огненными элементалями", "description": { "value": "
Если в этой латунной жаровне горит огонь, вы можете действием произнести командное слово и призвать огненного элементаля, как если бы наложили заклинание призыв элементаля. Жаровню нельзя использовать повторно, пока не наступит следующий рассвет. Весит жаровня 5 фунтов.
", - "chat": "
Если в этой латунной жаровне горит огонь, вы можете действием произнести командное слово и призвать огненного элементаля, как если бы наложили заклинание призыв элементаля. Жаровню нельзя использовать повторно, пока не наступит следующий рассвет. Весит жаровня 5 фунтов.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9105,7 +9105,7 @@ "localizedName": "Зелье сопротивления силовому полю", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа силовое поле на 1 час.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа силовое поле на 1 час.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9119,7 +9119,7 @@ "localizedName": "Жестокий Рапира", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -9133,7 +9133,7 @@ "localizedName": "+1 Трезубец", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -9147,7 +9147,7 @@ "localizedName": "Рог фокусов, латунная", "description": { "value": "
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.A brass horn summons [[/r 3d4 + 3]] @creature[berserker||berserkers]. To use the brass horn, you must be proficient with all simple weapons.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
", - "chat": "
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.A brass horn summons [[/r 3d4 + 3]] @creature[berserker||berserkers]. To use the brass horn, you must be proficient with all simple weapons.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9158,10 +9158,10 @@ { "id": "tjYBCZxhOB0yEZuS", "originalName": "Holy Avenger Double-Bladed Scimitar", - "localizedName": "Святой мститель (Двулезвийный скимитар)", + "localizedName": "Святой мститель (Скимитар с двумя лезвиями)", "description": { "value": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9175,7 +9175,7 @@ "localizedName": "+1 Моргенштерн Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "morningstar", @@ -9189,7 +9189,7 @@ "localizedName": "Яд, простой (флакон)", "description": { "value": "
Вы можете покрыть ядом из этого флакона одно рубящее или колющее оружие или три боеприпаса.Наносится яд одним Действием.Существо, по которому попадёт отравленное оружие или боеприпас, должно совершить спасбросок Телосложения со Сл 10, получая в случае провала урон ядом 1к4.Нанесённый яд эффективен 1 минуту, после чего высыхает и теряет все свойства.
", - "chat": "
Вы можете покрыть ядом из этого флакона одно рубящее или колющее оружие или три боеприпаса.Наносится яд одним Действием.Существо, по которому попадёт отравленное оружие или боеприпас, должно совершить спасбросок Телосложения со Сл 10, получая в случае провала урон ядом 1к4.Нанесённый яд эффективен 1 минуту, после чего высыхает и теряет все свойства.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9203,7 +9203,7 @@ "localizedName": "+1 Длинный лук Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "longbow", @@ -9217,7 +9217,7 @@ "localizedName": "кадило контролирования воздушных элементалей", "description": { "value": "
Если в этом кадиле горит благовоние, вы можете действием произнести командное слово и призвать воздушного элементаля, как если бы наложили заклинание призыв элементаля. Кадило нельзя использовать повторно, пока не наступит следующий рассвет. Этот сосуд 6 дюймов шириной и 1 фут высотой напоминает чашу с декорированной крышкой. Весит кадило 1 фунт.
", - "chat": "
Если в этом кадиле горит благовоние, вы можете действием произнести командное слово и призвать воздушного элементаля, как если бы наложили заклинание призыв элементаля. Кадило нельзя использовать повторно, пока не наступит следующий рассвет. Этот сосуд 6 дюймов шириной и 1 фут высотой напоминает чашу с декорированной крышкой. Весит кадило 1 фунт.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9231,7 +9231,7 @@ "localizedName": "Наборный доспех", "description": { "value": "
Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "
Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -9245,7 +9245,7 @@ "localizedName": "Стеганый доспех сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -9259,7 +9259,7 @@ "localizedName": "Зелье лазания", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете на 1 час скорость лазания, равную вашей скорости ходьбы.В течение этого времени вы совершаете с преимуществом проверки Силы (Атлетика), совершённые, чтобы лезть.Зелье представляет собой трёхцветную жидкость. Коричневый, серебряный и серый слои структурой напоминают рисунок на камне и не смешиваются между собой, как бы вы ни трясли пузырёк.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете на 1 час скорость лазания, равную вашей скорости ходьбы.В течение этого времени вы совершаете с преимуществом проверки Силы (Атлетика), совершённые, чтобы лезть.Зелье представляет собой трёхцветную жидкость. Коричневый, серебряный и серый слои структурой напоминают рисунок на камне и не смешиваются между собой, как бы вы ни трясли пузырёк.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9273,7 +9273,7 @@ "localizedName": "Меч ответа (ответчик)", "description": { "value": "
(requires attunement by a chaotic evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Back Talker, the Chaotic Evil sword, has jet set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", - "chat": "
(requires attunement by a chaotic evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Back Talker, the Chaotic Evil sword, has jet set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -9287,7 +9287,7 @@ "localizedName": "Доспех неуязвимости", "description": { "value": "

Вы получаете сопротивление к немагическому урону, пока носите этот доспех. Кроме того, вы можете Действием получить иммунитет к немагическому урону на 10 минут или пока вы не снимете этот доспех.

Вы не можете повторно использовать это особое действие до следующего рассвета.

", - "chat": "

Вы получаете сопротивление к немагическому урону, пока носите этот доспех. Кроме того, вы можете Действием получить иммунитет к немагическому урону на 10 минут или пока вы не снимете этот доспех.

Вы не можете повторно использовать это особое действие до следующего рассвета.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -9301,7 +9301,7 @@ "localizedName": "Жестокий Топорик", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", + "chat": "", "unidentified": "" }, "baseItem": "handaxe", @@ -9315,7 +9315,7 @@ "localizedName": "+2 Алебарда Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "halberd", @@ -9329,7 +9329,7 @@ "localizedName": "Танцующий Длинный меч", "description": { "value": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

", - "chat": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -9342,8 +9342,8 @@ "originalName": "Disguise Kit", "localizedName": "Набор для грима", "description": { - "value": "
Отличный выбор для любого, кто хочет заниматься обманом, набор для грима позволяет своему владельцу принимать фальшивую личину.Компоненты. Набор для грима включает в себя различную косметику, краску для волос, немного реквизита и несколько нарядов.Обман. В некоторых случаях грим может помочь вам плести более убедительную ложь.Запугивание. Правильный образ может сделать вас более устрашающим, когда вы хотите кого-то отпугнуть, притворившись заражённым чумой, либо, когда запугиваете шайку бандитов под видом громилы-головореза.Выступление. Искусство перевоплощения может увеличить удовлетворённость публики выступлением, при условии, что обличье должным образом разработано, чтобы вызывать нужную реакцию.Убеждение. Народ склонен доверять людям в униформе. Если вы замаскировались под авторитетную фигуру, ваши попытки убедить других обычно более эффективны.Создание обличья. Как часть продолжительного отдыха вы можете создать обличье для маскировки. На надевание обличья после его создания требуется 1 минута. Вы можете одновременно иметь при себе только одно такое обличье, не привлекая ненужного внимания, если только у вас нет сумки хранения [bag of holding] или другого подобного способа оставить их незамеченными. Каждое такое обличье весит 1 фунт. В других случаях требуется 10 минут на создание обличья, которое немного изменяет вашу внешность и 30 минут, если требуются более обширные изменения.Скрыть травмы или особые приметыСл 10Распознать использование маскировки кем-либо другимСл 15Скопировать внешность гуманоидаСл 20
", - "chat": "
Отличный выбор для любого, кто хочет заниматься обманом, набор для грима позволяет своему владельцу принимать фальшивую личину.Компоненты. Набор для грима включает в себя различную косметику, краску для волос, немного реквизита и несколько нарядов.Обман. В некоторых случаях грим может помочь вам плести более убедительную ложь.Запугивание. Правильный образ может сделать вас более устрашающим, когда вы хотите кого-то отпугнуть, притворившись заражённым чумой, либо, когда запугиваете шайку бандитов под видом громилы-головореза.Выступление. Искусство перевоплощения может увеличить удовлетворённость публики выступлением, при условии, что обличье должным образом разработано, чтобы вызывать нужную реакцию.Убеждение. Народ склонен доверять людям в униформе. Если вы замаскировались под авторитетную фигуру, ваши попытки убедить других обычно более эффективны.Создание обличья. Как часть продолжительного отдыха вы можете создать обличье для маскировки. На надевание обличья после его создания требуется 1 минута. Вы можете одновременно иметь при себе только одно такое обличье, не привлекая ненужного внимания, если только у вас нет сумки хранения [bag of holding] или другого подобного способа оставить их незамеченными. Каждое такое обличье весит 1 фунт. В других случаях требуется 10 минут на создание обличья, которое немного изменяет вашу внешность и 30 минут, если требуются более обширные изменения.Скрыть травмы или особые приметыСл 10Распознать использование маскировки кем-либо другимСл 15Скопировать внешность гуманоидаСл 20
", + "value": "

Отличный выбор для любого, кто хочет заниматься обманом, набор для грима позволяет своему владельцу принимать фальшивую личину.Компоненты. Набор для грима включает в себя различную косметику, краску для волос, немного реквизита и несколько нарядов.Обман. В некоторых случаях грим может помочь вам плести более убедительную ложь.Запугивание. Правильный образ может сделать вас более устрашающим, когда вы хотите кого-то отпугнуть, притворившись заражённым чумой, либо, когда запугиваете шайку бандитов под видом громилы-головореза.Выступление. Искусство перевоплощения может увеличить удовлетворённость публики выступлением, при условии, что обличье должным образом разработано, чтобы вызывать нужную реакцию.Убеждение. Народ склонен доверять людям в униформе. Если вы замаскировались под авторитетную фигуру, ваши попытки убедить других обычно более эффективны.Создание обличья. Как часть продолжительного отдыха вы можете создать обличье для маскировки. На надевание обличья после его создания требуется 1 минута. Вы можете одновременно иметь при себе только одно такое обличье, не привлекая ненужного внимания, если только у вас нет сумки хранения [bag of holding] или другого подобного способа оставить их незамеченными. Каждое такое обличье весит 1 фунт. В других случаях требуется 10 минут на создание обличья, которое немного изменяет вашу внешность и 30 минут, если требуются более обширные изменения.Скрыть травмы или особые приметыСл 10Распознать использование маскировки кем-либо другимСл 15Скопировать внешность гуманоидаСл 20
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -9357,7 +9357,7 @@ "localizedName": "камни послания", "description": { "value": "
Камни послания изготавливаются парами. На их гладкой поверхности есть парные символы, по которым их можно отличать от других таких камней. Пока вы касаетесь одного камня, вы можете действием наложить им заклинание послание. Целью является владелец парного камня. Если второй камень никто не несёт, вы это узнаёте в момент использования камня и заклинание не накладываете. После того как камни наложат заклинание послание, они не могут сделать это повторно до следующего утра. Если один из камней уничтожается, второй перестаёт быть магическим.
", - "chat": "
Камни послания изготавливаются парами. На их гладкой поверхности есть парные символы, по которым их можно отличать от других таких камней. Пока вы касаетесь одного камня, вы можете действием наложить им заклинание послание. Целью является владелец парного камня. Если второй камень никто не несёт, вы это узнаёте в момент использования камня и заклинание не накладываете. После того как камни наложат заклинание послание, они не могут сделать это повторно до следующего утра. Если один из камней уничтожается, второй перестаёт быть магическим.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9371,7 +9371,7 @@ "localizedName": "Шипованный доспех сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9385,7 +9385,7 @@ "localizedName": "Чёрный клинок", "description": { "value": "
(requires attunement by a creature of non-lawful alignment)Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

It has the following additional properties. Devour Soul. Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a @spell[wish] spell.When it devours a soul, Blackrazor grants you temporary hit points equal to the slain creature's hit point maximum. These hit points fade after 24 hours. As long as these temporary hit points last and you keep Blackrazor in hand, you have advantage on attack rolls, saving throws, and ability checks.If you hit an undead with this weapon, you take [[/r 1d10]] necrotic damage and the target regains [[/r 1d10]] hit points. If this necrotic damage reduces you to 0 hit points, Blackrazor devours your soul. Soul Hunter. While you hold the weapon. you are aware of the presence of Tiny or larger creatures within 60 feet of you that aren't constructs or undead. You also can't be @condition[charmed] or @condition[frightened].Blackrazor can cast the @spell[haste] spell on you once per day. It decides when to cast the spell and maintains @status[concentration] on it so that you don't have to. Sentience. Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep and echoing. While you are attuned to it, Blackrazor also understands every language you know. Personality. Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.The sword's purpose is to consume souls. It doesn't care whose souls it eats, including the wielder's. The sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process along.Despite its nihilism, Blackrazor feels a strange kinship to @item[Wave] and @item[Whelm], two other weapons locked away under White Plume Mountain. It wants the three weapons to be united again and wielded together in combat, even though it violently disagrees with @item[Whelm] and finds @item[Wave] tedious.Blackrazor's hunger for souls must be regularly fed. If the sword goes three days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
", - "chat": "
(requires attunement by a creature of non-lawful alignment)Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

It has the following additional properties. Devour Soul. Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a @spell[wish] spell.When it devours a soul, Blackrazor grants you temporary hit points equal to the slain creature's hit point maximum. These hit points fade after 24 hours. As long as these temporary hit points last and you keep Blackrazor in hand, you have advantage on attack rolls, saving throws, and ability checks.If you hit an undead with this weapon, you take [[/r 1d10]] necrotic damage and the target regains [[/r 1d10]] hit points. If this necrotic damage reduces you to 0 hit points, Blackrazor devours your soul. Soul Hunter. While you hold the weapon. you are aware of the presence of Tiny or larger creatures within 60 feet of you that aren't constructs or undead. You also can't be @condition[charmed] or @condition[frightened].Blackrazor can cast the @spell[haste] spell on you once per day. It decides when to cast the spell and maintains @status[concentration] on it so that you don't have to. Sentience. Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep and echoing. While you are attuned to it, Blackrazor also understands every language you know. Personality. Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.The sword's purpose is to consume souls. It doesn't care whose souls it eats, including the wielder's. The sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process along.Despite its nihilism, Blackrazor feels a strange kinship to @item[Wave] and @item[Whelm], two other weapons locked away under White Plume Mountain. It wants the three weapons to be united again and wielded together in combat, even though it violently disagrees with @item[Whelm] and finds @item[Wave] tedious.Blackrazor's hunger for souls must be regularly fed. If the sword goes three days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -9399,7 +9399,7 @@ "localizedName": "Жестокая Булава", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -9413,7 +9413,7 @@ "localizedName": "Игла для трубки", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9427,7 +9427,7 @@ "localizedName": "+1 Хупак Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9441,7 +9441,7 @@ "localizedName": "Стрела", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9455,7 +9455,7 @@ "localizedName": "+3", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[+3 Arrow|DMG])@item[Blowgun Needle|PHB] (@item[+3 Blowgun Needle|DMG])@item[Crossbow Bolt|PHB] (@item[+3 Crossbow Bolt|DMG])@item[Energy Cell|DMG] (@item[+3 Energy Cell|DMG])@item[Modern Bullet|DMG] (@item[+3 Modern Bullet|DMG])@item[Renaissance Bullet|DMG] (@item[+3 Renaissance Bullet|DMG])@item[Sling Bullet|PHB] (@item[+3 Sling Bullet|DMG])
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[+3 Arrow|DMG])@item[Blowgun Needle|PHB] (@item[+3 Blowgun Needle|DMG])@item[Crossbow Bolt|PHB] (@item[+3 Crossbow Bolt|DMG])@item[Energy Cell|DMG] (@item[+3 Energy Cell|DMG])@item[Modern Bullet|DMG] (@item[+3 Modern Bullet|DMG])@item[Renaissance Bullet|DMG] (@item[+3 Renaissance Bullet|DMG])@item[Sling Bullet|PHB] (@item[+3 Sling Bullet|DMG])
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9469,7 +9469,7 @@ "localizedName": "Инструмент бардов, арфа Оллава", "description": { "value": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Ollamh harp can be used to cast @spell[confusion], @spell[control weather], and @spell[fire storm].
", - "chat": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Ollamh harp can be used to cast @spell[confusion], @spell[control weather], and @spell[fire storm].
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9483,7 +9483,7 @@ "localizedName": "+2 Пилум Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "javelin", @@ -9497,7 +9497,7 @@ "localizedName": "Кольчуга сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -9511,7 +9511,7 @@ "localizedName": "Волшебная палочка +3 боевого мага", "description": { "value": "
(requires attunement by a spellcaster)While you are holding this wand, you gain a +3 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
", - "chat": "
(requires attunement by a spellcaster)While you are holding this wand, you gain a +3 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9525,7 +9525,7 @@ "localizedName": "Неподвижный жезл", "description": { "value": "
This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.
", - "chat": "
This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9539,7 +9539,7 @@ "localizedName": "Кольцо сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока носите это кольцо.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока носите это кольцо.

", + "chat": "", "unidentified": "

Искусно выполненное кольцо из драгоценного металла, украшенное цитрином

" }, "baseItem": "", @@ -9553,7 +9553,7 @@ "localizedName": "Адамантиновый Чешуйчатый доспех", "description": { "value": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -9567,7 +9567,7 @@ "localizedName": "Секира", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -9581,7 +9581,7 @@ "localizedName": "Кираса сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "
You have resistance to force damage while you wear this armor.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -9595,7 +9595,7 @@ "localizedName": "волшебная палочка огненных шаров", "description": { "value": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание огненный шар (Сл спасброска 15). За 1 заряд вы накладываете это заклинание 3-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", - "chat": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание огненный шар (Сл спасброска 15). За 1 заряд вы накладываете это заклинание 3-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9609,7 +9609,7 @@ "localizedName": "+1 Двуручный меч Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -9623,7 +9623,7 @@ "localizedName": "+1 Сеть", "description": { "value": "
You have a +1 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
", - "chat": "
You have a +1 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
", + "chat": "", "unidentified": "" }, "baseItem": "net", @@ -9637,7 +9637,7 @@ "localizedName": "Латный доспех моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -9651,7 +9651,7 @@ "localizedName": "Зелье дружбы с животными", "description": { "value": "
После того как вы выпили это зелье, вы можете в течение одного часа неограниченно накладывать заклинание @Compendium[sc-spells.sc-spells.jHhUMJwiYk1bNVJ7]{Дружба с животными / Animal Friendship}(Сл спасброска 13).При взбалтывании этой мутной жидкости вы видите рыбью чешую, кошачьи когти, беличью шерсть и прочие фрагменты животного происхождения.
", - "chat": "
После того как вы выпили это зелье, вы можете в течение одного часа неограниченно накладывать заклинание @Compendium[sc-spells.sc-spells.jHhUMJwiYk1bNVJ7]{Дружба с животными / Animal Friendship}(Сл спасброска 13).При взбалтывании этой мутной жидкости вы видите рыбью чешую, кошачьи когти, беличью шерсть и прочие фрагменты животного происхождения.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9665,7 +9665,7 @@ "localizedName": "+3 Легкий многозарядный арбалет", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9679,7 +9679,7 @@ "localizedName": "+1 Гизарма", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9693,7 +9693,7 @@ "localizedName": "Доспех из шкур сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -9707,7 +9707,7 @@ "localizedName": "+3 Короткий меч", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -9721,7 +9721,7 @@ "localizedName": "+3 Серп Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "sickle", @@ -9735,7 +9735,7 @@ "localizedName": "+3 Рапира Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -9749,7 +9749,7 @@ "localizedName": "Рука Векны", "description": { "value": "
Seldom is the name of Vecna spoken except in a hushed voice. Vecna was, in his time, one of the mightiest of all wizards. Through dark magic and conquest, he forged a terrible empire. For all his power, Vecna couldn't escape his own mortality. He began to fear death and take steps to prevent his end from ever coming about.@creature[Orcus|MTF], the demon prince of undeath, taught Vecna a ritual that would allow him to live on as a @creature[lich]. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable and hideous was his temper that his subjects feared to speak his name. He was the Whispered One, the Master of the Spider Throne, the Undying King, and the Lord of the Rotted Tower.Some say that Vecna's lieutenant Kas coveted the Spider Throne for himself, or that the sword his lord made for him seduced him into rebellion. Whatever the reason, Kas brought the Undying King's rule to an end in a terrible battle that left Vecna's tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One's will in the world.The @item[Eye of Vecna] and the Hand of Vecna might be found together or separately. The eye looks like a bloodshot organ torn free from the socket. The hand is a mummified and shriveled left extremity.To attune to the eye, you must gouge out your own eye and press the artifact into the empty socket. The eye grafts itself to your head and remains there until you die. Once in place, the eye transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.To attune to the hand, you must lop off your left hand at the wrist and the press the artifact against the stump. The hand grafts itself to your arm and becomes a functioning appendage. If the hand is ever removed, you die. Random Properties. The @item[Eye of Vecna] and the Hand of Vecna each have the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property] Properties of the Hand. Your alignment changes to neutral evil, and you gain the following benefits:Your Strength score becomes 20, unless it is already 20 or higher.Any melee spell attack you make with the hand, and any melee weapon attack made with a weapon held by it, deals an extra [[/r 2d8]] cold damage on a hit.The hand has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: @spell[finger of death] (5 charges), @spell[sleep] (1 charge), @spell[slow] (2 charges), or @spell[teleport] (3 charges). The hand regains [[/r 1d4 + 4]] expended charges daily at dawn. Each time you cast a spell from the hand, it casts the @spell[suggestion] spell on you (save DC 18), demanding that you commit an evil act. The hand might have a specific act in mind or leave it up to you. Properties of the Eye and Hand. If you are attuned to both the hand and eye, you gain the following additional benefits:You are immune to disease and poison.Using the eye's X-ray vision never causes you to suffer @condition[exhaustion].You experience premonitions of danger and, unless you are @condition[incapacitated], can't be surprised.If you start your turn with at least 1 hit point, you regain [[/r 1d10]] hit points.If a creature has a skeleton, you can attempt to turn its bones to jelly with a touch of the Hand of Vecna. You can do so by using an action to make a melee attack against a creature you can reach, using your choice of your melee attack bonus for weapons or spells. On a hit, the target must succeed on a DC 18 Constitution saving throw or drop to 0 hit points.You can use an action to cast @spell[wish]. This property can't be used again until 30 days have passed. Destroying the Eye and Hand. If the @item[Eye of Vecna] and the Hand of Vecna are both attached to the same creature, and that creature is slain by the @item[Sword of Kas], both the eye and the hand burst into flame, turn to ash, and are destroyed forever. Any other attempt to destroy the eye or hand seems to work, but the artifact reappears in one of Vecna's many hidden vaults, where it waits to be rediscovered.
", - "chat": "
Seldom is the name of Vecna spoken except in a hushed voice. Vecna was, in his time, one of the mightiest of all wizards. Through dark magic and conquest, he forged a terrible empire. For all his power, Vecna couldn't escape his own mortality. He began to fear death and take steps to prevent his end from ever coming about.@creature[Orcus|MTF], the demon prince of undeath, taught Vecna a ritual that would allow him to live on as a @creature[lich]. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable and hideous was his temper that his subjects feared to speak his name. He was the Whispered One, the Master of the Spider Throne, the Undying King, and the Lord of the Rotted Tower.Some say that Vecna's lieutenant Kas coveted the Spider Throne for himself, or that the sword his lord made for him seduced him into rebellion. Whatever the reason, Kas brought the Undying King's rule to an end in a terrible battle that left Vecna's tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One's will in the world.The @item[Eye of Vecna] and the Hand of Vecna might be found together or separately. The eye looks like a bloodshot organ torn free from the socket. The hand is a mummified and shriveled left extremity.To attune to the eye, you must gouge out your own eye and press the artifact into the empty socket. The eye grafts itself to your head and remains there until you die. Once in place, the eye transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.To attune to the hand, you must lop off your left hand at the wrist and the press the artifact against the stump. The hand grafts itself to your arm and becomes a functioning appendage. If the hand is ever removed, you die. Random Properties. The @item[Eye of Vecna] and the Hand of Vecna each have the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property] Properties of the Hand. Your alignment changes to neutral evil, and you gain the following benefits:Your Strength score becomes 20, unless it is already 20 or higher.Any melee spell attack you make with the hand, and any melee weapon attack made with a weapon held by it, deals an extra [[/r 2d8]] cold damage on a hit.The hand has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: @spell[finger of death] (5 charges), @spell[sleep] (1 charge), @spell[slow] (2 charges), or @spell[teleport] (3 charges). The hand regains [[/r 1d4 + 4]] expended charges daily at dawn. Each time you cast a spell from the hand, it casts the @spell[suggestion] spell on you (save DC 18), demanding that you commit an evil act. The hand might have a specific act in mind or leave it up to you. Properties of the Eye and Hand. If you are attuned to both the hand and eye, you gain the following additional benefits:You are immune to disease and poison.Using the eye's X-ray vision never causes you to suffer @condition[exhaustion].You experience premonitions of danger and, unless you are @condition[incapacitated], can't be surprised.If you start your turn with at least 1 hit point, you regain [[/r 1d10]] hit points.If a creature has a skeleton, you can attempt to turn its bones to jelly with a touch of the Hand of Vecna. You can do so by using an action to make a melee attack against a creature you can reach, using your choice of your melee attack bonus for weapons or spells. On a hit, the target must succeed on a DC 18 Constitution saving throw or drop to 0 hit points.You can use an action to cast @spell[wish]. This property can't be used again until 30 days have passed. Destroying the Eye and Hand. If the @item[Eye of Vecna] and the Hand of Vecna are both attached to the same creature, and that creature is slain by the @item[Sword of Kas], both the eye and the hand burst into flame, turn to ash, and are destroyed forever. Any other attempt to destroy the eye or hand seems to work, but the artifact reappears in one of Vecna's many hidden vaults, where it waits to be rediscovered.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9763,7 +9763,7 @@ "localizedName": "Шипованный доспех сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9777,7 +9777,7 @@ "localizedName": "Зелье газообразной формы", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.sOrfppDC2xrmjLfU]{Газообразность / Gaseous Form} (концентрация не требуется) на 1 час, или пока вы бонусным действием не прервёте его.Пузырёк с этим зельем как будто содержит туман, перетекающий, словно вода.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.sOrfppDC2xrmjLfU]{Газообразность / Gaseous Form} (концентрация не требуется) на 1 час, или пока вы бонусным действием не прервёте его.Пузырёк с этим зельем как будто содержит туман, перетекающий, словно вода.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9791,7 +9791,7 @@ "localizedName": "Кольчатый доспех сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "
You have resistance to force damage while you wear this armor.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -9805,7 +9805,7 @@ "localizedName": "Кольчатый доспех моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -9819,7 +9819,7 @@ "localizedName": "Ведро деревянное", "description": { "value": "
Вместимость:  3 галлона (11 лит.), 0,5 кубических футов
", - "chat": "
Вместимость:  3 галлона (11 лит.), 0,5 кубических футов
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9833,7 +9833,7 @@ "localizedName": "+2 Духовая трубка Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "blowgun", @@ -9847,7 +9847,7 @@ "localizedName": "медальон здоровья", "description": { "value": "
Вы обладаете иммунитетом ко всем болезням, пока носите этот медальон. Если вы уже болеете, эффект болезни подавляются на время, пока вы носите этот медальон.
", - "chat": "
Вы обладаете иммунитетом ко всем болезням, пока носите этот медальон. Если вы уже болеете, эффект болезни подавляются на время, пока вы носите этот медальон.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9858,10 +9858,10 @@ { "id": "o5lz9EFgcVGiVp6I", "originalName": "Flame Tongue Double-Bladed Scimitar", - "localizedName": "Язык пламени (Двулезвийный скимитар)", + "localizedName": "Язык пламени (Скимитар с двумя лезвиями)", "description": { "value": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9875,7 +9875,7 @@ "localizedName": "Цепь (10фт.)", "description": { "value": "
У цепи 10 хитов. Её можно порвать успешной проверкой Силы со Сл 20.Длина: 10 футов
", - "chat": "
У цепи 10 хитов. Её можно порвать успешной проверкой Силы со Сл 20.Длина: 10 футов
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9889,7 +9889,7 @@ "localizedName": "+1 Копье Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "spear", @@ -9903,7 +9903,7 @@ "localizedName": "Язык пламени (Двуручный меч)", "description": { "value": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

", - "chat": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -9917,7 +9917,7 @@ "localizedName": "Язык пламени (Длинный меч)", "description": { "value": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

", - "chat": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -9931,7 +9931,7 @@ "localizedName": "Зелье чтения мыслей", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.MSM1XtWei12DFoLN]{Обнаружение мыслей / Detect Thoughts} (Сл спасброска 13).На вид это густое, фиолетовое зелье, с плавающим в нём небольшим овальным облачком.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.MSM1XtWei12DFoLN]{Обнаружение мыслей / Detect Thoughts} (Сл спасброска 13).На вид это густое, фиолетовое зелье, с плавающим в нём небольшим овальным облачком.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -9945,7 +9945,7 @@ "localizedName": "+3 Шипованный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -9959,7 +9959,7 @@ "localizedName": "+2 Кольчатый доспех", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -9973,7 +9973,7 @@ "localizedName": "+2 Кираса Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -9987,7 +9987,7 @@ "localizedName": "+3 Копье Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "spear", @@ -10001,7 +10001,7 @@ "localizedName": "Кираса сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -10015,7 +10015,7 @@ "localizedName": "Трезубец управления рыбами", "description": { "value": "
This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast @spell[dominate beast] (save DC 15) from it on a beast that has an innate swimming speed. The trident regains [[/r 1d3]] expended charges daily at dawn.
", - "chat": "
This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast @spell[dominate beast] (save DC 15) from it on a beast that has an innate swimming speed. The trident regains [[/r 1d3]] expended charges daily at dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -10029,7 +10029,7 @@ "localizedName": "+3 Булава", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -10043,7 +10043,7 @@ "localizedName": "Латный доспех сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -10057,7 +10057,7 @@ "localizedName": "+2 Легкий молот", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "lighthammer", @@ -10071,7 +10071,7 @@ "localizedName": "Набор травника", "description": { "value": "
Владение набором травника позволяет вам распознавать растения и надёжно сохранять их полезные части.Компоненты. Набор травника включает в себя мешочки для хранения трав, секатор и кожаные перчатки для сбора растений, несколько стеклянных банок, ступку и пестик.Магия. Ваши осведомлённость в природе и использовании растений может дать дополнительные знания к магическим исследованиям, когда дело касается растений и попыток опознать зелье.Расследование. Когда вы обследуете заросшую растениями зону, владение этим набором помогает вам находить детали и зацепки, которые другие бы проглядели.Медицина. Ваше мастерство травника улучшает ваши способности лечить болезни и раны, расширяя доступные методы благодаря использованию лекарственных растений.Природа и Выживание. Когда вы путешествуете в дикой местности, ваши навыки травничества облегчают опознание растений и поиск источников еды, которые другие могут не заметить.Опознание растений. Вы можете быстро распознать большинство растений по запаху и внешнему виду.Найти растения Сл 15Опознать яд Сл 20
", - "chat": "
Владение набором травника позволяет вам распознавать растения и надёжно сохранять их полезные части.Компоненты. Набор травника включает в себя мешочки для хранения трав, секатор и кожаные перчатки для сбора растений, несколько стеклянных банок, ступку и пестик.Магия. Ваши осведомлённость в природе и использовании растений может дать дополнительные знания к магическим исследованиям, когда дело касается растений и попыток опознать зелье.Расследование. Когда вы обследуете заросшую растениями зону, владение этим набором помогает вам находить детали и зацепки, которые другие бы проглядели.Медицина. Ваше мастерство травника улучшает ваши способности лечить болезни и раны, расширяя доступные методы благодаря использованию лекарственных растений.Природа и Выживание. Когда вы путешествуете в дикой местности, ваши навыки травничества облегчают опознание растений и поиск источников еды, которые другие могут не заметить.Опознание растений. Вы можете быстро распознать большинство растений по запаху и внешнему виду.Найти растения Сл 15Опознать яд Сл 20
", + "chat": "", "unidentified": "" }, "baseItem": "herb", @@ -10085,7 +10085,7 @@ "localizedName": "рог взрыва", "description": { "value": "
Вы можете действием произнести командное слово рога и подуть в него, испуская взрыв 30-футовым конусом, слышимый на расстоянии 600 футов. Все существа в конусе должны совершить спасбросок Телосложения со Сл 15. При провале существо получает урон звуком 5к6 и становится оглохшим на 1 минуту. При успехе существо получает половину урона и не становится оглохшим. Существа и предметы, изготовленные из стекла или кристаллов, спасбросок совершают с помехой и получают урон звуком 10к6, а не 5к6. При каждом использовании магии рога существует 20-процентный шанс, что он взорвётся. Взрыв причиняет урон огнём 10к6 тому, кто в него дул, и уничтожает рог.
", - "chat": "
Вы можете действием произнести командное слово рога и подуть в него, испуская взрыв 30-футовым конусом, слышимый на расстоянии 600 футов. Все существа в конусе должны совершить спасбросок Телосложения со Сл 15. При провале существо получает урон звуком 5к6 и становится оглохшим на 1 минуту. При успехе существо получает половину урона и не становится оглохшим. Существа и предметы, изготовленные из стекла или кристаллов, спасбросок совершают с помехой и получают урон звуком 10к6, а не 5к6. При каждом использовании магии рога существует 20-процентный шанс, что он взорвётся. Взрыв причиняет урон огнём 10к6 тому, кто в него дул, и уничтожает рог.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -10099,7 +10099,7 @@ "localizedName": "Кираса сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -10113,7 +10113,7 @@ "localizedName": "+2 Шипованный доспех", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10127,7 +10127,7 @@ "localizedName": "наручи защиты", "description": { "value": "
Пока вы носите эти наручи, вы получаете бонус +2 к КД, если не носите доспех и не используете щит.
", - "chat": "
Пока вы носите эти наручи, вы получаете бонус +2 к КД, если не носите доспех и не используете щит.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10141,7 +10141,7 @@ "localizedName": "Короткий меч убийцы великанов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -10154,7 +10154,7 @@ "originalName": "Priest's Pack", "localizedName": "Набор священника", "description": { - "value": "

Набор священника включает в себя:

рюкзак, одеяло, 10 свечек, трутницу, коробку для пожертвований, 2 упаковки благовоний, кадило, облачение, рационы на 2 дня и бурдюк.

", + "value": "

Набор священника включает в себя:

рюкзак, одеяло, 10 свечек, трутницу, коробку для пожертвований, 2 упаковки благовоний, кадило, облачение, рационы на 2 дня и бурдюк.

", "chat": "", "unidentified": null }, @@ -10169,7 +10169,7 @@ "localizedName": "перчатки плавания и лазания", "description": { "value": "
Пока вы носите эти перчатки, лазание и плавание не требует от вас траты дополнительного перемещения, и вы получаете бонус +5 к проверкам Силы (Атлетика), совершённым, чтобы лазать или плавать.
", - "chat": "
Пока вы носите эти перчатки, лазание и плавание не требует от вас траты дополнительного перемещения, и вы получаете бонус +5 к проверкам Силы (Атлетика), совершённым, чтобы лазать или плавать.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10183,7 +10183,7 @@ "localizedName": "Посеребрённый Серп", "description": { "value": "
Маленькая одноручная версия косы. Изогнутое лезвие делает его отличным выбором для мастеров боевых искусств, которые бьют под неожиданными углами.
", - "chat": "
Маленькая одноручная версия косы. Изогнутое лезвие делает его отличным выбором для мастеров боевых искусств, которые бьют под неожиданными углами.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10197,7 +10197,7 @@ "localizedName": "+3 Секира Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -10211,7 +10211,7 @@ "localizedName": "+3 Хлыст", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "whip", @@ -10225,7 +10225,7 @@ "localizedName": "+3 Глефа Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "glaive", @@ -10239,7 +10239,7 @@ "localizedName": "Дротик", "description": { "value": "
Дротики можно бросать на расстоянии около двадцати футов или стрелять из духовой трубки на расстояние около двадцати пяти футов. Дротики не наносят большого урона, поэтому на них часто наносят опасные или смертельные яды, чтобы сделать их эффективнее.
", - "chat": "
Дротики можно бросать на расстоянии около двадцати футов или стрелять из духовой трубки на расстояние около двадцати пяти футов. Дротики не наносят большого урона, поэтому на них часто наносят опасные или смертельные яды, чтобы сделать их эффективнее.
", + "chat": "", "unidentified": "" }, "baseItem": "dart", @@ -10253,7 +10253,7 @@ "localizedName": "Трезубец", "description": { "value": "
Трезу́бец или острога — оружие, которое состоит из длинного древка и наконечника, увенчанного тремя зубцами. Как и многие другие колюще виды оружия, трезубец произошёл от повседневного мирного инструмента, в данном случае остроги, применяемой для рыбной ловли. При переформировании трезубца из инструмента охоты в оружие исчезли крючки на концах зубцов, которыми удерживалась рыба. В ближнем бою этот эффект был не востребован.
", - "chat": "
Трезу́бец или острога — оружие, которое состоит из длинного древка и наконечника, увенчанного тремя зубцами. Как и многие другие колюще виды оружия, трезубец произошёл от повседневного мирного инструмента, в данном случае остроги, применяемой для рыбной ловли. При переформировании трезубца из инструмента охоты в оружие исчезли крючки на концах зубцов, которыми удерживалась рыба. В ближнем бою этот эффект был не востребован.
", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -10267,7 +10267,7 @@ "localizedName": "Мешок", "description": { "value": "
Вместимость: 1 кубический фут/30 фунтов (15 кг.)
", - "chat": "
Вместимость: 1 кубический фут/30 фунтов (15 кг.)
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -10281,7 +10281,7 @@ "localizedName": "+1 Кираса", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -10295,7 +10295,7 @@ "localizedName": "+2 Чешуйчатый доспех", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -10308,8 +10308,8 @@ "originalName": "Ink (1-ounce bottle)", "localizedName": "Чернила", "description": { - "value": "
Бутылочка емкостью 30 грамм.
", - "chat": "
Бутылочка емкостью 30 грамм.
", + "value": "

Бутылочка емкостью 30 грамм.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -10323,7 +10323,7 @@ "localizedName": "+2 Кинжал", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "dagger", @@ -10337,7 +10337,7 @@ "localizedName": "Вор девяти жизней (Скимитар)", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -10351,7 +10351,7 @@ "localizedName": "Гизарма предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10365,7 +10365,7 @@ "localizedName": "+3 Легкий многозарядный арбалет Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10379,7 +10379,7 @@ "localizedName": "Тисовая палочка", "description": { "value": "
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid} может использовать этот предметы в качестве фокусировки для заклинаний.
", - "chat": "
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid} может использовать этот предметы в качестве фокусировки для заклинаний.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10393,7 +10393,7 @@ "localizedName": "Дубинка предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -10407,7 +10407,7 @@ "localizedName": "Кольцо тарана", "description": { "value": "
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to make a ranged spell attack against one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes [[/r 2d10]] force damage and is pushed 5 feet away from you.Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.
", - "chat": "
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to make a ranged spell attack against one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes [[/r 2d10]] force damage and is pushed 5 feet away from you.Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10421,7 +10421,7 @@ "localizedName": "мантия полезных предметов", "description": { "value": "
Эта мантия покрыта множеством цветных заплат различных размеров и форм. Пока вы носите эту мантию, вы можете действием оторвать одну из заплаток, вследствие чего она превращается в тот предмет, который символизировала. В тот момент, когда будет оторвана последняя заплатка, мантия превращается в обычную одежду. Мантия содержит по две штуки каждой из заплат, представленных ниже:• Кинжал• Направленный фонарь (заправленный и зажжённый)• Стальное зеркальце• 10-футовый шест• Пеньковая верёвка (50 футов, собранная в бухту)• Мешок Кроме того, на мантии также есть 4к4 других заплат. Мастер может самостоятельно выбрать, что именно это за заплатки, или же определить их случайным образом.к100Заплатка01–08Сумка со 100 зм09–15Серебряный сундучок (1 фут в длину и 6 дюймов в ширину и высоту)16–22Железная дверь (до 10 футов в ширину и высоту, имеющая запор с одной стороны), которую вы можете установить в проём, до которого можете дотронуться. Дверь самостоятельно приспосабливается под нужный размер и навешивается на петли23–3010 драгоценных камней стоимостью 100 зм каждый31–44Деревянная лестница (24 фута длиной)45–51Ездовая лошадь с притороченными седельными сумками (смотрите характеристики в Бестиарии)52–59Яма (куб с длиной грани 10 футов, который вы можете разместить на полу в пределах 10 футов от себя)60–684 зелья лечения69–75Шлюпка (12 футов в длину)76–83Свиток заклинания, содержащий заклинание 1–3 уровня84–902 мастифа (смотрите характеристики в Бестиарии)91–96Окно (4 на 2 фута и глубиной до 2 футов), станавливаемое на вертикальную поверхность,до которой можете дотронуться.97–00Портативный таран
", - "chat": "
Эта мантия покрыта множеством цветных заплат различных размеров и форм. Пока вы носите эту мантию, вы можете действием оторвать одну из заплаток, вследствие чего она превращается в тот предмет, который символизировала. В тот момент, когда будет оторвана последняя заплатка, мантия превращается в обычную одежду. Мантия содержит по две штуки каждой из заплат, представленных ниже:• Кинжал• Направленный фонарь (заправленный и зажжённый)• Стальное зеркальце• 10-футовый шест• Пеньковая верёвка (50 футов, собранная в бухту)• Мешок Кроме того, на мантии также есть 4к4 других заплат. Мастер может самостоятельно выбрать, что именно это за заплатки, или же определить их случайным образом.к100Заплатка01–08Сумка со 100 зм09–15Серебряный сундучок (1 фут в длину и 6 дюймов в ширину и высоту)16–22Железная дверь (до 10 футов в ширину и высоту, имеющая запор с одной стороны), которую вы можете установить в проём, до которого можете дотронуться. Дверь самостоятельно приспосабливается под нужный размер и навешивается на петли23–3010 драгоценных камней стоимостью 100 зм каждый31–44Деревянная лестница (24 фута длиной)45–51Ездовая лошадь с притороченными седельными сумками (смотрите характеристики в Бестиарии)52–59Яма (куб с длиной грани 10 футов, который вы можете разместить на полу в пределах 10 футов от себя)60–684 зелья лечения69–75Шлюпка (12 футов в длину)76–83Свиток заклинания, содержащий заклинание 1–3 уровня84–902 мастифа (смотрите характеристики в Бестиарии)91–96Окно (4 на 2 фута и глубиной до 2 футов), станавливаемое на вертикальную поверхность,до которой можете дотронуться.97–00Портативный таран
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10435,7 +10435,7 @@ "localizedName": "Шахматный набор", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10449,7 +10449,7 @@ "localizedName": "Латный доспех сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -10463,7 +10463,7 @@ "localizedName": "Охотничий капкан", "description": { "value": "
Если вы действием установите эту ловушку, она образует стальное кольцо с зазубренными краями, которая захлопывается, когда в её центр наступает существо. Капкан привязывается толстой цепью к неподвижному предмету, такому как дерево или колышек, вбитый в землю.Существо, наступившее в центр, должно преуспеть в спасброске Ловкости со Сл 13, иначе оно получает колющий урон 1к4 и прекращает перемещение. Впоследствии, пока существо не высвободится из ловушки, его перемещения ограничены длиной цепи (обычно 1 метр). Любое существо может действием совершить проверку Силы со Сл 13, чтобы высвободить себя или другое существо, находящееся в пределах досягаемости. Каждая проваленная проверка причиняет пойманному существу колющий урон 1.
", - "chat": "
Если вы действием установите эту ловушку, она образует стальное кольцо с зазубренными краями, которая захлопывается, когда в её центр наступает существо. Капкан привязывается толстой цепью к неподвижному предмету, такому как дерево или колышек, вбитый в землю.Существо, наступившее в центр, должно преуспеть в спасброске Ловкости со Сл 13, иначе оно получает колющий урон 1к4 и прекращает перемещение. Впоследствии, пока существо не высвободится из ловушки, его перемещения ограничены длиной цепи (обычно 1 метр). Любое существо может действием совершить проверку Силы со Сл 13, чтобы высвободить себя или другое существо, находящееся в пределах досягаемости. Каждая проваленная проверка причиняет пойманному существу колющий урон 1.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -10477,7 +10477,7 @@ "localizedName": "свирель ужаса", "description": { "value": "
Вы должны владеть духовыми музыкальными инструментами, чтобы использовать эту свирель. У неё есть 3 заряда. Вы можете действием поиграть на ней и потратить 1 заряд, чтобы издать жуткую мелодию. Все существа в пределах 30 футов от вас, слышащие вашу мелодию, должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут испуганными вами на 1 минуту. Если хотите, все существа в этой области, не враждебные по отношению к вам, автоматически преуспеют в этом спасброске. Существа, провалившие спасбросок, могут повторять его в конце каждого своего хода, оканчивая эффект на себе при успехе. Существо, преуспевшее в спасброске, получает иммунитет к этой свирели на 24 часа. Свирель ежедневно восстанавливает 1к3 заряда на рассвете.
", - "chat": "
Вы должны владеть духовыми музыкальными инструментами, чтобы использовать эту свирель. У неё есть 3 заряда. Вы можете действием поиграть на ней и потратить 1 заряд, чтобы издать жуткую мелодию. Все существа в пределах 30 футов от вас, слышащие вашу мелодию, должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут испуганными вами на 1 минуту. Если хотите, все существа в этой области, не враждебные по отношению к вам, автоматически преуспеют в этом спасброске. Существа, провалившие спасбросок, могут повторять его в конце каждого своего хода, оканчивая эффект на себе при успехе. Существо, преуспевшее в спасброске, получает иммунитет к этой свирели на 24 часа. Свирель ежедневно восстанавливает 1к3 заряда на рассвете.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -10491,7 +10491,7 @@ "localizedName": "Проклёпанный кожаный доспех", "description": { "value": "
Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.
", - "chat": "
Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.
", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -10505,7 +10505,7 @@ "localizedName": "Посох мощи", "description": { "value": "
(requires attunement by a sorcerer, warlock, or wizard)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.The staff has 20 charges for the following properties. The staff regains [[/r 2d8 + 4]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 1, the staff retains its +2 bonus to attack and damage roll but loses all other properties. On a 20, the staff regain [[/r 1d8 + 2]] charges. Power Strike. When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra [[/r 1d6]] force damage to the target. Spells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: @spell[cone of cold] (5 charges), @spell[fireball] (5th-level version, 5 charges), @spell[globe of invulnerability] (6 charges), @spell[hold monster] (5 charges), @spell[levitate] (2 charges). @spell[lightning bolt] (5th-level version, 5 charges), @spell[magic missile] (1 charge), @spell[ray of enfeeblement] (1 charge), or @spell[wall of force] (5 charges). Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.You have a [[/r 1d100]]{50 percent} chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.Distance from OriginEffect10 ft. away or closer8 × the number of charges in the staff11 to 20 ft. away6 × the number of charges in the staff21 to 30 ft. away4 × the number of charges in the staff
", - "chat": "
(requires attunement by a sorcerer, warlock, or wizard)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.The staff has 20 charges for the following properties. The staff regains [[/r 2d8 + 4]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 1, the staff retains its +2 bonus to attack and damage roll but loses all other properties. On a 20, the staff regain [[/r 1d8 + 2]] charges. Power Strike. When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra [[/r 1d6]] force damage to the target. Spells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: @spell[cone of cold] (5 charges), @spell[fireball] (5th-level version, 5 charges), @spell[globe of invulnerability] (6 charges), @spell[hold monster] (5 charges), @spell[levitate] (2 charges). @spell[lightning bolt] (5th-level version, 5 charges), @spell[magic missile] (1 charge), @spell[ray of enfeeblement] (1 charge), or @spell[wall of force] (5 charges). Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.You have a [[/r 1d100]]{50 percent} chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.Distance from OriginEffect10 ft. away or closer8 × the number of charges in the staff11 to 20 ft. away6 × the number of charges in the staff21 to 30 ft. away4 × the number of charges in the staff
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10519,7 +10519,7 @@ "localizedName": "+1 Рапира Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -10533,7 +10533,7 @@ "localizedName": "Посеребрённый Тяжелый арбалет", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10547,7 +10547,7 @@ "localizedName": "Абак (счеты)", "description": { "value": "
Аба́к — семейство счётных досок, применявшихся для арифметических вычислений в древних культурах — Древней Греции, Древнем Риме и Древнем Китае и ряде других. Пользователь абака называется абакистом. Общие принципы инструментов типа абака — разделение линиями на полосы, осуществление счёта с помощью размещённых на полосах камней или других подобных предметов. Камешек для греческого абака назывался псифос; от этого слова было произведено название для счёта — псифофория, «раскладывание камешков».
", - "chat": "
Аба́к — семейство счётных досок, применявшихся для арифметических вычислений в древних культурах — Древней Греции, Древнем Риме и Древнем Китае и ряде других. Пользователь абака называется абакистом. Общие принципы инструментов типа абака — разделение линиями на полосы, осуществление счёта с помощью размещённых на полосах камней или других подобных предметов. Камешек для греческого абака назывался псифос; от этого слова было произведено название для счёта — псифофория, «раскладывание камешков».
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -10561,7 +10561,7 @@ "localizedName": "Доспех из шкур сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "
You have resistance to force damage while you wear this armor.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -10575,7 +10575,7 @@ "localizedName": "Проклёпанный кожаный доспех сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -10589,7 +10589,7 @@ "localizedName": "Волна", "description": { "value": "
(requires attunement by a creature that worships a god of the sea)Held in the dungeon of White Plume Mountain, this trident is an exquisite weapon engraved with images of waves, shells, and sea creatures. Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

If you score a critical hit with it, the target takes extra necrotic damage equal to half its hit point maximum.The weapon also functions as a @item[trident of fish command] and a @item[weapon of warning]. It can confer the benefit of a @item[cap of water breathing] while you hold it, and you can use it as a @item[cube of force] by choosing the effect, instead of pressing cube sides to select it. Sentience. Wave is a sentient weapon of neutral alignment, with an Intelligence of 14, a Wisdom of 10, and a Charisma of 18. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Aquan. It can also speak with aquatic animals as if using a @spell[speak with animals] spell, using telepathy to involve its wielder in the conversation. Personality. When it grows restless, Wave has a habit of humming tunes that vary from sea chanteys to sacred hymns of the sea gods.Wave zealously desires to convert mortals to the worship of one or more sea gods, or else to consign the faithless to death. Conflict arises if the wielder fails to further the weapon's objectives in the world. The trident has a nostalgic attachment to the place where it was forged, a desolate island called Thunderforge. A sea god imprisoned a family of storm giants there, and the giants forged Wave in an act of devotion to—or rebellion against—that god.Wave harbors a secret doubt about its own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea god's demise. This destiny is something Wave might not be able to avert.
", - "chat": "
(requires attunement by a creature that worships a god of the sea)Held in the dungeon of White Plume Mountain, this trident is an exquisite weapon engraved with images of waves, shells, and sea creatures. Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

If you score a critical hit with it, the target takes extra necrotic damage equal to half its hit point maximum.The weapon also functions as a @item[trident of fish command] and a @item[weapon of warning]. It can confer the benefit of a @item[cap of water breathing] while you hold it, and you can use it as a @item[cube of force] by choosing the effect, instead of pressing cube sides to select it. Sentience. Wave is a sentient weapon of neutral alignment, with an Intelligence of 14, a Wisdom of 10, and a Charisma of 18. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Aquan. It can also speak with aquatic animals as if using a @spell[speak with animals] spell, using telepathy to involve its wielder in the conversation. Personality. When it grows restless, Wave has a habit of humming tunes that vary from sea chanteys to sacred hymns of the sea gods.Wave zealously desires to convert mortals to the worship of one or more sea gods, or else to consign the faithless to death. Conflict arises if the wielder fails to further the weapon's objectives in the world. The trident has a nostalgic attachment to the place where it was forged, a desolate island called Thunderforge. A sea god imprisoned a family of storm giants there, and the giants forged Wave in an act of devotion to—or rebellion against—that god.Wave harbors a secret doubt about its own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea god's demise. This destiny is something Wave might not be able to avert.
", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -10603,7 +10603,7 @@ "localizedName": "+1 Праща Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "sling", @@ -10617,7 +10617,7 @@ "localizedName": "Посеребрённый Легкий многозарядный арбалет", "description": { "value": "
This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", - "chat": "
This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10631,7 +10631,7 @@ "localizedName": "Шалмей", "description": { "value": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", - "chat": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", + "chat": "", "unidentified": "" }, "baseItem": "shawm", @@ -10645,7 +10645,7 @@ "localizedName": "Латный доспех сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -10659,7 +10659,7 @@ "localizedName": "+3 Рапира", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -10673,7 +10673,7 @@ "localizedName": "Мифрильный кольчатый доспех", "description": { "value": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -10687,7 +10687,7 @@ "localizedName": "Булава кары", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

The bonus increases to +3 when you use the mace to attack a construct.When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.Внимание: According to the SRD, it is an extra [[/r 2d6]] and [[/r 4d6]] bludgeoning damage, although this is incorrect.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

The bonus increases to +3 when you use the mace to attack a construct.When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.Внимание: According to the SRD, it is an extra [[/r 2d6]] and [[/r 4d6]] bludgeoning damage, although this is incorrect.
", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -10701,7 +10701,7 @@ "localizedName": "Двуручный меч ранения", "description": { "value": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

", - "chat": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -10715,7 +10715,7 @@ "localizedName": "Таран, переносной", "description": { "value": "
Вы можете вышибать портативным тараном двери. Вы получаете бонус +4 к проверкам Силы. Если другой персонаж помогает вам использовать таран, вы совершаете проверку с преимуществом.
", - "chat": "
Вы можете вышибать портативным тараном двери. Вы получаете бонус +4 к проверкам Силы. Если другой персонаж помогает вам использовать таран, вы совершаете проверку с преимуществом.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -10729,7 +10729,7 @@ "localizedName": "Щит", "description": { "value": "
Щит изготавливается из дерева или металла, и несётся одной рукой. Использование щита увеличивает КД на 2. Вы получаете преимущество только от одного щита одновременно.
", - "chat": "
Щит изготавливается из дерева или металла, и несётся одной рукой. Использование щита увеличивает КД на 2. Вы получаете преимущество только от одного щита одновременно.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10743,7 +10743,7 @@ "localizedName": "Кольцо сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите это кольцо

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите это кольцо

", + "chat": "", "unidentified": "

Искусно выполненное кольцо из драгоценного металла, украшенное изумрудом

" }, "baseItem": "", @@ -10757,7 +10757,7 @@ "localizedName": "+1 Глефа Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "glaive", @@ -10771,7 +10771,7 @@ "localizedName": "Доспех из шкур сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -10785,7 +10785,7 @@ "localizedName": "Адамантиновые Полулаты", "description": { "value": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -10799,7 +10799,7 @@ "localizedName": "Мифрильная кольчуга", "description": { "value": "
Мифрил это лёгкий и гибкий металл. Сделанная из мифрила кольчужная рубаха или кираса может носиться под обычной одеждой. Если в обычном исполнении доспех накладывает помеху на проверки Ловкости (Скрытность) или имеет требования к Силе, то в версии из мифрила он не обладает этими недостатками.Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.
", - "chat": "
Мифрил это лёгкий и гибкий металл. Сделанная из мифрила кольчужная рубаха или кираса может носиться под обычной одеждой. Если в обычном исполнении доспех накладывает помеху на проверки Ловкости (Скрытность) или имеет требования к Силе, то в версии из мифрила он не обладает этими недостатками.Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.
", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -10813,7 +10813,7 @@ "localizedName": "верёвка лазания", "description": { "value": "
Эта 60-футовая шёлковая верёвка весит 3 фунта и способна выдержать до 3000 фунтов веса. Если вы удерживаете один конец верёвки, вы можете действием произнести командное слово, чтобы оживить верёвку. Бонусным действием вы можете отдать приказ другому концу двигаться к какому-либо месту на ваш выбор. Этот конец будет продвигаться в сторону указанного места со скоростью 10 футов за раунд, пока не достигнет его, или пока верёвка не размотается на свою полную длину, или же пока вы не прикажете ей остановиться. Вы также можете приказать верёвке крепко обвязаться вокруг какого-либо предмета, отвязаться, навязать или развязать узлы по всей длине или самостоятельно скрутиться кольцом для удобства переноски. Если вы приказываете верёвке навязать узлы, то они появляются через каждый фут по всей её длине. При этом верёвка становится короче на 10 футов, но зато проверки, совершённые для лазания по ней, совершаются с преимуществом. У верёвки КД 20 и 20 хитов. Она восстанавливает 1 хит каждые 5 минут, если у неё есть хотя бы 1 хит. Если хиты верёвки опускаются до 0, она уничтожается.
", - "chat": "
Эта 60-футовая шёлковая верёвка весит 3 фунта и способна выдержать до 3000 фунтов веса. Если вы удерживаете один конец верёвки, вы можете действием произнести командное слово, чтобы оживить верёвку. Бонусным действием вы можете отдать приказ другому концу двигаться к какому-либо месту на ваш выбор. Этот конец будет продвигаться в сторону указанного места со скоростью 10 футов за раунд, пока не достигнет его, или пока верёвка не размотается на свою полную длину, или же пока вы не прикажете ей остановиться. Вы также можете приказать верёвке крепко обвязаться вокруг какого-либо предмета, отвязаться, навязать или развязать узлы по всей длине или самостоятельно скрутиться кольцом для удобства переноски. Если вы приказываете верёвке навязать узлы, то они появляются через каждый фут по всей её длине. При этом верёвка становится короче на 10 футов, но зато проверки, совершённые для лазания по ней, совершаются с преимуществом. У верёвки КД 20 и 20 хитов. Она восстанавливает 1 хит каждые 5 минут, если у неё есть хотя бы 1 хит. Если хиты верёвки опускаются до 0, она уничтожается.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -10827,7 +10827,7 @@ "localizedName": "Доспех из драконьей чешуи (медный)", "description": { "value": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to acid damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest copper dragon within 30 miles of you. This special action can't be used again until the next dawn.
", - "chat": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to acid damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest copper dragon within 30 miles of you. This special action can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10841,7 +10841,7 @@ "localizedName": "Жестокий Иклва", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10855,7 +10855,7 @@ "localizedName": "Инструменты ткача", "description": { "value": "
Инструменты ткача позволяют вам шить одежду и подгонять её по фигуре.Компоненты. Инструменты ткача включают в себя нитки, иголки и куски ткани. Вы умеете пользоваться ткацким станком, но подобное оборудование слишком громоздкое для транспортировки.Магия, История. Ваш опыт даёт вам дополнительные знания при осмотре предметов гардероба, включая плащи и прочие накидки.Расследование. Используя свои знания о процессе пошива одежды, при обследовании гобеленов, обивки, одежды и прочих тканых предметов, вы можете обнаруживать зацепки, которые другие могут не заметить.Починка. Как часть короткого отдыха вы можете починить один повреждённый предмет одежды. Пошив одежды. Как часть продолжительного отдыха вы можете создать одежду для существа при наличии достаточного количества ткани и ниток.Повторное использование ткани Сл. 10Заштопать дырку в ткани Сл. 10Подшить наряд Сл. 15
", - "chat": "
Инструменты ткача позволяют вам шить одежду и подгонять её по фигуре.Компоненты. Инструменты ткача включают в себя нитки, иголки и куски ткани. Вы умеете пользоваться ткацким станком, но подобное оборудование слишком громоздкое для транспортировки.Магия, История. Ваш опыт даёт вам дополнительные знания при осмотре предметов гардероба, включая плащи и прочие накидки.Расследование. Используя свои знания о процессе пошива одежды, при обследовании гобеленов, обивки, одежды и прочих тканых предметов, вы можете обнаруживать зацепки, которые другие могут не заметить.Починка. Как часть короткого отдыха вы можете починить один повреждённый предмет одежды. Пошив одежды. Как часть продолжительного отдыха вы можете создать одежду для существа при наличии достаточного количества ткани и ниток.Повторное использование ткани Сл. 10Заштопать дырку в ткани Сл. 10Подшить наряд Сл. 15
", + "chat": "", "unidentified": "" }, "baseItem": "weaver", @@ -10869,7 +10869,7 @@ "localizedName": "+3 Копье", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "spear", @@ -10883,7 +10883,7 @@ "localizedName": "Иклва предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10897,7 +10897,7 @@ "localizedName": "Фигурка чудесной силы, Золотой лев", "description": { "value": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[lion||Golden Lions]. These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a @creature[lion] for up to 1 hour. Once a @creature[lion] has been used, it can't be used again until 7 days have passed.
", - "chat": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[lion||Golden Lions]. These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a @creature[lion] for up to 1 hour. Once a @creature[lion] has been used, it can't be used again until 7 days have passed.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10911,7 +10911,7 @@ "localizedName": "+2 Длинное копьё", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", + "chat": "", "unidentified": "" }, "baseItem": "lance", @@ -10924,8 +10924,8 @@ "originalName": "Candle", "localizedName": "Свеча", "description": { - "value": "
В течение 1 часа свеча испускает яркий свет в пределах радиуса 5 футов и тусклый свет в пределах ещё 5 футов.
", - "chat": "
В течение 1 часа свеча испускает яркий свет в пределах радиуса 5 футов и тусклый свет в пределах ещё 5 футов.
", + "value": "

В течение 1 часа свеча испускает яркий свет в пределах радиуса 5 футов и тусклый свет в пределах ещё 5 футов.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -10939,7 +10939,7 @@ "localizedName": "+3 Секира Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -10953,7 +10953,7 @@ "localizedName": "Посеребрённый Длинное копьё", "description": { "value": "

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", - "chat": "

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -10967,7 +10967,7 @@ "localizedName": "Кираса сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -10981,7 +10981,7 @@ "localizedName": "Кираса сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -10995,7 +10995,7 @@ "localizedName": "Набор игральных костей", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11009,7 +11009,7 @@ "localizedName": "сумка с бобами", "description": { "value": "
Внутри этой тяжёлой тканой сумки находятся 3к4 сухих боба. Сумка весит 1/2 фунта, плюс 1/4 фунта за каждый боб, находящийся внутри. Если вы высыпаете содержимое сумки на землю, то они взрываются с радиусом 10 футов. Все существа в этой зоне, включая вас, должно совершить спасбросок Ловкости со Сл 15, получая урон огнём 5к4 при провале или половину этого урона, если спасбросок был успешен. Этот огонь также поджигает легковоспламеняющиеся объекты в зоне поражения, которые никто не несёт и не носит. Если вы извлечёте боб из сумки, посадите его в землю или песок и затем польёте его, то боб спустя 1 минуту после того, как вы посадили его, произведёт некоторый эффект. Мастер может сам выбрать эффект из таблицы, может определить эффект случайным образом, или же придумать свой вариант.к100Эффект01Вырастают 5к4 поганок. Если существо съедает поганку, то необходимо бросить любую кость для определения эффекта. При выпадении нечётного числа существо должно преуспеть в спасброске Телосложения со Сл 15, иначе оно получит урон ядом 5к6 и становится отравленным на 1 час. Если же выпадет чётное число, то существо получает 5к6 временных хитов на 1 час.2–10Появляется гейзер, фонтанирующий на высоту 30 футов потоками воды, пива, ягодного сока, чая, уксуса или масла (по выбору Мастера) в течение 1к12 раундов.11–20Появляется трент (характеристики смотрите в Бестиарии). Существует 50-процентный шанс, что появившийся трент будет обладать хаотично-злым мировоззрением и нападёт.21–30Появляется ожившая, но неподвижная каменная статуя, похожая на вас и выкрикивающая в ваш адрес угрозы. Если вы уходите от неё, а кто-то другой приближается к ней, статуя описывает вас как самого гнусного злодея и побуждает новоприбывших найти и атаковать вас. Если вы находитесь с ней на одном плане существования, то статуя знает ваше местоположение. По прошествии 24 часов статуя перестаёт быть ожившей.31–40Появляется походный костёр с синими языками пламени ,который горит в течение 24 часов (или пока не будет погашен).41–50Вырастают 1к6 + 6 визгунов (характеристики смотрите в Бестиарии).51–60Наружу выползают 1к4 + 8 ярко-розовых жаб. Всякий раз, когда кто-либо прикасается к жабе, та превращается в чудовище (размером вплоть до Большого) по выбору Мастера. Это чудовище существует в течение минуты, после чего исчезает в клубах ярко-розового дыма.61–70Из норы выползает голодная панцирница (характеристики смотрите в Бестиарии) и немедленно нападает.71–80Вырастает фруктовое дерево. На дереве растёт 1к10 + 20 фруктов, 1к8 из которых действуют как магические зелья (определяются случайным образом), в то время, как один из фруктов, будучи съеденным, действует как пищевой яд на выбор Мастера. Дерево исчезает спустя 1 час. Сорванные фрукты остаются, сохраняя свои магические свойства в течение 30 дней.81–90Появляется гнездо, содержащее 1к4 + 3 яиц. Существа, съедающие одно из этих яиц, должно совершить спасбросок Телосложения со Сл 20. При успехе существо навсегда увеличивает на единицу значение своей самой низкой характеристики. Если две или более характеристики имеют минимальное значение, то случайно выбирается какая-либо одна. При провале существо получает урон силовым полем 10к6 от внутреннего взрыва магической природы.91–99Вверх возносится пирамида с квадратным основанием 60 × 60 футов. Внутри неё находится саркофаг с покоящейся в нём лорд-мумией (характеристики смотрите в Бестиарии). Эта пирамида считается логовом лорд-мумии, а в саркофаге находится сокровище на усмотрение Мастера.00Вырастает гигантский бобовый стебель такой высоты, какой будет угодно Мастеру. Мастер также решает, что ждёт добравшегося до его вершины персонажа: ему откроется величественный вид, он окажется в замке облачного великана или же вершина стебля приведёт его на другой план существования.
", - "chat": "
Внутри этой тяжёлой тканой сумки находятся 3к4 сухих боба. Сумка весит 1/2 фунта, плюс 1/4 фунта за каждый боб, находящийся внутри. Если вы высыпаете содержимое сумки на землю, то они взрываются с радиусом 10 футов. Все существа в этой зоне, включая вас, должно совершить спасбросок Ловкости со Сл 15, получая урон огнём 5к4 при провале или половину этого урона, если спасбросок был успешен. Этот огонь также поджигает легковоспламеняющиеся объекты в зоне поражения, которые никто не несёт и не носит. Если вы извлечёте боб из сумки, посадите его в землю или песок и затем польёте его, то боб спустя 1 минуту после того, как вы посадили его, произведёт некоторый эффект. Мастер может сам выбрать эффект из таблицы, может определить эффект случайным образом, или же придумать свой вариант.к100Эффект01Вырастают 5к4 поганок. Если существо съедает поганку, то необходимо бросить любую кость для определения эффекта. При выпадении нечётного числа существо должно преуспеть в спасброске Телосложения со Сл 15, иначе оно получит урон ядом 5к6 и становится отравленным на 1 час. Если же выпадет чётное число, то существо получает 5к6 временных хитов на 1 час.2–10Появляется гейзер, фонтанирующий на высоту 30 футов потоками воды, пива, ягодного сока, чая, уксуса или масла (по выбору Мастера) в течение 1к12 раундов.11–20Появляется трент (характеристики смотрите в Бестиарии). Существует 50-процентный шанс, что появившийся трент будет обладать хаотично-злым мировоззрением и нападёт.21–30Появляется ожившая, но неподвижная каменная статуя, похожая на вас и выкрикивающая в ваш адрес угрозы. Если вы уходите от неё, а кто-то другой приближается к ней, статуя описывает вас как самого гнусного злодея и побуждает новоприбывших найти и атаковать вас. Если вы находитесь с ней на одном плане существования, то статуя знает ваше местоположение. По прошествии 24 часов статуя перестаёт быть ожившей.31–40Появляется походный костёр с синими языками пламени ,который горит в течение 24 часов (или пока не будет погашен).41–50Вырастают 1к6 + 6 визгунов (характеристики смотрите в Бестиарии).51–60Наружу выползают 1к4 + 8 ярко-розовых жаб. Всякий раз, когда кто-либо прикасается к жабе, та превращается в чудовище (размером вплоть до Большого) по выбору Мастера. Это чудовище существует в течение минуты, после чего исчезает в клубах ярко-розового дыма.61–70Из норы выползает голодная панцирница (характеристики смотрите в Бестиарии) и немедленно нападает.71–80Вырастает фруктовое дерево. На дереве растёт 1к10 + 20 фруктов, 1к8 из которых действуют как магические зелья (определяются случайным образом), в то время, как один из фруктов, будучи съеденным, действует как пищевой яд на выбор Мастера. Дерево исчезает спустя 1 час. Сорванные фрукты остаются, сохраняя свои магические свойства в течение 30 дней.81–90Появляется гнездо, содержащее 1к4 + 3 яиц. Существа, съедающие одно из этих яиц, должно совершить спасбросок Телосложения со Сл 20. При успехе существо навсегда увеличивает на единицу значение своей самой низкой характеристики. Если две или более характеристики имеют минимальное значение, то случайно выбирается какая-либо одна. При провале существо получает урон силовым полем 10к6 от внутреннего взрыва магической природы.91–99Вверх возносится пирамида с квадратным основанием 60 × 60 футов. Внутри неё находится саркофаг с покоящейся в нём лорд-мумией (характеристики смотрите в Бестиарии). Эта пирамида считается логовом лорд-мумии, а в саркофаге находится сокровище на усмотрение Мастера.00Вырастает гигантский бобовый стебель такой высоты, какой будет угодно Мастеру. Мастер также решает, что ждёт добравшегося до его вершины персонажа: ему откроется величественный вид, он окажется в замке облачного великана или же вершина стебля приведёт его на другой план существования.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -11023,7 +11023,7 @@ "localizedName": "+1 Стеганый доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -11037,7 +11037,7 @@ "localizedName": "Короткий меч убийцы драконов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -11051,7 +11051,7 @@ "localizedName": "Серебряная монета", "description": { "value": "
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
", - "chat": "
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -11065,7 +11065,7 @@ "localizedName": "сапоги ходьбы и прыжков", "description": { "value": "
Пока вы носите эти сапоги, ваша скорость ходьбы становится равной 30 футов, если она была ниже, и ваша скорость не уменьшается, когда вы перегружены или носите тяжёлый доспех. Кроме того, вы можете совершать прыжки в три раза дальше, чем обычно, но вы всё равно не можете прыгнуть дальше, чем осталось у вас перемещения.
", - "chat": "
Пока вы носите эти сапоги, ваша скорость ходьбы становится равной 30 футов, если она была ниже, и ваша скорость не уменьшается, когда вы перегружены или носите тяжёлый доспех. Кроме того, вы можете совершать прыжки в три раза дальше, чем обычно, но вы всё равно не можете прыгнуть дальше, чем осталось у вас перемещения.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11079,7 +11079,7 @@ "localizedName": "Доспех из шкур сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -11093,7 +11093,7 @@ "localizedName": "Посеребрённый Молот", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11107,7 +11107,7 @@ "localizedName": "Наборный доспех сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -11121,7 +11121,7 @@ "localizedName": "Зелье ясновидения", "description": { "value": "
Выпив это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.IopVF9lETFjtZTK6]{Ясновидение / Clairvoyance}.В желтоватой жидкости зелья плавают глазные яблоки, но они исчезают, когда пузырёк открывают.
", - "chat": "
Выпив это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.IopVF9lETFjtZTK6]{Ясновидение / Clairvoyance}.В желтоватой жидкости зелья плавают глазные яблоки, но они исчезают, когда пузырёк открывают.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -11135,7 +11135,7 @@ "localizedName": "Зелье сопротивления звуку", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону звуком на 1 час.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону звуком на 1 час.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -11149,7 +11149,7 @@ "localizedName": "Жезл +2 хранителя договора", "description": { "value": "

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +2 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

", - "chat": "

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +2 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11163,7 +11163,7 @@ "localizedName": "око дракона", "description": { "value": "
Много столетий назад, в мире Кринн эльфы и люди развязали ужасную войну со злыми драконами. Когда мир был уже практически обречён, волшебники Башен Высшего Волшебства объединились и с помощью самой могущественной магии создали пять Очей Драконов, чтобы победить своих врагов. Каждой из башен досталось своё Око, и с их помощью удалось одержать победу над драконами. Волшебники приманивали к себе драконов и уничтожали их мощной магией. Когда позже Башни Высшего Волшебства пали, Очи либо были уничтожены, либо пропали, и считается, что осталось только три таких Ока. Их магия за столетия изменилась, и, несмотря на то, что они попрежнему могут приманивать драконов, теперь они могут оказывать и другое воздействие. Каждое Око содержит сущность злого дракона, которая сопротивляется попыткам использовать её магию. Те, кто слабы духом, рискуют стать рабами Ока. Око это гравированный хрустальный шар примерно 25 сантиметров диаметром. Когда его используют, он увеличивается диаметром до полуметра и в нём начинает клубиться туман. Будучи настроенным на Око, вы можете действием заглянуть в его глубины и произнести командное слово. Затем вы совершаете проверку Харизмы со Сл 15. В случае успеха вы контролируете Око всё время, пока настроены на него. При провале вы становитесь очарованы Оком, пока вы настроены на него. Пока вы очарованы Оком, вы не можете добровольно окончить настройку на него, и Око может неограниченно накладывать на вас внушение (Сл спасброска 18), побуждая вас совершать злые поступки. Сущность дракона в Оке может желать разного: уничтожения конкретного народа, освобождения из Ока, распространения страданий по миру, распространения поклонения Такхизис (имя Тиамат на Кринне), или чего-то ещё, на усмотрение Мастера. Случайные свойства. Око Дракона обладает несколькими свойствами, определяемыми случайным образом: 2 малых положительных свойства 1 малое отрицательное свойство 1 основное отрицательное свойство Заклинания. У Ока есть 7 зарядов, и оно восстанавливает 1к4 + 3 заряда на рассвете. Если вы контролируете Око, вы можете действием потратить 1 или несколько зарядов, чтобы наложить им одно из следующих заклинаний (Сл спасброска 18): дневной свет (1 заряд), защита от смерти (2 заряда), лечение ран (версия 5 уровня, 3 заряда) или наблюдение (3 заряда). Вы также можете действием наложить Оком заклинание обнаружение магии, не тратя заряды. Зов драконов. Если вы контролируете Око, вы можете действием заставить артефакт испустить телепатический зов, распространяющийся на 40 миль. Злые драконы в пределах этой дистанции вынуждены лететь к Оку кратчайшим маршрутом. Божества драконы, такие как Тиамат, не попадают под действие этого зова. Прилетевшие драконы могут быть враждебны к вам, за то, что вы принудили их. Использовав это свойство, вы не можете повторно использовать его 1 час. Уничтожение Ока. Око Дракона выглядит хрупким, но оно не подвержено практически никакому урону, включая атаки и дыхание драконов. Однако Око можно уничтожить заклинанием распад или одним попаданием магического оружия +3.
", - "chat": "
Много столетий назад, в мире Кринн эльфы и люди развязали ужасную войну со злыми драконами. Когда мир был уже практически обречён, волшебники Башен Высшего Волшебства объединились и с помощью самой могущественной магии создали пять Очей Драконов, чтобы победить своих врагов. Каждой из башен досталось своё Око, и с их помощью удалось одержать победу над драконами. Волшебники приманивали к себе драконов и уничтожали их мощной магией. Когда позже Башни Высшего Волшебства пали, Очи либо были уничтожены, либо пропали, и считается, что осталось только три таких Ока. Их магия за столетия изменилась, и, несмотря на то, что они попрежнему могут приманивать драконов, теперь они могут оказывать и другое воздействие. Каждое Око содержит сущность злого дракона, которая сопротивляется попыткам использовать её магию. Те, кто слабы духом, рискуют стать рабами Ока. Око это гравированный хрустальный шар примерно 25 сантиметров диаметром. Когда его используют, он увеличивается диаметром до полуметра и в нём начинает клубиться туман. Будучи настроенным на Око, вы можете действием заглянуть в его глубины и произнести командное слово. Затем вы совершаете проверку Харизмы со Сл 15. В случае успеха вы контролируете Око всё время, пока настроены на него. При провале вы становитесь очарованы Оком, пока вы настроены на него. Пока вы очарованы Оком, вы не можете добровольно окончить настройку на него, и Око может неограниченно накладывать на вас внушение (Сл спасброска 18), побуждая вас совершать злые поступки. Сущность дракона в Оке может желать разного: уничтожения конкретного народа, освобождения из Ока, распространения страданий по миру, распространения поклонения Такхизис (имя Тиамат на Кринне), или чего-то ещё, на усмотрение Мастера. Случайные свойства. Око Дракона обладает несколькими свойствами, определяемыми случайным образом: 2 малых положительных свойства 1 малое отрицательное свойство 1 основное отрицательное свойство Заклинания. У Ока есть 7 зарядов, и оно восстанавливает 1к4 + 3 заряда на рассвете. Если вы контролируете Око, вы можете действием потратить 1 или несколько зарядов, чтобы наложить им одно из следующих заклинаний (Сл спасброска 18): дневной свет (1 заряд), защита от смерти (2 заряда), лечение ран (версия 5 уровня, 3 заряда) или наблюдение (3 заряда). Вы также можете действием наложить Оком заклинание обнаружение магии, не тратя заряды. Зов драконов. Если вы контролируете Око, вы можете действием заставить артефакт испустить телепатический зов, распространяющийся на 40 миль. Злые драконы в пределах этой дистанции вынуждены лететь к Оку кратчайшим маршрутом. Божества драконы, такие как Тиамат, не попадают под действие этого зова. Прилетевшие драконы могут быть враждебны к вам, за то, что вы принудили их. Использовав это свойство, вы не можете повторно использовать его 1 час. Уничтожение Ока. Око Дракона выглядит хрупким, но оно не подвержено практически никакому урону, включая атаки и дыхание драконов. Однако Око можно уничтожить заклинанием распад или одним попаданием магического оружия +3.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11177,7 +11177,7 @@ "localizedName": "Кольчужная рубаха сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -11191,7 +11191,7 @@ "localizedName": "Кольчуга моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -11205,7 +11205,7 @@ "localizedName": "Моргенштерн", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "morningstar", @@ -11219,7 +11219,7 @@ "localizedName": "+2 Топорик", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "handaxe", @@ -11233,7 +11233,7 @@ "localizedName": "Полулаты сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -11247,7 +11247,7 @@ "localizedName": "Посеребрённый Ручной арбалет", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11261,7 +11261,7 @@ "localizedName": "Алхимический огонь (фляга)", "description": { "value": "
Эта вязкая и клейкая жидкость воспламеняется при контакте с воздухом.Вы можете действием метнуть фляжку на расстояние до 20 футов, разбив её от удара.Совершите дальнобойную атаку по существу или предмету, считая алхимический огонь импровизированным оружием. При попадании цель получает урон огнём 1к4 в начале каждого своего хода.Существо может окончить этот урон, потратив действие на тушение пламени, и совершив проверку Ловкости со Сл 10.
", - "chat": "
Эта вязкая и клейкая жидкость воспламеняется при контакте с воздухом.Вы можете действием метнуть фляжку на расстояние до 20 футов, разбив её от удара.Совершите дальнобойную атаку по существу или предмету, считая алхимический огонь импровизированным оружием. При попадании цель получает урон огнём 1к4 в начале каждого своего хода.Существо может окончить этот урон, потратив действие на тушение пламени, и совершив проверку Ловкости со Сл 10.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -11275,7 +11275,7 @@ "localizedName": "Статуэтка чудесной силы, Ониксовая собака", "description": { "value": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[mastiff||Onyx Dog]. This onyx statuette of a dog can become a @creature[mastiff] for up to 6 hours. The @creature[mastiff] has an Intelligence of 8 and can speak Common. It also has @sense[darkvision] out to a range of 60 feet and can see @condition[invisible] creatures and objects within that range. Once it has been used, it can't be used again until 7 days have passed.
", - "chat": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[mastiff||Onyx Dog]. This onyx statuette of a dog can become a @creature[mastiff] for up to 6 hours. The @creature[mastiff] has an Intelligence of 8 and can speak Common. It also has @sense[darkvision] out to a range of 60 feet and can see @condition[invisible] creatures and objects within that range. Once it has been used, it can't be used again until 7 days have passed.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11289,7 +11289,7 @@ "localizedName": "Полулаты", "description": { "value": "
Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.
", - "chat": "
Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.
", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -11303,7 +11303,7 @@ "localizedName": "Инструкция по использованию глинянного голема", "description": { "value": "
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[clay golem], you must spend 30 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 65,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
", - "chat": "
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[clay golem], you must spend 30 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 65,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11317,7 +11317,7 @@ "localizedName": "Меч ответа (ответчик)", "description": { "value": "
(requires attunement by a chaotic good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Answerer, the Chaotic Good sword, has an emerald set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", - "chat": "
(requires attunement by a chaotic good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Answerer, the Chaotic Good sword, has an emerald set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -11331,7 +11331,7 @@ "localizedName": "пояс силы каменного великана", "description": { "value": "
Пока вы носите этот пояс, значение вашей Силы становится равным 23. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", - "chat": "
Пока вы носите этот пояс, значение вашей Силы становится равным 23. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11345,7 +11345,7 @@ "localizedName": "+3 Кинжал", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "dagger", @@ -11359,7 +11359,7 @@ "localizedName": "Посеребрённый Булава", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11372,8 +11372,8 @@ "originalName": "Parchment (one sheet)", "localizedName": "Пергамент (один лист)", "description": { - "value": "
", - "chat": "
", + "value": "

", + "chat": "", "unidentified": null }, "baseItem": null, @@ -11387,7 +11387,7 @@ "localizedName": "Фигурка чудесной силы, Мраморный слон", "description": { "value": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[elephant||Marble Elephant]. This marble statuette is about 4 inches high and long. It can become an @creature[elephant] for up to 24 hours. Once it has been used, it can't be used again until 7 days have passed.
", - "chat": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[elephant||Marble Elephant]. This marble statuette is about 4 inches high and long. It can become an @creature[elephant] for up to 24 hours. Once it has been used, it can't be used again until 7 days have passed.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11400,7 +11400,7 @@ "originalName": "Diplomat's Pack", "localizedName": "Набор дипломата", "description": { - "value": "

Набор дипломата включает в себя:

сундук, 2 контейнера для карт и свитков, комплект отличной одежды, бутылочку чернил, писчее перо, лампу, фляги масла, 5 листов бумаги, флакон духов, воск и мыло.

", + "value": "

Набор дипломата включает в себя:

сундук, 2 контейнера для карт и свитков, комплект отличной одежды, бутылочку чернил, писчее перо, лампу, фляги масла, 5 листов бумаги, флакон духов, воск и мыло.

", "chat": "", "unidentified": null }, @@ -11415,7 +11415,7 @@ "localizedName": "+1 Длинное копьё Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", + "chat": "", "unidentified": "" }, "baseItem": "lance", @@ -11429,7 +11429,7 @@ "localizedName": "Двуручный меч убийцы великанов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -11443,7 +11443,7 @@ "localizedName": "+1 Рапира", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -11457,7 +11457,7 @@ "localizedName": "Боевой посох", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "quarterstaff", @@ -11471,7 +11471,7 @@ "localizedName": "Инструменты каменщика", "description": { "value": "
Инструменты каменщика позволяют вам возводить каменные строения, включая стены и здания из кирпича.Компоненты. Инструменты каменщика включают в себя мастерок, молоток, долото, щётки и угольник.История. Ваш опыт помогает вам определять дату постройки и предназначение каменного здания, а также понять, кто мог его построить.Расследование. Вы получаете дополнительные знания при обследовании помещений в каменном здании.Восприятие. Вы замечаете неровности на каменных стенах и полах, что облегчает поиск ловушек и тайных ходов.Снос. Ваши познания в каменном зодчестве позволяют вам найти уязвимые места в кладке каменных стен. Вы наносите таким строениям двойной урон своими атаками оружием.Продолбить долотом небольшое отверстие в каменной стене Сл. 10Найти слабое место в каменной стене Сл. 15
", - "chat": "
Инструменты каменщика позволяют вам возводить каменные строения, включая стены и здания из кирпича.Компоненты. Инструменты каменщика включают в себя мастерок, молоток, долото, щётки и угольник.История. Ваш опыт помогает вам определять дату постройки и предназначение каменного здания, а также понять, кто мог его построить.Расследование. Вы получаете дополнительные знания при обследовании помещений в каменном здании.Восприятие. Вы замечаете неровности на каменных стенах и полах, что облегчает поиск ловушек и тайных ходов.Снос. Ваши познания в каменном зодчестве позволяют вам найти уязвимые места в кладке каменных стен. Вы наносите таким строениям двойной урон своими атаками оружием.Продолбить долотом небольшое отверстие в каменной стене Сл. 10Найти слабое место в каменной стене Сл. 15
", + "chat": "", "unidentified": "" }, "baseItem": "mason", @@ -11485,7 +11485,7 @@ "localizedName": "сфера аннигиляции", "description": { "value": "
Этот чёрный шар диаметром 2 фута является дырой в ткани мультивселенной, стабилизированной окружающим магическим полем и парящей на месте. Сфера уничтожает всю материю, через которую проходит и всю материю, проходящую сквозь неё. Артефакты — исключение. Если в описании артефакта не сказано, что он подвержен урону от сферы аннигиляции, то он проходит сквозь сферу невредимым. Всё остальное, что касается сферы, но не помещается в неё целиком, получает урон силовым полем 4к10. Сфера находится в состоянии покоя, пока ктонибудь не начнёт её контролировать. Если вы находитесь в пределах 60 футов от неконтролируемой сферы, вы можете действием совершить проверку Интеллекта (Магия) со Сл 25. При успехе сфера левитирует в выбранном вами направлении на расстояние в футах, не превышающее 5 × ваш модификатор Интеллекта (минимум 5 футов). При провале сфера перемещается на 10 футов в вашу сторону. Существа, в чьё пространство входит сфера, должны преуспеть в спасброске Ловкости со Сл 13, иначе они коснутся сферы и получат урон силовым полем 4к10. Если вы пытаетесь контролировать сферу, находящуюся под контролем другого существа, вы совершаете проверку Интеллекта (Магия), противопоставленную проверке Интеллекта (Магия) другого существа. Победитель получает контроль над сферой и может управлять ей как описано выше. Если сфера вступает в контакт с планарным порталом, например, созданным заклинанием врата, или межпространственным феноменом, таким как переносная дыра, Мастер случайным образом определяет, что произойдёт, используя следующую таблицу:к100Результат01–50Сфера уничтожается.51–85Сфера проходит через портал или оказывается в межпространственном месте.86–00Разрыв в пространстве отправляет все существа и предметы, находящиеся в пределах 180 футов от сферы, включая саму сферу, на случайный план существовани
", - "chat": "
Этот чёрный шар диаметром 2 фута является дырой в ткани мультивселенной, стабилизированной окружающим магическим полем и парящей на месте. Сфера уничтожает всю материю, через которую проходит и всю материю, проходящую сквозь неё. Артефакты — исключение. Если в описании артефакта не сказано, что он подвержен урону от сферы аннигиляции, то он проходит сквозь сферу невредимым. Всё остальное, что касается сферы, но не помещается в неё целиком, получает урон силовым полем 4к10. Сфера находится в состоянии покоя, пока ктонибудь не начнёт её контролировать. Если вы находитесь в пределах 60 футов от неконтролируемой сферы, вы можете действием совершить проверку Интеллекта (Магия) со Сл 25. При успехе сфера левитирует в выбранном вами направлении на расстояние в футах, не превышающее 5 × ваш модификатор Интеллекта (минимум 5 футов). При провале сфера перемещается на 10 футов в вашу сторону. Существа, в чьё пространство входит сфера, должны преуспеть в спасброске Ловкости со Сл 13, иначе они коснутся сферы и получат урон силовым полем 4к10. Если вы пытаетесь контролировать сферу, находящуюся под контролем другого существа, вы совершаете проверку Интеллекта (Магия), противопоставленную проверке Интеллекта (Магия) другого существа. Победитель получает контроль над сферой и может управлять ей как описано выше. Если сфера вступает в контакт с планарным порталом, например, созданным заклинанием врата, или межпространственным феноменом, таким как переносная дыра, Мастер случайным образом определяет, что произойдёт, используя следующую таблицу:к100Результат01–50Сфера уничтожается.51–85Сфера проходит через портал или оказывается в межпространственном месте.86–00Разрыв в пространстве отправляет все существа и предметы, находящиеся в пределах 180 футов от сферы, включая саму сферу, на случайный план существовани
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -11499,7 +11499,7 @@ "localizedName": "Посеребрённый Боевой молот", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11513,7 +11513,7 @@ "localizedName": "Боевой молот", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -11527,7 +11527,7 @@ "localizedName": "Ручной (метательный) топор", "description": { "value": "

Ручной рубящий инструмент с металлическим лезвием, жёстко закреплённым на деревянной рукояти. Особенностью данного топорика является то, что он особым образом сбалансирован для удобства метания.

", - "chat": "

Ручной рубящий инструмент с металлическим лезвием, жёстко закреплённым на деревянной рукояти. Особенностью данного топорика является то, что он особым образом сбалансирован для удобства метания.

", + "chat": "", "unidentified": "" }, "baseItem": "handaxe", @@ -11541,7 +11541,7 @@ "localizedName": "Доспех из шкур сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -11555,7 +11555,7 @@ "localizedName": "перчатки ловли снарядов", "description": { "value": "
Эти перчатки практически сливаются с вашими руками, когда вы их надеваете. Если по вам попадает дальнобойная атака оружием, когда вы их носите, вы можете реакцией уменьшить урон на 1к10 + ваш модификатор Ловкости, при условии, что у вас есть одна свободная рука. Если вы уменьшили урон до 0, вы можете поймать снаряд, если он достаточно маленький, чтобы его можно было держать одной рукой.
", - "chat": "
Эти перчатки практически сливаются с вашими руками, когда вы их надеваете. Если по вам попадает дальнобойная атака оружием, когда вы их носите, вы можете реакцией уменьшить урон на 1к10 + ваш модификатор Ловкости, при условии, что у вас есть одна свободная рука. Если вы уменьшили урон до 0, вы можете поймать снаряд, если он достаточно маленький, чтобы его можно было держать одной рукой.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11569,7 +11569,7 @@ "localizedName": "пояс силы огненного великана", "description": { "value": "
Пока вы носите этот пояс, значение вашей Силы становится равным 25. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", - "chat": "
Пока вы носите этот пояс, значение вашей Силы становится равным 25. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11583,7 +11583,7 @@ "localizedName": "+2 Стеганый доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -11597,7 +11597,7 @@ "localizedName": "Латный доспех эфирности", "description": { "value": "

Если вы носите этот доспех, вы можете Действием произнести его командное слово, чтобы получить эффект заклинания эфирность [etherealness], который длится 10 минут, либо пока вы не снимете доспех, либо пока вы не произнесёте командное слово ещё раз.

Вы не можете использовать это свойство повторно до следующего рассвета.

", - "chat": "

Если вы носите этот доспех, вы можете Действием произнести его командное слово, чтобы получить эффект заклинания эфирность [etherealness], который длится 10 минут, либо пока вы не снимете доспех, либо пока вы не произнесёте командное слово ещё раз.

Вы не можете использовать это свойство повторно до следующего рассвета.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -11611,7 +11611,7 @@ "localizedName": "Палица (дубина)", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -11625,7 +11625,7 @@ "localizedName": "Секира берсерка", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -11639,7 +11639,7 @@ "localizedName": "Молот предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "maul", @@ -11653,7 +11653,7 @@ "localizedName": "Танцующий Скимитар", "description": { "value": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

", - "chat": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -11667,7 +11667,7 @@ "localizedName": "+3 Шипованный доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11681,7 +11681,7 @@ "localizedName": "+2 Стеганый доспех", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -11694,8 +11694,8 @@ "originalName": "Map or Scroll Case", "localizedName": "Контейнер для карт и свитков", "description": { - "value": "
В этом цилиндрическом кожаном тубусе может храниться до десяти скрученных листов бумаги или пять скрученных листов пергамента.
", - "chat": "
В этом цилиндрическом кожаном тубусе может храниться до десяти скрученных листов бумаги или пять скрученных листов пергамента.
", + "value": "

В этом цилиндрическом кожаном тубусе может храниться до десяти скрученных листов бумаги или пять скрученных листов пергамента.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -11709,7 +11709,7 @@ "localizedName": "Колода игральных карт", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11723,7 +11723,7 @@ "localizedName": "Демонический доспех", "description": { "value": "
While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack and damage rolls and a damage die of [[/r 1d8]]. Curse. Once you don this cursed armor, you can't doff it unless you are targeted by the @spell[remove curse] spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.
", - "chat": "
While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack and damage rolls and a damage die of [[/r 1d8]]. Curse. Once you don this cursed armor, you can't doff it unless you are targeted by the @spell[remove curse] spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.
", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -11737,7 +11737,7 @@ "localizedName": "сапоги левитации", "description": { "value": "
Если вы носите эти сапоги, вы можете неограниченно действием накладывать на себя заклинание левитация.
", - "chat": "
Если вы носите эти сапоги, вы можете неограниченно действием накладывать на себя заклинание левитация.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11751,7 +11751,7 @@ "localizedName": "Секира убийцы великанов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -11765,7 +11765,7 @@ "localizedName": "+2 Пилум", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "javelin", @@ -11779,7 +11779,7 @@ "localizedName": "Серп", "description": { "value": "
Маленькая одноручная версия косы. Изогнутое лезвие делает его отличным выбором для мастеров боевых искусств, которые бьют под неожиданными углами.
", - "chat": "
Маленькая одноручная версия косы. Изогнутое лезвие делает его отличным выбором для мастеров боевых искусств, которые бьют под неожиданными углами.
", + "chat": "", "unidentified": "" }, "baseItem": "sickle", @@ -11793,7 +11793,7 @@ "localizedName": "+1 Наборный доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -11807,7 +11807,7 @@ "localizedName": "+3 Легкий арбалет", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "lightcrossbow", @@ -11821,7 +11821,7 @@ "localizedName": "Кольчужная рубаха сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -11835,7 +11835,7 @@ "localizedName": "Ковёр-самолёт(4х6фт.)", "description": { "value": "
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 4 ft. × 6 ft. carpet can carry up to 400 lb. at a fly speed of 60 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
", - "chat": "
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 4 ft. × 6 ft. carpet can carry up to 400 lb. at a fly speed of 60 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11849,7 +11849,7 @@ "localizedName": "+3 Кираса Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -11863,7 +11863,7 @@ "localizedName": "Мифрильная кольчужная рубаха", "description": { "value": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -11877,7 +11877,7 @@ "localizedName": "Посох", "description": { "value": "
Особый посох — созданный для проведения тайных заклинаний. Волшебники, колдуны и чародеи могут использовать эти предметы в качестве фокусировки для заклинаний
", - "chat": "
Особый посох — созданный для проведения тайных заклинаний. Волшебники, колдуны и чародеи могут использовать эти предметы в качестве фокусировки для заклинаний
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11891,7 +11891,7 @@ "localizedName": "+2 Полулаты", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -11905,7 +11905,7 @@ "localizedName": "железные ленты биларро", "description": { "value": "
Это ржавая железная сфера диаметром 3 дюйма, весящая 1 фунт. Вы можете действием произнести командное слово и бросить сферу в существо с размером не больше Огромного, которое видите в пределах 60 футов от себя. В полёте сфера распадается на отдельные металлические ленты. Совершите бросок дальнобойной атаки с бонусом броска атаки, равным модификатору Ловкости плюс ваш бонус мастерства. При попадании цель становится опутанной, пока вы не произнесёте командное слово ещё раз бонусным действием. После повторного произношения командного слова или промаха атаки ленты сжимаются и снова становятся сферой. Любое существо, в том числе и опутанное, может действием совершить проверку Силы со Сл 20, чтобы порвать ленты. При успехе предмет уничтожается, а удерживаемое существо освобождается. При провале все дальнейшие попытки этого существа автоматически проваливаются в течение 24 часов. Железные ленты нельзя использовать повторно до следующего рассвета.
", - "chat": "
Это ржавая железная сфера диаметром 3 дюйма, весящая 1 фунт. Вы можете действием произнести командное слово и бросить сферу в существо с размером не больше Огромного, которое видите в пределах 60 футов от себя. В полёте сфера распадается на отдельные металлические ленты. Совершите бросок дальнобойной атаки с бонусом броска атаки, равным модификатору Ловкости плюс ваш бонус мастерства. При попадании цель становится опутанной, пока вы не произнесёте командное слово ещё раз бонусным действием. После повторного произношения командного слова или промаха атаки ленты сжимаются и снова становятся сферой. Любое существо, в том числе и опутанное, может действием совершить проверку Силы со Сл 20, чтобы порвать ленты. При успехе предмет уничтожается, а удерживаемое существо освобождается. При провале все дальнейшие попытки этого существа автоматически проваливаются в течение 24 часов. Железные ленты нельзя использовать повторно до следующего рассвета.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11919,7 +11919,7 @@ "localizedName": "Шипованный доспех сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -11933,7 +11933,7 @@ "localizedName": "+3 Кольчужная рубаха", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -11947,7 +11947,7 @@ "localizedName": "Чешуйчатый доспех сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -11961,7 +11961,7 @@ "localizedName": "Жестокий Длинный лук", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "longbow", @@ -11975,7 +11975,7 @@ "localizedName": "+1 Проклёпанный кожаный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -11989,7 +11989,7 @@ "localizedName": "+2 Двуручный меч Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -12003,7 +12003,7 @@ "localizedName": "Проклёпанный кожаный доспех сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "
You have resistance to force damage while you wear this armor.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -12017,7 +12017,7 @@ "localizedName": "Кожаный доспех сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -12031,7 +12031,7 @@ "localizedName": "Кираса сопротивления электричеству", "description": { "value": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -12045,7 +12045,7 @@ "localizedName": "+2 Хлыст Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "whip", @@ -12059,7 +12059,7 @@ "localizedName": "Латный доспех сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -12073,7 +12073,7 @@ "localizedName": "Инструменты ювелира", "description": { "value": "
Владение инструментами ювелира включает в себя знание основных способов работы с драгоценностями. Также оно позволяет опознавать драгоценные камни.Компоненты. Инструменты ювелира включают в себя небольшие пилу и молоточек, напильники, щипцы и пинцет.Магия. Владение инструментами ювелира даёт вам знания об известных способах магического применения драгоценных камней. Эти знания будут кстати при проверках Магии, связанных с драгоценными камнями или инкрустированными ими предметами.Расследование. При осмотре драгоценностей владение инструментами ювелира помогает вам находить зацепки, которые другие бы просмотрели.Опознание драгоценности. Вы можете опознать драгоценность и на глаз определить её стоимость.Изменить внешний вид драгоценности Сл. 15Определить прошлое драгоценности Сл. 20
", - "chat": "
Владение инструментами ювелира включает в себя знание основных способов работы с драгоценностями. Также оно позволяет опознавать драгоценные камни.Компоненты. Инструменты ювелира включают в себя небольшие пилу и молоточек, напильники, щипцы и пинцет.Магия. Владение инструментами ювелира даёт вам знания об известных способах магического применения драгоценных камней. Эти знания будут кстати при проверках Магии, связанных с драгоценными камнями или инкрустированными ими предметами.Расследование. При осмотре драгоценностей владение инструментами ювелира помогает вам находить зацепки, которые другие бы просмотрели.Опознание драгоценности. Вы можете опознать драгоценность и на глаз определить её стоимость.Изменить внешний вид драгоценности Сл. 15Определить прошлое драгоценности Сл. 20
", + "chat": "", "unidentified": "" }, "baseItem": "jeweler", @@ -12087,7 +12087,7 @@ "localizedName": "Кувшинчик", "description": { "value": "
Вместимость: 1 галлон (3,75 лит.)
", - "chat": "
Вместимость: 1 галлон (3,75 лит.)
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12101,7 +12101,7 @@ "localizedName": "Инструменты картографа", "description": { "value": "
Используя инструменты картографа, вы можете составить достоверную карту, чтобы сделать путешествие проще для вас и для тех, кто пойдёт здесь после вас. Это может быть, как крупномасштабная карта, описывающая горные хребты и перевалы, так и схема, показывающая планировку уровня подземелья.Компоненты. Инструменты картографа включают в себя писчее перо, чернила, пергамент, циркуль, кронциркуль и линейку.Магия, История, Религия. Вы можете использовать ваши познания в картах и различных местах, чтобы извлекать более детальную информацию при использовании этих навыков. Например, вы можете найти скрытое послание на карте, установить, когда была составлена карта, чтобы определить, какие географические особенности изменились с тех пор и так далее.Природа. Ваше знакомство с физической географией облегчает вам поиск ответов на вопросы и разрешение проблем, касающихся окружающей местности.Выживание. Ваше понимание географии облегчает поиск пути к цивилизации, позволяет прогнозировать, в какой местности могут быть найдены деревни или городки, и уменьшает вероятность того, что вы заблудитесь. Вы изучили так много карт, что общие тенденции, например, как развиваются торговые маршруты или в каких местах обычно строят поселения, вам хорошо знакомы.Составление карты. Путешествуя, вы можете рисовать карту в дополнение к участию в других действиях.Определить возраст и происхождение карты  Сл. 10Прикинуть направление и расстояние до ориентира  Сл. 15Распознать что карта поддельная  Сл. 15Дорисовать недостающий кусок карты  Сл. 20
", - "chat": "
Используя инструменты картографа, вы можете составить достоверную карту, чтобы сделать путешествие проще для вас и для тех, кто пойдёт здесь после вас. Это может быть, как крупномасштабная карта, описывающая горные хребты и перевалы, так и схема, показывающая планировку уровня подземелья.Компоненты. Инструменты картографа включают в себя писчее перо, чернила, пергамент, циркуль, кронциркуль и линейку.Магия, История, Религия. Вы можете использовать ваши познания в картах и различных местах, чтобы извлекать более детальную информацию при использовании этих навыков. Например, вы можете найти скрытое послание на карте, установить, когда была составлена карта, чтобы определить, какие географические особенности изменились с тех пор и так далее.Природа. Ваше знакомство с физической географией облегчает вам поиск ответов на вопросы и разрешение проблем, касающихся окружающей местности.Выживание. Ваше понимание географии облегчает поиск пути к цивилизации, позволяет прогнозировать, в какой местности могут быть найдены деревни или городки, и уменьшает вероятность того, что вы заблудитесь. Вы изучили так много карт, что общие тенденции, например, как развиваются торговые маршруты или в каких местах обычно строят поселения, вам хорошо знакомы.Составление карты. Путешествуя, вы можете рисовать карту в дополнение к участию в других действиях.Определить возраст и происхождение карты  Сл. 10Прикинуть направление и расстояние до ориентира  Сл. 15Распознать что карта поддельная  Сл. 15Дорисовать недостающий кусок карты  Сл. 20
", + "chat": "", "unidentified": "" }, "baseItem": "cartographer", @@ -12115,7 +12115,7 @@ "localizedName": "Длинный меч", "description": { "value": "

Вечная классика, мечи, сделаны из длинного куска металла, заостренного с двух сторон и закрепленного на прочной рукояти. Мечи бывают разной длины и веса и могут быть как разукрашены, так и нет, в зависимости от богатства и вкуса владельца. Мечами рубить врагов, коля их острым концом и даже наносить тупые удары лезвием плашмя или рукоятью. Чем больше ваш боец может придумать применений для меча, тем сложнее будет врагам от них отбиваться!

Универсальность длинного меча предлагает отличный баланс между скоростью короткого меча и огромной силой двуручного меча. Как одноручное оружие, он позволяет герою наносить быстрые, резкие удары, в то же время позволяя использовать щит в качестве дополнительной защиты. Используемые обеими руками, длинные мечи концентрируют в нанесении ударов всю силу бойца.

Длинный меч — отличный выбор, когда Вы не уверены, с какой опасностью столкнетесь. Независимо от того, связываетесь ли Вы с большим количеством мелких противников, которых нужно быстро уничтожить, или мощным зверем, которого можно победить только сильными ударами, длинный меч пойдёт вам всегда!

", - "chat": "

Вечная классика, мечи, сделаны из длинного куска металла, заостренного с двух сторон и закрепленного на прочной рукояти. Мечи бывают разной длины и веса и могут быть как разукрашены, так и нет, в зависимости от богатства и вкуса владельца. Мечами рубить врагов, коля их острым концом и даже наносить тупые удары лезвием плашмя или рукоятью. Чем больше ваш боец может придумать применений для меча, тем сложнее будет врагам от них отбиваться!

Универсальность длинного меча предлагает отличный баланс между скоростью короткого меча и огромной силой двуручного меча. Как одноручное оружие, он позволяет герою наносить быстрые, резкие удары, в то же время позволяя использовать щит в качестве дополнительной защиты. Используемые обеими руками, длинные мечи концентрируют в нанесении ударов всю силу бойца.

Длинный меч — отличный выбор, когда Вы не уверены, с какой опасностью столкнетесь. Независимо от того, связываетесь ли Вы с большим количеством мелких противников, которых нужно быстро уничтожить, или мощным зверем, которого можно победить только сильными ударами, длинный меч пойдёт вам всегда!

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -12129,7 +12129,7 @@ "localizedName": "+3 Боевой посох Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "quarterstaff", @@ -12143,7 +12143,7 @@ "localizedName": "Рог фокусов, железная", "description": { "value": "
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.The iron horn summons [[/r 5d4 + 5]] @creature[berserker||berserkers]. To use the iron horn, you must be proficient with all martial weapons.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
", - "chat": "
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.The iron horn summons [[/r 5d4 + 5]] @creature[berserker||berserkers]. To use the iron horn, you must be proficient with all martial weapons.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12157,7 +12157,7 @@ "localizedName": "Кольцо управления водяными элементалями", "description": { "value": "
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Water and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Water.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on a @creature[water elemental]. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak and understand Aquan.If you help slay a @creature[water elemental] while attuned to the ring, you gain access to the following additional properties:You can breathe underwater and have a swimming speed equal to your walking speed.You can cast the following spells from the ring, expending the necessary number of charges: @spell[create or destroy water] (1 charge), @spell[control water] (3 charges), @spell[ice storm] (2 charges), or @spell[wall of ice] (3 charges).
", - "chat": "
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Water and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Water.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on a @creature[water elemental]. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak and understand Aquan.If you help slay a @creature[water elemental] while attuned to the ring, you gain access to the following additional properties:You can breathe underwater and have a swimming speed equal to your walking speed.You can cast the following spells from the ring, expending the necessary number of charges: @spell[create or destroy water] (1 charge), @spell[control water] (3 charges), @spell[ice storm] (2 charges), or @spell[wall of ice] (3 charges).
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12171,7 +12171,7 @@ "localizedName": "Морозный клинок (Короткий меч)", "description": { "value": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

", - "chat": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -12185,7 +12185,7 @@ "localizedName": "Язык пламени (Скимитар)", "description": { "value": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

", - "chat": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -12199,7 +12199,7 @@ "localizedName": "плащ ускользания", "description": { "value": "
Пока вы носите этот плащ, он создаёт иллюзию, что вы находитесь немного в стороне от настоящего местонахождения, отчего существа совершают броски атаки по вам с помехой. Если вы получаете урон, это свойство перестаёт действовать до начала вашего следующего хода. Это свойство подавляется, пока вы недееспособны, опутаны или не можете перемещаться по другой причине.
", - "chat": "
Пока вы носите этот плащ, он создаёт иллюзию, что вы находитесь немного в стороне от настоящего местонахождения, отчего существа совершают броски атаки по вам с помехой. Если вы получаете урон, это свойство перестаёт действовать до начала вашего следующего хода. Это свойство подавляется, пока вы недееспособны, опутаны или не можете перемещаться по другой причине.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12213,7 +12213,7 @@ "localizedName": "Кираса сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -12227,7 +12227,7 @@ "localizedName": "Булава", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -12241,7 +12241,7 @@ "localizedName": "Инструменты резчика по дереву", "description": { "value": "
Инструменты резчика по дереву позволяют вам создавать сложные предметы из дерева, такие как деревянные фигурки или стрелы.Компоненты. Инструменты резчика по дереву включают в себя нож, стамеску и маленькую пилу.Магия, История. Ваш опыт даёт вам дополнительные знания при осмотре деревянных предметов, таких как статуэтки или стрелы.Природа. Ваши познания о древесине дают вам дополнительные знания, когда вы изучаете деревья.Починка. Как часть короткого отдыха вы можете починить один повреждённый деревянный предмет.Сделать стрелы. Как часть короткого отдыха вы можете сделать до пяти стрел. Как часть продолжительного отдыха вы можете сделать до двенадцати. Вы должны иметь под рукой древесину для изготовления стрел.Сделать небольшую деревянную фигурку Сл. 10Вырезать замысловатый узор на древесине Сл. 15
", - "chat": "
Инструменты резчика по дереву позволяют вам создавать сложные предметы из дерева, такие как деревянные фигурки или стрелы.Компоненты. Инструменты резчика по дереву включают в себя нож, стамеску и маленькую пилу.Магия, История. Ваш опыт даёт вам дополнительные знания при осмотре деревянных предметов, таких как статуэтки или стрелы.Природа. Ваши познания о древесине дают вам дополнительные знания, когда вы изучаете деревья.Починка. Как часть короткого отдыха вы можете починить один повреждённый деревянный предмет.Сделать стрелы. Как часть короткого отдыха вы можете сделать до пяти стрел. Как часть продолжительного отдыха вы можете сделать до двенадцати. Вы должны иметь под рукой древесину для изготовления стрел.Сделать небольшую деревянную фигурку Сл. 10Вырезать замысловатый узор на древесине Сл. 15
", + "chat": "", "unidentified": "" }, "baseItem": "woodcarver", @@ -12255,7 +12255,7 @@ "localizedName": "Посеребрённый Моргенштерн", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12269,7 +12269,7 @@ "localizedName": "+2 Гизарма", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12283,7 +12283,7 @@ "localizedName": "Кольцо-печатка", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12296,7 +12296,7 @@ "originalName": "Explorer's Pack", "localizedName": "Набор путешественника", "description": { - "value": "

Набор путешественника включает в себя: рюкзак, спальник, столовый набор, трутницу, 10 факелов, рационы на 10 дней и бурдюк.

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

", + "value": "

Набор путешественника включает в себя: рюкзак, спальник, столовый набор, трутницу, 10 факелов, рационы на 10 дней и бурдюк.

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

", "chat": "", "unidentified": null }, @@ -12311,7 +12311,7 @@ "localizedName": "+2 Сеть", "description": { "value": "
You have a +2 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
", - "chat": "
You have a +2 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
", + "chat": "", "unidentified": "" }, "baseItem": "net", @@ -12325,7 +12325,7 @@ "localizedName": "+1 Кольчужная рубаха Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -12339,7 +12339,7 @@ "localizedName": "Полулаты сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -12353,7 +12353,7 @@ "localizedName": "Стрела убийства", "description": { "value": "
An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow.
", - "chat": "
An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12367,7 +12367,7 @@ "localizedName": "Золотая монета", "description": { "value": "
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
", - "chat": "
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12381,7 +12381,7 @@ "localizedName": "Зелье силы огненного великана", "description": { "value": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 25.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.cg7C73B7fe0vl1WS]{Огненный великан / Fire Giant}.
", - "chat": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 25.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.cg7C73B7fe0vl1WS]{Огненный великан / Fire Giant}.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12395,7 +12395,7 @@ "localizedName": "Кольцо призыва джинна", "description": { "value": "
While wearing this ring, you can speak its command word as an action to summon a particular @creature[djinni] from the Elemental Plane of Air. The @creature[djinni] appears in an unoccupied space you choose within 120 feet of you. It remains as long as you concentrate (as if @status[concentration||concentrating] on a spell), to a maximum of 1 hour, or until it drops to 0 hit points. It then returns to its home plane.While summoned, the @creature[djinni] is friendly to you and your companions. It obeys any commands you give it, no matter what language you use. If you fail to command it, the @creature[djinni] defends itself against attackers but takes no other actions.After the @creature[djinni] departs, it can't be summoned again for 24 hours, and the ring becomes nonmagical if the @creature[djinni] dies.
", - "chat": "
While wearing this ring, you can speak its command word as an action to summon a particular @creature[djinni] from the Elemental Plane of Air. The @creature[djinni] appears in an unoccupied space you choose within 120 feet of you. It remains as long as you concentrate (as if @status[concentration||concentrating] on a spell), to a maximum of 1 hour, or until it drops to 0 hit points. It then returns to its home plane.While summoned, the @creature[djinni] is friendly to you and your companions. It obeys any commands you give it, no matter what language you use. If you fail to command it, the @creature[djinni] defends itself against attackers but takes no other actions.After the @creature[djinni] departs, it can't be summoned again for 24 hours, and the ring becomes nonmagical if the @creature[djinni] dies.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12409,7 +12409,7 @@ "localizedName": "Зелье огненного дыхания", "description": { "value": "

После того, как вы выпили это зелье, вы можете бонусным действием выдохнуть огонь на цель, находящуюся в пределах 30 футов от вас.

Цель должна совершить спасбросок Ловкости со Сл 13, получая урон огнём [[/r 4d6]] при провале или половину этого урона при успехе.

Эффект заканчивается после того, как вы трижды используете огненное дыхание, или по истечении 1 часа.

Зелье представляет собой оранжевую мерцающую жидкость, над которой стелется дымок, выходящий наружу каждый раз, когда вы откупориваете пробку.

", - "chat": "

После того, как вы выпили это зелье, вы можете бонусным действием выдохнуть огонь на цель, находящуюся в пределах 30 футов от вас.

Цель должна совершить спасбросок Ловкости со Сл 13, получая урон огнём [[/r 4d6]] при провале или половину этого урона при успехе.

Эффект заканчивается после того, как вы трижды используете огненное дыхание, или по истечении 1 часа.

Зелье представляет собой оранжевую мерцающую жидкость, над которой стелется дымок, выходящий наружу каждый раз, когда вы откупориваете пробку.

", + "chat": "", "unidentified": "

Зелье представляет собой оранжевую мерцающую жидкость, над которой стелется дымок, выходящий наружу каждый раз, когда вы откупориваете пробку.

" }, "baseItem": null, @@ -12423,7 +12423,7 @@ "localizedName": "Зелье силы каменного великана", "description": { "value": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 23.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.kK0AtARMoYn40sxz]{Каменный великан / Stone Giant}.
", - "chat": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 23.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.kK0AtARMoYn40sxz]{Каменный великан / Stone Giant}.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12437,7 +12437,7 @@ "localizedName": "Шест (10фт.)", "description": { "value": "
Длина: 10 футов
", - "chat": "
Длина: 10 футов
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12451,7 +12451,7 @@ "localizedName": "Посеребрённый Игла", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12465,7 +12465,7 @@ "localizedName": "эльфийские сапоги", "description": { "value": "
Пока вы носите эти сапоги, ваши шаги не издают звука, вне зависимости от поверхности, по которой вы идёте. Вы также совершаете с преимуществом проверки Ловкости (Скрытность), которые полагаются на бесшумное передвижение.
", - "chat": "
Пока вы носите эти сапоги, ваши шаги не издают звука, вне зависимости от поверхности, по которой вы идёте. Вы также совершаете с преимуществом проверки Ловкости (Скрытность), которые полагаются на бесшумное передвижение.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12479,7 +12479,7 @@ "localizedName": "Шипованный доспех сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "
You have resistance to force damage while you wear this armor.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12493,7 +12493,7 @@ "localizedName": "Жестокая Праща", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "sling", @@ -12507,7 +12507,7 @@ "localizedName": "+1 Пилум Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "javelin", @@ -12521,7 +12521,7 @@ "localizedName": "+1 Духовая трубка Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "blowgun", @@ -12535,7 +12535,7 @@ "localizedName": "брошь защиты", "description": { "value": "
Пока вы носите эту брошь, вы обладаете сопротивлением к урону силовым полем и иммунитетом к урону от заклинания волшебная стрела.
", - "chat": "
Пока вы носите эту брошь, вы обладаете сопротивлением к урону силовым полем и иммунитетом к урону от заклинания волшебная стрела.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12549,7 +12549,7 @@ "localizedName": "+2 Трезубец", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -12563,7 +12563,7 @@ "localizedName": "+2 Короткий лук", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "shortbow", @@ -12577,7 +12577,7 @@ "localizedName": "+1 Иклва Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12591,7 +12591,7 @@ "localizedName": "мантия архимага", "description": { "value": "
Этот красивый наряд пошит из белой, серой или чёрной ткани и украшен серебристыми рунами. Цвет мантии соответствует мировоззрению, для которого она и создана. Белые мантии делают для добрых, серые для нейтральных, а чёрные для злых. Вы не можете настроиться на мантию архимага, чьё мировоззрение не совпадает с вашим. Вы получаете следующие преимущества, пока носите мантию:• Если вы не носите доспех, ваш базовый Класс Доспеха равен 15 + ваш модификатор Ловкости.• Вы совершаете с преимуществом спасброски от заклинаний и других магических эффектов.• Сл спасбросков от ваших заклинаний и бонус атаки заклинаниями увеличиваются на 2.
", - "chat": "
Этот красивый наряд пошит из белой, серой или чёрной ткани и украшен серебристыми рунами. Цвет мантии соответствует мировоззрению, для которого она и создана. Белые мантии делают для добрых, серые для нейтральных, а чёрные для злых. Вы не можете настроиться на мантию архимага, чьё мировоззрение не совпадает с вашим. Вы получаете следующие преимущества, пока носите мантию:• Если вы не носите доспех, ваш базовый Класс Доспеха равен 15 + ваш модификатор Ловкости.• Вы совершаете с преимуществом спасброски от заклинаний и других магических эффектов.• Сл спасбросков от ваших заклинаний и бонус атаки заклинаниями увеличиваются на 2.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12605,7 +12605,7 @@ "localizedName": "+3 Цеп", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "flail", @@ -12619,7 +12619,7 @@ "localizedName": "Жезл безопасности", "description": { "value": "
While holding this rod, you can use an action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a paradise that exists in an extraplanar space. You choose the form that the paradise takes. It could be a tranquil garden, lovely glade, cheery tavern, immense palace, tropical island, fantastic carnival, or whatever else you can imagine. Regardless of its nature, the paradise contains enough water and food to sustain its visitors. Everything else that can be interacted with inside the extraplanar space can exist only there. For example, a flower picked from a garden in the paradise disappears if it is taken outside the extraplanar space.For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down).When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed.
", - "chat": "
While holding this rod, you can use an action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a paradise that exists in an extraplanar space. You choose the form that the paradise takes. It could be a tranquil garden, lovely glade, cheery tavern, immense palace, tropical island, fantastic carnival, or whatever else you can imagine. Regardless of its nature, the paradise contains enough water and food to sustain its visitors. Everything else that can be interacted with inside the extraplanar space can exist only there. For example, a flower picked from a garden in the paradise disappears if it is taken outside the extraplanar space.For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down).When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12632,8 +12632,8 @@ "originalName": "+2 Hide Armor", "localizedName": "+2 Доспех из шкур", "description": { - "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -12647,7 +12647,7 @@ "localizedName": "Посох лесов", "description": { "value": "
(requires attunement by a druid)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.The staff has 10 charges for the following properties. It regains [[/r 1d6 + 4]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff. Spells. You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: @spell[animal friendship] (1 charge), @spell[awaken] (5 charges), @spell[barkskin] (2 charges), @spell[locate animals or plants] (2 charges), @spell[speak with animals] (1 charge), @spell[speak with plants] (3 charges), or @spell[wall of thorns] (6 charges).You can also use an action to cast the @spell[pass without trace] spell from the staff without using any charges. Tree Form. You can use an action to plant one end of the staff in fertile earth and expend 1 charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by @spell[detect magic]. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff.
", - "chat": "
(requires attunement by a druid)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.The staff has 10 charges for the following properties. It regains [[/r 1d6 + 4]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff. Spells. You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: @spell[animal friendship] (1 charge), @spell[awaken] (5 charges), @spell[barkskin] (2 charges), @spell[locate animals or plants] (2 charges), @spell[speak with animals] (1 charge), @spell[speak with plants] (3 charges), or @spell[wall of thorns] (6 charges).You can also use an action to cast the @spell[pass without trace] spell from the staff without using any charges. Tree Form. You can use an action to plant one end of the staff in fertile earth and expend 1 charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by @spell[detect magic]. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12661,7 +12661,7 @@ "localizedName": "Длинный лук", "description": { "value": "
Длинные луки используют натяжение тетивы рукой, чтобы посылать стрелу к цели. Длинные луки на пару футов выше, но их не так легко носить с собой.
", - "chat": "
Длинные луки используют натяжение тетивы рукой, чтобы посылать стрелу к цели. Длинные луки на пару футов выше, но их не так легко носить с собой.
", + "chat": "", "unidentified": "" }, "baseItem": "longbow", @@ -12675,7 +12675,7 @@ "localizedName": "Танцующий Короткий меч", "description": { "value": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

", - "chat": "

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -12689,7 +12689,7 @@ "localizedName": "+1 Дубинка", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -12703,7 +12703,7 @@ "localizedName": "Солнечный клинок", "description": { "value": "
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with @item[shortsword|phb|shortswords] or @item[longsword|phb|longswords], you are proficient with the sun blade.You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra [[/r 1d8]] radiant damage.The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
", - "chat": "
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with @item[shortsword|phb|shortswords] or @item[longsword|phb|longswords], you are proficient with the sun blade.You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra [[/r 1d8]] radiant damage.The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -12717,7 +12717,7 @@ "localizedName": "Меч Каса", "description": { "value": "
When Vecna grew in power, he appointed an evil and ruthless lieutenant, Kas the Bloody Handed, to act as his bodyguard and right hand. This despicable villain served as advisor, warlord, and assassin. His successes earned him Vecna's admiration and a reward: a sword with as dark a pedigree as the man who would wield it.For a long time, Kas faithfully served the @creature[lich] but as Kas's power grew, so did his hubris. His sword urged him to supplant Vecna, so that they could rule the @creature[lich||lich's] empire in Vecna's stead. Legend says Vecna's destruction came at Kas's hand, but Vecna also wrought his rebellious lieutenant's doom, leaving only Kas's sword behind. The world was made brighter thereby.The Sword of Kas is a magic, sentient longsword that grants a +3 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20, and deals an extra [[/r 2d10]] slashing damage to undead.If the sword isn't bathed in blood within 1 minute of being drawn from its scabbard, its wielder must make a DC 15 Charisma saving throw. On a successful save, the wielder takes [[/r 3d6]] psychic damage. On a failed save, the wielder is dominated by the sword, as if by the @spell[dominate monster] spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword's demand is met. Random Properties. The Sword of Kas has the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property]1 @table[Artifact Properties; Major Detrimental Properties|dmg|major detrimental property] Spirit of Kas. While the sword is on your person, you add a [[/r d10]] to your initiative at the start of every combat. In addition, when you use an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in effect until the start of your next turn. Spells. While the sword is on your person, you can use an action to cast one of the following spells (save 18) from it: @spell[call lightning], @spell[divine word], or @spell[finger of death]. Once you use the sword to cast a spell, you can't cast that spell again from it until the next dawn. Sentience. The Sword of Kas is a sentient chaotic evil weapon with an Intelligence of 15, a Wisdom of 13, and a Charisma of 16. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Common. Personality. The sword's purpose is to bring ruin to Vecna. Killing Vecna's worshipers, destroying the @creature[lich||lich's] works, and foiling his machinations all help to fulfill this goal.The Sword of Kas also seeks to destroy anyone corrupted by the Eye and @item[Hand of Vecna]. The sword's obsession with those artifacts eventually becomes a fixation for its wielder. Destroying the Sword. A creature attuned to both the @item[Eye of Vecna] and the @item[Hand of Vecna] can use the wish property of those combined artifacts to unmake the Sword of Kas. The creature must cast the @spell[wish] spell and make a Charisma check contested by the Charisma check of the sword. The sword must be within 30 feet of the creature, or the spell fails. If the sword wins the contest, nothing happens, and the @spell[wish] spell is wasted. If the sword loses the contest, it is destroyed.
", - "chat": "
When Vecna grew in power, he appointed an evil and ruthless lieutenant, Kas the Bloody Handed, to act as his bodyguard and right hand. This despicable villain served as advisor, warlord, and assassin. His successes earned him Vecna's admiration and a reward: a sword with as dark a pedigree as the man who would wield it.For a long time, Kas faithfully served the @creature[lich] but as Kas's power grew, so did his hubris. His sword urged him to supplant Vecna, so that they could rule the @creature[lich||lich's] empire in Vecna's stead. Legend says Vecna's destruction came at Kas's hand, but Vecna also wrought his rebellious lieutenant's doom, leaving only Kas's sword behind. The world was made brighter thereby.The Sword of Kas is a magic, sentient longsword that grants a +3 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20, and deals an extra [[/r 2d10]] slashing damage to undead.If the sword isn't bathed in blood within 1 minute of being drawn from its scabbard, its wielder must make a DC 15 Charisma saving throw. On a successful save, the wielder takes [[/r 3d6]] psychic damage. On a failed save, the wielder is dominated by the sword, as if by the @spell[dominate monster] spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword's demand is met. Random Properties. The Sword of Kas has the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property]1 @table[Artifact Properties; Major Detrimental Properties|dmg|major detrimental property] Spirit of Kas. While the sword is on your person, you add a [[/r d10]] to your initiative at the start of every combat. In addition, when you use an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in effect until the start of your next turn. Spells. While the sword is on your person, you can use an action to cast one of the following spells (save 18) from it: @spell[call lightning], @spell[divine word], or @spell[finger of death]. Once you use the sword to cast a spell, you can't cast that spell again from it until the next dawn. Sentience. The Sword of Kas is a sentient chaotic evil weapon with an Intelligence of 15, a Wisdom of 13, and a Charisma of 16. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Common. Personality. The sword's purpose is to bring ruin to Vecna. Killing Vecna's worshipers, destroying the @creature[lich||lich's] works, and foiling his machinations all help to fulfill this goal.The Sword of Kas also seeks to destroy anyone corrupted by the Eye and @item[Hand of Vecna]. The sword's obsession with those artifacts eventually becomes a fixation for its wielder. Destroying the Sword. A creature attuned to both the @item[Eye of Vecna] and the @item[Hand of Vecna] can use the wish property of those combined artifacts to unmake the Sword of Kas. The creature must cast the @spell[wish] spell and make a Charisma check contested by the Charisma check of the sword. The sword must be within 30 feet of the creature, or the spell fails. If the sword wins the contest, nothing happens, and the @spell[wish] spell is wasted. If the sword loses the contest, it is destroyed.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -12731,7 +12731,7 @@ "localizedName": "Мифрильный наборный доспех", "description": { "value": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -12745,7 +12745,7 @@ "localizedName": "Зелье увеличения", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете на 1к4 часа эффект «увеличение» заклинания @Compendium[sc-spells.sc-spells.ImfucJ4hO0mnf3W6]{Увеличение/уменьшение / Enlarge/Reduce} (концентрация не требуется).Маленький красный шарик в этой жидкости непрерывно расширяется, окрашивая прозрачную жидкость вокруг, и тут же сжимается вновь. Тряска пузырька не прерывает этот процесс.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете на 1к4 часа эффект «увеличение» заклинания @Compendium[sc-spells.sc-spells.ImfucJ4hO0mnf3W6]{Увеличение/уменьшение / Enlarge/Reduce} (концентрация не требуется).Маленький красный шарик в этой жидкости непрерывно расширяется, окрашивая прозрачную жидкость вокруг, и тут же сжимается вновь. Тряска пузырька не прерывает этот процесс.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12759,7 +12759,7 @@ "localizedName": "+1 Хлыст Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "whip", @@ -12773,7 +12773,7 @@ "localizedName": "Кровь ассасина", "description": { "value": "
Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 10. При провале оно получает урон ядом 6 (1к12) и становится отравленным на 24 часа. При успехе существо получает половину урона и не становится отравленным.
", - "chat": "
Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 10. При провале оно получает урон ядом 6 (1к12) и становится отравленным на 24 часа. При успехе существо получает половину урона и не становится отравленным.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12786,8 +12786,8 @@ "originalName": "Mess Kit", "localizedName": "Столовый набор", "description": { - "value": "
В этой небольшой коробке находится чашка и простые столовые приборы. Коробка раскрывается, и одна сторона может использоваться как сковорода, а другая — как тарелка или неглубокая миска.
", - "chat": "
В этой небольшой коробке находится чашка и простые столовые приборы. Коробка раскрывается, и одна сторона может использоваться как сковорода, а другая — как тарелка или неглубокая миска.
", + "value": "

В этой небольшой коробке находится чашка и простые столовые приборы. Коробка раскрывается, и одна сторона может использоваться как сковорода, а другая — как тарелка или неглубокая миска.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -12801,7 +12801,7 @@ "localizedName": "+1 Боевой посох", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "quarterstaff", @@ -12815,7 +12815,7 @@ "localizedName": "Защитник (Скимитар)", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -12829,7 +12829,7 @@ "localizedName": "+1 Гизарма Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -12843,7 +12843,7 @@ "localizedName": "+1 Серп Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "sickle", @@ -12857,7 +12857,7 @@ "localizedName": "+3 Глефа", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "glaive", @@ -12871,7 +12871,7 @@ "localizedName": "Злоба", "description": { "value": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 1 час.Существо @Compendium[world.tempconditions.p7k1rS3BWUrQKyyS]{Ослеплённый/Blinded}, пока отравлено.
", - "chat": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 1 час.Существо @Compendium[world.tempconditions.p7k1rS3BWUrQKyyS]{Ослеплённый/Blinded}, пока отравлено.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12885,7 +12885,7 @@ "localizedName": "+1 Чешуйчатый доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -12899,7 +12899,7 @@ "localizedName": "+2 Кольчужная рубаха Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -12913,7 +12913,7 @@ "localizedName": "+3 Сеть", "description": { "value": "
You have a +3 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
", - "chat": "
You have a +3 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
", + "chat": "", "unidentified": "" }, "baseItem": "net", @@ -12927,7 +12927,7 @@ "localizedName": "Кожаный доспех моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -12940,8 +12940,8 @@ "originalName": "Costume Clothes", "localizedName": "Коплект одежды (костюм)", "description": { - "value": "
", - "chat": "
", + "value": "

", + "chat": "", "unidentified": null }, "baseItem": null, @@ -12955,7 +12955,7 @@ "localizedName": "Жестокий Двуручный меч", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -12969,7 +12969,7 @@ "localizedName": "Кандалы", "description": { "value": "
Эти металлические оковы удерживают существ Маленького и Среднего размера.Для того чтобы сбежать из кандалов, требуется успешная проверка Ловкости со Сл 20.Для того чтобы их сломать, требуется проверка Силы со Сл 20.Каждый набор кандалов идёт с одним ключом. Без ключа существо, владеющее воровскими инструментами, может вскрыть замок кандалов успешной проверкой Ловкости со Сл 15.У кандалов 15 хитов.
", - "chat": "
Эти металлические оковы удерживают существ Маленького и Среднего размера.Для того чтобы сбежать из кандалов, требуется успешная проверка Ловкости со Сл 20.Для того чтобы их сломать, требуется проверка Силы со Сл 20.Каждый набор кандалов идёт с одним ключом. Без ключа существо, владеющее воровскими инструментами, может вскрыть замок кандалов успешной проверкой Ловкости со Сл 15.У кандалов 15 хитов.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12983,7 +12983,7 @@ "localizedName": "Любовное зелье", "description": { "value": "
Вы становитесь на 1 час @Compendium[world.tempconditions.y3bcoEXxQhHJtEzl]{Очарованный/Charmed} первым же существом, которое вы увидите в течение 10 минут после того, как выпили это зелье.Если существо принадлежит к биологическому виду и полу, которые привлекают вас в обычных условиях, то вы воспринимаете его как свою истинную любовь, пока @Compendium[world.tempconditions.y3bcoEXxQhHJtEzl]{Очарованный/Charmed} им.Жидкость представляет собой розовую, шипучую жидкость, с пузырьками в виде сердец.
", - "chat": "
Вы становитесь на 1 час @Compendium[world.tempconditions.y3bcoEXxQhHJtEzl]{Очарованный/Charmed} первым же существом, которое вы увидите в течение 10 минут после того, как выпили это зелье.Если существо принадлежит к биологическому виду и полу, которые привлекают вас в обычных условиях, то вы воспринимаете его как свою истинную любовь, пока @Compendium[world.tempconditions.y3bcoEXxQhHJtEzl]{Очарованный/Charmed} им.Жидкость представляет собой розовую, шипучую жидкость, с пузырьками в виде сердец.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -12997,7 +12997,7 @@ "localizedName": "Полулаты сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -13011,7 +13011,7 @@ "localizedName": "Посеребрённый Пилум", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13025,7 +13025,7 @@ "localizedName": "Жестокий Дротик", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "dart", @@ -13039,7 +13039,7 @@ "localizedName": "Ступор", "description": { "value": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}на 4к6 часов.Существо также @Compendium[world.tempconditions.S2C0k5fW6YxIXUEz]{Недееспособный/Incapacitated}, пока @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}.
", - "chat": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}на 4к6 часов.Существо также @Compendium[world.tempconditions.S2C0k5fW6YxIXUEz]{Недееспособный/Incapacitated}, пока @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13053,7 +13053,7 @@ "localizedName": "Зелье сопротивления психической энергии", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа психическая энергия на 1 час.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа психическая энергия на 1 час.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13067,7 +13067,7 @@ "localizedName": "Проклёпанный кожаный доспех сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -13081,7 +13081,7 @@ "localizedName": "Перо Кваля (Дерево)", "description": { "value": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Tree. You must be outdoors to use this token. You can use an action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.
", - "chat": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Tree. You must be outdoors to use this token. You can use an action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13095,7 +13095,7 @@ "localizedName": "Арбалетные болты (20)", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13109,7 +13109,7 @@ "localizedName": "+2 Легкий арбалет Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "lightcrossbow", @@ -13123,7 +13123,7 @@ "localizedName": "Проклёпанный кожаный доспех сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -13136,8 +13136,8 @@ "originalName": "Ink Pen", "localizedName": "Писчее перо", "description": { - "value": "
Как правило изготоавливается из перьев птицы, но могут встречатся железные или деревянные.
", - "chat": "
Как правило изготоавливается из перьев птицы, но могут встречатся железные или деревянные.
", + "value": "

Как правило изготоавливается из перьев птицы, но могут встречатся железные или деревянные.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -13151,7 +13151,7 @@ "localizedName": "+2 Доспех из шкур Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -13165,7 +13165,7 @@ "localizedName": "Эмблема", "description": { "value": "
Священный символ изображает божество или целый пантеон. Это символ, выгравированный или выложенный камнями в качестве эмблемы на щите. Жрец или паладин может использовать священный символ в качестве фокусировки для заклинаний. Для такого использования символа заклинатель должен держать его в руке, носить у всех на виду или нести на щите.
", - "chat": "
Священный символ изображает божество или целый пантеон. Это символ, выгравированный или выложенный камнями в качестве эмблемы на щите. Жрец или паладин может использовать священный символ в качестве фокусировки для заклинаний. Для такого использования символа заклинатель должен держать его в руке, носить у всех на виду или нести на щите.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13179,7 +13179,7 @@ "localizedName": "Длинный меч предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -13193,7 +13193,7 @@ "localizedName": "+3 Кольчужная рубаха Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -13207,7 +13207,7 @@ "localizedName": "+2 Серп", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "sickle", @@ -13221,7 +13221,7 @@ "localizedName": "хрустальный шар чтения мыслей", "description": { "value": "
Вы можете действием наложить заклинание обнаружение мыслей (Сл спасброска 17), пока смотрите в этот хрустальный шар, нацеливаясь на существо, которое вы видите в пределах 30 футов от сенсора заклинания. Вы не обязаны концентрироваться на обнаружении мыслей, но это заклинание оканчивается вместе с наблюдением.
", - "chat": "
Вы можете действием наложить заклинание обнаружение мыслей (Сл спасброска 17), пока смотрите в этот хрустальный шар, нацеливаясь на существо, которое вы видите в пределах 30 футов от сенсора заклинания. Вы не обязаны концентрироваться на обнаружении мыслей, но это заклинание оканчивается вместе с наблюдением.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13235,7 +13235,7 @@ "localizedName": "Жезл", "description": { "value": "
Жезл или похожий предмет — созданный для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
", - "chat": "
Жезл или похожий предмет — созданный для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13249,7 +13249,7 @@ "localizedName": "Жестокий Легкий арбалет", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "lightcrossbow", @@ -13263,7 +13263,7 @@ "localizedName": "обруч сжигания", "description": { "value": "
Пока на вас надета эта диадема, вы можете действием сотворить заклинание ОБЖИГАЮЩИЙ ЛУЧ. Вы совершаете магическую атаку с бонусом +5. Диадему нельзя использовать повторно до следующего рассвета.
", - "chat": "
Пока на вас надета эта диадема, вы можете действием сотворить заклинание ОБЖИГАЮЩИЙ ЛУЧ. Вы совершаете магическую атаку с бонусом +5. Диадему нельзя использовать повторно до следующего рассвета.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13277,7 +13277,7 @@ "localizedName": "мантия сияющих цветов", "description": { "value": "
У этой мантии 3 заряда, и она ежедневно восстанавливает 1к3 заряда на рассвете. Пока вы её носите, вы можете действием потратить 1 заряд, чтобы на ней появился до конца вашего следующего хода узор из завораживающих оттенков. В это время мантия испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов. Существа, видящие вас, совершают по вам броски атаки с помехой. Кроме того, когда свойство мантии активируется, все существа в области яркого света, видящие вас, должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут ошеломлёнными до окончания эффекта.
", - "chat": "
У этой мантии 3 заряда, и она ежедневно восстанавливает 1к3 заряда на рассвете. Пока вы её носите, вы можете действием потратить 1 заряд, чтобы на ней появился до конца вашего следующего хода узор из завораживающих оттенков. В это время мантия испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов. Существа, видящие вас, совершают по вам броски атаки с помехой. Кроме того, когда свойство мантии активируется, все существа в области яркого света, видящие вас, должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут ошеломлёнными до окончания эффекта.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13291,7 +13291,7 @@ "localizedName": "+1 Секира Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -13305,7 +13305,7 @@ "localizedName": "Моргенштерн предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "morningstar", @@ -13319,7 +13319,7 @@ "localizedName": "Кольчужная рубаха моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -13330,10 +13330,10 @@ { "id": "rh0YPdsT5kcP0kS2", "originalName": "Silvered Double-Bladed Scimitar", - "localizedName": "Посеребрённый Двухклинковый скимитар", + "localizedName": "Посеребрённый Скимитар с двумя лезвиями", "description": { "value": "

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13347,7 +13347,7 @@ "localizedName": "Контейнер для арбалетных болтов", "description": { "value": "
В этот деревянный контейнер помещаются 20 арбалетных болтов.
", - "chat": "
В этот деревянный контейнер помещаются 20 арбалетных болтов.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13361,7 +13361,7 @@ "localizedName": "сумка пожирания", "description": { "value": "
На первый взгляд эта сумка напоминает сумку хранения, но на самом деле это ротовое отверстие гигантского межпространственного существа. Если сумку вывернуть наизнанку, ротовое отверстие закроется. Существо, связанное с сумкой, может чувствовать всё, что помещают в сумку. Материя животного или растительного происхождения, помещённая в сумку, пожирается и исчезает навсегда. Если в сумку будет помещена часть живого существа, как в случае, когда кто-нибудь засовывает в неё руку, существует 50-процентный шанс, что существо затянет в сумку. Существо в сумке может действием попытаться высвободиться, совершая проверку Силы со Сл 15. Другое существо может действием залезть рукой в сумку, чтобы вытянуть оттуда другое существо, совершая проверку Силы со Сл 20 (при условии, что его самого не затянет туда). Все существа, начинающие ход в сумке, пожираются, а их тела уничтожаются. Неживые предметы могут храниться в сумке, которая вмещает один кубический фут такой материи. Однако, один раз в день сумка пожирает все хранящиеся в ней предметы, выплёвывая их на другом плане существования. Мастер сам определяет время и план. Если сумку проткнут или разорвут, она уничтожается, а всё её содержимое переносится в случайным образом выбранное место на Астральном Плане.
", - "chat": "
На первый взгляд эта сумка напоминает сумку хранения, но на самом деле это ротовое отверстие гигантского межпространственного существа. Если сумку вывернуть наизнанку, ротовое отверстие закроется. Существо, связанное с сумкой, может чувствовать всё, что помещают в сумку. Материя животного или растительного происхождения, помещённая в сумку, пожирается и исчезает навсегда. Если в сумку будет помещена часть живого существа, как в случае, когда кто-нибудь засовывает в неё руку, существует 50-процентный шанс, что существо затянет в сумку. Существо в сумке может действием попытаться высвободиться, совершая проверку Силы со Сл 15. Другое существо может действием залезть рукой в сумку, чтобы вытянуть оттуда другое существо, совершая проверку Силы со Сл 20 (при условии, что его самого не затянет туда). Все существа, начинающие ход в сумке, пожираются, а их тела уничтожаются. Неживые предметы могут храниться в сумке, которая вмещает один кубический фут такой материи. Однако, один раз в день сумка пожирает все хранящиеся в ней предметы, выплёвывая их на другом плане существования. Мастер сам определяет время и план. Если сумку проткнут или разорвут, она уничтожается, а всё её содержимое переносится в случайным образом выбранное место на Астральном Плане.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13375,7 +13375,7 @@ "localizedName": "Доспех из драконьей чешуи (Белый)", "description": { "value": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to cold damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest white dragon within 30 miles of you. This special action can't be used again until the next dawn.
", - "chat": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to cold damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest white dragon within 30 miles of you. This special action can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13389,7 +13389,7 @@ "localizedName": "Посеребрённый Топорик", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13403,7 +13403,7 @@ "localizedName": "Блок и лебёдка", "description": { "value": "
Набор блоков и тросов с крюками для подвешивания предметов. Блок и лебёдка позволяют вам поднять в четыре раза больше, чем обычно.
", - "chat": "
Набор блоков и тросов с крюками для подвешивания предметов. Блок и лебёдка позволяют вам поднять в четыре раза больше, чем обычно.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13417,7 +13417,7 @@ "localizedName": "+2 Топорик Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "handaxe", @@ -13431,7 +13431,7 @@ "localizedName": "Платиновая монета", "description": { "value": "
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
", - "chat": "
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13445,7 +13445,7 @@ "localizedName": "Фонарь, направленный", "description": { "value": "
Направленный фонарь испускает яркий свет 60-футовым конусом и тусклый свет в пределах ещё 60 футов.Зажжённый фонарь горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла.
", - "chat": "
Направленный фонарь испускает яркий свет 60-футовым конусом и тусклый свет в пределах ещё 60 футов.Зажжённый фонарь горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13459,7 +13459,7 @@ "localizedName": "Наборный доспех сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -13473,7 +13473,7 @@ "localizedName": "Нагрудник моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -13487,7 +13487,7 @@ "localizedName": "Инструменты кузнеца", "description": { "value": "
Инструменты кузнеца позволяют вам работать с металлом, нагревая его для изменения формы, восстанавливая повреждения или создавая из слитков полезные предметы.Компоненты. Инструменты кузнеца включают в себя молоты, клещи, уголь, ветошь и точильный камень.Магия и История. Ваш опыт даёт вам дополнительные знания при обследовании металлических предметов, таких как, например, оружие.Расследование. Вы можете обнаруживать зацепки, которые другие могут не заметить, когда расследование касается брони, оружия или прочих изделий металлообработки.Починка. При наличии доступа к инструментам и открытому огню, жара которого достаточно, чтобы сделать металл пластичным, вы можете восстановить по 10 хитов повреждённого металлического предмета за каждый час работы.Наточить затупившийся клинокСл. 10Починить комплект доспехов Сл. 15Разъединить немагический металлический предмет Сл. 15
", - "chat": "
Инструменты кузнеца позволяют вам работать с металлом, нагревая его для изменения формы, восстанавливая повреждения или создавая из слитков полезные предметы.Компоненты. Инструменты кузнеца включают в себя молоты, клещи, уголь, ветошь и точильный камень.Магия и История. Ваш опыт даёт вам дополнительные знания при обследовании металлических предметов, таких как, например, оружие.Расследование. Вы можете обнаруживать зацепки, которые другие могут не заметить, когда расследование касается брони, оружия или прочих изделий металлообработки.Починка. При наличии доступа к инструментам и открытому огню, жара которого достаточно, чтобы сделать металл пластичным, вы можете восстановить по 10 хитов повреждённого металлического предмета за каждый час работы.Наточить затупившийся клинокСл. 10Починить комплект доспехов Сл. 15Разъединить немагический металлический предмет Сл. 15
", + "chat": "", "unidentified": "" }, "baseItem": "smith", @@ -13501,7 +13501,7 @@ "localizedName": "веер ветра", "description": { "value": "
Если вы держите этот веер, вы можете действием наложить им заклинание порыв ветра (Сл спасброска 13). До следующего рассвета веером лучше не пользоваться. За каждое повторное использование до рассвета существует накопительный 20-процентный шанс, что веер не сработает и превратится в бесполезные немагические обрывки.
", - "chat": "
Если вы держите этот веер, вы можете действием наложить им заклинание порыв ветра (Сл спасброска 13). До следующего рассвета веером лучше не пользоваться. За каждое повторное использование до рассвета существует накопительный 20-процентный шанс, что веер не сработает и превратится в бесполезные немагические обрывки.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13515,7 +13515,7 @@ "localizedName": "Жестокий Цеп", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "flail", @@ -13529,7 +13529,7 @@ "localizedName": "+1 Чешуйчатый доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -13543,7 +13543,7 @@ "localizedName": "Двуручный меч остроты", "description": { "value": "

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

", - "chat": "

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -13557,7 +13557,7 @@ "localizedName": "оковы измерений", "description": { "value": "
Вы можете действием надеть эти оковы на недееспособное существо. Они подходят для существ с размером от Маленького до Большого. Кроме того, что оковы служат как обычные наручники, они не позволяют скованному существу никакие перемещения меж измерениями, включая телепортацию и путешествия на другие планы существования. Они не мешают существу проходить сквозь межпространственные порталы. Вы и все существа, указанные вами при надевании оков, можете действием снять их. Раз в 30 дней скованное существо может совершить проверку Силы (Атлетика) со Сл 30. При успехе существо ломает и уничтожает оковы.
", - "chat": "
Вы можете действием надеть эти оковы на недееспособное существо. Они подходят для существ с размером от Маленького до Большого. Кроме того, что оковы служат как обычные наручники, они не позволяют скованному существу никакие перемещения меж измерениями, включая телепортацию и путешествия на другие планы существования. Они не мешают существу проходить сквозь межпространственные порталы. Вы и все существа, указанные вами при надевании оков, можете действием снять их. Раз в 30 дней скованное существо может совершить проверку Силы (Атлетика) со Сл 30. При успехе существо ломает и уничтожает оковы.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13571,7 +13571,7 @@ "localizedName": "Сигнальный свисток", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13585,7 +13585,7 @@ "localizedName": "Двуручный меч", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -13599,7 +13599,7 @@ "localizedName": "Масло скольжения", "description": { "value": "
Эта липкая, чёрная мазь, хранящаяся в толстостенном и тяжёлом контейнере, очень текуча.Маслом можно обмазать одно существо Среднего или меньшего размера, вместе с одеждой и переносимым им снаряжением (на каждую категорию размера выше Среднего необходим один дополнительный пузырёк масла). Нанесение масла занимает 10 минут.Обмазанное существо получает на 8 часов эффект заклинания @Compendium[sc-spells.sc-spells.qBqA0Y0k8CFbU5Bw]{Свобода движений / Freedom of Movement}.В качестве альтернативы, можно Действием разлить масло по полу, покрыв площадь 10 × 10 футов. Эффект будет такой же, как от заклинания@Compendium[sc-spells.sc-spells.bbTImv4AXCPGNw8Q]{Масло / Grease} длительностью 8 часов.
", - "chat": "
Эта липкая, чёрная мазь, хранящаяся в толстостенном и тяжёлом контейнере, очень текуча.Маслом можно обмазать одно существо Среднего или меньшего размера, вместе с одеждой и переносимым им снаряжением (на каждую категорию размера выше Среднего необходим один дополнительный пузырёк масла). Нанесение масла занимает 10 минут.Обмазанное существо получает на 8 часов эффект заклинания @Compendium[sc-spells.sc-spells.qBqA0Y0k8CFbU5Bw]{Свобода движений / Freedom of Movement}.В качестве альтернативы, можно Действием разлить масло по полу, покрыв площадь 10 × 10 футов. Эффект будет такой же, как от заклинания@Compendium[sc-spells.sc-spells.bbTImv4AXCPGNw8Q]{Масло / Grease} длительностью 8 часов.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13613,7 +13613,7 @@ "localizedName": "Посох роя насеомых", "description": { "value": "

Настройка: требуется настройка (бардом, волшебником, друидом, жрецом, паладином, чародеем)

У этого посоха 10 зарядов. Посох ежедневно восстанавливает 1к6 + 4 заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», рой насекомых [swarm_of_insects] пожирает посох, уничтожая его, и рассеивается.

Заклинания. Если вы держите этот посох, вы можете Действием потратить часть зарядов, чтобы наложить им одно из следующих заклинаний, используя свою Сл спасброска от заклинания:

  • гигантское насекомое [giant insect] (4 заряда)
  • нашествие насекомых [insect plague] (5 зарядов).

Облако насекомых. Если вы держите посох, вы можете Действием потратить 1 заряд, чтобы окружить себя роем летучих насекомых с 30-футовым радиусом. Насекомые остаются на 10 минут, делая эту область сильно заслонённой для всех существ кроме вас. Рой перемещается с вами, оставаясь с центром на вас. Ветер со скоростью как минимум 10 миль в час (16 километров в час) рассеивает рой и оканчивает этот эффект.

", - "chat": "

Настройка: требуется настройка (бардом, волшебником, друидом, жрецом, паладином, чародеем)

У этого посоха 10 зарядов. Посох ежедневно восстанавливает 1к6 + 4 заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», рой насекомых [swarm_of_insects] пожирает посох, уничтожая его, и рассеивается.

Заклинания. Если вы держите этот посох, вы можете Действием потратить часть зарядов, чтобы наложить им одно из следующих заклинаний, используя свою Сл спасброска от заклинания:

  • гигантское насекомое [giant insect] (4 заряда)
  • нашествие насекомых [insect plague] (5 зарядов).

Облако насекомых. Если вы держите посох, вы можете Действием потратить 1 заряд, чтобы окружить себя роем летучих насекомых с 30-футовым радиусом. Насекомые остаются на 10 минут, делая эту область сильно заслонённой для всех существ кроме вас. Рой перемещается с вами, оставаясь с центром на вас. Ветер со скоростью как минимум 10 миль в час (16 километров в час) рассеивает рой и оканчивает этот эффект.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13627,7 +13627,7 @@ "localizedName": "Ловящий стрелы щит", "description": { "value": "
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
", - "chat": "
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13638,10 +13638,10 @@ { "id": "UjN53CTKG2t8YBG6", "originalName": "+3 Double-Bladed Scimitar", - "localizedName": "+3 Двухклинковый скимитар", + "localizedName": "+3 Скимитар с двумя лезвиями", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13655,7 +13655,7 @@ "localizedName": "Кольчатый доспех сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -13668,8 +13668,8 @@ "originalName": "Piton", "localizedName": "Шлямбур (колышек)", "description": { - "value": "
Может быть использован для расклинивания чего-либо.
", - "chat": "
Может быть использован для расклинивания чего-либо.
", + "value": "

Может быть использован для расклинивания чего-либо.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -13683,7 +13683,7 @@ "localizedName": "+1 Двуручная дубина", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "greatclub", @@ -13697,7 +13697,7 @@ "localizedName": "Посеребрённый Цеп", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13711,7 +13711,7 @@ "localizedName": "Рапира убийцы великанов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -13725,7 +13725,7 @@ "localizedName": "порошок исчезновения", "description": { "value": "
Найденный в маленьком мешочке, этот порошок выглядит как очень мелкий песок, но его количества будет достаточно для разового применения. Если вы действием развеете порошок в воздухе вокруг себя, то вы и все существа и предметы в пределах 10 футов от вас становитесь невидимыми на 2к4 минуты. Эта продолжительность одинакова для всех существ и предметов. Как только магический эффект начинает действовать, порошок исчезает. Если существо, находящееся под действием порошка, совершает атаку или накладывает заклинание, невидимость для него заканчивается.
", - "chat": "
Найденный в маленьком мешочке, этот порошок выглядит как очень мелкий песок, но его количества будет достаточно для разового применения. Если вы действием развеете порошок в воздухе вокруг себя, то вы и все существа и предметы в пределах 10 футов от вас становитесь невидимыми на 2к4 минуты. Эта продолжительность одинакова для всех существ и предметов. Как только магический эффект начинает действовать, порошок исчезает. Если существо, находящееся под действием порошка, совершает атаку или накладывает заклинание, невидимость для него заканчивается.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13739,7 +13739,7 @@ "localizedName": "Кожаный доспех", "description": { "value": "
Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.
", - "chat": "
Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.
", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -13753,7 +13753,7 @@ "localizedName": "волшебная палочка молний", "description": { "value": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание молния (Сл спасброска 15). За 1 заряд вы накладываете это заклинание 3-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", - "chat": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание молния (Сл спасброска 15). За 1 заряд вы накладываете это заклинание 3-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13767,7 +13767,7 @@ "localizedName": "+3 Доспех из шкур Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -13781,7 +13781,7 @@ "localizedName": "Снаряж для пращи убийства", "description": { "value": "
A sling bullet of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both sling bullets of dragon slaying and sling bullets of blue dragon slaying. If a creature belonging to the type, race, or group associated with a sling bullet of slaying takes damage from the sling bullet, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a sling bullet of slaying deals its extra damage to a creature, it becomes a nonmagical sling bullet.
", - "chat": "
A sling bullet of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both sling bullets of dragon slaying and sling bullets of blue dragon slaying. If a creature belonging to the type, race, or group associated with a sling bullet of slaying takes damage from the sling bullet, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a sling bullet of slaying deals its extra damage to a creature, it becomes a nonmagical sling bullet.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13795,7 +13795,7 @@ "localizedName": "+3 Наборный доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -13809,7 +13809,7 @@ "localizedName": "Зелье отличного лечения", "description": { "value": "
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 8к4 + 8.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
", - "chat": "
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 8к4 + 8.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13823,7 +13823,7 @@ "localizedName": "Подзорная труба", "description": { "value": "
Предметы, на которые смотрят в подзорную трубу, увеличиваются в два раза.
", - "chat": "
Предметы, на которые смотрят в подзорную трубу, увеличиваются в два раза.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13837,7 +13837,7 @@ "localizedName": "талисман чистого добра", "description": { "value": "
Этот талисман — могущественный символ добра. Существа, чьё мировоззрение и не доброе и не злое, получают урон излучением 6к6, когда прикасаются к талисману. Злое существо получает урон излучением 8к6, когда прикасается к талисману. Все эти существа получают такой же урон каждый раз, когда оканчивают ход, держа или неся талисман. Если вы — добрый жрец или паладин, вы можете использовать талисман как святой символ, и вы получаете бонус +2 к броскам атаки заклинаний, пока носите или держите его. У талисмана есть 7 зарядов. Если вы носите или держите его, вы можете действием потратить 1 заряд и выбрать одно существо, которое видите находящимся на полу в пределах 120 футов от вас. Если у цели злое мировоззрение, под ней откроется огненная расщелина. Цель должна преуспеть в спасброске Ловкости со Сл 20, иначе она упадёт в расщелину и уничтожится, не оставив после себя останков. Расщелина после этого закрывается, не оставляя следов. Когда вы тратите последний заряд, талисман распадается искрами золотистого света и уничтожается.
", - "chat": "
Этот талисман — могущественный символ добра. Существа, чьё мировоззрение и не доброе и не злое, получают урон излучением 6к6, когда прикасаются к талисману. Злое существо получает урон излучением 8к6, когда прикасается к талисману. Все эти существа получают такой же урон каждый раз, когда оканчивают ход, держа или неся талисман. Если вы — добрый жрец или паладин, вы можете использовать талисман как святой символ, и вы получаете бонус +2 к броскам атаки заклинаний, пока носите или держите его. У талисмана есть 7 зарядов. Если вы носите или держите его, вы можете действием потратить 1 заряд и выбрать одно существо, которое видите находящимся на полу в пределах 120 футов от вас. Если у цели злое мировоззрение, под ней откроется огненная расщелина. Цель должна преуспеть в спасброске Ловкости со Сл 20, иначе она упадёт в расщелину и уничтожится, не оставив после себя останков. Расщелина после этого закрывается, не оставляя следов. Когда вы тратите последний заряд, талисман распадается искрами золотистого света и уничтожается.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13851,7 +13851,7 @@ "localizedName": "Колчан", "description": { "value": "
В колчан помещается 20 стрел.
", - "chat": "
В колчан помещается 20 стрел.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13864,8 +13864,8 @@ "originalName": "Hammer", "localizedName": "Молоток", "description": { - "value": "
", - "chat": "
", + "value": "

", + "chat": "", "unidentified": null }, "baseItem": null, @@ -13879,7 +13879,7 @@ "localizedName": "Камень удачи", "description": { "value": "
While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
", - "chat": "
While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13893,7 +13893,7 @@ "localizedName": "+2 Ручной арбалет Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "handcrossbow", @@ -13907,7 +13907,7 @@ "localizedName": "+2 Праща Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "sling", @@ -13921,7 +13921,7 @@ "localizedName": "камень контролирования земляных элементалей", "description": { "value": "
Если этот камень касается пола, вы можете действием произнести командное слово и призвать земляного элементаля, как если бы вы наложили заклинание призыв элементаля. После этого камень нельзя повторно использовать до следующего рассвета. Весит камень 5 фунтов.
", - "chat": "
Если этот камень касается пола, вы можете действием произнести командное слово и призвать земляного элементаля, как если бы вы наложили заклинание призыв элементаля. После этого камень нельзя повторно использовать до следующего рассвета. Весит камень 5 фунтов.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -13935,7 +13935,7 @@ "localizedName": "Фигурка чудесной силы, Бронзовый грифон", "description": { "value": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[griffon||Bronze Griffon]. This bronze statuette is of a @creature[griffon] rampant. It can become a @creature[griffon] for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.
", - "chat": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[griffon||Bronze Griffon]. This bronze statuette is of a @creature[griffon] rampant. It can become a @creature[griffon] for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -13949,7 +13949,7 @@ "localizedName": "Лук клятвы", "description": { "value": "

Когда вы натягиваете тетиву этого лука, он шепчет на Эльфийском языке: «Несу смерть врагам».

Если вы используете это оружие для совершения дальнобойной атаки, вы можете сказать командную фразу: «Смерть презревшему меня».

Цель вашей атаки становится вашим заклятым врагом, пока не умрёт, или пока не наступит рассвет по прошествии семи дней. У вас может быть только один заклятый враг одновременно.

Если ваш заклятый враг умирает, вы можете выбрать нового после следующего рассвета.

Если вы совершаете бросок дальнобойной атаки по заклятому врагу, вы совершаете его с преимуществом.

Кроме того, цель не получает преимуществ от укрытия, кроме полного укрытия, и вы не получаете штраф за совершение атаки на расстояние, превышающее обычную дистанцию.

Если атака попадает, заклятый враг получает дополнительный колющий урон [[/r 3d6]].

Пока ваш заклятый враг жив, вы совершаете с помехой броски атаки всем другим оружием.

", - "chat": "

Когда вы натягиваете тетиву этого лука, он шепчет на Эльфийском языке: «Несу смерть врагам».

Если вы используете это оружие для совершения дальнобойной атаки, вы можете сказать командную фразу: «Смерть презревшему меня».

Цель вашей атаки становится вашим заклятым врагом, пока не умрёт, или пока не наступит рассвет по прошествии семи дней. У вас может быть только один заклятый враг одновременно.

Если ваш заклятый враг умирает, вы можете выбрать нового после следующего рассвета.

Если вы совершаете бросок дальнобойной атаки по заклятому врагу, вы совершаете его с преимуществом.

Кроме того, цель не получает преимуществ от укрытия, кроме полного укрытия, и вы не получаете штраф за совершение атаки на расстояние, превышающее обычную дистанцию.

Если атака попадает, заклятый враг получает дополнительный колющий урон [[/r 3d6]].

Пока ваш заклятый враг жив, вы совершаете с помехой броски атаки всем другим оружием.

", + "chat": "", "unidentified": "" }, "baseItem": "longbow", @@ -13963,7 +13963,7 @@ "localizedName": "Пилум молний", "description": { "value": "
This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking [[/r 4d6]] lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus [[/r 4d6]] lightning damage.The javelin's property can't be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon.
", - "chat": "
This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking [[/r 4d6]] lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus [[/r 4d6]] lightning damage.The javelin's property can't be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon.
", + "chat": "", "unidentified": "" }, "baseItem": "javelin", @@ -13977,7 +13977,7 @@ "localizedName": "Меч ответа (ответчик)", "description": { "value": "
(requires attunement by a lawful neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Concluder, the Lawful Neutral sword, has an amethyst set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", - "chat": "
(requires attunement by a lawful neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Concluder, the Lawful Neutral sword, has an amethyst set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -13991,7 +13991,7 @@ "localizedName": "Зелье невидимости", "description": { "value": "
Выпив её, вы становитесь @Compendium[world.tempconditions.v41S6MnnRCbxjE3h]{Невидимый/Invisible} на 1 час.Всё, что вы несёте и носите, становится @Compendium[world.tempconditions.v41S6MnnRCbxjE3h]{Невидимый/Invisible} вместе с вами. Эффект оканчивается преждевременно, если вы атакуете или наложите заклинание.Контейнер с этим зельем выглядит пустым, но на вес чувствуется, что он всё же содержит жидкость.
", - "chat": "
Выпив её, вы становитесь @Compendium[world.tempconditions.v41S6MnnRCbxjE3h]{Невидимый/Invisible} на 1 час.Всё, что вы несёте и носите, становится @Compendium[world.tempconditions.v41S6MnnRCbxjE3h]{Невидимый/Invisible} вместе с вами. Эффект оканчивается преждевременно, если вы атакуете или наложите заклинание.Контейнер с этим зельем выглядит пустым, но на вес чувствуется, что он всё же содержит жидкость.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14005,7 +14005,7 @@ "localizedName": "+3 Стеганый доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -14019,7 +14019,7 @@ "localizedName": "Скимитар", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -14033,7 +14033,7 @@ "localizedName": "Мешочек с компонентами", "description": { "value": "
Мешочек с компонентами это маленький водонепроницаемый кожаный поясной кошель с отделениями для хранения материальных компонентов и других особых предметов, нужных для накладывания заклинаний, если только у этих компонентов не указана стоимость (смотрите описание заклинания).
", - "chat": "
Мешочек с компонентами это маленький водонепроницаемый кожаный поясной кошель с отделениями для хранения материальных компонентов и других особых предметов, нужных для накладывания заклинаний, если только у этих компонентов не указана стоимость (смотрите описание заклинания).
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14047,7 +14047,7 @@ "localizedName": "жемчужина силы", "description": { "value": "
Если эта жемчужина находится у вас, вы можете действием произнести командное слово и восстановить одну использованную ячейку заклинания. Если уровень потраченной ячейки 4 или больше, вы получите ячейку 3 уровня. Вы не можете повторно использовать жемчужину до следующего рассвета.
", - "chat": "
Если эта жемчужина находится у вас, вы можете действием произнести командное слово и восстановить одну использованную ячейку заклинания. Если уровень потраченной ячейки 4 или больше, вы получите ячейку 3 уровня. Вы не можете повторно использовать жемчужину до следующего рассвета.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14061,7 +14061,7 @@ "localizedName": "Щит от заклинаний", "description": { "value": "

Пока вы держите этот щит, вы совершаете с преимуществом спасброски от заклинаний и других магических эффектов, и броски атаки заклинаниями совершаются по вам с помехой.

", - "chat": "

Пока вы держите этот щит, вы совершаете с преимуществом спасброски от заклинаний и других магических эффектов, и броски атаки заклинаниями совершаются по вам с помехой.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14075,7 +14075,7 @@ "localizedName": "Шипованный доспех сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14089,7 +14089,7 @@ "localizedName": "Скимитар убийцы драконов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -14103,7 +14103,7 @@ "localizedName": "+1 Булава Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -14117,7 +14117,7 @@ "localizedName": "Палатка, двухместная", "description": { "value": "
В палатке, простом парусиновом жилище, могут спать двое.
", - "chat": "
В палатке, простом парусиновом жилище, могут спать двое.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14131,7 +14131,7 @@ "localizedName": "+2 Снаряж для пращи", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14144,7 +14144,7 @@ "originalName": "Chest", "localizedName": "Сундук", "description": { - "value": "

Вместимость: 12 кубических футов/300 фунтов (150 кг.)

", + "value": "

Вместимость: 12 кубических футов/300 фунтов (150 кг.)

", "chat": "", "unidentified": null }, @@ -14159,7 +14159,7 @@ "localizedName": "Проклёпанный кожаный доспех сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -14173,7 +14173,7 @@ "localizedName": "+3 Клевец Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "warpick", @@ -14187,7 +14187,7 @@ "localizedName": "Жестокий Длинный меч", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -14201,7 +14201,7 @@ "localizedName": "Сеть предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
", + "chat": "", "unidentified": "" }, "baseItem": "net", @@ -14215,7 +14215,7 @@ "localizedName": "Длинное копьё", "description": { "value": "

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", - "chat": "

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", + "chat": "", "unidentified": "" }, "baseItem": "lance", @@ -14229,7 +14229,7 @@ "localizedName": "Кольчуга сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -14242,8 +14242,8 @@ "originalName": "Tinderbox", "localizedName": "Трутница", "description": { - "value": "
В этом небольшом контейнере находится кремень, кресало и трут (обычно это сухая тряпка, вымоченная в масле), используемые для разжигания огня. Использование его для разжигания факела — или чего-нибудь другого, легковоспламеняющегося — требует одного действия. Разжигание другого огня требует 1 минуты.
", - "chat": "
В этом небольшом контейнере находится кремень, кресало и трут (обычно это сухая тряпка, вымоченная в масле), используемые для разжигания огня. Использование его для разжигания факела — или чего-нибудь другого, легковоспламеняющегося — требует одного действия. Разжигание другого огня требует 1 минуты.
", + "value": "

В этом небольшом контейнере находится кремень, кресало и трут (обычно это сухая тряпка, вымоченная в масле), используемые для разжигания огня. Использование его для разжигания факела — или чего-нибудь другого, легковоспламеняющегося — требует одного действия. Разжигание другого огня требует 1 минуты.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -14257,7 +14257,7 @@ "localizedName": "+3 Кинжал Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "dagger", @@ -14271,7 +14271,7 @@ "localizedName": "Посеребрённый Клевец", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14282,10 +14282,10 @@ { "id": "RTVQJyfpvIekjzqx", "originalName": "Vorpal Double-Bladed Scimitar", - "localizedName": "Головоруб (Двулезвийный скимитар)", + "localizedName": "Головоруб (Скимитар с двумя лезвиями)", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14299,7 +14299,7 @@ "localizedName": "волшебная палочка чудес", "description": { "value": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд и выбрать цель в пределах 120 футов. Цель должна быть существом, предметом или точкой в пространстве. Бросьте к100 и определите последствия с помощью таблицы. Если эффект накладывает заклинание, Сл спасброска от него равна 15. Если обычно у этого заклинания есть дистанция в футах, то эта дистанция становится равной 120 футам. Если эффект покрывает площадь, то вы должны сделать центром заклинания цель и включить её в качестве цели заклинания. Если эффект может воздействовать на несколько разных субъектов, Мастер случайным образом выбирает, кто станет целью. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Список эффектов
", - "chat": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд и выбрать цель в пределах 120 футов. Цель должна быть существом, предметом или точкой в пространстве. Бросьте к100 и определите последствия с помощью таблицы. Если эффект накладывает заклинание, Сл спасброска от него равна 15. Если обычно у этого заклинания есть дистанция в футах, то эта дистанция становится равной 120 футам. Если эффект покрывает площадь, то вы должны сделать центром заклинания цель и включить её в качестве цели заклинания. Если эффект может воздействовать на несколько разных субъектов, Мастер случайным образом выбирает, кто станет целью. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Список эффектов
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14313,7 +14313,7 @@ "localizedName": "+1 Скимитар Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -14327,7 +14327,7 @@ "localizedName": "Инструменты гончара", "description": { "value": "
Инструменты гончара используются для создания различных керамических предметов, наиболее распространённые из них – это горшки и подобные сосуды.Компоненты. Инструменты гончара включают в себя гончарные иглы, цикли, скребки, нож и кронциркуль.История. Ваши знания и опыт помогают вам опознавать керамические предметы, получая сведения о том, когда они были сделаны и из каких мест или какой культуры они происходят.Расследование, Восприятие. Вы получаете дополнительные знания при осмотре керамики, находя зацепки, которые другие могут не заметить, на небольших неровностях и сколах.Воссоздание облика. Рассмотрев керамические черепки, вы можете определить происхождение предмета, его изначальную форму и возможное предназначение.Определить, что было в сосуде Сл. 10Создать прочный горшок Сл. 15Найти слабое место керамического предмета Сл. 20
", - "chat": "
Инструменты гончара используются для создания различных керамических предметов, наиболее распространённые из них – это горшки и подобные сосуды.Компоненты. Инструменты гончара включают в себя гончарные иглы, цикли, скребки, нож и кронциркуль.История. Ваши знания и опыт помогают вам опознавать керамические предметы, получая сведения о том, когда они были сделаны и из каких мест или какой культуры они происходят.Расследование, Восприятие. Вы получаете дополнительные знания при осмотре керамики, находя зацепки, которые другие могут не заметить, на небольших неровностях и сколах.Воссоздание облика. Рассмотрев керамические черепки, вы можете определить происхождение предмета, его изначальную форму и возможное предназначение.Определить, что было в сосуде Сл. 10Создать прочный горшок Сл. 15Найти слабое место керамического предмета Сл. 20
", + "chat": "", "unidentified": "" }, "baseItem": "potter", @@ -14341,7 +14341,7 @@ "localizedName": "Перо Кваля (Птица)", "description": { "value": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Bird. You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a @creature[roc], but it obeys your simple commands and can't attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day. with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 hit points. You can dismiss the bird as an action.
", - "chat": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Bird. You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a @creature[roc], but it obeys your simple commands and can't attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day. with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 hit points. You can dismiss the bird as an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14355,7 +14355,7 @@ "localizedName": "+2 Боевой молот Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -14369,7 +14369,7 @@ "localizedName": "Проклёпанный кожаный доспех сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -14383,7 +14383,7 @@ "localizedName": "плащ невидимости", "description": { "value": "
Если вы носите этот плащ, вы можете надеть на голову капюшон и стать невидимым. Пока вы невидимы, всё, что вы несёте и носите, становится невидимым вместе с вами. Вы видимы, если не надеваете капюшон. Капюшон надевается и снимается действием. Суммируйте время, в течение которого вы остаётесь невидимы, порциями по 1 минуте. После 2 накопленных часов невидимости плащ перестаёт действовать. За каждые 12 часов, пока плащ не используется, он восстанавливает 1 час использования.
", - "chat": "
Если вы носите этот плащ, вы можете надеть на голову капюшон и стать невидимым. Пока вы невидимы, всё, что вы несёте и носите, становится невидимым вместе с вами. Вы видимы, если не надеваете капюшон. Капюшон надевается и снимается действием. Суммируйте время, в течение которого вы остаётесь невидимы, порциями по 1 минуте. После 2 накопленных часов невидимости плащ перестаёт действовать. За каждые 12 часов, пока плащ не используется, он восстанавливает 1 час использования.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14397,7 +14397,7 @@ "localizedName": "Кольцо прыжков", "description": { "value": "
While wearing this ring, you can cast the @spell[jump] spell from it as a bonus action at will, but can target only yourself when you do so.
", - "chat": "
While wearing this ring, you can cast the @spell[jump] spell from it as a bonus action at will, but can target only yourself when you do so.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14411,7 +14411,7 @@ "localizedName": "+1 Кожаный доспех", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -14422,10 +14422,10 @@ { "id": "flzWQc6j6Xm3x86s", "originalName": "Double-Bladed Scimitar of Sharpness", - "localizedName": "Двухклинковый скимитар остроты", + "localizedName": "Скимитар с двумя лезвиями остроты", "description": { "value": "

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14439,7 +14439,7 @@ "localizedName": "том чистых мыслей", "description": { "value": "
Эта книга содержит упражнения по тренировке памяти и логики, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваш Интеллект, а также его максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет
", - "chat": "
Эта книга содержит упражнения по тренировке памяти и логики, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваш Интеллект, а также его максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14453,7 +14453,7 @@ "localizedName": "пояс силы ледяного великана", "description": { "value": "
Пока вы носите этот пояс, значение вашей Силы становится равным 23. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", - "chat": "
Пока вы носите этот пояс, значение вашей Силы становится равным 23. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14467,7 +14467,7 @@ "localizedName": "мгновенная крепость даэрна", "description": { "value": "
Вы можете действием поместить этот металлический кубик с длиной ребра 1 дюйм на пол и произнести командное слово. Куб быстро вырастет в крепость, которая остаётся, пока вы не произнесёте действием командное слово, которое сработает только если крепость пуста.Крепость является квадратной башней 20 × 20 футов и 30 футов высотой, с бойницами и зубчатой стеной сверху. Внутри она поделена на два этажа, соединённых лестницей, идущей вдоль одной из стен. Лестница заканчивается наверху люком. После активации в ближайшей к вам стене будет небольшая дверь. Дверь открывается только по вашей команде, которую вы произносите бонусным действием. Она обладает иммунитетом к заклинанию открывание и подобной магии, например, к колокольчику открывания. Все существа, находящиеся в области, в которой появляется крепость, должны совершить спасбросок Ловкости со Сл 15, получая дробящий урон 10к10 при провале или половину этого урона при успехе. В любом случае, такое существо выталкивается в ближайшее свободное пространство вне крепости. Предметы в этой области, которые никто не несёт и не носит, получают этот же урон и автоматически толкаются. Башня изготовлена из адамантина, и магия не даёт её опрокинуть. У крыши, двери и стен по 100 хитов, иммунитет к урону от немагического оружия, исключая осадное оружие, и сопротивление ко всем остальным видам урона. Чинить крепость можно только заклинанием исполнение желаний (это считается дублированием заклинания с уровнем ниже 9). Каждое накладывание этого заклинания восстанавливает крыше, двери или одной из стен 50 хитов.
", - "chat": "
Вы можете действием поместить этот металлический кубик с длиной ребра 1 дюйм на пол и произнести командное слово. Куб быстро вырастет в крепость, которая остаётся, пока вы не произнесёте действием командное слово, которое сработает только если крепость пуста.Крепость является квадратной башней 20 × 20 футов и 30 футов высотой, с бойницами и зубчатой стеной сверху. Внутри она поделена на два этажа, соединённых лестницей, идущей вдоль одной из стен. Лестница заканчивается наверху люком. После активации в ближайшей к вам стене будет небольшая дверь. Дверь открывается только по вашей команде, которую вы произносите бонусным действием. Она обладает иммунитетом к заклинанию открывание и подобной магии, например, к колокольчику открывания. Все существа, находящиеся в области, в которой появляется крепость, должны совершить спасбросок Ловкости со Сл 15, получая дробящий урон 10к10 при провале или половину этого урона при успехе. В любом случае, такое существо выталкивается в ближайшее свободное пространство вне крепости. Предметы в этой области, которые никто не несёт и не носит, получают этот же урон и автоматически толкаются. Башня изготовлена из адамантина, и магия не даёт её опрокинуть. У крыши, двери и стен по 100 хитов, иммунитет к урону от немагического оружия, исключая осадное оружие, и сопротивление ко всем остальным видам урона. Чинить крепость можно только заклинанием исполнение желаний (это считается дублированием заклинания с уровнем ниже 9). Каждое накладывание этого заклинания восстанавливает крыше, двери или одной из стен 50 хитов.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14481,7 +14481,7 @@ "localizedName": "Зелье сопротивления яду", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа яду на 1 час.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа яду на 1 час.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14495,7 +14495,7 @@ "localizedName": "Проклёпанный кожаный доспех сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -14509,7 +14509,7 @@ "localizedName": "+3 Двуручная дубина Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "greatclub", @@ -14523,7 +14523,7 @@ "localizedName": "Латы", "description": { "value": "
Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.
", - "chat": "
Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.
", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -14537,7 +14537,7 @@ "localizedName": "Доспех из шкур сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -14551,7 +14551,7 @@ "localizedName": "Доспех из драконьей чешуи (Зелёный)", "description": { "value": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to poison damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest green dragon within 30 miles of you. This special action can't be used again until the next dawn.
", - "chat": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to poison damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest green dragon within 30 miles of you. This special action can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14565,7 +14565,7 @@ "localizedName": "Латы дварфов", "description": { "value": "
While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.
", - "chat": "
While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.
", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -14579,7 +14579,7 @@ "localizedName": "Доспех из драконьей чешуи (Латунный)", "description": { "value": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest brass dragon within 30 miles of you. This special action can't be used again until the next dawn.
", - "chat": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest brass dragon within 30 miles of you. This special action can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14593,7 +14593,7 @@ "localizedName": "+1 Длинный лук", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "longbow", @@ -14607,7 +14607,7 @@ "localizedName": "+2 Проклёпанный кожаный доспех", "description": { "value": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -14621,7 +14621,7 @@ "localizedName": "Клинок удачи (Двуручный меч)", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -14635,7 +14635,7 @@ "localizedName": "Зелье подводного дыхания", "description": { "value": "
Вы можете дышать под водой в течение 1 часа после того, как выпьете это зелье.В мутнозелёной жидкости, пахнущей морем, плавают небольшие пузырьки, похожие на медуз.
", - "chat": "
Вы можете дышать под водой в течение 1 часа после того, как выпьете это зелье.В мутнозелёной жидкости, пахнущей морем, плавают небольшие пузырьки, похожие на медуз.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14649,7 +14649,7 @@ "localizedName": "Ковёр-самолёт(5х7фт.)", "description": { "value": "
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 5 ft. × 7 ft. carpet can carry up to 600 lb. at a fly speed of 40 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
", - "chat": "
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 5 ft. × 7 ft. carpet can carry up to 600 lb. at a fly speed of 40 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14663,7 +14663,7 @@ "localizedName": "+1 Кольчатый доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -14677,7 +14677,7 @@ "localizedName": "Чешуйчатый доспех сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "
You have resistance to force damage while you wear this armor.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -14691,7 +14691,7 @@ "localizedName": "Жестокий Гизарма", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14705,7 +14705,7 @@ "localizedName": "вечнодымящаяся бутылка", "description": { "value": "
Из этой закупоренной свинцовой пробкой латунной бутылки, весящей 1 фунт, постоянно сочится тонкая струйка дыма. Если вы действием вынете пробку, из бутылки вырвется облако густого дыма с радиусом 60 футов. Пространство в облаке считается сильно заслонённой местностью. За каждую минуту, пока бутылка стоит открытой и находится внутри облака, его радиус увеличивается на 10 футов, пока не достигнет максимального радиуса 120 футов. Облако остаётся, пока бутылка открыта. Для закрывания бутылки нужно действием произнести её командное слово. Когда бутылку закроют, дым рассеется за 10 минут. Умеренный ветер (от 11 до 20 миль в час) рассеивает дым за 1 минуту, а сильный ветер (21 миля в час и больше) сделает это за 1 раунд.
", - "chat": "
Из этой закупоренной свинцовой пробкой латунной бутылки, весящей 1 фунт, постоянно сочится тонкая струйка дыма. Если вы действием вынете пробку, из бутылки вырвется облако густого дыма с радиусом 60 футов. Пространство в облаке считается сильно заслонённой местностью. За каждую минуту, пока бутылка стоит открытой и находится внутри облака, его радиус увеличивается на 10 футов, пока не достигнет максимального радиуса 120 футов. Облако остаётся, пока бутылка открыта. Для закрывания бутылки нужно действием произнести её командное слово. Когда бутылку закроют, дым рассеется за 10 минут. Умеренный ветер (от 11 до 20 миль в час) рассеивает дым за 1 минуту, а сильный ветер (21 миля в час и больше) сделает это за 1 раунд.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14719,7 +14719,7 @@ "localizedName": "Перо Кваля (Хлыст)", "description": { "value": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Whip. You can use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip takes its place. You can then use a bonus action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of [[/r 1d20+9]]{+9}. On a hit, the target takes [[/r 1d6 + 5]] force damage.As a bonus action on your turn, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of it. The whip disappears after 1 hour, when you use an action to dismiss it, or when you are @condition[incapacitated] or die.
", - "chat": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Whip. You can use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip takes its place. You can then use a bonus action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of [[/r 1d20+9]]{+9}. On a hit, the target takes [[/r 1d6 + 5]] force damage.As a bonus action on your turn, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of it. The whip disappears after 1 hour, when you use an action to dismiss it, or when you are @condition[incapacitated] or die.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14733,7 +14733,7 @@ "localizedName": "Жезл щупалец", "description": { "value": "
Made by the @creature[drow], this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals [[/r 1d6]] bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
", - "chat": "
Made by the @creature[drow], this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals [[/r 1d6]] bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14747,7 +14747,7 @@ "localizedName": "+2 Чешуйчатый доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -14761,7 +14761,7 @@ "localizedName": "Жестокий Хлыст", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", + "chat": "", "unidentified": "" }, "baseItem": "whip", @@ -14775,7 +14775,7 @@ "localizedName": "+3 Алебарда", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "halberd", @@ -14789,7 +14789,7 @@ "localizedName": "Хлыст предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "whip", @@ -14803,7 +14803,7 @@ "localizedName": "Посеребрённый Длинный меч", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14817,7 +14817,7 @@ "localizedName": "Рапира убийцы драконов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -14831,7 +14831,7 @@ "localizedName": "Латный доспех сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -14845,7 +14845,7 @@ "localizedName": "Кольчатый доспех сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -14859,7 +14859,7 @@ "localizedName": "волшебная палочка секретов", "description": { "value": "
У этой волшебной палочки 3 заряда. Если вы держите её, вы можете действием потратить 1 заряд, и если в пределах 30 футов от вас есть потайные двери или ловушки, то палочка завибрирует и укажет на ту, что находится ближе всего к вам. Палочка ежедневно восстанавливает 1к3 заряда на рассвете.
", - "chat": "
У этой волшебной палочки 3 заряда. Если вы держите её, вы можете действием потратить 1 заряд, и если в пределах 30 футов от вас есть потайные двери или ловушки, то палочка завибрирует и укажет на ту, что находится ближе всего к вам. Палочка ежедневно восстанавливает 1к3 заряда на рассвете.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14873,7 +14873,7 @@ "localizedName": "Наборный доспех сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -14887,7 +14887,7 @@ "localizedName": "Виола", "description": { "value": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", - "chat": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", + "chat": "", "unidentified": "" }, "baseItem": "viol", @@ -14901,7 +14901,7 @@ "localizedName": "Барабан", "description": { "value": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", - "chat": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", + "chat": "", "unidentified": "" }, "baseItem": "drum", @@ -14915,7 +14915,7 @@ "localizedName": "справочник полезных упражнений", "description": { "value": "
Эта книга описывает упражнения по физкультуре, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Сила, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
", - "chat": "
Эта книга описывает упражнения по физкультуре, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Сила, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14929,7 +14929,7 @@ "localizedName": "Тотем", "description": { "value": "
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid}может использовать этот предметы в качестве фокусировки для заклинаний.
", - "chat": "
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid}может использовать этот предметы в качестве фокусировки для заклинаний.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -14943,7 +14943,7 @@ "localizedName": "+3 Длинное копьё Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", + "chat": "", "unidentified": "" }, "baseItem": "lance", @@ -14957,7 +14957,7 @@ "localizedName": "Снаряды для пращи (20)", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -14971,7 +14971,7 @@ "localizedName": "Наборный доспех сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -14985,7 +14985,7 @@ "localizedName": "+2 Глефа Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "glaive", @@ -14999,7 +14999,7 @@ "localizedName": "+2", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[+2 Arrow|DMG])@item[Blowgun Needle|PHB] (@item[+2 Blowgun Needle|DMG])@item[Crossbow Bolt|PHB] (@item[+2 Crossbow Bolt|DMG])@item[Energy Cell|DMG] (@item[+2 Energy Cell|DMG])@item[Modern Bullet|DMG] (@item[+2 Modern Bullet|DMG])@item[Renaissance Bullet|DMG] (@item[+2 Renaissance Bullet|DMG])@item[Sling Bullet|PHB] (@item[+2 Sling Bullet|DMG])
", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[+2 Arrow|DMG])@item[Blowgun Needle|PHB] (@item[+2 Blowgun Needle|DMG])@item[Crossbow Bolt|PHB] (@item[+2 Crossbow Bolt|DMG])@item[Energy Cell|DMG] (@item[+2 Energy Cell|DMG])@item[Modern Bullet|DMG] (@item[+2 Modern Bullet|DMG])@item[Renaissance Bullet|DMG] (@item[+2 Renaissance Bullet|DMG])@item[Sling Bullet|PHB] (@item[+2 Sling Bullet|DMG])
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15013,7 +15013,7 @@ "localizedName": "медальон затягивающихся ран", "description": { "value": "
Пока вы носите этот медальон, ваше состояние стабилизируется каждый раз, когда вы находитесь в умирающем состоянии в начале своего хода. Кроме того, каждый раз, когда вы бросаете Кости Хитов для восстановления хитов, вы удваиваете число восстановленных хитов.
", - "chat": "
Пока вы носите этот медальон, ваше состояние стабилизируется каждый раз, когда вы находитесь в умирающем состоянии в начале своего хода. Кроме того, каждый раз, когда вы бросаете Кости Хитов для восстановления хитов, вы удваиваете число восстановленных хитов.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15027,7 +15027,7 @@ "localizedName": "Серп предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "sickle", @@ -15041,7 +15041,7 @@ "localizedName": "медальон мыслей", "description": { "value": "
У этого медальона есть 3 заряда. Пока вы его носите, вы можете действием потратить 1 заряд, чтобы наложить им заклинание обнаружение мыслей (Сл спасброска 13). Медальон ежедневно восстанавливает 1к3 заряда на рассвете.
", - "chat": "
У этого медальона есть 3 заряда. Пока вы его носите, вы можете действием потратить 1 заряд, чтобы наложить им заклинание обнаружение мыслей (Сл спасброска 13). Медальон ежедневно восстанавливает 1к3 заряда на рассвете.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15055,7 +15055,7 @@ "localizedName": "Доспех из драконьей чешуи (Красный)", "description": { "value": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest red dragon within 30 miles of you. This special action can't be used again until the next dawn.
", - "chat": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest red dragon within 30 miles of you. This special action can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15069,7 +15069,7 @@ "localizedName": "Противоядие (флакон)", "description": { "value": "
Существо, выпившее жидкость из этого флакона, в течение часа совершает спасброски от яда с преимуществом. Оно не предоставляет преимущества нежити и конструктам.
", - "chat": "
Существо, выпившее жидкость из этого флакона, в течение часа совершает спасброски от яда с преимуществом. Оно не предоставляет преимущества нежити и конструктам.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15083,7 +15083,7 @@ "localizedName": "+3 Проклёпанный кожаный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -15097,7 +15097,7 @@ "localizedName": "Зелье скорости", "description": { "value": "
Когда вы выпьете это зелье, вы получите на 1 минуту эффект заклинания @Compendium[sc-spells.sc-spells.bmGqZnc69SQysORr]{Ускорение / Haste} (концентрация не требуется).В жёлтой жидкости этого зелья видны чёрные полоски, и она постоянно перемешивается сама собой.
", - "chat": "
Когда вы выпьете это зелье, вы получите на 1 минуту эффект заклинания @Compendium[sc-spells.sc-spells.bmGqZnc69SQysORr]{Ускорение / Haste} (концентрация не требуется).В жёлтой жидкости этого зелья видны чёрные полоски, и она постоянно перемешивается сама собой.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15111,7 +15111,7 @@ "localizedName": "Меч ответа (возразитель)", "description": { "value": "
(requires attunement by a lawful good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Retorter, the Lawful Good sword, has an aquamarine set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", - "chat": "
(requires attunement by a lawful good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Retorter, the Lawful Good sword, has an aquamarine set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -15125,7 +15125,7 @@ "localizedName": "Жестокий Копье", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "spear", @@ -15139,7 +15139,7 @@ "localizedName": "Зелье неуязвимости", "description": { "value": "
В течение 1 минуты после того, как вы выпили это зелье, вы обладаете сопротивлением ко всем видам урона. Это густое как сироп зелье выглядит как расплавленное железо.
", - "chat": "
В течение 1 минуты после того, как вы выпили это зелье, вы обладаете сопротивлением ко всем видам урона. Это густое как сироп зелье выглядит как расплавленное железо.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15153,7 +15153,7 @@ "localizedName": "+1 Дротик Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "dart", @@ -15167,7 +15167,7 @@ "localizedName": "Двуручный меч кражи жизни", "description": { "value": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

", - "chat": "

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -15181,7 +15181,7 @@ "localizedName": "Секира предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -15195,7 +15195,7 @@ "localizedName": "Шипованный доспех сопротивления грому", "description": { "value": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15209,7 +15209,7 @@ "localizedName": "железная фляга", "description": { "value": "
У этой железной бутылки латунная пробка. Вы можете действием произнести командное слово фляги и выбрать целью существо, которое видите в пределах 60 футов от себя. Если цель родом не с того плана существования, на котором вы находитесь, она должна преуспеть в спасброске Мудрости со Сл 17, иначе будет заточена во фляге. Если цель раньше уже была заточена такой флягой, спасбросок она совершает с преимуществом. Заточённое существо остаётся во фляге, пока не будет выпущено. Во фляге может одновременно находиться только одно существо. Заточённое существо не обязано ни дышать, ни есть, ни спать, и оно не стареет. Вы можете действием вынуть пробку фляги и выпустить существо, находящееся в ней. Оно будет дружественно относиться к вам и вашим спутникам в течение 1 часа и повинуется вашим командам в течение этого времени. Если вы не отдаёте ему команд или отдаёте команду, которая весьма вероятно закончится его смертью, оно будет обороняться, но не будет совершать других действий. В конце этого периода существо действует согласно своему обычному характеру и мировоззрению. Заклинание опознание показывает, находится ли во фляге существо, но единственный способ определить вид существа это вскрытие фляги. В найденной фляге уже может находиться существо, определённое Мастером самостоятельно или случайным образом. dlOOСодержимое01-50Пустая51Арканалот52Камбион53-54Дао55-57Демон(вид 1)58-60Демон (вид 2)61-62Демон (вид 3)63-64Демон (вид 4)65Демон (вид 5)66Демон (вид 6)67Дэв68-69Дьявол (greater)70-72Дьявол (lesser)73-74Джинн75-76Ифрит77-78Элементаль (any)79Гитъянки рыцарь80Гитцерай зерт81-82Невидимый охотник83-84Марид85-86Меззолот87-88Ночная карга89-90Никалот91Планетар92-93Саламандра94-95Слаад (any)96Солар97-98Суккуб/инкуб99Ультролот00Зорн
", - "chat": "
У этой железной бутылки латунная пробка. Вы можете действием произнести командное слово фляги и выбрать целью существо, которое видите в пределах 60 футов от себя. Если цель родом не с того плана существования, на котором вы находитесь, она должна преуспеть в спасброске Мудрости со Сл 17, иначе будет заточена во фляге. Если цель раньше уже была заточена такой флягой, спасбросок она совершает с преимуществом. Заточённое существо остаётся во фляге, пока не будет выпущено. Во фляге может одновременно находиться только одно существо. Заточённое существо не обязано ни дышать, ни есть, ни спать, и оно не стареет. Вы можете действием вынуть пробку фляги и выпустить существо, находящееся в ней. Оно будет дружественно относиться к вам и вашим спутникам в течение 1 часа и повинуется вашим командам в течение этого времени. Если вы не отдаёте ему команд или отдаёте команду, которая весьма вероятно закончится его смертью, оно будет обороняться, но не будет совершать других действий. В конце этого периода существо действует согласно своему обычному характеру и мировоззрению. Заклинание опознание показывает, находится ли во фляге существо, но единственный способ определить вид существа это вскрытие фляги. В найденной фляге уже может находиться существо, определённое Мастером самостоятельно или случайным образом. dlOOСодержимое01-50Пустая51Арканалот52Камбион53-54Дао55-57Демон(вид 1)58-60Демон (вид 2)61-62Демон (вид 3)63-64Демон (вид 4)65Демон (вид 5)66Демон (вид 6)67Дэв68-69Дьявол (greater)70-72Дьявол (lesser)73-74Джинн75-76Ифрит77-78Элементаль (any)79Гитъянки рыцарь80Гитцерай зерт81-82Невидимый охотник83-84Марид85-86Меззолот87-88Ночная карга89-90Никалот91Планетар92-93Саламандра94-95Слаад (any)96Солар97-98Суккуб/инкуб99Ультролот00Зорн
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15223,7 +15223,7 @@ "localizedName": "+2 Короткий меч Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -15237,7 +15237,7 @@ "localizedName": "Колечный доспех", "description": { "value": "
Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца усиливают доспех от ударов мечей и топоров. Колечный доспех хуже кольчуги, и обычно его носят только те, кто не могут позволить себе доспех получше.
", - "chat": "
Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца усиливают доспех от ударов мечей и топоров. Колечный доспех хуже кольчуги, и обычно его носят только те, кто не могут позволить себе доспех получше.
", + "chat": "", "unidentified": "" }, "baseItem": "ringmail", @@ -15251,7 +15251,7 @@ "localizedName": "Двуручный меч предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -15265,7 +15265,7 @@ "localizedName": "+3 Дубинка Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -15279,7 +15279,7 @@ "localizedName": "Жестокий Двуручная дубина", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -15293,7 +15293,7 @@ "localizedName": "+3 Гизарма Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15304,10 +15304,10 @@ { "id": "wBtAnrsLacVLuyXl", "originalName": "+2 Double-Bladed Scimitar", - "localizedName": "+2 Двухклинковый скимитар", + "localizedName": "+2 Скимитар с двумя лезвиями", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15321,7 +15321,7 @@ "localizedName": "Язык пламени (Рапира)", "description": { "value": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

", - "chat": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -15335,7 +15335,7 @@ "localizedName": "Кольчуга сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "chainmail", @@ -15349,7 +15349,7 @@ "localizedName": "Инструменты алхимика", "description": { "value": "
Инструменты алхимика позволяют персонажу создавать полезные варева, такие как кислота или алхимический огонь.Компоненты. Инструменты алхимика включают в себя две стеклянные мензурки, металлический каркас,  держивающий мензурку над открытым пламенем, стеклянную палочку для размешивания, небольшие ступку и пестик, мешочек обычных алхимических ингредиентов, включающих в себя соль, измельчённое железо и дистиллированную воду.Магия. Владение инструментами алхимика позволяет вам раскрыть больше информации при проверках Магии, связанных с зельями и подобными веществами.Расследование. Когда вы осматриваете область в поиске улик, владение инструментами алхимика даёт дополнительные знания о том, какие химикаты и прочие вещества использовались в области.Алхимическое ремесло. Вы можете использовать владение инструментами для создания алхимических предметов. Персонаж может потратить деньги, чтобы собрать сырьё, которое весит 1 фунт за каждые использованные 50 зм. Мастер может позволить персонажу пройти проверку на опознание с преимуществом.Как часть продолжительного отдыха вы можете использовать инструменты алхимика, чтобы сделать одну порцию кислоты, алхимического огня, противоядия, масла, духов или мыла. Вычтите половину стоимости созданного предмета из суммарной стоимости собранного вами сырья.Создать клубы густого дымаСл. 10Опознать ядСл. 10Опознать вещество Сл. 15Устроить поджогСл. 15Нейтрализовать кислоту Сл. 20
", - "chat": "
Инструменты алхимика позволяют персонажу создавать полезные варева, такие как кислота или алхимический огонь.Компоненты. Инструменты алхимика включают в себя две стеклянные мензурки, металлический каркас,  держивающий мензурку над открытым пламенем, стеклянную палочку для размешивания, небольшие ступку и пестик, мешочек обычных алхимических ингредиентов, включающих в себя соль, измельчённое железо и дистиллированную воду.Магия. Владение инструментами алхимика позволяет вам раскрыть больше информации при проверках Магии, связанных с зельями и подобными веществами.Расследование. Когда вы осматриваете область в поиске улик, владение инструментами алхимика даёт дополнительные знания о том, какие химикаты и прочие вещества использовались в области.Алхимическое ремесло. Вы можете использовать владение инструментами для создания алхимических предметов. Персонаж может потратить деньги, чтобы собрать сырьё, которое весит 1 фунт за каждые использованные 50 зм. Мастер может позволить персонажу пройти проверку на опознание с преимуществом.Как часть продолжительного отдыха вы можете использовать инструменты алхимика, чтобы сделать одну порцию кислоты, алхимического огня, противоядия, масла, духов или мыла. Вычтите половину стоимости созданного предмета из суммарной стоимости собранного вами сырья.Создать клубы густого дымаСл. 10Опознать ядСл. 10Опознать вещество Сл. 15Устроить поджогСл. 15Нейтрализовать кислоту Сл. 20
", + "chat": "", "unidentified": "" }, "baseItem": "alchemist", @@ -15363,7 +15363,7 @@ "localizedName": "Лопата", "description": { "value": "
Инструмент для закапывания или откапывания чего-либо. Может использоватся как импровизированное оружие.
", - "chat": "
Инструмент для закапывания или откапывания чего-либо. Может использоватся как импровизированное оружие.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15377,7 +15377,7 @@ "localizedName": "Кольцо отклонения заклинаний", "description": { "value": "
While wearing this ring, you have advantage on saving throws against any spell that targets only you (not in an area of effect). In addition, if you roll a 20 for the save and the spell is 7th level or lower, the spell has no effect on you and instead targets the caster, using the slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
", - "chat": "
While wearing this ring, you have advantage on saving throws against any spell that targets only you (not in an area of effect). In addition, if you roll a 20 for the save and the spell is 7th level or lower, the spell has no effect on you and instead targets the caster, using the slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15391,7 +15391,7 @@ "localizedName": "Полулаты сопротивления психическому урону", "description": { "value": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Вы получаете сопротивление психическому урону, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -15405,7 +15405,7 @@ "localizedName": "+3 Клевец", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "warpick", @@ -15419,7 +15419,7 @@ "localizedName": "Арбалет, лёгкий", "description": { "value": "

Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели.

", - "chat": "

Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели.

", + "chat": "", "unidentified": "" }, "baseItem": "lightcrossbow", @@ -15433,7 +15433,7 @@ "localizedName": "Жестокий Алебарда", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

", + "chat": "", "unidentified": "" }, "baseItem": "halberd", @@ -15447,7 +15447,7 @@ "localizedName": "+3 Болт", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15461,7 +15461,7 @@ "localizedName": "Инструменты повара", "description": { "value": "
Жизнь искателя приключений тяжела. При наличии в компании повара ваша пища будет намного вкуснее, чем привычные галеты и сухофрукты.Компоненты. Инструменты повара включают в себя металлический котёл, ножи, вилки, ложку для размешивания и половник.История. Ваши знания кулинарных методик  позволяют вам оценивать структуру социального развития, основываясь на гастрономических обычаях этой культуры.Медицина. Оказывая лечение, вы можете превратить горькое или кислое лекарство в приятную на вкус стряпню.Выживание. Добывая еду, вы можете использовать собранные вами ингредиенты, которые другие не смогли бы приготовить.Приготовление еды. Как часть короткого отдыха вы можете приготовить вкусное блюдо, которое поможет вашим компаньонам восстановить силы. Вы и до пяти существ на ваш выбор восстанавливают по 1 дополнительному хиту за каждую потраченную во время короткого отдыха Кость Хитов, при условии, что у вас есть доступ к вашим инструментам повара и достаточно еды.Приготовить обычную пищуСл. 10Повторить блюдо Сл. 10Обнаружить яд или примесь в еде Сл. 15Приготовить изысканное блюдо Сл. 15
", - "chat": "
Жизнь искателя приключений тяжела. При наличии в компании повара ваша пища будет намного вкуснее, чем привычные галеты и сухофрукты.Компоненты. Инструменты повара включают в себя металлический котёл, ножи, вилки, ложку для размешивания и половник.История. Ваши знания кулинарных методик  позволяют вам оценивать структуру социального развития, основываясь на гастрономических обычаях этой культуры.Медицина. Оказывая лечение, вы можете превратить горькое или кислое лекарство в приятную на вкус стряпню.Выживание. Добывая еду, вы можете использовать собранные вами ингредиенты, которые другие не смогли бы приготовить.Приготовление еды. Как часть короткого отдыха вы можете приготовить вкусное блюдо, которое поможет вашим компаньонам восстановить силы. Вы и до пяти существ на ваш выбор восстанавливают по 1 дополнительному хиту за каждую потраченную во время короткого отдыха Кость Хитов, при условии, что у вас есть доступ к вашим инструментам повара и достаточно еды.Приготовить обычную пищуСл. 10Повторить блюдо Сл. 10Обнаружить яд или примесь в еде Сл. 15Приготовить изысканное блюдо Сл. 15
", + "chat": "", "unidentified": "" }, "baseItem": "cook", @@ -15475,7 +15475,7 @@ "localizedName": "туфли паука", "description": { "value": "
Пока вы носите эту лёгкую обувь, вы можете перемещаться по вертикальным поверхностям, а также вверх ногами по потолку, оставляя руки свободными. Вы получаете скорость лазания, равную скорости хождения. Однако туфли не позволяют перемещаться так по скользкой поверхности, например, покрытой маслом или льдом.
", - "chat": "
Пока вы носите эту лёгкую обувь, вы можете перемещаться по вертикальным поверхностям, а также вверх ногами по потолку, оставляя руки свободными. Вы получаете скорость лазания, равную скорости хождения. Однако туфли не позволяют перемещаться так по скользкой поверхности, например, покрытой маслом или льдом.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15489,7 +15489,7 @@ "localizedName": "+2 Игла", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15503,7 +15503,7 @@ "localizedName": "Короткий меч мести", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -15517,7 +15517,7 @@ "localizedName": "Молот, кузнечный", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15531,7 +15531,7 @@ "localizedName": "Шипованный доспех сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15545,7 +15545,7 @@ "localizedName": "+3 Длинный лук Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "longbow", @@ -15559,7 +15559,7 @@ "localizedName": "Рапира ранения", "description": { "value": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

", - "chat": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -15573,7 +15573,7 @@ "localizedName": "волшебная палочка паутины", "description": { "value": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание паутина (Сл спасброска 15). Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", - "chat": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание паутина (Сл спасброска 15). Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15587,7 +15587,7 @@ "localizedName": "+1 Болт", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15601,7 +15601,7 @@ "localizedName": "Посеребрённый Двуручный меч", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15615,7 +15615,7 @@ "localizedName": "графин бесконечной воды", "description": { "value": "
Эта закупоренная ёмкость булькает, если её потрясти, как будто в ней находится вода. Весит графин 2 фунта. Вы можете действием откупорить графин и произнести одно из трёх ключевых слов, после чего из графина выливается указанное количество пресной или солёной воды (на ваш выбор). Вода прекращает литься в начале вашего следующего хода. У вас есть следующие варианты:• «Ручей» производит 1 галлон воды.• «Фонтан» производит 5 галлонов воды.• «Гейзер» производит 30 галлонов воды, которая вырывается струёй 30 футов длиной и 1 фут шириной. Держа графин, вы можете бонусным действием нацелиться графином на существо, которое видите в пределах 30 футов от себя. Цель должна преуспеть в спасброске Силы со Сл 13, иначе получит дробящий урон 1к4 и будет сбита с ног. Вместо существа вы можете нацелиться на предмет, который никто не несёт и не носит, и который весит не больше 200 фунтов. Предмет или падает или толкается на 15 футов от вас.
", - "chat": "
Эта закупоренная ёмкость булькает, если её потрясти, как будто в ней находится вода. Весит графин 2 фунта. Вы можете действием откупорить графин и произнести одно из трёх ключевых слов, после чего из графина выливается указанное количество пресной или солёной воды (на ваш выбор). Вода прекращает литься в начале вашего следующего хода. У вас есть следующие варианты:• «Ручей» производит 1 галлон воды.• «Фонтан» производит 5 галлонов воды.• «Гейзер» производит 30 галлонов воды, которая вырывается струёй 30 футов длиной и 1 фут шириной. Держа графин, вы можете бонусным действием нацелиться графином на существо, которое видите в пределах 30 футов от себя. Цель должна преуспеть в спасброске Силы со Сл 13, иначе получит дробящий урон 1к4 и будет сбита с ног. Вместо существа вы можете нацелиться на предмет, который никто не несёт и не носит, и который весит не больше 200 фунтов. Предмет или падает или толкается на 15 футов от вас.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15629,7 +15629,7 @@ "localizedName": "Топор владык дварфов", "description": { "value": "
Seeing the peril his people faced, a young dwarf prince came to believe that his people needed something to unite them. Thus, he set out to forge a weapon that would be such a symbol.Venturing deep under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano. With the aid of Moradin, the dwarven god of creation, he first crafted four great tools: the Brutal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer. With them, he forged the Axe of the Dwarvish Lords.Armed with the artifact, the prince returned to the dwarf clans and brought peace. His axe ended grudges and answered slights. The clans became allies, and they threw back their enemies and enjoyed an era of prosperity. This young dwarf is remembered as the First King. When he became old, he passed the weapon, which had become his badge of office, to his heir. The rightful inheritors passed the axe on for many generations.Later, in a dark era marked by treachery and wickedness, the axe was lost in a bloody civil war fomented by greed for its power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic Weapon. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. The axe also functions as a @item[belt of dwarvenkind], a @item[dwarven thrower], and a @item[sword of sharpness]. Random Properties. The axe has the following randomly determined properties:2 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial properties]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]2 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental properties] Blessings of Moradin. If you are a dwarf attuned to the axe, you gain the following benefits:You have immunity to poison damage.The range of your @sense[darkvision] increases by 60 feet.You gain proficiency with @item[artisan's tools|PHB] related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the @spell[conjure elemental] spell from it, summoning an @creature[earth elemental]. You can't use this property again until the next dawn. Travel the Depths. You can use an action to touch the axe to a fixed piece of dwarven stonework and cast the @spell[teleport] spell from the axe. If your intended destination is underground, there is no chance of a mishap or arriving somewhere unexpected. You can't use this property again until 3 days have passed. Curse. The axe bears a curse that affects any non-dwarf that becomes attuned to it. Even if the attunement ends, the curse remains. With each passing day, the creature's physical appearance and stature become more dwarflike. After seven days, the creature looks like a typical dwarf, but the creature neither loses its racial traits nor gains the racial traits of a dwarf. The physical changes wrought by the axe aren't considered magical in nature (and therefore can't be dispelled), but they can be undone by any effect that removes a curse, such as a @spell[greater restoration] or @spell[remove curse] spell. Destroying the Axe. The only way to destroy the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for fifty years before it finally succumbs to the fire and is consumed.
", - "chat": "
Seeing the peril his people faced, a young dwarf prince came to believe that his people needed something to unite them. Thus, he set out to forge a weapon that would be such a symbol.Venturing deep under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano. With the aid of Moradin, the dwarven god of creation, he first crafted four great tools: the Brutal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer. With them, he forged the Axe of the Dwarvish Lords.Armed with the artifact, the prince returned to the dwarf clans and brought peace. His axe ended grudges and answered slights. The clans became allies, and they threw back their enemies and enjoyed an era of prosperity. This young dwarf is remembered as the First King. When he became old, he passed the weapon, which had become his badge of office, to his heir. The rightful inheritors passed the axe on for many generations.Later, in a dark era marked by treachery and wickedness, the axe was lost in a bloody civil war fomented by greed for its power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic Weapon. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. The axe also functions as a @item[belt of dwarvenkind], a @item[dwarven thrower], and a @item[sword of sharpness]. Random Properties. The axe has the following randomly determined properties:2 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial properties]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]2 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental properties] Blessings of Moradin. If you are a dwarf attuned to the axe, you gain the following benefits:You have immunity to poison damage.The range of your @sense[darkvision] increases by 60 feet.You gain proficiency with @item[artisan's tools|PHB] related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the @spell[conjure elemental] spell from it, summoning an @creature[earth elemental]. You can't use this property again until the next dawn. Travel the Depths. You can use an action to touch the axe to a fixed piece of dwarven stonework and cast the @spell[teleport] spell from the axe. If your intended destination is underground, there is no chance of a mishap or arriving somewhere unexpected. You can't use this property again until 3 days have passed. Curse. The axe bears a curse that affects any non-dwarf that becomes attuned to it. Even if the attunement ends, the curse remains. With each passing day, the creature's physical appearance and stature become more dwarflike. After seven days, the creature looks like a typical dwarf, but the creature neither loses its racial traits nor gains the racial traits of a dwarf. The physical changes wrought by the axe aren't considered magical in nature (and therefore can't be dispelled), but they can be undone by any effect that removes a curse, such as a @spell[greater restoration] or @spell[remove curse] spell. Destroying the Axe. The only way to destroy the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for fifty years before it finally succumbs to the fire and is consumed.
", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -15643,7 +15643,7 @@ "localizedName": "+3 Пика Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "pike", @@ -15657,7 +15657,7 @@ "localizedName": "Проклёпанный кожаный доспех моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

", + "chat": "", "unidentified": "" }, "baseItem": "studded", @@ -15671,7 +15671,7 @@ "localizedName": "+1 Цеп Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "flail", @@ -15685,7 +15685,7 @@ "localizedName": "Глефа", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "glaive", @@ -15699,7 +15699,7 @@ "localizedName": "Боевой молот предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -15713,7 +15713,7 @@ "localizedName": "+3 Дротик", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "dart", @@ -15727,7 +15727,7 @@ "localizedName": "Жестокий Легкий многозарядный арбалет", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15741,7 +15741,7 @@ "localizedName": "+1 Глефа", "description": { "value": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "glaive", @@ -15755,7 +15755,7 @@ "localizedName": "Защитник (Короткий меч)", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -15769,7 +15769,7 @@ "localizedName": "Булава предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -15783,7 +15783,7 @@ "localizedName": "+3 Духовая трубка Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "blowgun", @@ -15794,10 +15794,10 @@ { "id": "fbcWUtxhcwLUT8Ig", "originalName": "Vicious Double-Bladed Scimitar", - "localizedName": "Жестокий Двухклинковый скимитар", + "localizedName": "Жестокий Скимитар с двумя лезвиями", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15811,7 +15811,7 @@ "localizedName": "Посеребрённая Секира", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15825,7 +15825,7 @@ "localizedName": "Эльфийская кольчуга", "description": { "value": "
You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor.
", - "chat": "
You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor.
", + "chat": "", "unidentified": "" }, "baseItem": "chainshirt", @@ -15839,7 +15839,7 @@ "localizedName": "Святой мститель (Рапира)", "description": { "value": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

", - "chat": "

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

", + "chat": "", "unidentified": "" }, "baseItem": "rapier", @@ -15853,7 +15853,7 @@ "localizedName": "+3 Боевой посох", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "quarterstaff", @@ -15867,7 +15867,7 @@ "localizedName": "Посеребрённый боеприпас", "description": { "value": "
Some monsters that have immunity or resistance to nonmagical weapons are susceptible to silver ammunition, so cautious adventurers invest extra coin to plate their ammunition in silver. You can silver ten pieces of ammunition for 100 gp. This cost represents not only the price of the silver, but the time and expertise needed to add silver to the ammunition without making it less effective. Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[Silvered Arrow|PHB])@item[Blowgun Needle|PHB] (@item[Silvered Blowgun Needle|PHB])@item[Crossbow Bolt|PHB] (@item[Silvered Crossbow Bolt|PHB])@item[Modern Bullet|DMG] (@item[Silvered Modern Bullet|PHB])@item[Renaissance Bullet|DMG] (@item[Silvered Renaissance Bullet|PHB])@item[Sling Bullet|PHB] (@item[Silvered Sling Bullet|PHB])
", - "chat": "
Some monsters that have immunity or resistance to nonmagical weapons are susceptible to silver ammunition, so cautious adventurers invest extra coin to plate their ammunition in silver. You can silver ten pieces of ammunition for 100 gp. This cost represents not only the price of the silver, but the time and expertise needed to add silver to the ammunition without making it less effective. Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[Silvered Arrow|PHB])@item[Blowgun Needle|PHB] (@item[Silvered Blowgun Needle|PHB])@item[Crossbow Bolt|PHB] (@item[Silvered Crossbow Bolt|PHB])@item[Modern Bullet|DMG] (@item[Silvered Modern Bullet|PHB])@item[Renaissance Bullet|DMG] (@item[Silvered Renaissance Bullet|PHB])@item[Sling Bullet|PHB] (@item[Silvered Sling Bullet|PHB])
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -15881,7 +15881,7 @@ "localizedName": "+2 Короткий меч", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -15895,7 +15895,7 @@ "localizedName": "+2 Легкий арбалет", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "lightcrossbow", @@ -15909,7 +15909,7 @@ "localizedName": "Инструменты художника", "description": { "value": "
Владение инструментами художника позволяет вам писать красками и рисовать карандашом. Вы также разбираетесь в истории искусств, что может помочь вам при осмотре произведений искусства.Компоненты. Инструменты художнику включают в себя мольберт, холст, краски, кисти, угольные карандаши и палитру.Магия, История, Религия. Ваш опыт помогает вам раскрыть знания любого рода, которые связаны с произведениями искусства, как, например, магические свойства картины или происхождение странной фрески, найденной в подземелье.Расследование, Восприятие. Когда вы осматриваете картину или подобное произведение изобразительного искусства, ваша осведомлённость о способах их создания может дать вам дополнительные знания. Написание и рисование. Как часть короткого или продолжительного отдыха вы можете создать простое произведение искусства. Хотя ваше творение и может быть недостаточно точным, вы можете запечатлеть образ или сцену, или на скорую руку сделать копию виденного вами художественного произведения.Написать точный портретСл. 10Создать картину со скрытым посланием Сл. 20
", - "chat": "
Владение инструментами художника позволяет вам писать красками и рисовать карандашом. Вы также разбираетесь в истории искусств, что может помочь вам при осмотре произведений искусства.Компоненты. Инструменты художнику включают в себя мольберт, холст, краски, кисти, угольные карандаши и палитру.Магия, История, Религия. Ваш опыт помогает вам раскрыть знания любого рода, которые связаны с произведениями искусства, как, например, магические свойства картины или происхождение странной фрески, найденной в подземелье.Расследование, Восприятие. Когда вы осматриваете картину или подобное произведение изобразительного искусства, ваша осведомлённость о способах их создания может дать вам дополнительные знания. Написание и рисование. Как часть короткого или продолжительного отдыха вы можете создать простое произведение искусства. Хотя ваше творение и может быть недостаточно точным, вы можете запечатлеть образ или сцену, или на скорую руку сделать копию виденного вами художественного произведения.Написать точный портретСл. 10Создать картину со скрытым посланием Сл. 20
", + "chat": "", "unidentified": "" }, "baseItem": "painter", @@ -15923,7 +15923,7 @@ "localizedName": "Меч ответа (ответчик)", "description": { "value": "
(requires attunement by a neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Replier, the Neutral sword, has a peridot set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", - "chat": "
(requires attunement by a neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Replier, the Neutral sword, has a peridot set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -15937,7 +15937,7 @@ "localizedName": "Молот", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "maul", @@ -15951,7 +15951,7 @@ "localizedName": "+3 Иклва Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -15965,7 +15965,7 @@ "localizedName": "Доспех из шкур сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

", + "chat": "", "unidentified": "" }, "baseItem": "hide", @@ -15979,7 +15979,7 @@ "localizedName": "Жестокий Пилум", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "javelin", @@ -15993,7 +15993,7 @@ "localizedName": "плащ ската", "description": { "value": "
Пока вы носите этот плащ с накинутым капюшоном, вы можете дышать под водой и у вас появляется скорость плавания 60 футов. Накидывание и снятие капюшона совершается действием.
", - "chat": "
Пока вы носите этот плащ с накинутым капюшоном, вы можете дышать под водой и у вас появляется скорость плавания 60 футов. Накидывание и снятие капюшона совершается действием.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16007,7 +16007,7 @@ "localizedName": "+2 Кожаный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -16021,7 +16021,7 @@ "localizedName": "Сыворотка правды", "description": { "value": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 11, иначе станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 1 час.Пока существо отравлено, оно не может сознательно говорить ложь, как если бы оно находилось под действием заклинания @Compendium[sc-spells.sc-spells.5dN5AZgmsr5KTJ5j]{Место истины / Zone of Truth}.
", - "chat": "
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 11, иначе станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 1 час.Пока существо отравлено, оно не может сознательно говорить ложь, как если бы оно находилось под действием заклинания @Compendium[sc-spells.sc-spells.5dN5AZgmsr5KTJ5j]{Место истины / Zone of Truth}.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16034,7 +16034,7 @@ "originalName": "Scholar's Pack", "localizedName": "Набор учёного", "description": { - "value": "

Набор учёного включает в себя:

рюкзак, научную книгу, бутылочку чернил, писчее перо, 10 листов пергамента, небольшую сумочку с песком, небольшой нож.

", + "value": "

Набор учёного включает в себя:

рюкзак, научную книгу, бутылочку чернил, писчее перо, 10 листов пергамента, небольшую сумочку с песком, небольшой нож.

", "chat": "", "unidentified": null }, @@ -16049,7 +16049,7 @@ "localizedName": "Легкий молот предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "lighthammer", @@ -16063,7 +16063,7 @@ "localizedName": "Меч ответа (подавитель)", "description": { "value": "
(requires attunement by a neutral evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Squelcher, the Neutral Evil sword, has a spinel set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", - "chat": "
(requires attunement by a neutral evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Squelcher, the Neutral Evil sword, has a spinel set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -16077,7 +16077,7 @@ "localizedName": "+1 Кинжал Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "dagger", @@ -16091,7 +16091,7 @@ "localizedName": "+2 Цеп", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "flail", @@ -16105,7 +16105,7 @@ "localizedName": "Амулет", "description": { "value": "
Амулет, изображающий символ божества или его символ. @Compendium[sc-classes.sc-classes.beGvGYwk71kDChv3]{Жрец/Cleric} или @Compendium[sc-classes.sc-classes.aqqtAYPXSUNh6XVE]{Паладин/Paladin} может использовать священный символ в качестве фокусировки для заклинаний.
", - "chat": "
Амулет, изображающий символ божества или его символ. @Compendium[sc-classes.sc-classes.beGvGYwk71kDChv3]{Жрец/Cleric} или @Compendium[sc-classes.sc-classes.aqqtAYPXSUNh6XVE]{Паладин/Paladin} может использовать священный символ в качестве фокусировки для заклинаний.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16119,7 +16119,7 @@ "localizedName": "Шипованный доспех моряка", "description": { "value": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16133,7 +16133,7 @@ "localizedName": "Живой щит", "description": { "value": "
While holding this shield, you can speak its command word as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are @condition[incapacitated] or die, at which point the shield falls to the ground or into your hand if you have one free.
", - "chat": "
While holding this shield, you can speak its command word as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are @condition[incapacitated] or die, at which point the shield falls to the ground or into your hand if you have one free.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16147,7 +16147,7 @@ "localizedName": "Язык пламени (Короткий меч)", "description": { "value": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

", - "chat": "

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -16161,7 +16161,7 @@ "localizedName": "порошок чихания и удушья", "description": { "value": "
Этот порошок, хранящийся в маленьком контейнере, напоминает очень мелкий песок. Он похож на порошок исчезновения, и даже заклинание опознание показывает, что он им является. Его количества достаточно для одного применения. Если вы действием бросаете горсть этого порошка в воздух, вы и все дышащие существа в пределах 30 футов от вас должны преуспеть в спасброске Телосложения со Сл 15, иначе они не смогут дышать и начнут безудержно чихать. Существо, попавшее под действие этого порошка, становится недееспособным и начинает задыхаться. Пока существо находится в сознании, оно может повторять спасбросок в конце каждого своего хода, оканчивая эффект на себе при успехе. Заклинание малое восстановление тоже оканчивает этот эффект на существе.
", - "chat": "
Этот порошок, хранящийся в маленьком контейнере, напоминает очень мелкий песок. Он похож на порошок исчезновения, и даже заклинание опознание показывает, что он им является. Его количества достаточно для одного применения. Если вы действием бросаете горсть этого порошка в воздух, вы и все дышащие существа в пределах 30 футов от вас должны преуспеть в спасброске Телосложения со Сл 15, иначе они не смогут дышать и начнут безудержно чихать. Существо, попавшее под действие этого порошка, становится недееспособным и начинает задыхаться. Пока существо находится в сознании, оно может повторять спасбросок в конце каждого своего хода, оканчивая эффект на себе при успехе. Заклинание малое восстановление тоже оканчивает этот эффект на существе.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16175,7 +16175,7 @@ "localizedName": "Зелье силы грозового великана", "description": { "value": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 29.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.XehvK2CEkZzxf0iy]{Штормовой великан / Storm Giant}.
", - "chat": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 29.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.XehvK2CEkZzxf0iy]{Штормовой великан / Storm Giant}.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16189,7 +16189,7 @@ "localizedName": "амулет здоровья", "description": { "value": "
Пока вы носите этот амулет, ваше значение Телосложения равно 19. Если ваше Телосложение без него уже 19 или выше, то амулет не оказывает на вас никакого действия.
", - "chat": "
Пока вы носите этот амулет, ваше значение Телосложения равно 19. Если ваше Телосложение без него уже 19 или выше, то амулет не оказывает на вас никакого действия.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16203,7 +16203,7 @@ "localizedName": "+1 Хупак", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.

Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.

Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16217,7 +16217,7 @@ "localizedName": "+3 Секира", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "greataxe", @@ -16230,8 +16230,8 @@ "originalName": "Perfume (vial)", "localizedName": "Духи (флакон)", "description": { - "value": "
Флакон 4 унции (100 грамм).
", - "chat": "
Флакон 4 унции (100 грамм).
", + "value": "

Флакон 4 унции (100 грамм).
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -16245,7 +16245,7 @@ "localizedName": "Легкий арбалет предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "lightcrossbow", @@ -16259,7 +16259,7 @@ "localizedName": "+2 Длинный лук", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "longbow", @@ -16270,10 +16270,10 @@ { "id": "b5kTt7628HYihlTP", "originalName": "Frost Brand Double-Bladed Scimitar", - "localizedName": "Морозный клинок (Двулезвийный скимитар)", + "localizedName": "Морозный клинок (Скимитар с двумя лезвиями)", "description": { "value": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16287,7 +16287,7 @@ "localizedName": "Инструмент бардов, бандура Фоклучан", "description": { "value": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Fochlucan bandore can be used to cast @spell[entangle], @spell[faerie fire], @spell[shillelagh], and @spell[speak with animals].
", - "chat": "
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Fochlucan bandore can be used to cast @spell[entangle], @spell[faerie fire], @spell[shillelagh], and @spell[speak with animals].
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16301,7 +16301,7 @@ "localizedName": "крылатые сапоги", "description": { "value": "
Пока вы носите эти сапоги, вы обладаете скоростью полёта, равной вашей скорости ходьбы. С помощью сапогов вы можете лететь до 4 часов, за раз или по частям, но каждое использование считается как минимум за 1 минуту. Если вы летите, когда 4 часа заканчиваются, вы спускаетесь со скоростью 30 футов в раунд, пока не приземлитесь.Сапоги восстанавливают 2 часа полёта за каждые 12 часов, пока не используются.
", - "chat": "
Пока вы носите эти сапоги, вы обладаете скоростью полёта, равной вашей скорости ходьбы. С помощью сапогов вы можете лететь до 4 часов, за раз или по частям, но каждое использование считается как минимум за 1 минуту. Если вы летите, когда 4 часа заканчиваются, вы спускаетесь со скоростью 30 футов в раунд, пока не приземлитесь.Сапоги восстанавливают 2 часа полёта за каждые 12 часов, пока не используются.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16315,7 +16315,7 @@ "localizedName": "Праща предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "sling", @@ -16329,7 +16329,7 @@ "localizedName": "+3 Иклва", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16343,7 +16343,7 @@ "localizedName": "Эликсир здоровья", "description": { "value": "

Если вы выпьете это зелье, оно вылечит вас от всех болезней, а также устраняет состояния оглушён, ослеплён, отравлен и парализован.

Это прозрачная красная жидкость с пузырьками света в ней.

", - "chat": "

Если вы выпьете это зелье, оно вылечит вас от всех болезней, а также устраняет состояния оглушён, ослеплён, отравлен и парализован.

Это прозрачная красная жидкость с пузырьками света в ней.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16356,8 +16356,8 @@ "originalName": "Torch", "localizedName": "Факел", "description": { - "value": "
Факел горит 1 час, испуская яркий свет в пределах 20 футов и тусклый свет в пределах ещё 20 футов.Если вы совершаете рукопашную атаку горящим факелом и попадаете, он причиняет урон огнём 1.
", - "chat": "
Факел горит 1 час, испуская яркий свет в пределах 20 футов и тусклый свет в пределах ещё 20 футов.Если вы совершаете рукопашную атаку горящим факелом и попадаете, он причиняет урон огнём 1.
", + "value": "

Факел горит 1 час, испуская яркий свет в пределах 20 футов и тусклый свет в пределах ещё 20 футов.Если вы совершаете рукопашную атаку горящим факелом и попадаете, он причиняет урон огнём 1.
", + "chat": "", "unidentified": null }, "baseItem": null, @@ -16371,7 +16371,7 @@ "localizedName": "Рожок", "description": { "value": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", - "chat": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", + "chat": "", "unidentified": "" }, "baseItem": "horn", @@ -16385,7 +16385,7 @@ "localizedName": "справочник телесного здоровья", "description": { "value": "
Эта книга содержит советы по здоровью и питанию, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваше Телосложение, а также его максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
", - "chat": "
Эта книга содержит советы по здоровью и питанию, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваше Телосложение, а также его максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16399,7 +16399,7 @@ "localizedName": "+1 Стеганый доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -16413,7 +16413,7 @@ "localizedName": "мантия звёзд", "description": { "value": "
Эта чёрная или тёмно-синяя мантия украшена белыми или серебристыми звёздочками. Вы получаете бонус +1 к спасброскам, пока носите её. Шесть звёзд, расположенные на груди, отличаются увеличенным размером. Если вы носите эту мантию, вы можете действием оторвать одну из звёзд и использовать её для наложения заклинания волшебная стрела как заклинания 5 уровня. Каждый день на закате на мантии заново появляются 1к6 звёзд. Пока вы носите эту мантию, вы можете действием перейти на Астральный План вместе со всем, что вы несёте и носите. Вы остаётесь там, пока не вернётесь действием на тот же самый план. Вы появляетесь в пространстве, которое занимали ранее, или ближайшем пространстве, если прошлое место занято.
", - "chat": "
Эта чёрная или тёмно-синяя мантия украшена белыми или серебристыми звёздочками. Вы получаете бонус +1 к спасброскам, пока носите её. Шесть звёзд, расположенные на груди, отличаются увеличенным размером. Если вы носите эту мантию, вы можете действием оторвать одну из звёзд и использовать её для наложения заклинания волшебная стрела как заклинания 5 уровня. Каждый день на закате на мантии заново появляются 1к6 звёзд. Пока вы носите эту мантию, вы можете действием перейти на Астральный План вместе со всем, что вы несёте и носите. Вы остаётесь там, пока не вернётесь действием на тот же самый план. Вы появляетесь в пространстве, которое занимали ранее, или ближайшем пространстве, если прошлое место занято.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16427,7 +16427,7 @@ "localizedName": "+2 Булава Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -16441,7 +16441,7 @@ "localizedName": "Метательное копьё", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "javelin", @@ -16455,7 +16455,7 @@ "localizedName": "Вор девяти жизней (Длинный меч)", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -16469,7 +16469,7 @@ "localizedName": "Жестокий Легкий молот", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "lighthammer", @@ -16483,7 +16483,7 @@ "localizedName": "Кольцо управления воздушными элементалями", "description": { "value": "
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Earth and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Earth.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on an @creature[earth elemental]. In addition, you can move in difficult terrain that is composed of rubble, rocks, or dirt as if it were normal terrain. You can also speak and understand Terran.If you help slay an @creature[earth elemental] while attuned to the ring, you gain access to the following additional properties:You have resistance to acid damage.You can move through solid earth or rock as if those areas were difficult terrain. If you end your turn there, you are shunted out to the nearest unoccupied space you last occupied.You can cast the following spells from the ring, expending the necessary number of charges: @spell[stone shape] (2 charges), @spell[stoneskin] (3 charges), or @spell[wall of stone] (3 charges).
", - "chat": "
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Earth and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Earth.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on an @creature[earth elemental]. In addition, you can move in difficult terrain that is composed of rubble, rocks, or dirt as if it were normal terrain. You can also speak and understand Terran.If you help slay an @creature[earth elemental] while attuned to the ring, you gain access to the following additional properties:You have resistance to acid damage.You can move through solid earth or rock as if those areas were difficult terrain. If you end your turn there, you are shunted out to the nearest unoccupied space you last occupied.You can cast the following spells from the ring, expending the necessary number of charges: @spell[stone shape] (2 charges), @spell[stoneskin] (3 charges), or @spell[wall of stone] (3 charges).
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16497,7 +16497,7 @@ "localizedName": "+3 Алебарда Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "halberd", @@ -16511,7 +16511,7 @@ "localizedName": "+1 Боевой молот Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -16525,7 +16525,7 @@ "localizedName": "верёвка опутывания", "description": { "value": "
Это 30-футовая верёвка, весящая 3 фунта. Если вы держите один конец верёвки и действием произносите командное слово, другой конец устремляется вперёд, чтобы обмотаться вокруг существа, которое вы видите в пределах 20 футов. Цель должна преуспеть в спасброске Ловкости со Сл 15, иначе она станет опутанной. Вы можете отпустить существо, произнеся бонусным действием второе командное слово. Цель, опутанная верёвкой, может действием совершать проверку Силы или Ловкости (на свой выбор) со Сл 15. При успехе существо перестаёт быть опутанным верёвкой. У верёвки КД 20 и 20 хитов. Она восстанавливает 1 хит каждые 5 минут, если у неё есть хотя бы 1 хит. Если хиты верёвки опускаются до 0, она уничтожается.
", - "chat": "
Это 30-футовая верёвка, весящая 3 фунта. Если вы держите один конец верёвки и действием произносите командное слово, другой конец устремляется вперёд, чтобы обмотаться вокруг существа, которое вы видите в пределах 20 футов. Цель должна преуспеть в спасброске Ловкости со Сл 15, иначе она станет опутанной. Вы можете отпустить существо, произнеся бонусным действием второе командное слово. Цель, опутанная верёвкой, может действием совершать проверку Силы или Ловкости (на свой выбор) со Сл 15. При успехе существо перестаёт быть опутанным верёвкой. У верёвки КД 20 и 20 хитов. Она восстанавливает 1 хит каждые 5 минут, если у неё есть хотя бы 1 хит. Если хиты верёвки опускаются до 0, она уничтожается.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16539,7 +16539,7 @@ "localizedName": "+1 Наборный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -16553,7 +16553,7 @@ "localizedName": "Чешуйчатый доспех сопротивления огню", "description": { "value": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -16567,7 +16567,7 @@ "localizedName": "+3 Булава Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "mace", @@ -16581,7 +16581,7 @@ "localizedName": "Зелье сопротивления холоду", "description": { "value": "
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
", - "chat": "
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16595,7 +16595,7 @@ "localizedName": "сапоги скорости", "description": { "value": "
Пока вы носите эти сапоги, вы можете бонусным действием щёлкнуть каблуками. Если вы делаете это, то сапоги удваивают вашу скорость ходьбы, а все существа, совершающие по вам провоцированные атаки, совершают броски атаки с помехой. Если вы щёлкнете каблуками повторно, вы прекращаете действие эффекта. Если свойства этих сапог использовались в общей сложности 10 минут, магия перестаёт работать, пока вы не закончите продолжительный отдых.
", - "chat": "
Пока вы носите эти сапоги, вы можете бонусным действием щёлкнуть каблуками. Если вы делаете это, то сапоги удваивают вашу скорость ходьбы, а все существа, совершающие по вам провоцированные атаки, совершают броски атаки с помехой. Если вы щёлкнете каблуками повторно, вы прекращаете действие эффекта. Если свойства этих сапог использовались в общей сложности 10 минут, магия перестаёт работать, пока вы не закончите продолжительный отдых.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16609,7 +16609,7 @@ "localizedName": "+3 Легкий молот Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "lighthammer", @@ -16623,7 +16623,7 @@ "localizedName": "Волынка", "description": { "value": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", - "chat": "
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
", + "chat": "", "unidentified": "" }, "baseItem": "bagpipes", @@ -16637,7 +16637,7 @@ "localizedName": "+1 Секира Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -16651,7 +16651,7 @@ "localizedName": "+3 Боевой молот Дроу", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "warhammer", @@ -16665,7 +16665,7 @@ "localizedName": "Длинный меч ранения", "description": { "value": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

", - "chat": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -16679,7 +16679,7 @@ "localizedName": "Мел", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16693,7 +16693,7 @@ "localizedName": "Арбалет, тяжёлый", "description": { "value": "
Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели. Тяжелые арбалеты придётся удерживать двумя руками.
", - "chat": "
Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели. Тяжелые арбалеты придётся удерживать двумя руками.
", + "chat": "", "unidentified": "" }, "baseItem": "heavycrossbow", @@ -16707,7 +16707,7 @@ "localizedName": "Яд лилового червя", "description": { "value": "
Этот яд собирают с мёртвого или недееспособного @Compendium[sc-creatures.sc-creatures.ac2GZkXwvStLqw1R]{Пурпурный червь / Purple Worm}.Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 19, получая при провале урон ядом 42 (12к6), или половину этого урона при успехе.
", - "chat": "
Этот яд собирают с мёртвого или недееспособного @Compendium[sc-creatures.sc-creatures.ac2GZkXwvStLqw1R]{Пурпурный червь / Purple Worm}.Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 19, получая при провале урон ядом 42 (12к6), или половину этого урона при успехе.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16721,7 +16721,7 @@ "localizedName": "камень сияния", "description": { "value": "
У этой призмы есть 50 зарядов. Если вы её держите, вы можете действием произнести одно из трёх командных слов, чтобы вызвать один из следующих эффектов:• Первое командное слово заставляет камень испускать яркий свет в радиусе 30 футов и тусклый свет в радиусе ещё 30 футов. Этот эффект не тратит заряд. Он длится, пока вы не повторите командное слово бонусным действием, или пока не воспользуетесь другой функцией камня.• Второе командное слово тратит 1 заряд и заставляет камень испустить сверкающий луч в одно существо, которое вы видите в пределах 60 футов. Существо должно преуспеть в спасброске Телосложения со Сл 15, иначе станет ослеплённым на 1 минуту. Существо может повторять спасбросок в конце каждого своего хода, оканчивая эффект при успехе.• Третье командное слово тратит 5 зарядов и заставляет камень испускать ослепляющий свет 30-футовым конусом. Все существа в конусе должны совершить спасброски, как если бы по ним попал луч, созданный вторым командным словом. Когда все заряды этого камня кончатся, он становится немагической драгоценностью, стоящей 50 зм.
", - "chat": "
У этой призмы есть 50 зарядов. Если вы её держите, вы можете действием произнести одно из трёх командных слов, чтобы вызвать один из следующих эффектов:• Первое командное слово заставляет камень испускать яркий свет в радиусе 30 футов и тусклый свет в радиусе ещё 30 футов. Этот эффект не тратит заряд. Он длится, пока вы не повторите командное слово бонусным действием, или пока не воспользуетесь другой функцией камня.• Второе командное слово тратит 1 заряд и заставляет камень испустить сверкающий луч в одно существо, которое вы видите в пределах 60 футов. Существо должно преуспеть в спасброске Телосложения со Сл 15, иначе станет ослеплённым на 1 минуту. Существо может повторять спасбросок в конце каждого своего хода, оканчивая эффект при успехе.• Третье командное слово тратит 5 зарядов и заставляет камень испускать ослепляющий свет 30-футовым конусом. Все существа в конусе должны совершить спасброски, как если бы по ним попал луч, созданный вторым командным словом. Когда все заряды этого камня кончатся, он становится немагической драгоценностью, стоящей 50 зм.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16735,7 +16735,7 @@ "localizedName": "+3 Ручной арбалет", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "handcrossbow", @@ -16749,7 +16749,7 @@ "localizedName": "Кожаный доспех сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -16763,7 +16763,7 @@ "localizedName": "+3 Хупак", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16777,7 +16777,7 @@ "localizedName": "+2 Дубинка Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "club", @@ -16791,7 +16791,7 @@ "localizedName": "Фигурка чудесной силы, Серебряный ворон", "description": { "value": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[raven||Silver Raven]. This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the @spell[animal messenger] spell on it at will.
", - "chat": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[raven||Silver Raven]. This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the @spell[animal messenger] spell on it at will.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16805,7 +16805,7 @@ "localizedName": "Чешуйчатый доспех сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -16819,7 +16819,7 @@ "localizedName": "Корзина", "description": { "value": "
Вместимость: 2 кубических фута/40 фунтов (20 кг.)
", - "chat": "
Вместимость: 2 кубических фута/40 фунтов (20 кг.)
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16833,7 +16833,7 @@ "localizedName": "шлем понимания языков", "description": { "value": "
Пока вы носите этот шлем, вы можете неограниченно действием накладывать заклинание понимание языков.
", - "chat": "
Пока вы носите этот шлем, вы можете неограниченно действием накладывать заклинание понимание языков.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16847,7 +16847,7 @@ "localizedName": "свеча мольбы", "description": { "value": "
Эта тонкая восковая свеча посвящена определённому божеству и настроена на мировоззрение этого божества. Мировоззрение свечи можно определить заклинанием обнаружение добра и зла. Мастер сам выбирает божество и мировоззрение, либо определяет их случайным образом. к20Мировоззрение1–2Хаотично-злое3–4Хаотично-нейтральное5–7Хаотично-доброе8–9Нейтрально-злое18–20Законно-доброе10–11Нейтральное12–13Нейтрально-доброе14–15Законно-злое16–17Законно-нейтральноеМагия свечи активируется, когда свечу зажигают, что совершается действием. Погорев 4 часа, свеча уничтожается. Вы можете затушить свечу раньше, чтобы воспользоваться ей же позже. Минимальная единица учёта времени горения — 1 минута. Будучи зажжённой, свеча испускает тусклый свет в радиусе 30 футов. Все существа в области этого света, чьё мировоззрение совпадает с мировоззрением свечи, совершают броски атаки, спасброски и проверки характеристик с преимуществом. Кроме того, жрецы и друиды в области света, чьё мировоззрение совпадает с мировоззрением свечи, могут накладывать подготовленные заклинания 1 уровня, не тратя ячейки заклинаний, и эффект таких заклинаний будет как у заклинаний, наложенных с использованием ячейки 1 уровня. В качестве альтернативы, когда вы впервые зажигаете совершенно новую свечу, вы можете наложить ей заклинание врата. Это мгновенно уничтожает свечу.
", - "chat": "
Эта тонкая восковая свеча посвящена определённому божеству и настроена на мировоззрение этого божества. Мировоззрение свечи можно определить заклинанием обнаружение добра и зла. Мастер сам выбирает божество и мировоззрение, либо определяет их случайным образом. к20Мировоззрение1–2Хаотично-злое3–4Хаотично-нейтральное5–7Хаотично-доброе8–9Нейтрально-злое18–20Законно-доброе10–11Нейтральное12–13Нейтрально-доброе14–15Законно-злое16–17Законно-нейтральноеМагия свечи активируется, когда свечу зажигают, что совершается действием. Погорев 4 часа, свеча уничтожается. Вы можете затушить свечу раньше, чтобы воспользоваться ей же позже. Минимальная единица учёта времени горения — 1 минута. Будучи зажжённой, свеча испускает тусклый свет в радиусе 30 футов. Все существа в области этого света, чьё мировоззрение совпадает с мировоззрением свечи, совершают броски атаки, спасброски и проверки характеристик с преимуществом. Кроме того, жрецы и друиды в области света, чьё мировоззрение совпадает с мировоззрением свечи, могут накладывать подготовленные заклинания 1 уровня, не тратя ячейки заклинаний, и эффект таких заклинаний будет как у заклинаний, наложенных с использованием ячейки 1 уровня. В качестве альтернативы, когда вы впервые зажигаете совершенно новую свечу, вы можете наложить ей заклинание врата. Это мгновенно уничтожает свечу.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -16861,7 +16861,7 @@ "localizedName": "Кольцо уклонения", "description": { "value": "
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
", - "chat": "
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16875,7 +16875,7 @@ "localizedName": "Пилум предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "javelin", @@ -16889,7 +16889,7 @@ "localizedName": "Фигурка чудесной силы, Серпентиновая сова", "description": { "value": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[giant owl||Serpentine Owl]. This serpentine statuette of an owl can become a @creature[giant owl] for up to 8 hours. Once it has been used, it can't be used again until 2 days have passed. The owl can telepathically communicate with you at any range if you and it are on the same plane of existence.
", - "chat": "
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[giant owl||Serpentine Owl]. This serpentine statuette of an owl can become a @creature[giant owl] for up to 8 hours. Once it has been used, it can't be used again until 2 days have passed. The owl can telepathically communicate with you at any range if you and it are on the same plane of existence.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16903,7 +16903,7 @@ "localizedName": "+3 Длинный лук", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "longbow", @@ -16917,7 +16917,7 @@ "localizedName": "+2 Секира", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -16931,7 +16931,7 @@ "localizedName": "Зелье живучести", "description": { "value": "

Если вы выпьете это зелье, оно устранит всё имеющееся у вас уровни истощения, а также все болезни и яды, действующие на вас.

В течение следующих 24 часов вы восстанавливаете максимум хитов за каждую использованную Кость Хитов.

Алая жидкость этого зелья периодически пульсирует, напоминая биение сердца.

", - "chat": "

Если вы выпьете это зелье, оно устранит всё имеющееся у вас уровни истощения, а также все болезни и яды, действующие на вас.

В течение следующих 24 часов вы восстанавливаете максимум хитов за каждую использованную Кость Хитов.

Алая жидкость этого зелья периодически пульсирует, напоминая биение сердца.

", + "chat": "", "unidentified": "

Алая жидкость этого зелья периодически пульсирует, напоминая биение сердца.

" }, "baseItem": null, @@ -16945,7 +16945,7 @@ "localizedName": "Пика", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "pike", @@ -16959,7 +16959,7 @@ "localizedName": "плащ летучей мыши", "description": { "value": "
Пока вы носите этот плащ, вы совершаете с преимуществом проверки Ловкости (Скрытность). В области тусклого освещения или темноте вы можете схватить края плаща обеими руками и использовать его для полёта со скоростью 40 футов. Если вы отпустите плащ во время полёта или перестанете находиться в области тусклого света или тьмы, вы теряете эту скорость полёта. Если вы носите этот плащ, и находитесь в области тусклого освещения или темноте, вы можете действием наложить на себя превращение и стать летучей мышью. Пока вы находитесь в облике летучей мыши, вы сохраняете свои значения Интеллекта, Мудрости и Харизмы. Это свойство плаща нельзя использовать повторно до следующего рассвета.
", - "chat": "
Пока вы носите этот плащ, вы совершаете с преимуществом проверки Ловкости (Скрытность). В области тусклого освещения или темноте вы можете схватить края плаща обеими руками и использовать его для полёта со скоростью 40 футов. Если вы отпустите плащ во время полёта или перестанете находиться в области тусклого света или тьмы, вы теряете эту скорость полёта. Если вы носите этот плащ, и находитесь в области тусклого освещения или темноте, вы можете действием наложить на себя превращение и стать летучей мышью. Пока вы находитесь в облике летучей мыши, вы сохраняете свои значения Интеллекта, Мудрости и Харизмы. Это свойство плаща нельзя использовать повторно до следующего рассвета.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16973,7 +16973,7 @@ "localizedName": "Кольцо падающих звезд", "description": { "value": "
(requires attunement outdoors at night)While wearing this ring in dim light or darkness, you can cast @spell[dancing lights] and @spell[light] from the ring at will. Casting either spell from the ring requires an action.The ring has 6 charges for the following other properties. The ring regains [[/r 1d6]] expended charges daily at dawn. Faerie Fire. You can expend 1 charge as an action to cast @spell[faerie fire] from the ring. Ball Lightning. You can expend 2 charges as an action to create one to four 3-foot-diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually.Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if @status[concentration||concentrating] on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius.As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Dexterity saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created. (4 spheres = [[/r 2d4]], 3 spheres = [[/r 2d6]], 2 spheres = [[/r 5d4]], 1 sphere = [[/r 4d12]]) Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Dexterity saving throw, taking [[/r 5d4]] fire damage on a failed save, or half as much damage on a successful one.
", - "chat": "
(requires attunement outdoors at night)While wearing this ring in dim light or darkness, you can cast @spell[dancing lights] and @spell[light] from the ring at will. Casting either spell from the ring requires an action.The ring has 6 charges for the following other properties. The ring regains [[/r 1d6]] expended charges daily at dawn. Faerie Fire. You can expend 1 charge as an action to cast @spell[faerie fire] from the ring. Ball Lightning. You can expend 2 charges as an action to create one to four 3-foot-diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually.Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if @status[concentration||concentrating] on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius.As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Dexterity saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created. (4 spheres = [[/r 2d4]], 3 spheres = [[/r 2d6]], 2 spheres = [[/r 5d4]], 1 sphere = [[/r 4d12]]) Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Dexterity saving throw, taking [[/r 5d4]] fire damage on a failed save, or half as much damage on a successful one.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -16987,7 +16987,7 @@ "localizedName": "хрустальный шар", "description": { "value": "
Обычный хрустальный шар является очень редким предметом, примерно 6 дюймов диаметром. Если вы его касаетесь, вы можете действием накладывать им заклинание наблюдение (Сл спасброска 17).
", - "chat": "
Обычный хрустальный шар является очень редким предметом, примерно 6 дюймов диаметром. Если вы его касаетесь, вы можете действием накладывать им заклинание наблюдение (Сл спасброска 17).
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -17001,7 +17001,7 @@ "localizedName": "волшебная палочка снарядов", "description": { "value": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание волшебная стрела. За 1 заряд вы накладываете это заклинание 1-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", - "chat": "
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание волшебная стрела. За 1 заряд вы накладываете это заклинание 1-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -17015,7 +17015,7 @@ "localizedName": "универсальный растворитель", "description": { "value": "
В этом тюбике находится молочно-белая жидкость с сильным запахом спирта. Вы можете действием вылить содержимое тюбика на поверхность в пределах досягаемости. Она мгновенно растворяет до 1 квадратного фута клейкой субстанции, которой касается, включая превосходный клей.
", - "chat": "
В этом тюбике находится молочно-белая жидкость с сильным запахом спирта. Вы можете действием вылить содержимое тюбика на поверхность в пределах досягаемости. Она мгновенно растворяет до 1 квадратного фута клейкой субстанции, которой касается, включая превосходный клей.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -17029,7 +17029,7 @@ "localizedName": "Боевой топор берсерка", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -17043,7 +17043,7 @@ "localizedName": "Головоруб (Двуручный меч)", "description": { "value": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
", - "chat": "

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -17057,7 +17057,7 @@ "localizedName": "Чешуйчатый доспех", "description": { "value": "
Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбью чешую. В комплект входят рукавицы.
", - "chat": "
Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбью чешую. В комплект входят рукавицы.
", + "chat": "", "unidentified": "" }, "baseItem": "scalemail", @@ -17071,7 +17071,7 @@ "localizedName": "Вор девяти жизней (Короткий меч)", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
", + "chat": "", "unidentified": "" }, "baseItem": "shortsword", @@ -17085,7 +17085,7 @@ "localizedName": "Болт убийства", "description": { "value": "
A crossbow bolt of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both crossbow bolts of dragon slaying and crossbow bolts of blue dragon slaying. If a creature belonging to the type, race, or group associated with a crossbow bolt of slaying takes damage from the crossbow bolt, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a crossbow bolt of slaying deals its extra damage to a creature, it becomes a nonmagical crossbow bolt.
", - "chat": "
A crossbow bolt of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both crossbow bolts of dragon slaying and crossbow bolts of blue dragon slaying. If a creature belonging to the type, race, or group associated with a crossbow bolt of slaying takes damage from the crossbow bolt, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a crossbow bolt of slaying deals its extra damage to a creature, it becomes a nonmagical crossbow bolt.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -17099,7 +17099,7 @@ "localizedName": "Жестокий Длинное копьё", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

", + "chat": "", "unidentified": "" }, "baseItem": "lance", @@ -17113,7 +17113,7 @@ "localizedName": "Кожаный доспех сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "
You have resistance to force damage while you wear this armor.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -17127,7 +17127,7 @@ "localizedName": "Пика предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "pike", @@ -17141,7 +17141,7 @@ "localizedName": "Наборный доспех сопротивления кислоте", "description": { "value": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", - "chat": "

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
", + "chat": "", "unidentified": "" }, "baseItem": "splint", @@ -17155,7 +17155,7 @@ "localizedName": "Мешок фокусов, рыжая", "description": { "value": "
This ordinary bag, made from rust cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Rat]2@creature[Owl]3@creature[Mastiff]4@creature[Goat]5@creature[Giant goat]6@creature[Giant boar]7@creature[Lion]8@creature[Brown bear]
", - "chat": "
This ordinary bag, made from rust cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Rat]2@creature[Owl]3@creature[Mastiff]4@creature[Goat]5@creature[Giant goat]6@creature[Giant boar]7@creature[Lion]8@creature[Brown bear]
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17169,7 +17169,7 @@ "localizedName": "+3 Щит", "description": { "value": "
While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
", - "chat": "
While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
", + "chat": "", "unidentified": "" }, "baseItem": "shield", @@ -17183,7 +17183,7 @@ "localizedName": "Волшебная палочка +2 боевого мага", "description": { "value": "
(requires attunement by a spellcaster)While you are holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
", - "chat": "
(requires attunement by a spellcaster)While you are holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17197,7 +17197,7 @@ "localizedName": "+1 Легкий многозарядный арбалет Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17211,7 +17211,7 @@ "localizedName": "Щит часового", "description": { "value": "
While holding this shield, you have advantage on initiative rolls and Wisdom (@skill[Perception]) checks. The shield is emblazoned with a symbol of an eye.
", - "chat": "
While holding this shield, you have advantage on initiative rolls and Wisdom (@skill[Perception]) checks. The shield is emblazoned with a symbol of an eye.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17225,7 +17225,7 @@ "localizedName": "Комплект одежды (обычная)", "description": { "value": "
Комплект одежды предназначен для  повседневного ношения. Комплект включает в себя, холщовую рубаху, штаны, ботинки или плетеную из лозы обувь. 
", - "chat": "
Комплект одежды предназначен для  повседневного ношения. Комплект включает в себя, холщовую рубаху, штаны, ботинки или плетеную из лозы обувь. 
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17239,7 +17239,7 @@ "localizedName": "Ручной арбалет предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "handcrossbow", @@ -17253,7 +17253,7 @@ "localizedName": "Доспех из драконьей чешуи (Чёрный)", "description": { "value": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to acid damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest black dragon within 30 miles of you. This special action can't be used again until the next dawn.
", - "chat": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to acid damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest black dragon within 30 miles of you. This special action can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17267,7 +17267,7 @@ "localizedName": "бусина силы", "description": { "value": "
Это маленький черный шарик 3/4 дюйма в диаметре и весом в одну унцию. Как правило, 1к4 + 4 бусин силы находят вместе. Вы можете действием бросить бусину на расстояние до 60 футов. Бусина взрывается при ударе и уничтожается. Все существа, находящиеся в пределах 10 футов от места приземления бусины, должны преуспеть в спасброске Ловкости со Сл 15, иначе получат урон силовым полем 5к4. После этого на этой площади образуется прозрачная сфера из силового поля, остающаяся на этом месте в течение 1 минуты. Все существа, провалившие спасбросок и полностью находящиеся в пределах этой площади, оказывается запертым внутри сферы. Существа, преуспевшие в спасброске, или находящиеся в этой сфере лишь частично, выталкиваются прочь от центра сферы, пока полностью не окажутся за пределами действия силового поля. Никакие атаки и эффекты не могут проникать сквозь сферу — только воздух, пригодный для дыхания. Запертое внутри существо может действием толкать сферу, перемещая её со своей уменьшенной вдвое скоростью. Сферу можно легко поднять, так как вне зависимости от веса существ, находящихся в ней, она весит всего 1 фунт.
", - "chat": "
Это маленький черный шарик 3/4 дюйма в диаметре и весом в одну унцию. Как правило, 1к4 + 4 бусин силы находят вместе. Вы можете действием бросить бусину на расстояние до 60 футов. Бусина взрывается при ударе и уничтожается. Все существа, находящиеся в пределах 10 футов от места приземления бусины, должны преуспеть в спасброске Ловкости со Сл 15, иначе получат урон силовым полем 5к4. После этого на этой площади образуется прозрачная сфера из силового поля, остающаяся на этом месте в течение 1 минуты. Все существа, провалившие спасбросок и полностью находящиеся в пределах этой площади, оказывается запертым внутри сферы. Существа, преуспевшие в спасброске, или находящиеся в этой сфере лишь частично, выталкиваются прочь от центра сферы, пока полностью не окажутся за пределами действия силового поля. Никакие атаки и эффекты не могут проникать сквозь сферу — только воздух, пригодный для дыхания. Запертое внутри существо может действием толкать сферу, перемещая её со своей уменьшенной вдвое скоростью. Сферу можно легко поднять, так как вне зависимости от веса существ, находящихся в ней, она весит всего 1 фунт.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -17278,10 +17278,10 @@ { "id": "OTyqeWRUCOmnqkz3", "originalName": "Giant Slayer Double-Bladed Scimitar", - "localizedName": "Двулезвийный скимитар убийцы великанов", + "localizedName": "Скимитар с двумя лезвиями убийцы великанов", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17295,7 +17295,7 @@ "localizedName": "Зелье силы холмового великана", "description": { "value": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 21.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей великана.
", - "chat": "
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 21.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей великана.
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -17309,7 +17309,7 @@ "localizedName": "Полулаты сопротивления силовому урону", "description": { "value": "
You have resistance to force damage while you wear this armor.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "
You have resistance to force damage while you wear this armor.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -17323,7 +17323,7 @@ "localizedName": "+2 Латный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -17337,7 +17337,7 @@ "localizedName": "Ставка трёх драконов", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17351,7 +17351,7 @@ "localizedName": "Жестокий Трезубец", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "trident", @@ -17365,7 +17365,7 @@ "localizedName": "Кирка, горняцкая", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -17379,7 +17379,7 @@ "localizedName": "Длинный меч остроты", "description": { "value": "

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

", - "chat": "

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

", + "chat": "", "unidentified": "" }, "baseItem": "longsword", @@ -17393,7 +17393,7 @@ "localizedName": "Кираса сопротивления некротическому урону", "description": { "value": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Вы получаете сопротивление некротическому урону, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -17407,7 +17407,7 @@ "localizedName": "Жестокий Моргенштерн", "description": { "value": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "morningstar", @@ -17421,7 +17421,7 @@ "localizedName": "Кираса сопротивления холоду", "description": { "value": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", - "chat": "

Вы получаете сопротивление урону холодом, пока носите этот доспех

.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
", + "chat": "", "unidentified": "" }, "baseItem": "breastplate", @@ -17435,7 +17435,7 @@ "localizedName": "Полулаты сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -17449,7 +17449,7 @@ "localizedName": "Мифрильный Шипованный доспех", "description": { "value": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17463,7 +17463,7 @@ "localizedName": "Посох очаровывающий", "description": { "value": "

Настройка: требуется настройка (бардом, волшебником, друидом, жрецом, паладином, чародеем)

Действием, держа этот посох, вы можете потратить 1 из его 10 зарядов на то, чтобы наложить им заклинания, используя свою Сл спасброска от заклинания:очарование личности [charm person],понимание языков [comprehend languages],приказ [command].

Этот посох также может использоваться как магический боевой посох. Если вы держите этот посох и проваливаете спасбросок от заклинания школы Очарования, нацеленного только на вас, вы можете превратить проваленный спасбросок в успешный.

Вы не можете использовать это свойство повторно до следующего рассвета. Если вы преуспели в спасброске от заклинания, нацеленного только на вас, вне зависимости от того, пришлось ли для этого прибегнуть к помощи посоха, вы можете реакцией потратить 1 заряд из посоха и отразить заклинание в того, кто его наложил, как если бы вы сами наложили это заклинание.

Посох ежедневно восстанавливает [[/r 1d8 + 2]] заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», посох становится немагическим боевым посохом.

", - "chat": "

Настройка: требуется настройка (бардом, волшебником, друидом, жрецом, паладином, чародеем)

Действием, держа этот посох, вы можете потратить 1 из его 10 зарядов на то, чтобы наложить им заклинания, используя свою Сл спасброска от заклинания:очарование личности [charm person],понимание языков [comprehend languages],приказ [command].

Этот посох также может использоваться как магический боевой посох. Если вы держите этот посох и проваливаете спасбросок от заклинания школы Очарования, нацеленного только на вас, вы можете превратить проваленный спасбросок в успешный.

Вы не можете использовать это свойство повторно до следующего рассвета. Если вы преуспели в спасброске от заклинания, нацеленного только на вас, вне зависимости от того, пришлось ли для этого прибегнуть к помощи посоха, вы можете реакцией потратить 1 заряд из посоха и отразить заклинание в того, кто его наложил, как если бы вы сами наложили это заклинание.

Посох ежедневно восстанавливает [[/r 1d8 + 2]] заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», посох становится немагическим боевым посохом.

", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17477,7 +17477,7 @@ "localizedName": "Стеганый доспех сопротивления лучистому урону", "description": { "value": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", - "chat": "

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

", + "chat": "", "unidentified": "" }, "baseItem": "padded", @@ -17491,7 +17491,7 @@ "localizedName": "+2 Глефа", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "glaive", @@ -17505,7 +17505,7 @@ "localizedName": "+3 Молот", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "maul", @@ -17519,7 +17519,7 @@ "localizedName": "+3 Кожаный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

", + "chat": "", "unidentified": "" }, "baseItem": "leather", @@ -17533,7 +17533,7 @@ "localizedName": "+3 Праща", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "sling", @@ -17547,7 +17547,7 @@ "localizedName": "+1 Снаряж для пращи", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -17561,7 +17561,7 @@ "localizedName": "Жестокий Молот", "description": { "value": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", - "chat": "

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

", + "chat": "", "unidentified": "" }, "baseItem": "maul", @@ -17575,7 +17575,7 @@ "localizedName": "Тяжелый арбалет предупреждения", "description": { "value": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", - "chat": "
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
", + "chat": "", "unidentified": "" }, "baseItem": "heavycrossbow", @@ -17589,7 +17589,7 @@ "localizedName": "+3 Полулаты Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

", + "chat": "", "unidentified": "" }, "baseItem": "halfplate", @@ -17603,7 +17603,7 @@ "localizedName": "Зеркало, стальное", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": null, @@ -17617,7 +17617,7 @@ "localizedName": "Перо Кваля (Якорь)", "description": { "value": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Anchor. You can use an action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears.
", - "chat": "
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Anchor. You can use an action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17631,7 +17631,7 @@ "localizedName": "+2 Дротик", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "dart", @@ -17645,7 +17645,7 @@ "localizedName": "+3 Гизарма", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17659,7 +17659,7 @@ "localizedName": "заполярные сапоги", "description": { "value": "
Эти меховые сапоги очень плотные и тёплые. Пока вы их носите, вы получаете следующие преимущества: • Вы получаете сопротивление к урону холодом. • Вы игнорируете труднопроходимую местность, созданную льдом или снегом. • Вы нормально выносите такую низкую температуру как −50 °F (−45 °C), без дополнительной тёплой одежды. Если вы одеты очень тепло, то можете переносить температуру до −100 °F (−73 °C).
", - "chat": "
Эти меховые сапоги очень плотные и тёплые. Пока вы их носите, вы получаете следующие преимущества: • Вы получаете сопротивление к урону холодом. • Вы игнорируете труднопроходимую местность, созданную льдом или снегом. • Вы нормально выносите такую низкую температуру как −50 °F (−45 °C), без дополнительной тёплой одежды. Если вы одеты очень тепло, то можете переносить температуру до −100 °F (−73 °C).
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17673,7 +17673,7 @@ "localizedName": "Посох грома и молнии", "description": { "value": "
This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. It also has the following additional properties. When one of these properties is used, it can't be used again until the next dawn. Lightning. When you hit with a melee attack using the staff, you can cause the target to take an extra [[/r 2d6]] lightning damage. Thunder. When you hit with a melee attack using the staff, you can cause the staff to emit a crack of thunder, audible out to 300 feet. The target you hit must succeed on a DC 17 Constitution saving throw or become @condition[stunned] until the end of your next turn. Lightning Strike. You can use an action to cause a bolt of lightning to leap from the staff's tip in a line that is 5 feet wide and 120 feet long. Each creature in that line must make a DC 17 Dexterity saving throw, taking [[/r 9d6]] lightning damage on a failed save, or half as much damage on a successful one. Thunderclap. You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. On a failed save, a creature takes [[/r 2d6]] thunder damage and becomes @condition[deafened] for 1 minute. On a successful save, a creature takes half damage and isn't @condition[deafened]. Thunder and Lightning. You can use an action to use the Lightning Strike and Thunderclap properties at the same time. Doing so doesn't expend the daily use of those properties, only the use of this one.
", - "chat": "
This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. It also has the following additional properties. When one of these properties is used, it can't be used again until the next dawn. Lightning. When you hit with a melee attack using the staff, you can cause the target to take an extra [[/r 2d6]] lightning damage. Thunder. When you hit with a melee attack using the staff, you can cause the staff to emit a crack of thunder, audible out to 300 feet. The target you hit must succeed on a DC 17 Constitution saving throw or become @condition[stunned] until the end of your next turn. Lightning Strike. You can use an action to cause a bolt of lightning to leap from the staff's tip in a line that is 5 feet wide and 120 feet long. Each creature in that line must make a DC 17 Dexterity saving throw, taking [[/r 9d6]] lightning damage on a failed save, or half as much damage on a successful one. Thunderclap. You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. On a failed save, a creature takes [[/r 2d6]] thunder damage and becomes @condition[deafened] for 1 minute. On a successful save, a creature takes half damage and isn't @condition[deafened]. Thunder and Lightning. You can use an action to use the Lightning Strike and Thunderclap properties at the same time. Doing so doesn't expend the daily use of those properties, only the use of this one.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17687,7 +17687,7 @@ "localizedName": "+2 Секира Дроу", "description": { "value": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -17701,7 +17701,7 @@ "localizedName": "+2 Двуручная дубина", "description": { "value": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "greatclub", @@ -17715,7 +17715,7 @@ "localizedName": "Шипованный доспех сопротивления яду", "description": { "value": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17729,7 +17729,7 @@ "localizedName": "Скимитар ранения", "description": { "value": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

", - "chat": "

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

", + "chat": "", "unidentified": "" }, "baseItem": "scimitar", @@ -17743,7 +17743,7 @@ "localizedName": "+3 Двуручный меч", "description": { "value": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", - "chat": "
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
", + "chat": "", "unidentified": "" }, "baseItem": "greatsword", @@ -17757,7 +17757,7 @@ "localizedName": "Доспех уязвимости к колющему урону", "description": { "value": "
While wearing this armor, you have resistance to piercing damage.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and slashing damage.
", - "chat": "
While wearing this armor, you have resistance to piercing damage.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and slashing damage.
", + "chat": "", "unidentified": "" }, "baseItem": "plate", @@ -17771,7 +17771,7 @@ "localizedName": "+1 Топорик Дроу", "description": { "value": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", - "chat": "

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

", + "chat": "", "unidentified": "" }, "baseItem": "handaxe", @@ -17785,7 +17785,7 @@ "localizedName": "Доспех из драконьей чешуи (Бронзовый)", "description": { "value": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to lightning damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest bronze dragon within 30 miles of you. This special action can't be used again until the next dawn.
", - "chat": "

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to lightning damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest bronze dragon within 30 miles of you. This special action can't be used again until the next dawn.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17799,7 +17799,7 @@ "localizedName": "+1 Шипованный доспех Дроу", "description": { "value": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", - "chat": "

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
", + "chat": "", "unidentified": "" }, "baseItem": "", @@ -17813,7 +17813,7 @@ "localizedName": "Боевой топор", "description": { "value": "
", - "chat": "
", + "chat": "", "unidentified": "" }, "baseItem": "battleaxe", @@ -17827,7 +17827,7 @@ "localizedName": "свирель канализации", "description": { "value": "
Вы должны владеть духовыми музыкальными инструментами, чтобы использовать эту свирель. Пока вы настроены на неё, обычные и гигантские крысы безразличны к вам и не будут вас атаковать, если вы им не угрожаете и не вредите им. У свирели есть 3 заряда. Если вы играете на ней действием, вы можете бонусным действием потратить от 1 до 3 зарядов, призывая по одному рою крыс за каждый потраченный заряд, при условии, что в пределах полумили от вас есть достаточное количество крыс, которых можно призвать свирелью (на усмотрение Мастера). Если достаточного количества крыс нет, заряд тратится впустую. Призванные рои движутся к источнику музыки кратчайшим возможным маршрутом, но во всём остальном не находятся под вашим контролем. Свирель ежедневно восстанавливает 1к3 заряда на рассвете. Каждый раз, когда рой крыс, не находящийся под контролем другого существа, оказывается в пределах 30 футов от вас, пока вы играете на этой свирели, вы можете совершить проверку Харизмы, противопоставленную проверке Мудрости крыс. Если вы проигрываете состязание, рой действует как обычно, и не может становиться одержимым музыки этой свирели в течение 24 часов. Если вы выиграете состязание, рой становится одержимым музыкой свирели и становится дружественным к вам и вашим спутникам, пока вы каждый раунд продолжаете играть на свирели действием. Дружественный рой подчиняется вашим командам. Если вы не отдаёте команды дружественному рою, он защищается, но других действий не совершает. Если дружественный рой начинает ход, и при этом не слышит музыки свирели, ваш контроль над этим роем заканчивается, рой действует как обычно, и не может быть одержим музыкой свирели в течение следующих 24 часов.
", - "chat": "
Вы должны владеть духовыми музыкальными инструментами, чтобы использовать эту свирель. Пока вы настроены на неё, обычные и гигантские крысы безразличны к вам и не будут вас атаковать, если вы им не угрожаете и не вредите им. У свирели есть 3 заряда. Если вы играете на ней действием, вы можете бонусным действием потратить от 1 до 3 зарядов, призывая по одному рою крыс за каждый потраченный заряд, при условии, что в пределах полумили от вас есть достаточное количество крыс, которых можно призвать свирелью (на усмотрение Мастера). Если достаточного количества крыс нет, заряд тратится впустую. Призванные рои движутся к источнику музыки кратчайшим возможным маршрутом, но во всём остальном не находятся под вашим контролем. Свирель ежедневно восстанавливает 1к3 заряда на рассвете. Каждый раз, когда рой крыс, не находящийся под контролем другого существа, оказывается в пределах 30 футов от вас, пока вы играете на этой свирели, вы можете совершить проверку Харизмы, противопоставленную проверке Мудрости крыс. Если вы проигрываете состязание, рой действует как обычно, и не может становиться одержимым музыки этой свирели в течение 24 часов. Если вы выиграете состязание, рой становится одержимым музыкой свирели и становится дружественным к вам и вашим спутникам, пока вы каждый раунд продолжаете играть на свирели действием. Дружественный рой подчиняется вашим командам. Если вы не отдаёте команды дружественному рою, он защищается, но других действий не совершает. Если дружественный рой начинает ход, и при этом не слышит музыки свирели, ваш контроль над этим роем заканчивается, рой действует как обычно, и не может быть одержим музыкой свирели в течение следующих 24 часов.
", + "chat": "", "unidentified": "" }, "baseItem": null, diff --git a/src/packs/sc-items-aota.db b/src/packs/sc-items-aota.db deleted file mode 100644 index 9b5bc57..0000000 --- a/src/packs/sc-items-aota.db +++ /dev/null @@ -1,449 +0,0 @@ -{"name":"Разрушитель металлов/Metal Death","type":"consumable","system":{"description":{"value":"

This canister with a hose produces a stream of foam when you use your action to trigger it. The foam fills a 5-foot cube within 5 feet of you, transforming any metal that it touches that isn't being worn or carried into a substance as brittle as thin glass. The foam affects metal to a depth of about 6 inches. Worn or carried items may be affected, if the creature in the area doesn't vacate by succeeding on a DC 13 Dexterity saving throw.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"metal%20death_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210624707,"modifiedTime":1686645023035,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"vvy04Uj37h01YzTj","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Убежище/Instant Shelter","type":"consumable","system":{"description":{"value":"

This handheld device has multiple apertures and coiled tubes. When you activate it in the presence of air and at least one gallon of water (it can draw water vapor from the air on a humid day outside), it rapidly builds a simple one-room structure with a door and a transparent window. The structure is 10 feet by 10 feet by 20 feet and is made from stone. It is permanent and immobile once created.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"instant%20shelter_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210623150,"modifiedTime":1686603260322,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"IGmD3epYyxNUpbUd","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Headroom Helmet","type":"equipment","system":{"description":{"value":"

This helmet is made of a hard, smooth, clear substance similar to crystal. When worn, your head and most of the helmet except for a metallic collar protrude into an artificial extradimensional space just large enough for comfort. The helmet allows you to see, hear, and communicate into the Material Plane almost normally, though with some distortion. To observers, it seems as if you have no head. While worn, you gain resistance to psychic damage, immunity to attacks that would blind you, as well as any other attacks that require your head to be targeted for the effect to be transferred.

A headroom helmet has a depletion of 1 in 1d100, checked per day of use. When it depletes, there is a chance of an accidental rift.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"headroom%20helmet_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656254981,"modifiedTime":1686657062101,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"ncTp1xJuAE20wApF","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Imager","type":"equipment","system":{"description":{"value":"

This rectangular handheld device has a clear panel of glass-like material. As a bonus action, you can use the imager to record the image (more accurate and realistic than a painting by a skilled artist) of anything viewed through the clear panel. The imager can store thousands of images, and you can use your action to make it display any image it has stored.

An imager has a depletion of 1 in 1d100. When it depletes, all images stored on it are lost.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] повреждения электричеством, при удачном - вдвое меньше.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"detonation%20(lightning)_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210616562,"modifiedTime":1686601295223,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"UZz2uG5s6HF9YpCT","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Структурный укрепитель/Structural Reinforcer","type":"equipment","system":{"description":{"value":"

This bulky backpack-like device has a connected tube with a crystal mouth. When sprayed on a structure within 5 feet over the course of 1 minute, a skin-like material is laid down over a portion of the structure that would fit within a 50-foot cube. This effectively grants a +2 bonus to the object AC of the structure. Additional uses of this type of cypher on the structure provide no additional benefit.

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This fist-sized device bearing dimly winking lights can be thrown up to 60 feet away. When it reaches the end of its trajectory, the device detonates with a low roar into an explosion of cell-disrupting purple-black energy. Each creature in a 20-foot-radius sphere centered on that point must make a DC 13 Dexterity saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.

The necrotic influence spreads around corners. It kills plants and other natural growth in the area.

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When this band that can be worn around your wrist is activated as your action, the device fires a microscopic tracer that clings to any surface within 60 feet. If that surface is a creature or equipment carried by a creature, it can avoid the tracer with a successful DC 13 Dexterity check, assuming it is aware of the attempt in the first place. (The tracer sinks into the target, making it difficult to find, let alone remove.) For the next day while the tracer remains in place, the band displays symbols that the user can interpret as the distance and direction to the tracer, as long as it is in the same dimension.

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This sphere is permanently implanted in your chest in exactly the same way as a stormheart, with the same chance of death.

The tempest has 40 charges and regains 2d20 expended charges daily at dawn. It has the same additional lightning damage function as the stormheart, plus a couple more abilities. You can move 120 feet instantaneously as your move, carried by a bolt of lightning (4 charges). You must be able to see the new location, and there must be no intervening barriers.

When you expend 4 charges as an action, lightning crackles across your body for 10 minutes, granting you a +1 bonus to AC. While so empowered, you have lightning resistance, and you deal +1d8 lightning damage on any creature that touches you or attacks you with a melee weapon that conducts lightning. When you expend 7 charges as an action, you discharge a lightning bolt 100 feet long and 5 feet wide. Targets in the area must succeed on a DC 17 Dexterity saving throw and take 12d6 lightning damage on failure, or half as much damage on a successful save. Flammable objects not worn or carried in the line of the lightning ignite. Finally, when you expend 7 charges as an action, you can flash across the miles, moving to an open location on the earth that you're familiar with almost instantaneously, transformed into a bolt of lightning. If you expend 3 additional charges, you can attempt to penetrate covered locations that you're aware of as long as a route exists from the open air to the area you want to reach that electricity can easily follow.

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This patch of hard synth fabric must be affixed to your armor to function; applying the nodule takes an action. For the next day, your armor becomes invisible, making you appear to be unarmored. The cypher does not block the armor's noises or change how it feels to touch it, so careful scrutiny can reveal the deception.

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This device is of similar size and shape to a scroll case. When activated as your action, it produces a gray paste that provides enough nutrition for one person for one day.

A food tube has a depletion of 1 in 1d10. When it depletes, there are equal chances that it completely ceases to function, spews out unpalatable sludge before ceasing to function, or creates one last batch of paste that seems normal but is actually poisonous (anyone who eats it must succeed on a DC 13 Constitution saving throw or be poisoned for 1d6 hours).

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Это громоздкое устройство имеет заостренную \"ногу\", которая втыкается в землю. Когда устройство активируется, оно посылает зов на расстояние около 3 миль, приманивая одного зверя (например, хищного медведя или @Actor[hJneHVzE3j20qEDa]{Seskii}), чей рейтинг сложности не выше 3. Зверь добирается до места, где находится шифр, с обычной скоростью и спокойно остается там до одного часа. В течение этого времени вы можете задать зверю простой вопрос, а зверь в ответ может дать простой ответ. Если на зверя нападают, эффект успокоения немедленно прекращается. По истечении часа успокоения зверь возвращается на прежнюю территорию.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"beast%20lure_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210615399,"modifiedTime":1686601295225,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"E55EGMZjsUhf6TRM","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Oorgolian Slug Thrower","type":"weapon","system":{"description":{"value":"

This device can be used as a two-handed weapon that fires a slug of solid metal at incredible velocity at a target within 120 feet that you can see and have direct line of effect to. The target must succeed on a DC 15 Dexterity saving throw or take (11) 2d10 piercing damage. A slug thrower has a depletion 1 in 1d100 (the projectile ammo regenerates within the weapon until it depletes).

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Этот жгут можно носить на коже или поверх одежды, но не поверх брони. Если вы умираете, жгут автоматически активируется и вводит вам наноботы, которые поддерживают и оживляют ваши клетки.

В течение следующей минуты, в свой ход, ваше тело двигается (используя действие \"Рывок\"), всегда уводя вас от опасности по самому безопасному из доступных путей. По истечении этой минуты вы бросаете один кубик на восстановление хит-пойнтов (даже если вы потратили все свои кубики за день), что возвращает вас к жизни.

Возвращение из мертвых - это тяжелое испытание. Вы получаете штраф -4 ко всем броскам атаки, броскам спасения и проверкам способностей. Каждый раз, когда вы завершаете длительный отдых, штраф уменьшается на 1, пока не исчезнет.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"death%20protector_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210616223,"modifiedTime":1686601295226,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"tG0xAYT9arLaYwuq","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Помечающий стержень/Rodule Of Branding","type":"consumable","system":{"description":{"value":"

This 1-foot-long crystal rod has a glowing blue tip. You can use the rod as your action to permanently mark the forehead (or other specified location that you can touch) of a target with a simple symbol, sign, or up to three words of your choice. Targets who'd prefer not to be branded must succeed on a DC 13 Dexterity saving throw to avoid gaining the brand, unless they are completely covered and therefore immune. The brand is as permanent as a tattoo.

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This rounded chamber of a translucent unknown substance and steel is studded with small machines. The chamber seems just large enough to hold a recumbent human. A creature placed in the chamber remains alive and in perfect hibernation, requiring no air, food, or water, until the chamber is opened again from the exterior. A hibernating subject does not age or suffer other ill effects, such as from external attacks or dangerous environments. For them, no time seems to have passed.

A stasis pod has AC 20 and 150 hit points; destroying a pod releases the subject from hibernation and the pod. A stasis pod has a depletion of 1 in 1d100, checked every century a subject remains inside.

[–]

Stasis pods filled with castaways from another time are sometimes found in groups of twenty or more.

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This blade (sometimes found in conformations suitable for use as a longsword, other times as a two-handed blade, and sometimes as a shortsword) is made from a flaw in space, held open by a power source in the hilt. As such, the cutting \"edge\" is actually the thin periphery of another dimension, giving it nearly unequaled sharpness. You gain a +3 bonus to attack and damage rolls made with this weapon. When you hit with it, that target takes an extra 2d8 slashing damage. This use does not require a depletion roll.

The blade can also be used to form a portal as your action, which allows you to travel from your current location to someplace else where you previously used this relic ability (or to a place that a previous owner used it) through an artificial nether realm that connects these paths across and distance or between planes of existence. The traverse takes only a single round.

A shadowpath blade has a depletion of 1 in 1d20, checked each time a portal is made. Upon depletion, the sword loses its ability both to allow travel and to function as a weapon.

[–]

If a shadowpath blade depletes, it may create an accidental rift.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"","baseItem":"","properties":{"mgc":true},"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"shadowpath%20blade_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656259497,"modifiedTime":1686657063577,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"G4kF6CV5YsS61ePn","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Фазированные перчатки/Phasing Gloves","type":"consumable","system":{"description":{"value":"

These gloves are studded with green, scale-like flecks. When activated as your action, they can selectively pass through solid objects with object AC 20 or less in a fashion that allows you to see what you are touching (by causing the surrounding material to become transparent within a few feet of your gloved hands). This effectively grants advantage to ability checks to pick a lock, disable a trap, or check for hidden objects. They also allow you to extract objects through the previously solid barrier, such as coins in a chest or letters in a locked bureau. Once activated, the gloves can selectively phase for up to 10 minutes before burning out.

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This metallic wire on a spindle can be rolled out to surround an area up to 500 feet in diameter, requiring several minutes to deploy, or longer if trying to hide the wire so it's not immediately obvious to observers who come upon it. Once deployed, all creatures within the area gain the ability to telepathically speak with other creatures in the area. Should the wire be broken, all creatures in the area take 1d6 psychic damage (and lose the ability to telepathically communicate granted by this item).

A telepathic wire has a depletion of 1 in 1d20, checked per year of use.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

71-80 Mind-numbing gas: deals 2d6 + 2 psychic damage (half damage on a successful save).

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for 1 minute as fever grips your body and your size increases, turning you into a Large creature (if you are not already). When the change is complete after 1 minute, you are revealed as an uncontrolled beast, and rampage for an hour.

While rampaging, you attack any and every living creature you can see or sense within 60 feet. In addition to being Large, you gain a +3 bonus to AC, 23 Strength, advantage on all saving throws and checks (except in one case; see hereafter), and resistance to all damage types. While in beast form, you can attempt to change back

to your normal form before the duration ends as a bonus action and a DC 19 Intelligence saving throw, however you have disadvantage on the save. When the effect is over, you return to normal size and (if still alive) temperament following another one- minute fevered trance.

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This full-body suit is made of a flexible material that is as thin as cloth but as tough as leather. When you wear it, you gain advantage on rolls to resist sudden and unwanted motion, such as falling, being knocked prone, or being pulled or pushed. The suit recognizes when you are initiating these movements (including tumbling, running, swinging from ropes, and so on) and does not hamper your actions.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"motion%20stabilizer_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656257156,"modifiedTime":1686657062870,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"BFYE84LOjp6Ajwex","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Стальная кожа/Skin Of Steel","type":"equipment","system":{"description":{"value":"

This artificial skin of articulated shining steel and tiny integrated machines lays itself across large sections of your natural skin, ultimately replacing those sections with prosthetic skin. The skin grants you +6 points to your maximum hit points, +1 bonus to AC, and increases your Strength and Dexterity score each by 1. However, it also limits your ability to rest and heal through normal means. Whenever you regain hit points from rest or magical healing, you only regain half (round up) of what is otherwise indicated.

The skin of steel has 12 charges and regains 2d6 charges daily at dawn.

When you touch another Ancients device as an action (1 charge), tiny filaments from your fingers extend to interface with the object for a round. Afterward, attempts you make to identify and use it have advantage.

When you spend 1 charge as an action, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light for 10 minutes.

You can drain all the remaining charges for the day as an action (so long as it has at least one), granting yourself a power surge that temporarily grants you an additional +1 bonus to AC, increases your Strength and Speed score each by an additional 1 point, and grants an additional number of hit points to your current hit points (even if that exceeds your normal maximum equal to the number of charges you expended). This benefit lasts for 10 minutes. Any excess hit points you retain above your maximum afterward (if any) bleed away in a harmless energetic display.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"skin%20of%20steel_aota","propDroppable":"item"},"cf":{"id":"temp_oez0ha3jxfk","path":"aota#/CF_SEP/железная плоть","color":"#000000"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":false}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656281614,"modifiedTime":1686656650144,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"KNI0hoiQBYHemN57","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Усилитель умения (запугивание)/Skill Boost (intimidation)","type":"consumable","system":{"description":{"value":"

When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"skill%20boost%20(intimidation)_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210629980,"modifiedTime":1686648715542,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"9g7j2MB19auqurUp","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Маска разговора с машинами/Mask Of Machine Speaking","type":"equipment","system":{"description":{"value":"

This implanted mask covers your face, neck, arms, and hands with a permanent silvery-gold tracery that pulses with threads of light. The iron flesh conveys information to you regarding machines, including cyphers, relics, and other instances of iron flesh, giving you advantage on tasks for finding and salvaging them, but also when attacking or interacting with machines.

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This small, pyramid-shaped device can be activated as an action. For one hour, metal objects cannot come within a 10-foot-radius sphere of the activated device. Metal items already in the area when the device is activated are slowly pushed out at a rate of 5 feet per round. Strength contests to resist this push are versus DC 13, which increases by +1 per round the force is successfully resisted, up to a maximum of DC 25.

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This prosthesis replaces one of your eyes with a slightly oversized metallic version that you can see with normally. In addition, all creatures with minds you can sense within a 100 feet are limned (in your sight) with a glowing aura, allowing you to gauge a creature's relative strength of mind (weak, moderate, strong, godlike), and see its

silhouette in otherwise lightless conditions.

The eye has 4 charges and regains 1d4 expended charges daily at dawn. You can speak telepathically with others who are within 60 feet, by using 1 charge per contact. Communication is two-way, but the other party must be willing and able to communicate. You don't have to see the target of telepathy, but you must know that it's within range. You can have more than one active contact at once, but you must establish contact with each target individually as an action. Each contact lasts up to 10 minutes.

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Чтобы этот кристаллический модуль действовал, его нужно прикрепить к оружию; прикрепление модуля занимает одно действие. После активации модуля, на 1 день оружие приобретает следующую дополнительную способность.

Каждый раз, когда это оружие попадает по существу или объекту, оно создает рой нанитов, которые напрямую атакуют органические клетки. Пораженное существо получает [[/r 1d4]] некротического урона и становится недееспособным на один раунд при неудачной проверке телосложения Сл.13, или получает [[/r 1d2]] некротического урона при успешной.

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This device is a narrow pointed cylinder about 6 inches long, which comfortably fits in your hand. When used like a pencil on a surface or in midair, it creates lines of durable black or white smoke, allowing you to write or draw just about anywhere. The smoke remains in place unless disturbed, such as by physical contact or a breeze. The smoke is more fragile than a human hair, and even a large dense scribble can't support more than a pebble's weight.

A smoke ink pen has a depletion of 1 in 1d20, checked each hour of use.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Amnesia gas: permanently loses all memory of the last minute.

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This crackling sphere is implanted directly into your chest, where it subsumes and partly replaces your heart, dropping you to 0 hit points and requiring you to start making death saving throws until you stabilize, or until you receiving healing (which could negate the need for death saving throws if received soon enough). If the implant successfully takes, a portion of sphere remains visible, crackling and shinning.

The stormheart has 6 charges and regains 1d6 charges daily at dawn. When 1 charge is expended as a bonus action when you attack with a melee weapon or your hands, the attack deals an additional 3d8 lightning damage.

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This palm-sized device has a dozen metallic legs and resembles an insect. When activated as your action, it follows simple movement instructions provided by you, moving up to 500 feet away from you and then detonating. Instructions can include moving in a specific pattern, chasing a designated target that you can see and point out, or following a creature or object making a particular noise. If you provide more complex instructions that require some judgment on the scuttler's part (such as waiting a period of time, querying potential targets and waiting for an unacceptable answer, and so on), you must make an Intelligence check (with the difficulty determined by the GM). If you succeed, the scuttler performs as you intended, otherwise it explodes when that condition occurs. The scuttler has a walking speed of 30 feet. When it detonates, all creatures within a 10-foot-radius sphere must make a DC 15 Dexterity saving throw. A target takes 2d6 + 2 fire damage on a failed save, or half as much on a successful one. The type of damage is one of the

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This handheld device looks like a rod with a few controls on one end. You can use your action to make it shoot a cable up to 120 feet away. The end of the cable has a powerful magnet that automatically sticks to any metal surface it strikes. When you anchor the other end (by tying it in place or connecting the embedded magnet to another metal surface), the cable automatically goes taut and extends horizontal planks to create a narrow bridge about 3 feet wide. The bridge can support 1,000 pounds. You can use your action to disengage the magnets, withdraw the planks, and retract the cable into its portable rod form.

An instant bridge has a depletion of 1 in 1d20, checked each time you launch the cable.

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This bulky device has many dials, screens, and sensors, and must be set on the ground to be used. When you activate it, it creates an immobile 60-foot-radius sphere that suppresses the activity of dangerous nanobots, such as a detonation of matter disruption. Within the sphere, these nanobots are immediately negated and destroyed, producing no harmful effect. The suppressing sphere lasts for 10 hours - which, hopefully, is long enough to ride out an entire storm of iron wind.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area

(range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

[[/r d100]]Gas Type
01-10Harmless thick smoke: occludes sight while the cloud lasts but has no other effect.
11-20Choking gas: choking and coughing incapacitates and suffocates for 6 rounds.
21-50Poison gas: deals 2d6 + 2 poison damage (half damage on a successful save).
51-60Corrosive gas: deals 2d6 + 2 acid damage (half damage on a successful save).
61-65Hallucinogenic gas: hallucinations and visions incapacitate for 6 rounds.
66-70Nerve gas: grants disadvantage on Dex rolls and saves for 6 rounds.
71-80Mind-numbing gas: deals 2d6 + 2 psychic damage (half damage on a successful save).
81-83Fear gas: frightened and flees in a random direction (or is paralyzed with fear) for 6 rounds.
84-86Amnesia gas: permanently loses all memory of the last minute.
87-96Sleep gas: falls asleep for 6 rounds (or until they take damage or are shaken or slapped awake).
97-100Rage gas: uses its action to make a melee attack against a randomly determined creature within its reach for the next 6 rounds (if no creature is in reach, it instead does nothing on its turn).
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This complex device can be attached to a worn boot as your action. For the next day, each time the boot touches down on solid ground, it deposits a patch of special dust (tiny machines) that mark the area with a symbol. At any time before the duration expires, you (so long as you're still wearing the boot with the attached cypher) and up to one other person that can be carried along can teleport back to any of these symbols as your action. The teleportation effect burns out the cypher.

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This pair of metallic manacles are fitted with small blinking devices. The restraints are variable in aperture, and as such they can restrain Small, Medium, and Large creatures, if fitted to them. Once fitted, breaking free requires a successful DC 22 Strength (Athletics) check. Whether the attempt to break free succeeds or not, the attempt triggers a response that automatically deals 3d6 lightning damage to the restrained creature(s). Once active, the manacles operate for one day, then release.

Shock manacles have a depletion of 1 in 1d20, checked each day of use.

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Это устройство размером с рюкзак надевается на спину и имеет металлическую палочку, соединенную шлангами и проводами. Вы можете дейстием активировать устройство, после чего палочка испускает мощный поток тумана, который перемещается вместе с потоком воздуха, заполняя площадь около 500 футов в диаметре и глубиной около 20 футов. В дополнение к тому, что область слегка затемняется, туман воздействует на разум живых существ. Эти существа выполняют с помехой проверки и спасброски Интеллекта до тех пор, пока они остаются в облаке.

Существа, невосприимчивые к ядовитому газу, обычно не подвержены влиянию тумана, препятствующего работе разума. Туман сохраняется около часа, но может быть развеян ветром.

У затуманивателя разума износ составляет 1 к 1d10.

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This disc implanted in your head has 12 charges and regains 1d12 expended charges daily at dawn. It has the same shroud of flame function as flame cloak, plus a couple more abilities.

While your shroud of flame is active, you can reach into it and hurl a handful of fire at a target up to 60 feet away that you can see (1 charge). The target must make a DC 15 Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one.

Finally, while your shroud of flame is active, you can spread wings of fire, gaining a flying speed of 60 feet for 1 minute (2 charges).

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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This crystal nodule can be affixed to a wall, structure, or object as your action. For the next day, each time the structure or object to which the nodule is attached is struck hard enough to deal damage (but not more than once per round), you are teleported from any location within 500 feet to a location within 5 feet of the struck structure or object.

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When this handheld metallic device of sharp spikes and wires is activated as your action, a beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, one of the target's limbs is numbed, rendering it useless for 1 minute.

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Этот искусственный глаз сделан из стекла, металла или хрусталя.

Вы должны прижать его к своей пустой глазнице и удерживать там не менее одной минуты, пока нити не войдут в ваш мозг. Как только глаз установлен должным образом, вы можете видеть сквозь него, как если бы это был обычный глаз. Глаз автоматически сканирует каждое существо в радиусе 10 футов и дает вам рекомендации по прицеливанию, основанные на уязвимостях и травмах существа, что дает вам преимущество при бросках атаки против них.

Поскольку глаз постоянно снабжает вас информацией о потенциальных угрозах и способах атаковать всех, кого он видит, у броски на проверки Убеждения и других приятных социальных взаимодействиях совершаются с помехой.

Вы можете удалить глаз в качестве своего действия, но это болезненно и травмоопасно: в течение следующего часа все ваши проверки выполняются с помехой.

У агрессивного глаза истощение составляет 1 на [[/r 1d6]], проверяется каждый месяц.

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This handheld device disperses light- resistant particles over the surface of an object (or several objects) that can fit in a 10-foot cube as your action. The object is no longer visible to casual observation, and attempts to find or perceive the treated object(s) have disadvantage. The effect lasts until the objects are moved or damaged.

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This bag is made of a flexible unknown substance about as durable as wood. It can hold up to three cyphers as long as each is no larger than a typical handheld device. Any cyphers in the bag do not count toward your cypher limit.

A cypher bag has a depletion of 1 in 1d20, checked each time you put a cypher in the bag.

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This 2-foot-diameter iron orb is warm to the touch and buzzes slightly. When activated as your action, the null orb tumbles away in the direction you toss it with a fly speed of 60 feet for about a minute. The moving orb has AC 20 and 60 hit points. It tends to move in straight lines, but bounces off fixed surfaces, and thus might be set to bounce back and forth across a field of conflict for the duration of the effect. After a minute has passed, the orb tumbles to the ground, burned out, unless destroyed. While active,

any creature that finds itself within 30 feet of the bouncing orb must succeed on a DC 13 Dexterity save or take 5d8 lightning damage.

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When activated, this wristband projector creates a psychic burst. All creatures within a 100-foot-radius sphere must succeed on a DC 13 Wisdom saving throw or become indifferent about any creatures they were feeling hostile toward, and end any violent actions they were performing or going to perform. This indifference ends if the target is attacked or harmed by an effect, or if it witnesses any of its friends being harmed. After a minute, the effect ends, and affected creatures become hostile again unless the GM rules otherwise.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"detonation%20of%20peace_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210618088,"modifiedTime":1686601521197,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"O64hLrppQSyq11RK","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Wondrous Pocket","type":"equipment","system":{"description":{"value":"

This pouch-like accessory composed of a smooth, shiny, black material can be worn with straps or carried.

At the end of each 24-hour period during which the pocket is carried, you find a new random numenera device (or tiny creature) in the pack. Usually junk, oddities, or vermin are found; however, every so often, something more interesting (or dangerous) might appear at the GM's discretion.

Someone with experience with numenera devices carrying the pocket may eventually realize (with a successful DC 15 Intelligence (Arcana) check after using the pocket for a week) that the pocket accesses an artificial limited dimension, and that anytime the pocket comes within 30 feet of another artificial extradimensional space, extraplanar gate, or a portal to another dimension, an object or creature from that space can passively \"fall\" into the pocket.

This realization allows you to use the pocket purposefully. If you spend at least one hour within 10 feet to the entrance to an alternate dimension or extraplanar gate, it's certain that something from that space finds its way into the pocket, though what it fetches is at the GM's discretion.

A wondrous pocket has a depletion of 1 in 1d100, checked per day of use. When it depletes, there is a chance of an accidental rift.

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When this band that can be worn around the wrist is activated as your action, it projects illusory images of you to confuse attackers. The images appear around you for 30 minutes, during which time creatures have disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn't rely on sight or can see through illusions.

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This prosthesis replaces one of your eyes with a slightly oversized metallic version that you can see with normally. It has 20 charges and regains 2d10 expended charges daily at dawn. It has the same telepathic functions as the eye of mental contact, plus a couple more abilities.

You can read the surface thoughts of a creature within 60 feet of you that you can see (1 charge). The target must succeed at a DC 17 Wisdom saving throw to avoid the effect. Once you have established contact, you can read the target's thoughts for up to one minute.

In addition, you can blast waves of mental force into the minds of up to five targets within 60 feet (1 charge per target); each must make a DC 17 Wisdom saving throw or take 8d6 psychic damage on a failure, or 4d6 psychic damage on a successful save.

Finally, you can attempt to take mental dominion over a humanoid within 60 feet of you that you can see or sense (1 charge). The target must succeed on a DC 17 Wisdom save or come under your control. This effect lasts for 1 minute, 10 minutes if 3 charges are used, or an hour if 5 charges are used. Additionally, you can attempt to target any creature you can see if you spend an additional 2 charges.

Once you have established control, you maintain mental contact with the target and sense what it senses. You can allow it to act freely or override its control on a case-bycase basis.

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This implanted mask permanently attaches just like a mask of machine speaking, and conveys the function of a mask of machine speaking. In addition, it has 5 charges. It regains 1d4 + 1 expended charges daily at dawn.

You can expend 2 charges as an action to attempt to take command of a machine within 60 feet that you can see or sense. It must succeed on a DC 17 Wisdom saving throw or obey your will for one hour. (Advantage applies to its saving throw if you or your allies are already embroiled in a conflict with it.) If you expend all 5 charges instead of 2 charges, you can either increase the DC to 19 or increase the duration to 8 hours.

While charmed, you enjoy a machine channel of communication with the target that extends across all locations. This channel allows you to sense using the machine's senses if you use an action to do so. You can issue commands (no action required) that the machine attempts to obey. Each time the commanded machine takes damage, it makes a new Wisdom saving throw against the effect. If the saving throw succeeds, the effect ends.

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When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 necrotic damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

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Это устройство представляет собой два комплекта гибких ремешков, украшенных металлическими и хрустальными элементами. Прикрепленные к паре обуви (например, ботинкам или туфлям на каблуках), они уменьшают воздействие силы тяжести на вас. Ваша скорость ходьбы увеличивается до 30 футов (если только она уже не выше). Обременение или ношение тяжелой брони не снижает скорость вашей ходьбы. Вы можете прыгнуть на расстояние, в три раза превышающее обычное, хотя это не позволяет вам прыгнуть дальше, чем позволяет ваше оставшееся движение.

Ограничивающие ботинки имеют износ 1 к 1d10, проверяется один раз в конце каждого дня использования ботинок.

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This prosthesis replaces one of your hands with a slightly oversized metallic version that you can use normally. It has 12 charges and regains 1d12 expended charges daily at dawn. It has the same shroud of flame function as flame cloak, plus the following ability.

While your shroud of flame is active, you can extend it to cover a weapon you wield for one hour as a bonus action. It ignites with a roar, exhaling a thick spiral of black smoke from its tip. The flame ends if you stop holding or carrying the weapon. While

in 1d6. the flame lasts, the weapon deals +2d8 fire damage.

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This implanted mask covers your face, neck, arms, and hands with a permanent silvery-gold tracery that pulses with threads of light. The iron flesh conveys information to you regarding machines, including cyphers, relics, and other instances of iron flesh, giving you advantage on tasks for finding and salvaging them, but also when attacking or interacting with machines.

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This metallic box has seven sides, a pair of handles inside, and is large enough for you to put both of your hands in it at the same time. As your action, you can grab both handles at the same time, which makes the relic inject you with a potent serum. For the next three days, you have an enhanced ability with one skill or task. Whenever you make a roll for that skill or task, add your proficiency bonus. If you normally would add your proficiency bonus for that skill or task, you instead add double your proficiency bonus. Each augmentation heptagon is keyed to a different skill or task, including the following:

An augmentation heptagon has a depletion of 1 in 1d20.
[[/r d20]]Skill or Task
01Acrobatics
2Animal Handling
03Athletics
04Calligraphy
05Deception
06History
07Identifying Numenera
08Insight
09Intimidation
10Investigation
11Medicine
12Nature
13Perception
14Persiasion
15Religion
16Riding
17Salvaging
18Sleight of Hand
19Stealth
20Survival
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When not affixed to a creature, a living armor sheath looks like a mass of heavy fabric. When being used, it looks like heavy, leathery flesh. Wriggling into the living armor sheath takes a couple rounds. It is worn directly on your skin (and under clothes and other armor; however, the skin bulks you up, requiring some wardrobe changes if your clothing was already tight). The living material adheres and conforms to your body shape. Once in place, you have advantage on saves to resist poison and disease and gain a +1 bonus to AC.

A living armor sheath has a depletion of 1 in 1d20, checked each day of use.

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This 9-foot-tall collapsible tripod bears a complex bundle of interconnected wires leading to a disc set in the ground at the base of the tripod and a control box in the center. Assembling the relic for use takes two rounds. Once set up, as your action the relic begins to agitate the ground underneath. For the next five rounds, every structure and creature in contact with the ground within a 250-foot-radius sphere centered on the device is affected by severe shaking. Creatures and structures within 20 feet of the device are unaffected.

During all rounds of shaking, checks, attacks, and saves that require movement or balance (including attacks) have disadvantage. In addition, each creature in contact with the ground in the area must succeed on a DC 17 Dexterity save each round or be knocked prone.

The rumble builds to peak severity on the third round, at which time 100 bludgeoning damage is dealt to any structure in contact

with the ground in the affected area. If a structure drops to 0 hit points, it collapses. Creatures that are inside or within 10 feet of the structure must succeed on a DC 17 Dexterity saving throw or take 5d6 bludgeoning damage. At the GM's option, they are also knocked prone and buried in the rubble, requiring a DC 20 Strength (Athletics) check as an action to escape. On a successful save, the creature takes half as much damage and doesn't fall prone or become buried.

A rumbler has a depletion of 1-3 in 1d6.

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This device can be fitted into your mouth like a dental appliance. You can still talk and eat normally, though doing so without a bit of a lisp takes a few days of practice. When you wish, the appliance opens into an artificial extradimensional space about 10 feet on a side, allowing you to 'eat' almost anything you can fit in your mouth as an action, and produce that object again as an action at some future need.

An endless stomach has a depletion of 1 in 1d100, checked per day of use. When it depletes, there is a chance of an accidental rift.

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This metallic container holds an inky black fluid that doesn't reflect light. When activated as your action, the liquid surrounds you in a skintight field of absolute blackness, darker than black paint or a cloudy night under a new moon. In dim light, you gain advantage on Stealth. In very dim light or darkness, you gain advantage on Stealth and add double your proficiency bonus to Stealth rolls. Because you appear completely black (without any highlights), viewing you is slightly disorienting, and attacks against you have disadvantage. The field allows a small amount of light to reach your eyes (otherwise you'd be blind), and at best you can see as if in dim light.

As your action, you can make the suit create an immobile 10-foot spherical cloud of darkness that lasts for one minute. The cloud of darkness is enough to obscure bright lights brought into it, but very bright light sources (such as a miniaturized star or a portal to a dimension of light) are only slightly diminished.

A midnight suit has a depletion of 1 in 1d20, checked each minute of use and each time you use it to make a cloud of darkness.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Nerve gas: grants disadvantage on Dex rolls and saves for 6 rounds.

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This whip-like length of organic material looks almost like living flesh. It is sedentary unless it is held to the base of your spine (requiring an action), where it sinks in tendrils and attaches. At this point, you can control the tendril like a limb. You can use it like a whip even if your hands are full, gaining proficiency in using the tendril just so. You can also use it like a prehensile tail that can hold up to your weight (assuming you are roughly Medium or smaller) or another object up to half your size.

The tendril graft has no depletion.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"tendril%20graft_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656261565,"modifiedTime":1686657064290,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"TJ6qxVVSHWITTwb4","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Perception Extender","type":"equipment","system":{"description":{"value":"

This handheld device has a transparent screen that displays lines of changing text in glowing symbols. When activated as your action paired with a question, you can ask the GM a very simple, general question about the current physical aspect of the landscape in a 2-mile sphere centered on the device, including flora, fauna, structures located within it, and so on. Typical questions such as, \"Where is the orc camp?\" or \"Where did we leave the wagon?\" are answered simply and correctly in a language you can read. (If you can't read a language, the symbols displayed have no meaning). If attempting to determine the location of specific creatures or individuals within the area that are somehow shielded from easy observation, targets are allowed a DC 17 Wisdom saving throw; if they succeed, no information is provided.

A perception extender has a depletion of 1 in 1d20.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"perception%20extender_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656257870,"modifiedTime":1686657063072,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"jSbkcEjWUJmewnnh","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Диагностический имплант/Diagnostic Graft","type":"consumable","system":{"description":{"value":"

Это небольшое яйцевидное устройство слишком велико, чтобы считаться таблеткой.

При проглатывании он внедряется в полость вашего тела и выпускает микрофиламенты, которые соединяются с различными органами. Шифр следит за состоянием организма на предмет болезней, паразитов, ядов и загрязняющих веществ. Когда он обнаруживает подобные эффекты, он указывает на их присутствие с помощью световых (видимых через кожу), звуковых или вибрационных сигналов, которые показывают местонахождение проблемы и характер угрозы. Чтобы правильно интерпретировать сигналы (например, \"мозговой паразит\", \"рак легких\", \"кровяной яд\" или \"желудочный грибок\"), вы должны успешно пройти проверку интеллекта Сл.9 или мудрости (медицина).

Сигнал повторяется каждый час, пока вы не подтвердите его сильным нажатием, и повторяется каждый день, пока угроза не исчезнет. Как только прививка приживется, эффект станет постоянным, и это устройство больше не будет учитываться при подсчете количества шифров, которые вы можете носить.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"diagnostic%20graft_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210618684,"modifiedTime":1686601295223,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"iNDRxUOrem8ZJigx","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Force Dome","type":"equipment","system":{"description":{"value":"

This pole with a glass globe on top has a control box in the center and several flexible legs that create a stable support for it. It takes two rounds to assemble and set up this device. When activated as your action, it creates a powerful spherical force field with a radius of 30 feet. If the dome passes through a creature's space when you create it, the creature is pushed to one side of the force field (your choice). Nothing can pass through the force field. It can't be dispelled, but can be disintegrated. The force field is essentially invulnerable. It lasts for one day, during which time the air inside is enough to support six people.

A force dome has a depletion of 1 in 1d20.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"force%20dome_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656254638,"modifiedTime":1686657061998,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"LqCKVEUmW8pp8mDv","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Когтистая конечность/Clawed Extremity","type":"weapon","system":{"description":{"value":"

Когтистая конечность

Это устройство напоминает полую трехпалую кисть, которая примерно в два раза больше человеческой ладони. Когда вы носите его на руке или ноге и активируете в качестве вашего действия, он прикрепляется к вам и не может быть снят, пока вы не проведете свое действие по его деактивации.

В качестве вашего действия вы можете удлинять или убирать ее когти с пальцев этой конечности, что позволяет вам использовать ее как рубящее природное оружие, наносящее 1d8 единиц урона. Однако из-за когтей трудно использовать эту конечность для других задач. Если вы носите его на руке, вы получаете помеху в том, что не можете удерживать предметы этой рукой или манипулировать ими. Если вы носите его на ноге, вы получаете помеху при ходьбе, беге, лазании или сохранении равновесия.

Истощение когтистой конечности составляет 1 к 1d20, проверяется каждую неделю использования.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"mgc":true,"ada":false,"amm":false,"ret":false,"two":false,"rch":false,"lod":false,"lgt":false,"thr":false,"fir":false,"spc":false,"rel":false,"ver":false,"sil":false,"hvy":false,"fin":false,"foc":false},"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"clawed%20extremity_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickDesc":{"value":false},"quickFooter":{"value":true},"quickAttack":{"value":true},"consumeQuantity":{"value":false}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.2","coreVersion":"10.291","createdTime":1686656252045,"modifiedTime":1690199659674,"lastModifiedBy":"VdGRI531rerJ25hN"},"_id":"ihdNu7DNKj6OC1iB","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Усилитель умения (проницательность)/Skill Boost (insight)","type":"consumable","system":{"description":{"value":"

When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"skill%20boost%20(insight)_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210629890,"modifiedTime":1686648698513,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"sWisOOUSFc1KKERz","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Неси все/Carryall","type":"equipment","system":{"description":{"value":"

Это устройство состоит из металлического ящика или ларя с гусеничными колесами с обеих сторон. Металлический значок, прикрепленный к одному концу коробки, можно снять и носить на поясе. Коробка следует за значком со скоростью 30 футов, всегда стараясь оставаться в пределах 10 футов от него. Кнопка на бейдже позволяет вам приказать ящику оставаться на месте или прибыть к вам (при условии, что он находится примерно в 10 милях от вашего текущего местоположения). Коробка в основном полая и вмещает до 5000 фунтов.

При выпадении 1 на 1d20 неси все может перестать функционировать. Проверка выполняется 1 раз за каждый день использования. При выпадении 1 есть 50% шанс, что вместо полного отключения неси всё потеряет 50% своей вместимости.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"carryall_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":false}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.2","coreVersion":"10.291","createdTime":1686656251894,"modifiedTime":1690199052115,"lastModifiedBy":"VdGRI531rerJ25hN"},"_id":"lJxhtIg4EtSUhA1B","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Wings Of Thunder","type":"equipment","system":{"description":{"value":"

These vestigial wing-like extensions are implanted on your back, usually folded, but opening up to reveal oddly shaped vanes and textured membranes each time you use a function of this implant. The wings of thunder have 20 charges and regain 2d10 charges daily at dawn.

When you expend 1 charge as an action, echolocation grants you blindsight 120 feet for up to 1 hour.

When you expend 3 charges as an action, you direct a beam of focused sound at a target within 120 feet. The target must succeed on a DC 17 Constitution save or take 8d6 thunder damage and begin to \"ring\" with a resonant destructive wave. At the start of each of its turns until the wave damps out, the target must succeed on a DC 17 Constitution save or take 1d6 thunder damage. On a successful save, the effect ends. Other methods could be used to end the wave, including simply banging loudly on a drum, blowing a horn, or other resonant instrument or sound, which has the effect of canceling out the wave.

Finally, if you expend 7 charges as an action, you can target a creature within 10 feet with a focused beam of sound that sets up a lethal resonance in their body if they fail a DC 17 Constitution saving throw. The vibration remains imperceptible to others except for the target (who hears a constant buzzing) for up to 10 hours. If nothing is

done, the resonance builds to its maximum and is released as a destructive pulse after 10 hours. At the end of this time, the target must succeed on a DC 17 Constitution save or be reduced to 0 hit points. If it succeeds, it takes 10d10 thunder damage. All creatures within 10 feet of the target when this effect triggers must make a DC 15 Constitution save or take 10d10 thunder damage, or half that if successful.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"wings%20of%20thunder_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656262618,"modifiedTime":1686657064633,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"4qRtgTTYvg7UYC3K","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Усилитель умения/Skill Boost","type":"consumable","system":{"description":{"value":"

When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

Each skill boost cypher has a predetermined skill it boosts; roll for it when the cypher is discovered.

Sill Boost Table
[[/r d20]]Skill
01@item[skill boost (acrobatics)|aota|Acrobatics (Dex)]
02@item[skill boost (animal handling)|aota|Animal Handling (Wis)]
03@item[skill boost (arcana)|aota|Arcana (Int)]
04-05@item[skill boost (athletics)|aota|Athletics (Str)]
06@item[skill boost (deception)|aota|Deception (Cha)]
07@item[skill boost (history)|aota|History (Int)]
08@item[skill boost (insight)|aota|Insight (Wis)]
09@item[skill boost (intimidation)|aota|Intimidation (Cha)]
10@item[skill boost (investigation)|aota|Investigation (Int)]
11@item[skill boost (medicine)|aota|Medicine (Wis)]
12@item[skill boost (nature)|aota|Nature (Int)]
13@item[skill boost (perception)|aota|Perception (Wis)]
14@item[skill boost (performance)|aota|Performance (Cha)]
15@item[skill boost (persuasion)|aota|Persuasion (Cha)]
16@item[skill boost (religion)|aota|Religion (Int)]
17@item[skill boost (sleight of hand)|aota|Sleight of Hand (Dex)]
18@item[skill boost (stealth)|aota|Stealth (Dex)]
19@item[skill boost (survival)|aota|Survival (Wis)]
20@item[skill boost (ancients arcana)|aota|Ancients Arcana (Int)]
","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"skill%20boost_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210629237,"modifiedTime":1686648609468,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"CqKAiqZSYpCjvS0L","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Extradimensional Viewer","type":"equipment","system":{"description":{"value":"

This lightweight helmet is made of a translucent hard material with crystalline lenses. When activated as your action, for the next hour it transmits images and sounds perceptible only to you, showing you everything in a nearby dimension out to about

60 feet away. These images override what you might see in your current dimension, making you effectively blind to anything not in the viewed dimension (you can remove or put on the helmet as a bonus action).

The relic includes a limited machine intelligence that automatically adjusts to view the most appropriate nearby dimension when there are multiple options (such as showing an interesting demiplane or extradimensional space rather than an empty parallel dimension), but you can manually adjust it by succeeding at an Intelligence (Arcana) check.

An extradimensional viewer has a depletion of 1 in 1d20, checked each hour of use.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"extradimensional%20viewer_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656253677,"modifiedTime":1686657061650,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"TTmSG59cwsssSzET","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Sunfire Corona","type":"equipment","system":{"description":{"value":"

This disc is permanently implanted on your head in exactly the same way as a sunfire crown, with the same effect on your rests.

The sunfire corona has 20 charges and regains 1d20 expended charges daily at dawn. It has the same illumination function as the sunfire crown, plus a couple more abilities.

If 4 charges are expended as an action to ignite the crown's 60-foot-radius bright sunlight (with a bluish cast) that lasts for one minute, the effect has these additional properties in addition to those noted for a sunfire crown. First, the initial flare dazzles creatures not ready for it in the area; on a failed DC 15 Constitution saving throw, they have disadvantage on their actions on their next turn. In addition, you can see invisible creatures and objects as if they were visible, and you can see into adjacent dimensions, including into bags of holding as well as into the Ethereal Plane, as well as other adjacent planes not previously appreciated prior to the vaults of the Ancients opening.

Finally, you can expend 3 charges as an action to project a ray of burning blue-white fire from the corona to attack a target within

120 feet that you can see. On a failed DC 17 Dexterity save, the target takes 10d6 fire damage, or 3d6 fire damage on a successful save, as the threads of fire singe the target. A target that takes full damage also ignites in flame. On each of its subsequent turns, it takes an additional 1d6 fire damage. (It can spend an action to extinguish the flames.)

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"sunfire%20corona_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656260984,"modifiedTime":1686657064099,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"VIAyJaK0qucA4jOA","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Telltale Glass","type":"equipment","system":{"description":{"value":"

This clear container could be used as a drinking glass. The glass turns red if anything poisonous is put into it, even in very small quantities.

A telltale glass has no depletion.

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This metal ring has an unusual buoyancy and inertia (like a gyroscope). When you activate it, you can levitate up or down 20 feet as part of your move. If you are not on the ground, you can only move horizontally by pushing or pulling against a fixed object within reach (such as a wall or ceiling), which allows you to move as if you were climbing. The effect lasts for one hour. A typical gravity nullifier has a weight limit of 300 pounds.

Gravity nullifiers are frequently called flight rings or belts, levitators, or invisible wings.

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This yellow metallic cuff can be worn on the wrist. While worn, your hand protrudes into an artificial extradimensional space about 6 feet on a side. To an observer, it seems like you have no hand, but instead a palm-sized sphere of faint light hovering at the end of the cuff. You can use the field to manipulate items in your environment normally, as if you had a hand (instead of a limited telekinetic effect). In addition, you can transfer anything you can hold in your hand into the extradimensional space as an action, or produce something you've already stored as an action.

An empty hand has a depletion of 1 in 1d100, checked per day of use. When it depletes, there is a chance of an accidental rift.

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When activated, this bulky metal and synth belt creates an immobile plane of force, 20 feet on a side and 1/4 inch thick, that lasts for 6 hours. It conforms itself to the space available. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (your choice which side). Nothing can physically pass through the wall. It is immune to all damage and can't be dispelled. A disintegrate spell destroys it instantly. The wall also extends into the Ethereal Plane, blocking ethereal travel through the cube.

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When you activate this metal and synth amulet, it connects you with an unknown intelligence (perhaps a creature, perhaps a machine, or something even stranger). The connection remains open for about 1 minute, during which time you can ask one question. The GM answers each question with one word, such as \"yes\", \"no\", \"maybe\", \"never\", \"irrelevant\", or \"unclear\" (if the entity doesn't know the answer to the question). If a one-word answer would be misleading, the GM might instead offer a short phrase as an answer.

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This 3-foot-long handheld device is a metal tube with mechanical modules embedded along its length and a glass screen on one end. When activated as your action, it fires a tiny metal needle (range 30/120) at a target. If you hit, it deals 1 piercing damage and the needle embeds itself in the creature's flesh. The embedded needle gives off an invisible signal that the screen on the relic can detect, indicating approximate direction and distance to the needle so long as you are no more than 5 miles away from it.

The device can fire multiple times per round, so if you have the ability to attack twice as an attack action, you could make two attacks with the trackdarter.

A trackdarter has a depletion of 1-2 in 1d100, checked each time it is fired (firing multiple times in the same round requires multiple depletion rolls). The needles have a depletion of 1 in 1d10, checked each day.

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This palm-sized crystal disc could be fitted to a staff head, eyepiece, or frame, or left as is. When activated as your action, the lens produces a bright light filling, a 20-foot sphere for one hour. The light, however, is produced in a bizarre dimension, and has one additional effect within the area illuminated; roll each time the light is activated anew.

An otherwhere torch has a depletion of 1 in 1d100, checked per day of use. When it depletes, there is a chance of an accidental rift.

Otherwhere Torch Effects
[[/r d10]]Effect
01Blue light causes blue mold to sprout on inanimate surfaces.
02White light causes all living creatures to appear translucent.
03Flickering light makes strange moving geometric shadows on surfaces.
04Yellowish light causes bugs, worms, and other similar creatures in the ground to rise to the surface.
05White light causes small objects in the area to vibrate and buzz.
06FSlowly pulsing light seems perfect for relaxing, meditating, and sleeping.
07Light is sometimes blocked or shadowed by strange figures and bizarre faces of unknown creatures looking through the lens from the other side.
08Light intensity can be purposefully pulsed in the area for one hour, blinding creatures who fail a DC 13 Constitution saving throw for one round.
09Light shines through as if the lens were a prism, creating nine unique bands of different color.
10The light produced decreases natural bright light in the area to dim light.
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This metal clip is easily affixed to clothing. When within 15 feet of poisonous gas or dangerous radiation, the relic begins to flash a red warning light.

A redlight clip has no depletion.

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This strange helmet, harness, gloves, and boots are connected by translucent flexible tubes. When you wear all the pieces and activate it as your action, the relic drains all the fluids from your body over the course of one minute, turning you into an inert, leathery doll-like version of yourself that is about 1 foot tall and weighs only a few pounds. In this form you are helpless, in stasis, and can remain so indefinitely. Your

doll form has resistance to all damage. If you are immersed in about ten gallons of water, your doll-body absorbs the water over the course of one minute, awakening you and returning you to normal.

A devitilizer has a depletion of 1 in 1d100.

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This handheld device always hums, though it's only audible within 5 feet. When activated as your action, the device emits a subtle bonding influence - either immediately or up to 1 minute later (your choice) - in a 120-foot sphere centered on the device that causes all surfaces in contact with other surfaces to bond together for about an hour. The bond can be broken with a successful DC 13 Strength (Athletics) check. Note that surfaces include creatures holding weapons, creatures attempting to fire a ranged weapon (the ammunition is bonded into the weapon), creatures who blinked their eyes shut when the relic was used, and creatures standing on a surface. Breaking a bond doesn't inflict damage (usually), and once a bond is broken, it does not reform.

A melding projector has a depletion of 1 in 1d6.

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When a lever on this metallic object is depressed as your action, glowing yellow gas emerges from a pinpoint hole and envelops a willing target within 5 feet of you. The target falls asleep for 10 minutes or until awoken by a violent action or an extremely loud noise. If used as an attack, the target must succeed on a DC 13 Constitution saving throw or be similarly affected.

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This surplice-like garment is embedded with bulky devices. When activated as your action, it creates a calming golden radiance for about 10 hours. This glow provides dim light within 60 feet. Anyone within the glow has advantage on Persuasion, pleasant interactions, and Intelligence saving throws. Anyone who spends Hit Dice for healing while within the glow can reroll each Hit Die and take the better result.

A golden aura cloak has a depletion of 1 in 1d20.

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This crystal cannister with a metallic base contains about a quart of translucent goo. If an object no larger than a curled fist is dropped into the goo as your action, three rounds later, that object is duplicated exactly by the goo, which reforms into the duplicate object. The original object is unharmed. Simple objects and substances can be replicated, including functional cyphers, but not relics, magic items, or other instances of mimetic replicators.

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Это устройство из кристалла и синтезатора должно быть прикреплено к оружию, чтобы функционировать; применение узла требует действия.

На следующий день пораженное оружие становится разумным предметом с личностью и мировоззрением, похожими на ваши. Оно может говорить, читать и понимать один общий с вами язык, имеет слух и нормальное зрение на расстоянии до 60 футов и выравнивание, которое либо совпадает с вашим, либо находится в пределах одного шага от него. Интеллект, Мудрость и Харизма равны 12 (+0).

Оружие может летать со скоростью 5 футов.

Оружие помогает вам в бою, перемещаясь к жизненно важным точкам вашего противника, что дает вам преимущество при бросках атаки, когда вы владеете им.

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This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 piercing damage on a failed save, or half as much on a successful one.

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This cypher is a wristband projector with a glass screen. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile creates an explosion of shrapnel when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 2d6 + 2 piercing damage on a failed save, or half as much on a successful one. For the next week, you can use the screen on the cypher to track the direction and distance of all creatures in the explosion.

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Чтобы этот кристаллический модуль действовал, его нужно прикрепить к оружию ближнего боя; прикрепление модуля занимает одно действие.

После этого пораженное оружие получает следующую дополнительную способность на 1 день: каждый раз, когда это оружие попадает по существу или объекту, оно генерирует всплеск энергии, который телепортирует пораженное существо или объект на 10 футов в случайном направлении по горизонтали. В следующий ход телепортированное существо выполняет все броски с помехой.

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This fleshy pod resembles a hemispherical piece of fruit. When activated as your action, it grafts onto you (usually near your brain and spine) and injects chemicals that cause you to develop a new mutation over the course of the next day. If you later reproduce, your children also develop this mutation after they pass through adolescence. Each evolution bud provides a specific mutation, usually a beneficial mutation. An evolution bud has an automatic depletion; it can be used only once (the pod withers and falls off after one day).

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This 12-foot-tall collapsible tripod has a central tube that extends a spike into the earth when deployed. Assembling the relic for use takes two rounds. Once set up, you can activate the device as your action; however, it takes one more round for a powered internal spike inside the tube to emerge and penetrate the ground. (The spike can penetrate any surface of up to object AC 20 or less.) When activated, this device stabilizes the ground and any structures built on the ground within a 500-foot sphere centered on the relic for one day. This essentially eliminates shaking, swaying, or vibration, potentially keeping a tower or buildings caught in an earthquake from collapsing.

A stability spike has a depletion of 1 in 1d10.

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This disc adheres to your forehead as your action, activating it with respect to one willing creature you can see or sense within 60 feet. For four hours, the device enables two-way mental communication between you and the target while you are within 120 feet of each other (whether you can see them or not).

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When you place this adhesive patch on your skin as an action, you gain advantage on Strength ability checks for one hour.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels one of the following emotions for one hour. Each emotion poison cypher has a predetermined effect; roll for it when the cypher is discovered:

Poison of Emotion Table
[[/r d100]]EmotionEffect
01-20@item[poison of emotion (anger)|aota|Anger]Likely to attack anyone who disagrees with them. Very hard to interact with; all Wisdom (Insight) and Charisma (Persuasion) actions have disadvantage.
21-40@item[poison of emotion (fear)|aota|Fear].Victim gains the frightened condition.
41-60@item[poison of emotion (lust)|aota|Lust].Cannot focus (has disadvantage) on any activity that doesn't relate.
61-75@item[poison of emotion (sadness)|aota|Sadness]All tasks have disadvantage.
76-85@item[poison of emotion (complacency)|aota|Complacency].Has no motivation. Convincing the target to do anything requires a successful DC 15 Charisma (Persuasion) check.
86-95@item[poison of emotion (joy)|aota|Joy].Easy to interact with in a pleasant manner; all Charisma (Persuasion) checks to influence the target have advantage.
96-100@item[poison of emotion (love)|aota|Love]Much easier to interact with; all Charisma (Persuasion) checks to influence the target have advantage, and temporary attachment is likely.
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This fist-sized device bearing dimly winking lights can be thrown up to 60 feet away. When it reaches the end of its trajectory, the device detonates with a low roar into an explosion of inverted gravity. Each creature in a 20-footradius sphere centered on that point must make a DC 17 Dexterity saving throw as they're smashed flat to the ground. A target takes 8d6 bludgeoning damage on a failed save, or half as much damage on a successful one.

The inverted gravity spreads around corners. All creatures in the area, whether they succeed on their saving throw or not, are crushed to the ground for one round and cannot take physical actions.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"detonation%20of%20gravity_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210617388,"modifiedTime":1686601495106,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"mNj0HYv8UyqbI7oO","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Healing Sword","type":"weapon","system":{"description":{"value":"

This sword-like blade has a strange hilt made of several exotic materials. As your bonus action, you can squeeze the hilt in a precise way, causing it to inject a healing substance into your body, restoring 1d8 + 1 hit points.

A healing sword has a depletion of 1 in 1d10, checked each time the healing ability is used. When the healing ability depletes, it still functions as a normal sword.

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This headband has an attached cylinder that runs along the left side of a wearer's head. When worn, and activated as your action, a brilliant beam of focused light targets one creature within 500 feet. On a failed DC 15 Dexterity saving throw, the target takes 8d6 fire damage.

A skull blaster has a depletion of 1 in 1d20.

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Этот портативный проектор напоминает кадило, прикрепленное к металлическому шесту. Когда вы активируете его рядом со структурой огромного размера или внутри нее, в течение следующего часа нанороботы-чистильщики перемещаются по структуре, очищая и приводя ее в порядок, как если бы она находилась под квалифицированным вниманием надежной службы уборки.

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This small, pyramid-shaped metallic device can be used as an action to establish a connection with one metal object within 60 feet that a human could hold in one hand for one hour. After this connection is established, you can move or manipulate the linked object anywhere within 60 feet

(each movement or manipulation is an action). For example, you could wield a weapon or drag a helm affixed to a foe's head to and fro (giving them disadvantage on their actions).

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This large backpack-sized metallic device features a crystal wand connected to the device with transparent flexible hoses and wires. When activated as your action, the toxic fogger produces a prodigious amount of translucent yellowish fog in a 200-foot sphere initially centered on the device. The fog lasts an hour and moves with the prevailing air in a cloud. For each minute a creature is exposed to the fog, it must succeed on a DC undefined 13 Constitution save or take [[/r 2d6]] poison damage, or half that if successful.

A toxic fogger has a depletion of 1 in 1d10.

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These thick but flexible-fingered gloves feel like the plushest velvet on the palms side. When activated as your action, for the next hour the microscopic adaptive hairs on the palms let you climb any solid surface, even extremely difficult or impossible ones such as a wall of ice or a force field. Any other action while climbing that uses one or both of your hands requires you to activate the gloves again, otherwise they deactivate so you can use your hands normally.

A pair of explorer's gloves has a depletion of 1 in 1d20.

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This palm-sized device has a dozen metallic legs and resembles an insect. When activated as your action, it follows simple movement instructions provided by you, moving up to 500 feet away from you and then detonating. Instructions can include moving in a specific pattern, chasing a designated target that you can see and point out, or following a creature or object making a particular noise. If you provide more complex instructions that require some judgment on the scuttler's part (such as waiting a period of time, querying potential targets and waiting for an unacceptable answer, and so on), you must make an Intelligence check (with the difficulty determined by the GM). If you succeed, the scuttler performs as you intended, otherwise it explodes when that condition occurs. The scuttler has a walking speed of 30 feet. When it detonates, all creatures within a 10-foot-radius sphere must make a DC 15 Dexterity saving throw. A target takes 2d6 + 2 acid damage on a failed save, or half as much on a successful one. The type of damage is one of the

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When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 lightning damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

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При активации этот сложный на вид шифр распадается на две части. Если одну из частей переместить в место на расстоянии до 1 мили от другой и активировать, область между ними становится внешним диаметром сферы визуального искажения. Она скрывает любые искусственные сооружения, находящиеся внутри, от тех, кто видит это место снаружи (включая дороги, которые сливаются с местностью, как будто они настолько запущены и размыты, что бесполезны). Эффект длится в течение суток. Сторонние наблюдатели видят лишь продолжение естественного ландшафта вокруг пораженного участка. Шифр можно использовать, чтобы скрыть небольшую общину, руины или какое-либо другое место, при условии, что оно вписывается в область не более 1 мили в поперечнике. Поскольку искажение не скрывает звук, запах, вкус или прикосновение, все, кто находится в этой области, должны быть осторожны, чтобы не выдать своего присутствия; шифр лучше всего подходит для того, чтобы обмануть приближающуюся армию, что в этой области нет никакого поселения.

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Это небольшое устройство имеет десятки стеклянных граней. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку телосложения Сл.13. При неудачной проверке цель получает [[/r 1d6]] лучистого повреждения и становится @Compendium[sc-common.sc-common.p7k1rS3BWUrQKyyS]{Ослеплённый/Blinded}, при удачном получает только урон.

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This heavy pack-like device composed of metal and smooth, translucent components unfolds itself into a small fixed box about 3 feet on a side as your action. On the following round it begins producing - in continuous fashion over a 1-hour period - enough food and water to nutritiously feed up to a hundred people. The food is in the form of greenish 1-inch cubes that are chewy and bland, while the water is somewhat salty.

A portable feast has a depletion of 1 in 1d20.

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This leather-like headband has a small device attached to it that pulses with dim light every few rounds. When activated as your action, the headband records everything the wearer sees as moving images that can be replayed and reviewed. Switching off the recording is also an action. It stores up to 100 hours of images. When the device is depleted, all stored images are lost.

A recorder headband has a depletion of 1 in 1d20, checked each hour of use.

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This small device is made of metal and highly-energized particles. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes when it hits a creature or solid object (such as the ground). All creatures within a 10-foot-radius sphere must make a DC 13 Constitution saving throw. A target takes 2d6 + 2 force damage on a failed save, or half as much on a successful one. Objects in the area that weigh less than 20 pounds are pushed out of the area.

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This blade (sometimes found in conformations suitable for use as a longsword, other times as a two-handed blade, and sometimes as a shortsword) is made from a material so durable and dense that the edge is incredibly sharp and it lasts essentially forever, and thus is far stronger and more durable than iron and steel blades, though it seems some sort of steel alloy. (The blade has AC 24.) You gain a +2 bonus to attack and damage rolls made with this weapon. When you hit with it, that target takes an extra 1d8 slashing damage.

A windslice blade has no depletion.

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This helm studded with strange devices is permanently attached to your head; however, an opening in the front and sides allows you to see, breathe, eat, hear, and speak normally.

The helm has 4 charges and regains 1d4 expended charges daily at dawn.

You can exert force on metal objects within 50 feet that you can see or sense for one round as your action (1 charge). You can use it to move metal objects, push against metal objects, and so on. Strength contests to resist your manipulation are DC

15. For example, in your round, you could lift and pull a light metal object anywhere within range to yourself or move a heavy object (like a piece of furniture) about 10 feet. This power lacks the fine control to wield a weapon or move objects with much speed, so in most situations, it's not a means of attack. You can't use this ability on your own body. The power lasts for one hour or until the iron flesh's charges are depleted on some other use, whichever comes first.

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When activated, this adhesive patch skips you forward in time in the same physical spot you left. To you, no time passes. To all others, you vanish in a flash and return later in another flash. Usually (80%) these cyphers send you a few minutes into the future, but some (20%) skip you forward a couple of hours.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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Этот кристаллический модуль должен быть прикреплен к другому шифру, чтобы он смог работать. Когда вы активируете его, он соединяется с другим шифром, стабилизируя его, так что когда используется присоединенный шифр, стабилизатор устройства не дает израсходовать присоединенный шифр.

Вы должны сделать проверку интеллекта (Магия) Сл.13, когда активируется прикрепленное устройство. Провал проверки означает, что стабилизатор устройства отсоединяется, и другой шифр расходуется обычным образом. Успешный бросок означает, что стабилизатор устройства израсходован и прикрепленный шифр можно использовать снова.

Некоторые шифры (особенно таблетки и инъекции) не могут быть стабилизированы таким образом.

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This handheld device is made of bands of black metal around a gray synth sphere. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes with a horrifying sound when it hits a creature or solid object (such as the ground). All creatures within a 10-foot-radius sphere must make a DC 13 Constitution saving throw. A target is deafened for 30 minutes and takes 1d6 thunder damage on a failed save, or is not deafened and takes half damage on a successful one.

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По-видимому, это набор органических бронированных пластин, похожих на панцирь или очень крупную рыбью чешую. Настройка на этот предмет прививает его к вам навсегда, покрывая все ваше тело чешуйками, которые защищают вас (КЗ 17), но никоим образом не препятствуют вашим движениям, даже когда вы пытаетесь быть незаметным.

Реликвия укрепляет ваши мышцы; пока вы ее носите, ваш показатель силы равен 15. Это никак не повлияет на вас, если ваша сила без них равна 15 или выше. Однако за эти преимущества приходится платить. Волокнистые отростки проникают в вашу плоть и в конечном итоге достигают позвоночника и головного мозга в течение следующей недели, постоянно снижая ваш интеллект на 2 балла (до минимального значения в 1 балл).

Добровольное прекращение настройки приводит к тому, что ваше тело отторгает покрытие, уничтожая реликвию. По окончании действия, значение силы возвращается к изначальному значению, однако интеллект остается сниженным.

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This slender metallic box appears seamless save for a single button. When attached to a lock or onto the surface of a machine and activated as your action, the box opens to reveal several smaller telescoping elements. These tiny manipulators set to work, and can overcome any lock of up to DC 20. Puzzle boxes or machines fall open like peeled fruits if the DC required to open or disassemble them is within the same range.

A multi-opener has a depletion of 1 in 1d10.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Sleep gas: falls asleep for 6 rounds (or until they take damage or are shaken or slapped awake).

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This prosthesis replaces one of your eyes with a slightly oversized metallic version that you can see with normally. It has 20 charges and regains 2d10 expended charges daily at dawn. It has the same telepathic functions as the eye of mental contact, plus a couple more abilities.

You can read the surface thoughts of a creature within 60 feet of you that you can see (1 charge). The target must succeed at a DC 17 Wisdom saving throw to avoid the effect. Once you have established contact, you can read the target's thoughts for up to one minute.

In addition, you can blast waves of mental force into the minds of up to five targets within 60 feet (1 charge per target); each must make a DC 17 Wisdom saving throw or take 8d6 psychic damage on a failure, or 4d6 psychic damage on a successful save.

Finally, you can attempt to take mental dominion over a humanoid within 60 feet of you that you can see or sense (1 charge). The target must succeed on a DC 17 Wisdom save or come under your control. This effect lasts for 1 minute, 10 minutes if 3 charges are used, or an hour if 5 charges are used. Additionally, you can attempt to target any creature you can see if you spend an additional 2 charges.

Once you have established control, you maintain mental contact with the target and sense what it senses. You can allow it to act freely or override its control on a case-bycase basis.

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This bulky handheld device becomes a multiarmed sphere that floats when activated as your action (treat as a @creature[basic automaton, type one|aota|type one basic automaton]). It repairs one designated common, uncommon, rare, or very rare numenera device that has been damaged but not destroyed. The repair unit can even create spare parts, unless the GM rules that the parts are too specialized or unobtainable (in which case, the unit repairs the device entirely except for the specialized part). Repair time is d100 + 20 minutes.

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When you activate this synth and metal canister, it sprays pungent droplets up to 10 feet. The spray dries within seconds, creating an invisible coating on a 10-footby- 10-foot area (such as a patch of ground). For the next 3 hours, the area is difficult terrain. When the coating appears, each creature standing in its area must succeed on a DC 13 Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone. If the area is a wall or other upright surface, attempts to climb it have disadvantage.

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This saucer-sized device has a loosely-attached thumbnail-sized piece. When activated, the device adheres to your temple and launches the smaller piece in the direction you indicate. The small piece can fly, can see in all directions out to 150 feet, and identify basic layout, creatures, and major energy sources within its sight range. Its movement is blocked by any physical or energy barrier. Both parts of this cypher stop working when the smaller piece has moved a total of 1,500 feet.

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This smooth helm permanently covers your head, giving you a mirror-like expanse instead of a face. You can see, breathe, eat, hear, and speak normally; from your perspective, you still retain your normal features. However, all others see only their own faces reflected back; this situation confers disadvantage to your Persuasion attempts.

The helm has 4 charges and regains 1d4 expended charges daily at dawn. If you expend 1 charge, you can create a single image of a creature or object within 10 feet of you. The image must fit within a 10-foot cube. The image can move (for example, you could make the illusion of a person walk or attack), but it can't leave the area defined by the cube. The illusion includes sound but not smell. It lasts for 10 minutes, but if you want to change the original illusion significantly-such as making a creature appear to be wounded-you must concentrate on it again as your action. If you move more than 20 feet away from the area, the illusion vanishes. If directly interacted with, the illusion is revealed as a mere image.

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This implanted mask permanently attaches just like a mask of machine speaking, and conveys the function of a mask of machine speaking. In addition, it has 5 charges. It regains 1d4 + 1 expended charges daily at dawn.

You can expend 2 charges as an action to attempt to take command of a machine within 60 feet that you can see or sense. It must succeed on a DC 17 Wisdom saving throw or obey your will for one hour. (Advantage applies to its saving throw if you or your allies are already embroiled in a conflict with it.) If you expend all 5 charges instead of 2 charges, you can either increase the DC to 19 or increase the duration to 8 hours.

While charmed, you enjoy a machine channel of communication with the target that extends across all locations. This channel allows you to sense using the machine's senses if you use an action to do so. You can issue commands (no action required) that the machine attempts to obey. Each time the commanded machine takes damage, it makes a new Wisdom saving throw against the effect. If the saving throw succeeds, the effect ends.

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This small, complex box of metal has a variety of sensor plates, wires, and controls. A cypher of virtually any kind can be added to this trigger device to turn it into a trap. First, a cypher is added to the device as an action if you succeed on a DC 17 Intelligence (Arcana) check. If successful, another action or two is required to affix the various wires and plates to something'a nearby surface, door, hinge, and so on, to serve as a physical trigger. When the trap is triggered, the cypher is activated. If the cypher inflicts damage or some other unwanted effect on nearby creatures or whoever triggered it, the save DC is 15.

A trigger trap has an automatic depletion; it can be used only once.

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This spear's haft may be made of wood or an unknown wood-like substance. Its head resembles a spiral metallic drill. If you hit with it as a melee attack, as a bonus action you can activate the spear and let go so it drills into your opponent, dealing an additional 2d6 piercing damage. On your opponent's turn, they can remove and drop the spear as an action, reaction, or bonus action.

A drill spear has a depletion of 1 in 1d20, checked each time you activate it.

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This series of metallic rods are linked together in the approximate shape of a human frame. When worn and activated as your action, for the next hour the relic gives you advantage on all Strength rolls and melee attacks using Strength, but gives you disadvantage on all Dexterity rolls.

An external skeleton has a depletion of 1 in 1d20, checked each time you activate it.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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This relic is a short metal and glass tube fitted onto a well-made wooden quarterstaff. When activated as a bonus action, usually made as part of a successful attack, the tip of the staff releases a concentrated blast of noxious fumes. In addition to taking 1d6 bludgeoning damage from this simple melee weapon, an affected creature must succeed on a DC 13 Constitution saving throw or lose its next turn to coughing and choking.

A mephitic staff has a depletion of 1 in 1d20.

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This handheld device is spherical, translucent, and can be held in the palm of one hand. When activated as your action, you and additional targets that can fit in a 10-foot sphere centered on you are encapsulated in a spherical, nearly transparent force field for up to 10 hours or until you collapse it. The sphere hovers at all times and moves as you wish, vertically or horizontally up to 60 feet each round.

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This smooth helm permanently covers your head, giving you a mirror-like expanse instead of a face. You can see, breathe, eat, hear, and speak normally; from your perspective, you still retain your normal features. However, all others see only their own faces reflected back; this situation confers disadvantage to your Persuasion attempts.

The helm has 20 charges and regains 1d20 expended charges daily at dawn. It has the same illusion image function as the helm of illusion, plus a couple more abilities.

If 2 charges are expended, you can create an illusory guise to appear as someone or something else, roughly of your size and shape, for up to one hour. Once created, the disguise requires no concentration. For

each additional charge you spend, you can disguise one other willing creature within 10 feet. All disguised creatures must stay within sight of you or lose their disguise. A creature that becomes suspicious of the disguise can use its action to inspect your disguise and make an Intelligence (Investigation) check against DC 17. If it succeeds, it becomes aware of the disguise.

If you expend 4 charges, the helm creates images that would appear terrifying to creatures that you choose within a 120-footradius sphere centered on you. Those images appear within that area and menace the appropriate creatures. Each creature you want to affect must succeed on a DC 17 Wisdom save, or flee in terror for 1 minute, pursued by its nightmares. Success means the creature ignores the images, which do not hamper it in any way.

Finally, you can make the illusion you create that fits within a 10-foot cube (as described in the helm of illusion) permanent if you expend 8 charges. Even if someone sees through the illusion or disperses it, the illusion returns again later, seeming as real as ever.

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This metallic spike has a single toggle stud. When activated as your bonus action, the piton becomes partially incorporeal and can be inserted up to 6 inches into almost any material. When deactivated, the piton becomes solid again and remains embedded solidly in the material. If used as a simple weapon (requiring one bonus action to activate as you attack, and a second action to deactivate), the piton deals 3d6 piercing damage (and is stuck in your foe).

A phasing piton has a depletion of 1 in 1d100.

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This small device is made of synth and organic material. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes when it hits a creature or solid object (such as the ground), releasing sticky strands of goo that last 1 hour. Creatures within a 10-foot-radius sphere must succeed on a DC 13 Dexterity saving throw or be restrained as long as they remain in the webs or until they break free.

Any creature that enters the area of sticky strands must save against the detonation as if they were in the area when it exploded.

A creature restrained by the webs can use its action to make a Strength check against the detonation's save DC. If it succeeds, it is no longer restrained.

Webs layered over a flat surface have a depth of 5 feet.

[–]

Rather than strands of sticky goo, some detonation of webs fill the area with a mass of quick-hardening foam that accomplishes the same thing.

Unlike a web spell, a detonation of webs doesn't need to be anchored between solid masses, nor are they flammable.

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This cubical device partially unfolds into an angular ovoid shape. After you activate it, you choose a location that you can see (up to about 2 miles away, weather permitting). Anything you say can be heard at that location as if you were actually there and speaking at the same volume. You can also hear sounds in that area if you were at that location and trying to listen, although only sounds within 60 feet of that location are clear.

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This metallic pod is about 3 inches in diameter. When activated as your action, it fuses to your skin and extends filaments throughout your body. Thereafter, as a bonus action you can exert yourself when attempting to succeed on a particularly tough ability check, gaining double your normal proficiency bonus for that check.

An operon reservoir has a depletion of 1 in 1d20.

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This small handheld device features a tiny tube at one end. When activated as your action, the device projects a single needle' far smaller in width than a human hair - up to 500 feet at a target you can see or sense, who must succeed on a DC 17 Dexterity save to avoid being struck. The minuscule needle penetrates clothes, armor, and skin. The needle deals no damage. Instead, if one needle is fired as your attack, the target creature must succeed on a DC 17 Constitution save or be calmed for at least 1 minute or until they are attacked; this calming effect even pacifies a belligerent, raging, or attacking creature.

If two needles are fired as one attack (requiring two depletion rolls), the target falls asleep for up to a minute or until they are damaged.

A pacifying needler can be activated to fire all its needles at once on a countdown timer, creating a detonation-like blast that affects all creatures in a 120-foot sphere centered on the device. This depletes and destroys the relic.

A pacifying needler has a depletion of 1 in 1d20 (unless all needles are used at once, which automatically depletes the relic).

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This 15-foot tall collapsible tripod bears a complex bundle of interconnected wires on top and a control box in the center. Assembling the relic for use takes two rounds. Once set up, as your action, the device emits a field that affects all creatures in a 500-foot sphere centered on the relic. Within that area, all checks and saves relying on psychic effects, such as telepathy and psychokinesis, have disadvantage. Furthermore, saving throws to resist psychic effects gain a +2 bonus.

A psychic eradicator has a depletion 1 in 1d10.

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This cypher looks like a patch of pale flexible synth that is smooth on one side and feels like sandpaper on the other. When activated (by sticking the rough side to your skin and slapping the smooth side), for the next hour it blocks the part of your mind that produces emotions. This allows you to experience situations you might not otherwise be able to handle, to fairly weigh options without emotional shortcuts, or to tell completely convincing lies because you are no longer generating microexpressions or other telling responses due to emotional inconsistency. Any charm, fear, or other emotion-based effects on you are suppressed while the patch is active. You gain advantage on Deception rolls. When the effect ends, any suppressed effect returns (if its duration didn't expire while the cypher was still functional).

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This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 necrotic damage on a failed save, or half as much on a successful one.

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This device is a large sphere with a spiral of dense crystals extending from one end. When placed on or near a structure and activated, it drills into under the structure for the next hour, creating a series of tiny tunnels that weaken the structure and other structures within 100 feet. The affected structures gain vulnerability to all damage.

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This pair of metal mesh tubes is worn on your arms. As a reaction, you can activate the sleeves and use them to record physical actions for up to 7 minutes and perform those actions at will for the next 7 hours. For example, you could watch someone tie a complex knot, reassemble a dismantled device, stylishly flip a dagger from one hand to the other, and perform a complicated secret handshake, all within the recording period, then repeat any of those actions at will within the performance period. Because the repeated action is based on your perception of the recorded task, it isn't always perfect (the GM may decide that the task has disadvantage).

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This choker-like collar of white metal is implanted around your neck, permanently hindering your ability to turn your head without moving your whole body, granting disadvantage on all Wisdom (Perception) checks. Once implanted, a pocket of cold air constantly surrounds your head.

The winter torque has 20 charges and regains 5d4 charges daily at dawn. When you expend 1 charge as an action, your body is covered in a sheen of ice for one hour that gives you a +1 bonus AC. While the sheen is active, you feel no discomfort from normal cold temperatures and have cold resistance.

While your sheen of ice is active, you can extend it to cover a weapon you wield for one hour as a bonus action. The cold effect ends if you stop holding or carrying the weapon. While the cold lasts, the weapon deals +2d8 cold damage.

You can intensify the cold from your sheen of ice when you touch a foe as an attack action (3 charges), dealing 8d8 cold damage if they fail a DC 17 Dexterity saving throw. Alternatively, if you expend 5 charges, you can create a cold burst affecting all creatures in a 30-foot sphere centered on you, dealing 5d8 cold damage on all targets who fail a DC 17 Dexterity saving throw, or half that on those who succeed. In either case, targets that take full damage must succeed on a DC 17 Constitution saving throw or be paralyzed for one round.

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This small device is built into an injector. As your action, you can inject it under your skin, which activates it automatically. Each melee attack that hits you triggers a small burst of electricity that deals 2d6 lightning damage to your attacker (this doesn't require an action or roll by you).

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This metal amulet can be activated in one of two modes: personal or cloud. In personal mode, it surrounds you in a skintight field of absolute blackness, darker than black paint or a cloudy night under a new moon, lasting 40 minutes. In dim light and darkness, you gain advantage on Stealth checks. Because you appear completely black (without any highlights), viewing you is slightly disorienting, so attacks against you have disadvantage. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight. The field allows a small amount of light to reach your eyes (otherwise, you'd be blind), and at best you can see as if in dim light.

In cloud mode, the cypher bursts in a 10 foot sphere, creating a cloud of darkness that lasts four minutes. Bright light in the area becomes dim light, and dim light becomes darkness. The darkness spreads around corners. This is not a magical darkness; it counts as a level 2 effect for the purpose of interacting with light spells.

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This is a mask-like device worn over your face, with thick transparent lenses where the eyes are. When activated as your action, for the next minute the device projects images onto the lenses, identifying facial microexpressions, body-language cues,

mannerisms, and methods of speech of anyone you're looking at within 10 feet. This gives you a far deeper insight into what other people are thinking and feeling. You gain advantage on Deception, Intimidation, and Persuasion rolls against anyone you view through the lenses.

A set of empath's lenses has a depletion of 1 in 1d20.

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This lightweight helmet is made out of a strange, smooth, milk-colored material and set with small devices. While worn, it grants psychic damage resistance and a +2 bonus to saves to resist psychic damage.

A psychic helmet has a depletion of 1 in 1d20, checked with each psychic attack.

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This device is a narrow pointed cylinder about 6 inches long, which comfortably fits in your hand. When used like a pencil on a surface, it creates lines of a thin substance that is similar to wood but not actually wood, which can be built up like a lattice to create three-dimensional structures. A single strand of it is flexible but sturdy for its thickness, and multiple strands together are about the equivalent strength and flexibility of soft wood. The pen can create four different colors of this material (such as blue, green, gray, and red). Using the pen gives you advantage on tasks where being able to create such fine details would be useful.

A wood ink pen has a depletion of 1 in 1d100, checked each hour of use.

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This starfish-like device is made of metal cables and smooth tubes that connect to your head, neck, and shoulders. If your mind is compromised (charmed, controlled, dominated, mind blasted, and so on), the psychosome automatically activates. The psychosome causes you to take predetermined actions lasting up to 1 minute, ignoring whatever effect compromised your mind. Usually that predetermined action is to run away or attack the creature trying to influence your mind. During a short rest, you can record a different set of actions that the psychosome performs for you when triggered.

A psychosome has a depletion of 1 in 1d10.

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This bulky belt is made of metal and glass tubes. It filters alcohol out of your blood, reducing by half how long a drink affects you. Half of the alcohol you drink is distilled by the relic into a small attached flask. The resulting contents have about the same potency as a hard alcohol such as vodka or whiskey.

A drink distiller has a depletion of 1 in 1d20, checked each month of use.

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This handheld device with a number of buttons and switches has a pointed end. When activated as your action, the device fuses two objects or willing/helpless creatures together at a point of contact about as wide as your palm. Treat bonded objects as a single object; breaking the bond requires dealing damage, usually equal to half the combined objects' hit points. If flesh is bonded in this way (whether to an object or to other flesh), breaking the bond requires use of a cutting implement, dealing 5d6 slashing damage to the creature(s) to remove the bonded object (or break the bond with another creature, which takes the same amount of damage).

A molecular bonder has a depletion of 1 in 1d6.

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These vestigial wing-like extensions are implanted on your back, usually folded, but opening up to reveal oddly shaped vanes and textured membranes each time you use a function of this implant. The wings of thunder have 20 charges and regain 2d10 charges daily at dawn.

When you expend 1 charge as an action, echolocation grants you blindsight 120 feet for up to 1 hour.

When you expend 3 charges as an action, you direct a beam of focused sound at a target within 120 feet. The target must succeed on a DC 17 Constitution save or take 8d6 thunder damage and begin to \"ring\" with a resonant destructive wave. At the start of each of its turns until the wave damps out, the target must succeed on a DC 17 Constitution save or take 1d6 thunder damage. On a successful save, the effect ends. Other methods could be used to end the wave, including simply banging loudly on a drum, blowing a horn, or other resonant instrument or sound, which has the effect of canceling out the wave.

Finally, if you expend 7 charges as an action, you can target a creature within 10 feet with a focused beam of sound that sets up a lethal resonance in their body if they fail a DC 17 Constitution saving throw. The vibration remains imperceptible to others except for the target (who hears a constant buzzing) for up to 10 hours. If nothing is

done, the resonance builds to its maximum and is released as a destructive pulse after 10 hours. At the end of this time, the target must succeed on a DC 17 Constitution save or be reduced to 0 hit points. If it succeeds, it takes 10d10 thunder damage. All creatures within 10 feet of the target when this effect triggers must make a DC 15 Constitution save or take 10d10 thunder damage, or half that if successful.

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This plate-sized device is made of synth and metal. When you activate it, it expands into a humanoid @creature[basic automaton, type one|aota|type one basic automaton] that is roughly 2 feet tall. It can understand your verbal commands (commanding it is not an action). It can attack or perform actions as you order to the best of its abilities, but it cannot speak. It never voluntarily goes more than 120 feet away from you. At the GM's discretion, the servant might have specialized knowledge, such as how to operate a particular device. Otherwise, it has no special knowledge. In any case, the servant is not artificially intelligent or capable of initiating action. It does only as commanded. The servant operates for 3 hours.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Corrosive gas: deals 2d6 + 2 acid damage (half damage on a successful save).

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This adhesive patch gently sticks to metal, flesh, leather, and many other substances. As a bonus action you can tap it in a specific sequence to set it to bright light, dim light, or off. When set to bright light, it provides bright light within 120 feet for one hour. When set to dim light, it provides dim light within 60 feet, indefinitely.

A glowbrand has a depletion of 1 in 1d20, checked each time you set it to bright light.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"glowbrand_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656254800,"modifiedTime":1686657062049,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"8IguTvOfo5zIGw3l","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Автоматизированный повар/Automated Cook","type":"equipment","system":{"description":{"value":"

Этот куб сделан из металла и других материалов и может выдвигать и втягивать металлические конечности и инструменты. Когда ему дают воду и органические соединения (даже те, которые обычно не съедобны для гуманоидов), он готовит из них горячее, питательное и вкусное блюдо. Количество пищи примерно равно количеству материалов, которые ей предоставляются (для приготовления блюда на одного человека требуется примерно 1 фунт материалов).

При результате 1 на 1d100 автоматический повара отключается. Проверка выполняется каждый день, когда повар был использован. Когда он истощается, есть равные шансы, что он полностью перестанет функционировать, извергнет неприятный осадок, прежде чем перестанет функционировать, или приготовит последнее кажущееся нормальным блюдо, которое на самом деле ядовито (любой, кто его съест, должен выполнить проверку Телосложения Сл 13 или отравиться на [[/r 1d6]] часов).

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"automated%20cook_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":false}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656251338,"modifiedTime":1690135109453,"lastModifiedBy":"VdGRI531rerJ25hN"},"_id":"h1ZqI3OHhnCykhaa","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Gauntlet Of Shield Brandishing","type":"equipment","system":{"description":{"value":"

This prosthesis replaces one of your hands with a slightly oversized metallic version that allows you to use your hand normally. The gauntlet has 10 charges and regains 1d10 expended charges daily at dawn. It has the same shield-generating function as the gauntlet of protection, plus the following additional abilities.

If you expend 3 charges as an action, the shield manifested lasts for 1 minute instead of 1 round.

If you expend 5 charges as an action, instead of creating a shield (or replacing your shield if already manifested), you create a shimmering force wall within 10 feet of you that lasts for up to one hour (or until you manifest a shield again). The immobile plane of solid force is up to 20 feet wide and tall, and 1/4 inch thick. The plane of the force wall conforms to the space available. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (your choice which side).

Nothing can physically pass through the wall.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Easy to interact with in a pleasant manner; all Charisma (Persuasion) checks to influence the target have advantage.

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When this complex device about as large as two fists is activated as your action, an invisible field of influence fills a 60-footradius sphere centered on the device two rounds after activation. The field lasts for 1 minute. It affects the minds of thinking beings within the field, preventing them from taking hostile actions. The effect lasts as long as they remain in the field and for 1d6 rounds after, although a DC 13 Wisdom saving throw is allowed each round to act normally (both in the field and after leaving it).

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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This cypher is in the form of an oblong metallic seed or lozenge approximately 1 inch long. When placed in soil, it absorbs minerals and fabricates a @creature[basic automaton, type three|aota|type three basic automaton], which emerges from the ground 1d6 minutes later. The automaton remains active for 10 hours, following you or going where you direct it (this is not an action). Different seeds grow different kinds of automatons, including those presented on the Automaton Seed Table.

Automaton Seed Table
[[/r d10]]FollowerModifications or Special Qualities
1ChefCreates and prepares one quality meal for you
2AdmirerTells impressive stories about you and grants you advantage on any task to impress others.
3CarpenterPerforms the equivalent of one day's crafting or assisting for carpentry items
4MenderAdds your proficiency bonus to Hit Die rolls to recover hit points.
5ScholarGrants you advantage on Intelligence skill checks
6TailorCreates one quality set of clothing for you
7PorterCarries one cypher for you (this doesn't count against your cypher limit)
8MasonPerforms the equivalent of one day's crafting or assisting for masonry items
9ScoutSpies and reports on what it sees, has proficiency and advantage on Stealth
10CreatureMachine duplicate of a creature of challenge rating 1/4
","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"automaton%20seed_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210615286,"modifiedTime":1686601371512,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"PfROf6KUVcwGfbee","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Модуль силового поля/Force Nodule","type":"consumable","system":{"description":{"value":"

This synth nodule must be affixed to your armor (or a piece of clothing) to function; applying the nodule takes an action. For the next day, the armor is bolstered by a force field that subtly repels attacks against you. The force field grants you a +1 bonus to AC and saving throws.

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Это небольшое устройство выглядит как значок, который можно прикрепить к шляпе или рубашке.

Когда вы активируете его, в течение следующего часа вы не сможете лгать. Вы осознаете, что не можете сознательно говорить неправду, и можете не говорить, если вас спрашивают. Вы можете быть уклончивы в своих ответах, пока остаетесь в границах правды.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"deception%20filter_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210616294,"modifiedTime":1686601295256,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"pBzIXolUr4evplof","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Адаптивный камуфляж/Stealth Thrower","type":"consumable","system":{"description":{"value":"

This bulky handheld device is attached to large metal tanks and features a hose with a wide aperture. When activated as your action, a fine mist of color-adapting dust covers all creatures within a 60-foot cone emanating from the device. The dust coating provides adaptive camouflage for an hour, granting advantage on Dexterity (Stealth) checks.

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This handheld metallic device has crystal fork-like prongs extending from either end. When activated as your action, an intense beam of focused psychic energy strikes a target within 120 feet that you can see or sense, even if you do not have direct line of effect. On a failed DC 15 Wisdom saving throw, the target takes a number of d8s of psychic energy equal to the number of hit points that you willingly sacrifice (as if taking psychic damage yourself), up to a maximum of 10 hit points (dealing up to 10d8 psychic damage to your target).

A sacrilock has a depletion of 1 in 1d20.

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This tube-like apparatus is worn over one shoulder like a satchel. As your attack action, you can use it to launch an intelligent missile at a target you specify. You must be able to see the target and it must be within 120 feet. The missile tracks the target, and if it misses, it continues to attack three more times until it hits or has used all four of its attempts. Different hunter/seekers have different effects:

Hunter/Seeker Effeect Table
[[/r d100]]Effect
01-50Target takes [[/r 4d6 + 4]] piercing damage.
51-80Target takes [[/r 2d6 + 2]] piercing damage and must make a DC 15 Constitution saving throw or [[/r take 2d6 + 2]] poison damage, or half damage on a successful save.
81-90Explodes in a burst of flame. Targets within 10 feet must make a DC 15 Dexterity save (the target has disadvantage on this save). Targets take [[/r 2d6 + 2]] fire damage on a failed save, or half damage on a successful one.
91-95Target takes [[/r 2d6 + 2]] lightning damage and must make a DC 15 Constitution saving throw or be incapacitated for 3 rounds on a failed save, or no additional effect on a successful one.
96-100Target must make a DC 15 Dexterity saving throw (the target has disadvantage on this save). The target is covered in an instantly-hardening sticky goo on a failed save (as @item[detonation of webs|aota] cypher), or not affected on a successful one.
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This handheld device has multiple apertures and coiled tubes. When you activate it in the presence of air and at least one gallon of water (it can draw water vapor from the air on a humid day outside), it rapidly builds a simple wall up to 10 feet tall, 30 feet long, and 2 feet thick. The wall is made from stone. It is permanent and immobile once created.

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This strip of banded metal implanted vertically in your back has 20 charges and regains 5d4 charges daily at dawn. When you expend 1 charge, gravity slowly releases its hold over you. You can concentrate to remain motionless in the air, or float up to 60 feet on your turn, but no more; otherwise, you drift with the wind or with any momentum you have gained. This effect lasts for up to 10 minutes.

If you expend 2 charges, you can manipulate gravity so well that you gain a fly speed of 60 feet for 10 minutes.

If you expend 3 charges, you can reverse gravity for a few seconds in an area up to 30 feet across within 60 feet of you. Creatures and objects in the affected area that are not secured fall up about 60 feet, then fall back

down the same amount, and may be subject to falling damage (dealing 1d6 bludgeoning damage for every 10 feet fallen. If a ceiling intersected a target's fall upward, the target might take falling damage twice.

Finally, you greatly increase the weight of one creature by expending 4 charges. The target must succeed on a DC 17 Constitution saving throw or take 8d6 + 20 bludgeoning damage, and restrained. You can choose to attempt to keep the target restrained by spending another 3 charges, in which case it can attempt another save to avoid the same effect in each subsequent round you concentrate.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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Это сложное устройство состоит из ряда коротких закругленных трубок и шлангов и имеет длину около 1 фута. При активации в качестве действия он уплотняет воздух в 10-футовом кубическом пространстве, центр которого должен находиться в пределах 60 футов от устройства. Воздух превращается в вещество, похожее на янтарь, и каждое существо в этой области должно сделать проверку ловкости (Сл 20) или оказаться в янтарной ловушке. Попавшие в ловушку существа могут выполнить одну проверку силы Сл 30 (Атлетика). В случае успеха существо вырывается на свободу и уничтожает затвердевший янтарь вокруг себя и любых других существ, также оказавшихся в ловушке. В противном случае те, кто оказался в ловушке, скорее всего, задохнутся или умрут с голоду.

Янтарную тюрьму можно использовать только один раз.

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This metal tube, wrapped in winding smaller tubes of strange material, projects anything placed in it no larger than the size of a fist with great force. When activated as your action, it launches the object up to 1,000 feet away. If used as an attack with an inert object like a rock, one target you can see within 500 feet must succeed on a DC 15 Dexterity saving throw or take 5d8 bludgeoning damage. If something more potent were projected, such as a @item[detonation of flesh-rotting|aota], the target would be subject to the same attack and damage, plus save against the effect of the detonation.

A launcher has a depletion of 1 in 1d20.

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This prosthesis replaces one of your hands with a slightly oversized metallic version that allows you to use your hand normally. The gauntlet has 10 charges and regains 1d10 expended charges daily at dawn. It has the same shield-generating function as the gauntlet of protection, plus the following additional abilities.

If you expend 3 charges as an action, the shield manifested lasts for 1 minute instead of 1 round.

If you expend 5 charges as an action, instead of creating a shield (or replacing your shield if already manifested), you create a shimmering force wall within 10 feet of you that lasts for up to one hour (or until you manifest a shield again). The immobile plane of solid force is up to 20 feet wide and tall, and 1/4 inch thick. The plane of the force wall conforms to the space available. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (your choice which side).

Nothing can physically pass through the wall.

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Этот нераспознаваемый рисунок можно нанести на кожу как татуировку и снова удалить. Если его активировать сильным нажатием, то в течение трех дней он держит вас в тонусе, отменяя потребность во сне. Вы можете спать, пока на вас действует этот шифр. Вы получаете преимущество ко всем проверкам против усыпления или потере сознания (например, от психических атак или лекарств, но не при падении здоровья до 0).

После окончания действия шифра наступает истощение - один уровень истощения за каждую ночь, которую вы не спали. Каждая полная ночь сна после окончания действия шифра уменьшает ваше истощение на один уровень.

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This palm-sized device has a dozen metallic legs and resembles an insect. When activated as your action, it follows simple movement instructions provided by you, moving up to 500 feet away from you and then detonating. Instructions can include moving in a specific pattern, chasing a designated target that you can see and point out, or following a creature or object making a particular noise. If you provide more complex instructions that require some judgment on the scuttler's part (such as waiting a period of time, querying potential targets and waiting for an unacceptable answer, and so on), you must make an Intelligence check (with the difficulty determined by the GM). If you succeed, the scuttler performs as you intended, otherwise it explodes when that condition occurs. The scuttler has a walking speed of 30 feet. When it detonates, all creatures within a 10-foot-radius sphere must make a DC 15 Dexterity saving throw. A target takes 2d6 + 2 cold damage on a failed save, or half as much on a successful one. The type of damage is one of the

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When you place this adhesive patch on your skin as an action, add +20 to the next attack, save, or check you make within 10 minutes of activation.

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This device is shaped like a heavy bracelet and has a small aperture on one end. When activated as your bonus action, the relic extends a thin tendril out of the aperture and automatically stings a creature you strike that round with your melee attack. The stinging tendril deals 1 piercing damage and the target must succeed on a DC 15 Constitution saving throw or take 1d4 poison damage. The tendril is somewhat prehensile and about a foot long; it can help you on simple tasks such as untying a rope, but not something complex like picking a lock.

A tentacle injector has a depletion of 1 in 1d100.

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When this small metal ring that constantly produces a low, barely audible pulse of sound is affixed to another numenera device that affects a single target at range (not touch), that range is increased to 1 mile with no penalties. Space is temporarily warped in terms of seeing and reaching the target. If direct line of sight is important to the device's effect, it remains important. The enhanced-range numenera device can be used once, then this cypher burns out.

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Эта гладкая таблетка имеет успокаивающий цвет и притягательный аромат. Проглотив ее, вы становитесь абсолютно спокойным, излучающим мир и уверенность. Простое нахождение рядом с вами расслабляет и вдохновляет. Все существа в радиусе 60 футов от вас получают преимущество при одном броске на выбор в течение следующей минуты. Через минуту эффект заканчивается (и все неиспользованные преимущества от шифра теряются).

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This adhesive patch gently sticks to metal, flesh, leather, and many other substances. As a bonus action you can tap it in a specific sequence to set it to bright light, dim light, or off. When set to bright light, it provides bright light within 120 feet for one hour. When set to dim light, it provides dim light within 60 feet, indefinitely.

A glowbrand has a depletion of 1 in 1d20, checked each time you set it to bright light.

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This glowing metal ring contains a powerful, short-lived force field generator. When activated, it creates a cube of solid force, 30 feet on a side and 1/4 inch thick, centered on you, lasting 1 hour. It conforms itself to the space available. If the cube cuts through a creature's space when it appears, the creature is pushed to one side of the cube (your choice which side). Nothing can physically pass through the cube. It is immune to all damage and can't be dispelled. A disintegrate spell destroys it instantly. The cube also extends into the Ethereal Plane, blocking ethereal travel through the cube.

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This bulky, knobby sphere is made of metal and synth has a long, handle-like rod. You can activate it and point the rod at an area (range 30/120) as part of the same attack action. It explodes at the targeted area. Targets in a 10-foot-radius sphere must make a DC 15 Constitution saving throw. A target is blinded for one minute and takes 2d6 radiant damage on a failed save, or is not blinded and takes half damage on a successful one. On the next round, the sphere separates into 1d6 additional detonations, which fly to random spots within 60 feet and explode. All creatures within each 10-foot-radius sphere of these secondary detonations must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 damage on a failed save, or half as much on a successful one. The type of damage depends on what type of detonation it is:

[[/r d100]]Detonation Type
01-10@item[Detonation (cell Disruption)|aota|Cell Disruption] (necrotic damage, harms only flesh)
11-30@item[Detonation (corrosion)|aota|Corrosion (acid damage)]
31-40@item[Detonation (lightning)|aota|Lightning (lightning damage)]
41-50@item[Detonation (frost)|aota|Frost (cold damage)]
51-75@item[Detonation (flame)|aota|51-75 Flame (fire damage)]
76-100@item[Detonation (Daggers)|aota|Daggers (piercing damage)]

These detonations are usually named after the type of damage they inflict: detonation of spawning cell disruption, detonation of spawning corrosion, and so on.

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This pill-sized capsule shimmers with red and green threads of light. When swallowed as your action, the device travels through your body to your brain over the course of three rounds and nests there. Henceforth, whenever a creature establishes contact with your mind (whether using a mental attack, attempting telepathic communication, trying mind control, and so on), the creature is attacked mentally itself. On a failed DC 17 Wisdom save, it is stunned for one round (losing its next turn) and it takes 8d8 psychic damage. This effect does not prevent the initial contact or attack.

A poison brain implant has a depletion of 1 in 1d10.

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This helm studded with strange devices is permanently attached to your head; however, an opening in the front and sides allows you to see, breathe, eat, hear, and speak normally.

The helm has 4 charges and regains 1d4 expended charges daily at dawn.

You can exert force on metal objects within 50 feet that you can see or sense for one round as your action (1 charge). You can use it to move metal objects, push against metal objects, and so on. Strength contests to resist your manipulation are DC

15. For example, in your round, you could lift and pull a light metal object anywhere within range to yourself or move a heavy object (like a piece of furniture) about 10 feet. This power lacks the fine control to wield a weapon or move objects with much speed, so in most situations, it's not a means of attack. You can't use this ability on your own body. The power lasts for one hour or until the iron flesh's charges are depleted on some other use, whichever comes first.

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This disc adheres to your stomach as your action. For the next six days, you feel no ill effects from not eating or from overeating. You also gain advantage on all Constitution saves to resist effects of poisoned or diseased food.

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This injector contains a golden fluid made up of nanites. When injected into your body, the nanites travel through your flesh and create a skin-tight energy shield around you for 1 hour, which grants you a +3 bonus to AC.

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When this metallic spike with traceries of light moving faintly beneath the surface is activated as your action, the spike becomes fixed in space at that exact location. It does not move - ever - even if activated in midair. Those attempting to move the spike must succeed on a DC 23 Strength (Athletics) check (or deal 60 points of damage on this object with AC 20); this moves the spike and burns it out.

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When this disc-like device (which can be worn on a belt or carried in a pack) is activated as an action, it creates an aura of temperature and breathable atmosphere that will sustain a human or similar creature safely for one day. The aura extends just a few inches from your skin. If you are subject to an attack that inflicts fire or cold damage, you have resistance against that attack, then the cypher burns out prematurely.

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This odd helm set with small devices restricts your field of vision, granting disadvantage on Wisdom (Perception) checks. When activated as your action, the helm projects illusionary images, sounds, and scents. On subsequent rounds, lasting for up to an hour, the helm produces a celebratory atmosphere in a 120-foot sphere centered on the device, superimposing colorful streamers, hanging lamps, festive music, and potentially additional visual and auditory factors (depending on your wishes).

The natalitial has a depletion of 1 in 1d20.

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This 6-inch diameter bronze hoop is attached to a long staff of an unknown wood-like material. The device has the ability to sense future threats and warns you about them by creating intangible images within the hoop. The images are representative of the danger and do not accurately depict what will happen. For example, an ambush by hostile bandits might trigger a warning image of amorphous creatures making aggressive motions, and dangerous weather might prompt an image of lightning bolts coming from a cloud. The GM decides when and how the staff warns you of danger (it might be hours or days in advance, depending on circumstances). For inexplicable reasons, sometimes the staff fails to deliver any warning at all (thus, it's all right if the GM forgets occasionally). In times of frequent danger (such as within a dungeon or in a war campaign), the images might become so frequent and overlapping that it becomes hard to predict when the threats might occur.

A precognitive hoop staff has a depletion of 1 in 1d100, checked each time it creates a predictive image.

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This 6-foot-tall collapsible metal tripod has a clarion-like cone extension on top. It takes two rounds to assemble and set up this device. Once set up, it requires an action to activate. When activated, this device sends out an audible signal for about an hour in a 500-foot sphere centered on the device that most creatures hear as an annoying, low-pitched whine.

The monster repulsor is currently set to cause creatures known as margr to sense the whine as an overwhelming scream that makes them frightened and want to flee on a failed DC 13 Wisdom save that they must make every two rounds. Once out of the area, an affected creature remains frightened for 1 additional minute.

If you want to open up the relic and attempt to tweak it to increase its effectiveness against all living creatures, you must succeed on a DC 17 Intelligence (Arcana) check after spending about a minute fiddling. To tune the relic to affect a particular type of creature (such as orcs), you must succeed on a DC 19 Intelligence (Arcana) check. On a failure, the relic depletes and you take 2d6 lightning damage from an energy surge.

Otherwise, a monster repulsor has a depletion of 1 in 1d10.

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When this belt-mounted device is activated as your action, it draws all sound within 120 feet into the device for one minute. Within the affected sphere centered on the point where the device was used, no sound can be heard within or is allowed to pass through the area. Thunder damage can't emanate from or reach into the area, and creatures are essentially deafened while within the area. Effects that rely on sound likewise can't be triggered in the area, such as verbal components for spells.

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When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 fire damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

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When you place this silvery adhesive patch on your skin as an action, you can apply double your proficiency bonus to any check related to finding, salvaging, identifying, understanding, or using devices of the numenera for 1 hour.

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This complex antenna array is built on top of a 12-foot-tall tripod, with a complex control surface near its base. It takes two rounds to assemble and set up this device. When activated as your action, for the next hour, all creatures, structures, and other artificial alterations in the landscape are visually smeared out in a 500-foot radius. From outside of the area, nothing is visible except an illusion of bare ground and innocuous brush. From within the area, creatures can see what's around them normally, although all illumination drops by one category.

An empty field generator has a depletion of 1 in 1d20.

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Эта пастилка покрыта восковым материалом с неопознаваемой надписью. Когда вы активируете ее (прикоснувшись к языку, внутренней стороне щеки или нескольким каплям крови), она начинает синтезировать дубликат вашего тела. Этот дубликат не является живым - это просто инертная ткань - но он основан на вашей плоти, поэтому любые ваши модификации (такие как железная плоть, шрамы, татуировки и так далее) не присутствуют на дубликате. Поскольку его плоть идентична вашей, его ткани можно пересаживать или заменять на ваши (например, для пересадки органов) без иммунной реакции. Для выращивания дубликата требуется около часа. Он разлагается с обычной для мертвого тела скоростью.

Ваша душа не имеет автоматической связи с этим телом, поэтому, если вы умрете, ваша душа не перейдет автоматически в дубликат (хотя, если ваше первоначальное тело было разрушено и вам нужно тело, в котором будет жить ваша душа, дубликат будет вполне совместим).

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"body%20duplicator_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210615504,"modifiedTime":1686601295224,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"346AYXjjunE2bhS4","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Шлем управления металлом/Helm Of Metal Mastery","type":"equipment","system":{"description":{"value":"

This helm studded with strange devices is permanently attached to your head; however, an opening in the front and sides allows you to see, breathe, eat, hear, and speak normally.

The helm has 20 charges and regains 1d20 expended charges daily at dawn. It has the same metal-moving function as the helm of metal control (except the DC for Strength contests is DC 17), plus a couple more abilities.

If 2 charges are expended as a reaction you can take when attacked, you gain advantage against one incoming attack that uses metal. If you spend 4 charges as a reaction you can take when attacked, all incoming, ranged, metallic projectile attacks (such as arrows, bullets, a thrown metal knife, and so on) are pulled to ground, giving you immunity to such attacks until your next turn begins.

Finally, if you expend 5 charges, you reshape a metallic item as you desire as

your action. The item must be within sight and within 60 feet of you, and its mass can be no greater than your own. You can affect multiple items at once as long as their combined mass falls within these limits, including fusing multiple items together. You can use this power to instantly tear, rip, or burst a Large or smaller nonmagical metal object; if the target is a Huge or larger metal object or, this function tears a 10-footcube portion of it (a magic metal item is unaffected by this function).

Alternatively, you can expend 5 charges to craft metal into another desired shape (crudely, unless you are proficient with tools related to the object you are trying to create) as your action.

You can then move the new object anywhere within range. For example, you could take a few metal shields, fuse them together, and use the resulting shape to block a doorway. You can use this ability to make an attack - causing a foe's armor to constrict, rendering a metal item into shards that you fling across the battlefield, and so on - against one target within short range. Regardless of the form of the attack, it is DC 17 to resist and a successful attack deals 8d8 damage (bludgeoning or slashing, depending).

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This device resembles a large amulet with flexible tendrils extending out of the interior side. When activated as your action, the tendrils gently pierce your flesh and study your body. Then the amulet falls off and begins creating an artificial body that is an improved duplicate of your natural body. This artificial body is a mixture of metal, cloned flesh, and other unknown substances, with the amulet device at its heart. After about 10 hours, the new body is complete, resembling you at the peak of your health. When you activate the completed body, your mind transfers into it, killing your original body and animating the artificial body. Your new artificial body has resistance to bludgeoning, piercing, and slashing damage. With this body, you gain +6 points to your maximum hit points, and increases your Strength and Dexterity score each by 1. However, the new body limits your ability to rest and heal through normal means. Whenever you regain hit points from rest or magical healing, you only regain half (round up) of what is otherwise indicated. Unlike a normal living body, the artificial body could last for hundreds or thousands of years if properly maintained and repaired.

A synthetic body has a depletion of 1 in 1d100, checked each decade.

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When you trigger this fist-sized complex machine by fixing it to the ground as your action, you create a wall of lighting up to 30 feet by 30 feet by 1 foot within 30 feet of the device. When the wall appears, each creature within its area must make a DC 13 Dexterity saving throw or take 5d8 lightning damage, or half that if successful. Creatures that attempt to pass through the wall face the same effect; in addition, those that fail their saving throw are thrown back and cannot pass that round.

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When activated, this synth and metal device creates a wall of extreme heat, 30 feet long and 1 foot thick, which lasts for 10 minutes. When the wall first appears, each creature within its area must make a DC 17 Dexterity saving throw. That creature takes 4d6 + 4 fire damage on a failed save, or half as much damage on a successful one. A creature moving through the wall for the first time on a turn must make a Constitution saving throw against the wall instead of a Dexterity save.

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These thick lenses protrude from a slender device worn on the upper face and eyes. When activated as your action, you can selectively delete one specific memory from a target within 10 feet that you vocally specify if the target fails a DC 15 Wisdom saving throw. (The target must be able to hear and understand you.) Memories most easily deleted are those of specific incidents whose duration was no more than about a minute. Memories that are interwoven into a target's daily existence (like their name, how to speak, the names of ordinary things, and so on) can't be deleted, though attempting to do so stuns the target on a failed save, preventing them from taking their next turn.

A memory extractor has a depletion of 1 in 1d20.

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This odd amulet operates for 8 hours once activated as an action. It indicates (via a buzz or series of lighted symbols you are able to interpret) when any movement occurs within a 60-foot sphere centered on the device, or when Large, Huge, or Gargantuan creatures or objects move within a 500-foot sphere centered on the device (the cypher distinguishes between the two types of movement). It also indicates the number and size of the creatures or objects in motion.

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This fist-sized crystal globe bottles a luminous white flare. When thrown up to 60 feet, the sphere explodes on impact, releasing a burst of sun-hot plasma that deals 27 (6d8) fire damage on all creatures within a 20-foot-radius sphere centered on that point that fail a DC 13 Dexterity save, or half that if successful.

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This box-like device small enough to fit on your palm features a glass window covering one side. For one hour after you activate the device as your action, the window displays moving images and sound, depicting events that occurred at the current location up to one year prior. You specify the time period shown by the temporal viewer.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] некротических повреждения, при удачном - вдвое меньше.

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This device is a thin cone about the length of a longsword topped with an eye-like device. When activated as your action, it hovers about a foot off the ground and follows you with a walking speed of 30 feet. It has a passive Wisdom (Perception) score of 15 and is always alert for danger, traps, and hidden creatures. If it detects any such threat, it warns you with a series of clicks and blinking lights. Because it can't discern the intent of creatures in the area, it often gives false alarms about creatures that actually mean no harm (particularly in places like cities where there are many creatures moving about).

A vigilant eye has a depletion of 1 in 1d20, checked each week of use.

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Чтобы этот кристаллический модуль действовал, его нужно прикрепить к оружию ближнего боя; прикрепление модуля занимает одно действие. После активации модуля, на 1 день оружие приобретает следующую дополнительную способность.

Каждый раз, когда это оружие попадает по существу или объекту, оно внезапно резко увеличивается в весе, нанося дополнительные 1d4 урона (этот урон того же типа, что и обычный урон оружия).

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"density%20nodule_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210616365,"modifiedTime":1686601295230,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"TVrxKo4853b3QiPq","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Стяжатель/Retriever","type":"consumable","system":{"description":{"value":"

This cypher consists of two pieces; a rubbery glove and a small metallic nodule. Using the cypher requires preparation by attaching the small metallic nodule to an object of up to your size or smaller. At any later time when the worn glove is activated as your action, the item to which you attached the device is teleported to you if it is within 10 miles, appearing either within 5 feet of you, or in your hand if small enough to be carried.

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When you activate this synth and metal canister, it sprays aromatic droplets up to 10 feet. The spray dries within seconds, creating an invisible coating. Anything coated by the droplets gains fire resistance for 1 day. The spray can completely coat one Medium creature or about a 10-foot-by-10foot flat area (such as a wall).

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This crystal nodule is activated when affixed to a set of armor as your action. For the next day, melee attacks against the creature wearing the armor that the nodule is attached to triggers a small burst of lightning that deals 2d6 lightning damage to the attacker. No action or roll is required by the armor's wearer.

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Эти синтетические перчатки покрыты тысячами слегка липких черных точек. Когда они активируются, в течение следующих 30 минут, пока вы их носите, вы можете перемещаться вверх, вниз, по вертикальным поверхностям и вверх ногами по потолку, оставляя руки свободными. Вы также получаете скорость лазания, равную вашей скорости ходьбы.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"adhesion%20gloves_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210614965,"modifiedTime":1686601295232,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"9dIyd29a2U90sWpf","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Раздатчик клея/Glue Emitter","type":"consumable","system":{"description":{"value":"

This fat synth ring is almost as long as your knuckle, has a small aperture on one side and a dial on the opposite side. You can activate it in one of two modes: slow or fast. In slow mode, the aperture produces a liquid glue that hardens after a preset time (anywhere from one round to one minute, depending on how you set the dial) into a hard, permanent synth bond. The hardened glue has a DC of 13. The glue won't stick to or bond with the cypher itself. The cypher can produce a line of glue that is 1 inch in diameter and about 50 feet long, enough to affix a 10-foot-square panel to a wall or seal shut a couple of human-sized doors. Ten minutes after you first activate the cypher, the remaining glue clogs it up and makes it unusable.

In burst mode, the cypher acts much like a @item[detonation of webs|aota] cypher, except the rapidly cured glue lasts only about 10 minutes before degrading.

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This bulky backpack-like metal device has a connected tube with a metal mouth at one end. When activated as your action, the mouth sprays a thick, bubbling fluid that dissolves and erases a Large or smaller object within 5 feet that has an object AC of 21 or less. Bigger targets lose a 10-footcube portion to the substance. A creature targeted by this cypher must succeed on a DC 17 Dexterity saving throw or take 10d6 + 40 acid damage.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Constitution saving throw, or become suggestively poisoned. Suggestive poison does not incur the regular poisoned condition, but instead concentrates itself in the victim's brain and activates when a specific trigger occurs anytime within one month. When triggered, the victim takes a specific action. Each suggestive poison cypher has a predetermined trigger and resultant action; roll for it when the cypher is discovered.

[[/r d100]]Effect
01-20 Lies down for one minute with eyes closed when told to do so.
21-40Gains the frightened condition when threatened.
41-60Answers questions truthfully for 1 minute.
61-75Attacks close friend for one round when within 10 feet.
76-85Obeys next verbal command given (if it is understood).
86-95For next day, becomes attracted to the next creature of its own species that it sees.
96-100For one minute, moves toward the next red object seen in lieu of all other actions, even ignoring self-preservation.
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Это небольшое портативное устройство имеет несколько простых элементов управления. При активации действием он производит слабый луч энергии, который стимулирует заживление в живой или органической мишени. Цель восстанавливает 1d8 + 5 очков жизни. Если они бессознательны, они становятся сознательными. Если они недееспособны, они больше не являются недееспособными.

При выпадении 1 на 1d10 устройство перестает работать.

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When pressed to a living creature's head and activated, this small metallic disk immediately unleashes microfilaments that enter the brain. Within five minutes, the device reacts to the creature's ability to communicate and make concepts, translating those impulses into audible words in a specific language keyed to the graft. The graft gives the creature a vocabulary of about thirty words, although very simple creatures might be able to use far fewer. Typical words in a creature's vocabulary are: hunger, hunt, food, danger, predator, prey, left, right, up, down, move, stop, fast, slow, cold, hot, pain, fear. If a creature is capable of learning vocal commands or pet tricks, those words are suitable additions to its spoken vocabulary. Approximately half of these grafts have a limited machine intelligence that adds some syntax to the creature's words so it is easier to understand.

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This smooth helm permanently covers your head, giving you a mirror-like expanse instead of a face. You can see, breathe, eat, hear, and speak normally; from your perspective, you still retain your normal features. However, all others see only their own faces reflected back; this situation confers disadvantage to your Persuasion attempts.

The helm has 20 charges and regains 1d20 expended charges daily at dawn. It has the same illusion image function as the helm of illusion, plus a couple more abilities.

If 2 charges are expended, you can create an illusory guise to appear as someone or something else, roughly of your size and shape, for up to one hour. Once created, the disguise requires no concentration. For

each additional charge you spend, you can disguise one other willing creature within 10 feet. All disguised creatures must stay within sight of you or lose their disguise. A creature that becomes suspicious of the disguise can use its action to inspect your disguise and make an Intelligence (Investigation) check against DC 17. If it succeeds, it becomes aware of the disguise.

If you expend 4 charges, the helm creates images that would appear terrifying to creatures that you choose within a 120-footradius sphere centered on you. Those images appear within that area and menace the appropriate creatures. Each creature you want to affect must succeed on a DC 17 Wisdom save, or flee in terror for 1 minute, pursued by its nightmares. Success means the creature ignores the images, which do not hamper it in any way.

Finally, you can make the illusion you create that fits within a 10-foot cube (as described in the helm of illusion) permanent if you expend 8 charges. Even if someone sees through the illusion or disperses it, the illusion returns again later, seeming as real as ever.

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This sword, axe, or cleaver has strange devices embedded in the blade and hilt. When activated as your action, it radiates a field of disruptive energy on your next turn. If you hit with the weapon on your next turn, the energy deals an additional 3d6 necrotic damage.

A disruption blade has a depletion of 1 in 1d6.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 acid damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

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This flexible garment is covered in ports and plugs. You can connect up to four uncommon cyphers to the suit using its built-in ports. If you are wearing the suit and activate a cypher connected to it, as a bonus action you can preserve the cypher (so it isn't used up) and instead have the suit make a depletion roll. (If the suit depletes, the cypher is still usable.) Some cyphers (particularly pills and injections) cannot be connected to the suit in this way.

A cypher stabilizing suit has a depletion of 1 in 1d6.

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This large glass-like canister has a sealable cap and a humming machine attached to its base. A living plant placed inside this device remains alive until removed regardless of light, water, or other conditions, including how much time passes until it is removed.

A plant jar never depletes.

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This large, heavy tube with a bell-shaped end has a number of controls at the opposite end. It is a massive device, barely able to be held or carried by a single person (treat as a heavy two-handed weapon). When activated as your action, it emits a 120-foot cone of thunderous sound. Creatures in that area that fail a DC 15 Constitution save are knocked prone and stunned for one round. Unfixed items of Medium size or smaller are toppled and/or moved at least 5 feet. Larger objects might also be toppled.

A thunder cannon has a depletion of 1 in 1d10.

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This 15-foot-tall collapsible metal tripod has a large, directional crystal dish-like projection at the top. It takes two actions to assemble and set up this device, and then it requires your action to activate. When activated, this device produces an invisible signal that fills a 2-mile sphere centered on the tripod, so long as the tripod has direct line of sight. Within the affected area, numenera devices - including automatons and some creatures that are part machine (including PCs with iron flesh)'gain advantage (when applicable) on all checks, attacks, and defenses for one hour. In addition, any time a cypher would burn out after being used, treat it instead like a relic with a depletion of 1 in 1d4 while the stimulation signal lasts.

A machine stimulator has a depletion of 1 in 1d6.

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This small handheld device features a tiny tube at one end and a small glass-like cavity with a cap. Using the nano-needler effectively requires preparation; the small glass cavity can be filled with up to four doses of poison or acid, or something beneficial such as healing potion, or whatever. When activated as your action, the device projects a single needle - far smaller in width than a human hair - up to 500 feet at a target you can see or sense, who must succeed on a DC 17 Dexterity save to avoid being struck. The minuscule needle penetrates clothes, armor, and skin. The needle deals no damage, and the injection is so tiny that the victim doesn't feel it. However, one dose of whatever was loaded in the glass cavity takes effect the following round.

A nano-needler has a depletion of 1 in 1d10.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Love. Much easier to interact with; all Charisma (Persuasion) checks to influence the target have advantage, and temporary attachment is likely.

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This strip of banded metal implanted vertically in your back has 4 charges and regains 1d4 charges daily at dawn. When 1 charge is expended as a reaction when you are attacked or fall, you gain resistance against bludgeoning damage from one incoming attack, or from the impact of one fall.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] повреждения льдом, при удачном - вдвое меньше.

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This small device is keyed to a specific pocket dimension where a creature is held in stasis. Activating it releases the creature, which appears up to 60 feet away. On the round it appears, the creature has disadvantage on all actions as it recovers from the stasis effect. The creature is not under your control, and the cypher does not grant you any way to communicate with it or return it to the otherspace. Depending on the creature's nature, it is likely to fight or flee. The challenge rating of the released creature is usually 5, but about half of these cyphers release a creature of challenge rating 3 or less.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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This clear canister contains a silvery, shapeable clay. When extruded and shaped over the course of about five minutes, the metallic clay can be shaped and greatly expanded to create individual tools or objects such as a hammer, a ladder, or a basic structure such as a wall, bench, floor, staircase, and so on, as long as the total volume created could fit in a 10-foot cube. Once formed, the structure or objects are permanent.

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When this fingerless glove of semirigid smooth substance is activated as a bonus action, a spike of solid, red-hot energy is emitted from the back of your hand, fixed and hovering, which lasts for 10 minutes. If you are proficient with unarmed attacks, you are proficient with the activated light spike. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals fire damage instead of slashing damage. When you hit with it, that target takes an extra 1d8 fire damage.

A light spike has a depletion of 1 in 1d10.

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Этот щит сделан из прозрачного материала, такого же твердого, как металл. Вы можете видеть сквозь него, у него есть дисплей, который автоматически анализирует цели, которые вы видите через него, и указывает наилучшее место для нанесения по ним удара. Вы можете использовать свою реакцию, чтобы добавить бонус к интеллекту при броске атаки в ближнем бою против цели, которую вы видите сквозь щит.

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Этот полный комплект доспехов сделан из стали и твердого неизвестного вещества. Он напоминает пластинчатый доспех, но намного легче, чем может создать любой известный кузнец, и его очень тонкие сочленения покрывают все тело, даже в таких сложных суставах, как шея. Он защищает вас как пластинчатая броня (КЗ 18), но с бонусом +2. Броня полностью герметична (воздухонепроницаема и водонепроницаема) и имеет свою собственную вечно обновляемую внутреннюю атмосферу, позволяющую вам нормально дышать в любой среде и дающую вам преимущество при проверках от вредных паров и газов (таких как вдыхаемые яды и дыхательное оружие некоторых драконов). Броня также дает вам устойчивость к урону от холода и огня.

Реликвия не истощается, но мастер может решить, что большое количество урона нарушает герметичность брони; это лишает ее преимуществ для дыхания и устойчивости к холоду и огню, но по-прежнему обеспечивает ее полную защиту.

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This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 cold damage on a failed save, or half as much on a successful one.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Has no motivation. Convincing the target to do anything requires a successful DC 15 Charisma (Persuasion) check.

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Эта оранжевая таблетка нейтрализует один яд, которым вы сейчас отравлены (определяется случайным образом, если в вашем организме несколько ядов).

В течение следующих пяти часов вы получаете преимущество при проверках от отравления и сопротивления урону от яда.

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This metal bracelet has several fine controls on it. When activated, it creates an immobile transparent wall of energy, 15 feet on a side, centered on you. This wall is similar to a force field except it only prevents fire from passing through it - any fire that inflicts 10 fire damage or less stops at the wall. A burning object such as a torch is extinguished if it passes through the wall. The energy wall lasts for 3 hours.

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This strip of banded metal implanted vertically in your back has 4 charges and regains 1d4 charges daily at dawn. When 1 charge is expended as a reaction when you are attacked or fall, you gain resistance against bludgeoning damage from one incoming attack, or from the impact of one fall.

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This handheld device looks like a 5-inch metal sphere with a handle. When activated as your action, this device fires a beam of dim light at a target within 60 feet. The target must succeed on a DC 15 Constitution save or be incapacitated for one round.

A stunner has a depletion of 1 in 1d20.

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This strip of banded metal implanted vertically in your back has 20 charges and regains 5d4 charges daily at dawn. When you expend 1 charge, gravity slowly releases its hold over you. You can concentrate to remain motionless in the air, or float up to 60 feet on your turn, but no more; otherwise, you drift with the wind or with any momentum you have gained. This effect lasts for up to 10 minutes.

If you expend 2 charges, you can manipulate gravity so well that you gain a fly speed of 60 feet for 10 minutes.

If you expend 3 charges, you can reverse gravity for a few seconds in an area up to 30 feet across within 60 feet of you. Creatures and objects in the affected area that are not secured fall up about 60 feet, then fall back

down the same amount, and may be subject to falling damage (dealing 1d6 bludgeoning damage for every 10 feet fallen. If a ceiling intersected a target's fall upward, the target might take falling damage twice.

Finally, you greatly increase the weight of one creature by expending 4 charges. The target must succeed on a DC 17 Constitution saving throw or take 8d6 + 20 bludgeoning damage, and restrained. You can choose to attempt to keep the target restrained by spending another 3 charges, in which case it can attempt another save to avoid the same effect in each subsequent round you concentrate.

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This device looks like a hand or foot made of metal and a hard smooth substance. You can only attune to it if you are missing a limb or part of a limb. Attuning to it causes it to extend wires and filaments into your body where your limb should be, with its internal components telescoping outward to create a replacement limb of the proper type and length. Once this prosthetic is attached, it acts in all ways like a natural limb, though it looks artificial and often makes clicking or other audible noises.

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This narrow metal tube has about the same length and proportions as a spyglass. When activated as your action and used to look at an object or creature within 500 feet for one minute, images projected within the tube help you gain an understanding of the target's abilities and weaknesses. Add your proficiency bonus on ability checks to understand or identify the target you're viewing through the relic. If you normally would add your proficiency bonus for those checks, you instead add double your proficiency bonus.

An eyepiece of understanding has a depletion of 1 in 1d6.

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This 1-foot-long crystal rod has a glowing amber tip. You can use the rod as your action to gain complete knowledge of an object or creature touched with the rodule. Targets who'd prefer not to disclose such information must succeed on a DC 15 Dexterity saving throw to avoid being touched, then a DC 17 Wisdom saving throw to resist. Information provided includes the target's resistances and immunities, sensory capabilities, special qualities, special abilities, weaknesses, HD, and so on. If the object is a numenera relic or a complex piece of equipment, the user understands how to use it.

A rodule of inquisition doesn't confer knowledge of magical powers, magical abilities, or spells possessed by the creature or object touched, and instead detonates if used on such a target. All creatures in a 10-foot sphere centered on the exploding rodule must succeed on a DC 15 Dexterity save or take 6d10 piercing damage, or half that if the save is successful.

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This strip of banded metal implanted vertically in your back has 4 charges and regains 1d4 charges daily at dawn. When 2 charges are expended as a bonus action, for one hour your Strength score increases to 21 and you gain a +2 bonus to AC as a reinforcing field suffuses your flesh. This has the side effect of causing you to discharge harmless static electricity whenever you touch an object or creature.

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This prosthesis replaces one of your hands with a slightly oversized metallic version that allows you to use your hand normally. It has 4 charges and regains 1d4 expended charges daily at dawn. As a reaction (1 charge) you can take when attacked, the gauntlet manifests a small plane of pure translucent force that flickers and gleams, taking on a shield-like shape that hovers near you for 1 round, granting you a +2 bonus to AC and advantage on saving throws against spells and other magical effects.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] кислотного повреждения, при удачном - вдвое меньше.

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When activated, this crystalline nodule splits into two pieces. You place or throw one piece somewhere, and put the other piece in your mouth. At any time, you can speak normally, project your voice through the other piece of the cypher (up to 500 feet), or both. The remote piece sounds exactly like you, and the sound can be up to twice as loud as your actual voice. The cypher stops working after 3 hours.

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When you activate these weird bracers as an action, you go \"out of phase\" (become incorporeal) for one minute. During this time, you can pass through solid objects as though they were entirely insubstantial. You cannot make physical attacks or be physically attacked, nor do magical attacks affect you. If you end your turn in another object, you both take 5d10 bludgeoning damage, and you are forced out the nearest edge.

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When this metallic device with a needle on one end is plunged into you as your action, a burning sensation travels through your body. For one week afterward, you gain a +1 bonus to AC. However, healing is more difficult during this time; you regain 1 less hit point than normal per Hit Die rolled.

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Swallowing this lumpy pill surrounds you with a thin cloud of nanites that respond to your thoughts, allowing them to exert fine and precise force on objects within about 1 inch. You can use this force to move objects, push against objects, and so on, using your Intelligence in place of your Strength or Dexterity for checks, saves, and attack rolls as appropriate (such as trying to turn a stuck doorknob or quickly pull an object out of reach of someone trying to grab it). Although this power allows for very fine control (you can tie or untie laces, activate a specific switch on a cypher, brush your hair, and so on), the limited reach of the field makes it difficult to use it directly as an attack - throwing a dagger with it would generate only as much strength as a short, quick flip with your hand. You can't use this telekinesis on your own body. The cloud of nanites lasts for thirty minutes.

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This slender rod has a tiny metallic device at one end, and is similar enough to an arrow or crossbow bolt that it can be used with those weapons. When it hits something solid, the tip releases a net of exceptionally strong fibers that entangle whatever the arrow struck. The target must make a DC 13 Dexterity saving throw. On a failed save, it is restrained until it breaks free or is freed. A creature restrained by the webs can use its action to make a DC 13 Strength check. If it succeeds, it is no longer restrained.

The net works best on targets no larger than a Medium creature. Against larger targets, the creature has advantage on its rolls to avoid or break free of the net.

A net arrow has an automatic depletion; it can be used only once.

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При прикладывании к голове этот диск немедленно высвобождает микрофиламенты, которые проникают в мозг. В течение пяти минут вы сможете понимать слова определенного языка, заложенного в диск. Если вы уже понимаете этот язык, шифр не имеет никакого эффекта. Как только протез прикрепляется, эффект становится постоянным, и это устройство больше не засчитывается в число шифров, которые вы можете носить.

Вы можете использовать этот шифр на другом существе вместо себя. Он действует, даже если вы используете его на существе, у которого обычно нет языка, например, на волке.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"comprehension%20graft_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210615977,"modifiedTime":1686601295234,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"aAp7P6ayHM4SaN0Z","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Синтетическое тело/Synthetic Body","type":"equipment","system":{"description":{"value":"

This device resembles a large amulet with flexible tendrils extending out of the interior side. When activated as your action, the tendrils gently pierce your flesh and study your body. Then the amulet falls off and begins creating an artificial body that is an improved duplicate of your natural body. This artificial body is a mixture of metal, cloned flesh, and other unknown substances, with the amulet device at its heart. After about 10 hours, the new body is complete, resembling you at the peak of your health. When you activate the completed body, your mind transfers into it, killing your original body and animating the artificial body. Your new artificial body has resistance to bludgeoning, piercing, and slashing damage. With this body, you gain +6 points to your maximum hit points, and increases your Strength and Dexterity score each by 1. However, the new body limits your ability to rest and heal through normal means. Whenever you regain hit points from rest or magical healing, you only regain half (round up) of what is otherwise indicated. Unlike a normal living body, the artificial body could last for hundreds or thousands of years if properly maintained and repaired.

A synthetic body has a depletion of 1 in 1d100, checked each decade.

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Эта желатиновая таблетка имеет твердую оболочку и голубой жидкий наполнитель. Когда вы проглотите пилюлю, ваши предплечья разделятся по длине от локтя до кисти, так что две ваши превращаются в четыре. Появившиеся конечности считаются полноценными руками, хотя действия, которые вы ими совершаете, выполняются с помехой, пока вы не потратите несколько минут на тренировку. Руки могут держать предметы, оружие, щит и т. д. Вы не получаете от этого никаких дополнительных действий (хотя ГМ может разрешить вам делать в раунд дополнительные действия, которые не являются действиями, например, писать, подавать сигналы руками, нести что-то и так далее).

Шифр работает четыре часа, после чего ваши дополнительные предплечья и кисти превращаются в пыль.

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This disc implanted in your head has 4 charges and regains 1d4 expended charges daily at dawn. At your mental command, your entire body becomes shrouded in flames that last up to one hour (1 charge). The fire doesn't burn you, but it automatically deals 1d6 fire damage to anyone who tries to touch you or strike you with a melee attack. While the shroud is active, you gain a +1 bonus to AC and fire resistance.

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This strip of banded metal is implanted vertically in your back. It has 10 charges and regains 1d10 expended charges daily at dawn. It has the bludgeoning resistance function, plus one additional capability.

Track how many times bludgeoning resistance reduced the damage you would have otherwise taken, up to a total of ten times (the spine can't safely store more than ten instances at one time). You can

release that stored energy as an action, producing a shockwave that ripples out from you 30 feet in all directions. All creatures in the affected area must succeed on a DC 15 Dexterity saving throw or take a number of d8s of bludgeoning damage equal to the amount of impacts stored; you decide how many impacts to release at one time. If you ever absorb eleven impacts, a shockwave is immediately triggered, spending all the stored energy then and there, regardless of the situation.

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This bulky handheld device has a crystal display that glows with a dim greenish light. When activated as your action, the cypher splits into two pieces. If either piece is moved to a location up to 10 miles away at any time thereafter, and activated as an additional action, a wave of industrious dust (made up of minuscule machines) sweeps out from the activated piece, moving at a rate of 1 mile per hour. In the wave's wake is

left a strip of solid gray stone, 10 feet wide and 1 foot thick. Eventually the wave and the strip behind it connects to the other cypher piece endpoint, creating a stable road- like surface between them. Tunnels with a navigable space 30 feet high are created through natural and artificial barriers, and bridge-like struts are extended to support the strip over ravines and other gaps. The strip swerves around objects and structures. The strip becomes a permanent fixture of the landscape.

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This sword-like blade (any sword) has a few buttons and switches on the hilt. It seems ordinary in use, until activated as your action, at which point the blade begins to shimmer for one minute. In addition to shimmering, the activated blade exists on many levels of reality at once. This confers two benefits. First, you gain a +3 bonus to attack and damage rolls made with this sword. Second, the multidimensionality of the blade allows you to ignore the target's damage resistances and immunities, dealing full damage.

A multidimensional blade has a depletion of 1-3 in 1d100.

[–]

With a little fiddling, a multidimensional blade wielder can alter the shape of the sword- like blade to replicate any desired sword.

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This artificial skin of thin ultra-black material lays itself in swaddling, tight ribbons of darkness across large sections of your natural skin, ultimately replacing those sections with prosthetic skin. It has 13 charges and regains 1d12 + 1 charges daily at midnight. When you expend 1 charge as an action, darkness adheres to you, transforming you into an utterly featureless silhouette for 10 minutes, granting you advantage on all Dexterity (Stealth) checks and a +1 bonus to AC.

If you expend 2 charges as an action, darkness so thick that it has a sort of substance condenses within an area 30 feet in diameter within 120 feet of you, manifesting as a swarm of hungry black ribbons for one minute. Creatures in the area have disadvantage on all actions, and leaving the area requires that the creature succeed on a DC 17 Strength (Athletics) check, and even if successful, requires their entire turn to complete. All tasks attempted by creatures in the area gain disadvantage. Leaving the area requires the creature's entire action to move. You can dismiss the dark matter early as an action.

If you expend 3 charges as an action, you form dark matter into a large structure occupying a volume that would fit into ten 10-foot cubes. The structure can be somewhat complex, though everything has the same matte black color from which no light shines. Otherwise, the structure can possess different densities, textures, and capacities. This means it can include windows, doors with locks, furnishings, and even decor, as long as it is all black as pitch. For example, you could shape the dark matter into a large, defensible structure; a sturdy 100-foot bridge; or anything similar. The structure lasts for one day, unless destroyed. (Treat the structure's walls as if made of stone for purposes of withstanding damage. Each 10-foot section has AC 15 and 60 hit points. You can't keep more than one such structure solid at any one time.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"twilight%20skin_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656262183,"modifiedTime":1686657064496,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"g7uRPsGHdGv1Lr26","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Temporal Duplicator","type":"equipment","system":{"description":{"value":"

This odd-fitting metallic helmet has a metal box attachment and dial controls. When activated as your action, at the start of your next turn, two additional copies of you appear. You and both duplicates can then each take an action that round (because the duplicates are you, you decide what actions they take). The duplicates persist until the beginning of the turn after that (the second turn after you activated the relic), at which time they disappear back into the timestream. If a duplicate takes damage or is otherwise hurt, that same damage and any other conditions transfer from them to you when they disappear. If any of a duplicate's gear is consumed, lost, or expended (including ammunition, cyphers, items with charges, and relic depletion), your own equipment is likewise affected.

A temporal duplicator has a depletion of 1 in 1d10. When it depletes, there is a chance of an accidental rift.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"temporal%20duplicator_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656261419,"modifiedTime":1686657064240,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"a4ANjZdZZ4pZFiib","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Росток лидерства/Leadership Bud","type":"consumable","system":{"description":{"value":"

This small sphere of flesh is infused with metallic threads. It must be affixed to a living creature in order to function; applying the bud takes an action. Once applied, it temporarily grafts to you, unleashing microfilaments that enter your brain. For the next day, the bud whispers helpful advice that grants advantage to all Intelligence, Wisdom, and Charisma ability checks. The bud dries up and falls off after it has provided its benefit, leaving only a tiny blemish.

A leadership bud has an automatic depletion; it can be used only once.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"leadership%20bud_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210623912,"modifiedTime":1686603598776,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"sKtlkX3TuHh34R7E","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Солнечная корона/Sunfire Crown","type":"consumable","system":{"description":{"value":"

This radiant golden disc is implanted directly onto the crown of your head, where it subsumes and partly replaces the top and back of your head. It always produces bright golden light, filling a 10-foot sphere centered on you. Though impressive, the implant interferes with your rest; you regain 1 less hit point than normal per Hit Dice rolled.

The sunfire crown has 4 charges and regains 1d4 charges daily at dawn. When 1 charge is expended as an action, the crown seems to ignite with light bright as the sun (though with an odd bluish cast to it), surrounding you with bright light in a 60-foot radius for one minute. This light discomfits vampires, but not as severely as sunlight normally does; they have disadvantage on attack rolls and ability checks, but take 5 radiant damage per turn in sunlight instead of 20.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"sunfire%20crown_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210631970,"modifiedTime":1686649141686,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"x3zJcrGD1LGEztpy","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Иммобилайзер/Immobilizer","type":"consumable","system":{"description":{"value":"

This wand-like device has a group of open hexagonal tubes at one end. As your attack action, you can use the device to create a mass of rapidly expanding and hardening foam at one target (range 20/60). The target must make a DC 13 Dexterity saving throw with disadvantage. On a failed saving throw, the target is restrained by rock-hard foam. A creature restrained by the foam can use an action once per minute to make a Strength check with disadvantage against the cypher's save DC 13. If it succeeds, it breaks free and is no longer restrained. After an hour, the foam crumbles into powder.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"immobilizer_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210622401,"modifiedTime":1686603120181,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"L7EbLpxCFAcmx5a9","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Персональный электрошок/Spine Of Shock","type":"equipment","system":{"description":{"value":"

This strip of banded metal is implanted vertically in your back. It has 10 charges and regains 1d10 expended charges daily at dawn. It has the bludgeoning resistance function, plus one additional capability.

Track how many times bludgeoning resistance reduced the damage you would have otherwise taken, up to a total of ten times (the spine can't safely store more than ten instances at one time). You can

release that stored energy as an action, producing a shockwave that ripples out from you 30 feet in all directions. All creatures in the affected area must succeed on a DC 15 Dexterity saving throw or take a number of d8s of bludgeoning damage equal to the amount of impacts stored; you decide how many impacts to release at one time. If you ever absorb eleven impacts, a shockwave is immediately triggered, spending all the stored energy then and there, regardless of the situation.

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This small device appears to be multicolored wires wrapped around a central core. You can activate it and throw it (range 20/60) as part of the same attack action. Upon impact, it plays a loud prerecorded sound for three minutes. Most of these cyphers have two or three prerecorded sounds (such as beastly roars, machines grinding, and an explosion with

roaring fire) and you choose which one to activate (this is part of the action to activate it). Some of these cyphers also have the ability to record a new noise. Prerecorded sounds are about as loud as a ravage bear, but a user-recorded sound is exactly as loud as what the user recorded.

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This glove-like cypher of metal and unknown materials has two modes: stream and burst. When activated in stream mode, it produces a constant stream of water, anywhere from one to three gallons per minute. This ends when it has released about 500 gallons of water. The water may be fresh, salt, brackish, or contaminated with some other substance (such as sewage or pollutants).

When activated in burst mode, the glove sprays a jet of high-velocity water up to 120 feet away, using about 100 gallons of the cypher's capacity in one round. As a bonus action, you can aim the burst at a creature you can see within 120 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet

away from you. After the initial burst, the remainder of the cypher's water pours out at the default mode rate.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"water%20spigot_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210634280,"modifiedTime":1686649879930,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"rd5p8bJdp1jVT4rl","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Усилитель умения (медицина)/Skill Boost (medicine)","type":"consumable","system":{"description":{"value":"

When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"skill%20boost%20(medicine)_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210630077,"modifiedTime":1686648722184,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"EDVyHDsIOJGNiHWj","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Шлем иллюзий/Helm Of Illusion","type":"equipment","system":{"description":{"value":"

This smooth helm permanently covers your head, giving you a mirror-like expanse instead of a face. You can see, breathe, eat, hear, and speak normally; from your perspective, you still retain your normal features. However, all others see only their own faces reflected back; this situation confers disadvantage to your Persuasion attempts.

The helm has 4 charges and regains 1d4 expended charges daily at dawn. If you expend 1 charge, you can create a single image of a creature or object within 10 feet of you. The image must fit within a 10-foot cube. The image can move (for example, you could make the illusion of a person walk or attack), but it can't leave the area defined by the cube. The illusion includes sound but not smell. It lasts for 10 minutes, but if you want to change the original illusion significantly-such as making a creature appear to be wounded-you must concentrate on it again as your action. If you move more than 20 feet away from the area, the illusion vanishes. If directly interacted with, the illusion is revealed as a mere image.

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This disc implanted in your head has 12 charges and regains 1d12 expended charges daily at dawn. It has the same shroud of flame function as flame cloak, plus a couple more abilities.

While your shroud of flame is active, you can reach into it and hurl a handful of fire at a target up to 60 feet away that you can see (1 charge). The target must make a DC 15 Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one.

Finally, while your shroud of flame is active, you can spread wings of fire, gaining a flying speed of 60 feet for 1 minute (2 charges).

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"flame%20halo_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656254285,"modifiedTime":1686657061861,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"SGUqp0sMQavYn11V","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Hover Belt","type":"equipment","system":{"description":{"value":"

This odd-fitting metallic mesh belt has a metal box attachment with several dial controls. When activated as your action, the belt functions for 10 minutes. While the belt is active, as your move you can manipulate the dials to make yourself float 20 feet up or down, or up to 5 feet sideways.

A hover belt has a depletion of 1 in 1d20, checked each time you activate it.

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This handheld device has a few simple controls. When activated as your action, it emits a beam of energy that strikes one target within 60 feet. On a failed DC 17 Dexterity saving throw, the target takes 5d8 necrotic damage. The beam only affects organic creatures and materials. The device can fire multiple times per round, so if you have the ability to attack twice as an attack action, you could make two attacks with the flesh disruptor.

A flesh disruptor has a depletion of 1 in 1d10, checked each time it is fired (firing multiple times in the same round requires multiple depletion rolls).

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Этот простой металлический диск подвешен на металлической цепочке. Когда амулет прикасается к оружию нуменеры (такому как шифр, реликвия или железная плоть) и активируется действием, оружие синхронизируется с амулетом и не может быть использовано против владельца амулета. Например, если вы носите амулет, синхронизированный лучевой излучатель не выстрелит в вас, синхронизированный детонационный шифр не взорвется, если вы будете затронуты, и так далее.

Амулет может быть синхронизирован только с одним оружием одновременно и только с оружием, редкость которого равна или меньше, чем у самого амулета.

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This dusty-smelling liquid allows you to pull rope made of a clear, durable, flexible substance from your mouth. As an action, you can create up to 10 feet of this substance, which is effectively silk rope. The rope is actually a twisted hollow tube of this material and, if cut, the ends can be sealed with heat to create clear flexible bags that are about 1 foot wide and as long as desired. You can create a total of 60 feet of this rope before the cypher ends.

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Эта канистра изготовлена из металла или аналогичного твердого материала и имеет длинную гибкую трубку, отходящую от одного конца. Он имеет два режима работы. В режиме по умолчанию вы можете использовать это действие для приготовления цилиндра из коричневого тестообразного материала шириной в ладонь, длиной до 10 футов на круг, который примерно через минуту превращается в мягкий хлеб с твердой корочкой. Создавая несколько слоев, вы можете создавать более крупные конструкции, такие как стены и дверные проемы, но это все равно просто черствый хлеб. Хлеб получается сытным и питательным, но это не то, на чем человек мог бы прожить длительное время.

В режиме серийной выпечки, активируемом по вашему желанию, тюбик подает большое количество теста в 10-футовый конус, который мгновенно выпекается в виде черствого хлеба. Все существа внутри конуса получают урон от огня 1d4 и должны успешно выполнить спасительный бросок на ловкость DC 13, в противном случае существо удерживается до тех пор, пока оно остается в приготовленном хлебе или пока не вырвется на свободу. Существо, удерживаемое черствым хлебом, может использовать это действие для проверки силы DC 13. Если это удается, то его больше не сдерживают. В отличие от шифра @item [взрыв паутины|aota], материал, созданный этой реликвией, является постоянным, но (как и обычный хлеб) он может быть съеден животными, размягчен водой или другими жидкостями и так далее.

Расход опрыскивателя для хлеба составляет 1 к 1d20, проверяется за час использования в режиме по умолчанию или при каждом использовании в режиме серийного производства.

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This crystal nodule shrinks an object that you can hold in one hand to about one- tenth its original size in all dimensions (length, width, height) and about a thousandth of its original mass. Most micronized commonplace items (weapons, tools, and so on) aren't usable, but if the object is a cypher or relic, it still functions, although wearable cyphers might pose a problem. If activating the normal-sized device requires manipulating switches or other controls, doing so for a micronized device requires a successful DC 15 Dexterity (Sleight of Hand) check. Failure means the item doesn't activate but isn't used up or depleted. The shrinking lasts 7 hours, after which the item returns to its normal size.

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When this shoulder-mounted clump of metal and crystal is activated as your action, it begins to pulse a deep crimson. For the next day, an extremely loud alien voice translates everything you say into a language that anyone can understand for one day.

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This relic is composed of two separate metallic capsules about the size of a human's head, each with a large glass plate. When the device is activated as your action from one of the capsules, the space between them forms an invisible corridor of breathable atmosphere with a moderate temperature. It hedges out dangerous vapors, vacuum, insects, radiation, and other small bits of matter (including tiny machines the Ancients called \"nanites\".) The corridor is 8 feet wide and can be up to 1 mile long. It must be relatively unobstructed - uneven terrain is fine, but walls, hills, and so on will block it. The corridor remains for one day.

A safe corridor has a depletion of 1 in 1d20.

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This broad, 8-inch-long, wand-like rod bears a single button. When activated as your action, an invisible beam of influence targets one creature within 120 feet. On a failed DC 17 Dexterity saving throw, the target's flesh begins to crystalize, dealing 12d6 cold and force damage (a creature would have resistance or immunity to both damage types to gain any protective effect). Further, if the target is slain by the device, the target shatters, exploding in a 10-foot sphere centered on the victim. Other creatures in the area must succeed on a DC 17 Dexterity save or each be affected as if the original target.

A shatter wand has a depletion of 1 in 1d20.

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This harness composed of an unknown flexible, rubbery material has several buttons and a small thumb-lever that can be pushed in any direction. When activated as your action, the harness instantly releases wide wings of a gossamer material (AC 15, 30 hp), each about 20 feet long. The wings grant you a 60-foot flying speed for one hour.

A temporary wing has a depletion of 1 in 1d20.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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This longsword has numenera embedded in the hilt and blade, with very subtle controls concealed in the hilt. As your action, you can transform or extrude the weapon into almost any tool included in a set of artisan's tools. Extruded tools remain connected to the relic by a thin flexible cable about 10 feet long. If the connecting cable is destroyed, the relic can still extrude a new copy of that tool. If left alone for a few hours, the relic returns to its weapon configuration.

A toolbox blade has a depletion of 1 in 1d100, checked each day the tools are used and each time it has to make a new extruded tool to replace one that was severed from it. If the relic depletes, it can still be used as a longsword.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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This bulky handheld device has a large tank and a rubbery hose with a wide aperture. When activated as your action, a fine mist of scintillating dust emanating from the device covers and adheres to walls or defensive structures of up to 30 feet wide by 30 feet tall per round; the cypher has about 10 rounds worth of charge, which means a total area of up to 300 feet by 300 feet could be so treated. For the next day, the walls and structures sprayed gain a +5 bonus to their object AC (to a maximum of 22).

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When this boot-mounted device is activated as your action, sound you generate is dampened, granting you advantage on Dexterity (Stealth) checks for 10 minutes. However, you are effectively rendered mute for the duration.

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This forearm-sized collapsible metal tube expands to 3 feet wide and 6 feet long, and is wrapped in multiple smaller tubes of an unknown hard material. When activated as your action, it launches a spherical device into the air that hovers overhead for a moment and then seeks out open flames within 500 feet. Over the next hour, it draws moisture from the air and quenches any small fires it finds within the area. If deployed against a larger fire (such as a burning building or portion of a town), everyone in the area gains advantage on rolls to extinguish or block the fire.

A flame suppressor has a depletion of 1 in 1d6.

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Этот многослойный плащ изготовлен из блестящего материала и украшен миниатюрными приспособлениями. Когда вы надеваете его, он автоматически подстраивается под вас. Активированный в качестве вашего действия, плащ в течение следующей минуты делает вас более впечатляющим, меняя цвет, создавая мягкое свечение, усиливая звучание вашего голоса, модулируя тон и (в ограниченной степени) редактируя то, что вы говорите, чтобы исправить грамматические ошибки, неправильно произнесенные слова и неловкие паузы. Проявляя активность таким образом, вы получаете преимущество и добавляете свой бонус к навыкам обмана, запугивания, производительности и убеждения.

У роскошного плаща истощение составляет 1 к 1d20.

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This artificial skin of thin glistening material lays itself in strange patterns and disquieting glows across large sections of your natural skin, ultimately replacing those sections with prosthetic skin. It has 20 charges and regains 5d4 charges daily at dawn. When you expend 1 charge as a bonus action when you begin taking your move, you can slowly pass through physical barriers at a rate of 1 inch per round (minimum of one round to pass through any barrier) for one minute, or until you make it all the way through. You can't act (other than moving, or using this iron flesh implant again) or perceive anything until you pass entirely through the barrier. You can't pass through energy or magical barriers. (If you expend 3 charges, you can move at your speed through barriers.)

If you expend 2 charges as an action (or 3 charges as a reaction you can take when attacked), you can change your phase so that some attacks pass through you harmlessly. For the next 10 minutes, attacks targeting you have disadvantage.

If you expend 3 charges as an action, you become invisible for up to 30 minutes; if you attack or do something else requiring serious attention, the effect ends at the beginning of your following turn.

If you expend 5 charges as a bonus action as part of an attack, your attack partly phases through your foe's armor or tough skin, doubling the total proficiency bonus you would normally apply to that attack, unless your foe is also partially or completely incorporeal.

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When this sparkling device about as large as your palm is activated as your action, you teleport up to 1,000 miles to a location you have previously visited. You arrive safely with your equipment but cannot take anything else with you.

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When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 cold damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

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This adhesive patch is saturated with a slimy goo and threaded with fine silver wires. When you activate it by placing it on your head and slapping it, it increases the efficiency of your brain. You gain advantage on all Intelligence ability checks and saving throws for 1 hour.

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When this stud-like injection into your fingertip is activated as an action, a 6-inch blade of force extends from it for 10 minutes. The blade cuts through any nonmagical material not being worn or carried, ignoring object AC. If used as a weapon, treat as a dagger that deals slashing damage. If you roll a 20 on the attack roll, that target takes an extra 11 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.

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When you place this adhesive patch on your skin as an action, you gain advantage on Dexterity ability checks for one hour.

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This prosthesis replaces one of your hands with a slightly oversized metallic version that you can use normally. It has 12 charges and regains 1d12 expended charges daily at dawn. It has the same shroud of flame function as flame cloak, plus the following ability.

While your shroud of flame is active, you can extend it to cover a weapon you wield for one hour as a bonus action. It ignites with a roar, exhaling a thick spiral of black smoke from its tip. The flame ends if you stop holding or carrying the weapon. While

in 1d6. the flame lasts, the weapon deals +2d8 fire damage.

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Этот шифр представляет собой металлическую сферу с несколькими стеклянными линзами на поверхности.

При первой активации прикоснитесь им к трупу, которому не более нескольких дней от роду. Через минуту шифр начинает светиться красным цветом, что свидетельствует о том, что он записал внешний вид трупа. Когда вы снова активируете сферу, ваш облик изменится и станет соответствовать включая одежду, доспехи, оружие и другие вещи трупа. Это не физическая трансформация - если на трупе надета шляпа, а на вас нет, предметы будут проходить сквозь шляпу, а тот, кто прикоснется к ней, ничего не почувствует или почувствует вашу голову и волосы. В обычной обстановке вы можете выдать себя за живую версию записанного человека (при условии, что у него нет явных смертельных ран). Вы также можете выдать себя за труп записанного человека (если вы не двигаетесь) или, возможно, за его зомби-версию (если двигаетесь).

Чтобы заметить, что вы замаскированы, существо может действием осмотреть вашу внешность, и должно преуспеть в проверке интеллекта (расследование) против Сл.13 (с помехой, если вы притворяетесь трупом, а не живым человеком).

Маскировка длится час.

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These protheses replace both your lower legs with 2-foot-long pyramid-like spikes. Though it appears precarious, you can move normally on the spikes. The spikes have 8 charges and regain 1d8 charges daily at dawn. When you expend 1 charge as a bonus action, your perception of time changes, as everything around you seems to slow down this round and until the beginning of your next turn. During this time, your speed is doubled, you gain a +2 bonus to AC, you have advantage on Dexterity saving throws, and you can take an additional action during the same turn you activate this function.

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This organic pod, almost like a small hemispherical bit of fruit, must be affixed to a living creature in order to function; applying the bud takes an action. Once applied, it permanently grafts to you (unless you later unattune), taking on the hue and texture of your flesh. Thereafter, your maximum Dexterity score is increased by 1 point (to a maximum of 21).

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This 1-foot-long cylindrical device has a red sphere attached at one end. When the cypher is activated as your action, it broadcasts a deleterious psychic influence to creatures within immediate range that propagates outward to other creatures in a 30-foot increment each round, affecting each in turn in a spreading ripple that can affect every creature in a 500-foot sphere centered on the device, assuming there are enough creatures within 30 feet of each other to propagate the effect. On a failed DC 15 Wisdom saving throw, targets become frightened for one minute.

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This adhesive patch of synth has a yellow side and a green side. To use it, you must first press the yellow side against a creature and activate it, which scans that creature. When you activate the green side, the cypher creates a lifelike fleshy model of that creature's head that can be worn as a full- head prosthetic mask.

The model has muscles, nerves, and blood vessels that react to your face and head movements, including speech, facial expressions, blushing, and blinking, but does so with the copied creature's appearance (including scars and retinal scans). The worn model gives you proficiency and advantage on checks to

disguise yourself as the copied creature, although if the wearer has a very different shape than the copied creature, it is unlikely that anyone will believe it. The model lasts for four hours, after which it melts into harmless goo.

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This handheld device has a number of controls and a wide dish at one end. When activated as your action, a stroke of energy that exists on many levels of reality at once forms a line 100 feet long and 5 feet wide from the device in a direction you choose. Each creature in the line must make a DC 17 Dexterity saving throw and take 10d6 force damage on a failed save, or half as much damage on a successful one. The multidimensionality of the attack allows you to ignore damage resistances and immunities, dealing full damage.

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Эта большая синяя таблетка улучшает ваше зрение. В течение следующих трех часов у вас есть преимущество при проверках восприятия, основанных на зрении.

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This bulky device requires two hands to use, partly because of its size and partly because the controls are inconveniently placed. When activated, all creatures within a 60-foot cube gain 5 temporary hit points. These last about an hour, unless they are depleted first.

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This silk-like belt with two metallic cylinders attached to it is heavier than it looks. When activated as a bonus action, a liquid sprays out of the cylinders on the belt. A humming field shapes this strange fluid, causing it to form a protective shell around you, not unlike plate armor, which lasts for four hours (or until deactivated). The fluid becomes immediately - but selectively - rigid when struck, providing a +1 bonus to AC. Liquid armor has a depletion of 1 in 1d20.

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Когда вы активируете этот, похожий на оружие предмет, и направляете его на незакрепленный объект среднего размера или меньше, находящийся в радиусе 100 футов, этот предмет притягивается к вам и прибывает прямо перед началом вашего следующего хода. Предмет не имеет импульса, когда он прибывает.

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This small device is made of synth and dangerous chemicals. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes when it hits a creature or solid object (such as the ground) and drains moisture from the area (open water in the area vanishes). All creatures within a 10-foot-radius sphere must make a DC 13 Dexterity saving throw. A target takes 2d6 + 2 necrotic damage on a failed save, or half as much on a successful one. An elemental composed of mostly water has vulnerability to this damage.

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This handheld device is a cluster of heavy metal rods with jewel-like tips. You can activate it and point the rods at an area (range 30/120) as part of the same attack action. It creates a temporary hole in the universe (approximately 2 feet across) at the target location. All creatures within a 25-foot-radius sphere (whether or not they come in contact with the hole) must

make a DC 17 Constitution saving throw. All unsecured objects and creatures within 10 feet are drawn toward the hole and have disadvantage on their saving throw against it. A target takes 4d6 + 4 force damage and is stunned for one round on a failed save, or half as much damage and is not stunned on a successful one.

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This device looks like a large metal barrel weighing 100 pounds, made of multiple sections held together by a hard, flexible material. When activated as your action, it unfolds legs, struts, and other odd devices until it vaguely resembles a quadruped creature such as a horse with a built-in saddle. It serves you as a fearless steed. It has the game stats of a riding horse, except it has AC 15 and the construct type. You gain advantage on all riding rolls for controlling the mount. You can use your action to return it to its barrel form.

A machine steed has a depletion of 1 in 1d100, checked each day of use.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Victim gains the frightened condition.

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This metallic staff has a hollow loop at the end whose inner edge bleeds darkness. Unless covered, it automatically reduces bright light within 10 feet to dim light. It has the following additional abilities.

Chill.

If you use the staff to make a melee attack and hit, as your bonus action you can make the staff release a burst of energy, dealing an extra 2d6 cold damage.

Darken.

As your action, you can increase the light-draining effect of the loop, causing all creatures within 120 feet to fall into complete darkness for about an hour.

Ray.

As your action, you can use the staff to emit a blast of chill darkness from the loop with a range of 120 feet. Make a ranged attack roll for the ray. On a hit, the target takes 1d8 cold damage and must succeed on a DC 15 Constitution saving throw or be incapacitated for one round.

An eye-eating loop has a depletion of 1 in 1d20.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","bludgeoning"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"","baseItem":"","properties":{"ver":true,"mgc":true},"proficient":true},"img":"modules/plutonium/media/icon/orb-wand.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"eye-eating%20loop_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656253752,"modifiedTime":1686657061674,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"xN5lrjqMs7HdKAhb","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Weapon Graft","type":"weapon","system":{"description":{"value":"

This blade-like object is made of a hard chitinous material, but has a sleeve of softer, fleshy material at the base. It is inert unless it is fitted over a hand or to an empty stump as an action, whereupon it affixes to your flesh, becoming bonded. The bonded blade can be used as a longsword. You gain a +2 bonus to attack and damage rolls made with this weapon.

A weapon graft has no depletion.

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This glove of synth and wire mesh is slightly too long and has too many fingers, but can fit on a human hand. When you activate it, for the next 30 minutes your hand becomes pandimensional, able to touch and affect extradimensional and out-ofphase creatures and objects as if they were completely solid or insubstantial (whichever you prefer). For example, if your hand is out of phase, you could punch a creature on the Ethereal Plane, reach through a solid wall, or pick up an extradimensional object. This pandimensional state extends just beyond your flesh (including clothing and armor on your hand, a small object that can be held in a closed fist, and so on).

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"extradimensional%20hand_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210619230,"modifiedTime":1686601990082,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"3bCUn3csvu5AHfGP","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Flesh Ink Pen","type":"equipment","system":{"description":{"value":"

This device is a narrow pointed cylinder about six inches long that comfortably fits in your hand. When used like a pencil on a surface, it creates lines of thin living tissue, which can be built up like a lattice to create three-dimensional structures. The pen can create skin, nerves, cartilage, and vascular tissue. Using the pen gives you advantage on Medicine rolls and similar tasks where being able to create healthy flesh would be useful (such as crafting a homunculus).

A flesh ink pen has a depletion of 1 in 1d20, checked each hour of use.

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This helm studded with strange devices is permanently attached to your head; however, an opening in the front and sides allows you to see, breathe, eat, hear, and speak normally.

The helm has 20 charges and regains 1d20 expended charges daily at dawn. It has the same metal-moving function as the helm of metal control (except the DC for Strength contests is DC 17), plus a couple more abilities.

If 2 charges are expended as a reaction you can take when attacked, you gain advantage against one incoming attack that uses metal. If you spend 4 charges as a reaction you can take when attacked, all incoming, ranged, metallic projectile attacks (such as arrows, bullets, a thrown metal knife, and so on) are pulled to ground, giving you immunity to such attacks until your next turn begins.

Finally, if you expend 5 charges, you reshape a metallic item as you desire as

your action. The item must be within sight and within 60 feet of you, and its mass can be no greater than your own. You can affect multiple items at once as long as their combined mass falls within these limits, including fusing multiple items together. You can use this power to instantly tear, rip, or burst a Large or smaller nonmagical metal object; if the target is a Huge or larger metal object or, this function tears a 10-footcube portion of it (a magic metal item is unaffected by this function).

Alternatively, you can expend 5 charges to craft metal into another desired shape (crudely, unless you are proficient with tools related to the object you are trying to create) as your action.

You can then move the new object anywhere within range. For example, you could take a few metal shields, fuse them together, and use the resulting shape to block a doorway. You can use this ability to make an attack - causing a foe's armor to constrict, rendering a metal item into shards that you fling across the battlefield, and so on - against one target within short range. Regardless of the form of the attack, it is DC 17 to resist and a successful attack deals 8d8 damage (bludgeoning or slashing, depending).

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"helm%20of%20metal%20mastery_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656255209,"modifiedTime":1686657062182,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"blj1Pej7bhK9iUZ8","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Инжектор эмоций(похоть)/Poison Of Emotion (lust)","type":"consumable","system":{"description":{"value":"

If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Cannot focus (has disadvantage) on any activity that doesn't relate.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"poison%20of%20emotion%20(lust)_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210626518,"modifiedTime":1686647264570,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"RPp8uRvLYzYNhP9g","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Граната, улучшенная(коррозия)/Detonation, Greater (corrosion)","type":"consumable","system":{"description":{"value":"

This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 acid damage on a failed save, or half as much on a successful one.

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When you break open this thin metallic canister and pour out the organic slime as an action, each round the material dissolves 1 cubic foot of non-magical material (stone, iron, a machine house, and so on). After 5 rounds, the slime \"dies\" and becomes inert.

If your target is a creature, it must succeed on a DC 13 Dexterity save. If it fails, it takes 4d6 acid damage, and another 4d6 acid damage each round until 5 rounds have passed or it succeeds on a subsequent DC 13 Constitution saving throw on its turn, rendering the slime inert.

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When this sparkling device about as large as your thumb is activated as your action, you teleport up to 500 feet to a location you can see. You arrive safely with your equipment but cannot take anything else with you.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"teleporter%20of%20bounding_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210632318,"modifiedTime":1686649225771,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"fDiR3jWlezS2NSq0","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Endless Coil","type":"equipment","system":{"description":{"value":"

A 50-foot length of thin but exceptionally strong stranded material (AC 19) can be pulled from the mouth of this fist-sized metallic device as your action. The strand emerges from an otherwise inaccessible artificial extradimensional space. Additional length can be pulled out each round, 50 feet at a time, to an arbitrary length. It can be cut or pulled back in; either way, the endless coil continues to produce rope, until the relic depletes.

An endless coil has a depletion of 1 in 1d100, checked per day of use. When it depletes, there is a chance of an accidental rift.

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This disc is permanently implanted on your head in exactly the same way as a sunfire crown, with the same effect on your rests.

The sunfire corona has 20 charges and regains 1d20 expended charges daily at dawn. It has the same illumination function as the sunfire crown, plus a couple more abilities.

If 4 charges are expended as an action to ignite the crown's 60-foot-radius bright sunlight (with a bluish cast) that lasts for one minute, the effect has these additional properties in addition to those noted for a sunfire crown. First, the initial flare dazzles creatures not ready for it in the area; on a failed DC 15 Constitution saving throw, they have disadvantage on their actions on their next turn. In addition, you can see invisible creatures and objects as if they were visible, and you can see into adjacent dimensions, including into bags of holding as well as into the Ethereal Plane, as well as other adjacent planes not previously appreciated prior to the vaults of the Ancients opening.

Finally, you can expend 3 charges as an action to project a ray of burning blue-white fire from the corona to attack a target within

120 feet that you can see. On a failed DC 17 Dexterity save, the target takes 10d6 fire damage, or 3d6 fire damage on a successful save, as the threads of fire singe the target. A target that takes full damage also ignites in flame. On each of its subsequent turns, it takes an additional 1d6 fire damage. (It can spend an action to extinguish the flames.)

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This prosthesis replaces one of your eyes with a slightly oversized metallic version that you can see with normally. In addition, all creatures with minds you can sense within a 100 feet are limned (in your sight) with a glowing aura, allowing you to gauge a creature's relative strength of mind (weak, moderate, strong, godlike), and see its

silhouette in otherwise lightless conditions.

The eye has 4 charges and regains 1d4 expended charges daily at dawn. You can speak telepathically with others who are within 60 feet, by using 1 charge per contact. Communication is two-way, but the other party must be willing and able to communicate. You don't have to see the target of telepathy, but you must know that it's within range. You can have more than one active contact at once, but you must establish contact with each target individually as an action. Each contact lasts up to 10 minutes.

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This small device is made of synth and contains billions of tiny nanomachines. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes when it hits a creature or solid object (such as the ground), releasing the nanomachines, which rearrange matter in random ways - solids melt and are reconfigured, flesh turns to glass, metal turns to wood, and so on. All creatures within a 10-foot-radius sphere must make a DC 15 Constitution saving throw. A target takes 4d6 + 4 necrotic damage on a failed save, or half as much on a successful one.

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This longsword has numenera embedded in the blade and hilt. If you successfully strike a creature with it, the sword helps you aim at that target with your later attacks, giving you advantage against that creature for the remainder of the combat.

A repeating blade has a depletion of 1 in 1d20, checked each target.

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Этот кристаллический модуль должен быть прикреплен к вашей броне (или одежде), чтобы он смог работать; прикрепление модуля требует 1 действие.

На следующий день, когда вас ударят достаточно сильно, чтобы вы получили урон, вы телепортируетесь примерно на 10 футов в случайном направлении по горизонтали. Поскольку вы ожидаете этого телепорта, а ваши противники - нет, следующая их атака по вам совершается с помехой.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"blinking%20nodule_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210615440,"modifiedTime":1686601295230,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"LRvpJeEKO1p616OY","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Межпространственный оружейный модуль/Otherspace Weapon Nodule","type":"consumable","system":{"description":{"value":"

This crystal nodule must be affixed to a melee weapon to function; applying the nodule takes an action. The affected weapon becomes \"keyed\" so that it becomes associated with a tiny alternate pocket dimension. Once the cypher is attached to a melee weapon, at the weapon user's option, targets struck by the weapon who fail a DC 15 Wisdom save are transferred to the alternate dimension instead of taking damage. The weapon retains this quality for up to 1 day or until ten creatures have been transferred, whichever occurs first.

The alternate dimension is random, and the creatures may be lost forever (assuming they don't have a method of planar travel), unless it is an alternate dimension that you can reach in some other fashion, and took the time to key this cypher to that location before using it.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"otherspace%20weapon%20nodule_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210625673,"modifiedTime":1686646547821,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"xAf5QBrH4owwYaqq","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Электрошок/Shocker","type":"consumable","system":{"description":{"value":"

When you use this short rod as a simple weapon to make a melee attack as your action, it deals 10d8 lightning damage if you hit. The shocker burns out after inflicting its damage once.

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When activated, this canister synthesizes and releases a batch of 1d6 pigeon-sized creatures called troglits that wander the area in search of food. Troglits are slow, harmless, and omnivorous. They may have features of any kind of animal family (mammal, bird, reptile, fish, insect, and so on) and can subsist on scrub grass, bark, manure, and other organic materials that humans can't eat. After one day of eating its fill, a troglit grows to twice its original size and gives birth to 1d6 immature troglits. Troglits are palatable and nutritious. They are genetically programmed to become sterile after about five days after the initial batch, no matter what generation they are.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"troglit%20creche_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210633258,"modifiedTime":1686649529373,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"trCc41eiU5mOKVZg","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Защитный искажатель времени/Time Dilator Of Defense","type":"consumable","system":{"description":{"value":"

This crystal nodule must be affixed to armor to function; applying the nodule takes an action. The affected armor then gains the following additional ability for 1 day. The wearer of the armor moves in seemingly random, rapid jumps, a few inches to one side or the other, when attacked. (From the wearer's perspective, they're just moving normally.) All attacks made on the wearer during this period gain disadvantage.

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This large pill uses your biological system as a factory to create a useful liquid, which you sweat out over the next hour, creating a total of 1d6 doses, which lose their potency after one week. Doses don't count as a cypher. Roll on the following table to see what effect the sweat has:

[[/r d100]]Effect
01-04Euphoric for [[/r 1d6]] hours (disadvantage on all rolls)
05-08Hallucinogenic for [[/r 1d6]] hours (disadvantage on all rolls)
09-12Stimulant for [[/r 1d6]] hours (advantage on all rolls, followed by disadvantage on all rolls for an equal amount of time)
13-16Depressant for [[/r 1d6]] hours (disadvantage on all rolls)
17-20Nutrient supplement (counts as one healthy meal)
21-25Antitoxin
26-30Cures one disease affecting the drinker
31-35Darkvision for one hour
36-65Heals [[/r 2d4 + 2]] hit points
66-75Advantage on all Strength rolls for one hour
76-85Advantage on all Dexterity rolls for one hour
86-95Advantage on all Intelligence rolls for one hour
96-100Heals [[/r 8d4 + 8]] hit points
","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"chemical%20factory_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210615822,"modifiedTime":1686601385602,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"n3PMA01JEfbygIpZ","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Structural Extruder","type":"equipment","system":{"description":{"value":"

A series of short, rounded tubes and hoses about 12 inches long connects to a device that can be carried or worn as a pack. When activated as your action, it produces a solid piece of amber-colored crystal (a resilient substance with AC 19) over the course of a minute that can take one or two simple shapes: a plank up to 10 feet long or a plane up to 10 feet by 10 feet by 2 inches that could be used as a floor, a wall partition, a ramp, etc.

A structural extruder has a depletion of 1 in 1d10, checked per week of use.

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This 3-inch crystal pod is filled with glittering points of light and is set as the central piece in an amulet. When activated as your action, you move forward in time about 1 minute. For you, no time passes, but for everyone else, you are simply gone for about a minute.

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This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 lightning damage on a failed save, or half as much on a successful one.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Hallucinogenic gas: hallucinations and visions incapacitate for 6 rounds.

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These protheses replace both your lower legs with 2-foot-long pyramid-like spikes. Though it appears precarious, you can move normally on the spikes. The spikes have 8 charges and regain 1d8 charges daily at dawn. When you expend 1 charge as a bonus action, your perception of time changes, as everything around you seems to slow down this round and until the beginning of your next turn. During this time, your speed is doubled, you gain a +2 bonus to AC, you have advantage on Dexterity saving throws, and you can take an additional action during the same turn you activate this function.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

Likely to attack anyone who disagrees with them. Very hard to interact with; all Wisdom (Insight) and Charisma (Persuasion) actions have disadvantage.

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This crystal dish is attached to a 12-foot-tall tripod, with a control box at chest height. It takes two rounds to assemble and set up this device. When activated as your action, it sends out an invisible burst of energy up to 2 miles away that affects a 250-footradius sphere. Cyphers, relics, iron flesh, and other numenera devices that use energy lose power for about one hour if their rarity is common or uncommon, rendering them temporarily useless.

An energy nullifier has a depletion of 1 in 1d6.

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This box-like device splits into two parts when activated as your action, one with a glass window covering one side. For 6 hours, the window shows everything going on in the vicinity of the other part, regardless of the distance between the two parts, even across planar boundaries.

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This metallic helm features a rotating cone-shaped projection of glass. You can trigger the helm as your action. For the next hour, the helm exerts a subtle psychic influence that induces creatures in a 120 foot sphere centered on the device to lie rather than speak the truth on any given topic on a failed DC 15 Wisdom saving throw. Lies are usually the opposite of the truth. An affected creature knows that it lied, but not necessarily why, and might attempt to correct itself (requiring another save). If a creature successfully tells the truth in one instance, all additional attempts gain advantage.

A prevarication exponent has a depletion of 1 in 1d20.

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This choker-like collar of white metal is implanted around your neck, permanently hindering your ability to turn your head without moving your whole body, granting disadvantage on all Wisdom (Perception) checks. Once implanted, a pocket of cold air constantly surrounds your head.

The winter torque has 20 charges and regains 5d4 charges daily at dawn. When you expend 1 charge as an action, your body is covered in a sheen of ice for one hour that gives you a +1 bonus AC. While the sheen is active, you feel no discomfort from normal cold temperatures and have cold resistance.

While your sheen of ice is active, you can extend it to cover a weapon you wield for one hour as a bonus action. The cold effect ends if you stop holding or carrying the weapon. While the cold lasts, the weapon deals +2d8 cold damage.

You can intensify the cold from your sheen of ice when you touch a foe as an attack action (3 charges), dealing 8d8 cold damage if they fail a DC 17 Dexterity saving throw. Alternatively, if you expend 5 charges, you can create a cold burst affecting all creatures in a 30-foot sphere centered on you, dealing 5d8 cold damage on all targets who fail a DC 17 Dexterity saving throw, or half that on those who succeed. In either case, targets that take full damage must succeed on a DC 17 Constitution saving throw or be paralyzed for one round.

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This small device is made of red and blue synth. You can activate it and throw it (range 20/60) as part of the same attack action. It creates a burst of green energy in a 10-footradius sphere that neutralizes the effects of alcohol and similar intoxicants, as if the affected creatures had spent three hours abstaining in order to sober up.

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This full suit of armor is made of steel and a hard, unknown substance. It resembles plate armor but is far lighter than any known smith can create, and its very fine articulation points cover the entire body, even at complicated joints like the neck. It protects you as plate armor (AC 18) but with a +2 bonus. When activated as your action, for the next 10 minutes it randomly shifts your phase, which gives your opponents disadvantage on attack rolls with physical attacks. Special multidimensional weapons and effects ignore this phase-shifting.

The dimensional armor has a depletion of 1 in 1d10, checked each time you activate the phase shifting ability. When the armor depletes, the phase shifting no longer works, but it still functions as armor.

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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Constitution saving throw, or become explosively poisoned. Explosive poison does not incur the regular poisoned condition, but instead concentrates itself in the victim's brain and activates when a specific detonation mechanism occurs anytime within 1 month. When detonated, the victim takes 50 fire damage. If this kills the victim, all creatures within a 10-foot sphere centered on the victim take 5d6 fire damage on a failed DC 13 Reflex saving throw, or half that if successful. Each explosive poison cypher has a predetermined detonation mechanism; roll for it when the cypher is discovered.

Detonation Trigger
[[/r d100]]Detonation Trigger
01-25A detonator on the original poison-distilling device is activated (must be within 120 feet).
26-40A specified amount of time passes.
41-50The victim takes a specific action.
51-55A specific note is sung or played on an instrument within short range.
56-60The victim smells a specific scent within immediate range.
61-80The victim comes within 120 feet of the detonator on the original poison-distilling device.
81-100The victim is no longer within 120 feet of the detonator on the original poison-distilling device.
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Серебристая жидкость из этой инъекции дает вам способность видеть в темноте, наделяя вас темным зрением на следующий день.

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This relic is a pair of flat rigid disks that gently adhere to flesh, fur, wood, or metal. You must attach one disk to your head and the other to another creature's head. When activated, for the next 10 minutes the two disks transmit signals to each other, allowing you to see out of the other

creature's eyes instead of your own. As your bonus action you can switch your vision to your own eyes or back to the creature's eyes.

A vision relayer has a depletion of 1 in 1d20, checked each time you activate it.

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This shirt-like garment is covered in overlapping scales made of an unknown flexible cloth-like substance. When activated as your action, the scales expand into hundreds of lacy bright green wings, granting you a fly speed of 120 feet for the next 5 minutes. You steer by adjusting the angle of your arms, and cannot use your arms for anything else while flying or you will fall.

A lacewing shirt has a depletion of 1 in 1d20.

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This looks like a mass of heavy fabric. When worn, it adheres and conforms to your body shape so it looks like heavy, leathery flesh. You gain advantage on Intelligence, Wisdom, and Charisma saving throws. Because the sheath is so bulky, you cannot wear armor over it. You can remove it as your action (which does not harm or deplete it).

A living conceptualization sheath has a depletion of 1 in 1d100, checked each day of use.

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This crystal nodule must be affixed to a melee weapon to function; applying the nodule takes an action. For 1 day, the weapon wielder moves at a variable - but always faster - speed when they wield the weapon. Thus, the wielder rolls a d8 each time they attack or make a saving throw, gaining that number as a bonus to any given attack or Dexterity saving throw they make while holding the weapon until the duration expires.

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This pair of metallic plates is held together by a weak magnetic attraction, and weighs much less than would be expected. When you activate the cypher, the direction of gravity changes in the space between the plates (up to a sphere 60 feet across), as decided by you using settings on one of the plates. The warped gravity could be continuous across the affected area, or it could bend and curve, changing directions within the area up to five times. The strength of gravity in the area is always normal, but it might pull things sideways or at an angle instead of directly down. The warped gravity lasts for a day.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"gravity%20changer_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210621306,"modifiedTime":1686602641807,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"g8drlq5LXF8klQYB","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Усилитель умения (магия)/Skill Boost (arcana)","type":"consumable","system":{"description":{"value":"

When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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When these goggles are activated as an action, you mentally record everything you see for 2 minutes and store the recording permanently in your mind. (You must be wearing the goggles to gain this benefit). This cypher is useful for watching someone pick a specific lock, enter a complex code, or do something else that happens quickly.

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This crackling sphere is implanted directly into your chest, where it subsumes and partly replaces your heart, dropping you to 0 hit points and requiring you to start making death saving throws until you stabilize, or until you receiving healing (which could negate the need for death saving throws if received soon enough). If the implant successfully takes, a portion of sphere remains visible, crackling and shinning.

The stormheart has 6 charges and regains 1d6 charges daily at dawn. When 1 charge is expended as a bonus action when you attack with a melee weapon or your hands, the attack deals an additional 3d8 lightning damage.

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When you place this adhesive patch on your skin as an action, you regain 8d4 + 8 hit points.

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This thick piece of stiff material is approximately 1 foot square and unfolds into a square that is 8 feet by 8 feet, with subtle control buttons built flush into its top surface. When activated as your action, the unfolded square hovers slightly off the ground for one hour. The hovering platform can hold up to 5,000 pounds, and a person riding it can use their move to press the control buttons to move the platform up to 60 feet horizontally. The platform cannot otherwise fly - it moves like a ground vehicle.

A hover square has a depletion of 1 in 1d20, checked each time you activate it.

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This 3-foot metal clamp has a detachable control mechanism. The detachable mechanism allows you to remotely open and close the clamp as your action, so long as you remain within 500 feet of the clamp. If a creature is somehow clamped (or the clamp is used to secure some other method of capture, such as a chain, around a creature), breaking free requires a DC 22 Strength (Athletics) check.

A remote clamp has a depletion of 1 in 1d10.

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Sometimes PCs find things that are interesting but have no real game value. They don't help in combat. They don't grant amazing powers. They don't protect the user. Not everything the Ancients created was a combat device or can be used as one now. These devices are called oddities, and they serve a number of purposes.

Oddities Table
[[/r d100]]Oddities
01Crystal that shatters easily but then instantly reforms
02Egg-shaped metallic bauble that occasionally spins and speaks in a language no one knows
03Aerosol can that sprays sparkling paint that hangs in the air
04Device that emits a projection of a human face that changes expression depending on the direction in which it's looking
05Unknown musical instrument that plays only soft, unpleasant sounds
06Circular stone plate with a human face that occasionally changes expression or appears to speak (but has no voice)
07Box with a tiny group of musicians in it who play when it is opened and look horrified when it is closed
08Remote-controlled dragonfly with a tiny, handheld controller
09Pants that fit perfectly and never seem to get dirty but are always chilly
10Blob of clay that takes on various mysterious shapes when left alone
11Crystal that hums
12Necklace made of gears and other machine parts
13Flute with buttons rather than holes so you can play music without blowing into it
14Lightning bug in a glass globe
15Plastic disk that displays ever- changing but meaningless symbols
16Small rod that emits a voice saying the same thing in an unknown language every time a button is pushed
17Glass plate that shows what seems to be a live image of the moon, but from a closer vantage
18Comb that glows when used
19Small square cage that puts whatever single creature is inside it into stasis
20Plastic bottle containing a spray that cleans any stain and never runs out
21Metallic device that creates one sheet of new paper each day
22Pen that writes in invisible ink revealed only at a very low temperature
23Tiny toy ornithopter made of a solid piece of material that seems indestructible
24Fuzzy stuffed ravage bear that makes growling noises when you squeeze it
25Goggles that tint everything green
26Series of thin plastic cards that show all kinds of unknown creatures
27Candle that never runs down
28Bag of sixteen rubber balloons
29Three silken gloves with six fingers each
30Metallic jar that maintains the temperature of liquid inside indefinitely
31Blue crystal that glows as bright as a candle when held
32Small coin pouch that holds twice as much as it appears it should
33Small wand-like device that keeps away normal insects in a 5-foot-radius
34Unknown plastic device with lights that occasionally blink
35Powerful magnifying glass
36Bag that contains dice, each with a different number of sides
37Small mirrored cube
38Piece of extremely strong, thin cable, 8 feet long
39Feathered hat that occasionally makes bird noises
40Wooden rod that increases in length by about 1 inch a month
41Brass device with nested circular plates that rotate and click
42Cape that billows as if blown by the wind when worn, even in still air
43Glass cube that shows what seems to be a live aerial view of an unknown, ruined city
44Armband that tightens slightly when within 100 feet of machines
45Small jar of black paint that refills itself each day
46Metallic mask that fits perfectly on your face and changes expression when you do
47Five metallic plates that orbit around your head and display ever-changing, unknown symbols
48Green glass sphere that floats next to you and whistles when you are angry
49Metal canister that fills with 4 quarts of water at the same time each day
50Metal and glass disk that, when pressed against flesh, instantly etches a tattoo of a black scorpion
51Small mirror that shows someone other than you when you gaze into it
52Canister that produces an extremely foul odor and a puff of dark red smoke when opened
53Goggles that allow you to see perfectly through steam or smoke
54Box that produces a 3-inch cube of a firm gelatinous substance at the same time each day
55Shirt that displays your muscles, bones, and internal organs when you wear it
56Small leather case of cosmetics that never seem to run out
57Amulet that, when worn, projects holographic images of fish swimming around you
58Bracelet with a tiny bell charm that rings like a massive bell when intentionally rung
59Metallic, pointed-toe boots designed to fit a jiraskar or a similar creature
60Cup that instantly boils any liquid poured into it
61Spectacles that project strange images on the lenses so the wearer sees things that are not there
62Box of a dozen matchsticks that, when burned, release puffs of lingering smoke that take on the shapes of faces, creatures, or other things
63Blanket that makes a pleasant, soft humming noise while covering a living creature
64Semicircular device of metal and glass that projects a harmless, thin, red beam up to 50 feet when activated
65Two 5-inch metal and glass disks that hover around your wrists
66Six small, clear synth bags that can be sealed and are very durable
67Glass orb that always drips perfumed water very slowly
68Jar of sixteen seeds; when planted, each seed grows into a daffodil made of gold in six months
69Rose made of nigh-indestructible glass
70Octagon-shaped amulet that is black during the day and sky blue at night
71Mummified fish with feathered wings in a wooden box
72Two-headed animal fetus in a glass jar
73Saddle sized for a very small animal, such as a squirrel or a small cat
74Small rectangular device that makes a chirping sound at the same time each day
75Pair of tiny metal rods that, when brought within 1 inch of each other, vibrate exactly fifteen minutes before the sun rises on any given day
76Ceramic ring that makes you feel as though gentle hands are caressing your body
77Bottle of twenty-four pills that make you vividly dream about your favorite memory when you next sleep
78Cylinder that clears the air of smoke, foul smells, and the like in an enclosed room in one minute's time
79A pair of small floating cubes that keep a small enclosed room at the temperature at which water freezes
80Bracelet that renders you unable to reproduce while worn
81Chair that can be stored in an extradimensional space when activated
82Synth disk that will restore a rotten vegetable or piece of fruit
83Cylinder that, if you speak through it, makes your voice sound wavering and strange
84Scarf that appears to be made of silk but is virtually indestructible and cannot be dirtied or stained
85Egg-shaped device that temporarily negates all odor within 3 feet
86Short metal rod that is insubstantial to all matter except the special synth glove that goes with it
87Cube that, when activated, disappears for one minute and then reappears in the same spot
88Wristband that buzzes when in complete darkness
89Plate of glass that, when you view the night sky through it, reveals ten times as many stars
90Ceramic pot that produces a tiny puff of colored smoke once every hour and a half
91Hoop that sharpens any blade passed through it
92Sphere that produces vigorous bubbles when placed in water
93Tiny awl that inflicts no pain when it pierces flesh
94Contact lenses that make your eyes seem completely white with no pupils
95Silken string, 3 feet long, that coils around whatever it touches
96Large, clear synth bag that keeps food inside it fresh indefinitely
97Stockings that are always warm
98Single rubber glove that is extremely durable and resistant
99Box filled with two dozen spherical magnets, each about the size of a pea
100Pair of clear drinking glasses that change color depending on the contents
","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"","identified":false},"img":"modules/plutonium/media/icon/backpack.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"oddities_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656263156,"modifiedTime":1686657064767,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"hAVuf6A2hFcP9oEW","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Shapestone Sprayer","type":"equipment","system":{"description":{"value":"

This canister is made of metal or a similar hard material and has a long flexible tube extending from one end. It has two modes of operation. In the default mode, you can use your action to dispense a hand-width cylinder of grey dough-like material, up to 10 feet long per round, which hardens into a material similar to sandstone after about one minute. While soft, the dough can be sculpted or smoothed by hand or with tools, such as to patch a crack or create a simple relief sculpture. By building up multiple layers, you can create larger structures such as walls and doorways.

In burst mode, when activated as your action, the tube dispenses a high-volume slurry of the dough in a 10-foot cone, which instantly hardens into sandstone, trapping things inside it. All creatures within the cone must make a DC 15 Dexterity saving throw. On a failed save, the creature is restrained as long as it remains trapped in the stone. A creature restrained by the stone can use its action to make a DC 13 Strength check. If it succeeds, it is no longer restrained. Unlike a @item[detonation of webs|aota] cypher, the material created by this relic is permanent.

A shapestone sprayer has a depletion of 1 in 1d20, checked each hour of use in default mode or each use in burst mode.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"shapestone%20sprayer_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656259567,"modifiedTime":1686657063600,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"dWRTfpq7TUbhdGaB","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Генератор затмения/Eclipse Projector","type":"consumable","system":{"description":{"value":"

Это громоздкое устройство имеет ряд странных шипов, вытянутых вверх. Если активировать его на улице в светлое время суток, оно выбрасывает в направлении солнца скопление частиц, которые образуют непрозрачный щит, блокирующий солнечный свет в зоне диаметром 10 миль. В этой области солнце выглядит так, как будто оно переживает полное затмение. Кажущееся затмение дает вам преимущество при бросках на обман, запугивание и убеждение против суеверных или примитивных существ, которых затмение могло бы встревожить и напугать.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"eclipse%20projector_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210618992,"modifiedTime":1686601295215,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"4rYdkNNCOVHGiPJo","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Проектор ледяной завесы/Frigid Wall Projector","type":"consumable","system":{"description":{"value":"

When activated, this synth and crystal device creates a wall of supercooled air, 30 feet on a side and 1 foot thick, that lasts for 10 minutes. When the wall first appears, each creature within its area must make a Dexterity saving throw. That creature takes 4d6 + 4 cold damage on a failed save, or half as much damage on a successful one. A creature moving through the sheet of frigid air for the first time on a turn must make a Constitution saving throw against the wall instead of a Dexterity save.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"frigid%20wall%20projector_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210620075,"modifiedTime":1686602410733,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"HmSxHgiccwJ2KJNq","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Gravitevator","type":"equipment","system":{"description":{"value":"

This heavy backpack-like device is made of metal, glass, and unknown materials. As your action, you can unfold it into a 3-footsquare platform, which activates it for one hour. If you stand on the platform, you can use your bonus action to have it levitate you to whatever height you say, up to a maximum of 120 feet above the platform. If the platform is set up next to a structure, you can safely step from this levitated elevation onto the structure. If you step from a higher elevation into the space above the platform, it automatically catches you and levitates you down to the platform.

Because a gravitevator doesn't require attunement, after activation, anyone can use it to levitate up or down.

A gravitevator has a depletion of 1 in 1d20, checked each time it is activated.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"gravitevator_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656254923,"modifiedTime":1686657062083,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"XQ0aaduk0m8yGlOQ","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Surgeon Sphere","type":"equipment","system":{"description":{"value":"

This spherical @creature[basic automaton, type one|aota|type one basic automaton] is about 8 inches in diameter. A removable metal badge affixed to its top can be removed and worn on your belt. When activated, the sphere floats in the air, following the badge at a speed of 30 feet, always attempting to remain within 10 feet of it. A button on the badge allows you to command the sphere to stay where it is or come to your location (so long as it is within about 10 miles of your current location). If you are a living creature and you take damage, the automaton attempts to heal you with medical tools and chemical stimulants, restoring a number of hit points equal to 1d8 + 1. This healing does not require you to take any action. The sphere can heal up to five times per day this way, after which it continues to follow the badge for the rest of the day but ignores any further injuries.

A surgeon sphere has a depletion of 1 in 1d20, checked per day of use.

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When not affixed to a creature, this relic looks like a mass of diaphanous fabric. When adhered to a creature, it is almost invisible, and doesn't restrict what you can wear over it. When stretched over your skin (requiring several rounds), this organic material adheres and conforms to your body shape. While wearing the second skin, you have poison and disease resistance.

A second skin has a depletion of 1 in 1d100, checked each day while the skin is worn.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"second%20skin_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656259373,"modifiedTime":1686657063558,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"YG6fS9nSPx2wnZYT","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Устройство защиты от нанитов/Nanite Resistance","type":"consumable","system":{"description":{"value":"

This container of smoky liquid contains nanobots programmed to counteract injuries caused by other nanobots. When you drink the liquid, for the next day you have advantage on and add your proficiency bonus to all saving throws against effects that rely on harmful nanobots (such as a detonation of matter disruption), including follow-up rolls made to deal with an earlier nanobot attack.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"nanite%20resistance_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210625202,"modifiedTime":1686646363684,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"2o2iDCpbwCJGf9hu","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Роющие сапоги/Burrowing Boots","type":"equipment","system":{"description":{"value":"

Эти ботинки большого размера соединены проводами с металлической коробкой на поясе. При активации действием вы можете зарываться в землю или подниматься обратно на поверхность, как если бы у вас была скорость рытья 20 футов. Используя сложные элементы управления на ленточном устройстве, вы можете либо оставить за собой узкий туннель с гладкими стенками, либо вообще не оставлять туннеля, поскольку материал снова закрывается за вами. Ботинки не дают вам возможности передвигаться по пустому воздуху, поэтому, если вы вломитесь в карман или другое открытое пространство, вы можете упасть. По умолчанию вы можете двигаться прямо вверх или вниз, но вы можете использовать элементы управления, чтобы изменить траекторию рытья до 15 градусов от вертикали. Ботинки могут пробиваться сквозь песок, грязь, гравий или плотно утрамбованную землю, но не сквозь твердую скалу.

При выпадении 1 на 1d20 роющие сапоги перестают функционировать. Проверка выполняется раз в час использования.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"burrowing%20boots_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":false}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.2","coreVersion":"10.291","createdTime":1686656251834,"modifiedTime":1690198794875,"lastModifiedBy":"VdGRI531rerJ25hN"},"_id":"RxinM4EPVqSqn1ob","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Мозговой бутон/Brain Bud","type":"equipment","system":{"description":{"value":"

Этот органический стручок, почти похожий на маленький полусферический кусочек фрукта, должен быть прикреплен к живому существу, чтобы функционировать; нанесение бутона требует действия. После нанесения он надолго приживается к вам, приобретая оттенок и текстуру вашей кожи.

После этого один раз в день вы можете получать преимущество при любой проверке навыков, модифицированной интеллектом (например, при изучении истории или расследовании).

Мозговой бутон - одноразовое устройство; после одной проверки он отключается.

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This handheld device has multiple prong- like extensions. When activated as your action, it emits a faint beam that strikes one target within 120 feet. On a failed DC 13 Constitution saving throw, the target's commonplace clothing dissipates in a puff of dust. The device does not affect magic items, numenera, stone, or metal, just typical organic clothing materials such as linen, leather, silk, and wool.

A detextilizer has a depletion of 1 in 1d20.

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This metal disc adheres to your forehead. When activated as an action, the cypher splits into two pieces. One remains adhered to your forehead; the other can be affixed to a numenera device that you can reach. You can then use your mind to control the device up to 120 feet away that you can sense or see for up to one hour, bidding it to do anything it could do normally. Thus, a device could be activated or deactivated, or a machine capable of movement (like a vehicle) could be guided. If the control half is affixed to a machine that is also a creature, it can attempt a DC 13 Wisdom saving throw each round to ignore your command.

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This crystal nodule can be affixed to another object as your action. If affixed to an object that weighs no more than 10 pounds, three additional copies of the object are created in a haze of flashing dust over the course of a couple rounds, appearing immediately next to the original object. Simple objects and substances can be replicated, but not functioning cyphers, relics, magic items, or similar objects.

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This 1-inch-long metal device bears a single button. When the relic is activated as your action, a whistle-like sound is heard by humans within 500 feet. The device doesn't actually produce sound but instead produces it inside the human mind. It has no effect on nonhumans.

A psychic whistle has a depletion of 1 in 1d100.

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Эти толстые линзы крепятся к металлической оправе и надеваются на глаза как очки.

Когда они активированы, в течение дня вы выполняете все ремесленные работы более эффективно, и позволяют вам завершить ремесленный прогресс на 100 gp всего за один день.

Вам по-прежнему необходимо все, что обычно требуется для ремесла (материалы, соответствующие инструменты, умение в этих инструментах и базовое представление о том, как сделать вещь, которую вы пытаетесь создать).

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This head-sized amber orb is inscribed with countless tiny metallic lines. Using the relic requires a few rounds. First, the orb is broken into two halves. One half must be submerged in a liquid medium of any kind. Then, at any later date, the other half can be activated as your action. For the next day (or until deactivated), liquid from the submerged half of the relic pours out of the other half, teleported across any distance (including planar separations). Up to 150,000 gallons can be transferred during a one-day activation period.

A liquid transfer orb has a depletion of 1 in 1d100.

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Этот кристаллический модуль должен быть прикреплен к вашей броне (или одежде), чтобы он смог работать; прикрепление модуля требует 1 действие.

На следующий день, когда вас ударят достаточно сильно, чтобы вы получили урон, вы телепортируетесь от противников примерно на 10 футов в случайном направлении по горизонтали. Поскольку вы ожидаете этого телепорта, а ваши противники - нет, следующая их атака по вам совершается с помехой.

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This pack-like object is made of a smooth and flexible mysterious substance with a mouth that can be loosened to open as wide as 6 feet in diameter as your action. It is larger on the inside than on the outside thanks to transdimensional outpocketing, and it can contain up to five tons of material until it depletes.

A salvage pack has a depletion of 1 in 1d100, checked each time something is added to the pack; on depletion, all objects are expelled from the pack.

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This 9-foot-tall collapsible tripod bears a complex bundle of interconnected wires on top and a control box in the center. Assembling the relic for use takes two rounds. Once set up, you can activate the device as your action, causing it to emit a transdimensional pulse that affects all creatures in a 120-foot sphere centered on the relic, spreading out their continuity so that they exist on many levels of reality at once for about an hour. Such creatures can neither be affected by normal physical phenomena nor affect the normal world of physical matter, though they may interact normally with each other, with \"phased\" creatures, and with creatures that are normally incorporeal.

A transdimensional mixer has a depletion of 1 in 1d10.

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This complex device features a lens through which you can view the world with only slightly distorted colors. When activated as your action, you can see phasing, out-of-phase, invisible, ethereal, and transdimensional creatures, objects, and sources of energy within long range. Once activated, the lens functions for one day.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] повреждения огнём, при удачном - вдвое меньше.

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Эта тонкая, легкая прозрачная ткань грубо скроена в форме плаща. При активации он принимает цвета и текстуры всего, что вас окружает, в течение следующих 10 минут, скрывая вашу фигуру. У вас есть преимущество в проверках ловкости (скрытности), сделанных для того, чтобы спрятаться. Другие существа, активно или пассивно пытающиеся заметить вас, имеют недостаток в проверках мудрости (восприятия), проводимых для того, чтобы увидеть вас.

У плаща-хамелеона истощение составляет 1 к 1d100.

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This 3-foot-tall collapsible metal tripod features a large metal globe at the top. The globe has a number of holes in it, but it is not hollow. It takes two actions to assemble and set up this device, and then it requires your action to activate. When activated, this device does nothing for five rounds. After that, if anything larger than a mouse comes within 120 feet of it, the globe fires a powerful projectile at that target. Creatures attempting to be stealthy must succeed on a DC 17 Dexterity (Stealth) check for each 30 feet they move closer to the globe to avoid triggering it. Attacked creatures must succeed on a DC 17 Dexterity save or take 10d10 piercing damage. The device can attack up to ten times per round, but it never attacks the same target more than once per round.

A murder globe has an automatic depletion. (It remains on watch for one day or until it has made one hundred attacks, whichever comes first.)

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This set of goggles enhances your perception of extradimensional and out-of-phase creatures and objects. For the next day, you have advantage on perceiving and interacting with these creatures and objects, including attacking and defending against them.

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This bulky backpack-like device has a slender metallic mast rising about 2 feet. When activated as your action, all creatures you can see within 15 feet of you at the moment of activation gain a +1 bonus to AC for one hour.

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When this handheld metallic device of interlocking hollow metal rings and arcs is activated as your action, a destructive beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target takes 5d8 force damage. Each ray emitter cypher has a predetermined damage type; roll for it when the cypher is discovered.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Choking gas: choking and coughing incapacitates and suffocates for 6 rounds.

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This 3-foot-long handheld device features a tiny plate of glass (a lens) along its length. When sighting through the glass, you can view targets up to 1 mile away as if they were only 30 feet away. You must have a direct line of sight to the target - the device cannot penetrate barriers or go around corners. Once a target is sighted, the snipewand can be activated as your action, firing an almost-silent tiny slug of metal at the target. The target must succeed on a DC 17 Dexterity save or take 12d10 points of piercing damage.

A snipewand has a depletion of 1 in 1d20.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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This is a mask-like device worn over your face, with thick transparent lenses where the eyes are. When activated as your action, for the next hour the device projects images onto the lenses, highlighting likely trails, tracks, and potential gaps in natural features. You gain advantage on checks relating to tracking and navigation.

A set of explorer's lenses has a depletion of 1 in 1d20.

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This 8-foot-long metallic wing can be ridden by a Medium or smaller creature. You can fly (but not hover) with a flying speed of 100 feet. Flying the vehicle requires some concentration; each round you fly the windrider but attempt to take some other action, that action has disadvantage and you must succeed on a DC 13 Dexterity (Acrobatics) check, or the windrider suddenly dives, crashes, flips over, or otherwise moves in a manner you don't intend (as determined by the GM).

A windrider has a depletion of 1-2 in 1d100, checked on activation but no more than once per day.

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This crystal nodule can be affixed to the side of your head as your action. For the next day, each time you would be affected by an attack that attempts to sway your actions or beliefs or that deals psychic damage, you instead go into temporal stasis for one

round and remain unaffected by the attack. While in stasis, you also lose your next turn. (Temporal stasis is a state in which the flow of time stops for you, but not for everyone else around you.) Attacks against you while you are in stasis are ineffective unless they are transdimensional in nature.

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This handheld device is a metal tube, weighted and closed on one end. As your attack action, you can use the device to launch a projectile at an area (range 30/120). The projectile explodes when it hits a creature or solid object (such as the ground). All creatures within a 25-footradius sphere must make a DC 15 Dexterity saving throw. A target takes 4d6 + 4 fire damage on a failed save, or half as much on a successful one.

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This slender rod has a tiny metallic device at one end, and is similar enough to an arrow or crossbow bolt that it can be used with those weapons. It explodes when it hits a creature or solid object (such as the ground). All creatures within a 10-footradius sphere must make a DC 13 Dexterity saving throw. A target takes 2d6 + 2 piercing damage on a failed save, or half as much on a successful one (if the arrow struck a creature, the creature also takes 1d6 piercing damage from the arrow itself).

An exploding arrow has an automatic depletion; it can be used only once.

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This bulky handheld device is attached to large metal tanks and features a hose with a wide aperture. When activated as your action, a fine mist of scintillating dust covers all creatures within a 60-foot cone emanating from the device, who must succeed on a DC 13 Constitution save or be affected by the dust. The dust (filled with countless tiny machines) enters their blood and stimulates their behavior for an hour, making them more violent but less able to feel pain. This grants them a +1 bonus to AC, but they gain disadvantage on Intelligence ability checks and saving throws for the same period, and fills them with a simmering anger that can be easily directed by someone with the wherewithal to point out a target for that resentment.

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Стабилизатор сцепления

Это устройство, крепящееся к браслету, имеет несколько простых элементов управления. Это может мгновенно создать тонкое невидимое энергетическое поле, которое защищает форму и пространственное расположение вашей физической формы. В качестве реакции вы можете активировать устройство, чтобы противостоять любой попытке превратить вас в полиморфа, дезинтегрировать вас, разрушить вашу плоть (например, с помощью реликвии @item [разрушитель плоти |aota] или @item [детонация гниющей плоти |aota].), переместить вас в другое измерение или сделает вас невещественным или бестелесным. Если источник этого преобразования имеет значение постоянного тока 15 или ниже, оно автоматически завершается сбоем. Если постоянный ток источника равен 16 или выше, вы получаете преимущество в своем спасброске против него и устойчивость к любому урону, наносимому эффектом.

Коэффициент истощения стабилизатора сцепления составляет 1 к 1d10, что проверяется при каждом его использовании. Когда он истощается, существует вероятность случайного разрыва.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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Эта бурлящая жидкость нейтрализует одну болезнь, поразившую вас в данный момент (определяется случайным образом, если у вас несколько болезней). В течение следующих пяти часов вы получаете преимущество при проверках против болезни и сопротивление урону от болезни (включая эффекты болезни, которые уменьшают ваши максимальные очки здоровья).

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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This handheld device contains a window that displays images on one side and trailing wires. If the wires are affixed to the head of a willing (or helpless) creature within 5 feet as your action, the window shows visual images of what the creature

is thinking (or if unconscious, dreaming) for up to one hour, or until the wires are removed.

A mind imager has a depletion of 1 in 1d20.

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Это небольшое устройство сделано из синтетического материала и необычного металла. Вы можете активировать его и бросить (дальность 20/60) используя одно действие атаки. Оно взрывается при попадании в существо или твердый объект (например, землю).

Все существа в радиусе 10 футов должны выполнить проверку ловкости Сл.13. При неудачной проверке цель получает [[/r 2d6+2]] колющего повреждения, при удачном - вдвое меньше.

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This sphere is permanently implanted in your chest in exactly the same way as a stormheart, with the same chance of death.

The tempest has 40 charges and regains 2d20 expended charges daily at dawn. It has the same additional lightning damage function as the stormheart, plus a couple more abilities. You can move 120 feet instantaneously as your move, carried by a bolt of lightning (4 charges). You must be able to see the new location, and there must be no intervening barriers.

When you expend 4 charges as an action, lightning crackles across your body for 10 minutes, granting you a +1 bonus to AC. While so empowered, you have lightning resistance, and you deal +1d8 lightning damage on any creature that touches you or attacks you with a melee weapon that conducts lightning. When you expend 7 charges as an action, you discharge a lightning bolt 100 feet long and 5 feet wide. Targets in the area must succeed on a DC 17 Dexterity saving throw and take 12d6 lightning damage on failure, or half as much damage on a successful save. Flammable objects not worn or carried in the line of the lightning ignite. Finally, when you expend 7 charges as an action, you can flash across the miles, moving to an open location on the earth that you're familiar with almost instantaneously, transformed into a bolt of lightning. If you expend 3 additional charges, you can attempt to penetrate covered locations that you're aware of as long as a route exists from the open air to the area you want to reach that electricity can easily follow.

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This artificial skin of thin glistening material lays itself in strange patterns and disquieting glows across large sections of your natural skin, ultimately replacing those sections with prosthetic skin. It has 20 charges and regains 5d4 charges daily at dawn. When you expend 1 charge as a bonus action when you begin taking your move, you can slowly pass through physical barriers at a rate of 1 inch per round (minimum of one round to pass through any barrier) for one minute, or until you make it all the way through. You can't act (other than moving, or using this iron flesh implant again) or perceive anything until you pass entirely through the barrier. You can't pass through energy or magical barriers. (If you expend 3 charges, you can move at your speed through barriers.)

If you expend 2 charges as an action (or 3 charges as a reaction you can take when attacked), you can change your phase so that some attacks pass through you harmlessly. For the next 10 minutes, attacks targeting you have disadvantage.

If you expend 3 charges as an action, you become invisible for up to 30 minutes; if you attack or do something else requiring serious attention, the effect ends at the beginning of your following turn.

If you expend 5 charges as a bonus action as part of an attack, your attack partly phases through your foe's armor or tough skin, doubling the total proficiency bonus you would normally apply to that attack, unless your foe is also partially or completely incorporeal.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"skin%20of%20phasing_aota","propDroppable":"item"},"cf":{"id":"temp_yhbngllrs9j","path":"aota#/CF_SEP/реликвии","color":"#000000"}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686656259824,"modifiedTime":1686657063663,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"sBvtrv1RcDqY37H7","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Fearmaker","type":"equipment","system":{"description":{"value":"

This pole with a metal cone on top has several parts that bend outward to create a stable frame. It takes two rounds to assemble and set up this device. When activated as your action, the fearmaker affects the minds of all thinking creatures within a 120-foot cone. All creatures in the area must succeed on a DC 15 Wisdom saving throw against fear or drop what they're holding and do one of the following:

[[/r d100]]Action
01-50Flee for [[/r 1d6]] rounds
51-90 Cower (drop prone) and lose their action for [[/r d6]] rounds
91-100Fall unconscious for one minute (or until they take damage or someone spends an action to shake or slap them awake).

A fearmaker has a depletion of 1 in [[/r 1d6]].

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This box-like device small enough to fit in your palm features a glass window covering one side. Thereafter for up to 10 minutes and when held up to a solid surface, the window allows you to see through up to 2 feet of solid material of any kind, including lead. Thicker substances block vision.

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This palm-sized device has a dozen metallic legs and resembles an insect. When activated as your action, it follows simple movement instructions provided by you, moving up to 500 feet away from you and then detonating. Instructions can include moving in a specific pattern, chasing a designated target that you can see and point out, or following a creature or object making a particular noise. If you provide more complex instructions that require some judgment on the scuttler's part (such as waiting a period of time, querying potential targets and waiting for an unacceptable answer, and so on), you must make an Intelligence check (with the difficulty determined by the GM). If you succeed, the scuttler performs as you intended, otherwise it explodes when that condition occurs. The scuttler has a walking speed of 30 feet. When it detonates, all creatures within a 10-foot-radius sphere must make a DC 15 Dexterity saving throw. A target takes 2d6 + 2 piercing damage on a failed save, or half as much on a successful one. The type of damage is one of the

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This palm-sized device has a dozen metallic legs and resembles an insect. When activated as your action, it follows simple movement instructions provided by you, moving up to 500 feet away from you and then detonating. Instructions can include moving in a specific pattern, chasing a designated target that you can see and point out, or following a creature or object making a particular noise. If you provide more complex instructions that require some judgment on the scuttler's part (such as waiting a period of time, querying potential targets and waiting for an unacceptable answer, and so on), you must make an Intelligence check (with the difficulty determined by the GM). If you succeed, the scuttler performs as you intended, otherwise it explodes when that condition occurs. The scuttler has a walking speed of 30 feet. When it detonates, all creatures within a 10-foot-radius sphere must make a DC 15 Dexterity saving throw. A target takes 2d6 + 2 necrotic damage on a failed save, or half as much on a successful one.

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This fingertip-sized artificial insect is made of metal, biological parts, and a sturdy but flexible reinforcing material. When activated, it responds to your voice commands and travels to a designated area you can see within 500 feet (if you have line of sight to a particular creature, you can instead designate that creature). The drone flies to that area, moving 120 feet each round, and makes a nuisance of itself, attacking creatures randomly (if you designate a creature, it attacks only that creature). It dies after 10 minutes of activity or after it makes one successful attack.

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This 3-foot-long handheld device is a metal tube with mechanical modules embedded along its length. When activated as your action, it fires a tiny slug of metal (range 30/120) at a target. If you hit, it deals 1d8 piercing damage. The device can fire multiple times per round, so if you have the ability to attack twice as an attack action, you could make two attacks with the slugspitter.

A slugspitter has a depletion of 1-2 in 1d10, checked each time it is fired (firing multiple times in the same round requires multiple depletion rolls).

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This object is composed of a band that can be worn around the wrist with a metallic- crystal device attached. When this device is activated as a reaction when a physical projectile such as an arrow, thrown knife, or bullet-like missile comes within 4 inches of the wearer's body, a powerful energy field activates automatically and attempts to slow or deflect the projectile. You have a +1 bonus to AC and advantage on Dexterity saves against such attacks.

A kinetic shield has a depletion of 1 in 1d10.

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Эта парящая сфера сделана из металла с некоторыми твердыми неметаллическими компонентами; с нее свисают металлические рычаги с трубками и чистящими инструментами. Вы можете действием указать на предмет или существо, находящиеся в радиусе 30 футов, чтобы приказать сфере провести его очистку. Сфера перемещается к цели и начинает очищать ее от всей грязи, включая чистку зубов, мытье и расчесывание волос, а также подстригание ногтей. Если целью является существо, сфера также очищает его одежду и снаряжение.

Автоматизированная ванна отключается при результате 1 на 1d100.

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This heavy headband has a small device attached to its front end. As your action, you can activate it so it creates an immobile image for one hour. The image appears up to 60 feet away. Scenes include movement, sound, and smell, but not tactile effects. In effect, this is a nonmagical illusion with DC 13. The image is built into the device and what image appears is not under your control:

Image Project Effect Table
[[/r d100]]Effect
01-21Terrifying Large creature of an unknown species, perhaps one no longer alive in the world.
21-40Gargantuan machine that obscures sight.
41-50Beautiful pastoral scene filling a 50-foot cube
51-60Food that looks delicious but may not be familiar to you, filling a 10-foot cube.
61-80Solid color that obscures sight in a 50-foot cube.
81-100Incomprehensible scene in a 20foot cube that is disorienting and strange.
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If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:

All tasks have disadvantage.

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This handheld device has several controls and a wide dish at one end. When activated as your action and pointed at food within 10 feet, it sounds an alarm if the food has any contaminants or poisonous substances.

A food scanner has a depletion of 1 in 1d20.

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This strip of banded metal implanted vertically in your back has 4 charges and regains 1d4 charges daily at dawn. When 2 charges are expended as a bonus action, for one hour your Strength score increases to 21 and you gain a +2 bonus to AC as a reinforcing field suffuses your flesh. This has the side effect of causing you to discharge harmless static electricity whenever you touch an object or creature.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Rage gas: uses its action to make a melee attack against a randomly determined creature within its reach for the next 6 rounds (if no creature is in reach, it instead does nothing on its turn).

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This strange handheld device has several obvious control points on its outer surface. When activated as your action, it fires a beam of energy that strikes one target within 120 feet. On a failed DC 13 Wisdom saving throw, the target's mind is overwhelmed with pleasure, incapacitating them for one round. The device can fire multiple times per round, so if you have the ability to attack twice as an Attack action, you could make two attacks with the ecstasy paralyzer.

An ecstasy paralyzer has a depletion of 1 in 1d20, checked each time it is fired (firing multiple times in the same round requires multiple depletion rolls).

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When you activate this synth and glass canister, it sprays elastic droplets up to 10 feet. The spray dries within seconds, creating an invisible coating. Any object coated by the droplets floats 1d20 feet in the air permanently and no longer has weight if carried, though it needs to be strapped down to prevent it from floating off with air currents. The spray can completely coat one Medium object or about a 10-foot-by-10-foot flat area (such as a wall).

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This artificial skin of articulated shining steel and tiny integrated machines lays itself across large sections of your natural skin, ultimately replacing those sections with prosthetic skin. The skin grants you +6 points to your maximum hit points, +1 bonus to AC, and increases your Strength and Dexterity score each by 1. However, it also limits your ability to rest and heal through normal means. Whenever you regain hit points from rest or magical healing, you only regain half (round up) of what is otherwise indicated.

The skin of steel has 12 charges and regains 2d6 charges daily at dawn.

When you touch another Ancients device as an action (1 charge), tiny filaments from your fingers extend to interface with the object for a round. Afterward, attempts you make to identify and use it have advantage.

When you spend 1 charge as an action, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light for 10 minutes.

You can drain all the remaining charges for the day as an action (so long as it has at least one), granting yourself a power surge that temporarily grants you an additional +1 bonus to AC, increases your Strength and Speed score each by an additional 1 point, and grants an additional number of hit points to your current hit points (even if that exceeds your normal maximum equal to the number of charges you expended). This benefit lasts for 10 minutes. Any excess hit points you retain above your maximum afterward (if any) bleed away in a harmless energetic display.

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This silk-like wristband with a metallic cylinder attached to it is heavier than it appears. When activated as a bonus action, a liquid sprays out of the cylinders on the belt. A humming field shapes this strange fluid, causing it to form a sword-like shape. The fluid becomes immediately rigid and incredibly sharp, and can be wielded as a weapon (any sword) for up to four hours, or until deactivated. When you attack with the liquid sword and hit, maximize your weapon damage dice against the target.

A liquid sword has a depletion of 1 in 1d20.

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This 3-inch crystal pod is filled with glittering points of light and is set as the central piece in an amulet. When activated as your reaction to something that happened this round that you dislike, you move one round back in time, allowing you to relive the round and even change what action you took.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance- like state for 1 minute as fever grips your body. When your head clears, you recall the echo of unbelievable pain, and find that your face and body have stretched and changed according to a mental image you held in your head, effectively disguising yourself to appear as that being, so long as it is generally same shape and size you were before activation. Your changed visage lasts one day. A suspicious onlooker trying to discern that you are disguised must succeed on a DC 15 Intelligence (Investigation) check. Your body returns to its normal visage when the duration expires, putting you through the same process in reverse.

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A number of brass disks are affixed to this belt-like swath of milky material that can be securely closed around the waist. The belt provides lift once secured, though not enough to provide actual levitation for Medium creatures or larger. On the other hand, the lift makes all movement easier for a Medium creature, granting advantage on all Dexterity checks and saves.

The suspensor belt has a depletion of 1 in 1d20, checked per day of use.

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This angular amulet has a two-stage activation. The first time you activate it, it synchronizes with an object you are touching. The object must be something you can hold in one hand (up to about the size of a shield). The synchronized object then vanishes into a pocket of subspace, stored away safely. If you activate the amulet

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This small device expands into a sturdy workbench that fixes itself in place. The workbench provides an adjustable-height work surface with a light and a variety of attached tools suitable for working with numenera and crafting mundane objects (effectively these are carpenter's tools, cobbler's tools, leatherworker's tools, mason's tools, smith's tools, tinker's tools, and woodcarver's tools). The workbench and all its components are made of steel, and the workbench is permanent and immobile once created.

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This complex metal and glass device can be held in one hand by one of several metallic loops. Two rounds after being activated as an action, the device creates an invisible field, filling a 60-foot sphere centered on the device that lasts for one minute. The field scrambles the mental processes of all thinking creatures. The effect lasts as long as they remain in the field and for [[/r 1d6]] rounds after, although a DC 15 Wisdom saving roll is allowed each round to act normally (both in the field and after leaving it). Roll for the effect the scrambler has each round:

[[/r d100]]Effect
01-30Victims cannot act.
31-40Victims cannot speak.
41-50Victims move slowly (no more than 10 feet) and clumsily (actions have disadvantage).
51-60Victims cannot see or hear.
61-70Victims lose all sense of direction, depth, and proportion.
71-80Victims do not recognize anyone they know.
81-88Victims suffer partial amnesia.
89-94Victims suffer total amnesia.
95-98Victims lose all inhibitions, revealing secrets and performing surprising actions.
99-100Victims' ethics are inverted.
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When this metallic disk-like device that adheres to temple is used as an action, you can project a one-time, one-way telepathic message lasting up to 30 seconds, with an unlimited range, to anyone you know, if they are on the same plane of existence.

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This handheld device is covered in glowing knobs. When you activate it, it splits into two pieces, one of which you carry and the other you attach to a numenera structure. As an action, you can activate the piece you carry, immediately teleporting you and all willing targets within 10 feet to a safe area next to the numenera structure. There is no chance of arriving off-target. Once you activate the teleport, both parts of the cypher are destroyed.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Fear gas: frightened and flees in a random direction (or is paralyzed with fear) for 6 rounds.

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This small device is made of thin synth and filled with a dense liquid. You can activate it and throw it (range 20/60) as part of the same attack action. It explodes when it hits a creature or solid object (such as the ground), filling a 10-foot-radius sphere with a slippery foam similar to soap bubbles. Vision in the area is obscured as if by a dense mist. Each creature standing in the area must succeed on a DC 13 Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone. Creatures have disadvantage to climb walls and other upright surfaces in the area. The foam is not flammable and will smother fires. After about an hour, the foam collapses into a slimy residue, which vanishes completely in another hour.

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This bulky backpack-like device has a connected tube with a crystal mouth. When sprayed on a structure within 5 feet over the course of 1 minute, a skin-like material is laid down over a portion of the structure that would fit within a 50-foot cube. This effectively grants a +2 bonus to the object AC of the structure. Additional uses of this type of cypher on the structure provide no additional benefit.

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When you place this adhesive patch on your skin as an action, you gain advantage on Intelligence ability checks for 1 hour.

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This metallic pill is filled with nanomachines that can transmit and receive signals to an unknown but incredibly intelligent bodiless entity. When you use the pill, the entity gains a limited access to your thoughts and it can subtly stimulate and encourage you when you perform one kind of task. For the next day, whenever you make a roll for that kind of task, add your proficiency bonus. If you normally would add your proficiency bonus on that sort of task, you instead add double your proficiency bonus. The tasks normally associated with this cypher are restricted to the following: 1-2 Melee attacks 3-4 Ranged attacks 5-8 Identifying and using numenera 9-10 Salvaging numenera 11-12 Perception 13-14 Persuasion 15 Medicine 16 Dexterity saves 17 Intelligence saves 18 Wisdom saves 19 Athletics 20 Stealth

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When this shoulder-mounted disk-like device is activated as your action, a beam of energy targets one creature within 120 feet. On a failed DC 13 Dexterity saving throw, the target is paralyzed for 1 minute.

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Этот полный комплект доспехов сделан из стали и твердого неизвестного вещества. Он напоминает пластинчатый доспех, но намного легче, чем может создать любой известный кузнец, и его очень тонкие сочленения покрывают все тело, даже в таких сложных суставах, как шея. Он защищает вас как пластинчатая броня (AC 18), но с бонусом +2. Броня полностью герметична (воздухонепроницаема и водонепроницаема) и имеет свою собственную вечно обновляемую внутреннюю атмосферу, позволяющую вам нормально дышать в любой среде и дающую вам преимущество при спасительных бросках от вредных паров и газов (таких как вдыхаемые яды и дыхательное оружие некоторых драконов). Броня также дает вам устойчивость к урону от холода и огня.

Реликвия укрепляет ваши мышцы; пока вы ее носите, ваш показатель силы равен 17. Это никак не повлияет на вас, если ваша сила без них равна 17 или выше. У вас также есть преимущество проверках Силы (Атлетика) и проверках, требующих грубой силы (например, поднятие тяжелых предметов, но не броски атаки).

Реликвия не истощается, но мастер может решить, что большое количество урона ставит под угрозу функции брони; это лишает ее преимуществ в дыхании, устойчивости к холоду и огню, бонуса к силе и преимущества в выносливости, но по-прежнему обеспечивает ее полный АС.

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When this greenish film is applied across your face and nose as your action, it adheres in place (though you can remove it and put it back on as needed). While in place, you can breathe underwater as well as in air. After 10 hours, the film decays into useless powder.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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Этот металлический шар пронизан десятками крошечных отверстий и покоится на складной металлической треноге. Для сборки и настройки этого устройства требуется два раунда. При активации действием, в течение следующего часа шар начинает вращаться, выпуская свежий, пригодный для дыхания воздух во все стороны непрерывным ветром. В безветренную погоду этот ветер распространяется примерно на 120 футов, но ветра, погода и давление воздуха могут уменьшить его до меньшей площади. Существа, находящиеся в пределах этого района, могут нормально дышать, даже если окружающий воздух вреден. Сфера пригодного для дыхания воздуха отталкивает или перенаправляет туманы, гарь, облака ядовитых газов и другие эффекты, которые обычно переносятся ветром. Существа в сфере получают преимущество при спасбросках против направленных в нее газовых эффектов, таких как дыхание зеленого дракона.

При выпадении 1 на 1d20 очиститель воздуха перестает функционировать.

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When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

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This vertical pole has a metal disc on top, a control box in the center, and several sturdy metal legs that bend outward to support it. It takes two rounds to assemble and set up this device. When activated as your action, the disc fires a barrage of burning metal in all directions. Each creature within range (except for a 3-foot-radius area at the base of the device) must make a DC 15 Dexterity saving throw. Targets take 2d4 piercing damage and 2d4 fire damage on a failed save, or half as much on a successful one.

A fiery hellmaker has a depletion of 1 in 1d6.

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This fist-sized sphere has a thick screw protrusion. When thrown at a target within 60 feet as your action, the target must succeed on a DC 15 Dexterity saving throw or the cypher begins drilling into the target, dealing 6d6 piercing damage. The drill remains stuck in the target and continues to drill down until it is dislodged. At the start of each of its turns until the drill stops, the target must succeed on a DC 15 Constitution saving throw or take 1d6 piercing damage. On a successful save, the drill is dislodged, at which point the cypher becomes inert. If the target is wearing metal, is made of metal, or is sporting one or more pieces of iron flesh, their saves against the drill have disadvantage.

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Relic, uncommon This starfish-like device is made of crystal and synth. When placed on a numenera structure (no larger than a 60-foot cube) and activated, the cypher protects the structure from attacks. For the next day, if the structure is hit hard enough to take damage, it goes out of phase for one hour. Everything inside the structure goes out of phase as well, although leaving the structure ends the departing occupant's phased state.

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This canister with a hose produces a stream of foam when you use your action to trigger it. The foam puts a portion of a physical structure (like a wall or floor) out of phase for one hour. It affects an area equal to six 5-foot cubes. While the area is out of phase, creatures and objects can pass freely through it as if it were not there, although one cannot see through it, and it blocks light.

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This thin, foot-long tube is made of an unknown material that is lighter than wood. Any water that passes through it is made free of poison, disease, and most other contaminants (generally anything that deals less than 1d6 points of damage is rendered harmless). Most liquids other than water drawn through it (such as mud, potions, blood, wine, and milk) come out the other end as purified water (or mostly water).

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This palm-sized device has a dozen metallic legs and resembles an insect. When activated as your action, it follows simple movement instructions provided by you, moving up to 500 feet away from you and then detonating. Instructions can include moving in a specific pattern, chasing a designated target that you can see and point out, or following a creature or object making a particular noise. If you provide more complex instructions that require some judgment on the scuttler's part (such as waiting a period of time, querying potential targets and waiting for an unacceptable answer, and so on), you must make an Intelligence check (with the difficulty determined by the GM). If you succeed, the scuttler performs as you intended, otherwise it explodes when that condition occurs. The scuttler has a walking speed of 30 feet. When it detonates, all creatures within a 10-foot-radius sphere must make a DC 15 Dexterity saving throw. A target takes 2d6 + 2 lightning damage on a failed save, or half as much on a successful one. The type of damage is one of the

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Это громоздкое портативное устройство выглядит как две почти одинаковые детали, сплавленные вместе. При активации обе части разделяются; вы должны поместить вторую часть в любом месте на расстоянии до 500 футов, а затем активировать любую из них. При второй активации из одной из частей вырывается волна наноботов, продвигающаяся примерно на 60 футов за раунд, оставляя за собой полосу твердого серого материала шириной 10 футов и толщиной 1 фут. В конце концов волна и полоса за ней соединяются с другой конечной точкой шифра, создавая устойчивую поверхность, похожую на дорогу, между ними. Полоса виляет вокруг объектов, особенностей местности и строений, но преодолевает овраги и другие разрывы в ландшафте шириной менее 300 футов. Полоса становится постоянным элементом ландшафта.

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The interior of this crystal orb intermittently glows even in its passive state. When activated, for the next hour it emits a combination of colored light, gentle sound, subtle odors, and healing nanobots that permeate a 30-foot-radius sphere, which together make everyone there more open- minded and relaxed. Creatures who've made up their minds about a topic may be open to revisiting the issue. Everyone gains advantage on Animal Handling and Persuasion rolls. Any characters spending Hit Dice to regain hit points in the area add their proficiency bonus to the amount they heal from resting.

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This device resembles a 1-inch worm or leech made of a slick flexible material, with a large single eye where its mouth should be. When you attune to it, it burrows into your forehead tail-first (leaving its eye visible) and plugs itself into your brain. As your bonus action, you can initiate telepathic contact with any creature you can see within 30 feet, allowing you two to silently communicate. This communication is two- way, but the other creature must be willing and able to respond to you. You don't need a common language for it to understand you, but it must know at least one language. Once you initiate contact with a creature, the connection remains available for about 10 minutes and up to 120 feet away.

A mindspeaking implant has a depletion of 1 in 1d10, checked each month.

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This disc implanted in your head has 4 charges and regains 1d4 expended charges daily at dawn. At your mental command, your entire body becomes shrouded in flames that last up to one hour (1 charge). The fire doesn't burn you, but it automatically deals 1d6 fire damage to anyone who tries to touch you or strike you with a melee attack. While the shroud is active, you gain a +1 bonus to AC and fire resistance.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Poison gas: deals 2d6 + 2 poison damage (half damage on a successful save).

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This small metallic device is usually worn on the wrist or arm. When a physical projectile such as an arrow, thrown knife, or metal slug from a snipewand comes within 4 inches of your body, as your reaction you can activate the relic so it attempts to reverse the projectile's course. The attack against you has disadvantage. If the projectile misses you, it returns along its course and attacks whoever made the attack against you. Make an unmodified d20 roll against the attacker (this is part of your reaction). If the roll is a hit, the projectile hits the attacker.

A reflective shield has a depletion of 1 in 1d20.

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When activated, this small spray canister emits a cloud of nanites that bind to one object (about the size of something you can hold in two hands, or a 5-foot-square area). For the next day, the sprayed object repels water as if protected by an incredibly thin and specialized force field. The object gains a +3 bonus on AC and saving throws against water-based attacks (such as acid, sprayed venom, or electricity conducted through water), and it has resistance against all water based-damage.

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This artificial skin of thin ultra-black material lays itself in swaddling, tight ribbons of darkness across large sections of your natural skin, ultimately replacing those sections with prosthetic skin. It has 13 charges and regains 1d12 + 1 charges daily at midnight. When you expend 1 charge as an action, darkness adheres to you, transforming you into an utterly featureless silhouette for 10 minutes, granting you advantage on all Dexterity (Stealth) checks and a +1 bonus to AC.

If you expend 2 charges as an action, darkness so thick that it has a sort of substance condenses within an area 30 feet in diameter within 120 feet of you, manifesting as a swarm of hungry black ribbons for one minute. Creatures in the area have disadvantage on all actions, and leaving the area requires that the creature succeed on a DC 17 Strength (Athletics) check, and even if successful, requires their entire turn to complete. All tasks attempted by creatures in the area gain disadvantage. Leaving the area requires the creature's entire action to move. You can dismiss the dark matter early as an action.

If you expend 3 charges as an action, you form dark matter into a large structure occupying a volume that would fit into ten 10-foot cubes. The structure can be somewhat complex, though everything has the same matte black color from which no light shines. Otherwise, the structure can possess different densities, textures, and capacities. This means it can include windows, doors with locks, furnishings, and even decor, as long as it is all black as pitch. For example, you could shape the dark matter into a large, defensible structure; a sturdy 100-foot bridge; or anything similar. The structure lasts for one day, unless destroyed. (Treat the structure's walls as if made of stone for purposes of withstanding damage. Each 10-foot section has AC 15 and 60 hit points. You can't keep more than one such structure solid at any one time.

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This metal wristband sometimes emits smelly fumes from small pores on its surface. As your attack action, you can use it to launch a small capsule at an area (range 30/120). The capsule explodes when it hits a creature or solid object (such as the ground), creating a poisonous cloud that fills a 10-foot-radius sphere. The cloud lingers for 1d6 rounds unless conditions dictate otherwise. All creatures within the cloud (and any creature that enters it for the first time on a turn) must succeed on a DC 13 Constitution saving throw or suffer an effect. The effect of a failed saving throw on a target depends on what kind of poison it is:

Harmless thick smoke: occludes sight while the cloud lasts but has no other effect.

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This shimmering golden liquid comes in a tube-thin vial. If ingested as your action, nothing seems to immediately result. However, over the course of a full day, you grow an external, fully viable living organ or limb. This is a somewhat painful process that effectively restrains you for the last half of the process (though others could move you). The completely grown organ or limb can be transferred to another creature simply by placing it on their body and waiting a few rounds. If the recipient sustained damage to the same kind of organ or limb, the newly grown one replaces it over the course of about a minute, during which time the recipient is stunned. Otherwise, the unneeded duplicate organ or limb withers and dies.

Duplicate organs must be used within one week. All organs and limbs are sealed within a partially living, protective, translucent caul. The cypher produces a particular organ or limb chosen by the user at the time of the cypher's use.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"organ%20factory_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210625507,"modifiedTime":1686646474556,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"Tr2vYgXw587jtfw6","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Каонный хранитель/Kaon Preserver","type":"consumable","system":{"description":{"value":"

This crystal handheld device is filled with tiny glowing blue vortices of concentrated force. If activated as your action, a target within 5 feet of you must succeed on a DC 13 Constitution saving throw or become locked in temporal stasis for an amount of time you specify when you activate it, with no apparent maximum value. Another kaon preserver can prematurely break this stasis. (Temporal stasis is a state in which the flow of time stops for the subject, but not for everyone else around subject.) Attacks against a subject in stasis are ineffective unless they are transdimensional in nature.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"kaon%20preserver_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210623765,"modifiedTime":1686603528078,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"davjZ7Wzo1IJsbp5","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} -{"name":"Температурный модуль/Heat Nodule","type":"consumable","system":{"description":{"value":"

This deep orange crystal nodule must be affixed to a melee weapon to function; applying the nodule takes an action. The affected weapon then gains the following additional ability for 1 day. Each time the nodule-bearing weapon strikes a solid creature or object, it generates a burst of heat, dealing 1d6 fire damage.

","chat":"","unidentified":""},"source":"AotA","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket"},"img":"modules/plutonium/media/icon/crossed-swords.svg","flags":{"plutonium":{"page":"items.html","source":"AotA","hash":"heat%20nodule_aota","propDroppable":"item"},"rsr5e":{"quickDesc":{"value":true},"quickFooter":{"value":true},"consumeQuantity":{"value":true}}},"effects":[],"_stats":{"systemId":"dnd5e","systemVersion":"2.2.1","coreVersion":"10.291","createdTime":1686210621761,"modifiedTime":1686602972060,"lastModifiedBy":"DIenO1f7rrLOjj4w"},"_id":"AEu5wXUezFhZpV2e","folder":null,"sort":0,"ownership":{"default":0,"DIenO1f7rrLOjj4w":3}} diff --git a/src/packs/sc-items.db b/src/packs/sc-items.db deleted file mode 100644 index faf5c5d..0000000 --- a/src/packs/sc-items.db +++ /dev/null @@ -1,1277 +0,0 @@ -{"name":"Кольцо-печатка/Signet Ring","type":"loot","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/signet-ring.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"signet%20ring_phb","propDroppable":"item"}},"effects":[],"_id":"10U4gRf2NNpWHxf6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455030016,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":1800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех уязвимости к дробящему урону/Armor of Vulnerability (Bludgeoning)","type":"equipment","system":{"description":{"value":"
While wearing this armor, you have resistance to bludgeoning damage.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

removing the armor fails to end the curse. While cursed you have vulnerability to piercing and slashing damage.
","chat":"
While wearing this armor, you have resistance to bludgeoning damage.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

removing the armor fails to end the curse. While cursed you have vulnerability to piercing and slashing damage.
","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"armor%20of%20vulnerability%20(bludgeoning)_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"bludgeoning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"RrX4B9jGQxcIF2uz","description":"","statuses":[]},{"name":"Damage Vulnerability","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dv.value","mode":2,"value":"piercing","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-vulnerability"}},"_id":"d171sC1wFVmVZwcA","description":"","statuses":[]},{"name":"Damage Vulnerability","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dv.value","mode":2,"value":"slashing","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-vulnerability-0"}},"_id":"39of1714gCD5ZbU5","description":"","statuses":[]}],"_id":"TwGSmEjUdFWMrgUJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455059620,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":61400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Дротик/+3 Dart","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":0.25,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"dart","properties":{"fin":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-dart.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20dart_dmg","propDroppable":"item"}},"effects":[],"_id":"zICbnqqI1AsMUsXG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512027,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":126400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчужная рубаха сопротивления яду/Chain Shirt of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-shirt-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20shirt%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"5wQCKk7zRoLgJQZH","description":"","statuses":[]}],"_id":"vMMsEOhv5mnk8Qem","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100013,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":117400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчужная рубаха сопротивления кислоте/Chain Shirt of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-shirt-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20shirt%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"uA17ddGmdHKCkogU","description":"","statuses":[]}],"_id":"mWn8o1ArI1846OjG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099806,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Хупак предупреждения/Hoopak of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"amm":true,"fin":true,"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hoopak-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hoopak%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"GQ6XDb7W61RMIaB6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379078,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":34000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье сопротивления холоду/Potion of Cold Resistance","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
","chat":"
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/consumables/potions/bottle-round-corked-yellow.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"ZRF6pcaiSE7RkAVl","description":"","statuses":[]}],"_id":"2s3FFw9F6bSLIb8W","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201899,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":5800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье сопротивления кислоте/Potion of Acid Resistance","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
","chat":"
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/consumables/potions/bottle-bulb-corked-green.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"KSmiHHsX6V5oPs9a","description":"","statuses":[]}],"_id":"rNL8yX9YHW0DdA7w","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201861,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":107800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Язык пламени (Двулезвийный скимитар)/Flame Tongue Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+@mod","slashing"],["2d6","fire"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"rch":false,"lgt":false,"thr":false,"fir":false,"lod":false,"sil":false,"hvy":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/flame-tongue-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"flame%20tongue%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"o5lz9EFgcVGiVp6I","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375417,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":102300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструкция по использованию мясного голема/Manual of Flesh Golems","type":"equipment","system":{"description":{"value":"
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[flesh golem], you must spend 60 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 50,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
","chat":"
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[flesh golem], you must spend 60 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 50,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"manual%20of%20flesh%20golems_dmg","propDroppable":"item"}},"effects":[],"_id":"7fab9BnKyl1TgInT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538646,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":14600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из драконьей чешуи (Бронзовый)/Bronze Dragon Scale Mail","type":"equipment","system":{"description":{"value":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to lightning damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest bronze dragon within 30 miles of you. This special action can't be used again until the next dawn.
","chat":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to lightning damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest bronze dragon within 30 miles of you. This special action can't be used again until the next dawn.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bronze%20dragon%20scale%20mail_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"modules/plutonium/media/icon/scale-mail.svg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"hR210K74yy9ycfsU","description":"","statuses":[]}],"_id":"i4WdVy7qO6U61uiT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097301,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":90400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённая Праща/Silvered Sling","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":1001,"denomination":"sp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-sling.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20sling_phb","propDroppable":"item"}},"effects":[],"_id":"s1ySk4CubPEp3ID4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513987,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":109600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Трезубец предупреждения/Trident of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"trident","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/trident-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"trident%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"TvzYB4cilbVY9ikW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384631,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":61300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Моргенштерн Дроу/Drow +2 Morningstar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"morningstar","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-morningstar.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20morningstar_mm","propDroppable":"item"}},"effects":[],"_id":"2OwrVOYiSmHuO3O8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381076,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":4400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Праща/Sling","type":"weapon","system":{"description":{"value":"
Простое метательное оружие, сделанное из мешочка и шнура, праща используются для того, чтобы метать маленький круглый снаряд с большой силой примерно на тридцать футов. Обычно используются снаряды из твердого металла, называемые «пулями», но большим преимуществом пращи является то, что ей также можно запускать любые мелкие объекты, такие как камни или даже монеты!
","chat":"
Простое метательное оружие, сделанное из мешочка и шнура, праща используются для того, чтобы метать маленький круглый снаряд с большой силой примерно на тридцать футов. Обычно используются снаряды из твердого металла, называемые «пулями», но большим преимуществом пращи является то, что ей также можно запускать любые мелкие объекты, такие как камни или даже монеты!
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":1,"denomination":"sp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"sling","properties":{"amm":true,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/sling.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"sling_phb","propDroppable":"item"}},"effects":[],"_id":"nPXKuwwHltibk6z6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455511839,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":101100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"пояс силы облачного великана/belt of cloud giant strength","type":"equipment","system":{"description":{"value":"
Пока вы носите этот пояс, значение вашей Силы становится равным 27. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","chat":"
Пока вы носите этот пояс, значение вашей Силы становится равным 27. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/belt-of-cloud-giant-strength.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"belt%20of%20cloud%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"icons/equipment/waist/belt-thick-gemmed-steel-grey.webp","changes":[{"key":"system.abilities.str.value","mode":4,"value":"27","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"H0NVawd3rfgKFV8a","description":"","statuses":[]}],"_id":"12ThQNuufhHCmDnO","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533948,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":1900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чешуйчатый доспех сопротивления электричеству/Scale Mail of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scale-mail-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scale%20mail%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"L0lyUd8WMyag71Ap","description":"","statuses":[]}],"_id":"FfFSGUdqskVh9Xep","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100979,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":31700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Полулаты Дроу/Drow +1 Half Plate Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"MM","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-half-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20half%20plate%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"sQXym8wUylCOaUzO","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098550,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":110900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга ифрита/Efreeti Chain","type":"equipment","system":{"description":{"value":"
While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.
","chat":"
While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.
","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":19,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"efreeti%20chain_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Immunity","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Efreeti%20Chain.jpg","changes":[{"key":"system.traits.di.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-immunity"}},"_id":"7dccdJgsOSSKE5vL","description":"","statuses":[]}],"_id":"suai0ifmVty2tINi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455059815,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":112200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из шкур сопротивления силовому урону/Hide Armor of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"
You have resistance to force damage while you wear this armor.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hide-armor-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hide%20armor%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/vest-cloth-tattered-tan.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"Gub4fQ0Ru62bF3U7","description":"","statuses":[]}],"_id":"6YTGDU8Au3fR4Cx2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100581,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":11700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"превосходный клей/sovereign glue","type":"consumable","system":{"description":{"value":"
Эта тягучая, молочно-белая субстанция может склеить два любых предмета. Она должна храниться в сосуде или фляге, покрытой изнутри маслом скольжения. В найденном контейнере находится 1к6 + 1 унция клея. Одна унция клея может покрыть 1 квадратный фут поверхности. Клей затвердевает через 1 минуту. После этого связь двух предметов можно разорвать только нанесением универсального растворителя или масла эфирности, либо же заклинанием исполнение желаний.
","chat":"
Эта тягучая, молочно-белая субстанция может склеить два любых предмета. Она должна храниться в сосуде или фляге, покрытой изнутри маслом скольжения. В найденном контейнере находится 1к6 + 1 унция клея. Одна унция клея может покрыть 1 квадратный фут поверхности. Клей затвердевает через 1 минуту. После этого связь двух предметов можно разорвать только нанесением универсального растворителя или масла эфирности, либо же заклинанием исполнение желаний.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":"Takes 1 minute to set."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"ft","type":"square"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":7,"max":"7","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sovereign%20glue_dmg","propDroppable":"item"}},"effects":[],"_id":"An8f4DgK46fdXfU5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539990,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":20600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"зеркало похищения жизни/mirror of life trapping","type":"consumable","system":{"description":{"value":"
Если на это 4-футовое в высоту зеркало посмотреть опосредованно, на его поверхности будут видны слабые изображения существ. Зеркало весит 50 фунтов, и у него КД 11, 10 хитов и уязвимость к дробящему урону. Когда его хиты опускаются до 0, оно разлетается вдребезги и уничтожается. Если зеркало висит на вертикальной поверхности, и вы находитесь в пределах 5 футов от него, вы можете действием произнести командное слово и активировать его. Оно остаётся активированным, пока вы вновь не произнесёте командное слово действием. Все существа кроме вас, видящие своё отражение в активированном зеркале, находясь в пределах 30 футов от него, должны преуспеть в спасброске Харизмы, иначе будут похищены вместе со всем, что несли и носили, в одной из двенадцати межпространственных ячеек. Этот спасбросок совершается с преимуществом, если существо знает природу зеркала, а конструкты автоматически преуспевают в этом спасброске. Межпространственная ячейка является бесконечным простором, заполненным густым туманом, уменьшающим видимость до 10 футов. Существо, заключённое в ячейке зеркала, не стареет, и ему не нужно есть, пить и спать. Существо, заключённое в ячейке, может сбежать, используя магию, разрешающую планарное перемещение. В противном случае существо находится в ячейке, пока не освободится. Если зеркало похищает существо, но все двенадцать ячеек уже заняты, зеркало освобождает одно из похищенных существ, определённое случайным образом, и похищает нового пленника. Освобождённое существо появляется в свободном пространстве в пределах обзора зеркала, но спиной к нему. Если зеркало будет разбито, все заключённые в нём существа освобождаются и появляются в свободных клетках рядом с ним. Находясь в пределах 5 футов от зеркала, вы можете действием назвать имя одного существа, заключённого в нём, или номер конкретной ячейки. Названное существо или существо, находящееся в названной ячейке, появляется как образ на поверхности зеркала. После этого вы с ним можете общаться как обычно. Точно так же, вы можете действием произнести второе командное слово и освободить одно существо, похищенное зеркалом. Освободившееся существо появляется со всем снаряжением в свободном пространстве, ближайшем к зеркалу, спиной к нему.
","chat":"
Если на это 4-футовое в высоту зеркало посмотреть опосредованно, на его поверхности будут видны слабые изображения существ. Зеркало весит 50 фунтов, и у него КД 11, 10 хитов и уязвимость к дробящему урону. Когда его хиты опускаются до 0, оно разлетается вдребезги и уничтожается. Если зеркало висит на вертикальной поверхности, и вы находитесь в пределах 5 футов от него, вы можете действием произнести командное слово и активировать его. Оно остаётся активированным, пока вы вновь не произнесёте командное слово действием. Все существа кроме вас, видящие своё отражение в активированном зеркале, находясь в пределах 30 футов от него, должны преуспеть в спасброске Харизмы, иначе будут похищены вместе со всем, что несли и носили, в одной из двенадцати межпространственных ячеек. Этот спасбросок совершается с преимуществом, если существо знает природу зеркала, а конструкты автоматически преуспевают в этом спасброске. Межпространственная ячейка является бесконечным простором, заполненным густым туманом, уменьшающим видимость до 10 футов. Существо, заключённое в ячейке зеркала, не стареет, и ему не нужно есть, пить и спать. Существо, заключённое в ячейке, может сбежать, используя магию, разрешающую планарное перемещение. В противном случае существо находится в ячейке, пока не освободится. Если зеркало похищает существо, но все двенадцать ячеек уже заняты, зеркало освобождает одно из похищенных существ, определённое случайным образом, и похищает нового пленника. Освобождённое существо появляется в свободном пространстве в пределах обзора зеркала, но спиной к нему. Если зеркало будет разбито, все заключённые в нём существа освобождаются и появляются в свободных клетках рядом с ним. Находясь в пределах 5 футов от зеркала, вы можете действием назвать имя одного существа, заключённого в нём, или номер конкретной ячейки. Названное существо или существо, находящееся в названной ячейке, появляется как образ на поверхности зеркала. После этого вы с ним можете общаться как обычно. Точно так же, вы можете действием произнести второе командное слово и освободить одно существо, похищенное зеркалом. Освободившееся существо появляется со всем снаряжением в свободном пространстве, ближайшем к зеркалу, спиной к нему.
","unidentified":""},"source":"DMG","quantity":1,"weight":50,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word. Target must be able to see its reflection."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":12,"max":"12","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"cha","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mirror%20of%20life%20trapping_dmg","propDroppable":"item"}},"effects":[],"_id":"lhpcRuuyBQF5BT97","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538857,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":99000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двуручный меч убийцы великанов/Giant Slayer Greatsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod +1","slashing"]],"versatile":""},"formula":"2d6","save":{"ability":"str","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/giant-slayer-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"giant%20slayer%20greatsword_dmg","propDroppable":"item"}},"effects":[],"_id":"T8asE61zBMaHXG0G","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377564,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":59400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Копье/+2 Spear","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":"1d8+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-spear.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20spear_dmg","propDroppable":"item"}},"effects":[],"_id":"FldKQnJUiMNFGDvd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485335,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":32000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из драконьей чешуи (Чёрный)/Black Dragon Scale Mail","type":"equipment","system":{"description":{"value":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to acid damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest black dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to acid damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest black dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Если вы выпьете это зелье, оно вылечит вас от всех болезней, а также устраняет состояния оглушён, ослеплён, отравлен и парализован.

Это прозрачная красная жидкость с пузырьками света в ней.

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Если вы выпьете это зелье, оно вылечит вас от всех болезней, а также устраняет состояния оглушён, ослеплён, отравлен и парализован.

Это прозрачная красная жидкость с пузырьками света в ней.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid} может использовать этот предметы в качестве фокусировки для заклинаний.
","chat":"
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid} может использовать этот предметы в качестве фокусировки для заклинаний.
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Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

","chat":"

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

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Короткие луки используют натяжение тетивы рукой, чтобы посылать стрелу к цели. Короткие луки высотой около трёх футов.
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Короткие луки используют натяжение тетивы рукой, чтобы посылать стрелу к цели. Короткие луки высотой около трёх футов.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20greatsword_dmg","propDroppable":"item"}},"effects":[],"_id":"1UV5kzkfS8DxxUZv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377057,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":2900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Двуручная дубина Дроу/Drow +3 Greatclub","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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","unidentified":""},"source":"PHB","quantity":1,"weight":0.075,"price":{"value":0.2,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/sling-bullet.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"sling%20bullet_phb","propDroppable":"item"}},"effects":[],"_id":"4piC6JDZ11BplSnJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455290732,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":9100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Пика предупреждения/Pike of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":19,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20plate%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"TtdGFTrT8Cz5gmnc","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060308,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":60900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо сопротивления некротическому урону/Ring of Necrotic Resistance","type":"equipment","system":{"description":{"value":"
Вы получаете сопротивление некротическому урону, пока носите это кольцо
","chat":"
Вы получаете сопротивление некротическому урону, пока носите это кольцо
","unidentified":"
Искусно выполненное кольцо из драгоценного металла, украшенное гагатом
"},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/finger/ring-band-engraved-silver.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"ohH7TxGCWAkhWCVa","description":"","statuses":[]}],"_id":"uaJ0Almyb1eMRDDp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214506,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":115900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Набор путешественника/Explorer's Pack","type":"container","system":{"description":{"value":"

Набор путешественника включает в себя: рюкзак, спальник, столовый набор, трутницу, 10 факелов, рационы на 10 дней и бурдюк.

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

","chat":""},"source":{"custom":"PHB"},"quantity":1,"weight":59,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":30},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0},"container":null,"unidentified":{"description":"","name":""},"properties":[]},"img":"icons/containers/bags/satchel-worn-leather-tan.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"explorer's%20pack_phb","propDroppable":"item"}},"effects":[],"folder":null,"_id":"ykhhefU88FKfe5Qk","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710419246474,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"sort":600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Хупак/Vicious Hoopak","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":"1d8+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"trident","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-trident.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20trident_mm","propDroppable":"item"}},"effects":[],"_id":"bNlnMPkpkiU1YkWa","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384507,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":76900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Алебарда предупреждения/Halberd of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"halberd","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/halberd-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"halberd%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"ixI6qfV3BNS84N7S","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378333,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":93100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Легкий молот Дроу/Drow +1 Light Hammer","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"lighthammer","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-light-hammer.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20light%20hammer_mm","propDroppable":"item"}},"effects":[],"_id":"pc5oV97Ka3Sq8yzb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484156,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":105000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"плащ невидимости/cloak of invisibility","type":"equipment","system":{"description":{"value":"
Если вы носите этот плащ, вы можете надеть на голову капюшон и стать невидимым. Пока вы невидимы, всё, что вы несёте и носите, становится невидимым вместе с вами. Вы видимы, если не надеваете капюшон. Капюшон надевается и снимается действием. Суммируйте время, в течение которого вы остаётесь невидимы, порциями по 1 минуте. После 2 накопленных часов невидимости плащ перестаёт действовать. За каждые 12 часов, пока плащ не используется, он восстанавливает 1 час использования.
","chat":"
Если вы носите этот плащ, вы можете надеть на голову капюшон и стать невидимым. Пока вы невидимы, всё, что вы несёте и носите, становится невидимым вместе с вами. Вы видимы, если не надеваете капюшон. Капюшон надевается и снимается действием. Суммируйте время, в течение которого вы остаётесь невидимы, порциями по 1 минуте. После 2 накопленных часов невидимости плащ перестаёт действовать. За каждые 12 часов, пока плащ не используется, он восстанавливает 1 час использования.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"cloak%20of%20invisibility_dmg","propDroppable":"item"}},"effects":[],"_id":"GPmVPURVTScbpgaH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535011,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":33900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кираса/+1 Breastplate","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-breastplate.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20breastplate_dmg","propDroppable":"item"}},"effects":[],"_id":"UJ9FCUaX1WcPptma","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097743,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":62800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двуручный меч остроты/Greatsword of Sharpness","type":"weapon","system":{"description":{"value":"

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

","chat":"

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":20,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod","slashing"]],"versatile":""},"formula":"4d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/greatsword-of-sharpness.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"greatsword%20of%20sharpness_dmg","propDroppable":"item"}},"effects":[],"_id":"k0H5wyEcfHTc4RRY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377842,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":95600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Хлыст Дроу/Drow +1 Whip","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"whip","properties":{"fin":true,"rch":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-whip.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20whip_mm","propDroppable":"item"}},"effects":[],"_id":"xOH7kcWUATm12gFg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385494,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":121900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ковёр-самолёт(3х5фт.)/Carpet of Flying, 3 ft. × 5 ft.","type":"equipment","system":{"description":{"value":"
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 3 ft. × 5 ft. carpet can carry up to 200 lb. at a fly speed of 80 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
","chat":"
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 3 ft. × 5 ft. carpet can carry up to 200 lb. at a fly speed of 80 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
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While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
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While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
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Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +2 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

","chat":"

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +2 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20rod%20of%20the%20pact%20keeper_dmg","propDroppable":"item"}},"effects":[{"name":"Spell Attack Bonus (Melee)","icon":"modules/plutonium/media/icon/crystal-wand.svg","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"pwPAo3uebgVzdUF7","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"modules/plutonium/media/icon/crystal-wand.svg","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"dptIzZqbMoFLaHgz","description":"","statuses":[]},{"name":"Spell Save DC Bonus","icon":"modules/plutonium/media/icon/crystal-wand.svg","changes":[{"key":"system.bonuses.spell.dc","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-save-dc-bonus"}},"_id":"Q3mSsQ58U6vWLGry","description":"","statuses":[]}],"_id":"Ycpcd7rua4W1gEGp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455228095,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":71600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчужная рубаха моряка/Mariner's Chain Shirt","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20chain%20shirt_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"1e7wWlAV0av5OTdQ","description":"","statuses":[]}],"_id":"7IpMIhoo27YnAn7f","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098367,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":13500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Длинное копьё/+2 Lance","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"lance","properties":{"rch":true,"spc":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-lance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20lance_dmg","propDroppable":"item"}},"effects":[],"_id":"w6UO1MNH4mQq3ZMe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379153,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":119100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Боевой посох предупреждения/Quarterstaff of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","bludgeoning"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"quarterstaff","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/quarterstaff-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"quarterstaff%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"T2OaQjSOCzsY41Av","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484956,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":59100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Легкий молот Дроу/Drow +3 Light Hammer","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"lighthammer","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-light-hammer.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20light%20hammer_mm","propDroppable":"item"}},"effects":[],"_id":"hNui7O7QsDNy6XS6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484222,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":89100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Двухклинковый скимитар Дроу/Drow +2 Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"MM","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20double-bladed%20scimitar_mm","propDroppable":"item"}},"effects":[],"_id":"EPjfYmxyA24bjWiL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375351,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":28600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Двухклинковый скимитар Дроу/Drow +3 Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"MM","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20double-bladed%20scimitar_mm","propDroppable":"item"}},"effects":[],"_id":"BJU3baHAHriu7wH8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375394,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":21600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Доспех из шкур Дроу/Drow +1 Hide Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"MM","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-hide-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20hide%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"Xm3g0wfsqYc6BrCJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098790,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":69400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Боевой посох/Quarterstaff","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":2,"denomination":"sp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","bludgeoning"]],"versatile":"1d8 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"quarterstaff","properties":{"ver":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/quarterstaff.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"quarterstaff_phb","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true},"quickVersatile":{"value":false}}},"effects":[],"_id":"Gwn7haeHmXOecBjr","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455482258,"modifiedTime":1710872316082,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":35100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Язык пламени (Короткий меч)/Flame Tongue Shortsword","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

","chat":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":""},"formula":"2d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/flame-tongue-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"flame%20tongue%20shortsword_dmg","propDroppable":"item"}},"effects":[],"_id":"F9g0L9bY7BtFb8S0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383766,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":30400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Стеганый доспех Дроу/Drow +1 Padded Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"MM","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-padded-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20padded%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"WICSIslpSs3lFYh3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076650,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":66000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чернила/Ink (1-ounce bottle)","type":"loot","system":{"description":{"value":"
Бутылочка емкостью 30 грамм.
","chat":"
Бутылочка емкостью 30 грамм.
"},"source":{"custom":"PHB"},"quantity":1,"weight":0,"price":{"value":10,"denomination":"gp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"ink%20(1-ounce%20bottle)_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"0nnN3cEk8bXxcLn0","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029050,"modifiedTime":1710686296680,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":0,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Секира/+1 Greataxe","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":7,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20greataxe_dmg","propDroppable":"item"}},"effects":[],"_id":"avNJIUER4fYj7GmI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376643,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":76100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Клинок удачи (Двулезвийный скимитар)/Luck Blade Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/luck-blade-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"luck%20blade%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[{"name":"Saving Throw Bonus","icon":"icons/weapons/swords/greatsword-guard-jewel-green.webp","changes":[{"key":"system.bonuses.abilities.save","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"saving-throw-bonus"}},"_id":"llN0403Lbglt3c1z","description":"","statuses":[]}],"_id":"sDnRMN5diikw35XS","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375591,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":110300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье сопротивления силовому полю/Potion of Force Resistance","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа силовое поле на 1 час.
","chat":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа силовое поле на 1 час.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/consumables/potions/bottle-bulb-empty-glass.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"nRMH7vwl2l1dcwcA","description":"","statuses":[]}],"_id":"XmvKt7IXoyK3ne9R","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201989,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":69500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мифрильные полулаты/Mithral Half Plate Armor","type":"equipment","system":{"description":{"value":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/mithral-half-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mithral%20half%20plate%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"gzIH3L1s9VWKm1wp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098673,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":88000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Дым жжённого отура/Burnt Othur Fumes","type":"consumable","system":{"description":{"value":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно получит урон ядом 10 (3к6) и будет должно повторять этот спасбросок в начале каждого своего хода. При каждом провале персонаж получит урон ядом 3 (1к6).После трёх успехов яд прекратит своё действие.
","chat":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно получит урон ядом 10 (3к6) и будет должно повторять этот спасбросок в начале каждого своего хода. При каждом провале персонаж получит урон ядом 3 (1к6).После трёх успехов яд прекратит своё действие.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":500,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"burnt%20othur%20fumes_dmg","propDroppable":"item"}},"effects":[],"_id":"PR2K9v07wsoooGhb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188538,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":51700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Наборный доспех Дроу/Drow +2 Splint Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"MM","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":19,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-splint-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20splint%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"as2XFUZttMIcjagn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061011,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":76000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мешок/Sack","type":"backpack","system":{"description":{"value":"
Вместимость: 1 кубический фут/30 фунтов (15 кг.)
","chat":"
Вместимость: 1 кубический фут/30 фунтов (15 кг.)
","unidentified":""},"source":"PHB","quantity":1,"weight":0.5,"price":{"value":1,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":30,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/sack.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"sack_phb","propDroppable":"item"}},"effects":[],"_id":"jvuqQTMotyiUg59t","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029893,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":95300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Цеп Дроу/Drow +3 Flail","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"flail","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-flail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20flail_mm","propDroppable":"item"}},"effects":[],"_id":"7UiN6U6fGIUJl4ZH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376160,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":14000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Двуручный меч Дроу/Drow +2 Greatsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20greatsword_mm","propDroppable":"item"}},"effects":[],"_id":"s20DDJkp4IeHyxIv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377361,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":109700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Пилум молний/Javelin of Lightning","type":"weapon","system":{"description":{"value":"
This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking [[/r 4d6]] lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus [[/r 4d6]] lightning damage.The javelin's property can't be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon.
","chat":"
This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking [[/r 4d6]] lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus [[/r 4d6]] lightning damage.The javelin's property can't be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"","units":"inst"},"cover":null,"crewed":false,"target":{"value":120,"width":null,"units":"ft","type":"line"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"],["4d6","lightning"]],"versatile":""},"formula":"4d6","save":{"ability":"dex","dc":13,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"javelin","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":true,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"javelin%20of%20lightning_dmg","propDroppable":"item"}},"effects":[],"_id":"5KZpxECq5IOnYu6L","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481261,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":10000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Чешуйчатый доспех/+2 Scale Mail","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-scale-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20scale%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"24JPAkEgRbwm3TcJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098940,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":3700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кольчуга/+1 Chain Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-chain-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20chain%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"TQXQ8myYru3qfToi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060014,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":60000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"сапоги левитации/boots of levitation","type":"equipment","system":{"description":{"value":"
Если вы носите эти сапоги, вы можете неограниченно действием накладывать на себя заклинание левитация.
","chat":"
Если вы носите эти сапоги, вы можете неограниченно действием накладывать на себя заклинание левитация.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"10","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/boots-of-levitation.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"boots%20of%20levitation_dmg","propDroppable":"item"}},"effects":[],"_id":"ZYNikEvETMbKVuj1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534310,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":73400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех сопротивления огню/Splint Armor of Fire Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"splint%20armor%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"JwjPk5buRnOY7jcO","description":"","statuses":[]}],"_id":"SMsu7QKuRjJ43GzL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062291,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":58300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Копье Дроу/Drow +3 Spear","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":"1d8+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-spear.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20spear_mm","propDroppable":"item"}},"effects":[],"_id":"MP2lbb7XJxjyZPVn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485517,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":45600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Танцующий Короткий меч/Dancing Shortsword","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

","chat":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":4,"max":"4","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":true,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dancing-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dancing%20shortsword_dmg","propDroppable":"item"}},"effects":[],"_id":"RvU8NrsPQc0ZydmD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383521,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":57100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Иклва Дроу/Drow +2 Yklwa","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":30,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-yklwa.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20yklwa_mm","propDroppable":"item"}},"effects":[],"_id":"UXVTZpcJOParBncC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485870,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":63000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Латный доспех/+2 Plate Armor","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":20,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20plate%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"tcODfHUyIbae6f1n","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060342,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":113500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Клинок удачи (Двуручный меч)/Luck Blade Greatsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 +@mod +1","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/luck-blade-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"luck%20blade%20greatsword_dmg","propDroppable":"item"}},"effects":[{"name":"Saving Throw Bonus","icon":"icons/weapons/swords/greatsword-guard-jewel-green.webp","changes":[{"key":"system.bonuses.abilities.save","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"saving-throw-bonus"}},"_id":"K2yRiq8WeKKGuSyu","description":"","statuses":[]}],"_id":"8FRYkJcmINtdlhaQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377675,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":16000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стеганый доспех сопротивления грому/Padded Armor of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/padded-armor-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"padded%20armor%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-quilted-brown.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"yCfIZxMve1bbgd7V","description":"","statuses":[]}],"_id":"Kob0OR2XJUc4gbsK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077631,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":41900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Весы, торговые/Merchant's Scale","type":"loot","system":{"description":{"value":"
В набор входят рычажные весы, чашки и набор грузиков на 2 фунта. С их помощью можно точно измерять вес небольших предметов, таких как драгоценные металлы или товары.
","chat":"
В набор входят рычажные весы, чашки и набор грузиков на 2 фунта. С их помощью можно точно измерять вес небольших предметов, таких как драгоценные металлы или товары.
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"merchant's%20scale_phb","propDroppable":"item"}},"effects":[],"_id":"AAS1eioA9Qlm7JEh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029379,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":19300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Пика/Vicious Pike","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d10 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"pike","properties":{"hvy":true,"rch":true,"two":true,"amm":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-pike.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20pike_dmg","propDroppable":"item"}},"effects":[],"_id":"1JpJ2zuhdRSj6uQ3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381560,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":2200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Клинок удачи (Длинный меч)/Luck Blade Longsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 +@mod +1","slashing"]],"versatile":"1d10 + @mod +1"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/luck-blade-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"luck%20blade%20longsword_dmg","propDroppable":"item"}},"effects":[{"name":"Saving Throw Bonus","icon":"icons/weapons/swords/sword-guard-purple.webp","changes":[{"key":"system.bonuses.abilities.save","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"saving-throw-bonus"}},"_id":"UUPVEub77oQuULmX","description":"","statuses":[]}],"_id":"o6eqyJ3SaVFlsyKU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380218,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":102500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Масло эфирности/Oil of Etherealness","type":"consumable","system":{"description":{"value":"
Крошечные капли этого серого масла очень быстро испаряются. Маслом можно обмазать одно существо Среднего или меньшего размера, вместе с одеждой и переносимым им снаряжением (на каждую категорию размера выше Среднего необходим один дополнительный пузырёк масла).Нанесение масла занимает 10 минут. Обмазанное существо получает на 1 час эффект заклинания @Compendium[sc-spells.sc-spells.2Gencdc4uikxDXGy]{Выход в эфир / Etherealness}.
","chat":"
Крошечные капли этого серого масла очень быстро испаряются. Маслом можно обмазать одно существо Среднего или меньшего размера, вместе с одеждой и переносимым им снаряжением (на каждую категорию размера выше Среднего необходим один дополнительный пузырёк масла).Нанесение масла занимает 10 минут. Обмазанное существо получает на 1 час эффект заклинания @Compendium[sc-spells.sc-spells.2Gencdc4uikxDXGy]{Выход в эфир / Etherealness}.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Medium or smaller creature. Takes 10 minutes to apply."},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/oil-of-etherealness.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"oil%20of%20etherealness_dmg","propDroppable":"item"}},"effects":[],"_id":"MEq5TPcsPxXYrz0I","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455200747,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":45200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из шкур сопротивления яду/Hide Armor of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hide-armor-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hide%20armor%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/vest-cloth-tattered-tan.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"OlStqQHls11RsC29","description":"","statuses":[]}],"_id":"eEt8R8wZ3AWbYfOV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100681,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":82600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Цеп/+3 Flail","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"flail","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-flail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20flail_dmg","propDroppable":"item"}},"effects":[],"_id":"Zedcb6SXf8f8jLQs","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376076,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":73700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"переносная дыра/portable hole","type":"consumable","system":{"description":{"value":"
Эта тонкая чёрная ткань, гладкая как шёлк, складывается до размеров носового платка. Она разворачивается в круг диаметром 6 футов. Вы можете действием развернуть переносную дыру и поместить её на твёрдую поверхность, после чего дыра создаёт межпространственное отверстие глубиной 10 футов. Цилиндрическое пространство внутри дыры находится на другом плане, поэтому с её помощью не получится создавать сквозные проходы. Все существа, находящиеся внутри открытой переносной дыры, могут покинуть её, просто вылезая из неё. Вы можете действием закрыть переносную дыру, взявшись за края ткани и сложив её. Складывание ткани закрывает дыру, и все существа и предметы, находящиеся в ней, остаются в межпространстве. Что бы в ней ни находилось, дыра практически ничего не весит. Если дыра сложена, существо, находящееся в её межпространстве, может действием совершить проверку Силы со Сл 10. При успехе существо вырывается наружу и появляется в пределах 5 футов от переносной дыры или существа, несущего её. Дышащее существо, находящееся в закрытой переносной дыре, может перетерпеть 10 минут, после чего начинает задыхаться. Помещение переносной дыры в межпространство, созданное сумкой хранения, удобным рюкзаком Хеварда или подобным предметом, мгновенно уничтожает оба предмета и открывает врата в Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
","chat":"
Эта тонкая чёрная ткань, гладкая как шёлк, складывается до размеров носового платка. Она разворачивается в круг диаметром 6 футов. Вы можете действием развернуть переносную дыру и поместить её на твёрдую поверхность, после чего дыра создаёт межпространственное отверстие глубиной 10 футов. Цилиндрическое пространство внутри дыры находится на другом плане, поэтому с её помощью не получится создавать сквозные проходы. Все существа, находящиеся внутри открытой переносной дыры, могут покинуть её, просто вылезая из неё. Вы можете действием закрыть переносную дыру, взявшись за края ткани и сложив её. Складывание ткани закрывает дыру, и все существа и предметы, находящиеся в ней, остаются в межпространстве. Что бы в ней ни находилось, дыра практически ничего не весит. Если дыра сложена, существо, находящееся в её межпространстве, может действием совершить проверку Силы со Сл 10. При успехе существо вырывается наружу и появляется в пределах 5 футов от переносной дыры или существа, несущего её. Дышащее существо, находящееся в закрытой переносной дыре, может перетерпеть 10 минут, после чего начинает задыхаться. Помещение переносной дыры в межпространство, созданное сумкой хранения, удобным рюкзаком Хеварда или подобным предметом, мгновенно уничтожает оба предмета и открывает врата в Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"10","units":"minute"},"cover":null,"crewed":false,"target":{"value":3,"width":null,"units":"ft","type":"radius"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"abil","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"str","dc":10,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/portable-hole.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"portable%20hole_dmg","propDroppable":"item"}},"effects":[],"_id":"voVNx1JbOOFefJhN","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539301,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты кожевника/Leatherworker's Tools","type":"tool","system":{"description":{"value":"
Познания в кожевенном деле распространяются на знания о шкурах животных и их свойствах. Они также включают в себя знания о кожаных доспехах и аналогичных вещах.Компоненты. Инструменты кожевника включают кожевенный резак (нож), небольшую киянку, канавкорез, пробойник, нить и куски кожи.Магия. Ваши знания и опыт в работе с кожей даёт вам дополнительные знания при обследовании магических предметов, сделанных из кожи, как, например, ботинки или некоторые плащи.Расследование. Вы получаете дополнительные знания, когда исследуете кожаные предметы или улики, связанные с ними, также вы используете свои познания в кожевничестве, чтобы находить зацепки, которые другие могут не заметить.Опознание кожи. Смотря на кусок кожи или кожаный предмет, вы можете определить источник кожи и любые особые методы, использованные в её обработке. Например, вы можете обнаружить разницу между кожей, выделанной с использованием дварфийских методик, и кожей, выделанной с использованием методик полуросликов.Изменить внешний вид кожаного предмета Сл. 10 Определить прошлое кожаного предметаСл. 20 
","chat":"
Познания в кожевенном деле распространяются на знания о шкурах животных и их свойствах. Они также включают в себя знания о кожаных доспехах и аналогичных вещах.Компоненты. Инструменты кожевника включают кожевенный резак (нож), небольшую киянку, канавкорез, пробойник, нить и куски кожи.Магия. Ваши знания и опыт в работе с кожей даёт вам дополнительные знания при обследовании магических предметов, сделанных из кожи, как, например, ботинки или некоторые плащи.Расследование. Вы получаете дополнительные знания, когда исследуете кожаные предметы или улики, связанные с ними, также вы используете свои познания в кожевничестве, чтобы находить зацепки, которые другие могут не заметить.Опознание кожи. Смотря на кусок кожи или кожаный предмет, вы можете определить источник кожи и любые особые методы, использованные в её обработке. Например, вы можете обнаружить разницу между кожей, выделанной с использованием дварфийских методик, и кожей, выделанной с использованием методик полуросликов.Изменить внешний вид кожаного предмета Сл. 10 Определить прошлое кожаного предметаСл. 20 
","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"leatherworker","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"leatherworker's%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"NgUHYtYnoR9OOUpO","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142590,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":48900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Гизарма предупреждения/Hooked Shortspear of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"lgt":true,"mgc":true,"ada":false,"amm":false,"ret":false,"two":false,"rch":false,"lod":false,"thr":false,"fir":false,"spc":false,"rel":false,"sil":false,"hvy":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hooked-shortspear-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hooked%20shortspear%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"QIxFgNduwQ6PBW8z","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378684,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":53600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Набор исследователя подземелий/Dungeoneer's Pack","type":"container","system":{"description":{"value":"

Набор исследователя подземелий включает в себя: рюкзак, ломик, молоток, 10 шлямбуров, 10 факелов, трутницу, рационы на 10 дней и бурдюк.

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

","chat":""},"source":{"custom":"PHB"},"quantity":1,"weight":61.5,"price":{"value":12,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":100},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0},"container":null,"unidentified":{"description":"","name":""},"properties":[]},"img":"icons/containers/bags/pack-leather-ridged-brown.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"dungeoneer's%20pack_phb","propDroppable":"item"}},"effects":[],"folder":null,"_id":"744IuCjCnjcpqveU","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710419246366,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"sort":500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жезл правления/Rod of Rulership","type":"consumable","system":{"description":{"value":"
You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be @condition[charmed] by you for 8 hours. While @condition[charmed] in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be @condition[charmed] in this way. The rod can't be used again until the next dawn.
","chat":"
You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be @condition[charmed] by you for 8 hours. While @condition[charmed] in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be @condition[charmed] in this way. The rod can't be used again until the next dawn.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"8","units":"hour"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"consumableType":"rod","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rod%20of%20rulership_dmg","propDroppable":"item"}},"effects":[],"_id":"VSZzrhPJ5J5pQKPL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455228387,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":64700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Булава/+2 Mace","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-mace.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20mace_dmg","propDroppable":"item"}},"effects":[],"_id":"9nCknVQ1mJ0S2gt1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484404,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":18600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Серп/Sickle","type":"weapon","system":{"description":{"value":"
Маленькая одноручная версия косы. Изогнутое лезвие делает его отличным выбором для мастеров боевых искусств, которые бьют под неожиданными углами.
","chat":"
Маленькая одноручная версия косы. Изогнутое лезвие делает его отличным выбором для мастеров боевых искусств, которые бьют под неожиданными углами.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"sickle","properties":{"lgt":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/sickle.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"sickle_phb","propDroppable":"item"}},"effects":[],"_id":"NHUik0iV1Uv1uPAI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482290,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":47600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Секира предупреждения/Greataxe of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":7,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/greataxe-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"greataxe%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"RLyBBdP2Ou1APW17","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376996,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":55900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Флакон (пузырек)/Vial","type":"backpack","system":{"description":{"value":"
Вместимость: 4 унции (100 грамм)
","chat":"
Вместимость: 4 унции (100 грамм)
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":0.25,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/vial.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"vial_phb","propDroppable":"item"}},"effects":[],"_id":"gSymUBcF77W8C8e9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455030423,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":86700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Хупак/+2 Hoopak","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"amm":true,"fin":true,"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20hoopak_dmg","propDroppable":"item"}},"effects":[],"_id":"2mcjdDp3eUmgJRMs","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378780,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":5400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кираса сопротивления грому/Breastplate of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/breastplate-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"breastplate%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-banded-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"XZ1ho0C3N6Sndz1n","description":"","statuses":[]}],"_id":"A6EQkFGUDuEQTn0O","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099774,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":19200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Щит/+3 Shield","type":"equipment","system":{"description":{"value":"
While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
","chat":"
While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":5,"type":"shield","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"shield","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-shield.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20shield_dmg","propDroppable":"item"}},"effects":[],"_id":"eUS2REGKatd95BuD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455122314,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":83100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кольчужная рубаха Дроу/Drow +1 Chain Shirt","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"MM","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-chain-shirt.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20chain%20shirt_mm","propDroppable":"item"}},"effects":[],"_id":"MchvjYseJWSaiV3s","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098274,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":46300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Проклёпанный кожаный доспех сопротивления психическому урону/Studded Leather Armor of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/studded-leather-armor-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"studded%20leather%20armor%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-rivited-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"OePrS9MAOTTJQ4Vf","description":"","statuses":[]}],"_id":"eD7tnCSmAM7SCQcI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077923,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":82500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Фигурка чудесной силы, Бронзовый грифон/Figurine of Wondrous Power, Bronze Griffon","type":"equipment","system":{"description":{"value":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[griffon||Bronze Griffon]. This bronze statuette is of a @creature[griffon] rampant. It can become a @creature[griffon] for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.
","chat":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[griffon||Bronze Griffon]. This bronze statuette is of a @creature[griffon] rampant. It can become a @creature[griffon] for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"figurine%20of%20wondrous%20power%2c%20bronze%20griffon_dmg","propDroppable":"item"}},"effects":[],"_id":"BEViHdtYLHDmAbJW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536077,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":21300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"плащ летучей мыши/cloak of the bat","type":"equipment","system":{"description":{"value":"
Пока вы носите этот плащ, вы совершаете с преимуществом проверки Ловкости (Скрытность). В области тусклого освещения или темноте вы можете схватить края плаща обеими руками и использовать его для полёта со скоростью 40 футов. Если вы отпустите плащ во время полёта или перестанете находиться в области тусклого света или тьмы, вы теряете эту скорость полёта. Если вы носите этот плащ, и находитесь в области тусклого освещения или темноте, вы можете действием наложить на себя превращение и стать летучей мышью. Пока вы находитесь в облике летучей мыши, вы сохраняете свои значения Интеллекта, Мудрости и Харизмы. Это свойство плаща нельзя использовать повторно до следующего рассвета.
","chat":"
Пока вы носите этот плащ, вы совершаете с преимуществом проверки Ловкости (Скрытность). В области тусклого освещения или темноте вы можете схватить края плаща обеими руками и использовать его для полёта со скоростью 40 футов. Если вы отпустите плащ во время полёта или перестанете находиться в области тусклого света или тьмы, вы теряете эту скорость полёта. Если вы носите этот плащ, и находитесь в области тусклого освещения или темноте, вы можете действием наложить на себя превращение и стать летучей мышью. Пока вы находитесь в облике летучей мыши, вы сохраняете свои значения Интеллекта, Мудрости и Харизмы. Это свойство плаща нельзя использовать повторно до следующего рассвета.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"5","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/cloak-of-the-bat.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"cloak%20of%20the%20bat_dmg","propDroppable":"item"}},"effects":[],"_id":"0QIAPuOV7kLV47Np","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535139,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо телекинеза/Ring of Telekinesis","type":"equipment","system":{"description":{"value":"
While wearing this ring, you can cast the @spell[telekinesis] spell at will, but you can target only objects that aren't being worn or carried.
","chat":"
While wearing this ring, you can cast the @spell[telekinesis] spell at will, but you can target only objects that aren't being worn or carried.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Target object cannot be currently worn or carried."},"duration":{"value":"10","units":"minute"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"object"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20telekinesis_dmg","propDroppable":"item"}},"effects":[],"_id":"gT2in27kqABeOa0J","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214051,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":86800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"очки орлиного зрения/eyes of the eagle","type":"equipment","system":{"description":{"value":"
Эти кристаллические линзы размещаются напротив глаз. Пока вы их носите, вы совершаете с преимуществом проверки Мудрости (Внимательность), полагающиеся на зрение. В условиях хорошей видимости вы можете разглядеть подробности даже у экстремально далёких существ и предметов, с размером не меньше 2 футов в поперечнике.
","chat":"
Эти кристаллические линзы размещаются напротив глаз. Пока вы их носите, вы совершаете с преимуществом проверки Мудрости (Внимательность), полагающиеся на зрение. В условиях хорошей видимости вы можете разглядеть подробности даже у экстремально далёких существ и предметов, с размером не меньше 2 футов в поперечнике.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"eyes%20of%20the%20eagle_dmg","propDroppable":"item"}},"effects":[],"_id":"LfcN3nWjeH2stdYR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536041,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":43700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинный меч предупреждения/Longsword of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","slashing"]],"versatile":"1d10+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/longsword-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"longsword%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"XU56yA4QtfjW0ro1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380537,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":68500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Меч ответа (подавитель)/Sword of Answering (Squelcher)","type":"weapon","system":{"description":{"value":"
(requires attunement by a neutral evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Squelcher, the Neutral Evil sword, has a spinel set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","chat":"
(requires attunement by a neutral evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Squelcher, the Neutral Evil sword, has a spinel set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sword%20of%20answering%20(squelcher)_dmg","propDroppable":"item"}},"effects":[],"_id":"D0rtEGeYEVJj5I0g","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374094,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":25900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кружка/Tankard","type":"backpack","system":{"description":{"value":"
Объем: кружка вмещает 1 пинту (0.5 литра) жидкости.
","chat":"
Объем: кружка вмещает 1 пинту (0.5 литра) жидкости.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":2,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":1,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/tankard.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"tankard_phb","propDroppable":"item"}},"effects":[],"_id":"mODOU3kZ9up6pbxt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455030177,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":99900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кираса сопротивления некротическому урону/Breastplate of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/breastplate-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"breastplate%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-banded-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"iAHjRNqBNmlDb3EO","description":"","statuses":[]}],"_id":"RI53XMzt695q207j","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099641,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":55700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Рапира/Silvered Rapier","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":125,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"fin":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20rapier_phb","propDroppable":"item"}},"effects":[],"_id":"UZwuntcExyOIn9N5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382244,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":63300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье лечения/Potion of Healing","type":"consumable","system":{"description":{"value":"
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 2к4 + 2.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
","chat":"
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 2к4 + 2.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
","unidentified":""},"source":"DMG","quantity":1,"weight":0.5,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4 + 2","healing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-healing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20healing_dmg","propDroppable":"item"}},"effects":[],"_id":"KQSnepZ1ajKzzLls","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201370,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":41500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Сеть/+3 Net","type":"weapon","system":{"description":{"value":"
You have a +3 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
","chat":"
You have a +3 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":15,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"net","properties":{"spc":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-net.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20net_dmg","propDroppable":"item"}},"effects":[],"_id":"C2i7uJLEYdnL31Tb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455436045,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":23200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Вор девяти жизней (Длинный меч)/Nine Lives Stealer Longsword","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Critical hit on a creature of 100 hit points or less. Undead and constructs are immune."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":9,"max":"9","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 +@mod +2","slashing"]],"versatile":"1d10 +@mod +2"},"formula":"","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/nine-lives-stealer-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"nine%20lives%20stealer%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"CtzvuwSjx01nfrPl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380253,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":25200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"плащ паука/cloak of arachnida","type":"equipment","system":{"description":{"value":"
Этот прекрасный плащ сделан из чёрного шёлка, переплетённого тонкими серебристыми нитями. Пока вы его носите, вы обладаете следующими преимуществами: • Вы получаете сопротивление к урону ядом. • Вы получаете скорость лазания, равную скорость ходьбы. • Вы можете перемещаться вверх, вниз и вдоль вертикальных поверхностей, а также вверх ногами по потолку, оставляя руки свободными. • Вы не можете запутаться ни в какой паутине, и можете перемещаться сквозь паутину как если бы она была просто труднопроходимой местностью. • Вы можете действием наложить заклинание паутина (Сл спасброска 13). Паутина, создаваемая этим заклинанием, заполняет в два раза большую площадь чем обычно. Это свойство нельзя использовать повторно до следующего рассвета.
","chat":"
Этот прекрасный плащ сделан из чёрного шёлка, переплетённого тонкими серебристыми нитями. Пока вы его носите, вы обладаете следующими преимуществами: • Вы получаете сопротивление к урону ядом. • Вы получаете скорость лазания, равную скорость ходьбы. • Вы можете перемещаться вверх, вниз и вдоль вертикальных поверхностей, а также вверх ногами по потолку, оставляя руки свободными. • Вы не можете запутаться ни в какой паутине, и можете перемещаться сквозь паутину как если бы она была просто труднопроходимой местностью. • Вы можете действием наложить заклинание паутина (Сл спасброска 13). Паутина, создаваемая этим заклинанием, заполняет в два раза большую площадь чем обычно. Это свойство нельзя использовать повторно до следующего рассвета.
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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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Жизнь искателя приключений тяжела. При наличии в компании повара ваша пища будет намного вкуснее, чем привычные галеты и сухофрукты.Компоненты. Инструменты повара включают в себя металлический котёл, ножи, вилки, ложку для размешивания и половник.История. Ваши знания кулинарных методик  позволяют вам оценивать структуру социального развития, основываясь на гастрономических обычаях этой культуры.Медицина. Оказывая лечение, вы можете превратить горькое или кислое лекарство в приятную на вкус стряпню.Выживание. Добывая еду, вы можете использовать собранные вами ингредиенты, которые другие не смогли бы приготовить.Приготовление еды. Как часть короткого отдыха вы можете приготовить вкусное блюдо, которое поможет вашим компаньонам восстановить силы. Вы и до пяти существ на ваш выбор восстанавливают по 1 дополнительному хиту за каждую потраченную во время короткого отдыха Кость Хитов, при условии, что у вас есть доступ к вашим инструментам повара и достаточно еды.Приготовить обычную пищуСл. 10Повторить блюдо Сл. 10Обнаружить яд или примесь в еде Сл. 15Приготовить изысканное блюдо Сл. 15
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Жизнь искателя приключений тяжела. При наличии в компании повара ваша пища будет намного вкуснее, чем привычные галеты и сухофрукты.Компоненты. Инструменты повара включают в себя металлический котёл, ножи, вилки, ложку для размешивания и половник.История. Ваши знания кулинарных методик  позволяют вам оценивать структуру социального развития, основываясь на гастрономических обычаях этой культуры.Медицина. Оказывая лечение, вы можете превратить горькое или кислое лекарство в приятную на вкус стряпню.Выживание. Добывая еду, вы можете использовать собранные вами ингредиенты, которые другие не смогли бы приготовить.Приготовление еды. Как часть короткого отдыха вы можете приготовить вкусное блюдо, которое поможет вашим компаньонам восстановить силы. Вы и до пяти существ на ваш выбор восстанавливают по 1 дополнительному хиту за каждую потраченную во время короткого отдыха Кость Хитов, при условии, что у вас есть доступ к вашим инструментам повара и достаточно еды.Приготовить обычную пищуСл. 10Повторить блюдо Сл. 10Обнаружить яд или примесь в еде Сл. 15Приготовить изысканное блюдо Сл. 15
","unidentified":""},"source":"PHB","quantity":1,"weight":8,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"cook","ability":"wis","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"cook's%20utensils_phb","propDroppable":"item"}},"effects":[],"_id":"9snbXLLvx965JNSM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142440,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":18900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Духовая трубка/Silvered Blowgun","type":"weapon","system":{"description":{"value":"
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","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":110,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":25,"long":100,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"","properties":{"amm":true,"lod":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-blowgun.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20blowgun_phb","propDroppable":"item"}},"effects":[],"_id":"opWaFTMIk1JKcM52","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455433228,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":103700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо сопротивления электричеству/Ring of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока носите это кольцо.

","chat":"

Вы получаете сопротивление урону электричеством, пока носите это кольцо.

","unidentified":"

Искусно выполненное кольцо из драгоценного металла, украшенное цитрином

"},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/finger/ring-band-engraved-spirals-wood.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"I8jFiJ7XusMiSaQ4","description":"","statuses":[]}],"_id":"RjXt69EfO5pSlQUk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214463,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":56600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"справочник телесного здоровья/manual of bodily health","type":"consumable","system":{"description":{"value":"
Эта книга содержит советы по здоровью и питанию, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваше Телосложение, а также его максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
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Эта книга содержит советы по здоровью и питанию, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваше Телосложение, а также его максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"hour","cost":48,"condition":"The book must be completed in 6 days or less."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"manual%20of%20bodily%20health_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus Constitution","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Manual%20of%20Bodily%20Health.jpg","changes":[{"key":"system.abilities.con.value","mode":2,"value":"2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-constitution"}},"_id":"rkLxzH86ry4yWHE8","description":"","statuses":[]}],"_id":"Tv8ZS1PbQK8oCdPC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538576,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":61100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кираса Дроу/Drow +1 Breastplate","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Этот доспех состоит из подогнанного металлического панциря, носимого с подкладкой из кожи. Несмотря на то, что руки и ноги остаются практически без защиты, этот доспех хорошо защищает жизненно важные органы, оставляя владельцу относительную подвижность.

"}},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-breastplate.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20breastplate_mm","propDroppable":"item"}},"effects":[],"_id":"k4WfPEmwZjh6sQpR","_stats":{"systemId":"dnd5e","systemVersion":"3.0.1","coreVersion":"11.315","createdTime":1697455097853,"modifiedTime":1707153225942,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":95700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шипованный доспех сопротивления силовому урону/Spiked Armor of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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You have resistance to force damage while you wear this armor.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/spiked-armor-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"spiked%20armor%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"RN8MSEqsymDb3W0H","description":"","statuses":[]}],"_id":"r9R7wwecivdCIwAo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101298,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":107400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Топор владык дварфов/Axe of the Dwarvish Lords","type":"weapon","system":{"description":{"value":"
Seeing the peril his people faced, a young dwarf prince came to believe that his people needed something to unite them. Thus, he set out to forge a weapon that would be such a symbol.Venturing deep under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano. With the aid of Moradin, the dwarven god of creation, he first crafted four great tools: the Brutal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer. With them, he forged the Axe of the Dwarvish Lords.Armed with the artifact, the prince returned to the dwarf clans and brought peace. His axe ended grudges and answered slights. The clans became allies, and they threw back their enemies and enjoyed an era of prosperity. This young dwarf is remembered as the First King. When he became old, he passed the weapon, which had become his badge of office, to his heir. The rightful inheritors passed the axe on for many generations.Later, in a dark era marked by treachery and wickedness, the axe was lost in a bloody civil war fomented by greed for its power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic Weapon. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. The axe also functions as a @item[belt of dwarvenkind], a @item[dwarven thrower], and a @item[sword of sharpness]. Random Properties. The axe has the following randomly determined properties:2 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial properties]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]2 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental properties] Blessings of Moradin. If you are a dwarf attuned to the axe, you gain the following benefits:You have immunity to poison damage.The range of your @sense[darkvision] increases by 60 feet.You gain proficiency with @item[artisan's tools|PHB] related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the @spell[conjure elemental] spell from it, summoning an @creature[earth elemental]. You can't use this property again until the next dawn. Travel the Depths. You can use an action to touch the axe to a fixed piece of dwarven stonework and cast the @spell[teleport] spell from the axe. If your intended destination is underground, there is no chance of a mishap or arriving somewhere unexpected. You can't use this property again until 3 days have passed. Curse. The axe bears a curse that affects any non-dwarf that becomes attuned to it. Even if the attunement ends, the curse remains. With each passing day, the creature's physical appearance and stature become more dwarflike. After seven days, the creature looks like a typical dwarf, but the creature neither loses its racial traits nor gains the racial traits of a dwarf. The physical changes wrought by the axe aren't considered magical in nature (and therefore can't be dispelled), but they can be undone by any effect that removes a curse, such as a @spell[greater restoration] or @spell[remove curse] spell. Destroying the Axe. The only way to destroy the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for fifty years before it finally succumbs to the fire and is consumed.
","chat":"
Seeing the peril his people faced, a young dwarf prince came to believe that his people needed something to unite them. Thus, he set out to forge a weapon that would be such a symbol.Venturing deep under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano. With the aid of Moradin, the dwarven god of creation, he first crafted four great tools: the Brutal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer. With them, he forged the Axe of the Dwarvish Lords.Armed with the artifact, the prince returned to the dwarf clans and brought peace. His axe ended grudges and answered slights. The clans became allies, and they threw back their enemies and enjoyed an era of prosperity. This young dwarf is remembered as the First King. When he became old, he passed the weapon, which had become his badge of office, to his heir. The rightful inheritors passed the axe on for many generations.Later, in a dark era marked by treachery and wickedness, the axe was lost in a bloody civil war fomented by greed for its power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic Weapon. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. The axe also functions as a @item[belt of dwarvenkind], a @item[dwarven thrower], and a @item[sword of sharpness]. Random Properties. The axe has the following randomly determined properties:2 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial properties]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]2 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental properties] Blessings of Moradin. If you are a dwarf attuned to the axe, you gain the following benefits:You have immunity to poison damage.The range of your @sense[darkvision] increases by 60 feet.You gain proficiency with @item[artisan's tools|PHB] related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the @spell[conjure elemental] spell from it, summoning an @creature[earth elemental]. You can't use this property again until the next dawn. Travel the Depths. You can use an action to touch the axe to a fixed piece of dwarven stonework and cast the @spell[teleport] spell from the axe. If your intended destination is underground, there is no chance of a mishap or arriving somewhere unexpected. You can't use this property again until 3 days have passed. Curse. The axe bears a curse that affects any non-dwarf that becomes attuned to it. Even if the attunement ends, the curse remains. With each passing day, the creature's physical appearance and stature become more dwarflike. After seven days, the creature looks like a typical dwarf, but the creature neither loses its racial traits nor gains the racial traits of a dwarf. The physical changes wrought by the axe aren't considered magical in nature (and therefore can't be dispelled), but they can be undone by any effect that removes a curse, such as a @spell[greater restoration] or @spell[remove curse] spell. Destroying the Axe. The only way to destroy the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for fifty years before it finally succumbs to the fire and is consumed.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"artifact","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"axe%20of%20the%20dwarvish%20lords_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Immunity","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Axe%20of%20the%20Dwarvish%20Lords.jpg","changes":[{"key":"system.traits.di.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-immunity"}},"_id":"Ww1Y2QuoYbO7AyCC","description":"","statuses":[]}],"_id":"h5QFka7XrjPfXfJQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373465,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":88300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчужная рубаха сопротивления грому/Chain Shirt of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-shirt-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20shirt%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"oKbPK1E7NM1JsZRp","description":"","statuses":[]}],"_id":"0FEehCGsFsuRtcDU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100099,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Головоруб (Двулезвийный скимитар)/Vorpal Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+3+@mod","slashing"],["6d8","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vorpal-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vorpal%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"RTVQJyfpvIekjzqx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375957,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":56100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье сопротивления психической энергии/Potion of Psychic Resistance","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа психическая энергия на 1 час.
","chat":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа психическая энергия на 1 час.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/consumables/potions/potion-bottle-skull-label-poison-teal.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"hK5ccdtFxm0ASsdp","description":"","statuses":[]}],"_id":"Cp4OCWugxC0wHCtg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455202126,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":25100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Наборный доспех Дроу/Drow +1 Splint Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"MM","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-splint-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20splint%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"kzv5lVyDbAyqItQQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060969,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":97500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Набор священника/Priest's Pack","type":"container","system":{"description":{"value":"

Набор священника включает в себя:

рюкзак, одеяло, 10 свечек, трутницу, коробку для пожертвований, 2 упаковки благовоний, кадило, облачение, рационы на 2 дня и бурдюк.

","chat":""},"source":{"custom":"PHB"},"quantity":1,"weight":24,"price":{"value":19,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":30},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0},"container":null,"unidentified":{"description":"","name":""},"properties":[]},"img":"icons/containers/bags/pack-leather-gold-pink.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"priest's%20pack_phb","propDroppable":"item"}},"effects":[],"folder":null,"_id":"AU8iQMTYNZh9MmUH","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710419248427,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"sort":700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Топорик предупреждения/Handaxe of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"handaxe","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/handaxe-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"handaxe%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"3d2EOFLl6YiySGcG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483739,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":7100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из шкур сопротивления электричеству/Hide Armor of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hide-armor-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hide%20armor%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/vest-cloth-tattered-tan.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"RHrJAHUWikIm1FyH","description":"","statuses":[]}],"_id":"dHaSZUm1HV3LgyjT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100612,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":80800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Проклёпанный кожаный доспех/Studded Leather Armor","type":"equipment","system":{"description":{"value":"
Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.
","chat":"
Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.
","unidentified":""},"source":"PHB","quantity":1,"weight":13,"price":{"value":45,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/studded-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"studded%20leather%20armor_phb","propDroppable":"item"}},"effects":[],"_id":"PYkheqKQSE5NMVsL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076330,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":51800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Игла убийства/Blowgun Needle of Slaying","type":"consumable","system":{"description":{"value":"
A blowgun needle of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both blowgun needles of dragon slaying and blowgun needles of blue dragon slaying. If a creature belonging to the type, race, or group associated with a blowgun needle of slaying takes damage from the blowgun needle, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a blowgun needle of slaying deals its extra damage to a creature, it becomes a nonmagical blowgun needle.
","chat":"
A blowgun needle of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both blowgun needles of dragon slaying and blowgun needles of blue dragon slaying. If a creature belonging to the type, race, or group associated with a blowgun needle of slaying takes damage from the blowgun needle, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a blowgun needle of slaying deals its extra damage to a creature, it becomes a nonmagical blowgun needle.
","unidentified":""},"source":"DMG","quantity":1,"weight":0.02,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/blowgun-needle-of-slaying.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"blowgun%20needle%20of%20slaying_dmg","propDroppable":"item"}},"effects":[],"_id":"uyMLT9ji0AZySrc7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291360,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":116700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Вор девяти жизней (Короткий меч)/Nine Lives Stealer Shortsword","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Critical hit on a creature of 100 hit points or less. Undead and constructs are immune."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":9,"max":"9","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 +@mod +2","piercing"]],"versatile":""},"formula":"","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/nine-lives-stealer-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"nine%20lives%20stealer%20shortsword_dmg","propDroppable":"item"}},"effects":[],"_id":"QEpLRTVjeSg3iEXK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384004,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":53300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"шлем телепатии/helm of telepathy","type":"equipment","system":{"description":{"value":"
Пока вы носите этот шлем, вы можете действием накладывать им заклинание обнаружение мыслей (Сл спасброска 13). Пока вы поддерживаете концентрацию на этом заклинании, вы можете бонусным действием отправить телепатическое послание существу, на котором вы сосредоточились. Оно может ответить бонусным действием, если вы продолжите сосредотачиваться на нём. Сосредоточившись на существе обнаружением мыслей, вы можете действием наложить шлемом на него заклинание внушение (Сл спасброска 13). Вы не можете использовать свойство внушения повторно до следующего рассвета.
","chat":"
Пока вы носите этот шлем, вы можете действием накладывать им заклинание обнаружение мыслей (Сл спасброска 13). Пока вы поддерживаете концентрацию на этом заклинании, вы можете бонусным действием отправить телепатическое послание существу, на котором вы сосредоточились. Оно может ответить бонусным действием, если вы продолжите сосредотачиваться на нём. Сосредоточившись на существе обнаружением мыслей, вы можете действием наложить шлемом на него заклинание внушение (Сл спасброска 13). Вы не можете использовать свойство внушения повторно до следующего рассвета.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":13,"scaling":"flat"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"helm%20of%20telepathy_dmg","propDroppable":"item"}},"effects":[],"_id":"zJr8g34ff9KbEb3k","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536960,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":126500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох мощи/Staff of Power","type":"weapon","system":{"description":{"value":"
(requires attunement by a sorcerer, warlock, or wizard)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.The staff has 20 charges for the following properties. The staff regains [[/r 2d8 + 4]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 1, the staff retains its +2 bonus to attack and damage roll but loses all other properties. On a 20, the staff regain [[/r 1d8 + 2]] charges. Power Strike. When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra [[/r 1d6]] force damage to the target. Spells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: @spell[cone of cold] (5 charges), @spell[fireball] (5th-level version, 5 charges), @spell[globe of invulnerability] (6 charges), @spell[hold monster] (5 charges), @spell[levitate] (2 charges). @spell[lightning bolt] (5th-level version, 5 charges), @spell[magic missile] (1 charge), @spell[ray of enfeeblement] (1 charge), or @spell[wall of force] (5 charges). Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.You have a [[/r 1d100]]{50 percent} chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.Distance from OriginEffect10 ft. away or closer8 × the number of charges in the staff11 to 20 ft. away6 × the number of charges in the staff21 to 30 ft. away4 × the number of charges in the staff
","chat":"
(requires attunement by a sorcerer, warlock, or wizard)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.The staff has 20 charges for the following properties. The staff regains [[/r 2d8 + 4]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 1, the staff retains its +2 bonus to attack and damage roll but loses all other properties. On a 20, the staff regain [[/r 1d8 + 2]] charges. Power Strike. When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra [[/r 1d6]] force damage to the target. Spells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: @spell[cone of cold] (5 charges), @spell[fireball] (5th-level version, 5 charges), @spell[globe of invulnerability] (6 charges), @spell[hold monster] (5 charges), @spell[levitate] (2 charges). @spell[lightning bolt] (5th-level version, 5 charges), @spell[magic missile] (1 charge), @spell[ray of enfeeblement] (1 charge), or @spell[wall of force] (5 charges). Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.You have a [[/r 1d100]]{50 percent} chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.Distance from OriginEffect10 ft. away or closer8 × the number of charges in the staff11 to 20 ft. away6 × the number of charges in the staff21 to 30 ft. away4 × the number of charges in the staff
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":20,"max":"20","per":"charges","recovery":"2d8 + 4"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod + 2","bludgeoning"]],"versatile":"1d8 + @mod + 2"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20power_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Staff%20of%20Power.jpg","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"L7PGVX5hcHXjSY2L","description":"","statuses":[]},{"name":"Saving Throw Bonus","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Staff%20of%20Power.jpg","changes":[{"key":"system.bonuses.abilities.save","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"saving-throw-bonus"}},"_id":"NindI5QSEG6VIz0Q","description":"","statuses":[]},{"name":"Spell Attack Bonus (Melee)","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Staff%20of%20Power.jpg","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"HdupMes8NcgCHXRb","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Staff%20of%20Power.jpg","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"SSFnTHMRXENLWNYb","description":"","statuses":[]}],"_id":"lDlakCmz3I4u9EQC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481694,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":98000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинный меч убийцы драконов/Dragon Slayer Longsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +1","slashing"]],"versatile":"1d10 + @mod +1"},"formula":"3d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dragon-slayer-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dragon%20slayer%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"s9GiNr0rcsz7PGUZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379801,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":110200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Скимитар/+3 Scimitar","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"nnVdBmBbbSURtcaB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382574,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":101900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Наборный доспех/+3 Splint Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":20,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-splint-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20splint%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"75HK4Il2fp5v8CD4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060915,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":12800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двухклинковый скимитар остроты/Double-Bladed Scimitar of Sharpness","type":"weapon","system":{"description":{"value":"

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/double-bladed-scimitar-of-sharpness.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"double-bladed%20scimitar%20of%20sharpness_dmg","propDroppable":"item"}},"effects":[],"_id":"flzWQc6j6Xm3x86s","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375799,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":85500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"обруч сжигания/circlet of blasting","type":"equipment","system":{"description":{"value":"
Пока на вас надета эта диадема, вы можете действием сотворить заклинание ОБЖИГАЮЩИЙ ЛУЧ. Вы совершаете магическую атаку с бонусом +5. Диадему нельзя использовать повторно до следующего рассвета.
","chat":"
Пока на вас надета эта диадема, вы можете действием сотворить заклинание ОБЖИГАЮЩИЙ ЛУЧ. Вы совершаете магическую атаку с бонусом +5. Диадему нельзя использовать повторно до следующего рассвета.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rsak","attackBonus":"5","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6","fire"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"circlet%20of%20blasting_dmg","propDroppable":"item"}},"effects":[],"_id":"0Fjj2D0HuV2UNNqk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534893,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Металлические шарики/Ball Bearings (bag of 1,000)","type":"consumable","system":{"description":{"value":"
Вы можете действием рассыпать из этого мешка крохотные металлические шарики, покрыв площадь 10 × 10 футов. Существа, перемещающиеся по этой области, должны преуспеть в спасброске Ловкости со Сл 10, иначе они падают ничком. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество: 1 000 шт. в сумке
","chat":"
Вы можете действием рассыпать из этого мешка крохотные металлические шарики, покрыв площадь 10 × 10 футов. Существа, перемещающиеся по этой области, должны преуспеть в спасброске Ловкости со Сл 10, иначе они падают ничком. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество: 1 000 шт. в сумке
"},"source":{"custom":"PHB"},"quantity":1,"weight":2,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":10,"width":null,"units":"ft","type":"square","prompt":true},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true,"prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":10,"scaling":"flat"},"properties":[],"unidentified":{"description":""},"type":{"value":"trinket","subtype":""},"container":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"ball%20bearings%20(bag%20of%201%2c000)_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"UklkS5wPoM1nvFwq","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455027806,"modifiedTime":1710686272464,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114350000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латный доспех сопротивления некротическому урону/Plate Armor of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/plate-armor-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"plate%20armor%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-collared-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"gEXI7Huj9O6YuxSw","description":"","statuses":[]}],"_id":"NsHLC81HObEpebLM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061688,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":49100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"мазь кеогтома/keoghtom's ointment","type":"equipment","system":{"description":{"value":"
Это стеклянная банка, три дюйма в диаметре, содержит 1к4 + 1 доз густой мази, которая слабо пахнет алоэ. Банка и её содержимое весят 0,5 фунта. Действием можно проглотить или нанести на кожу одну дозу мази. Существо, которое делает так, восстанавливает 2к8 + 2 хита, перестаёт быть отравленным и излечивается от всех болезней.
","chat":"
Это стеклянная банка, три дюйма в диаметре, содержит 1к4 + 1 доз густой мази, которая слабо пахнет алоэ. Банка и её содержимое весят 0,5 фунта. Действием можно проглотить или нанести на кожу одну дозу мази. Существо, которое делает так, восстанавливает 2к8 + 2 хита, перестаёт быть отравленным и излечивается от всех болезней.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"keoghtom's%20ointment_dmg","propDroppable":"item"}},"effects":[],"_id":"Gid25vjmoF1LfOHh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538437,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":34500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Безоружный удар (Монах)/Unarmed strike","type":"weapon","img":"systems/dnd5e/icons/svg/items/weapon.svg","system":{"description":{"value":"

Рукопашная атака оружием

При совершении рукопашной атаки оружием вы можете использовать безоружный удар: пнуть, ударить кулаком, головой или другой аналогичный удар (ничто из этого не считается оружием).

Если вы безоружны или используете только монашеское оружие, и не носите ни доспехов, ни щита, вы получаете следующие преимущества:

  • Вы можете использовать Ловкость вместо Силы для бросков атак и урона ваших безоружных ударов и атак монашеским оружием.
  • Вы можете использовать к4 вместо обычной кости урона ваших безоружных ударов или атак монашеским оружием. Эта кость увеличивается с вашим уровнем монаха, как показано в колонке «боевые искусства».
  • Если в свой ход вы используете действие Атака для безоружного удара или атаки монашеским оружием, вы можете бонусным действием совершить ещё один безоружный удар. Например, если вы совершили действие Атака и атаковали боевым посохом, вы можете совершить бонусным действием безоружный удар, при условии, что в этом ходу вы еще не совершали бонусное действие.
","chat":""},"source":{"book":"PHB","page":"","custom":"","license":""},"identified":true,"unidentified":{"description":""},"container":null,"quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"rarity":"common","attunement":0,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"creature","prompt":true},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","prompt":true},"consume":{"type":"","target":null,"amount":null,"scale":false},"ability":"","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["@scale.monk.martial-arts-die + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":null,"max":null,"dt":null,"conditions":""},"type":{"value":"natural","baseItem":""},"properties":[],"equipped":false,"proficient":null},"effects":[],"folder":"BWCkn2GP1sNYQr7u","ownership":{"default":0,"obrwfAxYvqkv5TBo":3},"flags":{"rsr5e":{"quickFooter":{"value":true},"quickOther":{"context":"","value":true},"quickAttack":{"value":true},"quickDamage":{"context":{"0":""},"value":{"0":true}}},"core":{}},"_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710710272552,"modifiedTime":1710711686952,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"_id":"97NWhhAI7siZhIWX","sort":0} -{"name":"Перо Кваля (Якорь)/Quaal's Feather Token, Anchor","type":"equipment","system":{"description":{"value":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Anchor. You can use an action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears.
","chat":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Anchor. You can use an action to touch the token to a boat or ship. For the next 24 hours, the vessel can't be moved by any means. Touching the token to the vessel again ends the effect. When the effect ends, the token disappears.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"quaal's%20feather%20token%2c%20anchor_dmg","propDroppable":"item"}},"effects":[],"_id":"8cGCNkjOkcIfycmA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539335,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":16900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двухклинковый скимитар ранения/Double-Bladed Scimitar of Wounding","type":"weapon","system":{"description":{"value":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/double-bladed-scimitar-of-wounding.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"double-bladed%20scimitar%20of%20wounding_dmg","propDroppable":"item"}},"effects":[],"_id":"vRFJfbIgPACOsO67","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375867,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":117600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо защиты разума/Ring of Mind Shielding","type":"equipment","system":{"description":{"value":"
While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.You can use an action to cause the ring to become @condition[invisible] until you use another action to make it visible, until you remove the ring, or until you die.If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication.
","chat":"
While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.You can use an action to cause the ring to become @condition[invisible] until you use another action to make it visible, until you remove the ring, or until you die.If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20mind%20shielding_dmg","propDroppable":"item"}},"effects":[],"_id":"sSew2G13gkbeeIjc","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213824,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":111000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кираса сопротивления огню/Breastplate of Fire Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/breastplate-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"breastplate%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-banded-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"MI2cET6IfbetFaV6","description":"","statuses":[]}],"_id":"Anx52qyeYlbK9V27","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099541,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":20800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Боевой топор/Battleaxe","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":"1d10 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"ver":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"battleaxe_phb","propDroppable":"item"}},"effects":[],"_id":"wmGdc2mo1hbTLurE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374276,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":120900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Сыворотка правды/Truth Serum","type":"consumable","system":{"description":{"value":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 11, иначе станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 1 час.Пока существо отравлено, оно не может сознательно говорить ложь, как если бы оно находилось под действием заклинания @Compendium[sc-spells.sc-spells.5dN5AZgmsr5KTJ5j]{Место истины / Zone of Truth}.
","chat":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 11, иначе станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 1 час.Пока существо отравлено, оно не может сознательно говорить ложь, как если бы оно находилось под действием заклинания @Compendium[sc-spells.sc-spells.5dN5AZgmsr5KTJ5j]{Место истины / Zone of Truth}.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":150,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/truth-serum.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"truth%20serum_dmg","propDroppable":"item"}},"effects":[],"_id":"Ai7bcEVRO4m0Cscu","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188995,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":20400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга сопротивления некротическому урону/Chain Mail of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-mail-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20mail%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"NZfq4pDhNjE7ZNFu","description":"","statuses":[]}],"_id":"FzlFSm0zvbcnspyZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061335,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":32700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Длинный меч/+1 Longsword","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","slashing"]],"versatile":"1d10+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"ysovkeFV8wz7P50i","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379505,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":125000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчатый доспех моряка/Mariner's Ring Mail","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20ring%20mail_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/commodities/leather/ring-leather.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"YaWMTm2HAbko5HrE","description":"","statuses":[]}],"_id":"wV4IhczWu2PVbIX7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060812,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":119800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо уклонения/Ring of Evasion","type":"equipment","system":{"description":{"value":"
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
","chat":"
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"reaction","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20evasion_dmg","propDroppable":"item"}},"effects":[],"_id":"8tBRCnQgBGC30QH6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213640,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":17600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шипованный доспех сопротивления яду/Spiked Armor of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/spiked-armor-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"spiked%20armor%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"LU496rq1GQPhIQRc","description":"","statuses":[]}],"_id":"Y3QFLso10dKu2AE8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101402,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":70400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённая Гизарма/Silvered Hooked Shortspear","type":"weapon","system":{"description":{"value":"
On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","chat":"
On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"lgt":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20hooked%20shortspear_phb","propDroppable":"item"}},"effects":[],"_id":"N4BvXM6QoFNryt5q","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378616,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":47100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Проклёпанный кожаный доспех сопротивления лучистому урону/Studded Leather Armor of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/studded-leather-armor-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"studded%20leather%20armor%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-rivited-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"F4Yprgx1Tguj31VN","description":"","statuses":[]}],"_id":"6oVmgPSUsZz79i2U","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077947,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":12200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чешуйчатый доспех сопротивления грому/Scale Mail of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scale-mail-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scale%20mail%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"UYLA1SpY4lgra8Gn","description":"","statuses":[]}],"_id":"DFgLfapGJdc8r1fw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101154,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":26600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Скимитар Дроу/Drow +1 Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20scimitar_mm","propDroppable":"item"}},"effects":[],"_id":"UgsCbEMvr6GRO8tv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382777,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":63500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Легкий многозарядный арбалет Дроу/Drow +2 Light Repeating Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","unidentified":""},"source":"MM","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20light%20repeating%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"WjakVfi2JeMIcOI1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513030,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":66900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кираса сопротивления электричеству/Breastplate of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/breastplate-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"breastplate%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-banded-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"tEJOD9uQHRU6TNH8","description":"","statuses":[]}],"_id":"jpgHw15ZNpMWHRv7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099610,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":94600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех уязвимости к колющему урону/Armor of Vulnerability (Piercing)","type":"equipment","system":{"description":{"value":"
While wearing this armor, you have resistance to piercing damage.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and slashing damage.
","chat":"
While wearing this armor, you have resistance to piercing damage.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and slashing damage.
","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"armor%20of%20vulnerability%20(piercing)_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"piercing","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"2GblVrgX5RlRZzLP","description":"","statuses":[]},{"name":"Damage Vulnerability","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dv.value","mode":2,"value":"bludgeoning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-vulnerability"}},"_id":"cphaNZrWDZnCwS5u","description":"","statuses":[]},{"name":"Damage Vulnerability","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dv.value","mode":2,"value":"slashing","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-vulnerability-0"}},"_id":"Yfm9lI5fxLRz5CH6","description":"","statuses":[]}],"_id":"UsawQywaozY0K229","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455059662,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":64000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Железный шип/Iron Spike","type":"consumable","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0.5,"price":{"value":1,"denomination":"sp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/iron-spike.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"iron%20spike_phb","propDroppable":"item"}},"effects":[],"_id":"u4SxGWD6gxZq8MxD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029138,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчужная рубаха сопротивления силовому урону/Chain Shirt of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"
You have resistance to force damage while you wear this armor.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-shirt-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20shirt%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"t98oYI8RoU0SfUVZ","description":"","statuses":[]}],"_id":"nw6KnwGKS8YrklAg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099913,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":102200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Молот Дроу/Drow +2 Maul","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"maul","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-maul.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20maul_mm","propDroppable":"item"}},"effects":[],"_id":"dkPcuPCNChQemt8S","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380751,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":81400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"куб силового поля/cube of force","type":"consumable","system":{"description":{"value":"
Это кубик с длиной ребра около дюйма. На каждой грани есть характерная метка, на которую можно нажать. Вначале у куба 36 зарядов, и он ежедневно восстанавливает 1к20 зарядов на рассвете. Вы можете действием нажать на одну из граней куба, тратя при этом указанное в таблице число зарядов. У каждой грани свой эффект. Если в кубе не осталось достаточного числа зарядов, ничего не произойдёт. В противном случае возникает барьер из невидимого силового поля, формирующий куб с длиной ребра 15 футов. Барьер создаётся с центром на вас, перемещается вместе с вами и существует 1 минуту, пока вы не нажмёте действием на шестую грань куба или пока в кубе не кончатся заряды. Вы можете изменить эффект барьера, нажав на другую грань куба и потратив нужное количество зарядов, сбрасывая при этом счётчик длительности. Если из-за перемещения барьер вступает в контакт с твёрдым предметом, который не может пройти сквозь поле, вы не сможете приблизиться к этому предмету, пока поле существует.ГраньЗарядыЭффект11Через барьер не проходят газы, ветер и туман.22Через барьер не проходит неживая материя. Стены, пол и потолок могут проходить, если вы того пожелаете.33Через барьер не проходит живая материя.44Через барьер не проходят эффекты заклинаний.55Через барьер не проходит ничего. Стены, пол и потолок могут проходить, если вы того пожелаете.60Барьер исчезаетКуб теряет заряды, когда барьер становится целью определённых заклинаний или вступает во взаимодействие с эффектами определённых заклинаний или магических предметов, как показано ниже.Заклинание или предметПотеря зарядовОгненная стена1к4Радужные брызги1к20Распад1к12Рог взрыва1к10Создание прохода1к6
","chat":"
Это кубик с длиной ребра около дюйма. На каждой грани есть характерная метка, на которую можно нажать. Вначале у куба 36 зарядов, и он ежедневно восстанавливает 1к20 зарядов на рассвете. Вы можете действием нажать на одну из граней куба, тратя при этом указанное в таблице число зарядов. У каждой грани свой эффект. Если в кубе не осталось достаточного числа зарядов, ничего не произойдёт. В противном случае возникает барьер из невидимого силового поля, формирующий куб с длиной ребра 15 футов. Барьер создаётся с центром на вас, перемещается вместе с вами и существует 1 минуту, пока вы не нажмёте действием на шестую грань куба или пока в кубе не кончатся заряды. Вы можете изменить эффект барьера, нажав на другую грань куба и потратив нужное количество зарядов, сбрасывая при этом счётчик длительности. Если из-за перемещения барьер вступает в контакт с твёрдым предметом, который не может пройти сквозь поле, вы не сможете приблизиться к этому предмету, пока поле существует.ГраньЗарядыЭффект11Через барьер не проходят газы, ветер и туман.22Через барьер не проходит неживая материя. Стены, пол и потолок могут проходить, если вы того пожелаете.33Через барьер не проходит живая материя.44Через барьер не проходят эффекты заклинаний.55Через барьер не проходит ничего. Стены, пол и потолок могут проходить, если вы того пожелаете.60Барьер исчезаетКуб теряет заряды, когда барьер становится целью определённых заклинаний или вступает во взаимодействие с эффектами определённых заклинаний или магических предметов, как показано ниже.Заклинание или предметПотеря зарядовОгненная стена1к4Радужные брызги1к20Распад1к12Рог взрыва1к10Создание прохода1к6
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Must have enough charges for the face pressed otherwise the Action is lost."},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":15,"width":null,"units":"ft","type":"cube"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":36,"max":"36","per":"charges","recovery":"1d20","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"cube%20of%20force_dmg","propDroppable":"item"}},"effects":[],"_id":"EQh80bohED97zNDm","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535344,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":28700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Длинный лук/+3 Longbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"longbow","properties":{"amm":true,"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-longbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20longbow_dmg","propDroppable":"item"}},"effects":[],"_id":"0hxxYtjoFCl6NVuF","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435471,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":1100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ведро деревянное/Bucket","type":"backpack","system":{"description":{"value":"
Вместимость:  3 галлона (11 лит.), 0,5 кубических футов
","chat":"
Вместимость:  3 галлона (11 лит.), 0,5 кубических футов
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":5,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":25,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/bucket.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"bucket_phb","propDroppable":"item"}},"effects":[],"_id":"QaGsI5X6R0EzMjDI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028053,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":53900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мифрильный Шипованный доспех/Mithral Spiked Armor","type":"equipment","system":{"description":{"value":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/mithral-spiked-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mithral%20spiked%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"2WhOUAY2PPmgYI0v","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099450,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":4800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Короткий лук предупреждения/Shortbow of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"shortbow","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/shortbow-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"shortbow%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"HX5edLTMIrhN8Acq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513641,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":35600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Моргенштерн Дроу/Drow +1 Morningstar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"morningstar","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-morningstar.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20morningstar_mm","propDroppable":"item"}},"effects":[],"_id":"t1FBaONd6HjV3Lbb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381041,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":112300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Вор девяти жизней (Двулезвийный скимитар)/Nine Lives Stealer Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":9,"max":"9","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/nine-lives-stealer-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"nine%20lives%20stealer%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"4odjTdMBWOi6vHi1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375634,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":8900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стеганый доспех сопротивления психическому урону/Padded Armor of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/padded-armor-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"padded%20armor%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-quilted-brown.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"hW0AKS4OMB0qle6N","description":"","statuses":[]}],"_id":"8BC8G2ua0XWr5BtA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077561,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":15600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двуручный меч/Greatsword","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"greatsword_phb","propDroppable":"item"}},"effects":[],"_id":"po2xNpGCQEGUUmIE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374380,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":105400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"фонарь обнаружения/lantern of revealing","type":"consumable","system":{"description":{"value":"
Этот закрытый фонарь способен гореть в течение шести часов на одной пинте масла, распространяя яркий свет в радиусе 30 футов и тусклый свет в радиусе ещё 30 футов. Все невидимые предметы и существа становятся видимыми, если они находятся в ярком свете этого фонаря. Вы можете действием опустить козырёк, уменьшив освещение до тусклого света в пределах 5 футов.
","chat":"
Этот закрытый фонарь способен гореть в течение шести часов на одной пинте масла, распространяя яркий свет в радиусе 30 футов и тусклый свет в радиусе ещё 30 футов. Все невидимые предметы и существа становятся видимыми, если они находятся в ярком свете этого фонаря. Вы можете действием опустить козырёк, уменьшив освещение до тусклого света в пределах 5 футов.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"6","units":"hour"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":60,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"lantern%20of%20revealing_dmg","propDroppable":"item"}},"effects":[],"_id":"Zi3g4gQuu1MvxRmq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538514,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":73900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Духи (флакон)/Perfume (vial)","type":"loot","system":{"description":{"value":"
Флакон 4 унции (100 грамм).
","chat":"
Флакон 4 унции (100 грамм).
"},"source":{"custom":"PHB"},"quantity":1,"weight":0,"price":{"value":5,"denomination":"gp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"perfume%20(vial)_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"waOvOUKSUFItPRO3","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029552,"modifiedTime":1710686313986,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":299610,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты сопротивления огню/Half Plate Armor of Fire Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"half%20plate%20armor%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"Al0EWKEvG1GhsdNB","description":"","statuses":[]}],"_id":"MkqeBKViYp6GSc13","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100204,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":46500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Адамантиновые Полулаты/Adamantine Half Plate Armor","type":"equipment","system":{"description":{"value":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/adamantine-half-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"adamantine%20half%20plate%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"aFFBnOxXFsejDi9K","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098515,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":74500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"волшебная палочка секретов/wand of secrets","type":"consumable","system":{"description":{"value":"
У этой волшебной палочки 3 заряда. Если вы держите её, вы можете действием потратить 1 заряд, и если в пределах 30 футов от вас есть потайные двери или ловушки, то палочка завибрирует и укажет на ту, что находится ближе всего к вам. Палочка ежедневно восстанавливает 1к3 заряда на рассвете.
","chat":"
У этой волшебной палочки 3 заряда. Если вы держите её, вы можете действием потратить 1 заряд, и если в пределах 30 футов от вас есть потайные двери или ловушки, то палочка завибрирует и укажет на ту, что находится ближе всего к вам. Палочка ежедневно восстанавливает 1к3 заряда на рассвете.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":30,"width":null,"units":"","type":"radius"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"1d4 +1"},"formula":"1d3","save":{"ability":"","dc":null,"scaling":"flat"},"consumableType":"wand","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wand%20of%20secrets_dmg","propDroppable":"item"}},"effects":[],"_id":"ATsp92GwHB2Opp0H","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270661,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":19700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Латный доспех Дроу/Drow +2 Plate Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"MM","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":20,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20plate%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"KyNUGQz4qMGsv0VY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060492,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":42400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рапира убийцы драконов/Dragon Slayer Rapier","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +1","piercing"]],"versatile":""},"formula":"3d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dragon-slayer-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dragon%20slayer%20rapier_dmg","propDroppable":"item"}},"effects":[],"_id":"vVuBpemrGbugo3WJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381832,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Серп/Vicious Sickle","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d4 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"sickle","properties":{"lgt":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-sickle.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20sickle_dmg","propDroppable":"item"}},"effects":[],"_id":"FM4YgNrgmlC4Uq5D","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485224,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":30700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструкция по использованию железного голема/Manual of Iron Golems","type":"equipment","system":{"description":{"value":"
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create an @creature[iron golem], you must spend 120 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 100,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
","chat":"
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create an @creature[iron golem], you must spend 120 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 100,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"manual%20of%20iron%20golems_dmg","propDroppable":"item"}},"effects":[],"_id":"BBI54dyDESrj9jTV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538715,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":21200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье сопротивления огню/Potion of Fire Resistance","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
","chat":"
Когда вы выпиваете это зелье, вы получаете сопротивление к одному виду урона на 1 час.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/consumables/potions/bottle-conical-corked-labeled-shell-cyan.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"yvFixtg4X9IXgYoR","description":"","statuses":[]}],"_id":"DkEqQPlD1h1BjNjY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201957,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":27700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Пилум Дроу/Drow +2 Javelin","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"javelin","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-javelin.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20javelin_mm","propDroppable":"item"}},"effects":[],"_id":"v5GFLac91QceOyrl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483886,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":117100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Гизарма/+2 Hooked Shortspear","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20hooked%20shortspear_dmg","propDroppable":"item"}},"effects":[],"_id":"RquHVJf0z2FNmI5C","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378415,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":56800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Щит/Shield","type":"equipment","system":{"description":{"value":"
Щит изготавливается из дерева или металла, и несётся одной рукой. Использование щита увеличивает КД на 2. Вы получаете преимущество только от одного щита одновременно.
","chat":"
Щит изготавливается из дерева или металла, и несётся одной рукой. Использование щита увеличивает КД на 2. Вы получаете преимущество только от одного щита одновременно.
","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":2,"type":"shield","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/shield.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"shield_phb","propDroppable":"item"}},"effects":[],"_id":"uHekIqEsOQyEofJ5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455122208,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":115200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из шкур сопротивления психическому урону/Hide Armor of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hide-armor-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hide%20armor%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/vest-cloth-tattered-tan.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"7WNlL4wOgdT8Vfwa","description":"","statuses":[]}],"_id":"ognLLrbDrn1OVHuf","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100726,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":103500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Танцующий Рапира/Dancing Rapier","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

","chat":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":4,"max":"4","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":true,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dancing-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dancing%20rapier_dmg","propDroppable":"item"}},"effects":[],"_id":"ryT54ktyydc4rN8G","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381753,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":109400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Топорик/Silvered Handaxe","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":105,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"lgt":true,"thr":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-handaxe.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20handaxe_phb","propDroppable":"item"}},"effects":[],"_id":"LHAAAxzivWPzePNy","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483665,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":43100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты каллиграфа/Calligrapher's Supplies","type":"tool","system":{"description":{"value":"
Каллиграфия трактует письмо как прекрасное утончённое искусство. Каллиграфы создают текст, который радует глаз, используя стиль, который сложно подделать. Их инструменты также дают им возможность исследовать рукописный текст и определить его подлинность, поскольку обучение каллиграфа включало в себя множество часов обучения письму и попыток повторить его стиль и оформление.Компоненты. Инструменты каллиграфа включают в себя чернила, множество пергаментных листов и три писчих пера.Магия. Хотя каллиграфия мало помогает в расшифровке содержимого магического текста, владение этими инструментами помогает определить, кто написал магический текст.История. Владение этими инструментами может увеличить выгоду при успешной проверке, совершаемой для анализа или исследования древних записей, свитков или другого текста, включая руны, вырезанные на камне, а также письмена на фресках или других изображениях.Расшифровка карты сокровищ. Владение этими инструментами позволяет вам проводить экспертизу карт. Вы можете пройти проверку Интеллекта, чтобы оценить возраст карты, определить, содержит ли карта скрытое послание, и так далее.Опознать писавшего немагический рукописный текстСл. 10Определить душевное состояние писавшего Сл. 15Распознать поддельный текстСл. 15Подделать подпись Сл. 20
","chat":"
Каллиграфия трактует письмо как прекрасное утончённое искусство. Каллиграфы создают текст, который радует глаз, используя стиль, который сложно подделать. Их инструменты также дают им возможность исследовать рукописный текст и определить его подлинность, поскольку обучение каллиграфа включало в себя множество часов обучения письму и попыток повторить его стиль и оформление.Компоненты. Инструменты каллиграфа включают в себя чернила, множество пергаментных листов и три писчих пера.Магия. Хотя каллиграфия мало помогает в расшифровке содержимого магического текста, владение этими инструментами помогает определить, кто написал магический текст.История. Владение этими инструментами может увеличить выгоду при успешной проверке, совершаемой для анализа или исследования древних записей, свитков или другого текста, включая руны, вырезанные на камне, а также письмена на фресках или других изображениях.Расшифровка карты сокровищ. Владение этими инструментами позволяет вам проводить экспертизу карт. Вы можете пройти проверку Интеллекта, чтобы оценить возраст карты, определить, содержит ли карта скрытое послание, и так далее.Опознать писавшего немагический рукописный текстСл. 10Определить душевное состояние писавшего Сл. 15Распознать поддельный текстСл. 15Подделать подпись Сл. 20
","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"calligrapher","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"calligrapher's%20supplies_phb","propDroppable":"item"}},"effects":[],"_id":"j3v4hfzZ4MQgEgms","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142110,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":93300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Сокрушитель/Whelm","type":"weapon","system":{"description":{"value":"
(requires attunement by a dwarf)Whelm is a powerful warhammer forged by dwarves and lost in the dungeon of White Plume Mountain.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

At dawn the day after you first make an attack roll with Whelm, you develop a fear of being outdoors that persists as long as you remain attuned to the weapon. This causes you to have disadvantage on attack rolls, saving throws, and ability checks while you can see the daytime sky. Thrown Weapon. Whelm has the thrown property, with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged weapon attack using it, the target takes an extra [[/r 1d8]] bludgeoning damage, or an extra [[/r 2d8]] bludgeoning damage if the target is a giant. Each time you throw the weapon, it flies back to your hand after the attack. If you don't have a hand free, the weapon lands at your feet. Shock Wave. You can use an action to strike the ground with Whelm and send a shock wave out from the point of impact. Each creature of your choice on the ground within 60 feet of that point must succeed on a DC 15 Constitution saving throw or become @condition[stunned] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once used, this property can't be used again until the next dawn. Supernatural Awareness. While you are holding the weapon, it alerts you to the location of any secret or concealed doors within 30 feet of you. In addition, you can use an action to cast @spell[detect evil and good] or @spell[locate object] from the weapon. Once you cast either spell, you can't cast it from the weapon again until the next dawn. Sentience. Whelm is a sentient lawful neutral weapon with an Intelligence of 15, a Wisdom of 12, and a Charisma of 15. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Dwarvish, Giant, and Goblin. It shouts battle cries in Dwarvish when used in combat. Personality. Whelm's purpose is to slaughter giants and goblinoids. It also seeks to protect dwarves against all enemies. Conflict arises if the wielder fails to destroy goblins and giants or to protect dwarves. Whelm has ties to the dwarf clan that created it, variously called the Dankil or the Mightyhammer clan. It longs to be returned to that clan. It would do anything to protect those dwarves from harm. The hammer also carries a secret shame. Centuries ago, a dwarf named Ctenmiir wielded it valiantly for a time. But Ctenmiir was turned into a @creature[vampire]. His will was strong enough that he bent Whelm to his evil purposes, even killing members of his own clan.
","chat":"
(requires attunement by a dwarf)Whelm is a powerful warhammer forged by dwarves and lost in the dungeon of White Plume Mountain.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

At dawn the day after you first make an attack roll with Whelm, you develop a fear of being outdoors that persists as long as you remain attuned to the weapon. This causes you to have disadvantage on attack rolls, saving throws, and ability checks while you can see the daytime sky. Thrown Weapon. Whelm has the thrown property, with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged weapon attack using it, the target takes an extra [[/r 1d8]] bludgeoning damage, or an extra [[/r 2d8]] bludgeoning damage if the target is a giant. Each time you throw the weapon, it flies back to your hand after the attack. If you don't have a hand free, the weapon lands at your feet. Shock Wave. You can use an action to strike the ground with Whelm and send a shock wave out from the point of impact. Each creature of your choice on the ground within 60 feet of that point must succeed on a DC 15 Constitution saving throw or become @condition[stunned] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once used, this property can't be used again until the next dawn. Supernatural Awareness. While you are holding the weapon, it alerts you to the location of any secret or concealed doors within 30 feet of you. In addition, you can use an action to cast @spell[detect evil and good] or @spell[locate object] from the weapon. Once you cast either spell, you can't cast it from the weapon again until the next dawn. Sentience. Whelm is a sentient lawful neutral weapon with an Intelligence of 15, a Wisdom of 12, and a Charisma of 15. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Dwarvish, Giant, and Goblin. It shouts battle cries in Dwarvish when used in combat. Personality. Whelm's purpose is to slaughter giants and goblinoids. It also seeks to protect dwarves against all enemies. Conflict arises if the wielder fails to destroy goblins and giants or to protect dwarves. Whelm has ties to the dwarf clan that created it, variously called the Dankil or the Mightyhammer clan. It longs to be returned to that clan. It would do anything to protect those dwarves from harm. The hammer also carries a secret shame. Centuries ago, a dwarf named Ctenmiir wielded it valiantly for a time. But Ctenmiir was turned into a @creature[vampire]. His will was strong enough that he bent Whelm to his evil purposes, even killing members of his own clan.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","bludgeoning"],["1d8","bludgeoning"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/whelm.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"whelm_dmg","propDroppable":"item"}},"effects":[],"_id":"JRNyskWO1r2EIuVe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374242,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":39300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех сопротивления электричеству/Splint Armor of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"splint%20armor%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"cAQeSCPOSyoDxfV2","description":"","statuses":[]}],"_id":"DYOM7DhKIUOakT51","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062363,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":27100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье силы каменного великана/Potion of Stone Giant Strength","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 23.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.kK0AtARMoYn40sxz]{Каменный великан / Stone Giant}.
","chat":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 23.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.kK0AtARMoYn40sxz]{Каменный великан / Stone Giant}.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-stone-giant-strength.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20stone%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"icons/consumables/potions/bottle-circular-corked-labeled-green.webp","changes":[{"key":"system.abilities.str.value","mode":4,"value":"23","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"o2poAphGvndNNBmG","description":"","statuses":[]}],"_id":"6IqgbecrotNm1Bud","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201690,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":11500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Эмблема/Emblem","type":"equipment","system":{"description":{"value":"
Священный символ изображает божество или целый пантеон. Это символ, выгравированный или выложенный камнями в качестве эмблемы на щите. Жрец или паладин может использовать священный символ в качестве фокусировки для заклинаний. Для такого использования символа заклинатель должен держать его в руке, носить у всех на виду или нести на щите.
","chat":"
Священный символ изображает божество или целый пантеон. Это символ, выгравированный или выложенный камнями в качестве эмблемы на щите. Жрец или паладин может использовать священный символ в качестве фокусировки для заклинаний. Для такого использования символа заклинатель должен держать его в руке, носить у всех на виду или нести на щите.
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"special","cost":null,"condition":"Holy symbol must be clearly visible."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/emblem.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"emblem_phb","propDroppable":"item"}},"effects":[],"_id":"C5rUk46SojiJH3xU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455248166,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":23500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шипованный доспех сопротивления лучистому урону/Spiked Armor of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/spiked-armor-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"spiked%20armor%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"OmhqxErzGYNt2lHV","description":"","statuses":[]}],"_id":"Txa7LRZi3Kw4gOjp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101476,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":61600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"шлем блеска/helm of brilliance","type":"equipment","system":{"description":{"value":"
Этот сверкающий шлем украшен 1к10 бриллиантами, 2к10 рубинами, 3к10 огненными опалами и 4к10 опалами. Любой камень, извлечённый из шлема, рассыпается в пыль. Если все камни изымут или уничтожат, шлем теряет свою магию. Вы получает следующие преимущества, пока носите его:• Вы можете действием наложить одно из следующих заклинаний (Сл спасброска 18), используя один из камней шлема определённого вида в качестве компонента: дневной свет (опал), огненная стена (рубин), огненный шар (огненный опал) или радужные брызги (бриллиант). Соответствующий драгоценный камень уничтожается, когда накладывается заклинание, и исчезает со шлема.• Пока у шлема есть хотя бы один бриллиант, он испускает тусклый свет в радиусе 30 футов, если в пределах этой области есть хотя бы одна нежить. Нежить, начинающая ход в этой области, получает урон излучением 1к6.• Пока у шлема есть хотя бы один рубин, вы обладаете сопротивлением к урону огнём.• Пока у шлема есть хотя бы один огненный опал, вы можете действием произнести командное слово, чтобы окутать одно оружие, которое держите, пламенем. Пламя испускает яркий свет в пределах 10 футов и тусклый свет в пределах ещё 10 футов. Это пламя безвредно для вас и вашего оружия. Если вы попадаете атакой, используя это пылающее оружие, цель получает дополнительный урон огнём 1к6. Пламя существует, пока вы не произнесёте бонусным действием командное слово ещё раз, пока вы не уберёте оружие в ножны или не бросите его. Бросьте к20, если носите этот шлем и получаете урон огнём из-за провала спасброска от заклинания. Если выпадет «1»», шлем испустит из оставшихся камней лучи света. Все существа в пределах 60 футов от шлема кроме вас должны преуспеть в спасброске Ловкости со Сл 17, иначе их коснётся луч, и они получат урон излучением, равный количеству драгоценных камней на шлеме. И шлем, и драгоценные камни при этом уничтожаются.
","chat":"
Этот сверкающий шлем украшен 1к10 бриллиантами, 2к10 рубинами, 3к10 огненными опалами и 4к10 опалами. Любой камень, извлечённый из шлема, рассыпается в пыль. Если все камни изымут или уничтожат, шлем теряет свою магию. Вы получает следующие преимущества, пока носите его:• Вы можете действием наложить одно из следующих заклинаний (Сл спасброска 18), используя один из камней шлема определённого вида в качестве компонента: дневной свет (опал), огненная стена (рубин), огненный шар (огненный опал) или радужные брызги (бриллиант). Соответствующий драгоценный камень уничтожается, когда накладывается заклинание, и исчезает со шлема.• Пока у шлема есть хотя бы один бриллиант, он испускает тусклый свет в радиусе 30 футов, если в пределах этой области есть хотя бы одна нежить. Нежить, начинающая ход в этой области, получает урон излучением 1к6.• Пока у шлема есть хотя бы один рубин, вы обладаете сопротивлением к урону огнём.• Пока у шлема есть хотя бы один огненный опал, вы можете действием произнести командное слово, чтобы окутать одно оружие, которое держите, пламенем. Пламя испускает яркий свет в пределах 10 футов и тусклый свет в пределах ещё 10 футов. Это пламя безвредно для вас и вашего оружия. Если вы попадаете атакой, используя это пылающее оружие, цель получает дополнительный урон огнём 1к6. Пламя существует, пока вы не произнесёте бонусным действием командное слово ещё раз, пока вы не уберёте оружие в ножны или не бросите его. Бросьте к20, если носите этот шлем и получаете урон огнём из-за провала спасброска от заклинания. Если выпадет «1»», шлем испустит из оставшихся камней лучи света. Все существа в пределах 60 футов от шлема кроме вас должны преуспеть в спасброске Ловкости со Сл 17, иначе их коснётся луч, и они получат урон излучением, равный количеству драгоценных камней на шлеме. И шлем, и драгоценные камни при этом уничтожаются.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"helm%20of%20brilliance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Helm%20of%20Brilliance.jpg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"EoHOWPDq7gFx0hCp","description":"","statuses":[]}],"_id":"ssa65L55G1gcJYy0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536896,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":112000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Проклёпанный кожаный доспех сопротивления огню/Studded Leather Armor of Fire Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/studded-leather-armor-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"studded%20leather%20armor%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-rivited-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"kAOriC9rdlU82pqr","description":"","statuses":[]}],"_id":"Ddj4FPgDWmDJQor8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077744,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":27300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Длинное копьё Дроу/Drow +3 Lance","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","unidentified":""},"source":"MM","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"lance","properties":{"rch":true,"spc":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-lance.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20lance_mm","propDroppable":"item"}},"effects":[],"_id":"XPP4Az5JQMgUIKn6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379322,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":68300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Копье/Vicious Spear","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":"1d8 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-spear.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20spear_dmg","propDroppable":"item"}},"effects":[],"_id":"Nx5Jr2UI2tH5INqs","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485583,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":49200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Короткий лук Дроу/Drow +2 Shortbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"shortbow","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-shortbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20shortbow_mm","propDroppable":"item"}},"effects":[],"_id":"zTdaR1sP062Hk79X","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513444,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":127000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Меч ответа (ответчик)/Sword of Answering (Answerer)","type":"weapon","system":{"description":{"value":"
(requires attunement by a chaotic good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Answerer, the Chaotic Good sword, has an emerald set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","chat":"
(requires attunement by a chaotic good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Answerer, the Chaotic Good sword, has an emerald set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sword%20of%20answering%20(answerer)_dmg","propDroppable":"item"}},"effects":[],"_id":"GlDoOTma13lsfsCg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373842,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":34700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"справочник быстроты действий/manual of quickness of action","type":"consumable","system":{"description":{"value":"
Эта книга описывает упражнения по координации и сохранении равновесия, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Ловкость, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
","chat":"
Эта книга описывает упражнения по координации и сохранении равновесия, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Ловкость, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"hour","cost":48,"condition":"The book must be completed in 6 days or less."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"manual%20of%20quickness%20of%20action_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus Dexterity","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Manual%20of%20Quickness%20of%20Action.jpg","changes":[{"key":"system.abilities.dex.value","mode":2,"value":"2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-dexterity"}},"_id":"iATl6uhpcZmibe1e","description":"","statuses":[]}],"_id":"ApAWdmBW1aktMdWo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538745,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":20900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ковёр-самолёт(6х9фт.)/Carpet of Flying, 6 ft. × 9 ft.","type":"equipment","system":{"description":{"value":"
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 6 ft. × 9 ft. carpet can carry up to 800 lb. at a fly speed of 30 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
","chat":"
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 6 ft. × 9 ft. carpet can carry up to 800 lb. at a fly speed of 30 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"carpet%20of%20flying%2c%206%20ft.%20%c3%97%209%20ft._dmg","propDroppable":"item"}},"effects":[],"_id":"XAkkXxeu3586DGP1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534808,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":68000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из драконьей чешуи (Белый)/White Dragon Scale Mail","type":"equipment","system":{"description":{"value":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to cold damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest white dragon within 30 miles of you. This special action can't be used again until the next dawn.
","chat":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to cold damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest white dragon within 30 miles of you. This special action can't be used again until the next dawn.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"white%20dragon%20scale%20mail_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"modules/plutonium/media/icon/scale-mail.svg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"Ipq9AVMzlrcBnE8G","description":"","statuses":[]}],"_id":"hnHpsw6p3lHs5Jdq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097541,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":89600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Глефа предупреждения/Glaive of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"glaive","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/glaive-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"glaive%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"DikiStnCgN0v2Xou","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376614,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":27500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Духовая трубка Дроу/Drow +3 Blowgun","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":25,"long":100,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"blowgun","properties":{"amm":true,"lod":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-blowgun.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20blowgun_mm","propDroppable":"item"}},"effects":[],"_id":"r5LdDJ4V4LWWZpqQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455433203,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":107100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Двуручная дубина/+1 Greatclub","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"greatclub","properties":{"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-greatclub.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20greatclub_dmg","propDroppable":"item"}},"effects":[],"_id":"ihywPkwCPer6Qs34","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483087,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":92100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Хлыст Дроу/Drow +3 Whip","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"whip","properties":{"fin":true,"rch":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-whip.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20whip_mm","propDroppable":"item"}},"effects":[],"_id":"3X8xLz3UjhI483Ye","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385568,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":6900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Солнечный клинок/Sun Blade","type":"weapon","system":{"description":{"value":"
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with @item[shortsword|phb|shortswords] or @item[longsword|phb|longswords], you are proficient with the sun blade.You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra [[/r 1d8]] radiant damage.The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
","chat":"
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with @item[shortsword|phb|shortswords] or @item[longsword|phb|longswords], you are proficient with the sun blade.You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra [[/r 1d8]] radiant damage.The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +2","radiant"]],"versatile":"1d10 + @mod +2"},"formula":"1d8","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sun%20blade_dmg","propDroppable":"item"}},"effects":[],"_id":"plMFhkt0BgvmjDjk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373818,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":105300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты жестянщика (ремонтный)/Tinker's Tools","type":"tool","system":{"description":{"value":"
Набор инструментов ремонтника предназначен для того, чтобы чинить множество обычных предметов. И хотя вы не можете создать большинство из них инструментами ремонтника, вы можете починить порвавшуюся одежду, наточить затупившийся меч и подлатать истрепавшуюся кольчугу.Компоненты. Инструменты ремонтника включают в себя различные ручные инструменты, нитки, иголки, точильный камень, куски ткани и кожи, небольшую банку клея (синюю изоленту пока, увы, не придумали).История. Вы можете определить возраст и происхождение предмета, даже если у вас в наличии всего несколько осколков, оставшихся от оригинала.Расследование. Когда вы осматриваете повреждённый предмет, вы узнаёте, как и насколько давно он был повреждён.Починка. Вы можете восстановить по 10 хитов повреждённого предмета за каждый час работы. Для починки любого предмета вам необходим доступ к материалам, необходимым для ремонта. Для металлических предметов вам нужен доступ к открытому огню, жара которого достаточно, чтобы сделать металл пластичным.Временно починить повреждённый механизм Сл. 10Починить предмет вдвое быстрее Сл. 15Смастерить из хлама временный предмет Сл. 20
","chat":"
Набор инструментов ремонтника предназначен для того, чтобы чинить множество обычных предметов. И хотя вы не можете создать большинство из них инструментами ремонтника, вы можете починить порвавшуюся одежду, наточить затупившийся меч и подлатать истрепавшуюся кольчугу.Компоненты. Инструменты ремонтника включают в себя различные ручные инструменты, нитки, иголки, точильный камень, куски ткани и кожи, небольшую банку клея (синюю изоленту пока, увы, не придумали).История. Вы можете определить возраст и происхождение предмета, даже если у вас в наличии всего несколько осколков, оставшихся от оригинала.Расследование. Когда вы осматриваете повреждённый предмет, вы узнаёте, как и насколько давно он был повреждён.Починка. Вы можете восстановить по 10 хитов повреждённого предмета за каждый час работы. Для починки любого предмета вам необходим доступ к материалам, необходимым для ремонта. Для металлических предметов вам нужен доступ к открытому огню, жара которого достаточно, чтобы сделать металл пластичным.Временно починить повреждённый механизм Сл. 10Починить предмет вдвое быстрее Сл. 15Смастерить из хлама временный предмет Сл. 20
","unidentified":""},"source":"PHB","quantity":1,"weight":10,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"tinker","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"tinker's%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"apjfNzIMW45elIBj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142947,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":75900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Сигнальный свисток/Signal Whistle","type":"loot","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":5,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/signal-whistle.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"signal%20whistle_phb","propDroppable":"item"}},"effects":[],"_id":"7MuB5AN1kvCneozK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029994,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":13600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Скимитар Дроу/Drow +2 Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20scimitar_mm","propDroppable":"item"}},"effects":[],"_id":"jV9yKbvv7T1ANN6B","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382819,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":93900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кольчатый доспех Дроу/Drow +2 Ring Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"MM","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-ring-mail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20ring%20mail_mm","propDroppable":"item"}},"effects":[],"_id":"EvGDI2HzjpxZROyA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060751,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":30000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Дубинка/+2 Club","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"club","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-club.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20club_dmg","propDroppable":"item"}},"effects":[],"_id":"ExWKT1e9fsEwe6AQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482448,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":30100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Хупак Дроу/Drow +1 Hoopak","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"amm":true,"fin":true,"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20hoopak_mm","propDroppable":"item"}},"effects":[],"_id":"wg3n2siRM8BtPl8y","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378864,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":120400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мифрильный латный доспех/Mithral Plate Armor","type":"equipment","system":{"description":{"value":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/mithral-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mithral%20plate%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"N3clwqhw6EwGNCpn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060588,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":46800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Легкий арбалет/+2 Light Crossbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"lightcrossbow","properties":{"amm":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-light-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20light%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"UXvYBOoPnqO958TI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512384,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":63100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Набор учёного/Scholar's Pack","type":"container","system":{"description":{"value":"

Набор учёного включает в себя:

рюкзак, научную книгу, бутылочку чернил, писчее перо, 10 листов пергамента, небольшую сумочку с песком, небольшой нож.

","chat":""},"source":{"custom":"PHB"},"quantity":1,"weight":10,"price":{"value":40,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":30},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0},"container":null,"unidentified":{"description":"","name":""},"properties":[]},"img":"icons/containers/bags/pack-engraved-leather-blue.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"scholar's%20pack_phb","propDroppable":"item"}},"effects":[],"folder":null,"_id":"YJ6Lq3fCvEcqM17o","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710419248466,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"sort":800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Двуручный меч Дроу/Drow +3 Greatsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20greatsword_mm","propDroppable":"item"}},"effects":[],"_id":"8GijCkQq5fFPL5IZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377414,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":16200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латный доспех сопротивления огню/Plate Armor of Fire Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/plate-armor-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"plate%20armor%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-collared-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"26Hopx4Yzl0X9Etr","description":"","statuses":[]}],"_id":"jUDtWVuaschxc0GD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061595,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":93800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Короткий меч/+3 Shortsword","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20shortsword_dmg","propDroppable":"item"}},"effects":[],"_id":"PCNMpPuMha0pslun","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383479,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":50700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"пояс силы грозового великана/belt of storm giant strength","type":"equipment","system":{"description":{"value":"
Пока вы носите этот пояс, значение вашей Силы становится равным 29. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","chat":"
Пока вы носите этот пояс, значение вашей Силы становится равным 29. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"belt%20of%20storm%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Belt%20of%20Storm%20Giant%20Strength.jpg","changes":[{"key":"system.abilities.str.value","mode":4,"value":"29","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"Mr7SAfhTuDmPpYaE","description":"","statuses":[]}],"_id":"wLTLybvWaFN7LXqA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534169,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":119400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"шапка подводного дыхания/cap of water breathing","type":"equipment","system":{"description":{"value":"
Чудесный предмет, необычный Если вы находитесь под водой и на вас надета эта шапка, вы можете действием произнести командное слово, после чего вокруг вашей головы возникнет воздушный пузырь. Это позволит вам свободно дышать под водой. Пузырь остаётся до тех пор, пока вы не произнесёте командное слово ещё раз, или не выберетесь из-под воды.
","chat":"
Чудесный предмет, необычный Если вы находитесь под водой и на вас надета эта шапка, вы можете действием произнести командное слово, после чего вокруг вашей головы возникнет воздушный пузырь. Это позволит вам свободно дышать под водой. Пузырь остаётся до тех пор, пока вы не произнесёте командное слово ещё раз, или не выберетесь из-под воды.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Если вы находитесь в этом седле на ездовом животном, и вы в сознании, вы не можете быть спешены против вашей воли, и броски атаки по вашему ездовому животному совершаются с помехой.
","chat":"
Если вы находитесь в этом седле на ездовом животном, и вы в сознании, вы не можете быть спешены против вашей воли, и броски атаки по вашему ездовому животному совершаются с помехой.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/saddle-of-the-cavalier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"saddle%20of%20the%20cavalier_dmg","propDroppable":"item"}},"effects":[],"_id":"Ft39gXK0JOt597nx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539855,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":32400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо сопротивления огню/Ring of Fire Resistance","type":"equipment","system":{"description":{"value":"
Вы получаете сопротивление урону огнём, пока носите это кольцо
","chat":"
Вы получаете сопротивление урону огнём, пока носите это кольцо
","unidentified":"
Искусно выполненное кольцо из драгоценного металла, украшенное гранатом
"},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/finger/ring-crown-crystal.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"Lc4lTIKEwwoctFun","description":"","statuses":[]}],"_id":"sIl9KVNgyLpvL9vT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214370,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":110600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Контейнер для арбалетных болтов/Crossbow Bolt Case","type":"backpack","system":{"description":{"value":"
В этот деревянный контейнер помещаются 20 арбалетных болтов.
","chat":"
В этот деревянный контейнер помещаются 20 арбалетных болтов.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":1.5,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/crossbow-bolt-case.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"crossbow%20bolt%20case_phb","propDroppable":"item"}},"effects":[],"_id":"lWBUWDbV25UEdCpc","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028422,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":98500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Секира предупреждения/Battleaxe of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","slashing"]],"versatile":"1d10+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/battleaxe-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"battleaxe%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"074RZLbYnmNv1G8y","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375066,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Короткий лук Дроу/Drow +3 Shortbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"shortbow","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-shortbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20shortbow_mm","propDroppable":"item"}},"effects":[],"_id":"CfQhz7OPJUqPvjiq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513497,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":24700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Длинный меч/+2 Longsword","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","slashing"]],"versatile":"1d10+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"RtXK7yr72oPhqLvW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379563,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":57000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Лампа/Lamp","type":"consumable","system":{"description":{"value":"
Лампа испускает яркий свет в пределах 15 футов и тусклый свет в пределах ещё 30 футов. Зажжённая лампа горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла.
","chat":"
Лампа испускает яркий свет в пределах 15 футов и тусклый свет в пределах ещё 30 футов. Зажжённая лампа горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла.
"},"source":{"custom":"PHB"},"quantity":1,"weight":1,"price":{"value":5,"denomination":"sp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"6","units":"hour"},"cover":null,"crewed":false,"target":{"value":45,"width":null,"units":"ft","type":"radius","prompt":true},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false,"prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"properties":[],"unidentified":{"description":""},"type":{"value":"trinket","subtype":""},"container":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/lamp.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"lamp_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"14GnoRDGFiQP1kXE","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029226,"modifiedTime":1710686298748,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":250000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Веточка омелы/Sprig of Mistletoe","type":"weapon","system":{"description":{"value":"
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid} может использовать этот предмет в качестве фокусировки для заклинаний.
","chat":"
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid} может использовать этот предмет в качестве фокусировки для заклинаний.
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":true,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/sprig-of-mistletoe.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"sprig%20of%20mistletoe_phb","propDroppable":"item"}},"effects":[],"_id":"stSZY52vV1M7sCGa","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455248262,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":112100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокая Праща/Vicious Sling","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d4 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"sling","properties":{"amm":true,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-sling.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20sling_dmg","propDroppable":"item"}},"effects":[],"_id":"kasNHeA61FfwfEMu","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455514034,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":96700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кинжал/+1 Dagger","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"dagger","properties":{"fin":true,"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-dagger.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20dagger_dmg","propDroppable":"item"}},"effects":[],"_id":"4V37DjUWIUW2jBZl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482796,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":8600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Глефа/Glaive","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":20,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"glaive","properties":{"hvy":true,"two":true,"rch":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/glaive.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"glaive_phb","propDroppable":"item"}},"effects":[],"_id":"tKiDZ0MY0GQB8u3a","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374342,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":113000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчатый доспех сопротивления силовому урону/Ring Mail of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"
You have resistance to force damage while you wear this armor.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-mail-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20mail%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/leather/ring-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"78M2P1nGjnEXL2TD","description":"","statuses":[]}],"_id":"z2h9PBu33p3hU5Yl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061991,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":125500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Волна/Wave","type":"weapon","system":{"description":{"value":"
(requires attunement by a creature that worships a god of the sea)Held in the dungeon of White Plume Mountain, this trident is an exquisite weapon engraved with images of waves, shells, and sea creatures. Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

If you score a critical hit with it, the target takes extra necrotic damage equal to half its hit point maximum.The weapon also functions as a @item[trident of fish command] and a @item[weapon of warning]. It can confer the benefit of a @item[cap of water breathing] while you hold it, and you can use it as a @item[cube of force] by choosing the effect, instead of pressing cube sides to select it. Sentience. Wave is a sentient weapon of neutral alignment, with an Intelligence of 14, a Wisdom of 10, and a Charisma of 18. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Aquan. It can also speak with aquatic animals as if using a @spell[speak with animals] spell, using telepathy to involve its wielder in the conversation. Personality. When it grows restless, Wave has a habit of humming tunes that vary from sea chanteys to sacred hymns of the sea gods.Wave zealously desires to convert mortals to the worship of one or more sea gods, or else to consign the faithless to death. Conflict arises if the wielder fails to further the weapon's objectives in the world. The trident has a nostalgic attachment to the place where it was forged, a desolate island called Thunderforge. A sea god imprisoned a family of storm giants there, and the giants forged Wave in an act of devotion to—or rebellion against—that god.Wave harbors a secret doubt about its own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea god's demise. This destiny is something Wave might not be able to avert.
","chat":"
(requires attunement by a creature that worships a god of the sea)Held in the dungeon of White Plume Mountain, this trident is an exquisite weapon engraved with images of waves, shells, and sea creatures. Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

If you score a critical hit with it, the target takes extra necrotic damage equal to half its hit point maximum.The weapon also functions as a @item[trident of fish command] and a @item[weapon of warning]. It can confer the benefit of a @item[cap of water breathing] while you hold it, and you can use it as a @item[cube of force] by choosing the effect, instead of pressing cube sides to select it. Sentience. Wave is a sentient weapon of neutral alignment, with an Intelligence of 14, a Wisdom of 10, and a Charisma of 18. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Aquan. It can also speak with aquatic animals as if using a @spell[speak with animals] spell, using telepathy to involve its wielder in the conversation. Personality. When it grows restless, Wave has a habit of humming tunes that vary from sea chanteys to sacred hymns of the sea gods.Wave zealously desires to convert mortals to the worship of one or more sea gods, or else to consign the faithless to death. Conflict arises if the wielder fails to further the weapon's objectives in the world. The trident has a nostalgic attachment to the place where it was forged, a desolate island called Thunderforge. A sea god imprisoned a family of storm giants there, and the giants forged Wave in an act of devotion to—or rebellion against—that god.Wave harbors a secret doubt about its own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea god's demise. This destiny is something Wave might not be able to avert.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":"1d8+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"trident","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/wave.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wave_dmg","propDroppable":"item"}},"effects":[],"_id":"tqGJOifUHb8Uruzu","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374197,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Скимитар/Silvered Scimitar","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":125,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"fin":true,"lgt":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20scimitar_phb","propDroppable":"item"}},"effects":[],"_id":"rs5X5NcF7SQuiBBz","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383116,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":109100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"аппарат квалиша/apparatus of kwalish","type":"equipment","system":{"description":{"value":"
На первый взгляд этот предмет выглядит как Большая запечатанная железная бочка, весящая 500 фунтов. У бочки есть потайной затвор, который можно найти успешной проверкой Интеллекта (Анализ) со Сл 20. Этот затвор отпирает люк на одном конце бочки, позволяющий забраться внутрь двум существам Среднего или меньшего размера. У дальнего конца торчат в ряд десять рычагов, все в нейтральной позиции, но их можно перевести или в верхнее или в нижнее положение. Если использовать определённые рычаги, аппарат трансформируется и станет напоминать гигантского лобстера. Аппарат Квалиша это Большой предмет со следующей статистикой: Класс Доспеха: 20 Хиты: 200 Скорость: 30 фт., плавая 30 фт. (или 0 фт. если не выдвинуты ноги и хвост) Иммунитет к урону: психическая энергия, яд Для того чтобы использовать аппарат в качестве транспортного средства, требуется один водитель. Пока люк заперт, аппарат водо- и воздухонепроницаем. Воздуха внутри хватит одному дышащему существу на 10 часов. Аппарат держится на плаву. Он может погружаться на глубину до 900 футов. Глубже этой отметки аппарат получает дробящий урон 2к6 в минуту от давления. Существо в аппарате может действием переместить от одного до двух рычагов вверх или вниз. После каждого использования рычаги сами возвращаются в нейтральное положение. Назначение десяти рычагов показано в таблице. РычагВверхВниз1Ноги и хвост выдвигаются, позволяя аппарату ходить и плавать.Ноги и хвост втягиваются, уменьшая скорость аппарата до 0 и лишая его способности получать преимущества от бонусов к скорости.2Заслонка переднего иллюминатора открывается.Заслонка переднего иллюминатора закрывается.3Заслонки боковых иллюминаторов (по два на каждом борту) открываются.Заслонки боковых иллюминаторов (по два на каждом борту) закрываются.4Из передней части аппарата выдвигаются два когтя.Когти убираются.5Каждый выдвинутый коготь совершает рукопашную атаку оружием: +8 к попаданию, досягаемость 5 фт., одна цель. Попадание: Дробящий урон 7 (2к6).Каждый выдвинутый коготь совершает рукопашную атаку оружием: +8 к попаданию, досягаемость 5 фт., одна цель. Попадание: цель становится схваченной (Сл высвобождения 15).6Аппарат идёт или плывёт вперёд.Аппарат идёт или плывёт назад.7Аппарат поворачивает на 90 градусов налево.Аппарат поворачивает на 90 градусов направо.8Похожие на глаза приспособления испускают яркий свет в пределах 30-футового радиуса и тусклый свет в пределах ещё 30 футов.Свет тухнет.9Аппарат погружается в жидкость на глубину до 20 футов.Аппарат всплывает в жидкости не более чем на 20 футов.10Задний люк отпирается и открывается.Задний люк закрывается и запирается.
","chat":"
На первый взгляд этот предмет выглядит как Большая запечатанная железная бочка, весящая 500 фунтов. У бочки есть потайной затвор, который можно найти успешной проверкой Интеллекта (Анализ) со Сл 20. Этот затвор отпирает люк на одном конце бочки, позволяющий забраться внутрь двум существам Среднего или меньшего размера. У дальнего конца торчат в ряд десять рычагов, все в нейтральной позиции, но их можно перевести или в верхнее или в нижнее положение. Если использовать определённые рычаги, аппарат трансформируется и станет напоминать гигантского лобстера. Аппарат Квалиша это Большой предмет со следующей статистикой: Класс Доспеха: 20 Хиты: 200 Скорость: 30 фт., плавая 30 фт. (или 0 фт. если не выдвинуты ноги и хвост) Иммунитет к урону: психическая энергия, яд Для того чтобы использовать аппарат в качестве транспортного средства, требуется один водитель. Пока люк заперт, аппарат водо- и воздухонепроницаем. Воздуха внутри хватит одному дышащему существу на 10 часов. Аппарат держится на плаву. Он может погружаться на глубину до 900 футов. Глубже этой отметки аппарат получает дробящий урон 2к6 в минуту от давления. Существо в аппарате может действием переместить от одного до двух рычагов вверх или вниз. После каждого использования рычаги сами возвращаются в нейтральное положение. Назначение десяти рычагов показано в таблице. РычагВверхВниз1Ноги и хвост выдвигаются, позволяя аппарату ходить и плавать.Ноги и хвост втягиваются, уменьшая скорость аппарата до 0 и лишая его способности получать преимущества от бонусов к скорости.2Заслонка переднего иллюминатора открывается.Заслонка переднего иллюминатора закрывается.3Заслонки боковых иллюминаторов (по два на каждом борту) открываются.Заслонки боковых иллюминаторов (по два на каждом борту) закрываются.4Из передней части аппарата выдвигаются два когтя.Когти убираются.5Каждый выдвинутый коготь совершает рукопашную атаку оружием: +8 к попаданию, досягаемость 5 фт., одна цель. Попадание: Дробящий урон 7 (2к6).Каждый выдвинутый коготь совершает рукопашную атаку оружием: +8 к попаданию, досягаемость 5 фт., одна цель. Попадание: цель становится схваченной (Сл высвобождения 15).6Аппарат идёт или плывёт вперёд.Аппарат идёт или плывёт назад.7Аппарат поворачивает на 90 градусов налево.Аппарат поворачивает на 90 градусов направо.8Похожие на глаза приспособления испускают яркий свет в пределах 30-футового радиуса и тусклый свет в пределах ещё 30 футов.Свет тухнет.9Аппарат погружается в жидкость на глубину до 20 футов.Аппарат всплывает в жидкости не более чем на 20 футов.10Задний люк отпирается и открывается.Задний люк закрывается и запирается.
","unidentified":""},"source":"DMG","quantity":1,"weight":500,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"apparatus%20of%20kwalish_dmg","propDroppable":"item"}},"effects":[],"_id":"YaCXe5q0a0MFmPS9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533605,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":71400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Вор девяти жизней (Двуручный меч)/Nine Lives Stealer Greatsword","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Critical hit on a creature of 100 hit points or less. Undead and constructs are immune."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":9,"max":"9","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 +@mod +2","slashing"]],"versatile":""},"formula":"","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/nine-lives-stealer-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"nine%20lives%20stealer%20greatsword_dmg","propDroppable":"item"}},"effects":[],"_id":"xDVtkGqLYcb1KJGI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377727,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":121500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Шипованный доспех Дроу/Drow +2 Spiked Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"MM","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-spiked-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20spiked%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"XXXa0TtHV3AwT5ms","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099325,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":68800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох мороза/Staff of Frost","type":"weapon","system":{"description":{"value":"

Настройка: требуется настройка (волшебником, друидом, колдуном, чародеем)

Вы получаете сопротивление к урону холодом, пока держите этот посох.

У этого посоха есть 10 зарядов.

Держа его, вы можете Действием потратить часть зарядов и наложить им одно из следующих заклинаний, используя свою Сл спасброска от заклинания: град [ice storm] (4 заряда),конус холода [cone of cold] (5 зарядов),ледяная стена [wall of ice] (4 заряда),туманное облако [fog cloud] (1 заряд).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

Если вы истратили последний заряд, бросьте [[/r 1d20]]. Если выпадет «1», посох превращается в воду и уничтожается.

","chat":"

Настройка: требуется настройка (волшебником, друидом, колдуном, чародеем)

Вы получаете сопротивление к урону холодом, пока держите этот посох.

У этого посоха есть 10 зарядов.

Держа его, вы можете Действием потратить часть зарядов и наложить им одно из следующих заклинаний, используя свою Сл спасброска от заклинания: град [ice storm] (4 заряда),конус холода [cone of cold] (5 зарядов),ледяная стена [wall of ice] (4 заряда),туманное облако [fog cloud] (1 заряд).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

Если вы истратили последний заряд, бросьте [[/r 1d20]]. Если выпадет «1», посох превращается в воду и уничтожается.

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"charges","recovery":"1d6 + 4"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20frost_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Staff%20of%20Frost.jpg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"LE9Ug3Jl32kBKz6m","description":"","statuses":[]}],"_id":"c1XSYcUDgUwzr0Ry","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481631,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":78400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты художника/Painter's Supplies","type":"tool","system":{"description":{"value":"
Владение инструментами художника позволяет вам писать красками и рисовать карандашом. Вы также разбираетесь в истории искусств, что может помочь вам при осмотре произведений искусства.Компоненты. Инструменты художнику включают в себя мольберт, холст, краски, кисти, угольные карандаши и палитру.Магия, История, Религия. Ваш опыт помогает вам раскрыть знания любого рода, которые связаны с произведениями искусства, как, например, магические свойства картины или происхождение странной фрески, найденной в подземелье.Расследование, Восприятие. Когда вы осматриваете картину или подобное произведение изобразительного искусства, ваша осведомлённость о способах их создания может дать вам дополнительные знания. Написание и рисование. Как часть короткого или продолжительного отдыха вы можете создать простое произведение искусства. Хотя ваше творение и может быть недостаточно точным, вы можете запечатлеть образ или сцену, или на скорую руку сделать копию виденного вами художественного произведения.Написать точный портретСл. 10Создать картину со скрытым посланием Сл. 20
","chat":"
Владение инструментами художника позволяет вам писать красками и рисовать карандашом. Вы также разбираетесь в истории искусств, что может помочь вам при осмотре произведений искусства.Компоненты. Инструменты художнику включают в себя мольберт, холст, краски, кисти, угольные карандаши и палитру.Магия, История, Религия. Ваш опыт помогает вам раскрыть знания любого рода, которые связаны с произведениями искусства, как, например, магические свойства картины или происхождение странной фрески, найденной в подземелье.Расследование, Восприятие. Когда вы осматриваете картину или подобное произведение изобразительного искусства, ваша осведомлённость о способах их создания может дать вам дополнительные знания. Написание и рисование. Как часть короткого или продолжительного отдыха вы можете создать простое произведение искусства. Хотя ваше творение и может быть недостаточно точным, вы можете запечатлеть образ или сцену, или на скорую руку сделать копию виденного вами художественного произведения.Написать точный портретСл. 10Создать картину со скрытым посланием Сл. 20
","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"painter","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"painter's%20supplies_phb","propDroppable":"item"}},"effects":[],"_id":"0x30lpmlTGewX72X","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142659,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":1700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мешок фокусов, рыжая/Bag of Tricks, Rust","type":"equipment","system":{"description":{"value":"
This ordinary bag, made from rust cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Rat]2@creature[Owl]3@creature[Mastiff]4@creature[Goat]5@creature[Giant goat]6@creature[Giant boar]7@creature[Lion]8@creature[Brown bear]
","chat":"
This ordinary bag, made from rust cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Rat]2@creature[Owl]3@creature[Mastiff]4@creature[Goat]5@creature[Giant goat]6@creature[Giant boar]7@creature[Lion]8@creature[Brown bear]
","unidentified":""},"source":"DMG","quantity":1,"weight":0.5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bag%20of%20tricks%2c%20rust_dmg","propDroppable":"item"}},"effects":[],"_id":"cSkpUCTKwpoVKb8Z","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533814,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":79600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо управления воздушными элементалями/Ring of Earth Elemental Command","type":"equipment","system":{"description":{"value":"
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Earth and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Earth.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on an @creature[earth elemental]. In addition, you can move in difficult terrain that is composed of rubble, rocks, or dirt as if it were normal terrain. You can also speak and understand Terran.If you help slay an @creature[earth elemental] while attuned to the ring, you gain access to the following additional properties:You have resistance to acid damage.You can move through solid earth or rock as if those areas were difficult terrain. If you end your turn there, you are shunted out to the nearest unoccupied space you last occupied.You can cast the following spells from the ring, expending the necessary number of charges: @spell[stone shape] (2 charges), @spell[stoneskin] (3 charges), or @spell[wall of stone] (3 charges).
","chat":"
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Earth and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Earth.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on an @creature[earth elemental]. In addition, you can move in difficult terrain that is composed of rubble, rocks, or dirt as if it were normal terrain. You can also speak and understand Terran.If you help slay an @creature[earth elemental] while attuned to the ring, you gain access to the following additional properties:You have resistance to acid damage.You can move through solid earth or rock as if those areas were difficult terrain. If you end your turn there, you are shunted out to the nearest unoccupied space you last occupied.You can cast the following spells from the ring, expending the necessary number of charges: @spell[stone shape] (2 charges), @spell[stoneskin] (3 charges), or @spell[wall of stone] (3 charges).
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":5,"max":"5","per":"charges","recovery":"1d4 + 1"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-earth-elemental-command.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20earth%20elemental%20command_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/finger/ring-signet-copper.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"BcmMUazwfqJifhhl","description":"","statuses":[]}],"_id":"nmvVSiXQzK6jUdTw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213588,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":101800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Бледная настойка/Pale Tincture","type":"consumable","system":{"description":{"value":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 16, иначе получит урон ядом 3 (1к6) и станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}.Отравленное существо должно повторять спасбросок каждые 24 часа, получая урон ядом 3 (1к6) при провале. Пока яд действует, урон, причинённый им, ничем не может быть вылечен.После семи успешных спасбросков эффект оканчивается, и существо может лечиться как обычно.
","chat":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 16, иначе получит урон ядом 3 (1к6) и станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}.Отравленное существо должно повторять спасбросок каждые 24 часа, получая урон ядом 3 (1к6) при провале. Пока яд действует, урон, причинённый им, ничем не может быть вылечен.После семи успешных спасбросков эффект оканчивается, и существо может лечиться как обычно.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":250,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"pale%20tincture_dmg","propDroppable":"item"}},"effects":[],"_id":"s5FAwT3emtCqmchs","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188812,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":110100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Цеп/+2 Flail","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"flail","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-flail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20flail_dmg","propDroppable":"item"}},"effects":[],"_id":"TIu6V3QKzmi36WR3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376047,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":59800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жезл +3 хранителя договора/+3 Rod of the Pact Keeper","type":"equipment","system":{"description":{"value":"

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +3 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

","chat":"

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +3 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20rod%20of%20the%20pact%20keeper_dmg","propDroppable":"item"}},"effects":[{"name":"Spell Attack Bonus (Melee)","icon":"modules/plutonium/media/icon/crystal-wand.svg","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+3","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"o2eZMkzpQwQbfXTQ","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"modules/plutonium/media/icon/crystal-wand.svg","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+3","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"gDJyvwceQR3gLxGg","description":"","statuses":[]},{"name":"Spell Save DC Bonus","icon":"modules/plutonium/media/icon/crystal-wand.svg","changes":[{"key":"system.bonuses.spell.dc","mode":2,"value":"+3","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-save-dc-bonus"}},"_id":"Y7IwSUUCc3l1ZKIY","description":"","statuses":[]}],"_id":"BKkpbpUV4oBUiVCk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455228146,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":21700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кожаный доспех/Leather Armor","type":"equipment","system":{"description":{"value":"
Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.
","chat":"
Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.
","unidentified":""},"source":"PHB","quantity":1,"weight":10,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"leather%20armor_phb","propDroppable":"item"},"rsr5e":{"quickFooter":{"value":true}}},"effects":[],"_id":"U89mpZMi4SgacCma","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455076271,"modifiedTime":1710873423421,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":62200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Моргенштерн/Vicious Morningstar","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"morningstar","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"lod":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-morningstar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20morningstar_dmg","propDroppable":"item"}},"effects":[],"_id":"PeLXD54d0jA2VWnp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381191,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":52000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Палатка, двухместная/Two-Person Tent","type":"loot","system":{"description":{"value":"
В палатке, простом парусиновом жилище, могут спать двое.
","chat":"
В палатке, простом парусиновом жилище, могут спать двое.
","unidentified":""},"source":"PHB","quantity":1,"weight":20,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/two-person-tent.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"two-person%20tent_phb","propDroppable":"item"}},"effects":[],"_id":"gATnqbtK7mheIJz7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455030402,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":86200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жезл воскрешения/Rod of Resurrection","type":"consumable","system":{"description":{"value":"
(requires attunement by a cleric, druid, or paladin)The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: @spell[heal] (expends 1 charge) or @spell[resurrection] (expends 5 charges).The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll a [[/r d20]]. On a 1, the rod disappears in a burst of radiance.
","chat":"
(requires attunement by a cleric, druid, or paladin)The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: @spell[heal] (expends 1 charge) or @spell[resurrection] (expends 5 charges).The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll a [[/r d20]]. On a 1, the rod disappears in a burst of radiance.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":5,"max":"5","per":"charges","recovery":"1","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"rod","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rod%20of%20resurrection_dmg","propDroppable":"item"}},"effects":[],"_id":"DRYTXDco2Q9B6fSo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455228355,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":26800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Короткий меч Дроу/Drow +1 Shortsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20shortsword_mm","propDroppable":"item"}},"effects":[],"_id":"pOvnJKXcsba1mYXu","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383645,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":104700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Двухклинковый скимитар/Vicious Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"fbcWUtxhcwLUT8Ig","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375924,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":85100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Чешуйчатый доспех/+1 Scale Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-scale-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20scale%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"mWHwhS6Dr2z7YxfD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098910,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Длинное копьё/Vicious Lance","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d12 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"lance","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":true,"rel":false,"ret":false,"spc":true,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-lance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20lance_dmg","propDroppable":"item"}},"effects":[],"_id":"N3pVoTN8diYLp4Tu","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379418,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":47000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Блок и лебёдка/Block and Tackle","type":"consumable","system":{"description":{"value":"
Набор блоков и тросов с крюками для подвешивания предметов. Блок и лебёдка позволяют вам поднять в четыре раза больше, чем обычно.
","chat":"
Набор блоков и тросов с крюками для подвешивания предметов. Блок и лебёдка позволяют вам поднять в четыре раза больше, чем обычно.
","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/block-and-tackle.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"block%20and%20tackle_phb","propDroppable":"item"}},"effects":[],"_id":"zEVBcYbXCXS92vmd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455027990,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":126200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённая Пика/Silvered Pike","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":18,"price":{"value":105,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"hvy":true,"rch":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-pike.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20pike_phb","propDroppable":"item"}},"effects":[],"_id":"kzbW6OfdUQBzMZOh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381519,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":97400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Наборный доспех Дроу/Drow +3 Splint Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"MM","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":20,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-splint-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20splint%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"vs3r2Vn3HRE5iT4k","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061040,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кираса сопротивления кислоте/Breastplate of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/breastplate-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"breastplate%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-banded-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"piPme7ZajgLywfSK","description":"","statuses":[]}],"_id":"iNipqtrnnCyWAd50","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099483,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":91300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Булава/+3 Mace","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-mace.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20mace_dmg","propDroppable":"item"}},"effects":[],"_id":"nVA2lWNR2jyZmFtI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484448,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":101600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье газообразной формы/Potion of Gaseous Form","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.sOrfppDC2xrmjLfU]{Газообразность / Gaseous Form} (концентрация не требуется) на 1 час, или пока вы бонусным действием не прервёте его.Пузырёк с этим зельем как будто содержит туман, перетекающий, словно вода.
","chat":"
Когда вы выпиваете это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.sOrfppDC2xrmjLfU]{Газообразность / Gaseous Form} (концентрация не требуется) на 1 час, или пока вы бонусным действием не прервёте его.Пузырёк с этим зельем как будто содержит туман, перетекающий, словно вода.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-gaseous-form.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20gaseous%20form_dmg","propDroppable":"item"}},"effects":[],"_id":"Y2zxTdnT69bGI2d0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201246,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":70300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Пилум Дроу/Drow +1 Javelin","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"javelin","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-javelin.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20javelin_mm","propDroppable":"item"}},"effects":[],"_id":"6wEWghRCIU8NXLUR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483859,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":12500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стеганый доспех сопротивления холоду/Padded Armor of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/padded-armor-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"padded%20armor%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-quilted-brown.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"jPakdPOQ0isn8Jv1","description":"","statuses":[]}],"_id":"X6WT71X2cmUO5wev","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077356,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":67800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье ясновидения/Potion of Clairvoyance","type":"consumable","system":{"description":{"value":"
Выпив это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.IopVF9lETFjtZTK6]{Ясновидение / Clairvoyance}.В желтоватой жидкости зелья плавают глазные яблоки, но они исчезают, когда пузырёк открывают.
","chat":"
Выпив это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.IopVF9lETFjtZTK6]{Ясновидение / Clairvoyance}.В желтоватой жидкости зелья плавают глазные яблоки, но они исчезают, когда пузырёк открывают.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"10","units":"minute"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-clairvoyance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20clairvoyance_dmg","propDroppable":"item"}},"effects":[],"_id":"QCCZYXpfjmX4n17r","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455200944,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":53100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латный доспех моряка/Mariner's Plate Armor","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20plate%20armor_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/equipment/chest/breastplate-layered-leather-green.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"imcjXpQRN4XCr8h1","description":"","statuses":[]}],"_id":"NUc1257Qg7nrnj3t","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060555,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":48200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Духовая трубка/Blowgun","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":25,"long":100,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"blowgun","properties":{"amm":true,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"lod":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/blowgun.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"blowgun_phb","propDroppable":"item"}},"effects":[],"_id":"EZVzsx5hhSlucleZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455431602,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":29100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Меч ответа (ответчик)/Sword of Answering (Concluder)","type":"weapon","system":{"description":{"value":"
(requires attunement by a lawful neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Concluder, the Lawful Neutral sword, has an amethyst set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","chat":"
(requires attunement by a lawful neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Concluder, the Lawful Neutral sword, has an amethyst set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sword%20of%20answering%20(concluder)_dmg","propDroppable":"item"}},"effects":[],"_id":"XYRk3ICZLXTMTyql","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373896,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":68900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Легкий арбалет Дроу/Drow +3 Light Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"lightcrossbow","properties":{"amm":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-light-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20light%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"cebajGw1M0Ft1CmC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512575,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":79800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латный доспех сопротивления грому/Plate Armor of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/plate-armor-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"plate%20armor%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-collared-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"H6NYjQk397Bcc3Ca","description":"","statuses":[]}],"_id":"D9ewLU3v7Gh2NizC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061845,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":26400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"сумка с бобами/bag of beans","type":"consumable","system":{"description":{"value":"
Внутри этой тяжёлой тканой сумки находятся 3к4 сухих боба. Сумка весит 1/2 фунта, плюс 1/4 фунта за каждый боб, находящийся внутри. Если вы высыпаете содержимое сумки на землю, то они взрываются с радиусом 10 футов. Все существа в этой зоне, включая вас, должно совершить спасбросок Ловкости со Сл 15, получая урон огнём 5к4 при провале или половину этого урона, если спасбросок был успешен. Этот огонь также поджигает легковоспламеняющиеся объекты в зоне поражения, которые никто не несёт и не носит. Если вы извлечёте боб из сумки, посадите его в землю или песок и затем польёте его, то боб спустя 1 минуту после того, как вы посадили его, произведёт некоторый эффект. Мастер может сам выбрать эффект из таблицы, может определить эффект случайным образом, или же придумать свой вариант.к100Эффект01Вырастают 5к4 поганок. Если существо съедает поганку, то необходимо бросить любую кость для определения эффекта. При выпадении нечётного числа существо должно преуспеть в спасброске Телосложения со Сл 15, иначе оно получит урон ядом 5к6 и становится отравленным на 1 час. Если же выпадет чётное число, то существо получает 5к6 временных хитов на 1 час.2–10Появляется гейзер, фонтанирующий на высоту 30 футов потоками воды, пива, ягодного сока, чая, уксуса или масла (по выбору Мастера) в течение 1к12 раундов.11–20Появляется трент (характеристики смотрите в Бестиарии). Существует 50-процентный шанс, что появившийся трент будет обладать хаотично-злым мировоззрением и нападёт.21–30Появляется ожившая, но неподвижная каменная статуя, похожая на вас и выкрикивающая в ваш адрес угрозы. Если вы уходите от неё, а кто-то другой приближается к ней, статуя описывает вас как самого гнусного злодея и побуждает новоприбывших найти и атаковать вас. Если вы находитесь с ней на одном плане существования, то статуя знает ваше местоположение. По прошествии 24 часов статуя перестаёт быть ожившей.31–40Появляется походный костёр с синими языками пламени ,который горит в течение 24 часов (или пока не будет погашен).41–50Вырастают 1к6 + 6 визгунов (характеристики смотрите в Бестиарии).51–60Наружу выползают 1к4 + 8 ярко-розовых жаб. Всякий раз, когда кто-либо прикасается к жабе, та превращается в чудовище (размером вплоть до Большого) по выбору Мастера. Это чудовище существует в течение минуты, после чего исчезает в клубах ярко-розового дыма.61–70Из норы выползает голодная панцирница (характеристики смотрите в Бестиарии) и немедленно нападает.71–80Вырастает фруктовое дерево. На дереве растёт 1к10 + 20 фруктов, 1к8 из которых действуют как магические зелья (определяются случайным образом), в то время, как один из фруктов, будучи съеденным, действует как пищевой яд на выбор Мастера. Дерево исчезает спустя 1 час. Сорванные фрукты остаются, сохраняя свои магические свойства в течение 30 дней.81–90Появляется гнездо, содержащее 1к4 + 3 яиц. Существа, съедающие одно из этих яиц, должно совершить спасбросок Телосложения со Сл 20. При успехе существо навсегда увеличивает на единицу значение своей самой низкой характеристики. Если две или более характеристики имеют минимальное значение, то случайно выбирается какая-либо одна. При провале существо получает урон силовым полем 10к6 от внутреннего взрыва магической природы.91–99Вверх возносится пирамида с квадратным основанием 60 × 60 футов. Внутри неё находится саркофаг с покоящейся в нём лорд-мумией (характеристики смотрите в Бестиарии). Эта пирамида считается логовом лорд-мумии, а в саркофаге находится сокровище на усмотрение Мастера.00Вырастает гигантский бобовый стебель такой высоты, какой будет угодно Мастеру. Мастер также решает, что ждёт добравшегося до его вершины персонажа: ему откроется величественный вид, он окажется в замке облачного великана или же вершина стебля приведёт его на другой план существования.
","chat":"
Внутри этой тяжёлой тканой сумки находятся 3к4 сухих боба. Сумка весит 1/2 фунта, плюс 1/4 фунта за каждый боб, находящийся внутри. Если вы высыпаете содержимое сумки на землю, то они взрываются с радиусом 10 футов. Все существа в этой зоне, включая вас, должно совершить спасбросок Ловкости со Сл 15, получая урон огнём 5к4 при провале или половину этого урона, если спасбросок был успешен. Этот огонь также поджигает легковоспламеняющиеся объекты в зоне поражения, которые никто не несёт и не носит. Если вы извлечёте боб из сумки, посадите его в землю или песок и затем польёте его, то боб спустя 1 минуту после того, как вы посадили его, произведёт некоторый эффект. Мастер может сам выбрать эффект из таблицы, может определить эффект случайным образом, или же придумать свой вариант.к100Эффект01Вырастают 5к4 поганок. Если существо съедает поганку, то необходимо бросить любую кость для определения эффекта. При выпадении нечётного числа существо должно преуспеть в спасброске Телосложения со Сл 15, иначе оно получит урон ядом 5к6 и становится отравленным на 1 час. Если же выпадет чётное число, то существо получает 5к6 временных хитов на 1 час.2–10Появляется гейзер, фонтанирующий на высоту 30 футов потоками воды, пива, ягодного сока, чая, уксуса или масла (по выбору Мастера) в течение 1к12 раундов.11–20Появляется трент (характеристики смотрите в Бестиарии). Существует 50-процентный шанс, что появившийся трент будет обладать хаотично-злым мировоззрением и нападёт.21–30Появляется ожившая, но неподвижная каменная статуя, похожая на вас и выкрикивающая в ваш адрес угрозы. Если вы уходите от неё, а кто-то другой приближается к ней, статуя описывает вас как самого гнусного злодея и побуждает новоприбывших найти и атаковать вас. Если вы находитесь с ней на одном плане существования, то статуя знает ваше местоположение. По прошествии 24 часов статуя перестаёт быть ожившей.31–40Появляется походный костёр с синими языками пламени ,который горит в течение 24 часов (или пока не будет погашен).41–50Вырастают 1к6 + 6 визгунов (характеристики смотрите в Бестиарии).51–60Наружу выползают 1к4 + 8 ярко-розовых жаб. Всякий раз, когда кто-либо прикасается к жабе, та превращается в чудовище (размером вплоть до Большого) по выбору Мастера. Это чудовище существует в течение минуты, после чего исчезает в клубах ярко-розового дыма.61–70Из норы выползает голодная панцирница (характеристики смотрите в Бестиарии) и немедленно нападает.71–80Вырастает фруктовое дерево. На дереве растёт 1к10 + 20 фруктов, 1к8 из которых действуют как магические зелья (определяются случайным образом), в то время, как один из фруктов, будучи съеденным, действует как пищевой яд на выбор Мастера. Дерево исчезает спустя 1 час. Сорванные фрукты остаются, сохраняя свои магические свойства в течение 30 дней.81–90Появляется гнездо, содержащее 1к4 + 3 яиц. Существа, съедающие одно из этих яиц, должно совершить спасбросок Телосложения со Сл 20. При успехе существо навсегда увеличивает на единицу значение своей самой низкой характеристики. Если две или более характеристики имеют минимальное значение, то случайно выбирается какая-либо одна. При провале существо получает урон силовым полем 10к6 от внутреннего взрыва магической природы.91–99Вверх возносится пирамида с квадратным основанием 60 × 60 футов. Внутри неё находится саркофаг с покоящейся в нём лорд-мумией (характеристики смотрите в Бестиарии). Эта пирамида считается логовом лорд-мумии, а в саркофаге находится сокровище на усмотрение Мастера.00Вырастает гигантский бобовый стебель такой высоты, какой будет угодно Мастеру. Мастер также решает, что ждёт добравшегося до его вершины персонажа: ему откроется величественный вид, он окажется в замке облачного великана или же вершина стебля приведёт его на другой план существования.
","unidentified":""},"source":"DMG","quantity":1,"weight":0.5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":12,"max":"12","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["5d4","fire"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bag%20of%20beans_dmg","propDroppable":"item"}},"effects":[],"_id":"IM55Ob49ivSAcC6e","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533645,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":37300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга моряка/Mariner's Chain Mail","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20chain%20mail_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"UR2uEfA4gD5j8osk","description":"","statuses":[]}],"_id":"KVrOpgF8PF2Hxk36","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060240,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":41700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Длинный лук Дроу/Drow +3 Longbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"longbow","properties":{"amm":true,"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-longbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20longbow_mm","propDroppable":"item"}},"effects":[],"_id":"2Inf6K8Y1NAsziyb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435667,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":4000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"пояс силы ледяного великана/belt of frost giant strength","type":"equipment","system":{"description":{"value":"
Пока вы носите этот пояс, значение вашей Силы становится равным 23. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","chat":"
Пока вы носите этот пояс, значение вашей Силы становится равным 23. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/belt-of-frost-giant-strength.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"belt%20of%20frost%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"icons/equipment/waist/cloth-sash-purple.webp","changes":[{"key":"system.abilities.str.value","mode":4,"value":"23","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"PZVPiJEUFswZumzI","description":"","statuses":[]}],"_id":"nUMk6aruAkZnQZlh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534049,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":101500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Длинный меч/Vicious Longsword","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":"1d10 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"DMzJqnvaYMaz0V35","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380467,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":26700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двуручный меч мести/Greatsword of Vengeance","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/greatsword-of-vengeance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"greatsword%20of%20vengeance_dmg","propDroppable":"item"}},"effects":[],"_id":"Vnd1GnCkXEvEvizs","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377887,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":65200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"вечнодымящаяся бутылка/eversmoking bottle","type":"consumable","system":{"description":{"value":"
Из этой закупоренной свинцовой пробкой латунной бутылки, весящей 1 фунт, постоянно сочится тонкая струйка дыма. Если вы действием вынете пробку, из бутылки вырвется облако густого дыма с радиусом 60 футов. Пространство в облаке считается сильно заслонённой местностью. За каждую минуту, пока бутылка стоит открытой и находится внутри облака, его радиус увеличивается на 10 футов, пока не достигнет максимального радиуса 120 футов. Облако остаётся, пока бутылка открыта. Для закрывания бутылки нужно действием произнести её командное слово. Когда бутылку закроют, дым рассеется за 10 минут. Умеренный ветер (от 11 до 20 миль в час) рассеивает дым за 1 минуту, а сильный ветер (21 миля в час и больше) сделает это за 1 раунд.
","chat":"
Из этой закупоренной свинцовой пробкой латунной бутылки, весящей 1 фунт, постоянно сочится тонкая струйка дыма. Если вы действием вынете пробку, из бутылки вырвется облако густого дыма с радиусом 60 футов. Пространство в облаке считается сильно заслонённой местностью. За каждую минуту, пока бутылка стоит открытой и находится внутри облака, его радиус увеличивается на 10 футов, пока не достигнет максимального радиуса 120 футов. Облако остаётся, пока бутылка открыта. Для закрывания бутылки нужно действием произнести её командное слово. Когда бутылку закроют, дым рассеется за 10 минут. Умеренный ветер (от 11 до 20 миль в час) рассеивает дым за 1 минуту, а сильный ветер (21 миля в час и больше) сделает это за 1 раунд.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":60,"width":null,"units":"ft","type":"radius"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"eversmoking%20bottle_dmg","propDroppable":"item"}},"effects":[],"_id":"7MzWBj6rjo6i2pG7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535902,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":13700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"око дракона/orb of dragonkind","type":"equipment","system":{"description":{"value":"
Много столетий назад, в мире Кринн эльфы и люди развязали ужасную войну со злыми драконами. Когда мир был уже практически обречён, волшебники Башен Высшего Волшебства объединились и с помощью самой могущественной магии создали пять Очей Драконов, чтобы победить своих врагов. Каждой из башен досталось своё Око, и с их помощью удалось одержать победу над драконами. Волшебники приманивали к себе драконов и уничтожали их мощной магией. Когда позже Башни Высшего Волшебства пали, Очи либо были уничтожены, либо пропали, и считается, что осталось только три таких Ока. Их магия за столетия изменилась, и, несмотря на то, что они попрежнему могут приманивать драконов, теперь они могут оказывать и другое воздействие. Каждое Око содержит сущность злого дракона, которая сопротивляется попыткам использовать её магию. Те, кто слабы духом, рискуют стать рабами Ока. Око это гравированный хрустальный шар примерно 25 сантиметров диаметром. Когда его используют, он увеличивается диаметром до полуметра и в нём начинает клубиться туман. Будучи настроенным на Око, вы можете действием заглянуть в его глубины и произнести командное слово. Затем вы совершаете проверку Харизмы со Сл 15. В случае успеха вы контролируете Око всё время, пока настроены на него. При провале вы становитесь очарованы Оком, пока вы настроены на него. Пока вы очарованы Оком, вы не можете добровольно окончить настройку на него, и Око может неограниченно накладывать на вас внушение (Сл спасброска 18), побуждая вас совершать злые поступки. Сущность дракона в Оке может желать разного: уничтожения конкретного народа, освобождения из Ока, распространения страданий по миру, распространения поклонения Такхизис (имя Тиамат на Кринне), или чего-то ещё, на усмотрение Мастера. Случайные свойства. Око Дракона обладает несколькими свойствами, определяемыми случайным образом: 2 малых положительных свойства 1 малое отрицательное свойство 1 основное отрицательное свойство Заклинания. У Ока есть 7 зарядов, и оно восстанавливает 1к4 + 3 заряда на рассвете. Если вы контролируете Око, вы можете действием потратить 1 или несколько зарядов, чтобы наложить им одно из следующих заклинаний (Сл спасброска 18): дневной свет (1 заряд), защита от смерти (2 заряда), лечение ран (версия 5 уровня, 3 заряда) или наблюдение (3 заряда). Вы также можете действием наложить Оком заклинание обнаружение магии, не тратя заряды. Зов драконов. Если вы контролируете Око, вы можете действием заставить артефакт испустить телепатический зов, распространяющийся на 40 миль. Злые драконы в пределах этой дистанции вынуждены лететь к Оку кратчайшим маршрутом. Божества драконы, такие как Тиамат, не попадают под действие этого зова. Прилетевшие драконы могут быть враждебны к вам, за то, что вы принудили их. Использовав это свойство, вы не можете повторно использовать его 1 час. Уничтожение Ока. Око Дракона выглядит хрупким, но оно не подвержено практически никакому урону, включая атаки и дыхание драконов. Однако Око можно уничтожить заклинанием распад или одним попаданием магического оружия +3.
","chat":"
Много столетий назад, в мире Кринн эльфы и люди развязали ужасную войну со злыми драконами. Когда мир был уже практически обречён, волшебники Башен Высшего Волшебства объединились и с помощью самой могущественной магии создали пять Очей Драконов, чтобы победить своих врагов. Каждой из башен досталось своё Око, и с их помощью удалось одержать победу над драконами. Волшебники приманивали к себе драконов и уничтожали их мощной магией. Когда позже Башни Высшего Волшебства пали, Очи либо были уничтожены, либо пропали, и считается, что осталось только три таких Ока. Их магия за столетия изменилась, и, несмотря на то, что они попрежнему могут приманивать драконов, теперь они могут оказывать и другое воздействие. Каждое Око содержит сущность злого дракона, которая сопротивляется попыткам использовать её магию. Те, кто слабы духом, рискуют стать рабами Ока. Око это гравированный хрустальный шар примерно 25 сантиметров диаметром. Когда его используют, он увеличивается диаметром до полуметра и в нём начинает клубиться туман. Будучи настроенным на Око, вы можете действием заглянуть в его глубины и произнести командное слово. Затем вы совершаете проверку Харизмы со Сл 15. В случае успеха вы контролируете Око всё время, пока настроены на него. При провале вы становитесь очарованы Оком, пока вы настроены на него. Пока вы очарованы Оком, вы не можете добровольно окончить настройку на него, и Око может неограниченно накладывать на вас внушение (Сл спасброска 18), побуждая вас совершать злые поступки. Сущность дракона в Оке может желать разного: уничтожения конкретного народа, освобождения из Ока, распространения страданий по миру, распространения поклонения Такхизис (имя Тиамат на Кринне), или чего-то ещё, на усмотрение Мастера. Случайные свойства. Око Дракона обладает несколькими свойствами, определяемыми случайным образом: 2 малых положительных свойства 1 малое отрицательное свойство 1 основное отрицательное свойство Заклинания. У Ока есть 7 зарядов, и оно восстанавливает 1к4 + 3 заряда на рассвете. Если вы контролируете Око, вы можете действием потратить 1 или несколько зарядов, чтобы наложить им одно из следующих заклинаний (Сл спасброска 18): дневной свет (1 заряд), защита от смерти (2 заряда), лечение ран (версия 5 уровня, 3 заряда) или наблюдение (3 заряда). Вы также можете действием наложить Оком заклинание обнаружение магии, не тратя заряды. Зов драконов. Если вы контролируете Око, вы можете действием заставить артефакт испустить телепатический зов, распространяющийся на 40 миль. Злые драконы в пределах этой дистанции вынуждены лететь к Оку кратчайшим маршрутом. Божества драконы, такие как Тиамат, не попадают под действие этого зова. Прилетевшие драконы могут быть враждебны к вам, за то, что вы принудили их. Использовав это свойство, вы не можете повторно использовать его 1 час. Уничтожение Ока. Око Дракона выглядит хрупким, но оно не подвержено практически никакому урону, включая атаки и дыхание драконов. Однако Око можно уничтожить заклинанием распад или одним попаданием магического оружия +3.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"artifact","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":7,"max":"7","per":"day","recovery":"1d4 + 3"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":18,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"orb%20of%20dragonkind_dmg","propDroppable":"item"}},"effects":[],"_id":"IFRRJrfbXYL6TWkY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539047,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":37100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Моргенштерн/Morningstar","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":15,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"morningstar","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/morningstar.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"morningstar_phb","propDroppable":"item"}},"effects":[],"_id":"5Vej4OeY7tSbVzVe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374524,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":10500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Наборный доспех/+1 Splint Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-splint-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20splint%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"IAvT0hCWl0MLuRK4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060867,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":37000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"брошь защиты/brooch of shielding","type":"equipment","system":{"description":{"value":"
Пока вы носите эту брошь, вы обладаете сопротивлением к урону силовым полем и иммунитетом к урону от заклинания волшебная стрела.
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Пока вы носите эту брошь, вы обладаете сопротивлением к урону силовым полем и иммунитетом к урону от заклинания волшебная стрела.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"brooch%20of%20shielding_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Brooch%20of%20Shielding.jpg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"igyn5RlDpLv6z7Ia","description":"","statuses":[]}],"_id":"7ceY2BADIAwGRket","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534548,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":14300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стеганый доспех сопротивления лучистому урону/Padded Armor of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/padded-armor-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"padded%20armor%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-quilted-brown.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"NApGM8dtywfetS3S","description":"","statuses":[]}],"_id":"MUvsiT50pAj9ANk1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077594,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":45800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Длинный лук/Silvered Longbow","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":150,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"","properties":{"amm":true,"hvy":true,"two":true,"sil":true,"ada":false,"ret":false,"rch":false,"lod":false,"lgt":false,"mgc":false,"thr":false,"fir":false,"spc":false,"rel":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-longbow.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20longbow_phb","propDroppable":"item"}},"effects":[],"_id":"JU8kCqZ2hSQbsZUr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435716,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":39500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Стрела/+1 Arrow","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.05,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-arrow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20arrow_dmg","propDroppable":"item"}},"effects":[],"_id":"unMbAdFF3TlBvViR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291040,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":116300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кровь ассасина/Assassin's Blood","type":"consumable","system":{"description":{"value":"
Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 10. При провале оно получает урон ядом 6 (1к12) и становится отравленным на 24 часа. При успехе существо получает половину урона и не становится отравленным.
","chat":"
Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 10. При провале оно получает урон ядом 6 (1к12) и становится отравленным на 24 часа. При успехе существо получает половину урона и не становится отравленным.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":150,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"assassin's%20blood_dmg","propDroppable":"item"}},"effects":[],"_id":"G6MbkBGrrfPQ6yYR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188485,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":33400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Язык пламени (Длинный меч)/Flame Tongue Longsword","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

","chat":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":"1d10 + @mod"},"formula":"2d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/flame-tongue-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"flame%20tongue%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"sJwH1LeMPE2vZ8SF","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379992,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":110700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Сеть/+2 Net","type":"weapon","system":{"description":{"value":"
You have a +2 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
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You have a +2 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"leather%20armor%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"yYx19NYF67P8hgpT","description":"","statuses":[]}],"_id":"cOSFD7bHqndQzBe0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077139,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":79300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты навигатора/Navigator's Tools","type":"tool","system":{"description":{"value":"
Владение инструментами навигатора помогает вам определить истинный курс, основываясь на наблюдении за звёздами. Они также позволяют вам разбираться в чтении схем и карт, благодаря выработанному у вас чувство направления.Компоненты. Инструменты навигатора включают в себя:секстант, компас, кронциркуль, линейку, пергамент, чернила, писчее перо.Выживание. Умение обращаться с инструментами навигатора помогает вам не заблудиться и даёт знания о наиболее вероятном расположении дорог и населённых пунктов.Определение положения. Проведя тщательные измерения, вы можете определить своё положение на морской навигационной карте и время суток.
","chat":"
Владение инструментами навигатора помогает вам определить истинный курс, основываясь на наблюдении за звёздами. Они также позволяют вам разбираться в чтении схем и карт, благодаря выработанному у вас чувство направления.Компоненты. Инструменты навигатора включают в себя:секстант, компас, кронциркуль, линейку, пергамент, чернила, писчее перо.Выживание. Умение обращаться с инструментами навигатора помогает вам не заблудиться и даёт знания о наиболее вероятном расположении дорог и населённых пунктов.Определение положения. Проведя тщательные измерения, вы можете определить своё положение на морской навигационной карте и время суток.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":25,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"","baseItem":"navg","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"navigator's%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"bI9grHTd9SkEoCXl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455258965,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":76700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Короткий меч/+1 Shortsword","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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"},"source":{"custom":"PHB"},"quantity":1,"weight":0,"price":{"value":1,"denomination":"gp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/bell.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"bell_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"XnhzkhJRvzueemEx","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455027939,"modifiedTime":1710686274696,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114325000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"шлем телепортации/helm of teleportation","type":"equipment","system":{"description":{"value":"
У этого шлема есть 3 заряда. Если вы его носите, вы можете действием потратить 1 заряд, чтобы наложить им заклинание телепортация. Шлем ежедневно восстанавливает 1к3 заряда на рассвете.
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У этого шлема есть 3 заряда. Если вы его носите, вы можете действием потратить 1 заряд, чтобы наложить им заклинание телепортация. Шлем ежедневно восстанавливает 1к3 заряда на рассвете.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Эта книга содержит упражнения по тренировке памяти и логики, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваш Интеллект, а также его максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет
","chat":"
Эта книга содержит упражнения по тренировке памяти и логики, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваш Интеллект, а также его максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"hour","cost":48,"condition":"The book must be completed in 6 days or less."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"tome%20of%20clear%20thought_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus Intelligence","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Tome%20of%20Clear%20Thought.jpg","changes":[{"key":"system.abilities.int.value","mode":2,"value":"2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-intelligence"}},"_id":"GtU1e4uUrMPomIz8","description":"","statuses":[]}],"_id":"tOr0FtMvPuomWX1i","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540251,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":113200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты/Half Plate Armor","type":"equipment","system":{"description":{"value":"
Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.
","chat":"
Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.
","unidentified":""},"source":"PHB","quantity":1,"weight":40,"price":{"value":750,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"half%20plate%20armor_phb","propDroppable":"item"}},"effects":[],"_id":"C6IHC3IoltU4wZpg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097624,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":23600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Серп предупреждения/Sickle of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"sickle","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/sickle-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sickle%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"xUmvlcxohvNBFF4d","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485263,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":122200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Золотая монета/Gold Piece","type":"loot","_id":"JP9iiNNHCV7ZYZQ8","img":"https://static.kdiva.ru/foundry-main/icons/items/gold-piece.webp","system":{"description":{"value":"
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
","chat":"
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
","unidentified":""},"source":{},"quantity":1,"weight":0.02,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"type":{"value":"","subtype":""}},"effects":[],"folder":null,"flags":{"core":{}},"_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1700776262690,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"sort":900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты сопротивления психическому урону/Half Plate Armor of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"half%20plate%20armor%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"dsLVGArvwozxIrxe","description":"","statuses":[]}],"_id":"0jYhnzGoCiDDIR2L","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100385,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":1200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Алебарда/+1 Halberd","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"halberd","properties":["two","rch","mgc","hvy"],"proficient":null,"unidentified":{"name":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-halberd.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20halberd_dmg","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true}}},"effects":[],"_id":"Cmu6VrJD7WGOQqJk","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455378056,"modifiedTime":1710248281970,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":25000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Тяжелый арбалет/Vicious Heavy Crossbow","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":100,"long":400,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d10 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"heavycrossbow","properties":{"amm":true,"hvy":true,"two":true,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"lod":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-heavy-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20heavy%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"R4T34nTpLBmhflIg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435236,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":55200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Короткий меч предупреждения/Shortsword of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/shortsword-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"shortsword%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"cDEr9NmJkv6nbZPm","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384254,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":78900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"колода многих вещей/deck of many things","type":"consumable","system":{"description":{"value":"
Эта колода, находящаяся в коробке или мешочке, состоит из карт, сделанных из слоновой кости или пергамента. Большинство (75%) этих колод содержат только тринадцать карт, но остальные включают двадцать две. Перед тем, как тянуть карты, вы должны объявить, сколько собираетесь брать, а затем тяните их по одной (можете использовать модифицированную колоду обычных игральных карт). Карты, взятые сверх названного числа, не будут иметь эффекта. Как только вы вытянули карту, её магия начинает действовать. Вы должны тянуть следующую карту не позднее, чем через час после предыдущей. Если вы не вытянули названное число карт, оставшиеся сами вылетают из колоды и вступают в силу одновременно. Как только карта вытягивается, она исчезает. Если это не Дурак, и не Шут, карта вновь появляется в колоде, что позволяет вытянуть её повторно.Игральная картаКартаТуз бубенВизирь*Король бубенСолнцеДама бубенЛунаВалет бубенЗвездаДвойка бубенКомета*Туз червейСудьба*Король червейТронДама червейКлючВалет червейРыцарьДвойка червейДрагоценность*Туз трефКогти*Король трефПустотаДама трефОгоньВалет трефЧерепДвойка трефЮродивый*Туз пикТюрьма*Король пикРуиныДама пикЭвриалаВалет пикПлутДвойка пикРавновесие*Джокер (со знаком)Дурак*Джокер (без знака)Шут* Только в колоде из 22 карт Визирь. В любой момент в течение года, после того как вы вытянули эту карту, вы можете заняться медитацией и задать вопрос, чтобы получить мысленный правдивый ответ. Кроме простой информации ответ может помочь вам решить головоломку или другую дилемму. Другими словами, приходит не только знание, но и мудрость, позволяющая этим знанием распорядиться. Драгоценность. Двадцать пять ювелирных украшений стоимостью 2000 зм каждое или пятьдесят драгоценных камней стоимостью 1000 зм каждый появляются у ваших ног. Дурак. Вы теряете 10000 опыта, сбрасываете эту карту и вытягиваете из колоды новую, считая их вместе за одну в объявленном вами количестве вытягиваемых карт. Если потеря этого опыта заставила бы вас потерять уровень, вы вместо этого теряете такое количество, которое оставляет вас только с достигнутым уровнем. Звезда. Увеличьте одну из ваших характеристик на 2. Новое значение может превысить 20, но не должно превышать 24. Ключ. В ваших руках появляется волшебное оружие с редкостью как минимум «редкое», навыком владения которым вы обладаете (по выбору Мастера). Когти. Все магические предметы, которые вы несёте и носите, распадаются. Ваши артефакты не уничтожаются, но исчезают. Комета. Если вы в одиночку побеждаете следующее встретившееся вам враждебное чудовище или группу чудовищ, вы получаете достаточно опыта, чтобы получить следующий уровень. В противном случае эта карта не оказывает никакого эффекта. Луна. Вы получаете возможность 1к3 раза наложить заклинание исполнение желаний. Огонь. Могущественный дьявол становится вашим врагом. Он стремится вас уничтожить, смакуя ваши страдания перед попыткой убить вас. Эта вражда длиться до вашей или его гибели. Плут. ПМ по выбору Мастера становится враждебным по отношению к вам. Его личность вам не известна до тех пор, пока он сам или кто-либо ещё не проявит это. Остановить эту вражду сможет как минимум заклинание исполнение желаний или божественное вмешательство. Пустота. Эта чёрная карта предсказывает катастрофу. Ваша душа вырывается из тела и заключается в некоем предмете в месте, выбранном Мастером. Это место охраняет сильное создание или даже группа таких созданий. Пока ваша душа похищена, ваше тело недееспособно. Заклинание исполнение желаний не может вернуть вашу душу, но раскрывает местонахождение предмета, вмещающего вашу душу. Вы больше не тянете карты. Равновесие. Ваше сознание претерпевает мучительные изменения, заставляя ваше мировоззрение измениться. Законное становится хаотичным, доброе становится злым, и наоборот. Если у вас истинно нейтральное мировоззрение или у вас нет мировоззрения, эта карта не оказывает никакого эффекта. Руины. Вы теряете все богатства, которые вы носите или которыми владеете, кроме волшебных предметов. Движимое имущество исчезает. Бизнес, строения и земли, которыми вы владели, пропадают таким способом, который оказывает наименьшее влияние на действительность. Любые документы, подтверждающие ваши права собственности на утерянное имущество, тоже исчезают. Рыцарь. Вы получаете на службу воина 4 уровня, который появляется в пределах 30 футов от вас (по вашему выбору). Воин той же расы, что и вы, и будет верно служить вам до смерти, полагая, что судьба привела его к вам. Этим персонажем управляете вы. Солнце. Вы получаете 50000 опыта и в ваших руках появляется чудесный предмет (на выбор Мастера). Судьба. Ткань реальности разворачивается и складывается вновь, позволяя вам избежать или стереть один случай, как будто его никогда не было. Вы можете использовать магию карты сразу, как только вытянете её, или в любое другое время, пока не умрёте. Трон. Вы получаете владение навыком Убеждение, и удваиваете бонус мастерства при проверках этого навыка. Кроме того, вы получаете право владения небольшой цитаделью где-то в мире. Однако сейчас эта крепость занята чудовищами, которых предстоит уничтожить, чтобы объявить цитадель своей. Тюрьма. Вы исчезаете и оказываетесь в состоянии приостановленной жизнедеятельности в межпространственной сфере. Все вещи, которые были у вас или на вас, остаются в том месте, где вы были до исчезновения. Вы остаётесь заключёнными в эту тюрьму до тех пор, пока не будете найдены и освобождены. Вы не можете быть обнаружены с помощью школы Прорицания, но заклинание исполнение желаний способно определить ваше местонахождение. Вы больше не тянете карты. Череп. Вы вызываете образ смерти — призрачного гуманоидного скелета, одетого в изодранную чёрную одежду и вооружённого призрачной косой. Он появляется в пределах 10 футов от вас (в месте по выбору Мастера) и нападает на вас, предупреждая всех, что вы должны выиграть это сражение в одиночку. Образ смерти сражается до тех пор, пока вы не погибнете, или его хиты не опустятся до 0. После этого он исчезает. Если кто-нибудь попытается помочь вам, он вызовет этим собственный образ смерти. Существо, убитое образом смерти, не может быть возвращено к жизни. Шут. Вы получаете 10000 опыта или можете вытянуть две карты в дополнение к заявленному ранее количеству карт. Эвриала. Напоминающий медузу образ на карте проклинает вас. Вы получаете штраф −2 к спасброскам, пока на вас лежит это проклятье. Только бог или магия карты Судьба может закончить действие этого проклятья. Юродивый. Уменьшите ваш Интеллект на 1к4 + 1 (но не ниже 1). Вы можете вытянуть дополнительно ещё одну карту сверх заявленного ранее количества.
","chat":"
Эта колода, находящаяся в коробке или мешочке, состоит из карт, сделанных из слоновой кости или пергамента. Большинство (75%) этих колод содержат только тринадцать карт, но остальные включают двадцать две. Перед тем, как тянуть карты, вы должны объявить, сколько собираетесь брать, а затем тяните их по одной (можете использовать модифицированную колоду обычных игральных карт). Карты, взятые сверх названного числа, не будут иметь эффекта. Как только вы вытянули карту, её магия начинает действовать. Вы должны тянуть следующую карту не позднее, чем через час после предыдущей. Если вы не вытянули названное число карт, оставшиеся сами вылетают из колоды и вступают в силу одновременно. Как только карта вытягивается, она исчезает. Если это не Дурак, и не Шут, карта вновь появляется в колоде, что позволяет вытянуть её повторно.Игральная картаКартаТуз бубенВизирь*Король бубенСолнцеДама бубенЛунаВалет бубенЗвездаДвойка бубенКомета*Туз червейСудьба*Король червейТронДама червейКлючВалет червейРыцарьДвойка червейДрагоценность*Туз трефКогти*Король трефПустотаДама трефОгоньВалет трефЧерепДвойка трефЮродивый*Туз пикТюрьма*Король пикРуиныДама пикЭвриалаВалет пикПлутДвойка пикРавновесие*Джокер (со знаком)Дурак*Джокер (без знака)Шут* Только в колоде из 22 карт Визирь. В любой момент в течение года, после того как вы вытянули эту карту, вы можете заняться медитацией и задать вопрос, чтобы получить мысленный правдивый ответ. Кроме простой информации ответ может помочь вам решить головоломку или другую дилемму. Другими словами, приходит не только знание, но и мудрость, позволяющая этим знанием распорядиться. Драгоценность. Двадцать пять ювелирных украшений стоимостью 2000 зм каждое или пятьдесят драгоценных камней стоимостью 1000 зм каждый появляются у ваших ног. Дурак. Вы теряете 10000 опыта, сбрасываете эту карту и вытягиваете из колоды новую, считая их вместе за одну в объявленном вами количестве вытягиваемых карт. Если потеря этого опыта заставила бы вас потерять уровень, вы вместо этого теряете такое количество, которое оставляет вас только с достигнутым уровнем. Звезда. Увеличьте одну из ваших характеристик на 2. Новое значение может превысить 20, но не должно превышать 24. Ключ. В ваших руках появляется волшебное оружие с редкостью как минимум «редкое», навыком владения которым вы обладаете (по выбору Мастера). Когти. Все магические предметы, которые вы несёте и носите, распадаются. Ваши артефакты не уничтожаются, но исчезают. Комета. Если вы в одиночку побеждаете следующее встретившееся вам враждебное чудовище или группу чудовищ, вы получаете достаточно опыта, чтобы получить следующий уровень. В противном случае эта карта не оказывает никакого эффекта. Луна. Вы получаете возможность 1к3 раза наложить заклинание исполнение желаний. Огонь. Могущественный дьявол становится вашим врагом. Он стремится вас уничтожить, смакуя ваши страдания перед попыткой убить вас. Эта вражда длиться до вашей или его гибели. Плут. ПМ по выбору Мастера становится враждебным по отношению к вам. Его личность вам не известна до тех пор, пока он сам или кто-либо ещё не проявит это. Остановить эту вражду сможет как минимум заклинание исполнение желаний или божественное вмешательство. Пустота. Эта чёрная карта предсказывает катастрофу. Ваша душа вырывается из тела и заключается в некоем предмете в месте, выбранном Мастером. Это место охраняет сильное создание или даже группа таких созданий. Пока ваша душа похищена, ваше тело недееспособно. Заклинание исполнение желаний не может вернуть вашу душу, но раскрывает местонахождение предмета, вмещающего вашу душу. Вы больше не тянете карты. Равновесие. Ваше сознание претерпевает мучительные изменения, заставляя ваше мировоззрение измениться. Законное становится хаотичным, доброе становится злым, и наоборот. Если у вас истинно нейтральное мировоззрение или у вас нет мировоззрения, эта карта не оказывает никакого эффекта. Руины. Вы теряете все богатства, которые вы носите или которыми владеете, кроме волшебных предметов. Движимое имущество исчезает. Бизнес, строения и земли, которыми вы владели, пропадают таким способом, который оказывает наименьшее влияние на действительность. Любые документы, подтверждающие ваши права собственности на утерянное имущество, тоже исчезают. Рыцарь. Вы получаете на службу воина 4 уровня, который появляется в пределах 30 футов от вас (по вашему выбору). Воин той же расы, что и вы, и будет верно служить вам до смерти, полагая, что судьба привела его к вам. Этим персонажем управляете вы. Солнце. Вы получаете 50000 опыта и в ваших руках появляется чудесный предмет (на выбор Мастера). Судьба. Ткань реальности разворачивается и складывается вновь, позволяя вам избежать или стереть один случай, как будто его никогда не было. Вы можете использовать магию карты сразу, как только вытянете её, или в любое другое время, пока не умрёте. Трон. Вы получаете владение навыком Убеждение, и удваиваете бонус мастерства при проверках этого навыка. Кроме того, вы получаете право владения небольшой цитаделью где-то в мире. Однако сейчас эта крепость занята чудовищами, которых предстоит уничтожить, чтобы объявить цитадель своей. Тюрьма. Вы исчезаете и оказываетесь в состоянии приостановленной жизнедеятельности в межпространственной сфере. Все вещи, которые были у вас или на вас, остаются в том месте, где вы были до исчезновения. Вы остаётесь заключёнными в эту тюрьму до тех пор, пока не будете найдены и освобождены. Вы не можете быть обнаружены с помощью школы Прорицания, но заклинание исполнение желаний способно определить ваше местонахождение. Вы больше не тянете карты. Череп. Вы вызываете образ смерти — призрачного гуманоидного скелета, одетого в изодранную чёрную одежду и вооружённого призрачной косой. Он появляется в пределах 10 футов от вас (в месте по выбору Мастера) и нападает на вас, предупреждая всех, что вы должны выиграть это сражение в одиночку. Образ смерти сражается до тех пор, пока вы не погибнете, или его хиты не опустятся до 0. После этого он исчезает. Если кто-нибудь попытается помочь вам, он вызовет этим собственный образ смерти. Существо, убитое образом смерти, не может быть возвращено к жизни. Шут. Вы получаете 10000 опыта или можете вытянуть две карты в дополнение к заявленному ранее количеству карт. Эвриала. Напоминающий медузу образ на карте проклинает вас. Вы получаете штраф −2 к спасброскам, пока на вас лежит это проклятье. Только бог или магия карты Судьба может закончить действие этого проклятья. Юродивый. Уменьшите ваш Интеллект на 1к4 + 1 (но не ниже 1). Вы можете вытянуть дополнительно ещё одну карту сверх заявленного ранее количества.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":22,"max":"22","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"flat"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"deck%20of%20many%20things_dmg","propDroppable":"item"}},"effects":[],"_id":"L9y0lSIzsgxS3xSa","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535546,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":42800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кнут/Whip","type":"weapon","system":{"description":{"value":"
Некоторые кнуты бьют на расстоянии, давая большую дальность, чем большинство оружия ближнего боя!
","chat":"
Некоторые кнуты бьют на расстоянии, давая большую дальность, чем большинство оружия ближнего боя!
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"whip","properties":{"fin":true,"rch":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/whip.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"whip_phb","propDroppable":"item"}},"effects":[],"_id":"IlYOG5IzfSVq8OKE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374719,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":38200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты сапожника/Cobbler's Tools","type":"tool","system":{"description":{"value":"
Несмотря на то, что профессия сапожника может показаться искателю приключений слишком простой, пара хороших сапог будет сопровождать персонажа и в труднопроходимой глуши, и в смертельных подземельях.Компоненты. Инструменты сапожника включают в себя молоток, шило, нож, обувную колодку, ножницы, запас кожи и ниток.Магия, История. Ваши знания об обуви помогают вам определить магические свойства зачарованных сапог или узнать историю подобных предметов.Расследование. Обувь скрывает множество секретов. Вы можете узнать, где недавно был тот, чью обувь вы осматриваете на предмет грязи и поношенности. Ваш опыт в починке обуви облегчает вам определение того, как она была повреждена.Уход за обувью. Как часть продолжительного отдыха, вы можете починить обувь ваших компаньонов. В течение следующих 24 часов до 6 существ по вашему выбору, носящих обувь, над которой вы поработали, могут путешествовать до 10 часов в день, не совершая спасброски от истощения.Создание потайного отделения. За 8 часов работы вы можете добавить потайное отделение в пару обуви. Отделение может содержать в себе предмет до 3 дюймов длинной и 1 дюйм шириной и высотой. Вы совершаете проверку Интеллекта, добавляя ваш бонус мастерства за владение этими инструментами, для определения Сл проверки Интеллекта (Расследование), необходимой для нахождения отделения.Определить возраст и происхождение обуви Сл. 10Найти потайное отделение в каблуке Сл. 15
","chat":"
Несмотря на то, что профессия сапожника может показаться искателю приключений слишком простой, пара хороших сапог будет сопровождать персонажа и в труднопроходимой глуши, и в смертельных подземельях.Компоненты. Инструменты сапожника включают в себя молоток, шило, нож, обувную колодку, ножницы, запас кожи и ниток.Магия, История. Ваши знания об обуви помогают вам определить магические свойства зачарованных сапог или узнать историю подобных предметов.Расследование. Обувь скрывает множество секретов. Вы можете узнать, где недавно был тот, чью обувь вы осматриваете на предмет грязи и поношенности. Ваш опыт в починке обуви облегчает вам определение того, как она была повреждена.Уход за обувью. Как часть продолжительного отдыха, вы можете починить обувь ваших компаньонов. В течение следующих 24 часов до 6 существ по вашему выбору, носящих обувь, над которой вы поработали, могут путешествовать до 10 часов в день, не совершая спасброски от истощения.Создание потайного отделения. За 8 часов работы вы можете добавить потайное отделение в пару обуви. Отделение может содержать в себе предмет до 3 дюймов длинной и 1 дюйм шириной и высотой. Вы совершаете проверку Интеллекта, добавляя ваш бонус мастерства за владение этими инструментами, для определения Сл проверки Интеллекта (Расследование), необходимой для нахождения отделения.Определить возраст и происхождение обуви Сл. 10Найти потайное отделение в каблуке Сл. 15
","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"cobbler","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"cobbler's%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"9qbr6nw8MuLaMq1Y","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142374,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":18700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты гончара/Potter's Tools","type":"tool","system":{"description":{"value":"
Инструменты гончара используются для создания различных керамических предметов, наиболее распространённые из них – это горшки и подобные сосуды.Компоненты. Инструменты гончара включают в себя гончарные иглы, цикли, скребки, нож и кронциркуль.История. Ваши знания и опыт помогают вам опознавать керамические предметы, получая сведения о том, когда они были сделаны и из каких мест или какой культуры они происходят.Расследование, Восприятие. Вы получаете дополнительные знания при осмотре керамики, находя зацепки, которые другие могут не заметить, на небольших неровностях и сколах.Воссоздание облика. Рассмотрев керамические черепки, вы можете определить происхождение предмета, его изначальную форму и возможное предназначение.Определить, что было в сосуде Сл. 10Создать прочный горшок Сл. 15Найти слабое место керамического предмета Сл. 20
","chat":"
Инструменты гончара используются для создания различных керамических предметов, наиболее распространённые из них – это горшки и подобные сосуды.Компоненты. Инструменты гончара включают в себя гончарные иглы, цикли, скребки, нож и кронциркуль.История. Ваши знания и опыт помогают вам опознавать керамические предметы, получая сведения о том, когда они были сделаны и из каких мест или какой культуры они происходят.Расследование, Восприятие. Вы получаете дополнительные знания при осмотре керамики, находя зацепки, которые другие могут не заметить, на небольших неровностях и сколах.Воссоздание облика. Рассмотрев керамические черепки, вы можете определить происхождение предмета, его изначальную форму и возможное предназначение.Определить, что было в сосуде Сл. 10Создать прочный горшок Сл. 15Найти слабое место керамического предмета Сл. 20
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"potter","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"potter's%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"3Kg09DUGQWhJQOpk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142769,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":6500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо защиты/Ring of Protection","type":"equipment","system":{"description":{"value":"

Вы получаете бонус +1 к КД и спасброскам, пока носите это кольцо.

","chat":"

Вы получаете бонус +1 к КД и спасброскам, пока носите это кольцо.

","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":1,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20protection_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Ring%20of%20Protection.png","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"eLgwZlQSaXxT83A8","description":"","statuses":[]},{"name":"Saving Throw Bonus","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Ring%20of%20Protection.png","changes":[{"key":"system.bonuses.abilities.save","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"saving-throw-bonus"}},"_id":"3ODdA0Wfk3SAteqw","description":"","statuses":[]}],"_id":"iYeYEqxQYRx7TxIx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213845,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":91600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Длинное копьё Дроу/Drow +2 Lance","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","unidentified":""},"source":"MM","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"lance","properties":{"rch":true,"spc":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-lance.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20lance_mm","propDroppable":"item"}},"effects":[],"_id":"9UJ41DzcgoyNmEFB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379277,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":18000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Дубинка/+3 Club","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"club","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-club.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20club_dmg","propDroppable":"item"}},"effects":[],"_id":"CBt7s3hRNFH32JXT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482481,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":24000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо управления животными/Ring of Animal Influence","type":"equipment","system":{"description":{"value":"
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:@spell[Animal friendship] (save DC 13)@spell[Fear] (save DC 13), targeting only beasts that have an Intelligence of 3 or lower@spell[Speak with animals]
","chat":"
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:@spell[Animal friendship] (save DC 13)@spell[Fear] (save DC 13), targeting only beasts that have an Intelligence of 3 or lower@spell[Speak with animals]
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":30,"width":null,"units":"ft","type":"cone"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":13,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20animal%20influence_dmg","propDroppable":"item"}},"effects":[],"_id":"RF1Fp1n6JMH9PsKx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213487,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":55400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Боевой молот/Warhammer","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":15,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","bludgeoning"]],"versatile":"1d10 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":{"ver":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/warhammer.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"warhammer_phb","propDroppable":"item"}},"effects":[],"_id":"kiU1fMOO8lovidcM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374699,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":97000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Клинок удачи (Рапира)/Luck Blade Rapier","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 +@mod +1","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/luck-blade-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"luck%20blade%20rapier_dmg","propDroppable":"item"}},"effects":[{"name":"Saving Throw Bonus","icon":"icons/weapons/swords/greatsword-crossguard-steel.webp","changes":[{"key":"system.bonuses.abilities.save","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"saving-throw-bonus"}},"_id":"F7aUDYLVToGn3Mrc","description":"","statuses":[]}],"_id":"v2GNjotjlw0d3pen","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382166,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":116900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Шипованный доспех/+1 Spiked Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-spiked-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20spiked%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"ZxCIzEKVhKF0Z7lp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099184,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":74100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Песочные часы/Hourglass","type":"loot","system":{"description":{"value":"
Инструмент для измерения коротких промежутков времени.
","chat":"
Инструмент для измерения коротких промежутков времени.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":25,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/hourglass.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"hourglass_phb","propDroppable":"item"}},"effects":[],"_id":"Sr1UxSFOlwXbNXgk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028977,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":58800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рог фокусов, железная/Horn of Valhalla, Iron","type":"equipment","system":{"description":{"value":"
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.The iron horn summons [[/r 5d4 + 5]] @creature[berserker||berserkers]. To use the iron horn, you must be proficient with all martial weapons.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
","chat":"
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.The iron horn summons [[/r 5d4 + 5]] @creature[berserker||berserkers]. To use the iron horn, you must be proficient with all martial weapons.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"horn%20of%20valhalla%2c%20iron_dmg","propDroppable":"item"}},"effects":[],"_id":"elRTQeLUEDPX1ELR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537171,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":83900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Пилум/+3 Javelin","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"javelin","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-javelin.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20javelin_dmg","propDroppable":"item"}},"effects":[],"_id":"cvkfcMJVfzxDffDd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483826,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":80200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо управления водяными элементалями/Ring of Water Elemental Command","type":"equipment","system":{"description":{"value":"
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Water and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Water.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on a @creature[water elemental]. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak and understand Aquan.If you help slay a @creature[water elemental] while attuned to the ring, you gain access to the following additional properties:You can breathe underwater and have a swimming speed equal to your walking speed.You can cast the following spells from the ring, expending the necessary number of charges: @spell[create or destroy water] (1 charge), @spell[control water] (3 charges), @spell[ice storm] (2 charges), or @spell[wall of ice] (3 charges).
","chat":"
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Water and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Water.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on a @creature[water elemental]. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak and understand Aquan.If you help slay a @creature[water elemental] while attuned to the ring, you gain access to the following additional properties:You can breathe underwater and have a swimming speed equal to your walking speed.You can cast the following spells from the ring, expending the necessary number of charges: @spell[create or destroy water] (1 charge), @spell[control water] (3 charges), @spell[ice storm] (2 charges), or @spell[wall of ice] (3 charges).
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":5,"max":"5","per":"charges","recovery":"1d4 + 1"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-water-elemental-command.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20water%20elemental%20command_dmg","propDroppable":"item"}},"effects":[],"_id":"7YFP1EjFk6YMGAbh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214201,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":14100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Набор артиста/Entertainer's Pack","type":"container","system":{"description":{"value":"

Набор артиста включает в себя: рюкзак, спальник, 2 костюм, 5 свечек, рационы на 5 дней, бурдюк и набор для грима.

","chat":""},"source":{"custom":"PHB"},"quantity":1,"weight":38,"price":{"value":40,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":100},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0},"container":null,"unidentified":{"description":"","name":""},"properties":[]},"img":"icons/containers/bags/pack-silver-purple.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"entertainer's%20pack_phb","propDroppable":"item"}},"effects":[],"folder":null,"_id":"SXp6meXt42dijCLu","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710419246419,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"sort":100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"чаша командования водяными элементалями/bowl of commanding water elementals","type":"consumable","system":{"description":{"value":"
Если эта чаша наполнена водой, вы можете действием произнести командное слово и призвать водяного элементаля, как если бы наложили заклинание призыв элементаля. Чашу нельзя использовать повторно, пока не наступит следующий рассвет. Чаша диаметром примерно 1 фут, а в высоту она в два раза меньше. Она весит 3 фунта и вмещает 3 галлона.
","chat":"
Если эта чаша наполнена водой, вы можете действием произнести командное слово и призвать водяного элементаля, как если бы наложили заклинание призыв элементаля. Чашу нельзя использовать повторно, пока не наступит следующий рассвет. Чаша диаметром примерно 1 фут, а в высоту она в два раза меньше. Она весит 3 фунта и вмещает 3 галлона.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":10,"width":null,"units":"ft","type":"square"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bowl%20of%20commanding%20water%20elementals_dmg","propDroppable":"item"}},"effects":[],"_id":"LD3WLTJcqVBTwagW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534438,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":42900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструмент бардов, лира Кли/Instrument of the Bards, Cli Lyre","type":"tool","system":{"description":{"value":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Cli lyre can be used to cast @spell[stone shape], @spell[wall of fire], and @spell[wind wall].
","chat":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Cli lyre can be used to cast @spell[stone shape], @spell[wall of fire], and @spell[wind wall].
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"instrument%20of%20the%20bards%2c%20cli%20lyre_dmg","propDroppable":"item"}},"effects":[],"_id":"XUsznlMP4LVdXP2f","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537418,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":68600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мешок фокусов, оранжевая/Bag of Tricks, Tan","type":"equipment","system":{"description":{"value":"
This ordinary bag, made from tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Jackal]2@creature[Ape]3@creature[Baboon]4@creature[Axe beak]5@creature[Black bear]6@creature[Giant weasel]7@creature[Giant hyena]8@creature[Tiger]
","chat":"
This ordinary bag, made from tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Jackal]2@creature[Ape]3@creature[Baboon]4@creature[Axe beak]5@creature[Black bear]6@creature[Giant weasel]7@creature[Giant hyena]8@creature[Tiger]
","unidentified":""},"source":"DMG","quantity":1,"weight":0.5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bag%20of%20tricks%2c%20tan_dmg","propDroppable":"item"}},"effects":[],"_id":"gmWBnxK7E2H3p0gk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533860,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":87500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Боевой молот/+3 Warhammer","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","bludgeoning"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-warhammer.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20warhammer_dmg","propDroppable":"item"}},"effects":[],"_id":"ylYRMAFF0TSqWAu8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385112,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":124500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо трёх желаний/Ring of Three Wishes","type":"equipment","system":{"description":{"value":"
While wearing this ring, you can use an action to expend 1 of its 3 charges to cast the @spell[wish] spell from it. The ring becomes nonmagical when you use the last charge.
","chat":"
While wearing this ring, you can use an action to expend 1 of its 3 charges to cast the @spell[wish] spell from it. The ring becomes nonmagical when you use the last charge.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":3,"max":"3","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20three%20wishes_dmg","propDroppable":"item"}},"effects":[],"_id":"38VZqUo8O6wtFqXN","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214145,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":6000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Молот Дроу/Drow +1 Maul","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"maul","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-maul.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20maul_mm","propDroppable":"item"}},"effects":[],"_id":"AZ9yP79GjXVTDcGx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380694,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":20100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Красивый проклёпанный доспех/Glamoured Studded Leather","type":"equipment","system":{"description":{"value":"
While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.
","chat":"
While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.
","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"bonus","cost":1,"condition":"Command word."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/glamoured-studded-leather.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"glamoured%20studded%20leather_dmg","propDroppable":"item"}},"effects":[],"_id":"1js1BNjXiTsesBm6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076214,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":3400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Клевец Дроу/Drow +1 War Pick","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warpick","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-war-pick.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20war%20pick_mm","propDroppable":"item"}},"effects":[],"_id":"p2AVfBVgqXwm8O03","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384795,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":104100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Полулаты/+1 Half Plate Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-half-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20half%20plate%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"eTzwJ7iZNSDHAk87","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098414,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":83000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех неуязвимости/Armor of Invulnerability","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление к немагическому урону, пока носите этот доспех. Кроме того, вы можете Действием получить иммунитет к немагическому урону на 10 минут или пока вы не снимете этот доспех.

Вы не можете повторно использовать это особое действие до следующего рассвета.

","chat":"

Вы получаете сопротивление к немагическому урону, пока носите этот доспех. Кроме того, вы можете Действием получить иммунитет к немагическому урону на 10 минут или пока вы не снимете этот доспех.

Вы не можете повторно использовать это особое действие до следующего рассвета.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"armor%20of%20invulnerability_dmg","propDroppable":"item"}},"effects":[],"_id":"ZNwzzWdOBpx4F27W","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455059546,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":73200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"бусина силы/bead of force","type":"consumable","system":{"description":{"value":"
Это маленький черный шарик 3/4 дюйма в диаметре и весом в одну унцию. Как правило, 1к4 + 4 бусин силы находят вместе. Вы можете действием бросить бусину на расстояние до 60 футов. Бусина взрывается при ударе и уничтожается. Все существа, находящиеся в пределах 10 футов от места приземления бусины, должны преуспеть в спасброске Ловкости со Сл 15, иначе получат урон силовым полем 5к4. После этого на этой площади образуется прозрачная сфера из силового поля, остающаяся на этом месте в течение 1 минуты. Все существа, провалившие спасбросок и полностью находящиеся в пределах этой площади, оказывается запертым внутри сферы. Существа, преуспевшие в спасброске, или находящиеся в этой сфере лишь частично, выталкиваются прочь от центра сферы, пока полностью не окажутся за пределами действия силового поля. Никакие атаки и эффекты не могут проникать сквозь сферу — только воздух, пригодный для дыхания. Запертое внутри существо может действием толкать сферу, перемещая её со своей уменьшенной вдвое скоростью. Сферу можно легко поднять, так как вне зависимости от веса существ, находящихся в ней, она весит всего 1 фунт.
","chat":"
Это маленький черный шарик 3/4 дюйма в диаметре и весом в одну унцию. Как правило, 1к4 + 4 бусин силы находят вместе. Вы можете действием бросить бусину на расстояние до 60 футов. Бусина взрывается при ударе и уничтожается. Все существа, находящиеся в пределах 10 футов от места приземления бусины, должны преуспеть в спасброске Ловкости со Сл 15, иначе получат урон силовым полем 5к4. После этого на этой площади образуется прозрачная сфера из силового поля, остающаяся на этом месте в течение 1 минуты. Все существа, провалившие спасбросок и полностью находящиеся в пределах этой площади, оказывается запертым внутри сферы. Существа, преуспевшие в спасброске, или находящиеся в этой сфере лишь частично, выталкиваются прочь от центра сферы, пока полностью не окажутся за пределами действия силового поля. Никакие атаки и эффекты не могут проникать сквозь сферу — только воздух, пригодный для дыхания. Запертое внутри существо может действием толкать сферу, перемещая её со своей уменьшенной вдвое скоростью. Сферу можно легко поднять, так как вне зависимости от веса существ, находящихся в ней, она весит всего 1 фунт.
","unidentified":""},"source":"DMG","quantity":1,"weight":0.0625,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":10,"width":null,"units":"ft","type":"radius"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"5d4","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/bead-of-force.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bead%20of%20force_dmg","propDroppable":"item"}},"effects":[],"_id":"71SmN4R75qBgeift","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533910,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":12700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Длинное копьё/Silvered Lance","type":"weapon","system":{"description":{"value":"

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","chat":"

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":110,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"rch":true,"spc":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-lance.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20lance_phb","propDroppable":"item"}},"effects":[],"_id":"hrkM0KrzwClWbeBP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379361,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":90000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Адамантиновый Кольчатый доспех/Adamantine Ring Mail","type":"equipment","system":{"description":{"value":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/adamantine-ring-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"adamantine%20ring%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"bmdQC3BvWrVW2cyj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060695,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":77800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Ручной арбалет/+2 Hand Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"handcrossbow","properties":["amm","lgt","mgc","lod"],"proficient":null,"unidentified":{"name":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-hand-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20hand%20crossbow_dmg","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true}}},"effects":[],"_id":"CLwZ9IGVAbI9Jpmf","_stats":{"systemId":"dnd5e","systemVersion":"3.1.0","coreVersion":"11.315","createdTime":1697455434281,"modifiedTime":1711228060666,"lastModifiedBy":"Rl5ZH3NlubsB4xLM"},"folder":"BWCkn2GP1sNYQr7u","sort":24300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латы дварфов/Dwarven Plate","type":"equipment","system":{"description":{"value":"
While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.
","chat":"
While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.
","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"reaction","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":20,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dwarven%20plate_dmg","propDroppable":"item"}},"effects":[],"_id":"lhhPO6M4fKbeNdg2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455059792,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":98900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Игла/+2 Blowgun Needle","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.02,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-blowgun-needle.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20blowgun%20needle_dmg","propDroppable":"item"}},"effects":[],"_id":"r3mNksBewoCA7axz","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291291,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":106900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Арбалет, тяжёлый/Heavy Crossbow","type":"weapon","system":{"description":{"value":"
Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели. Тяжелые арбалеты придётся удерживать двумя руками.
","chat":"
Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели. Тяжелые арбалеты придётся удерживать двумя руками.
","unidentified":""},"source":"PHB","quantity":1,"weight":18,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":100,"long":400,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"heavycrossbow","properties":{"amm":true,"hvy":true,"two":true,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"lod":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/heavy-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"heavy%20crossbow_phb","propDroppable":"item"}},"effects":[],"_id":"TFREF5Z2bqM8eV0J","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455431905,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":59600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Двухклинковый скимитар/Silvered Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":200,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20double-bladed%20scimitar_phb","propDroppable":"item"}},"effects":[],"_id":"rh0YPdsT5kcP0kS2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375678,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":108600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"плащ ускользания/cloak of displacement","type":"equipment","system":{"description":{"value":"
Пока вы носите этот плащ, он создаёт иллюзию, что вы находитесь немного в стороне от настоящего местонахождения, отчего существа совершают броски атаки по вам с помехой. Если вы получаете урон, это свойство перестаёт действовать до начала вашего следующего хода. Это свойство подавляется, пока вы недееспособны, опутаны или не можете перемещаться по другой причине.
","chat":"
Пока вы носите этот плащ, он создаёт иллюзию, что вы находитесь немного в стороне от настоящего местонахождения, отчего существа совершают броски атаки по вам с помехой. Если вы получаете урон, это свойство перестаёт действовать до начала вашего следующего хода. Это свойство подавляется, пока вы недееспособны, опутаны или не можете перемещаться по другой причине.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"5","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"cloak%20of%20displacement_dmg","propDroppable":"item"}},"effects":[],"_id":"qU1RR5BSEc4Ef4Tg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534956,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":106300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Копье Дроу/Drow +1 Spear","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":"1d8+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-spear.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20spear_mm","propDroppable":"item"}},"effects":[],"_id":"390i8rYBwVodE7cx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485422,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":6100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Духовая трубка предупреждения/Blowgun of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":25,"long":100,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"blowgun","properties":{"amm":true,"lod":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/blowgun-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"blowgun%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"h9Ny0uv8NXe74wY1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455433877,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":88600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Тяжелый арбалет Дроу/Drow +3 Heavy Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":100,"long":400,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"heavycrossbow","properties":{"amm":true,"hvy":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-heavy-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20heavy%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"aWsvmiIXif63NIpJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435125,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":75300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Двуручный меч/+3 Greatsword","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20greatsword_dmg","propDroppable":"item"}},"effects":[],"_id":"PNYPfSXbsYRWgOKB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377099,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":51500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Лира/Lyre","type":"tool","system":{"description":{"value":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","chat":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":30,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"lyre","ability":"cha","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/lyre.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"lyre_phb","propDroppable":"item"}},"effects":[],"_id":"MW8jEbHAB0NotM3e","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455173478,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":45900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мыло/Soap","type":"loot","system":{"description":{"value":"
","chat":"
"},"source":{"custom":"PHB"},"quantity":1,"weight":0,"price":{"value":2,"denomination":"cp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/soap.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"soap_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"Pjqv4n5Cuh2EEP6J","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455030085,"modifiedTime":1710686303577,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":287500,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рука Векны/Hand of Vecna","type":"equipment","system":{"description":{"value":"

Имя Векны почти всегда произносят шёпотом. В своё время он был одним из самых могущественных волшебников. Благодаря завоеваниям и тёмной магии он создал ужасную империю. Однако, не смотря на всю свою мощь, Векна оставался смертным. Он начал бояться смерти и предпринимать меры, чтобы максимально отдалить свой конец.

Оркус, демонический повелитель нежити, научил Векну ритуалу, который позволил жить в качестве лича. Совершив его, тот стал могущественнейшим из всех личей. Несмотря на иссохшее и разлагающееся тело, Векна продолжил расширять свои владения. Характер его был таким ужасным, что подчинённые боялись произнести его имя. Он был Шепчущим, Владыкой Паучьего Трона, Неумирающим Королём и Владыкой Гниющей Башни.

Одни говорят, что полководец Векны, Кас, сам возжелал занять Паучий Трон, другие утверждают, что поднять восстание Каса уговорил меч, созданный его же владыкой. Какова бы ни была причина, но Кас окончил правление Неумирающего Короля в ужасном сражении, которое превратило башню Векны в горстку пепла. От Векны остались лишь одна рука и один глаз, жуткие артефакты, всё ещё воплощающие волю Шепчущего.

Для того чтобы настроиться на руку, вы должны отрубить левую руку по запястью и приложить к обрубку артефакт. Рука сама прирастёт и станет полностью функционирующей. Если руку когда-нибудь отнимут, вы умрёте.

Случайные свойства. Рука Векны обладает несколькими свойствами, определяемыми случайным образом:

  • 1 малое положительное свойство

  • 1 основное положительное свойство

  • 1 малое отрицательное свойство

Свойства руки. Ваше мировоззрение становится нейтрально-злым, и вы получаете следующие преимущества:

  • Ваша Сила становится равной 20, если только она не была больше 20.

  • Все рукопашные атаки заклинанием, которые вы совершаете этой рукой, и все рукопашные атаки оружием, совершённые оружием, которое вы держите в этой руке, дополнительно наносят при попадании [[/damage 2d8 cold]]{2к8 урона холодом.}

  • У руки есть 8 зарядов. Вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей одно из следующих заклинаний (Сл спасброска 18): @UUID[Compendium.sc-spells.sc-spells.Item.iF3Qbbo78dABZ7k9]{замедление} (2 заряда), @UUID[Compendium.sc-spells.sc-spells.out7xJJr59WWcImB]{Перст смерти} (5 зарядов), @UUID[Compendium.sc-spells.sc-spells.Item.LWHcQTEDg4v6kcui]{телепортация } (3 заряда) или @UUID[Compendium.sc-spells.sc-spells.eWG3ieKFnqemQmo4]{Сон} (1 заряд). Рука каждый день восстанавливает [[/r d4+4]]{1к4 + 4} заряда на рассвете. Каждый раз, когда вы накладываете этой рукой заклинание, она накладывает на вас заклинание @UUID[Compendium.sc-spells.sc-spells.s3iCHhPebjCyu7Zu]{Внушение} (Сл спасброска 18), требуя, чтобы вы совершили злой поступок. Она может требовать конкретное деяние, а может оставить выбор действия за вами.

Свойства глаза и руки. Если вы настроены одновременно на глаз и на руку, вы получаете следующие дополнительные преимущества:

  • Вы получаете иммунитет к болезням и ядам.

  • Использование проникающего зрения глаза не подвергает вас истощению.

  • Вы предчувствуете опасность и, если вы дееспособны, вы не можете быть захвачены врасплох.

  • Если вы начинаете ход с как минимум 1 хитом, вы восстанавливаете [[/r d10]]{1к10} хитов.

  • Если у существа есть скелет, вы можете попытаться превратить его кости в желе прикосновением руки Векны. Вы совершаете действием рукопашную атаку по существу, к которому можете прикоснуться, используя на свой выбор бонус рукопашной атаки или для оружия или для заклинания. При попадании цель должна преуспеть в спасброске [[/save con 18]], иначе её хиты опускаются до 0.

  • Вы можете действием наложить заклинание @UUID[Compendium.sc-spells.sc-spells.ZWApgoPludJPR9uR]{Желание}. Это свойство нельзя использовать повторно, пока не пройдёт 30 дней.

Уничтожение глаза и руки. Если @UUID[Compendium.sc-items.sc-items.Item.ypvw3JKSn3mozLIy]{глаз Векны} и рука Векны приросли к одному и тому же существу, и это существо убивается мечом Каса [sword of Kas], и глаз и рука вспыхивают, превращаются в пепел и уничтожаются навсегда. Любые другие попытки уничтожить глаз и руку кажутся успешными, но артефакты восстанавливаются в одном из многочисленных тайных хранилищ Векны, где снова ждут, пока их найдут.

","chat":"","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"artifact","identified":false,"activation":{"type":"special","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":8,"max":"8","per":"charges","recovery":"1d4 + 4"},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null,"unidentified":{"name":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hand%20of%20vecna_dmg","propDroppable":"item"},"rsr5e":{"quickFooter":{"value":true}}},"effects":[{"name":"Base Strength","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Hand%20of%20Vecna.jpg","changes":[{"key":"system.abilities.str.value","mode":4,"value":"20","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"xCGSVdM7s1V566dV","description":"","statuses":[]}],"_id":"aHCYa1dy6rH4JeQo","_stats":{"systemId":"dnd5e","systemVersion":"3.1.0","coreVersion":"11.315","createdTime":1697455536791,"modifiedTime":1711228752898,"lastModifiedBy":"Rl5ZH3NlubsB4xLM"},"folder":"BWCkn2GP1sNYQr7u","sort":74700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"талисман чистого добра/talisman of pure good","type":"consumable","system":{"description":{"value":"
Этот талисман — могущественный символ добра. Существа, чьё мировоззрение и не доброе и не злое, получают урон излучением 6к6, когда прикасаются к талисману. Злое существо получает урон излучением 8к6, когда прикасается к талисману. Все эти существа получают такой же урон каждый раз, когда оканчивают ход, держа или неся талисман. Если вы — добрый жрец или паладин, вы можете использовать талисман как святой символ, и вы получаете бонус +2 к броскам атаки заклинаний, пока носите или держите его. У талисмана есть 7 зарядов. Если вы носите или держите его, вы можете действием потратить 1 заряд и выбрать одно существо, которое видите находящимся на полу в пределах 120 футов от вас. Если у цели злое мировоззрение, под ней откроется огненная расщелина. Цель должна преуспеть в спасброске Ловкости со Сл 20, иначе она упадёт в расщелину и уничтожится, не оставив после себя останков. Расщелина после этого закрывается, не оставляя следов. Когда вы тратите последний заряд, талисман распадается искрами золотистого света и уничтожается.
","chat":"
Этот талисман — могущественный символ добра. Существа, чьё мировоззрение и не доброе и не злое, получают урон излучением 6к6, когда прикасаются к талисману. Злое существо получает урон излучением 8к6, когда прикасается к талисману. Все эти существа получают такой же урон каждый раз, когда оканчивают ход, держа или неся талисман. Если вы — добрый жрец или паладин, вы можете использовать талисман как святой символ, и вы получаете бонус +2 к броскам атаки заклинаний, пока носите или держите его. У талисмана есть 7 зарядов. Если вы носите или держите его, вы можете действием потратить 1 заряд и выбрать одно существо, которое видите находящимся на полу в пределах 120 футов от вас. Если у цели злое мировоззрение, под ней откроется огненная расщелина. Цель должна преуспеть в спасброске Ловкости со Сл 20, иначе она упадёт в расщелину и уничтожится, не оставив после себя останков. Расщелина после этого закрывается, не оставляя следов. Когда вы тратите последний заряд, талисман распадается искрами золотистого света и уничтожается.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":7,"max":"7","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["6d6","radiant"]],"versatile":"8d6"},"formula":"","save":{"ability":"dex","dc":20,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/talisman-of-pure-good.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"talisman%20of%20pure%20good_dmg","propDroppable":"item"}},"effects":[{"name":"Spell Attack Bonus (Melee)","icon":"icons/magic/life/ankh-gold-blue.webp","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"RGvIcQHckEHIrKtd","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"icons/magic/life/ankh-gold-blue.webp","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"tVnWUDZYSKgONXYn","description":"","statuses":[]}],"_id":"J35esjCmVAjno8qF","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540136,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":38600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Двуручный меч Дроу/Drow +1 Greatsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20greatsword_mm","propDroppable":"item"}},"effects":[],"_id":"mFJGn2r2BqmyBVQQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377325,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":99500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Тяжелый арбалет/+3 Heavy Crossbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":100,"long":400,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"heavycrossbow","properties":{"amm":true,"hvy":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-heavy-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20heavy%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"tpePs8yjslrG8ogD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455434879,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двуручный меч предупреждения/Greatsword of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"rch":false,"lgt":false,"thr":false,"fir":false,"spc":false,"lod":false,"sil":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/greatsword-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"greatsword%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"DuM9UyNeLAHkLe6C","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378027,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":27900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Духовая трубка/+1 Blowgun","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":25,"long":100,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"blowgun","properties":{"amm":true,"lod":true,"mgc":true,"ada":false,"rel":false,"ret":false,"two":false,"rch":false,"lgt":false,"thr":false,"fir":false,"spc":false,"sil":false,"hvy":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-blowgun.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20blowgun_dmg","propDroppable":"item"}},"effects":[],"_id":"vSULIULOzvssIJ2p","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455432542,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":117700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Глефа/+3 Glaive","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"glaive","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-glaive.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20glaive_dmg","propDroppable":"item"}},"effects":[],"_id":"OmL2FLqI3R6dFXK0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376362,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":50300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"сумка пожирания/bag of devouring","type":"backpack","system":{"description":{"value":"
На первый взгляд эта сумка напоминает сумку хранения, но на самом деле это ротовое отверстие гигантского межпространственного существа. Если сумку вывернуть наизнанку, ротовое отверстие закроется. Существо, связанное с сумкой, может чувствовать всё, что помещают в сумку. Материя животного или растительного происхождения, помещённая в сумку, пожирается и исчезает навсегда. Если в сумку будет помещена часть живого существа, как в случае, когда кто-нибудь засовывает в неё руку, существует 50-процентный шанс, что существо затянет в сумку. Существо в сумке может действием попытаться высвободиться, совершая проверку Силы со Сл 15. Другое существо может действием залезть рукой в сумку, чтобы вытянуть оттуда другое существо, совершая проверку Силы со Сл 20 (при условии, что его самого не затянет туда). Все существа, начинающие ход в сумке, пожираются, а их тела уничтожаются. Неживые предметы могут храниться в сумке, которая вмещает один кубический фут такой материи. Однако, один раз в день сумка пожирает все хранящиеся в ней предметы, выплёвывая их на другом плане существования. Мастер сам определяет время и план. Если сумку проткнут или разорвут, она уничтожается, а всё её содержимое переносится в случайным образом выбранное место на Астральном Плане.
","chat":"
На первый взгляд эта сумка напоминает сумку хранения, но на самом деле это ротовое отверстие гигантского межпространственного существа. Если сумку вывернуть наизнанку, ротовое отверстие закроется. Существо, связанное с сумкой, может чувствовать всё, что помещают в сумку. Материя животного или растительного происхождения, помещённая в сумку, пожирается и исчезает навсегда. Если в сумку будет помещена часть живого существа, как в случае, когда кто-нибудь засовывает в неё руку, существует 50-процентный шанс, что существо затянет в сумку. Существо в сумке может действием попытаться высвободиться, совершая проверку Силы со Сл 15. Другое существо может действием залезть рукой в сумку, чтобы вытянуть оттуда другое существо, совершая проверку Силы со Сл 20 (при условии, что его самого не затянет туда). Все существа, начинающие ход в сумке, пожираются, а их тела уничтожаются. Неживые предметы могут храниться в сумке, которая вмещает один кубический фут такой материи. Однако, один раз в день сумка пожирает все хранящиеся в ней предметы, выплёвывая их на другом плане существования. Мастер сам определяет время и план. Если сумку проткнут или разорвут, она уничтожается, а всё её содержимое переносится в случайным образом выбранное место на Астральном Плане.
","unidentified":""},"source":"DMG","quantity":1,"weight":15,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"capacity":{"type":"weight","value":999999999,"weightless":true},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bag%20of%20devouring_dmg","propDroppable":"item"}},"effects":[],"_id":"E89XOITChtZyA15Z","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533689,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":28100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Ручной арбалет/+1 Hand Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

","chat":"","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"handcrossbow","properties":["amm","lgt","mgc","lod"],"proficient":null,"unidentified":{"name":"Арбалет, ручной (неопознанный)","description":"

Лёгкий арбалет, предназначенный для использования в одной руке или пристегнутым к запястью для стрельбы лёгкими болтами.

"}},"img":"icons/weapons/crossbows/crossbow-simple-brown.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20hand%20crossbow_dmg","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true}}},"effects":[],"_id":"36zxREkB2aBDx5xq","_stats":{"systemId":"dnd5e","systemVersion":"3.1.0","coreVersion":"11.315","createdTime":1697455434205,"modifiedTime":1711228090814,"lastModifiedBy":"Rl5ZH3NlubsB4xLM"},"folder":"BWCkn2GP1sNYQr7u","sort":0,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Двуручная дубина Дроу/Drow +1 Greatclub","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"greatclub","properties":{"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-greatclub.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20greatclub_mm","propDroppable":"item"}},"effects":[],"_id":"2MWDi1nxohjhCQC9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483184,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":4200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"мантия полезных предметов/robe of useful items","type":"equipment","system":{"description":{"value":"
Эта мантия покрыта множеством цветных заплат различных размеров и форм. Пока вы носите эту мантию, вы можете действием оторвать одну из заплаток, вследствие чего она превращается в тот предмет, который символизировала. В тот момент, когда будет оторвана последняя заплатка, мантия превращается в обычную одежду. Мантия содержит по две штуки каждой из заплат, представленных ниже:• Кинжал• Направленный фонарь (заправленный и зажжённый)• Стальное зеркальце• 10-футовый шест• Пеньковая верёвка (50 футов, собранная в бухту)• Мешок Кроме того, на мантии также есть 4к4 других заплат. Мастер может самостоятельно выбрать, что именно это за заплатки, или же определить их случайным образом.к100Заплатка01–08Сумка со 100 зм09–15Серебряный сундучок (1 фут в длину и 6 дюймов в ширину и высоту)16–22Железная дверь (до 10 футов в ширину и высоту, имеющая запор с одной стороны), которую вы можете установить в проём, до которого можете дотронуться. Дверь самостоятельно приспосабливается под нужный размер и навешивается на петли23–3010 драгоценных камней стоимостью 100 зм каждый31–44Деревянная лестница (24 фута длиной)45–51Ездовая лошадь с притороченными седельными сумками (смотрите характеристики в Бестиарии)52–59Яма (куб с длиной грани 10 футов, который вы можете разместить на полу в пределах 10 футов от себя)60–684 зелья лечения69–75Шлюпка (12 футов в длину)76–83Свиток заклинания, содержащий заклинание 1–3 уровня84–902 мастифа (смотрите характеристики в Бестиарии)91–96Окно (4 на 2 фута и глубиной до 2 футов), станавливаемое на вертикальную поверхность,до которой можете дотронуться.97–00Портативный таран
","chat":"
Эта мантия покрыта множеством цветных заплат различных размеров и форм. Пока вы носите эту мантию, вы можете действием оторвать одну из заплаток, вследствие чего она превращается в тот предмет, который символизировала. В тот момент, когда будет оторвана последняя заплатка, мантия превращается в обычную одежду. Мантия содержит по две штуки каждой из заплат, представленных ниже:• Кинжал• Направленный фонарь (заправленный и зажжённый)• Стальное зеркальце• 10-футовый шест• Пеньковая верёвка (50 футов, собранная в бухту)• Мешок Кроме того, на мантии также есть 4к4 других заплат. Мастер может самостоятельно выбрать, что именно это за заплатки, или же определить их случайным образом.к100Заплатка01–08Сумка со 100 зм09–15Серебряный сундучок (1 фут в длину и 6 дюймов в ширину и высоту)16–22Железная дверь (до 10 футов в ширину и высоту, имеющая запор с одной стороны), которую вы можете установить в проём, до которого можете дотронуться. Дверь самостоятельно приспосабливается под нужный размер и навешивается на петли23–3010 драгоценных камней стоимостью 100 зм каждый31–44Деревянная лестница (24 фута длиной)45–51Ездовая лошадь с притороченными седельными сумками (смотрите характеристики в Бестиарии)52–59Яма (куб с длиной грани 10 футов, который вы можете разместить на полу в пределах 10 футов от себя)60–684 зелья лечения69–75Шлюпка (12 футов в длину)76–83Свиток заклинания, содержащий заклинание 1–3 уровня84–902 мастифа (смотрите характеристики в Бестиарии)91–96Окно (4 на 2 фута и глубиной до 2 футов), станавливаемое на вертикальную поверхность,до которой можете дотронуться.97–00Портативный таран
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"4d4","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"robe%20of%20useful%20items_dmg","propDroppable":"item"}},"effects":[],"_id":"J8rfIMt0vBjFuibp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539745,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":38700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Глаз Векны/Eye of Vecna","type":"equipment","system":{"description":{"value":"
Seldom is the name of Vecna spoken except in a hushed voice. Vecna was, in his time, one of the mightiest of all wizards. Through dark magic and conquest, he forged a terrible empire. For all his power, Vecna couldn't escape his own mortality. He began to fear death and take steps to prevent his end from ever coming about.@creature[Orcus|MTF], the demon prince of undeath, taught Vecna a ritual that would allow him to live on as a @creature[lich]. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable and hideous was his temper that his subjects feared to speak his name. He was the Whispered One, the Master of the Spider Throne, the Undying King, and the Lord of the Rotted Tower.Some say that Vecna's lieutenant Kas coveted the Spider Throne for himself, or that the sword his lord made for him seduced him into rebellion. Whatever the reason, Kas brought the Undying King's rule to an end in a terrible battle that left Vecna's tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One's will in the world.The Eye of Vecna and the @item[Hand of Vecna] might be found together or separately. The eye looks like a bloodshot organ torn free from the socket. The hand is a mummified and shriveled left extremity.To attune to the eye, you must gouge out your own eye and press the artifact into the empty socket. The eye grafts itself to your head and remains there until you die. Once in place, the eye transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.To attune to the hand, you must lop off your left hand at the wrist and the press the artifact against the stump. The hand grafts itself to your arm and becomes a functioning appendage. If the hand is ever removed, you die. Random Properties. The Eye of Vecna and the @item[Hand of Vecna] each have the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property] Properties of the Eye. Your alignment changes to neutral evil, and you gain the following benefits:You have @sense[truesight].You can use an action to see as if you were wearing a @item[ring of X-ray vision]. You can end this effect as a bonus action.The eye has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: @spell[clairvoyance] (2 charges), @spell[crown of madness] (1 charge), @spell[disintegrate] (4 charges), @spell[dominate monster] (5 charges), or @spell[eyebite] (4 charges). The eye regains [[/r 1d4 + 4]] expended charges daily at dawn. Each time you cast a spell from the eye, there is a [[/r 1d100]]{5 percent} chance that Vecna tears your soul from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM's control. Properties of the Eye and Hand. If you are attuned to both the hand and eye, you gain the following additional benefits:You are immune to disease and poison.Using the eye's X-ray vision never causes you to suffer @condition[exhaustion].You experience premonitions of danger and, unless you are @condition[incapacitated], can't be surprised.If you start your turn with at least 1 hit point, you regain [[/r 1d10]] hit points.If a creature has a skeleton, you can attempt to turn its bones to jelly with a touch of the @item[Hand of Vecna]. You can do so by using an action to make a melee attack against a creature you can reach, using your choice of your melee attack bonus for weapons or spells. On a hit, the target must succeed on a DC 18 Constitution saving throw or drop to 0 hit points.You can use an action to cast @spell[wish]. This property can't be used again until 30 days have passed. Destroying the Eye and Hand. If the Eye of Vecna and the @item[Hand of Vecna] are both attached to the same creature, and that creature is slain by the @item[Sword of Kas], both the eye and the hand burst into flame, turn to ash, and are destroyed forever. Any other attempt to destroy the eye or hand seems to work, but the artifact reappears in one of Vecna's many hidden vaults, where it waits to be rediscovered.
","chat":"
Seldom is the name of Vecna spoken except in a hushed voice. Vecna was, in his time, one of the mightiest of all wizards. Through dark magic and conquest, he forged a terrible empire. For all his power, Vecna couldn't escape his own mortality. He began to fear death and take steps to prevent his end from ever coming about.@creature[Orcus|MTF], the demon prince of undeath, taught Vecna a ritual that would allow him to live on as a @creature[lich]. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable and hideous was his temper that his subjects feared to speak his name. He was the Whispered One, the Master of the Spider Throne, the Undying King, and the Lord of the Rotted Tower.Some say that Vecna's lieutenant Kas coveted the Spider Throne for himself, or that the sword his lord made for him seduced him into rebellion. Whatever the reason, Kas brought the Undying King's rule to an end in a terrible battle that left Vecna's tower a heap of ash. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One's will in the world.The Eye of Vecna and the @item[Hand of Vecna] might be found together or separately. The eye looks like a bloodshot organ torn free from the socket. The hand is a mummified and shriveled left extremity.To attune to the eye, you must gouge out your own eye and press the artifact into the empty socket. The eye grafts itself to your head and remains there until you die. Once in place, the eye transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.To attune to the hand, you must lop off your left hand at the wrist and the press the artifact against the stump. The hand grafts itself to your arm and becomes a functioning appendage. If the hand is ever removed, you die. Random Properties. The Eye of Vecna and the @item[Hand of Vecna] each have the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property] Properties of the Eye. Your alignment changes to neutral evil, and you gain the following benefits:You have @sense[truesight].You can use an action to see as if you were wearing a @item[ring of X-ray vision]. You can end this effect as a bonus action.The eye has 8 charges. You can use an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: @spell[clairvoyance] (2 charges), @spell[crown of madness] (1 charge), @spell[disintegrate] (4 charges), @spell[dominate monster] (5 charges), or @spell[eyebite] (4 charges). The eye regains [[/r 1d4 + 4]] expended charges daily at dawn. Each time you cast a spell from the eye, there is a [[/r 1d100]]{5 percent} chance that Vecna tears your soul from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM's control. Properties of the Eye and Hand. If you are attuned to both the hand and eye, you gain the following additional benefits:You are immune to disease and poison.Using the eye's X-ray vision never causes you to suffer @condition[exhaustion].You experience premonitions of danger and, unless you are @condition[incapacitated], can't be surprised.If you start your turn with at least 1 hit point, you regain [[/r 1d10]] hit points.If a creature has a skeleton, you can attempt to turn its bones to jelly with a touch of the @item[Hand of Vecna]. You can do so by using an action to make a melee attack against a creature you can reach, using your choice of your melee attack bonus for weapons or spells. On a hit, the target must succeed on a DC 18 Constitution saving throw or drop to 0 hit points.You can use an action to cast @spell[wish]. This property can't be used again until 30 days have passed. Destroying the Eye and Hand. If the Eye of Vecna and the @item[Hand of Vecna] are both attached to the same creature, and that creature is slain by the @item[Sword of Kas], both the eye and the hand burst into flame, turn to ash, and are destroyed forever. Any other attempt to destroy the eye or hand seems to work, but the artifact reappears in one of Vecna's many hidden vaults, where it waits to be rediscovered.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"artifact","identified":false,"activation":{"type":"special","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":8,"max":"8","per":"charges","recovery":"1d4 + 4"},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"eye%20of%20vecna_dmg","propDroppable":"item"}},"effects":[],"_id":"ypvw3JKSn3mozLIy","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535946,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":124800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Святой мститель (Длинный меч)/Holy Avenger Longsword","type":"weapon","system":{"description":{"value":"

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

","chat":"

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod + 3","slashing"]],"versatile":"1d10 + @mod +3"},"formula":"2d10","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/holy-avenger-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"holy%20avenger%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"jsdLL71vVc1lVCGZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380170,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":95000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кинжал Дроу/Drow +2 Dagger","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"dagger","properties":{"fin":true,"lgt":true,"thr":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"two":false,"rch":false,"fir":false,"spc":false,"lod":false,"sil":false,"hvy":false,"ver":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-dagger.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20dagger_mm","propDroppable":"item"}},"effects":[],"_id":"gvtLsNrcdo8kQbkC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482923,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":87700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо отклонения заклинаний/Ring of Spell Turning","type":"equipment","system":{"description":{"value":"
While wearing this ring, you have advantage on saving throws against any spell that targets only you (not in an area of effect). In addition, if you roll a 20 for the save and the spell is 7th level or lower, the spell has no effect on you and instead targets the caster, using the slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
","chat":"
While wearing this ring, you have advantage on saving throws against any spell that targets only you (not in an area of effect). In addition, if you roll a 20 for the save and the spell is 7th level or lower, the spell has no effect on you and instead targets the caster, using the slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20spell%20turning_dmg","propDroppable":"item"}},"effects":[],"_id":"speqp4sxlFaYzOsb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213992,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":111600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Танцующий Длинный меч/Dancing Longsword","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

","chat":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":4,"max":"4","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":"1d10 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":true,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dancing-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dancing%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"jtDn0okXM4cVXTmU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379669,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":95100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Тяжелый арбалет/Silvered Heavy Crossbow","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":18,"price":{"value":150,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":100,"long":400,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"","properties":{"amm":true,"hvy":true,"lod":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-heavy-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20heavy%20crossbow_phb","propDroppable":"item"}},"effects":[],"_id":"wlbpjth8sHZ6gfqo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435191,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":120700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо свободного действия/Ring of Free Action","type":"equipment","system":{"description":{"value":"
While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be @condition[paralyzed] or @condition[restrained].
","chat":"
While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be @condition[paralyzed] or @condition[restrained].
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20free%20action_dmg","propDroppable":"item"}},"effects":[],"_id":"aOSGL3jgMQkEYskD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213735,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":75000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Электрумовая монета/Electrum Piece","type":"loot","img":"https://static.kdiva.ru/foundry-main/icons/items/electrum-piece.webp","system":{"description":{"value":"
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
","chat":"
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
","unidentified":""},"source":{},"quantity":1,"weight":0.02,"price":{"value":0.5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"type":{"value":"","subtype":""}},"effects":[],"folder":null,"flags":{"core":{}},"_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1700776262690,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"_id":"PTJIG7eITJkheSNo","sort":1300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Книга заклинаний/Spellbook","type":"loot","system":{"description":{"value":"
Книги заклинаний очень важны для волшебников. Это переплетённые кожей тома, содержащие 100 пустых пергаментных страниц, на которых можно записывать заклинания.
","chat":"
Книги заклинаний очень важны для волшебников. Это переплетённые кожей тома, содержащие 100 пустых пергаментных страниц, на которых можно записывать заклинания.
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"unidentified":{"name":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/spellbook.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"spellbook_phb","propDroppable":"item"}},"effects":[],"_id":"8szlDmgObtK41xhv","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455030107,"modifiedTime":1710423285923,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":17500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"жаровня командования огненными элементалями/brazier of commanding fire elementals","type":"consumable","system":{"description":{"value":"
Если в этой латунной жаровне горит огонь, вы можете действием произнести командное слово и призвать огненного элементаля, как если бы наложили заклинание призыв элементаля. Жаровню нельзя использовать повторно, пока не наступит следующий рассвет. Весит жаровня 5 фунтов.
","chat":"
Если в этой латунной жаровне горит огонь, вы можете действием произнести командное слово и призвать огненного элементаля, как если бы наложили заклинание призыв элементаля. Жаровню нельзя использовать повторно, пока не наступит следующий рассвет. Весит жаровня 5 фунтов.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":10,"width":null,"units":"ft","type":"square"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"brazier%20of%20commanding%20fire%20elementals_dmg","propDroppable":"item"}},"effects":[],"_id":"yywZnN6pnOezkhCM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534521,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":125300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Волынка/Bagpipes","type":"tool","system":{"description":{"value":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","chat":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":30,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"bagpipes","ability":"cha","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/bagpipes.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"bagpipes_phb","propDroppable":"item"}},"effects":[],"_id":"kkgjGNwhJafM8p0v","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455173203,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":97100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинный меч мести/Longsword of Vengeance","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","slashing"]],"versatile":"1d10+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/longsword-of-vengeance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"longsword%20of%20vengeance_dmg","propDroppable":"item"}},"effects":[],"_id":"YOicf2Pv1NUvPVwI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380394,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":71100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох очаровывающий/Staff of Charming","type":"weapon","system":{"description":{"value":"

Настройка: требуется настройка (бардом, волшебником, друидом, жрецом, паладином, чародеем)

Действием, держа этот посох, вы можете потратить 1 из его 10 зарядов на то, чтобы наложить им заклинания, используя свою Сл спасброска от заклинания:очарование личности [charm person],понимание языков [comprehend languages],приказ [command].

Этот посох также может использоваться как магический боевой посох. Если вы держите этот посох и проваливаете спасбросок от заклинания школы Очарования, нацеленного только на вас, вы можете превратить проваленный спасбросок в успешный.

Вы не можете использовать это свойство повторно до следующего рассвета. Если вы преуспели в спасброске от заклинания, нацеленного только на вас, вне зависимости от того, пришлось ли для этого прибегнуть к помощи посоха, вы можете реакцией потратить 1 заряд из посоха и отразить заклинание в того, кто его наложил, как если бы вы сами наложили это заклинание.

Посох ежедневно восстанавливает [[/r 1d8 + 2]] заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», посох становится немагическим боевым посохом.

","chat":"

Настройка: требуется настройка (бардом, волшебником, друидом, жрецом, паладином, чародеем)

Действием, держа этот посох, вы можете потратить 1 из его 10 зарядов на то, чтобы наложить им заклинания, используя свою Сл спасброска от заклинания:очарование личности [charm person],понимание языков [comprehend languages],приказ [command].

Этот посох также может использоваться как магический боевой посох. Если вы держите этот посох и проваливаете спасбросок от заклинания школы Очарования, нацеленного только на вас, вы можете превратить проваленный спасбросок в успешный.

Вы не можете использовать это свойство повторно до следующего рассвета. Если вы преуспели в спасброске от заклинания, нацеленного только на вас, вне зависимости от того, пришлось ли для этого прибегнуть к помощи посоха, вы можете реакцией потратить 1 заряд из посоха и отразить заклинание в того, кто его наложил, как если бы вы сами наложили это заклинание.

Посох ежедневно восстанавливает [[/r 1d8 + 2]] заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», посох становится немагическим боевым посохом.

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"charges","recovery":"1d8 + 2"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","bludgeoning"]],"versatile":"1d8 + @mod"},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20charming_dmg","propDroppable":"item"}},"effects":[],"_id":"ac4MgU5ORx0IM9EE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481567,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":75500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двухклинковый скимитар предупреждения/Double-Bladed Scimitar of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"rch":false,"lgt":false,"thr":false,"fir":false,"lod":false,"sil":false,"hvy":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/double-bladed-scimitar-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"double-bladed%20scimitar%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"WL3nf32WWR1gF2uY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375990,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":66100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье сопротивления звуку/Potion of Thunder Resistance","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону звуком на 1 час.
","chat":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону звуком на 1 час.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/consumables/potions/bottle-conical-corked-labeled-shell-cyan.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"S4ofMUuFW0ZIRDt9","description":"","statuses":[]}],"_id":"2OdWsQyZfWOUWOEW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455202181,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":4300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Проклёпанный кожаный доспех/+2 Studded Leather Armor","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-studded-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20studded%20leather%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"twg2dX4PsS4EE0hU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076841,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Ручной арбалет/Silvered Hand Crossbow","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":175,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"","properties":{"amm":true,"lgt":true,"lod":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-hand-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20hand%20crossbow_phb","propDroppable":"item"}},"effects":[],"_id":"i9rgj6nc7WxA41zR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455434590,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":90600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье сопротивления яду/Potion of Poison Resistance","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа яду на 1 час.
","chat":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа яду на 1 час.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/consumables/potions/potion-tube-corked-glowing-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"U6H51oXNIx6biUyY","description":"","statuses":[]}],"_id":"7DYp1rCbg2dsEwwh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455202102,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":13200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кираса/+2 Breastplate","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-breastplate.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20breastplate_dmg","propDroppable":"item"}},"effects":[],"_id":"YMJze2QcfEqRJsZI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097763,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":70900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"колодец многих миров/well of many worlds","type":"consumable","system":{"description":{"value":"
Эту чёрную ткань, гладкую как шёлк, можно свернуть до размеров носового платка. В развёрнутом виде это круг диаметром 6 футов. Вы можете действием развернуть колодец многих миров и разместить его на твёрдой поверхности, после чего он станет двусторонним порталом в другой мир или план существования. Каждый раз, когда этот предмет открывает портал, Мастер решает, куда он будет вести. Вы можете действием закрыть открытый портал, свернув ткань за края. Колодец многих миров не может повторно открыть портал, пока не пройдёт 1к8 часов.
","chat":"
Эту чёрную ткань, гладкую как шёлк, можно свернуть до размеров носового платка. В развёрнутом виде это круг диаметром 6 футов. Вы можете действием развернуть колодец многих миров и разместить его на твёрдой поверхности, после чего он станет двусторонним порталом в другой мир или план существования. Каждый раз, когда этот предмет открывает портал, Мастер решает, куда он будет вести. Вы можете действием закрыть открытый портал, свернув ткань за края. Колодец многих миров не может повторно открыть портал, пока не пройдёт 1к8 часов.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":3,"width":null,"units":"ft","type":"radius"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"1d4 +1"},"formula":"1d8","save":{"ability":"","dc":null,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/well-of-many-worlds.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"well%20of%20many%20worlds_dmg","propDroppable":"item"}},"effects":[],"_id":"iwUZG3idJL9F7YBd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540447,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":93000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Защитник (Скимитар)/Defender Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +3","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":1},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/defender-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"defender%20scimitar_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"icons/weapons/swords/scimitar-broad.webp","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"PnWmzP1s85kBGTmc","description":"","statuses":[]}],"_id":"4KXcK8BlvsIckjjc","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382675,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":8100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Длинный лук Дроу/Drow +2 Longbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"longbow","properties":{"amm":true,"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-longbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20longbow_mm","propDroppable":"item"}},"effects":[],"_id":"D4f4CX9hOUWdTjTo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435585,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":26100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Цеп/Flail","type":"weapon","system":{"description":{"value":"

Боевой цеп — контактное холодное оружие дробящего действия, состоящее из двух (реже — трёх) гибко сочленённых твёрдых палок.

","chat":"

Боевой цеп — контактное холодное оружие дробящего действия, состоящее из двух (реже — трёх) гибко сочленённых твёрдых палок.

","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"flail","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/flail.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"flail_phb","propDroppable":"item"}},"effects":[],"_id":"r77PDecyUGrrPtqG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374307,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":107300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кинжал/+2 Dagger","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"dagger","properties":{"fin":true,"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-dagger.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20dagger_dmg","propDroppable":"item"}},"effects":[],"_id":"eFN8W3U01EjKDimS","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482830,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":82700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чёрный клинок/Blackrazor","type":"weapon","system":{"description":{"value":"
(requires attunement by a creature of non-lawful alignment)Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

It has the following additional properties. Devour Soul. Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a @spell[wish] spell.When it devours a soul, Blackrazor grants you temporary hit points equal to the slain creature's hit point maximum. These hit points fade after 24 hours. As long as these temporary hit points last and you keep Blackrazor in hand, you have advantage on attack rolls, saving throws, and ability checks.If you hit an undead with this weapon, you take [[/r 1d10]] necrotic damage and the target regains [[/r 1d10]] hit points. If this necrotic damage reduces you to 0 hit points, Blackrazor devours your soul. Soul Hunter. While you hold the weapon. you are aware of the presence of Tiny or larger creatures within 60 feet of you that aren't constructs or undead. You also can't be @condition[charmed] or @condition[frightened].Blackrazor can cast the @spell[haste] spell on you once per day. It decides when to cast the spell and maintains @status[concentration] on it so that you don't have to. Sentience. Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep and echoing. While you are attuned to it, Blackrazor also understands every language you know. Personality. Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.The sword's purpose is to consume souls. It doesn't care whose souls it eats, including the wielder's. The sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process along.Despite its nihilism, Blackrazor feels a strange kinship to @item[Wave] and @item[Whelm], two other weapons locked away under White Plume Mountain. It wants the three weapons to be united again and wielded together in combat, even though it violently disagrees with @item[Whelm] and finds @item[Wave] tedious.Blackrazor's hunger for souls must be regularly fed. If the sword goes three days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
","chat":"
(requires attunement by a creature of non-lawful alignment)Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

It has the following additional properties. Devour Soul. Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a @spell[wish] spell.When it devours a soul, Blackrazor grants you temporary hit points equal to the slain creature's hit point maximum. These hit points fade after 24 hours. As long as these temporary hit points last and you keep Blackrazor in hand, you have advantage on attack rolls, saving throws, and ability checks.If you hit an undead with this weapon, you take [[/r 1d10]] necrotic damage and the target regains [[/r 1d10]] hit points. If this necrotic damage reduces you to 0 hit points, Blackrazor devours your soul. Soul Hunter. While you hold the weapon. you are aware of the presence of Tiny or larger creatures within 60 feet of you that aren't constructs or undead. You also can't be @condition[charmed] or @condition[frightened].Blackrazor can cast the @spell[haste] spell on you once per day. It decides when to cast the spell and maintains @status[concentration] on it so that you don't have to. Sentience. Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep and echoing. While you are attuned to it, Blackrazor also understands every language you know. Personality. Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.The sword's purpose is to consume souls. It doesn't care whose souls it eats, including the wielder's. The sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process along.Despite its nihilism, Blackrazor feels a strange kinship to @item[Wave] and @item[Whelm], two other weapons locked away under White Plume Mountain. It wants the three weapons to be united again and wielded together in combat, even though it violently disagrees with @item[Whelm] and finds @item[Wave] tedious.Blackrazor's hunger for souls must be regularly fed. If the sword goes three days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/blackrazor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"blackrazor_dmg","propDroppable":"item"}},"effects":[],"_id":"qLuWDREQWmTrGYlh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373515,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":105900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Длинный лук/Vicious Longbow","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"longbow","properties":{"amm":true,"hvy":true,"two":true,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"lod":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-longbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20longbow_dmg","propDroppable":"item"}},"effects":[],"_id":"XA9Rv9HV5tcFhdzQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435790,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":67900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Пилум Дроу/Drow +3 Javelin","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"javelin","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-javelin.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20javelin_mm","propDroppable":"item"}},"effects":[],"_id":"a76pRXKTX9QdRDjM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483916,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":74200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Охотничий капкан/Hunting Trap","type":"consumable","system":{"description":{"value":"
Если вы действием установите эту ловушку, она образует стальное кольцо с зазубренными краями, которая захлопывается, когда в её центр наступает существо. Капкан привязывается толстой цепью к неподвижному предмету, такому как дерево или колышек, вбитый в землю.Существо, наступившее в центр, должно преуспеть в спасброске Ловкости со Сл 13, иначе оно получает колющий урон 1к4 и прекращает перемещение. Впоследствии, пока существо не высвободится из ловушки, его перемещения ограничены длиной цепи (обычно 1 метр). Любое существо может действием совершить проверку Силы со Сл 13, чтобы высвободить себя или другое существо, находящееся в пределах досягаемости. Каждая проваленная проверка причиняет пойманному существу колющий урон 1.
","chat":"
Если вы действием установите эту ловушку, она образует стальное кольцо с зазубренными краями, которая захлопывается, когда в её центр наступает существо. Капкан привязывается толстой цепью к неподвижному предмету, такому как дерево или колышек, вбитый в землю.Существо, наступившее в центр, должно преуспеть в спасброске Ловкости со Сл 13, иначе оно получает колющий урон 1к4 и прекращает перемещение. Впоследствии, пока существо не высвободится из ловушки, его перемещения ограничены длиной цепи (обычно 1 метр). Любое существо может действием совершить проверку Силы со Сл 13, чтобы высвободить себя или другое существо, находящееся в пределах досягаемости. Каждая проваленная проверка причиняет пойманному существу колющий урон 1.
","unidentified":""},"source":"PHB","quantity":1,"weight":25,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4","piercing"]],"versatile":"1"},"formula":"","save":{"ability":"dex","dc":13,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/hunting-trap.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"hunting%20trap_phb","propDroppable":"item"}},"effects":[],"_id":"uILeETj0WPFKbrnY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029015,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":115300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Клевец/+2 War Pick","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warpick","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-war-pick.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20war%20pick_dmg","propDroppable":"item"}},"effects":[],"_id":"yIy8sHfSiXayffOY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384710,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":124000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Цеп Дроу/Drow +1 Flail","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"flail","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-flail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20flail_mm","propDroppable":"item"}},"effects":[],"_id":"JmdhIhgOoOXiBCUK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376112,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":40600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Дротик/Dart","type":"weapon","system":{"description":{"value":"
Дротики можно бросать на расстоянии около двадцати футов или стрелять из духовой трубки на расстояние около двадцати пяти футов. Дротики не наносят большого урона, поэтому на них часто наносят опасные или смертельные яды, чтобы сделать их эффективнее.
","chat":"
Дротики можно бросать на расстоянии около двадцати футов или стрелять из духовой трубки на расстояние около двадцати пяти футов. Дротики не наносят большого урона, поэтому на них часто наносят опасные или смертельные яды, чтобы сделать их эффективнее.
","unidentified":""},"source":"PHB","quantity":1,"weight":0.25,"price":{"value":5,"denomination":"cp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"dart","properties":{"fin":true,"thr":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dart.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"dart_phb","propDroppable":"item"}},"effects":[],"_id":"ELQznhRk00DJDQxR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455511733,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":28400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Дубинка/Silvered Club","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":1001,"denomination":"sp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"lgt":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-club.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20club_phb","propDroppable":"item"}},"effects":[],"_id":"tFAJq10t1j4G1WAt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482686,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":112600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Длинный меч Дроу/Drow +3 Longsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20longsword_mm","propDroppable":"item"}},"effects":[],"_id":"bpz5on584c6LRzVh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379950,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":78100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кольчужная рубаха Дроу/Drow +2 Chain Shirt","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"MM","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-chain-shirt.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20chain%20shirt_mm","propDroppable":"item"}},"effects":[],"_id":"ehMTpbWs39HEcrf0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098300,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":83600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструмент бардов, цитра Мак-Фуирмид/Instrument of the Bards, Mac-Fuirmidh Cittern","type":"tool","system":{"description":{"value":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Mac-Fuirmidh cittern can be used to cast @spell[barkskin], @spell[cure wounds], and @spell[fog cloud].
","chat":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Mac-Fuirmidh cittern can be used to cast @spell[barkskin], @spell[cure wounds], and @spell[fog cloud].
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"instrument%20of%20the%20bards%2c%20mac-fuirmidh%20cittern_dmg","propDroppable":"item"}},"effects":[],"_id":"9rPFXXZU7cFX1PBC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537582,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":18800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Сундук/Chest","type":"container","system":{"description":{"value":"

Вместимость: 12 кубических футов/300 фунтов (150 кг.)

","chat":""},"source":{"custom":"PHB"},"quantity":1,"weight":25,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":300},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0},"unidentified":{"description":"","name":""},"container":null,"properties":[]},"img":"icons/containers/chest/chest-elm-steel-brown.webp","ownership":{"default":0,"obrwfAxYvqkv5TBo":3},"flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"chest_phb","propDroppable":"item"},"core":{}},"effects":[],"folder":null,"_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710419843825,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"_id":"IKqhl2lfAjLo19qe","sort":200000} -{"name":"Жестокий Рапира/Vicious Rapier","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"fin":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20rapier_dmg","propDroppable":"item"}},"effects":[],"_id":"hKJSbuYMXx8M6t1j","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382416,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":88900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кинжал яда/Dagger of venom","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.\nВы можете действием заставить этот клинок покрыться густым чёрным ядом. Яд остаётся 1 минуту, или пока атака этим оружием не попадёт по существу. Цель должна преуспеть в спасброске Телосложения со Сл 15, иначе она получит урон ядом [[/r 2d10]] и станет отравленной на 1 минуту. Вы не можете использовать повторно это свойство до следующего рассвета.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.\nВы можете действием заставить этот клинок покрыться густым чёрным ядом. Яд остаётся 1 минуту, или пока атака этим оружием не попадёт по существу. Цель должна преуспеть в спасброске Телосложения со Сл 15, иначе она получит урон ядом [[/r 2d10]] и станет отравленной на 1 минуту. Вы не можете использовать повторно это свойство до следующего рассвета.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod +1","piercing"]],"versatile":""},"formula":"2d10","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"dagger","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":true,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dagger%20of%20venom_dmg","propDroppable":"item"}},"effects":[],"_id":"pKx0L3xaC5g5N3bV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481164,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":104500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Пилум/+1 Javelin","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"javelin","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-javelin.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20javelin_dmg","propDroppable":"item"}},"effects":[],"_id":"83VA0MxGtpzopvPa","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483773,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":15400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье героизма/Potion of Heroism","type":"consumable","system":{"description":{"value":"
После того, как вы выпили это зелье, вы на 1 час получаете 10 временных хитов.Кроме того, в течение этого часа вы находитесь под эффектом заклинания@Compendium[sc-spells.sc-spells.jYsMCeg6AbSHzq1F]{Благословение / Bless} (концентрация не требуется).Синее зелье в бутылке пузырится и парит, словно оно находится в состоянии закипания.
","chat":"
После того, как вы выпили это зелье, вы на 1 час получаете 10 временных хитов.Кроме того, в течение этого часа вы находитесь под эффектом заклинания@Compendium[sc-spells.sc-spells.jYsMCeg6AbSHzq1F]{Благословение / Bless} (концентрация не требуется).Синее зелье в бутылке пузырится и парит, словно оно находится в состоянии закипания.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["10","temphp"]],"versatile":""},"formula":"1d4","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-heroism.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20heroism_dmg","propDroppable":"item"}},"effects":[],"_id":"oEYRgab5z3hTyuoz","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201408,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":102700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты ткача/Weaver's Tools","type":"tool","system":{"description":{"value":"
Инструменты ткача позволяют вам шить одежду и подгонять её по фигуре.Компоненты. Инструменты ткача включают в себя нитки, иголки и куски ткани. Вы умеете пользоваться ткацким станком, но подобное оборудование слишком громоздкое для транспортировки.Магия, История. Ваш опыт даёт вам дополнительные знания при осмотре предметов гардероба, включая плащи и прочие накидки.Расследование. Используя свои знания о процессе пошива одежды, при обследовании гобеленов, обивки, одежды и прочих тканых предметов, вы можете обнаруживать зацепки, которые другие могут не заметить.Починка. Как часть короткого отдыха вы можете починить один повреждённый предмет одежды. Пошив одежды. Как часть продолжительного отдыха вы можете создать одежду для существа при наличии достаточного количества ткани и ниток.Повторное использование ткани Сл. 10Заштопать дырку в ткани Сл. 10Подшить наряд Сл. 15
","chat":"
Инструменты ткача позволяют вам шить одежду и подгонять её по фигуре.Компоненты. Инструменты ткача включают в себя нитки, иголки и куски ткани. Вы умеете пользоваться ткацким станком, но подобное оборудование слишком громоздкое для транспортировки.Магия, История. Ваш опыт даёт вам дополнительные знания при осмотре предметов гардероба, включая плащи и прочие накидки.Расследование. Используя свои знания о процессе пошива одежды, при обследовании гобеленов, обивки, одежды и прочих тканых предметов, вы можете обнаруживать зацепки, которые другие могут не заметить.Починка. Как часть короткого отдыха вы можете починить один повреждённый предмет одежды. Пошив одежды. Как часть продолжительного отдыха вы можете создать одежду для существа при наличии достаточного количества ткани и ниток.Повторное использование ткани Сл. 10Заштопать дырку в ткани Сл. 10Подшить наряд Сл. 15
","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"weaver","ability":"dex","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"weaver's%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"IjBuhdvNi2rbDJIr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455143023,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":38100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Молот/+1 Maul","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"maul","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-maul.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20maul_dmg","propDroppable":"item"}},"effects":[],"_id":"yELEfGzFz2TWo0h2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380574,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":123600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Короткий меч ранения/Shortsword of Wounding","type":"weapon","system":{"description":{"value":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

","chat":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":""},"formula":"1d4","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/shortsword-of-wounding.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"shortsword%20of%20wounding_dmg","propDroppable":"item"}},"effects":[],"_id":"FQOgk0OHFBIQ2wJK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384168,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":30900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шипованный доспех сопротивления психическому урону/Spiked Armor of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/spiked-armor-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"spiked%20armor%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"w1fgSHSUkNSFAZBs","description":"","statuses":[]}],"_id":"KuJsD4aTwkxHzQwr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101444,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":42200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённое Копье/Silvered Spear","type":"weapon","system":{"description":{"value":"
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","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":101,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"thr":true,"ver":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-spear.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20spear_phb","propDroppable":"item"}},"effects":[],"_id":"IdMPoMGRRnIhLN7R","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485545,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":37900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Неподвижный жезл/Immovable Rod","type":"consumable","system":{"description":{"value":"
This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.
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This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.
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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["2d6 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true,"amm":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20greatsword_dmg","propDroppable":"item"}},"effects":[],"_id":"b1ElBo6sya7gHWNQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377959,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":76200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"перчатки ловли снарядов/gloves of missile snaring","type":"equipment","system":{"description":{"value":"
Эти перчатки практически сливаются с вашими руками, когда вы их надеваете. Если по вам попадает дальнобойная атака оружием, когда вы их носите, вы можете реакцией уменьшить урон на 1к10 + ваш модификатор Ловкости, при условии, что у вас есть одна свободная рука. Если вы уменьшили урон до 0, вы можете поймать снаряд, если он достаточно маленький, чтобы его можно было держать одной рукой.
","chat":"
Эти перчатки практически сливаются с вашими руками, когда вы их надеваете. Если по вам попадает дальнобойная атака оружием, когда вы их носите, вы можете реакцией уменьшить урон на 1к10 + ваш модификатор Ловкости, при условии, что у вас есть одна свободная рука. Если вы уменьшили урон до 0, вы можете поймать снаряд, если он достаточно маленький, чтобы его можно было держать одной рукой.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"reaction","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"other","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"1d10 + @mod","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"gloves%20of%20missile%20snaring_dmg","propDroppable":"item"}},"effects":[],"_id":"fHwykKGlmUzCd9GB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536655,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":84600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Рапира Дроу/Drow +1 Rapier","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"fin":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20rapier_mm","propDroppable":"item"}},"effects":[],"_id":"FUMdtmqqUlEekXP3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381873,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":31200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"том молчаливого языка/tome of the stilled tongue","type":"equipment","system":{"description":{"value":"
У этого толстого тома с кожаным переплётом к обложке пришит язык. Всего существует пять таких томов, и никто не может сказать, какой из них оригинальный. Жуткое украшение на обложке первого тома когда-то было языком вероломного слуги лича-бога Векны, хранителя тайн. Языки на обложках четырёх копий принадлежали заклинателям, предавшим Векну. Первые несколько страниц каждого тома исписаны непонятными каракулями. Оставшиеся страницы девственно чисты. Если вы можете настроиться на этот том, вы можете использовать его в качестве магической фокусировки. Кроме того, держа этот том в руке, вы можете бонусным действием наложить заклинание, которое вы в него записали, не тратя ячейку заклинания и не используя ни вербальный, ни соматический компонент. Вы не можете повторно использовать это свойство тома до следующего рассвета. Будучи настроенным на эту книгу, вы можете оторвать язык с обложки. Если вы это сделаете, все заклинания, записанные в ней, мгновенно стираются. Векна следит за всеми, кто использует этот том. Он также записывает в книгу таинственные сообщения. Эти сообщения появляются в полночь и исчезают после прочтения.
","chat":"
У этого толстого тома с кожаным переплётом к обложке пришит язык. Всего существует пять таких томов, и никто не может сказать, какой из них оригинальный. Жуткое украшение на обложке первого тома когда-то было языком вероломного слуги лича-бога Векны, хранителя тайн. Языки на обложках четырёх копий принадлежали заклинателям, предавшим Векну. Первые несколько страниц каждого тома исписаны непонятными каракулями. Оставшиеся страницы девственно чисты. Если вы можете настроиться на этот том, вы можете использовать его в качестве магической фокусировки. Кроме того, держа этот том в руке, вы можете бонусным действием наложить заклинание, которое вы в него записали, не тратя ячейку заклинания и не используя ни вербальный, ни соматический компонент. Вы не можете повторно использовать это свойство тома до следующего рассвета. Будучи настроенным на эту книгу, вы можете оторвать язык с обложки. Если вы это сделаете, все заклинания, записанные в ней, мгновенно стираются. Векна следит за всеми, кто использует этот том. Он также записывает в книгу таинственные сообщения. Эти сообщения появляются в полночь и исчезают после прочтения.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/tome-of-the-stilled-tongue.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"tome%20of%20the%20stilled%20tongue_dmg","propDroppable":"item"}},"effects":[],"_id":"3E2p5glkXpQTyDwA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540333,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":6300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"ожерелье огненных шаров/necklace of fireballs","type":"consumable","system":{"description":{"value":"
На этом ожерелье висят 1к6 + 3 бусины. Вы можете действием оторвать одну бусину и метнуть её на расстояние до 60 футов. Достигнув конечной точки, бусина детонирует как заклинание огненный шар 3 уровня (Сл спасброска 15). Вы можете метнуть одним действием сразу несколько бусин или даже всё ожерелье. При этом увеличьте уровень огненного шара на 1 за каждую бусину после первой.
","chat":"
На этом ожерелье висят 1к6 + 3 бусины. Вы можете действием оторвать одну бусину и метнуть её на расстояние до 60 футов. Достигнув конечной точки, бусина детонирует как заклинание огненный шар 3 уровня (Сл спасброска 15). Вы можете метнуть одним действием сразу несколько бусин или даже всё ожерелье. При этом увеличьте уровень огненного шара на 1 за каждую бусину после первой.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":20,"width":null,"units":"ft","type":"radius"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":9,"max":"9","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["8d6","fire"]],"versatile":""},"formula":"1d6","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"necklace%20of%20fireballs_dmg","propDroppable":"item"}},"effects":[],"_id":"cs6v9uMF5vNLbIZR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538926,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":80100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латный доспех сопротивления кислоте/Plate Armor of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/plate-armor-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"plate%20armor%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-collared-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"YyxYZOPyWesmro5V","description":"","statuses":[]}],"_id":"G1M5pF1flQNK1FJx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061511,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":32900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Копье предупреждения/Spear of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/spear-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"spear%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"crL7v1tIwuOXYCWH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485639,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":80000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструмент бардов, лютня Досс/Instrument of the Bards, Doss Lute","type":"tool","system":{"description":{"value":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Doss lute can be used to cast @spell[animal friendship], @spell[protection from energy] (fire only), and @spell[protection from poison].
","chat":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Doss lute can be used to cast @spell[animal friendship], @spell[protection from energy] (fire only), and @spell[protection from poison].
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"instrument%20of%20the%20bards%2c%20doss%20lute_dmg","propDroppable":"item"}},"effects":[],"_id":"U80Qbkwhc3FJVnGJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537465,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":62100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"бутылка с ифритом/efreeti bottle","type":"consumable","system":{"description":{"value":"
Эта раскрашенная латунная бутылка весит 1 фунт. Если вы действием вынете пробку, из бутылки вырвется густое облако дыма. В конце вашего хода дым исчезает во вспышке безвредного огня, и в свободном пространстве в пределах 30 футов от вас появляется ифрит. Характеристики ифрита смотрите в Бестиарии.Когда бутылку открывают в первый раз, Мастер определяет, что произойдёт дальше:к100Эффект01–10Ифрит нападёт на вас. Через 5 раундов сражения ифрит исчезает, а бутылка теряет магию.11–90Ифрит служит вам 1 час, выполняя все ваши команды. После этого ифрит возвращается в бутылку, которая закрывается новой пробкой. Пробку нельзя вынуть в течение 24 часов. В последующие два открытия будет происходить то же самое. Если бутылку откроют в четвёртый раз, ифрит сбежит и исчезнет, а бутылка потеряет магию.91–00Ифрит может три раза наложить для вас заклинание исполнение желаний. Он исчезает после того как исполнит последнее желание или спустя 1 час, а бутылка после этого теряет магию.
","chat":"
Эта раскрашенная латунная бутылка весит 1 фунт. Если вы действием вынете пробку, из бутылки вырвется густое облако дыма. В конце вашего хода дым исчезает во вспышке безвредного огня, и в свободном пространстве в пределах 30 футов от вас появляется ифрит. Характеристики ифрита смотрите в Бестиарии.Когда бутылку открывают в первый раз, Мастер определяет, что произойдёт дальше:к100Эффект01–10Ифрит нападёт на вас. Через 5 раундов сражения ифрит исчезает, а бутылка теряет магию.11–90Ифрит служит вам 1 час, выполняя все ваши команды. После этого ифрит возвращается в бутылку, которая закрывается новой пробкой. Пробку нельзя вынуть в течение 24 часов. В последующие два открытия будет происходить то же самое. Если бутылку откроют в четвёртый раз, ифрит сбежит и исчезнет, а бутылка потеряет магию.91–00Ифрит может три раза наложить для вас заклинание исполнение желаний. Он исчезает после того как исполнит последнее желание или спустя 1 час, а бутылка после этого теряет магию.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":10,"width":null,"units":"ft","type":"square"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":4,"max":"4","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"efreeti%20bottle_dmg","propDroppable":"item"}},"effects":[],"_id":"fnZxtEWIIDbqDMhd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535758,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":85600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ловящий стрелы щит/Arrow-Catching Shield","type":"equipment","system":{"description":{"value":"
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
","chat":"
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"reaction","cost":1,"condition":"A ranged attack within 5 ft."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":4,"type":"shield","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/arrow-catching-shield.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"arrow-catching%20shield_dmg","propDroppable":"item"}},"effects":[],"_id":"kvuzI19EfD10uxC9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455121969,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":97200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо плавания/Ring of Swimming","type":"equipment","system":{"description":{"value":"
You have a swimming speed of 40 feet while wearing this ring.
","chat":"
You have a swimming speed of 40 feet while wearing this ring.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-swimming.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20swimming_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/equipment/finger/ring-fish-silver.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"40","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"79AmOQG9CSMWS69C","description":"","statuses":[]}],"_id":"807MZ2uOnBjBNkRW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214017,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":15200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Комплект целителя (Набор лекаря)/Healer's Kit","type":"consumable","system":{"description":{"value":"
Это кожаный кошель с бинтами, мазями и шинами. Набор годится для десяти использований. Вы можете действием потратить одно использование набора для стабилизации существа, у которого 0 хитов, не совершая проверку Мудрости (Медицина).
","chat":"
Это кожаный кошель с бинтами, мазями и шинами. Набор годится для десяти использований. Вы можете действием потратить одно использование набора для стабилизации существа, у которого 0 хитов, не совершая проверку Мудрости (Медицина).
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":10,"max":"10","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{},"unidentified":{"name":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"healer's%20kit_phb","propDroppable":"item"},"rsr5e":{"quickOther":{"context":""},"quickFooter":{"value":true}}},"effects":[],"_id":"tuJVwikfnERd1kKa","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455028807,"modifiedTime":1710422345262,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье силы холмового великана/Potion of Hill Giant Strength","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 21.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей великана.
","chat":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 21.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей великана.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-hill-giant-strength.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20hill%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"icons/consumables/potions/bottle-circular-corked-labeled-green.webp","changes":[{"key":"system.abilities.str.value","mode":4,"value":"21","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"80hi7NkeZohvN1G5","description":"","statuses":[]}],"_id":"XQXcvzS68XsWBHWe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201442,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":68400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Двуручная дубина Дроу/Drow +2 Greatclub","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"greatclub","properties":{"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-greatclub.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20greatclub_mm","propDroppable":"item"}},"effects":[],"_id":"G3KbDl66XOa3w4kk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483220,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":33000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Калтропы/Caltrops (bag of 20)","type":"consumable","system":{"description":{"value":"
As an action, you can spread a single bag of caltrops to cover a 5-foot-square area. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving and take 1 piercing damage. Until the creature regains at least 1 hit point, its walking speed is reduced by 10 feet. A creature moving through the area at half speed doesn't need to make the saving throw.
","chat":"
As an action, you can spread a single bag of caltrops to cover a 5-foot-square area. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving and take 1 piercing damage. Until the creature regains at least 1 hit point, its walking speed is reduced by 10 feet. A creature moving through the area at half speed doesn't need to make the saving throw.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":5,"width":null,"units":"ft","type":"square"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1","piercing"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"caltrops%20(bag%20of%2020)_phb","propDroppable":"item"}},"effects":[],"_id":"RhjuRPRdi8Q7lzz4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028201,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":56500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Гизарма/Vicious Hooked Shortspear","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-hooked-shortspear.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20hooked%20shortspear_dmg","propDroppable":"item"}},"effects":[],"_id":"5NsWxSyrbdBJGF5J","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378652,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":10200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Арбалет, лёгкий/Light Crossbow","type":"weapon","system":{"description":{"value":"

Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели.

","chat":"

Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели.

","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":25,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"lightcrossbow","properties":{"lgt":false,"two":true,"amm":true,"hvy":false,"fin":false,"fir":false,"foc":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"lod":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/light-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"light%20crossbow_phb","propDroppable":"item"}},"effects":[],"_id":"zu4Z5kgFfT529H5n","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455511775,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":127600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Секира/Vicious Battleaxe","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":"1d10 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"ver":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20battleaxe_dmg","propDroppable":"item"}},"effects":[],"_id":"whkl15GKzSbTNUuM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375034,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":120600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Пика/+1 Pike","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"pike","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-pike.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20pike_dmg","propDroppable":"item"}},"effects":[],"_id":"DYQRIlR1ZzOX1Vco","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381270,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":27200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"волшебная палочка обнаружения врагов/wand of enemy detection","type":"consumable","system":{"description":{"value":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы сказать командное слово. В течение следующей минуты вы знаете направление к ближайшему существу, враждебному к вам и находящемуся в пределах 60 футов, но не расстояние до него. Палочка может чувствовать присутствие враждебных существ, которые эфирны, невидимы, замаскированы или прячутся, а также тех, кто и так видны. Эффект оканчивается, если вы перестаёте держать палочку. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится
","chat":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы сказать командное слово. В течение следующей минуты вы знаете направление к ближайшему существу, враждебному к вам и находящемуся в пределах 60 футов, но не расстояние до него. Палочка может чувствовать присутствие враждебных существ, которые эфирны, невидимы, замаскированы или прячутся, а также тех, кто и так видны. Эффект оканчивается, если вы перестаёте держать палочку. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":7,"max":"7","per":"charges","recovery":"1d6 + 1","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"1d6 +1","save":{"ability":"wis","dc":null,"scaling":"flat"},"consumableType":"wand","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wand%20of%20enemy%20detection_dmg","propDroppable":"item"}},"effects":[],"_id":"AYtFZEodlmskKm95","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270287,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":20000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Боевой посох Дроу/Drow +1 Quarterstaff","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","bludgeoning"]],"versatile":"1d8+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"quarterstaff","properties":{"ver":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"two":false,"rch":false,"lgt":false,"thr":false,"fir":false,"spc":false,"lod":false,"sil":false,"hvy":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-quarterstaff.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20quarterstaff_mm","propDroppable":"item"}},"effects":[],"_id":"cD9xCQ6mfAR9QwYg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484777,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":78800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Дубинка/Club","type":"weapon","system":{"description":{"value":"
Умение обращаться с дубиной позволяет вам добавить бонус мастерства к броску атаки за любую атаку, которую вы совершаете с ее помощью.
","chat":"
Умение обращаться с дубиной позволяет вам добавить бонус мастерства к броску атаки за любую атаку, которую вы совершаете с ее помощью.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":1,"denomination":"sp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"club","properties":{"lgt":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/club.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"club_phb","propDroppable":"item"}},"effects":[],"_id":"ZnIsnDESdzBzzSI2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482084,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":74000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Масло остроты/Oil of Sharpness","type":"consumable","system":{"description":{"value":"
Это прозрачное и густое масло сверкает от крошечных серебристых включений.Масло может покрыть одно рубящее или колющее оружие или до 5 рубящих или колющих боеприпасов. Нанесение масла занимает 1 минуту.В течение часа покрытые предметы считаются магическими и предоставляют бонус +3 к броскам атаки и урона.
","chat":"
Это прозрачное и густое масло сверкает от крошечных серебристых включений.Масло может покрыть одно рубящее или колющее оружие или до 5 рубящих или колющих боеприпасов. Нанесение масла занимает 1 минуту.В течение часа покрытые предметы считаются магическими и предоставляют бонус +3 к броскам атаки и урона.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"object"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/oil-of-sharpness.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"oil%20of%20sharpness_dmg","propDroppable":"item"}},"effects":[],"_id":"tlyzEkUURIL4dR5W","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455200805,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":113900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Дубинка Дроу/Drow +3 Club","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"club","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-club.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20club_mm","propDroppable":"item"}},"effects":[],"_id":"xWae3qLxZOFXCi3t","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482651,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":122400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Булава Дроу/Drow +3 Mace","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-mace.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20mace_mm","propDroppable":"item"}},"effects":[],"_id":"WZzD4Bdg6csJN8Wz","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484543,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":66600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кираса Дроу/Drow +3 Breastplate","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"MM","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-breastplate.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20breastplate_mm","propDroppable":"item"}},"effects":[],"_id":"rZ8IiEnyTTYEepIQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097923,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":108100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Иклва Дроу/Drow +1 Yklwa","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":30,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-yklwa.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20yklwa_mm","propDroppable":"item"}},"effects":[],"_id":"XuyZROycKLg54Bd9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485790,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":70000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шипованный доспех сопротивления огню/Spiked Armor of Fire Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/spiked-armor-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"spiked%20armor%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"lu4iUFCZuze9qkrm","description":"","statuses":[]}],"_id":"XttwJDqZwgEezDsS","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101262,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":69900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двухклинковый скимитар кражи жизни/Double-Bladed Scimitar of Life Stealing","type":"weapon","system":{"description":{"value":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/double-bladed-scimitar-of-life-stealing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"double-bladed%20scimitar%20of%20life%20stealing_dmg","propDroppable":"item"}},"effects":[],"_id":"9wEvo71szrvHmzmo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375756,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":19000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Морозный клинок (Длинный меч)/Frost Brand Longsword","type":"weapon","system":{"description":{"value":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

","chat":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20shortsword_dmg","propDroppable":"item"}},"effects":[],"_id":"C7cAPFhiWTRuTWc7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383446,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":23700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стёганый доспех моряка/Mariner's Padded Armor","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20padded%20armor_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/equipment/chest/breastplate-layered-leather-green.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"knyrejd0vYq4VhzZ","description":"","statuses":[]}],"_id":"vW0Yjfp3UW1rEOGi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076757,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Праща Дроу/Drow +3 Sling","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"sling","properties":{"amm":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-sling.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20sling_mm","propDroppable":"item"}},"effects":[],"_id":"tjXopqfer79GCA1X","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513944,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":113600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Клевец/+3 War Pick","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warpick","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-war-pick.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20war%20pick_dmg","propDroppable":"item"}},"effects":[],"_id":"IOYaFo6FXdAgPTyv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384752,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":37400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Серп Дроу/Drow +3 Sickle","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"sickle","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-sickle.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20sickle_mm","propDroppable":"item"}},"effects":[],"_id":"KojcYVqLIUST6BJ2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485161,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":42000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье силы огненного великана/Potion of Fire Giant Strength","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 25.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.cg7C73B7fe0vl1WS]{Огненный великан / Fire Giant}.
","chat":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 25.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.cg7C73B7fe0vl1WS]{Огненный великан / Fire Giant}.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-fire-giant-strength.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20fire%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"icons/consumables/potions/bottle-circular-corked-labeled-green.webp","changes":[{"key":"system.abilities.str.value","mode":4,"value":"25","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"rzFrP3T8hHnPMFRG","description":"","statuses":[]}],"_id":"QFyYKgg97zMXsXAW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201136,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":53500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Легкий арбалет/Silvered Light Crossbow","type":"weapon","system":{"description":{"value":"
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","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":125,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"lod":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-light-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20light%20crossbow_phb","propDroppable":"item"}},"effects":[],"_id":"kShyjVNCrR0XeaES","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512618,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":96200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"пояс силы огненного великана/belt of fire giant strength","type":"equipment","system":{"description":{"value":"
Пока вы носите этот пояс, значение вашей Силы становится равным 25. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","chat":"
Пока вы носите этот пояс, значение вашей Силы становится равным 25. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/belt-of-fire-giant-strength.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"belt%20of%20fire%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"icons/equipment/waist/belt-coiled-leather-steel.webp","changes":[{"key":"system.abilities.str.value","mode":4,"value":"25","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"rw7OBHQDLRKR9Y4d","description":"","statuses":[]}],"_id":"6rzzJQIzjYxokdhE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534011,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":12400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Топорик убийцы великанов/Giant Slayer Handaxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +1","slashing"]],"versatile":""},"formula":"2d6","save":{"ability":"str","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"handaxe","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":true,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/giant-slayer-handaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"giant%20slayer%20handaxe_dmg","propDroppable":"item"}},"effects":[],"_id":"AHoIHX7KGfZWXTcd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483630,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":19500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Дротик/Silvered Dart","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0.25,"price":{"value":10005,"denomination":"cp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"fin":true,"thr":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-dart.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20dart_phb","propDroppable":"item"}},"effects":[],"_id":"RnVnkLbJEJ2saneT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512198,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":56700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"амулет защиты от обнаружения и поиска/amulet of proof against detection and location","type":"equipment","system":{"description":{"value":"
Пока вы носите этот амулет, вы скрыты от магии школы Прорицания. Вы не можете быть целью подобной магии, и вас не воспринимают магические сенсоры слежения.
","chat":"
Пока вы носите этот амулет, вы скрыты от магии школы Прорицания. Вы не можете быть целью подобной магии, и вас не воспринимают магические сенсоры слежения.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"amulet%20of%20proof%20against%20detection%20and%20location_dmg","propDroppable":"item"}},"effects":[],"_id":"8DPFQhWXUfooYL4I","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533524,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":15800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Хлыст/+2 Whip","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"whip","properties":{"fin":true,"rch":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-whip.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20whip_dmg","propDroppable":"item"}},"effects":[],"_id":"h80EZuzM0iKco7Pi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385415,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":88500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты картографа/Cartographer's Tools","type":"tool","system":{"description":{"value":"
Используя инструменты картографа, вы можете составить достоверную карту, чтобы сделать путешествие проще для вас и для тех, кто пойдёт здесь после вас. Это может быть, как крупномасштабная карта, описывающая горные хребты и перевалы, так и схема, показывающая планировку уровня подземелья.Компоненты. Инструменты картографа включают в себя писчее перо, чернила, пергамент, циркуль, кронциркуль и линейку.Магия, История, Религия. Вы можете использовать ваши познания в картах и различных местах, чтобы извлекать более детальную информацию при использовании этих навыков. Например, вы можете найти скрытое послание на карте, установить, когда была составлена карта, чтобы определить, какие географические особенности изменились с тех пор и так далее.Природа. Ваше знакомство с физической географией облегчает вам поиск ответов на вопросы и разрешение проблем, касающихся окружающей местности.Выживание. Ваше понимание географии облегчает поиск пути к цивилизации, позволяет прогнозировать, в какой местности могут быть найдены деревни или городки, и уменьшает вероятность того, что вы заблудитесь. Вы изучили так много карт, что общие тенденции, например, как развиваются торговые маршруты или в каких местах обычно строят поселения, вам хорошо знакомы.Составление карты. Путешествуя, вы можете рисовать карту в дополнение к участию в других действиях.Определить возраст и происхождение карты  Сл. 10Прикинуть направление и расстояние до ориентира  Сл. 15Распознать что карта поддельная  Сл. 15Дорисовать недостающий кусок карты  Сл. 20
","chat":"
Используя инструменты картографа, вы можете составить достоверную карту, чтобы сделать путешествие проще для вас и для тех, кто пойдёт здесь после вас. Это может быть, как крупномасштабная карта, описывающая горные хребты и перевалы, так и схема, показывающая планировку уровня подземелья.Компоненты. Инструменты картографа включают в себя писчее перо, чернила, пергамент, циркуль, кронциркуль и линейку.Магия, История, Религия. Вы можете использовать ваши познания в картах и различных местах, чтобы извлекать более детальную информацию при использовании этих навыков. Например, вы можете найти скрытое послание на карте, установить, когда была составлена карта, чтобы определить, какие географические особенности изменились с тех пор и так далее.Природа. Ваше знакомство с физической географией облегчает вам поиск ответов на вопросы и разрешение проблем, касающихся окружающей местности.Выживание. Ваше понимание географии облегчает поиск пути к цивилизации, позволяет прогнозировать, в какой местности могут быть найдены деревни или городки, и уменьшает вероятность того, что вы заблудитесь. Вы изучили так много карт, что общие тенденции, например, как развиваются торговые маршруты или в каких местах обычно строят поселения, вам хорошо знакомы.Составление карты. Путешествуя, вы можете рисовать карту в дополнение к участию в других действиях.Определить возраст и происхождение карты  Сл. 10Прикинуть направление и расстояние до ориентира  Сл. 15Распознать что карта поддельная  Сл. 15Дорисовать недостающий кусок карты  Сл. 20
","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":15,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"cartographer","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"cartographer's%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"gxy1hPNkWex3WYhP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142235,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":87900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Пика/+3 Pike","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"pike","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-pike.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20pike_dmg","propDroppable":"item"}},"effects":[],"_id":"1NdLxOj443zLkcia","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381363,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":2400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Секира Дроу/Drow +2 Battleaxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","slashing"]],"versatile":"1d10+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20battleaxe_mm","propDroppable":"item"}},"effects":[],"_id":"JVgOmhXt3pDoDWo0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374910,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":39600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Танцующий Двуручный меч/Dancing Greatsword","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

","chat":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":4,"max":"4","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":true,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dancing-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dancing%20greatsword_dmg","propDroppable":"item"}},"effects":[],"_id":"Cwv03kxomDE0FeWP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377145,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":25500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Тяжелый арбалет предупреждения/Heavy Crossbow of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Вы совершаете с преимуществом спасброски от заклинаний, пока носите этот плащ.
","chat":"
Вы совершаете с преимуществом спасброски от заклинаний, пока носите этот плащ.
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Вы получаете сопротивление психическому урону, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d10 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"halberd","properties":{"hvy":true,"two":true,"rch":true,"amm":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-halberd.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20halberd_dmg","propDroppable":"item"}},"effects":[],"_id":"d1ZqchkdNqfWilTa","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378295,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":80400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Алебарда/+2 Halberd","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/mace.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"mace_phb","propDroppable":"item"}},"effects":[],"_id":"KJ3kDIgS0382gLNM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482228,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":41400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье подводного дыхания/Potion of Water Breathing","type":"consumable","system":{"description":{"value":"
Вы можете дышать под водой в течение 1 часа после того, как выпьете это зелье.В мутнозелёной жидкости, пахнущей морем, плавают небольшие пузырьки, похожие на медуз.
","chat":"
Вы можете дышать под водой в течение 1 часа после того, как выпьете это зелье.В мутнозелёной жидкости, пахнущей морем, плавают небольшие пузырьки, похожие на медуз.
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Вы можете вышибать портативным тараном двери. Вы получаете бонус +4 к проверкам Силы. Если другой персонаж помогает вам использовать таран, вы совершаете проверку с преимуществом.
","chat":"
Вы можете вышибать портативным тараном двери. Вы получаете бонус +4 к проверкам Силы. Если другой персонаж помогает вам использовать таран, вы совершаете проверку с преимуществом.
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Амулет, изображающий символ божества или его символ. @Compendium[sc-classes.sc-classes.beGvGYwk71kDChv3]{Жрец/Cleric} или @Compendium[sc-classes.sc-classes.aqqtAYPXSUNh6XVE]{Паладин/Paladin} может использовать священный символ в качестве фокусировки для заклинаний.
","chat":"
Амулет, изображающий символ божества или его символ. @Compendium[sc-classes.sc-classes.beGvGYwk71kDChv3]{Жрец/Cleric} или @Compendium[sc-classes.sc-classes.aqqtAYPXSUNh6XVE]{Паладин/Paladin} может использовать священный символ в качестве фокусировки для заклинаний.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"special","cost":null,"condition":"Holy symbol must be clearly visible."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/amulet.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"amulet_phb","propDroppable":"item"}},"effects":[],"_id":"i9HgGxPRNFfq9ZWt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455248073,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":90500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Иклва/+1 Yklwa","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":30,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-yklwa.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20yklwa_dmg","propDroppable":"item"}},"effects":[],"_id":"uqpTwxwo0grMqtmZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485674,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":116400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из шкур сопротивления холоду/Hide Armor of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hide-armor-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hide%20armor%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/vest-cloth-tattered-tan.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"Cnr6GXa8EnvKXlts","description":"","statuses":[]}],"_id":"hRt4EsZKctj1BpSG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100516,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":89200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты плотника/Carpenter's Tools","type":"tool","system":{"description":{"value":"
Навыки плотничества позволяют персонажу строить деревянные сооружения. Плотник может построить дом, хижину, деревянный шкаф или подобный предмет.Компоненты. Инструменты плотника включают в себя пилу, молоток, гвозди, топор, угольник, линейку, кородёр, рубанок и стамеску.История. Владение этими инструментами помогает вам определять назначение и происхождение деревянных строений и прочих больших деревянных объектов.Расследование. Вы получаете дополнительные знания при обследовании области в деревянном здании, потому что вы знаете строительные хитрости, которые могут скрыть что-то в области при обследовании.Восприятие. Вы можете заметить неровности на деревянных стенах и полах, что облегчает поиск ловушек и тайных ходов.Скрытность. Вы можете быстро найти слабое место в деревянном полу, что облегчает вам определение мест, которые сломаются или заскрипят, если на них наступить.Укрепление. За 1 минуту при наличии материалов вы можете укрепить дверь или окно. Сл броска на выбивание увеличивается на 5.Временное укрытие. Как часть продолжительного отдыха вы можете построить навес или подобное укрытие, чтобы ваша группа была укрыта от дождя или солнечного зноя на время отдыха. Поскольку оно было построено на скорую руку из первой попавшейся древесины, укрытие разваливается через 1к3 дня после постройки.Построить простое деревянное сооружение Сл. 10Спроектировать сложное деревянное строение Сл. 15Найти слабое место в деревянной стене Сл. 15Снять дверь с петель Сл. 20
","chat":"
Навыки плотничества позволяют персонажу строить деревянные сооружения. Плотник может построить дом, хижину, деревянный шкаф или подобный предмет.Компоненты. Инструменты плотника включают в себя пилу, молоток, гвозди, топор, угольник, линейку, кородёр, рубанок и стамеску.История. Владение этими инструментами помогает вам определять назначение и происхождение деревянных строений и прочих больших деревянных объектов.Расследование. Вы получаете дополнительные знания при обследовании области в деревянном здании, потому что вы знаете строительные хитрости, которые могут скрыть что-то в области при обследовании.Восприятие. Вы можете заметить неровности на деревянных стенах и полах, что облегчает поиск ловушек и тайных ходов.Скрытность. Вы можете быстро найти слабое место в деревянном полу, что облегчает вам определение мест, которые сломаются или заскрипят, если на них наступить.Укрепление. За 1 минуту при наличии материалов вы можете укрепить дверь или окно. Сл броска на выбивание увеличивается на 5.Временное укрытие. Как часть продолжительного отдыха вы можете построить навес или подобное укрытие, чтобы ваша группа была укрыта от дождя или солнечного зноя на время отдыха. Поскольку оно было построено на скорую руку из первой попавшейся древесины, укрытие разваливается через 1к3 дня после постройки.Построить простое деревянное сооружение Сл. 10Спроектировать сложное деревянное строение Сл. 15Найти слабое место в деревянной стене Сл. 15Снять дверь с петель Сл. 20
","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":8,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"carpenter","ability":"str","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"carpenter's%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"DWGzeLD10nV5Fn7c","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142189,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":27000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"том лидерства и влияния/tome of leadership and influence","type":"consumable","system":{"description":{"value":"
Эта книга содержит руководства по оказанию влияния на других, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Харизма, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
","chat":"
Эта книга содержит руководства по оказанию влияния на других, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Харизма, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"hour","cost":48,"condition":"The book must be completed in 6 days or less."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"tome%20of%20leadership%20and%20influence_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus Charisma","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Tome%20of%20Leadership%20and%20Influence.jpg","changes":[{"key":"system.abilities.cha.value","mode":2,"value":"2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-charisma"}},"_id":"Zqu9H5c72Z2davwA","description":"","statuses":[]}],"_id":"NBcXdlUjeK7Ma0w6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540289,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":47300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо хранения заклинаний/Ring of Spell Storing","type":"equipment","system":{"description":{"value":"
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains [[/r 1d6 - 1]] levels of stored spells chosen by the DM.Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
","chat":"
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains [[/r 1d6 - 1]] levels of stored spells chosen by the DM.Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":5,"max":"5","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20spell%20storing_dmg","propDroppable":"item"}},"effects":[],"_id":"2rbX74KsLitrYIxt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213960,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":5700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Трезубец Дроу/Drow +1 Trident","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":"1d8+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"trident","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-trident.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20trident_mm","propDroppable":"item"}},"effects":[],"_id":"DkGmUGQPULlFAlVf","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384422,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":27800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Боевой молот Дроу/Drow +1 Warhammer","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","bludgeoning"]],"versatile":"1d10+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":["mgc","ver"],"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-warhammer.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20warhammer_mm","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true},"quickVersatile":{"value":false}}},"effects":[],"_id":"ss14E6FVzKAXUjSb","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455385156,"modifiedTime":1710248270523,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":111700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох магов/Staff of the Magi","type":"weapon","system":{"description":{"value":"
(requires attunement by a sorcerer, warlock, or wizard)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While you hold it, you gain a +2 bonus to spell attack rolls.The staff has 50 charges for the following properties. It regains [[/r 4d6 + 2]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 20, the staff regains [[/r 1d12 + 1]] charges. Spell Absorption. While holding the staff, you have advantage on saving throws against spells. In addition, you can use your reaction when another creature casts a spell that targets only you. If you do, the staff absorbs the magic of the spell, canceling its effect and gaining a number of charges equal to the absorbed spell's level. However, if doing so brings the staff's total number of charges above 50, the staff explodes as if you activated its retributive strike (see below). Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: @spell[conjure elemental] (7 charges), @spell[dispel magic] (3 charges), @spell[fireball] (7th-level version, 7 charges), @spell[flaming sphere] (2 charges), @spell[ice storm] (4 charges), @spell[invisibility] (2 charges), @spell[knock] (2 charges), @spell[lightning bolt] (7th-level version, 7 charges), @spell[passwall] (5 charges), @spell[plane shift] (7 charges), @spell[telekinesis] (5 charges), @spell[wall of fire] (4 charges), or @spell[web] (2 charges).You can also use an action to cast one of the following spells from the staff without using any charges: @spell[arcane lock], @spell[detect magic], @spell[enlarge/reduce], @spell[light], @spell[mage hand], or @spell[protection from evil and good]. Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.You have a [[/r 1d100]]{50 percent} chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.Distance from OriginDamage10 ft. away or closer8 × the number of charges in the staff11 to 20 ft. away6 × the number of charges in the staff21 to 30 ft. away4 × the number of charges in the staff
","chat":"
(requires attunement by a sorcerer, warlock, or wizard)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While you hold it, you gain a +2 bonus to spell attack rolls.The staff has 50 charges for the following properties. It regains [[/r 4d6 + 2]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 20, the staff regains [[/r 1d12 + 1]] charges. Spell Absorption. While holding the staff, you have advantage on saving throws against spells. In addition, you can use your reaction when another creature casts a spell that targets only you. If you do, the staff absorbs the magic of the spell, canceling its effect and gaining a number of charges equal to the absorbed spell's level. However, if doing so brings the staff's total number of charges above 50, the staff explodes as if you activated its retributive strike (see below). Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: @spell[conjure elemental] (7 charges), @spell[dispel magic] (3 charges), @spell[fireball] (7th-level version, 7 charges), @spell[flaming sphere] (2 charges), @spell[ice storm] (4 charges), @spell[invisibility] (2 charges), @spell[knock] (2 charges), @spell[lightning bolt] (7th-level version, 7 charges), @spell[passwall] (5 charges), @spell[plane shift] (7 charges), @spell[telekinesis] (5 charges), @spell[wall of fire] (4 charges), or @spell[web] (2 charges).You can also use an action to cast one of the following spells from the staff without using any charges: @spell[arcane lock], @spell[detect magic], @spell[enlarge/reduce], @spell[light], @spell[mage hand], or @spell[protection from evil and good]. Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.You have a [[/r 1d100]]{50 percent} chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.Distance from OriginDamage10 ft. away or closer8 × the number of charges in the staff11 to 20 ft. away6 × the number of charges in the staff21 to 30 ft. away4 × the number of charges in the staff
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":10,"max":"50","per":"charges","recovery":"4d6 + 2"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod + 2","bludgeoning"]],"versatile":"1d8 + @mod + 2"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20the%20magi_dmg","propDroppable":"item"}},"effects":[{"name":"Spell Attack Bonus (Melee)","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Staff%20of%20the%20Magi.jpg","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"3NBQH5LTfcdC7oV2","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Staff%20of%20the%20Magi.jpg","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"PWMkmVJfepfHMpaI","description":"","statuses":[]}],"_id":"J0PwptKmVbfYBK6j","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481856,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":38300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чешуйчатый доспех сопротивления лучистому урону/Scale Mail of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scale-mail-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scale%20mail%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"bi925gl8RseCObt6","description":"","statuses":[]}],"_id":"HE0tZVw8tW8OkLuy","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101118,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":35300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стеганый доспех сопротивления яду/Padded Armor of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/padded-armor-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"padded%20armor%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-quilted-brown.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"j47mSk3woeZky5jX","description":"","statuses":[]}],"_id":"PKsq8U5kEk1tV5FH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077531,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":51400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Лопата/Shovel","type":"loot","system":{"description":{"value":"
Инструмент для закапывания или откапывания чего-либо. Может использоватся как импровизированное оружие.
","chat":"
Инструмент для закапывания или откапывания чего-либо. Может использоватся как импровизированное оружие.
","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/shovel.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"shovel_phb","propDroppable":"item"}},"effects":[],"_id":"Fil9yb2AkgFI1qOg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029968,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":31900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо невидимости/Ring of Invisibility","type":"equipment","system":{"description":{"value":"
While wearing this ring, you can turn @condition[invisible] as an action. Anything you are wearing or carrying is @condition[invisible] with you. You remain @condition[invisible] until the ring is removed, until you attack or cast a spell, or until you use a bonus action to become visible again.
","chat":"
While wearing this ring, you can turn @condition[invisible] as an action. Anything you are wearing or carrying is @condition[invisible] with you. You remain @condition[invisible] until the ring is removed, until you attack or cast a spell, or until you use a bonus action to become visible again.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20invisibility_dmg","propDroppable":"item"}},"effects":[],"_id":"mFfA6Si5dyu9zEGo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213760,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":99600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мифрильный наборный доспех/Mithral Splint Armor","type":"equipment","system":{"description":{"value":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/mithral-splint-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mithral%20splint%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"6rWBEMMtU33RO2jV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061117,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":12300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Свеча/Candle","type":"consumable","system":{"description":{"value":"
В течение 1 часа свеча испускает яркий свет в пределах радиуса 5 футов и тусклый свет в пределах ещё 5 футов.
","chat":"
В течение 1 часа свеча испускает яркий свет в пределах радиуса 5 футов и тусклый свет в пределах ещё 5 футов.
"},"source":{"custom":"PHB"},"quantity":5,"weight":0,"price":{"value":1,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":10,"width":null,"units":"ft","type":"radius","prompt":true},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false,"prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"properties":[],"unidentified":{"description":""},"type":{"value":"trinket","subtype":""},"container":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/candle.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"candle_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"UzIvw977OIFbr1NO","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455028220,"modifiedTime":1710686264572,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118725000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Защитник (Длинный меч)/Defender Longsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +3","slashing"]],"versatile":"1d10 + @mod +3"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":1},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/defender-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"defender%20longsword_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"icons/weapons/swords/greatsword-crossguard-embossed-gold.webp","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"q9QVhNkqmTNHf34s","description":"","statuses":[]}],"_id":"4wZIbFpr7YEB9sBh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379734,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":9300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из драконьей чешуи (Зелёный)/Green Dragon Scale Mail","type":"equipment","system":{"description":{"value":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to poison damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest green dragon within 30 miles of you. This special action can't be used again until the next dawn.
","chat":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to poison damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest green dragon within 30 miles of you. This special action can't be used again until the next dawn.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"green%20dragon%20scale%20mail_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"modules/plutonium/media/icon/scale-mail.svg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"kKCiTOQd7KMNjnqn","description":"","statuses":[]}],"_id":"wxcvSn78bmujWjOL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097452,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":121200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Серп/+3 Sickle","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"sickle","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-sickle.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20sickle_dmg","propDroppable":"item"}},"effects":[],"_id":"56kTTpDTqqa6d3YD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485053,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":9700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Барабан/Drum","type":"tool","system":{"description":{"value":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","chat":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":6,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"drum","ability":"cha","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/drum.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"drum_phb","propDroppable":"item"}},"effects":[],"_id":"lngbV8LYLyXm5LKH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455173231,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":99200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты кузнеца/Smith's Tools","type":"tool","system":{"description":{"value":"
Инструменты кузнеца позволяют вам работать с металлом, нагревая его для изменения формы, восстанавливая повреждения или создавая из слитков полезные предметы.Компоненты. Инструменты кузнеца включают в себя молоты, клещи, уголь, ветошь и точильный камень.Магия и История. Ваш опыт даёт вам дополнительные знания при обследовании металлических предметов, таких как, например, оружие.Расследование. Вы можете обнаруживать зацепки, которые другие могут не заметить, когда расследование касается брони, оружия или прочих изделий металлообработки.Починка. При наличии доступа к инструментам и открытому огню, жара которого достаточно, чтобы сделать металл пластичным, вы можете восстановить по 10 хитов повреждённого металлического предмета за каждый час работы.Наточить затупившийся клинокСл. 10Починить комплект доспехов Сл. 15Разъединить немагический металлический предмет Сл. 15
","chat":"
Инструменты кузнеца позволяют вам работать с металлом, нагревая его для изменения формы, восстанавливая повреждения или создавая из слитков полезные предметы.Компоненты. Инструменты кузнеца включают в себя молоты, клещи, уголь, ветошь и точильный камень.Магия и История. Ваш опыт даёт вам дополнительные знания при обследовании металлических предметов, таких как, например, оружие.Расследование. Вы можете обнаруживать зацепки, которые другие могут не заметить, когда расследование касается брони, оружия или прочих изделий металлообработки.Починка. При наличии доступа к инструментам и открытому огню, жара которого достаточно, чтобы сделать металл пластичным, вы можете восстановить по 10 хитов повреждённого металлического предмета за каждый час работы.Наточить затупившийся клинокСл. 10Починить комплект доспехов Сл. 15Разъединить немагический металлический предмет Сл. 15
","unidentified":""},"source":"PHB","quantity":1,"weight":8,"price":{"value":20,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"smith","ability":"str","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"smith's%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"UPLpWsXHj01JC29G","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142880,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":62900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Стеганый доспех Дроу/Drow +2 Padded Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"MM","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-padded-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20padded%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"S3WQX7jAKGOekE1o","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076680,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":57400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Адамантиновый Чешуйчатый доспех/Adamantine Scale Mail","type":"equipment","system":{"description":{"value":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/adamantine-scale-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"adamantine%20scale%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"jw1dHb5iM3nUmwr7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099002,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":95400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Длинный лук/+2 Longbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"longbow","properties":{"amm":true,"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-longbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20longbow_dmg","propDroppable":"item"}},"effects":[],"_id":"nTFjCBNpUVfHQyQP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435411,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":101400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Сеть предупреждения/Net of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":15,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"net","properties":{"spc":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/net-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"net%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"ztlm8UcdW1DsTwwh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455436153,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":127500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"волшебная палочка чудес/wand of wonder","type":"consumable","system":{"description":{"value":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд и выбрать цель в пределах 120 футов. Цель должна быть существом, предметом или точкой в пространстве. Бросьте к100 и определите последствия с помощью таблицы. Если эффект накладывает заклинание, Сл спасброска от него равна 15. Если обычно у этого заклинания есть дистанция в футах, то эта дистанция становится равной 120 футам. Если эффект покрывает площадь, то вы должны сделать центром заклинания цель и включить её в качестве цели заклинания. Если эффект может воздействовать на несколько разных субъектов, Мастер случайным образом выбирает, кто станет целью. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Список эффектов
","chat":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд и выбрать цель в пределах 120 футов. Цель должна быть существом, предметом или точкой в пространстве. Бросьте к100 и определите последствия с помощью таблицы. Если эффект накладывает заклинание, Сл спасброска от него равна 15. Если обычно у этого заклинания есть дистанция в футах, то эта дистанция становится равной 120 футам. Если эффект покрывает площадь, то вы должны сделать центром заклинания цель и включить её в качестве цели заклинания. Если эффект может воздействовать на несколько разных субъектов, Мастер случайным образом выбирает, кто станет целью. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Список эффектов
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":7,"max":"7","per":"charges","recovery":"1d6 + 1","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"1d4 +1"},"formula":"1d6 +1","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"wand","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wand%20of%20wonder_dmg","propDroppable":"item"}},"effects":[],"_id":"xfTAm4BGusX3bQjm","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270749,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":122900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кольчатый доспех/+2 Ring Mail","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-ring-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20ring%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"tAnSFAyep4IztcBd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060642,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":112500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Меч ответа (ответчик)/Sword of Answering (Back Talker)","type":"weapon","system":{"description":{"value":"
(requires attunement by a chaotic evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Back Talker, the Chaotic Evil sword, has jet set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","chat":"
(requires attunement by a chaotic evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Back Talker, the Chaotic Evil sword, has jet set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sword%20of%20answering%20(back%20talker)_dmg","propDroppable":"item"}},"effects":[],"_id":"zfeOORD2LGkJ3x4Q","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373872,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":127100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Булава распада/Mace of Disruption","type":"weapon","system":{"description":{"value":"

Если вы попадаете этим магическим оружием по исчадию или нежити, это существо получает дополнительный урон излучением [[/r 2d6]].

Если у цели после получения этого урона 25 или меньше хитов, она должна преуспеть в спасброске Мудрости со Сл 15, иначе будет уничтожена. При успешном спасброске существо становится испуганным вами до конца вашего следующего хода.

Пока вы держите это оружие, оно излучает яркий свет в радиусе 20 футов и тусклый свет в радиусе ещё 20 футов.

","chat":"

Если вы попадаете этим магическим оружием по исчадию или нежити, это существо получает дополнительный урон излучением [[/r 2d6]].

Если у цели после получения этого урона 25 или меньше хитов, она должна преуспеть в спасброске Мудрости со Сл 15, иначе будет уничтожена. При успешном спасброске существо становится испуганным вами до конца вашего следующего хода.

Пока вы держите это оружие, оно излучает яркий свет в радиусе 20 футов и тусклый свет в радиусе ещё 20 футов.

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","bludgeoning"]],"versatile":""},"formula":"2d6","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mace%20of%20disruption_dmg","propDroppable":"item"}},"effects":[],"_id":"n2YrnAFnCaDdqXu5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481317,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кандалы/Manacles","type":"consumable","system":{"description":{"value":"
Эти металлические оковы удерживают существ Маленького и Среднего размера.Для того чтобы сбежать из кандалов, требуется успешная проверка Ловкости со Сл 20.Для того чтобы их сломать, требуется проверка Силы со Сл 20.Каждый набор кандалов идёт с одним ключом. Без ключа существо, владеющее воровскими инструментами, может вскрыть замок кандалов успешной проверкой Ловкости со Сл 15.У кандалов 15 хитов.
","chat":"
Эти металлические оковы удерживают существ Маленького и Среднего размера.Для того чтобы сбежать из кандалов, требуется успешная проверка Ловкости со Сл 20.Для того чтобы их сломать, требуется проверка Силы со Сл 20.Каждый набор кандалов идёт с одним ключом. Без ключа существо, владеющее воровскими инструментами, может вскрыть замок кандалов успешной проверкой Ловкости со Сл 15.У кандалов 15 хитов.
","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":"Creature must be Small or Medium."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"abil","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":20,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/manacles.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"manacles_phb","propDroppable":"item"}},"effects":[],"_id":"CATirYMYHjzX5wtV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029321,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":23800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Глефа/+1 Glaive","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"glaive","properties":{"hvy":true,"rch":true,"two":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"lgt":false,"thr":false,"fir":false,"spc":false,"lod":false,"sil":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-glaive.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20glaive_dmg","propDroppable":"item"}},"effects":[],"_id":"LUbdDHOis6WopKKf","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376292,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":43600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Цеп/Vicious Flail","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d8+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"flail","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"lod":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-flail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20flail_dmg","propDroppable":"item"}},"effects":[],"_id":"eCPj0D5e6C0B4lU1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376226,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":82300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Короткий меч/Shortsword","type":"weapon","system":{"description":{"value":"

Как одноручное оружие, короткие мечи позволяют своему владельцу также носить щит — важный фактор для бойцов, которым недоступна прочная броня. Не стоит недооценивать ущерб, который умелый герой может нанести одним из этих быстрых, острых орудий!

","chat":"

Как одноручное оружие, короткие мечи позволяют своему владельцу также носить щит — важный фактор для бойцов, которым недоступна прочная броня. Не стоит недооценивать ущерб, который умелый герой может нанести одним из этих быстрых, острых орудий!

","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"fin":true,"lgt":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"shortsword_phb","propDroppable":"item"}},"effects":[],"_id":"yEQLYFHHsJXejX0O","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374616,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":123700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Воск (сургуч)/Sealing Wax","type":"loot","system":{"description":{"value":"
","chat":"
"},"source":{"custom":"PHB"},"quantity":1,"weight":0,"price":{"value":5,"denomination":"sp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/sealing-wax.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"sealing%20wax_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"Yf9ABqiVltLoJBmq","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029945,"modifiedTime":1710686307783,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":296875,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Топорик Дроу/Drow +1 Handaxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"handaxe","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-handaxe.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20handaxe_mm","propDroppable":"item"}},"effects":[],"_id":"V23mPJvQYlckb4uL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483525,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":64300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Демонический доспех/Demon Armor","type":"equipment","system":{"description":{"value":"
While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack and damage rolls and a damage die of [[/r 1d8]]. Curse. Once you don this cursed armor, you can't doff it unless you are targeted by the @spell[remove curse] spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.
","chat":"
While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack and damage rolls and a damage die of [[/r 1d8]]. Curse. Once you don this cursed armor, you can't doff it unless you are targeted by the @spell[remove curse] spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.
","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +1","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":19,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"demon%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"fhRNejXPv4BZL2gt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455059745,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":85300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Снаряж для пращи/+1 Sling Bullet","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.075,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-sling-bullet.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20sling%20bullet_dmg","propDroppable":"item"}},"effects":[],"_id":"V0nmf6ljdvqyesmM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291572,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":64200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Лютня/Lute","type":"tool","system":{"description":{"value":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","chat":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":35,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"lute","ability":"cha","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/lute.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"lute_phb","propDroppable":"item"}},"effects":[],"_id":"Cl5cHJBtzgdxbUwk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455173442,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":24900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кожаный доспех Дроу/Drow +3 Leather Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"MM","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20leather%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"G4aQ6cNslRPDJsqr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076500,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":33200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Дварфский метатель/Dwarven Thrower","type":"weapon","system":{"description":{"value":"
(requires attunement by a dwarf)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra [[/r 1d8]] damage or, if the target is a giant, [[/r 2d8]] damage. Immediately after the attack, the weapon flies back to your hand.
","chat":"
(requires attunement by a dwarf)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra [[/r 1d8]] damage or, if the target is a giant, [[/r 2d8]] damage. Immediately after the attack, the weapon flies back to your hand.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +3","bludgeoning"]],"versatile":"1d10 + @mod +3"},"formula":"1d8","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":true,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dwarven%20thrower_dmg","propDroppable":"item"}},"effects":[],"_id":"0sqjSxvpk6zwZPYi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373561,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":1500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Стрела/+2 Arrow","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.05,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-arrow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20arrow_dmg","propDroppable":"item"}},"effects":[],"_id":"Xy0CAb9ymsGHrKE3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291078,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":70100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Эльфийская кольчуга/Elven Chain","type":"equipment","system":{"description":{"value":"
You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor.
","chat":"
You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"elven%20chain_dmg","propDroppable":"item"}},"effects":[],"_id":"MM2bp8APjlNed3NX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097386,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":45400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчатый доспех сопротивления яду/Ring Mail of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-mail-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20mail%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/leather/ring-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"aQ04qVgYQEZQ8bHj","description":"","statuses":[]}],"_id":"difuxD1zWbMO200W","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062082,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":81300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Болт/+2 Crossbow Bolt","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.075,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-crossbow-bolt.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20crossbow%20bolt_dmg","propDroppable":"item"}},"effects":[],"_id":"PHf9FzZLkvaaRE5w","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291458,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":51200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Боевой топор убийцы великанов/Giant Slayer Battleaxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +1","slashing"]],"versatile":"1d10 + @mod +1"},"formula":"2d6","save":{"ability":"str","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/giant-slayer-battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"giant%20slayer%20battleaxe_dmg","propDroppable":"item"}},"effects":[],"_id":"uJV0AuTntRunP1J1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374971,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":115400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из драконьей чешуи (медный)/Copper Dragon Scale Mail","type":"equipment","system":{"description":{"value":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to acid damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest copper dragon within 30 miles of you. This special action can't be used again until the next dawn.
","chat":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to acid damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest copper dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Инструменты каменщика позволяют вам возводить каменные строения, включая стены и здания из кирпича.Компоненты. Инструменты каменщика включают в себя мастерок, молоток, долото, щётки и угольник.История. Ваш опыт помогает вам определять дату постройки и предназначение каменного здания, а также понять, кто мог его построить.Расследование. Вы получаете дополнительные знания при обследовании помещений в каменном здании.Восприятие. Вы замечаете неровности на каменных стенах и полах, что облегчает поиск ловушек и тайных ходов.Снос. Ваши познания в каменном зодчестве позволяют вам найти уязвимые места в кладке каменных стен. Вы наносите таким строениям двойной урон своими атаками оружием.Продолбить долотом небольшое отверстие в каменной стене Сл. 10Найти слабое место в каменной стене Сл. 15
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Инструменты каменщика позволяют вам возводить каменные строения, включая стены и здания из кирпича.Компоненты. Инструменты каменщика включают в себя мастерок, молоток, долото, щётки и угольник.История. Ваш опыт помогает вам определять дату постройки и предназначение каменного здания, а также понять, кто мог его построить.Расследование. Вы получаете дополнительные знания при обследовании помещений в каменном здании.Восприятие. Вы замечаете неровности на каменных стенах и полах, что облегчает поиск ловушек и тайных ходов.Снос. Ваши познания в каменном зодчестве позволяют вам найти уязвимые места в кладке каменных стен. Вы наносите таким строениям двойной урон своими атаками оружием.Продолбить долотом небольшое отверстие в каменной стене Сл. 10Найти слабое место в каменной стене Сл. 15
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Комплект одежды предназначен для  повседневного ношения. Комплект включает в себя, холщовую рубаху, штаны, ботинки или плетеную из лозы обувь. 
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Комплект одежды предназначен для  повседневного ношения. Комплект включает в себя, холщовую рубаху, штаны, ботинки или плетеную из лозы обувь. 
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Вы получаете сопротивление урону холодом, пока носите этот доспех

.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Вы получаете сопротивление урону холодом, пока носите этот доспех

.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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When you fall while wearing this ring, you descend 60 feet per round and take no damage from falling.
","chat":"
When you fall while wearing this ring, you descend 60 feet per round and take no damage from falling.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20feather%20falling_dmg","propDroppable":"item"}},"effects":[],"_id":"jjDlLCF9TyjddB2V","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213662,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":94400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Противоядие (флакон)/Antitoxin (vial)","type":"consumable","system":{"description":{"value":"
Существо, выпившее жидкость из этого флакона, в течение часа совершает спасброски от яда с преимуществом. Оно не предоставляет преимущества нежити и конструктам.
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Существо, выпившее жидкость из этого флакона, в течение часа совершает спасброски от яда с преимуществом. Оно не предоставляет преимущества нежити и конструктам.
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В этом небольшом контейнере находится кремень, кресало и трут (обычно это сухая тряпка, вымоченная в масле), используемые для разжигания огня. Использование его для разжигания факела — или чего-нибудь другого, легковоспламеняющегося — требует одного действия. Разжигание другого огня требует 1 минуты.
","chat":"
В этом небольшом контейнере находится кремень, кресало и трут (обычно это сухая тряпка, вымоченная в масле), используемые для разжигания огня. Использование его для разжигания факела — или чего-нибудь другого, легковоспламеняющегося — требует одного действия. Разжигание другого огня требует 1 минуты.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"morningstar","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-morningstar.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20morningstar_mm","propDroppable":"item"}},"effects":[],"_id":"ptC6A2VMqc5C1FNL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381112,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":105500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Булава/Silvered Mace","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":105,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-mace.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20mace_phb","propDroppable":"item"}},"effects":[],"_id":"whQjCqOIDbQ9tUoa","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484574,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":120500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Пилум/Silvered Javelin","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":1005,"denomination":"sp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"thr":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-javelin.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20javelin_phb","propDroppable":"item"}},"effects":[],"_id":"mpEnom0CihEsdlJt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483945,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Хлыст/Silvered Whip","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":102,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"fin":true,"rch":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-whip.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20whip_phb","propDroppable":"item"}},"effects":[],"_id":"oL8LUNEQUzyWLAZa","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385608,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":103000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо сопротивления холоду/Ring of Cold Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to cold damage while wearing this ring. The ring is set with tourmaline.
","chat":"
You have resistance to cold damage while wearing this ring. The ring is set with tourmaline.
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While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
","chat":"
While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
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Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+3+@mod","slashing"],["2d10","radiant"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/holy-avenger-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"holy%20avenger%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"tjYBCZxhOB0yEZuS","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375552,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":113700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"порошок сухости/dust of dryness","type":"consumable","system":{"description":{"value":"
Этот небольшой мешочек содержит 1к6 + 4 щепоток порошка. Вы можете действием распылить щепотку этого порошка над водой. Порошок превращает куб воды с длиной ребра 15 футов в крошечную гранулу, которая плавает на поверхности воды, где был просыпан порошок, или лежит рядом с ней. Вес гранулы незначителен. Впоследствии кто угодно может действием разбить гранулу об твёрдую поверхность, в результате чего она разрушается и высвобождает воду, заключённую в ней, после чего действие магии заканчивается. Элементали, состоящие преимущественно из воды, и не защищённые от попадания этого порошка, должны совершить спасбросок Телосложения со Сл 13, получая урон некротической энергией 10к6 при провале или половину этого урона при успехе.
","chat":"
Этот небольшой мешочек содержит 1к6 + 4 щепоток порошка. Вы можете действием распылить щепотку этого порошка над водой. Порошок превращает куб воды с длиной ребра 15 футов в крошечную гранулу, которая плавает на поверхности воды, где был просыпан порошок, или лежит рядом с ней. Вес гранулы незначителен. Впоследствии кто угодно может действием разбить гранулу об твёрдую поверхность, в результате чего она разрушается и высвобождает воду, заключённую в ней, после чего действие магии заканчивается. Элементали, состоящие преимущественно из воды, и не защищённые от попадания этого порошка, должны совершить спасбросок Телосложения со Сл 13, получая урон некротической энергией 10к6 при провале или половину этого урона при успехе.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":15,"width":null,"units":"ft","type":"cube"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["10d6","necrotic"]],"versatile":""},"formula":"","save":{"ability":"con","dc":13,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/dust-of-dryness.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dust%20of%20dryness_dmg","propDroppable":"item"}},"effects":[],"_id":"M5iXC3ARFQsVMQQF","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535688,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":45000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Перо Кваля (Хлыст)/Quaal's Feather Token, Whip","type":"equipment","system":{"description":{"value":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Whip. You can use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip takes its place. You can then use a bonus action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of [[/r 1d20+9]]{+9}. On a hit, the target takes [[/r 1d6 + 5]] force damage.As a bonus action on your turn, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of it. The whip disappears after 1 hour, when you use an action to dismiss it, or when you are @condition[incapacitated] or die.
","chat":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Whip. You can use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip takes its place. You can then use a bonus action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of [[/r 1d20+9]]{+9}. On a hit, the target takes [[/r 1d6 + 5]] force damage.As a bonus action on your turn, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of it. The whip disappears after 1 hour, when you use an action to dismiss it, or when you are @condition[incapacitated] or die.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-padded-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20padded%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"FxbyTwLkWR9iSPy4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076565,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":32600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"волшебная палочка страха/wand of fear","type":"consumable","system":{"description":{"value":"
У этой волшебной палочки 7 зарядов для использования описанными ниже свойствами. Она ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Приказ. Если вы держите эту палочку, вы можете действием потратить 1 заряд, чтобы приказать другому существу убежать или упасть, как заклинанием приказ (Сл спасброска 15). Конус страха. Если вы держите эту палочку, вы можете действием потратить 2 заряда, чтобы кончик палочки испустил 60-футовый конус янтарного света. Все существа в конусе должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут испуганными вами на 1 минуту. Будучи испуганным таким образом, существо обязано тратить ходы на то, чтобы переместиться максимально далеко от вас, и оно не может добровольно переместиться в пространство в пределах 30 футов от вас. Оно также не может совершать реакции. В качестве действия существо может использовать только Рывок или пытаться освободиться от эффекта, препятствующего его передвижению. Если двигаться некуда, существо может использовать действие Уклонение. В конце каждого своего хода существо может повторять спасбросок, оканчивая эффект на себе при успехе.
","chat":"
У этой волшебной палочки 7 зарядов для использования описанными ниже свойствами. Она ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Приказ. Если вы держите эту палочку, вы можете действием потратить 1 заряд, чтобы приказать другому существу убежать или упасть, как заклинанием приказ (Сл спасброска 15). Конус страха. Если вы держите эту палочку, вы можете действием потратить 2 заряда, чтобы кончик палочки испустил 60-футовый конус янтарного света. Все существа в конусе должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут испуганными вами на 1 минуту. Будучи испуганным таким образом, существо обязано тратить ходы на то, чтобы переместиться максимально далеко от вас, и оно не может добровольно переместиться в пространство в пределах 30 футов от вас. Оно также не может совершать реакции. В качестве действия существо может использовать только Рывок или пытаться освободиться от эффекта, препятствующего его передвижению. Если двигаться некуда, существо может использовать действие Уклонение. В конце каждого своего хода существо может повторять спасбросок, оканчивая эффект на себе при успехе.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":60,"width":null,"units":"ft","type":"cone"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":7,"max":"7","per":"charges","recovery":"1d6 + 1","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"1d6 +1","save":{"ability":"wis","dc":15,"scaling":"flat"},"consumableType":"wand","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wand%20of%20fear_dmg","propDroppable":"item"}},"effects":[],"_id":"YU7uS6qVgjqbOS4l","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270317,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":71200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо проникающего зрения/Ring of X-ray Vision","type":"equipment","system":{"description":{"value":"
While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don't prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead.Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of @condition[exhaustion].
","chat":"
While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don't prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead.Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of @condition[exhaustion].
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20x-ray%20vision_dmg","propDroppable":"item"}},"effects":[],"_id":"yBNTksGbHdaXketv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214255,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":123400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Медная монета/Copper Piece","type":"loot","img":"https://static.kdiva.ru/foundry-main/icons/items/copper-piece.webp","system":{"description":{"value":"
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
","chat":"
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
","unidentified":""},"source":{},"quantity":1,"weight":0.02,"price":{"value":0.01,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"type":{"value":"","subtype":""}},"effects":[],"folder":null,"flags":{"core":{}},"_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1700776262690,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"_id":"dGnLxbUiOl9nqOI0","sort":1000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Боевой молот/+1 Warhammer","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","bludgeoning"]],"versatile":"1d10+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":["mgc","ver"],"proficient":null,"unidentified":{"name":"Боевой молот (неопознанный)","description":"

Тяжелый металлический молот, который можно использовать одной рукой со щитом или двумя руками для нанесения сокрушительных дробящих ударов.

"}},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-warhammer.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20warhammer_dmg","propDroppable":"item"}},"effects":[],"_id":"4I8tfsKxj1l8sXxh","_stats":{"systemId":"dnd5e","systemVersion":"3.0.1","coreVersion":"11.315","createdTime":1697455385031,"modifiedTime":1707153211645,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":7900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Легкий многозарядный арбалет Дроу/Drow +1 Light Repeating Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","unidentified":""},"source":"MM","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20light%20repeating%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"dG7BRdyDHndLwfpq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512974,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":80700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Цеп предупреждения/Flail of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"flail","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/flail-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"flail%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"8fDeG5vpdoYL4WLc","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376260,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":17300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"веер ветра/wind fan","type":"consumable","system":{"description":{"value":"
Если вы держите этот веер, вы можете действием наложить им заклинание порыв ветра (Сл спасброска 13). До следующего рассвета веером лучше не пользоваться. За каждое повторное использование до рассвета существует накопительный 20-процентный шанс, что веер не сработает и превратится в бесполезные немагические обрывки.
","chat":"
Если вы держите этот веер, вы можете действием наложить им заклинание порыв ветра (Сл спасброска 13). До следующего рассвета веером лучше не пользоваться. За каждое повторное использование до рассвета существует накопительный 20-процентный шанс, что веер не сработает и превратится в бесполезные немагические обрывки.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":60,"width":null,"units":"ft","type":"line"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"1d4 +1"},"formula":"1d5","save":{"ability":"str","dc":13,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wind%20fan_dmg","propDroppable":"item"}},"effects":[],"_id":"yzIQFIJ7mzVO8XIh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540480,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":125400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье дружбы с животными/Potion of Animal Friendship","type":"consumable","system":{"description":{"value":"
После того как вы выпили это зелье, вы можете в течение одного часа неограниченно накладывать заклинание @Compendium[sc-spells.sc-spells.jHhUMJwiYk1bNVJ7]{Дружба с животными / Animal Friendship}(Сл спасброска 13).При взбалтывании этой мутной жидкости вы видите рыбью чешую, кошачьи когти, беличью шерсть и прочие фрагменты животного происхождения.
","chat":"
После того как вы выпили это зелье, вы можете в течение одного часа неограниченно накладывать заклинание @Compendium[sc-spells.sc-spells.jHhUMJwiYk1bNVJ7]{Дружба с животными / Animal Friendship}(Сл спасброска 13).При взбалтывании этой мутной жидкости вы видите рыбью чешую, кошачьи когти, беличью шерсть и прочие фрагменты животного происхождения.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Beast must have an Intelligence of 3 or lower."},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":13,"scaling":"flat"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-animal-friendship.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20animal%20friendship_dmg","propDroppable":"item"}},"effects":[],"_id":"xTkzCi99H1WQak5v","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455200904,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":122100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Язык пламени (Скимитар)/Flame Tongue Scimitar","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

","chat":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","slashing"]],"versatile":""},"formula":"2d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/flame-tongue-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"flame%20tongue%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"4itI2g9xEJxtPxLl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382894,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":8800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Булава Дроу/Drow +2 Mace","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-mace.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20mace_mm","propDroppable":"item"}},"effects":[],"_id":"behsbXv8gX5g3s0J","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484513,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":77500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латный доспех сопротивления силовому урону/Plate Armor of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"
You have resistance to force damage while you wear this armor.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/plate-armor-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"plate%20armor%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-collared-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"rP4pCv89bD8AJHsA","description":"","statuses":[]}],"_id":"RVbZOKD3ZPokJVeR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061625,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":56200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Защитник (Рапира)/Defender Rapier","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +3","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":1},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/defender-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"defender%20rapier_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"icons/weapons/swords/greatsword-crossguard-steel.webp","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"sZ7KjJOK4kqmV6Cp","description":"","statuses":[]}],"_id":"FZ2anoDxJf7xB7Os","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381789,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":31500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты сопротивления силовому урону/Half Plate Armor of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"
You have resistance to force damage while you wear this armor.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"half%20plate%20armor%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"MauRVdra5AdOdH1h","description":"","statuses":[]}],"_id":"1JjmvjmZxgPrqFvT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100240,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":2100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Меч ответа (ответчик)/Sword of Answering (Scather)","type":"weapon","system":{"description":{"value":"
(requires attunement by a lawful evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Scather, the Lawful Evil sword, has a garnet set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","chat":"
(requires attunement by a lawful evil creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Scather, the Lawful Evil sword, has a garnet set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sword%20of%20answering%20(scather)_dmg","propDroppable":"item"}},"effects":[],"_id":"GgYtC0TVmR2LHjPr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374054,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":34400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Пика Дроу/Drow +2 Pike","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"pike","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-pike.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20pike_mm","propDroppable":"item"}},"effects":[],"_id":"zwPjBIgOmArBZ5lp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381445,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":127700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Цеп/+1 Flail","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"flail","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-flail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20flail_dmg","propDroppable":"item"}},"effects":[],"_id":"HVk2R1joH7Jiprz2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376022,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":35500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"волшебная палочка снарядов/wand of magic missiles","type":"consumable","system":{"description":{"value":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание волшебная стрела. За 1 заряд вы накладываете это заклинание 1-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
","chat":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание волшебная стрела. За 1 заряд вы накладываете это заклинание 1-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":7,"max":"7","per":"charges","recovery":"1d6 + 1","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["3d4","force"],["3","force"]],"versatile":"1d4 +1"},"formula":"1d6 +1","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"wand","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wand%20of%20magic%20missiles_dmg","propDroppable":"item"}},"effects":[],"_id":"Jb6rU91vGUGlbrlh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270513,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":40100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Легкий арбалет предупреждения/Light Crossbow of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.
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Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":115,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","slashing"]],"versatile":"1d10+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"ver":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20longsword_phb","propDroppable":"item"}},"effects":[],"_id":"U9T0WSINV9T9wBuS","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380284,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":62300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чешуйчатый доспех/Scale Mail","type":"equipment","system":{"description":{"value":"
Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбью чешую. В комплект входят рукавицы.
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Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбью чешую. В комплект входят рукавицы.
","unidentified":""},"source":"PHB","quantity":1,"weight":45,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scale-mail.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"scale%20mail_phb","propDroppable":"item"},"rsr5e":{"quickFooter":{"value":true}}},"effects":[],"_id":"WxtQxZ5OfhVqUctw","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455097693,"modifiedTime":1710873415323,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":67200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"туфли паука/slippers of spider climbing","type":"equipment","system":{"description":{"value":"
Пока вы носите эту лёгкую обувь, вы можете перемещаться по вертикальным поверхностям, а также вверх ногами по потолку, оставляя руки свободными. Вы получаете скорость лазания, равную скорости хождения. Однако туфли не позволяют перемещаться так по скользкой поверхности, например, покрытой маслом или льдом.
","chat":"
Пока вы носите эту лёгкую обувь, вы можете перемещаться по вертикальным поверхностям, а также вверх ногами по потолку, оставляя руки свободными. Вы получаете скорость лазания, равную скорости хождения. Однако туфли не позволяют перемещаться так по скользкой поверхности, например, покрытой маслом или льдом.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"none","cost":null,"condition":"Surface cannot be slippery."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"slippers%20of%20spider%20climbing_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Slippers%20of%20Spider%20Climbing.jpg","changes":[{"key":"system.attributes.movement.climb","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"ZiNdL1OGfukhWodf","description":"","statuses":[]}],"_id":"N89dPYo3m0TqZNpr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539952,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":47200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо сопротивления лучистому урону/Ring of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите это кольцо

","chat":"

Вы получаете сопротивление урону излучением, пока носите это кольцо

","unidentified":"
Искусно выполненное кольцо из драгоценного металла, украшенное топазом
"},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/finger/ring-signet-silver.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"SgNjE3TOJj7U4J8q","description":"","statuses":[]}],"_id":"FSKPs3zdgubjKptV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214596,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":31000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"свирель канализации/pipes of the sewers","type":"consumable","system":{"description":{"value":"
Вы должны владеть духовыми музыкальными инструментами, чтобы использовать эту свирель. Пока вы настроены на неё, обычные и гигантские крысы безразличны к вам и не будут вас атаковать, если вы им не угрожаете и не вредите им. У свирели есть 3 заряда. Если вы играете на ней действием, вы можете бонусным действием потратить от 1 до 3 зарядов, призывая по одному рою крыс за каждый потраченный заряд, при условии, что в пределах полумили от вас есть достаточное количество крыс, которых можно призвать свирелью (на усмотрение Мастера). Если достаточного количества крыс нет, заряд тратится впустую. Призванные рои движутся к источнику музыки кратчайшим возможным маршрутом, но во всём остальном не находятся под вашим контролем. Свирель ежедневно восстанавливает 1к3 заряда на рассвете. Каждый раз, когда рой крыс, не находящийся под контролем другого существа, оказывается в пределах 30 футов от вас, пока вы играете на этой свирели, вы можете совершить проверку Харизмы, противопоставленную проверке Мудрости крыс. Если вы проигрываете состязание, рой действует как обычно, и не может становиться одержимым музыки этой свирели в течение 24 часов. Если вы выиграете состязание, рой становится одержимым музыкой свирели и становится дружественным к вам и вашим спутникам, пока вы каждый раунд продолжаете играть на свирели действием. Дружественный рой подчиняется вашим командам. Если вы не отдаёте команды дружественному рою, он защищается, но других действий не совершает. Если дружественный рой начинает ход, и при этом не слышит музыки свирели, ваш контроль над этим роем заканчивается, рой действует как обычно, и не может быть одержим музыкой свирели в течение следующих 24 часов.
","chat":"
Вы должны владеть духовыми музыкальными инструментами, чтобы использовать эту свирель. Пока вы настроены на неё, обычные и гигантские крысы безразличны к вам и не будут вас атаковать, если вы им не угрожаете и не вредите им. У свирели есть 3 заряда. Если вы играете на ней действием, вы можете бонусным действием потратить от 1 до 3 зарядов, призывая по одному рою крыс за каждый потраченный заряд, при условии, что в пределах полумили от вас есть достаточное количество крыс, которых можно призвать свирелью (на усмотрение Мастера). Если достаточного количества крыс нет, заряд тратится впустую. Призванные рои движутся к источнику музыки кратчайшим возможным маршрутом, но во всём остальном не находятся под вашим контролем. Свирель ежедневно восстанавливает 1к3 заряда на рассвете. Каждый раз, когда рой крыс, не находящийся под контролем другого существа, оказывается в пределах 30 футов от вас, пока вы играете на этой свирели, вы можете совершить проверку Харизмы, противопоставленную проверке Мудрости крыс. Если вы проигрываете состязание, рой действует как обычно, и не может становиться одержимым музыки этой свирели в течение 24 часов. Если вы выиграете состязание, рой становится одержимым музыкой свирели и становится дружественным к вам и вашим спутникам, пока вы каждый раунд продолжаете играть на свирели действием. Дружественный рой подчиняется вашим командам. Если вы не отдаёте команды дружественному рою, он защищается, но других действий не совершает. Если дружественный рой начинает ход, и при этом не слышит музыки свирели, ваш контроль над этим роем заканчивается, рой действует как обычно, и не может быть одержим музыкой свирели в течение следующих 24 часов.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"bonus","cost":1,"condition":"Proficiency with wind instruments."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0.5,"long":0,"units":"mi"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"abil","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"cha"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"pipes%20of%20the%20sewers_dmg","propDroppable":"item"}},"effects":[],"_id":"C336bM3MmtOQdOBN","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539259,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":23300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо сопротивления грому/Ring of Thunder Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to thunder damage while wearing this ring. The ring is set with spinel.
","chat":"
You have resistance to thunder damage while wearing this ring. The ring is set with spinel.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/finger/ring-thin-gold-blue.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"XPA22NsX9dSXn8Vp","description":"","statuses":[]}],"_id":"Fb9VLngyVODFadLk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214617,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":31600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех сопротивления яду/Splint Armor of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"splint%20armor%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"GlSWvelfhI4yLnda","description":"","statuses":[]}],"_id":"iL9R6nNsRdWoqFUk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062443,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":91200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Меч ответа (ответчик)/Sword of Answering (Rebutter)","type":"weapon","system":{"description":{"value":"
(requires attunement by a neutral good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Rebutter, the Neutral Good sword, has a topaz set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","chat":"
(requires attunement by a neutral good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Rebutter, the Neutral Good sword, has a topaz set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sword%20of%20answering%20(rebutter)_dmg","propDroppable":"item"}},"effects":[],"_id":"NCf7LVfyQFi6CLI1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373958,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":47500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Секира/Vicious Greataxe","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","unidentified":""},"source":"DMG","quantity":1,"weight":7,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d12 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"hvy":true,"two":true,"amm":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20greataxe_dmg","propDroppable":"item"}},"effects":[],"_id":"nGvHk3CEKU2ZpZm5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376961,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":101000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Копьё/Spear","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":"1d8 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/spear.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"spear_phb","propDroppable":"item"}},"effects":[],"_id":"WXbPVUWn3jfHwtn9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482321,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":66500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рапира мести/Rapier of Vengeance","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"fin":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/rapier-of-vengeance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rapier%20of%20vengeance_dmg","propDroppable":"item"}},"effects":[],"_id":"vVfmfdUbPrr9lhy3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382334,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"порошок чихания и удушья/dust of sneezing and choking","type":"consumable","system":{"description":{"value":"
Этот порошок, хранящийся в маленьком контейнере, напоминает очень мелкий песок. Он похож на порошок исчезновения, и даже заклинание опознание показывает, что он им является. Его количества достаточно для одного применения. Если вы действием бросаете горсть этого порошка в воздух, вы и все дышащие существа в пределах 30 футов от вас должны преуспеть в спасброске Телосложения со Сл 15, иначе они не смогут дышать и начнут безудержно чихать. Существо, попавшее под действие этого порошка, становится недееспособным и начинает задыхаться. Пока существо находится в сознании, оно может повторять спасбросок в конце каждого своего хода, оканчивая эффект на себе при успехе. Заклинание малое восстановление тоже оканчивает этот эффект на существе.
","chat":"
Этот порошок, хранящийся в маленьком контейнере, напоминает очень мелкий песок. Он похож на порошок исчезновения, и даже заклинание опознание показывает, что он им является. Его количества достаточно для одного применения. Если вы действием бросаете горсть этого порошка в воздух, вы и все дышащие существа в пределах 30 футов от вас должны преуспеть в спасброске Телосложения со Сл 15, иначе они не смогут дышать и начнут безудержно чихать. Существо, попавшее под действие этого порошка, становится недееспособным и начинает задыхаться. Пока существо находится в сознании, оно может повторять спасбросок в конце каждого своего хода, оканчивая эффект на себе при успехе. Заклинание малое восстановление тоже оканчивает этот эффект на существе.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":30,"width":null,"units":"ft","type":"radius"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"con","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dust%20of%20sneezing%20and%20choking_dmg","propDroppable":"item"}},"effects":[],"_id":"5PcsPtoedjCQg2MC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535726,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":10400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Рапира/+2 Rapier","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"fin":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20rapier_dmg","propDroppable":"item"}},"effects":[],"_id":"eegcbHu31vL14Ey8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381677,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":83400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Полулаты Дроу/Drow +3 Half Plate Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"MM","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-half-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20half%20plate%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"ZNsOruH3YV8oVIY5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098602,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":73100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мешочек с компонентами/Component Pouch","type":"consumable","system":{"description":{"value":"
Мешочек с компонентами это маленький водонепроницаемый кожаный поясной кошель с отделениями для хранения материальных компонентов и других особых предметов, нужных для накладывания заклинаний, если только у этих компонентов не указана стоимость (смотрите описание заклинания).
","chat":"
Мешочек с компонентами это маленький водонепроницаемый кожаный поясной кошель с отделениями для хранения материальных компонентов и других особых предметов, нужных для накладывания заклинаний, если только у этих компонентов не указана стоимость (смотрите описание заклинания).
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You have resistance to force damage while you wear this armor.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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You have resistance to force damage while you wear this armor.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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В течение 1 минуты после того, как вы выпили это зелье, вы обладаете сопротивлением ко всем видам урона. Это густое как сироп зелье выглядит как расплавленное железо.
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В течение 1 минуты после того, как вы выпили это зелье, вы обладаете сопротивлением ко всем видам урона. Это густое как сироп зелье выглядит как расплавленное железо.
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У этой железной бутылки латунная пробка. Вы можете действием произнести командное слово фляги и выбрать целью существо, которое видите в пределах 60 футов от себя. Если цель родом не с того плана существования, на котором вы находитесь, она должна преуспеть в спасброске Мудрости со Сл 17, иначе будет заточена во фляге. Если цель раньше уже была заточена такой флягой, спасбросок она совершает с преимуществом. Заточённое существо остаётся во фляге, пока не будет выпущено. Во фляге может одновременно находиться только одно существо. Заточённое существо не обязано ни дышать, ни есть, ни спать, и оно не стареет. Вы можете действием вынуть пробку фляги и выпустить существо, находящееся в ней. Оно будет дружественно относиться к вам и вашим спутникам в течение 1 часа и повинуется вашим командам в течение этого времени. Если вы не отдаёте ему команд или отдаёте команду, которая весьма вероятно закончится его смертью, оно будет обороняться, но не будет совершать других действий. В конце этого периода существо действует согласно своему обычному характеру и мировоззрению. Заклинание опознание показывает, находится ли во фляге существо, но единственный способ определить вид существа это вскрытие фляги. В найденной фляге уже может находиться существо, определённое Мастером самостоятельно или случайным образом. dlOOСодержимое01-50Пустая51Арканалот52Камбион53-54Дао55-57Демон(вид 1)58-60Демон (вид 2)61-62Демон (вид 3)63-64Демон (вид 4)65Демон (вид 5)66Демон (вид 6)67Дэв68-69Дьявол (greater)70-72Дьявол (lesser)73-74Джинн75-76Ифрит77-78Элементаль (any)79Гитъянки рыцарь80Гитцерай зерт81-82Невидимый охотник83-84Марид85-86Меззолот87-88Ночная карга89-90Никалот91Планетар92-93Саламандра94-95Слаад (any)96Солар97-98Суккуб/инкуб99Ультролот00Зорн
","chat":"
У этой железной бутылки латунная пробка. Вы можете действием произнести командное слово фляги и выбрать целью существо, которое видите в пределах 60 футов от себя. Если цель родом не с того плана существования, на котором вы находитесь, она должна преуспеть в спасброске Мудрости со Сл 17, иначе будет заточена во фляге. Если цель раньше уже была заточена такой флягой, спасбросок она совершает с преимуществом. Заточённое существо остаётся во фляге, пока не будет выпущено. Во фляге может одновременно находиться только одно существо. Заточённое существо не обязано ни дышать, ни есть, ни спать, и оно не стареет. Вы можете действием вынуть пробку фляги и выпустить существо, находящееся в ней. Оно будет дружественно относиться к вам и вашим спутникам в течение 1 часа и повинуется вашим командам в течение этого времени. Если вы не отдаёте ему команд или отдаёте команду, которая весьма вероятно закончится его смертью, оно будет обороняться, но не будет совершать других действий. В конце этого периода существо действует согласно своему обычному характеру и мировоззрению. Заклинание опознание показывает, находится ли во фляге существо, но единственный способ определить вид существа это вскрытие фляги. В найденной фляге уже может находиться существо, определённое Мастером самостоятельно или случайным образом. dlOOСодержимое01-50Пустая51Арканалот52Камбион53-54Дао55-57Демон(вид 1)58-60Демон (вид 2)61-62Демон (вид 3)63-64Демон (вид 4)65Демон (вид 5)66Демон (вид 6)67Дэв68-69Дьявол (greater)70-72Дьявол (lesser)73-74Джинн75-76Ифрит77-78Элементаль (any)79Гитъянки рыцарь80Гитцерай зерт81-82Невидимый охотник83-84Марид85-86Меззолот87-88Ночная карга89-90Никалот91Планетар92-93Саламандра94-95Слаад (any)96Солар97-98Суккуб/инкуб99Ультролот00Зорн
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":17,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"iron%20flask_dmg","propDroppable":"item"}},"effects":[],"_id":"dxDy8eTwbWjIjwBR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538379,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":81900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Булава ужаса/Mace of Terror","type":"weapon","system":{"description":{"value":"
This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become @condition[frightened] of you for 1 minute. While it is @condition[frightened] in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action it can use only the @action[Dash] action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the @action[Dodge] action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.The mace regains [[/r 1d3]] expended charges daily at dawn.
","chat":"
This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become @condition[frightened] of you for 1 minute. While it is @condition[frightened] in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action it can use only the @action[Dash] action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the @action[Dodge] action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.The mace regains [[/r 1d3]] expended charges daily at dawn.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3"},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mace%20of%20terror_dmg","propDroppable":"item"}},"effects":[],"_id":"5pokekGEgtmH9x3I","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481409,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":10900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Булава Дроу/Drow +1 Mace","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-mace.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20mace_mm","propDroppable":"item"}},"effects":[],"_id":"z8Jgnooi7rMJkdTP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484480,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":125900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Трезубец/Vicious Trident","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":"1d8 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"trident","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":true,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-trident.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20trident_dmg","propDroppable":"item"}},"effects":[],"_id":"uUCbudw2HdweV1VC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384586,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":115700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Святая вода/Holy Water (flask)","type":"consumable","system":{"description":{"value":"
Вы можете действием облить содержимым этой фляги существо, находящееся в пределах 5 футов, или кинуть флягу на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу, считая святую воду импровизированным оружием. Если цель — исчадие (изверг) или нежить, она получает урон излучением 2к6.Жрец или паладин может создать святую воду, исполнив особый ритуал церемония [ceremony]. Этот ритуал исполняется 1 час, использует толчёное серебро на 25 зм и требует, чтобы заклинатель потратил ячейку заклинаний 1 уровня.
","chat":"
Вы можете действием облить содержимым этой фляги существо, находящееся в пределах 5 футов, или кинуть флягу на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу, считая святую воду импровизированным оружием. Если цель — исчадие (изверг) или нежить, она получает урон излучением 2к6.Жрец или паладин может создать святую воду, исполнив особый ритуал церемония [ceremony]. Этот ритуал исполняется 1 час, использует толчёное серебро на 25 зм и требует, чтобы заклинатель потратил ячейку заклинаний 1 уровня.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":25,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":"Target must be a fiend or undead."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":5,"long":20,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6","radiant"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"holy%20water%20(flask)_phb","propDroppable":"item"}},"effects":[],"_id":"TvvX3MB1mFVg4LqX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028887,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":61200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Скимитар убийцы драконов/Dragon Slayer Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +1","slashing"]],"versatile":""},"formula":"3d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dragon-slayer-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dragon%20slayer%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"4cgE2RCLJTZ2289r","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382728,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":8700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Секира берсерка/Berserker Greataxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
","unidentified":""},"source":"DMG","quantity":1,"weight":7,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12 + @mod +1","slashing"]],"versatile":""},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/berserker-greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"berserker%20greataxe_dmg","propDroppable":"item"}},"effects":[{"name":"HP Increase","icon":"icons/weapons/axes/axe-battle-heavy-jagged.webp","changes":[{"key":"system.attributes.hp.max","mode":2,"value":"@details.level","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"hp-increase"}},"_id":"sQAW3s6x7czymBkr","description":"","statuses":[]}],"_id":"W1Za77ByWmJBufVB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376748,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":65500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Игла/+1 Blowgun Needle","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.02,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-blowgun-needle.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20blowgun%20needle_dmg","propDroppable":"item"}},"effects":[],"_id":"5hAKgrdZHcscL1Sk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291251,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":10800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шалмей/Shawm","type":"tool","system":{"description":{"value":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","chat":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"shawm","ability":"cha","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/shawm.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"shawm_phb","propDroppable":"item"}},"effects":[],"_id":"U0zLBz213jEHAD2m","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455173541,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":61800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шипованный доспех сопротивления электричеству/Spiked Armor of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/spiked-armor-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"spiked%20armor%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"3tlSST5xDWEtauOY","description":"","statuses":[]}],"_id":"1VZVqjDBODLlEzr0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101333,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":3100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кожаный доспех сопротивления холоду/Leather Armor of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"leather%20armor%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"Xr7d5wkucmyRupSq","description":"","statuses":[]}],"_id":"SA4EWQcmhOqtfQ5t","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077053,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":58000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"колода иллюзий/deck of illusions","type":"consumable","system":{"description":{"value":"
В этой коробке находится набор пергаментных карт. В полной колоде 34 карты. В колоде, которую находят как сокровище, чаще всего не хватает 1к20 − 1 карт. Магия колоды работает только если карту тянуть случайным образом (можете заранее приготовить модифицированную колоду игральных карт). Вы можете действием вынуть из колоды случайным образом выбранную карту и бросить её на расстояние до 30 футов. Над брошенной картой появляется иллюзия одного или нескольких существ, присутствующая, пока не будет рассеяна. Иллюзорное существо выглядит реальным, у него соответствующий размер, и ведёт себя оно как настоящее существо (как описано в Бестиарии), за исключением того, что оно не может причинять вред. Если вы находитесь в пределах 120 футов от иллюзорного существа и видите его, вы можете действием переместить его с помощью магии в любое место в пределах 30 футов от карты. Любое физическое взаимодействие с иллюзорным существом даст понять, что это иллюзия, потому что предметы проходят сквозь него. Тот, кто действием осмотрит существо, распознает в нём иллюзию при успешной проверке Интеллекта (Анализ) со Сл 15. После этого существо выглядит полупрозрачным. Иллюзия существует, пока карту не переместят или иллюзию не рассеют. Когда иллюзия оканчивается, изображение на карте исчезает, и её уже больше нельзя использовать. Карта Иллюзия Туз червей Красный дракон Король червей Рыцарь и четыре стражника Дама червей Суккуб или инкуб Валет червей Друид 10 червей Облачный великан 9 червей Эттин 8 червей Багбир 2 червей Гоблин Туз бубен Бехолдер Король бубен Архимаг и ученик мага Дама бубен Ночная карга Валет бубен Ассасин 10 бубен Огненный великан 9 бубен Огр маг 8 бубен Гнолл 2 бубен Кобольд Туз пик Лич Король пик Священник и два послушника Дама пик Медуза Валет пик Ветеран 10 пик Ледяной великан 9 пик Тролль 8 пик Хобгоблин 2 пик Гоблин Туз треф Железный голем Король треф Капитан разбойников и три бандита Дама треф Эриния Валет треф Берсерк 10 треф Холмовой великан 9 треф Огр 8 треф Орк 2 треф Кобольд Джокеры (2) Вы (владелец колоды)
","chat":"
В этой коробке находится набор пергаментных карт. В полной колоде 34 карты. В колоде, которую находят как сокровище, чаще всего не хватает 1к20 − 1 карт. Магия колоды работает только если карту тянуть случайным образом (можете заранее приготовить модифицированную колоду игральных карт). Вы можете действием вынуть из колоды случайным образом выбранную карту и бросить её на расстояние до 30 футов. Над брошенной картой появляется иллюзия одного или нескольких существ, присутствующая, пока не будет рассеяна. Иллюзорное существо выглядит реальным, у него соответствующий размер, и ведёт себя оно как настоящее существо (как описано в Бестиарии), за исключением того, что оно не может причинять вред. Если вы находитесь в пределах 120 футов от иллюзорного существа и видите его, вы можете действием переместить его с помощью магии в любое место в пределах 30 футов от карты. Любое физическое взаимодействие с иллюзорным существом даст понять, что это иллюзия, потому что предметы проходят сквозь него. Тот, кто действием осмотрит существо, распознает в нём иллюзию при успешной проверке Интеллекта (Анализ) со Сл 15. После этого существо выглядит полупрозрачным. Иллюзия существует, пока карту не переместят или иллюзию не рассеют. Когда иллюзия оканчивается, изображение на карте исчезает, и её уже больше нельзя использовать. Карта Иллюзия Туз червей Красный дракон Король червей Рыцарь и четыре стражника Дама червей Суккуб или инкуб Валет червей Друид 10 червей Облачный великан 9 червей Эттин 8 червей Багбир 2 червей Гоблин Туз бубен Бехолдер Король бубен Архимаг и ученик мага Дама бубен Ночная карга Валет бубен Ассасин 10 бубен Огненный великан 9 бубен Огр маг 8 бубен Гнолл 2 бубен Кобольд Туз пик Лич Король пик Священник и два послушника Дама пик Медуза Валет пик Ветеран 10 пик Ледяной великан 9 пик Тролль 8 пик Хобгоблин 2 пик Гоблин Туз треф Железный голем Король треф Капитан разбойников и три бандита Дама треф Эриния Валет треф Берсерк 10 треф Холмовой великан 9 треф Огр 8 треф Орк 2 треф Кобольд Джокеры (2) Вы (владелец колоды)
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":36,"max":"36","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"int","dc":15,"scaling":"flat"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/deck-of-illusions.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"deck%20of%20illusions_dmg","propDroppable":"item"}},"effects":[],"_id":"2bIuyloXa8QAXuEc","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535484,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":4900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Секира Дроу/Drow +1 Battleaxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","slashing"]],"versatile":"1d10+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20battleaxe_mm","propDroppable":"item"}},"effects":[],"_id":"TbnDF19oRQGnsv9u","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374877,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":60400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо падающих звезд/Ring of Shooting Stars","type":"equipment","system":{"description":{"value":"
(requires attunement outdoors at night)While wearing this ring in dim light or darkness, you can cast @spell[dancing lights] and @spell[light] from the ring at will. Casting either spell from the ring requires an action.The ring has 6 charges for the following other properties. The ring regains [[/r 1d6]] expended charges daily at dawn. Faerie Fire. You can expend 1 charge as an action to cast @spell[faerie fire] from the ring. Ball Lightning. You can expend 2 charges as an action to create one to four 3-foot-diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually.Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if @status[concentration||concentrating] on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius.As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Dexterity saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created. (4 spheres = [[/r 2d4]], 3 spheres = [[/r 2d6]], 2 spheres = [[/r 5d4]], 1 sphere = [[/r 4d12]]) Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Dexterity saving throw, taking [[/r 5d4]] fire damage on a failed save, or half as much damage on a successful one.
","chat":"
(requires attunement outdoors at night)While wearing this ring in dim light or darkness, you can cast @spell[dancing lights] and @spell[light] from the ring at will. Casting either spell from the ring requires an action.The ring has 6 charges for the following other properties. The ring regains [[/r 1d6]] expended charges daily at dawn. Faerie Fire. You can expend 1 charge as an action to cast @spell[faerie fire] from the ring. Ball Lightning. You can expend 2 charges as an action to create one to four 3-foot-diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually.Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if @status[concentration||concentrating] on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius.As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Dexterity saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created. (4 spheres = [[/r 2d4]], 3 spheres = [[/r 2d6]], 2 spheres = [[/r 5d4]], 1 sphere = [[/r 4d12]]) Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Dexterity saving throw, taking [[/r 5d4]] fire damage on a failed save, or half as much damage on a successful one.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":6,"max":"6","per":"charges","recovery":"1d6"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":15,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20shooting%20stars_dmg","propDroppable":"item"}},"effects":[],"_id":"Cb6FdqndwHh8QAoA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213917,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":24500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённая Секира/Silvered Battleaxe","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":110,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","slashing"]],"versatile":"1d10+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"ver":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20battleaxe_phb","propDroppable":"item"}},"effects":[],"_id":"Y2lSn6ryuq3f4aTV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374995,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":70200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"графин бесконечной воды/decanter of endless water","type":"consumable","system":{"description":{"value":"
Эта закупоренная ёмкость булькает, если её потрясти, как будто в ней находится вода. Весит графин 2 фунта. Вы можете действием откупорить графин и произнести одно из трёх ключевых слов, после чего из графина выливается указанное количество пресной или солёной воды (на ваш выбор). Вода прекращает литься в начале вашего следующего хода. У вас есть следующие варианты:• «Ручей» производит 1 галлон воды.• «Фонтан» производит 5 галлонов воды.• «Гейзер» производит 30 галлонов воды, которая вырывается струёй 30 футов длиной и 1 фут шириной. Держа графин, вы можете бонусным действием нацелиться графином на существо, которое видите в пределах 30 футов от себя. Цель должна преуспеть в спасброске Силы со Сл 13, иначе получит дробящий урон 1к4 и будет сбита с ног. Вместо существа вы можете нацелиться на предмет, который никто не несёт и не носит, и который весит не больше 200 фунтов. Предмет или падает или толкается на 15 футов от вас.
","chat":"
Эта закупоренная ёмкость булькает, если её потрясти, как будто в ней находится вода. Весит графин 2 фунта. Вы можете действием откупорить графин и произнести одно из трёх ключевых слов, после чего из графина выливается указанное количество пресной или солёной воды (на ваш выбор). Вода прекращает литься в начале вашего следующего хода. У вас есть следующие варианты:• «Ручей» производит 1 галлон воды.• «Фонтан» производит 5 галлонов воды.• «Гейзер» производит 30 галлонов воды, которая вырывается струёй 30 футов длиной и 1 фут шириной. Держа графин, вы можете бонусным действием нацелиться графином на существо, которое видите в пределах 30 футов от себя. Цель должна преуспеть в спасброске Силы со Сл 13, иначе получит дробящий урон 1к4 и будет сбита с ног. Вместо существа вы можете нацелиться на предмет, который никто не несёт и не носит, и который весит не больше 200 фунтов. Предмет или падает или толкается на 15 футов от вас.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"1","units":"turn"},"cover":null,"crewed":false,"target":{"value":30,"width":null,"units":"ft","type":"line"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"str","dc":13,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"decanter%20of%20endless%20water_dmg","propDroppable":"item"}},"effects":[],"_id":"9YfeVGxEBoRolRrq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535446,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":18200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"пояс дварфов/belt of dwarvenkind","type":"equipment","system":{"description":{"value":"
Пока вы носите этот пояс, вы получаете следующие преимущества:• Ваше Телосложение увеличивается на 2, с максимумом 20.• Вы совершаете с преимуществом проверки Харизмы (Убеждение) при взаимодействии с дварфами. Кроме того, пока вы настроены на этот пояс, у вас каждый день есть 50-процентный шанс отрастить бороду, если она у вас вообще растёт, или же ваша борода станет гораздо гуще, если она уже есть. Если вы — не дварф, вы получаете следующие дополнительные преимущества, пока носите этот пояс.• Вы совершаете с преимуществом спасброски от яда и получаете сопротивление к урону ядом.• Вы получаете тёмное зрение в пределах 60 футов.• Вы можете говорить, читать и писать на Дварфском языке.
","chat":"
Пока вы носите этот пояс, вы получаете следующие преимущества:• Ваше Телосложение увеличивается на 2, с максимумом 20.• Вы совершаете с преимуществом проверки Харизмы (Убеждение) при взаимодействии с дварфами. Кроме того, пока вы настроены на этот пояс, у вас каждый день есть 50-процентный шанс отрастить бороду, если она у вас вообще растёт, или же ваша борода станет гораздо гуще, если она уже есть. Если вы — не дварф, вы получаете следующие дополнительные преимущества, пока носите этот пояс.• Вы совершаете с преимуществом спасброски от яда и получаете сопротивление к урону ядом.• Вы получаете тёмное зрение в пределах 60 футов.• Вы можете говорить, читать и писать на Дварфском языке.
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Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 10к4 + 20Зелье представляет собой красную жидкость, сверкающую при встряхивании.
","chat":"
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 10к4 + 20Зелье представляет собой красную жидкость, сверкающую при встряхивании.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["10d4 + 20","healing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-supreme-healing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20supreme%20healing_dmg","propDroppable":"item"}},"effects":[],"_id":"T6j3qGKoivisZiAa","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201767,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":59300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Факел/Torch","type":"consumable","system":{"description":{"value":"
Факел горит 1 час, испуская яркий свет в пределах 20 футов и тусклый свет в пределах ещё 20 футов.Если вы совершаете рукопашную атаку горящим факелом и попадаете, он причиняет урон огнём 1.
","chat":"
Факел горит 1 час, испуская яркий свет в пределах 20 футов и тусклый свет в пределах ещё 20 футов.Если вы совершаете рукопашную атаку горящим факелом и попадаете, он причиняет урон огнём 1.
"},"source":{"custom":"PHB"},"quantity":10,"weight":1,"price":{"value":1,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":40,"width":null,"units":"ft","type":"radius","prompt":true},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false,"prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1","fire"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"properties":[],"unidentified":{"description":""},"type":{"value":"trinket","subtype":""},"container":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/torch.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"torch_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"TlIBToOLmNAb3DwN","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455030228,"modifiedTime":1710686327621,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100825000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чешуйчатый доспех сопротивления яду/Scale Mail of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scale-mail-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scale%20mail%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"zVeKCetlyyIQcfI6","description":"","statuses":[]}],"_id":"rkHx15tmGbPy4OZc","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101045,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":108900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жезл/Rod","type":"weapon","system":{"description":{"value":"
Жезл или похожий предмет — созданный для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
","chat":"
Жезл или похожий предмет — созданный для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":true,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/rod.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"rod_phb","propDroppable":"item"}},"effects":[],"_id":"iqGn3zfoGQsZjV1n","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455248470,"modifiedTime":1701021727193,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":92500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Стеганый доспех/+3 Padded Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-padded-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20padded%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"seeTyZTpG3eKtxsi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076615,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":111200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Пика Дроу/Drow +1 Pike","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"pike","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-pike.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20pike_mm","propDroppable":"item"}},"effects":[],"_id":"8cLSpOFq7TNJfCx8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381402,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":17000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты сопротивления холоду/Half Plate Armor of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"half%20plate%20armor%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"qXyqiWGlO8rxajAr","description":"","statuses":[]}],"_id":"zqJqkxTu8gxFADYZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100170,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":127300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кольчужная рубаха Дроу/Drow +3 Chain Shirt","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"MM","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-chain-shirt.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20chain%20shirt_mm","propDroppable":"item"}},"effects":[],"_id":"lI2IVR791a0GREBM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098336,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":98100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Рапира/+3 Rapier","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"fin":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20rapier_dmg","propDroppable":"item"}},"effects":[],"_id":"K6sh67cKcHMB9A5j","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381717,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":41000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Бумага (один лист)/Paper (one sheet)","type":"loot","system":{"description":{"value":"
","chat":"
"},"source":{"custom":"PHB"},"quantity":5,"weight":0,"price":{"value":2,"denomination":"sp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"paper%20(one%20sheet)_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"bWPPyOixv4v4lWjI","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029487,"modifiedTime":1710686309701,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":298438,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Чешуйчатый доспех Дроу/Drow +3 Scale Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"MM","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-scale-mail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20scale%20mail_mm","propDroppable":"item"}},"effects":[],"_id":"vhrfimEV1bVtF7qe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099085,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Духовая трубка Дроу/Drow +2 Blowgun","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":25,"long":100,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"blowgun","properties":{"amm":true,"lod":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-blowgun.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20blowgun_mm","propDroppable":"item"}},"effects":[],"_id":"cZtRjOl5bZMixxmk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455432939,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":79700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Стеганый доспех/+2 Padded Armor","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-padded-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20padded%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"hXzVO7eagI6hz3DL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076593,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":89300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"универсальный растворитель/universal solvent","type":"consumable","system":{"description":{"value":"
В этом тюбике находится молочно-белая жидкость с сильным запахом спирта. Вы можете действием вылить содержимое тюбика на поверхность в пределах досягаемости. Она мгновенно растворяет до 1 квадратного фута клейкой субстанции, которой касается, включая превосходный клей.
","chat":"
В этом тюбике находится молочно-белая жидкость с сильным запахом спирта. Вы можете действием вылить содержимое тюбика на поверхность в пределах досягаемости. Она мгновенно растворяет до 1 квадратного фута клейкой субстанции, которой касается, включая превосходный клей.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"ft","type":"square"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"universal%20solvent_dmg","propDroppable":"item"}},"effects":[],"_id":"vUYsWjwO8ed6RV7s","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540410,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":117900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"складная лодка/folding boat","type":"consumable","system":{"description":{"value":"
Этот предмет выглядит как деревянная коробка 12 дюймов в длину, 6 дюймов шириной и 6 дюймов высотой. Коробка весит 4 фунта и держится на плаву. Её можно открывать и хранить внутри вещи. У этого предмета есть три командных слова, и каждое из них произносится действием. Первое командное слово разворачивает коробку в лодку 10 футов длиной, 4 фута шириной и 2 фута высотой. У лодки есть пара вёсел, якорь, мачта и треугольный парус. В этой лодке с комфортом разместятся четыре существа Среднего размера. Второе командное слово разворачивает коробку в корабль 24 фута в длину, 8 футов шириной и 6 футов высотой. У корабля есть палуба, скамьи для гребли, пять пар вёсел, кормовое весло, якорь, палубная каюта и мачта с прямым парусом. На корабле с комфортом разместятся пятнадцать существ Среднего размера. Если коробка стала судном, оно весит как обычное судно его размера, а всё, что хранилось в коробке, остаётся на судне. Третье командное слово превращает судно в коробку, при условии, что на борту нет существ. Все предметы на судне, не помещающиеся в коробке, остаются вне коробки, когда та складывается. Все предметы на судне, которые могут поместиться в коробке, оказываются в коробке.
","chat":"
Этот предмет выглядит как деревянная коробка 12 дюймов в длину, 6 дюймов шириной и 6 дюймов высотой. Коробка весит 4 фунта и держится на плаву. Её можно открывать и хранить внутри вещи. У этого предмета есть три командных слова, и каждое из них произносится действием. Первое командное слово разворачивает коробку в лодку 10 футов длиной, 4 фута шириной и 2 фута высотой. У лодки есть пара вёсел, якорь, мачта и треугольный парус. В этой лодке с комфортом разместятся четыре существа Среднего размера. Второе командное слово разворачивает коробку в корабль 24 фута в длину, 8 футов шириной и 6 футов высотой. У корабля есть палуба, скамьи для гребли, пять пар вёсел, кормовое весло, якорь, палубная каюта и мачта с прямым парусом. На корабле с комфортом разместятся пятнадцать существ Среднего размера. Если коробка стала судном, оно весит как обычное судно его размера, а всё, что хранилось в коробке, остаётся на судне. Третье командное слово превращает судно в коробку, при условии, что на борту нет существ. Все предметы на судне, не помещающиеся в коробке, остаются вне коробки, когда та складывается. Все предметы на судне, которые могут поместиться в коробке, оказываются в коробке.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"folding%20boat_dmg","propDroppable":"item"}},"effects":[],"_id":"Y9n53rFMWoSY8rYU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536527,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":70700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Легкий арбалет Дроу/Drow +2 Light Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"lightcrossbow","properties":{"amm":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-light-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20light%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"s2yzocFmRvmPzVR1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512519,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":109900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"хрустальный шар чтения мыслей/crystal ball of mind reading","type":"equipment","system":{"description":{"value":"
Вы можете действием наложить заклинание обнаружение мыслей (Сл спасброска 17), пока смотрите в этот хрустальный шар, нацеливаясь на существо, которое вы видите в пределах 30 футов от сенсора заклинания. Вы не обязаны концентрироваться на обнаружении мыслей, но это заклинание оканчивается вместе с наблюдением.
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Вы можете действием наложить заклинание обнаружение мыслей (Сл спасброска 17), пока смотрите в этот хрустальный шар, нацеливаясь на существо, которое вы видите в пределах 30 футов от сенсора заклинания. Вы не обязаны концентрироваться на обнаружении мыслей, но это заклинание оканчивается вместе с наблюдением.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","unidentified":""},"source":"MM","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20light%20repeating%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"Ez1GmhkWTTXldIfa","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513072,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":30300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Шипованный доспех/+3 Spiked Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-spiked-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20spiked%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"dMsnaQmt8Aexakzd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099240,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":81000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Чешуйчатый доспех Дроу/Drow +1 Scale Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"MM","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-scale-mail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20scale%20mail_mm","propDroppable":"item"}},"effects":[],"_id":"cIjEkExgIGJ1YV8e","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099034,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":79200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех сопротивления лучистому урону/Splint Armor of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"splint%20armor%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"PchotbGwvmfVURmI","description":"","statuses":[]}],"_id":"qVgCXMLejQ7agoyV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062506,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":106400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Алебарда/Halberd","type":"weapon","system":{"description":{"value":"
Древковое оружие состоит из рукояти, обычно деревянной, и металлического острия или лезвия на её конце. Это классическое военное оружие, чей широкий радиус действия делает его отличным выбором против крупных противников.
","chat":"
Древковое оружие состоит из рукояти, обычно деревянной, и металлического острия или лезвия на её конце. Это классическое военное оружие, чей широкий радиус действия делает его отличным выбором против крупных противников.
","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":20,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"halberd","properties":["two","rch","hvy"],"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/halberd.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"halberd_phb","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true}}},"effects":[],"_id":"WjZvbXr4NBcLCXoh","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455374418,"modifiedTime":1710773822837,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":66800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Моргенштерн/+2 Morningstar","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"morningstar","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-morningstar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20morningstar_dmg","propDroppable":"item"}},"effects":[],"_id":"Jl0P7GjMMQsgZs7c","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380977,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":40400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Наборный доспех/+2 Splint Armor","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":19,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-splint-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20splint%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"uvQBzN6EsCjdsFRp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060890,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":116500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Молоток/Hammer","type":"loot","system":{"description":{"value":"
","chat":"
"},"source":{"custom":"PHB"},"quantity":1,"weight":3,"price":{"value":1,"denomination":"gp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/hammer.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"hammer_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"SJbx4cVtsWn0QMze","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455028779,"modifiedTime":1710686325596,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100850000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кираса сопротивления лучистому урону/Breastplate of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":100,"long":400,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"heavycrossbow","properties":{"amm":true,"hvy":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-heavy-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20heavy%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"T5S8PZvlop0DcxrU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455434944,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":59200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Короткий меч/Vicious Shortsword","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"fin":true,"lgt":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20shortsword_dmg","propDroppable":"item"}},"effects":[],"_id":"cITCVrIw1DPVbY0O","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384207,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":79100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Злоба/Malice","type":"consumable","system":{"description":{"value":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 1 час.Существо @Compendium[world.tempconditions.p7k1rS3BWUrQKyyS]{Ослеплённый/Blinded}, пока отравлено.
","chat":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 1 час.Существо @Compendium[world.tempconditions.p7k1rS3BWUrQKyyS]{Ослеплённый/Blinded}, пока отравлено.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":250,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"malice_dmg","propDroppable":"item"}},"effects":[],"_id":"qyD0KXW69wIuUTK9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188725,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":106700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кинжал предупреждения/Dagger of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"dagger","properties":{"fin":true,"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dagger-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dagger%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"ryS1fHVUYnPp3aQp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483060,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":109300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ставка трёх драконов/Three-Dragon Ante Set","type":"tool","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"game","baseItem":"","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/three-dragon-ante-set.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"three-dragon%20ante%20set_phb","propDroppable":"item"}},"effects":[],"_id":"u2b6IWxn97VKAm7N","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455157901,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из шкур сопротивления кислоте/Hide Armor of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hide-armor-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hide%20armor%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/vest-cloth-tattered-tan.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"AbOYslwUY2LcN8Ab","description":"","statuses":[]}],"_id":"YaPpqnzFPqv45nTI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100486,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":71500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рапира убийцы великанов/Giant Slayer Rapier","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +1","piercing"]],"versatile":""},"formula":"2d6","save":{"ability":"str","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/giant-slayer-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"giant%20slayer%20rapier_dmg","propDroppable":"item"}},"effects":[],"_id":"J1YVSK1Sat5cL6rh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382082,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":38400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жезл +1 хранителя договора/+1 Rod of the Pact Keeper","type":"equipment","system":{"description":{"value":"

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +1 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

","chat":"

Настройка: требуется настройка (колдуном)

Держа этот жезл, вы получаете бонус +1 к броскам атаки заклинаниями колдуна и Сл спасбросков от ваших заклинаний колдуна.

Кроме того, вы можете Действием восстановить одну ячейку заклинания колдуна, если держите этот жезл.

Вы не можете использовать это свойство повторно, пока не окончите продолжительный отдых.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20rod%20of%20the%20pact%20keeper_dmg","propDroppable":"item"}},"effects":[{"name":"Spell Attack Bonus (Melee)","icon":"modules/plutonium/media/icon/crystal-wand.svg","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"5GGjlbPZzxFmGJtp","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"modules/plutonium/media/icon/crystal-wand.svg","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"CZyY43eVYFnaHSCE","description":"","statuses":[]},{"name":"Spell Save DC Bonus","icon":"modules/plutonium/media/icon/crystal-wand.svg","changes":[{"key":"system.bonuses.spell.dc","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-save-dc-bonus"}},"_id":"tSxONsUEXMYud8Dr","description":"","statuses":[]}],"_id":"fEFb13Zb2pSmBwhL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455228056,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":84300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кираса/+3 Breastplate","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-breastplate.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20breastplate_dmg","propDroppable":"item"}},"effects":[],"_id":"9TUHe19wSpE5DfVi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097788,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":17900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый боеприпас/Silvered Ammunition","type":"loot","system":{"description":{"value":"
Some monsters that have immunity or resistance to nonmagical weapons are susceptible to silver ammunition, so cautious adventurers invest extra coin to plate their ammunition in silver. You can silver ten pieces of ammunition for 100 gp. This cost represents not only the price of the silver, but the time and expertise needed to add silver to the ammunition without making it less effective. Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[Silvered Arrow|PHB])@item[Blowgun Needle|PHB] (@item[Silvered Blowgun Needle|PHB])@item[Crossbow Bolt|PHB] (@item[Silvered Crossbow Bolt|PHB])@item[Modern Bullet|DMG] (@item[Silvered Modern Bullet|PHB])@item[Renaissance Bullet|DMG] (@item[Silvered Renaissance Bullet|PHB])@item[Sling Bullet|PHB] (@item[Silvered Sling Bullet|PHB])
","chat":"
Some monsters that have immunity or resistance to nonmagical weapons are susceptible to silver ammunition, so cautious adventurers invest extra coin to plate their ammunition in silver. You can silver ten pieces of ammunition for 100 gp. This cost represents not only the price of the silver, but the time and expertise needed to add silver to the ammunition without making it less effective. Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[Silvered Arrow|PHB])@item[Blowgun Needle|PHB] (@item[Silvered Blowgun Needle|PHB])@item[Crossbow Bolt|PHB] (@item[Silvered Crossbow Bolt|PHB])@item[Modern Bullet|DMG] (@item[Silvered Modern Bullet|PHB])@item[Renaissance Bullet|DMG] (@item[Silvered Renaissance Bullet|PHB])@item[Sling Bullet|PHB] (@item[Silvered Sling Bullet|PHB])
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20ammunition_phb","propDroppable":"item"}},"effects":[],"_id":"THRlOF8JAbu4Rj01","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455290989,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":59700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Гизарма Дроу/Drow +3 Hooked Shortspear","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20hooked%20shortspear_mm","propDroppable":"item"}},"effects":[],"_id":"PETGIbqshmmq9gI7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378578,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":50900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Головоруб (Скимитар)/Vorpal Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +3","slashing"]],"versatile":""},"formula":"6d8","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vorpal-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vorpal%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"GBfGpGxosRDOOdPK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383345,"modifiedTime":1701022215700,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":33600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Щит часового/Sentinel Shield","type":"equipment","system":{"description":{"value":"
While holding this shield, you have advantage on initiative rolls and Wisdom (@skill[Perception]) checks. The shield is emblazoned with a symbol of an eye.
","chat":"
While holding this shield, you have advantage on initiative rolls and Wisdom (@skill[Perception]) checks. The shield is emblazoned with a symbol of an eye.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":2,"type":"shield","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/sentinel-shield.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sentinel%20shield_dmg","propDroppable":"item"}},"effects":[{"name":"Sentinel's Eye","icon":"icons/equipment/shield/heater-steel-sword-yellow-black.webp","changes":[{"key":"flags.dnd5e.initiativeAdv","mode":5,"value":"true","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"sentinels-eye"}},"_id":"RJ1ZlqY0sJ656wyi","description":"","statuses":[]}],"_id":"8Jbm6USi4192NkUE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455122034,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":16500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье силы ледяного великана/Potion of Frost Giant Strength","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 23.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.GmYQLrSKH5lOkGRo]{Морозный великан / Frost Giant}.
","chat":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 23.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.GmYQLrSKH5lOkGRo]{Морозный великан / Frost Giant}.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-frost-giant-strength.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20frost%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"icons/consumables/potions/bottle-circular-corked-labeled-green.webp","changes":[{"key":"system.abilities.str.value","mode":4,"value":"23","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"UrVW31O1SjUowEW8","description":"","statuses":[]}],"_id":"Lg5brLRr8nHHF9s4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201216,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":43800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Секира Дроу/Drow +1 Greataxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":7,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20greataxe_mm","propDroppable":"item"}},"effects":[],"_id":"52BWt04xuRb5hUM8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376785,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":9500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чешуйчатый доспех сопротивления огню/Scale Mail of Fire Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scale-mail-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scale%20mail%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"ap0zsTQIrsh0DnVN","description":"","statuses":[]}],"_id":"cCNQtfky3UheeADM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100915,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":78700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох роя насеомых/Staff of Swarming Insects","type":"weapon","system":{"description":{"value":"

Настройка: требуется настройка (бардом, волшебником, друидом, жрецом, паладином, чародеем)

У этого посоха 10 зарядов. Посох ежедневно восстанавливает 1к6 + 4 заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», рой насекомых [swarm_of_insects] пожирает посох, уничтожая его, и рассеивается.

Заклинания. Если вы держите этот посох, вы можете Действием потратить часть зарядов, чтобы наложить им одно из следующих заклинаний, используя свою Сл спасброска от заклинания:

  • гигантское насекомое [giant insect] (4 заряда)
  • нашествие насекомых [insect plague] (5 зарядов).

Облако насекомых. Если вы держите посох, вы можете Действием потратить 1 заряд, чтобы окружить себя роем летучих насекомых с 30-футовым радиусом. Насекомые остаются на 10 минут, делая эту область сильно заслонённой для всех существ кроме вас. Рой перемещается с вами, оставаясь с центром на вас. Ветер со скоростью как минимум 10 миль в час (16 километров в час) рассеивает рой и оканчивает этот эффект.

","chat":"

Настройка: требуется настройка (бардом, волшебником, друидом, жрецом, паладином, чародеем)

У этого посоха 10 зарядов. Посох ежедневно восстанавливает 1к6 + 4 заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», рой насекомых [swarm_of_insects] пожирает посох, уничтожая его, и рассеивается.

Заклинания. Если вы держите этот посох, вы можете Действием потратить часть зарядов, чтобы наложить им одно из следующих заклинаний, используя свою Сл спасброска от заклинания:

  • гигантское насекомое [giant insect] (4 заряда)
  • нашествие насекомых [insect plague] (5 зарядов).

Облако насекомых. Если вы держите посох, вы можете Действием потратить 1 заряд, чтобы окружить себя роем летучих насекомых с 30-футовым радиусом. Насекомые остаются на 10 минут, делая эту область сильно заслонённой для всех существ кроме вас. Рой перемещается с вами, оставаясь с центром на вас. Ветер со скоростью как минимум 10 миль в час (16 километров в час) рассеивает рой и оканчивает этот эффект.

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"charges","recovery":"1d6 + 4"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20swarming%20insects_dmg","propDroppable":"item"}},"effects":[],"_id":"FMUhodwxl78855iE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481768,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":30800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жезл поглощения/Rod of Absorption","type":"consumable","system":{"description":{"value":"

Держа этот жезл, вы можете реакцией поглотить заклинание, нацеленное только на вас, и не имеющее зоны воздействия. Эффект поглощённого заклинания отменяется, а его энергия — но не само заклинание — сохраняется в жезле.

Уровень поглощённой энергии равен уровню заклинания, с которым оно накладывалось.

Жезл за весь свой срок существования может впитать не более 50 уровней энергии. Когда жезл впитает 50 уровней энергии, больше он никогда не сможет их поглощать, и если вы станете целью заклинания, которое жезл мог бы поглотить, жезл никак не отреагирует.

Когда вы настраиваетесь на жезл, вы узнаёте, сколько уровней энергии успел впитать жезл, и сколько энергии хранится в нём на данный момент. Если вы — заклинатель, и держите этот жезл, вы можете превратить хранящуюся в нём энергию в ячейки заклинаний для накладывания подготовленных или известных вам заклинаний.

Вы можете создавать ячейки с уровнем не больше тех, что уже есть у вас, и при этом не больше 5 уровня. Вместо своих ячеек вы используете хранящуюся в жезле энергию, во всём же остальном накладываете заклинание как обычно.

Например, вы можете использовать 3 уровня энергии, хранящейся в жезле, в качестве ячейки заклинания 3 уровня.

В найденном жезле уже хранится [[/r 1d10]] уровней энергии. Жезл, не способный больше поглощать заклинания, в котором не осталось энергии, перестаёт быть магическим.

","chat":"

Держа этот жезл, вы можете реакцией поглотить заклинание, нацеленное только на вас, и не имеющее зоны воздействия. Эффект поглощённого заклинания отменяется, а его энергия — но не само заклинание — сохраняется в жезле.

Уровень поглощённой энергии равен уровню заклинания, с которым оно накладывалось.

Жезл за весь свой срок существования может впитать не более 50 уровней энергии. Когда жезл впитает 50 уровней энергии, больше он никогда не сможет их поглощать, и если вы станете целью заклинания, которое жезл мог бы поглотить, жезл никак не отреагирует.

Когда вы настраиваетесь на жезл, вы узнаёте, сколько уровней энергии успел впитать жезл, и сколько энергии хранится в нём на данный момент. Если вы — заклинатель, и держите этот жезл, вы можете превратить хранящуюся в нём энергию в ячейки заклинаний для накладывания подготовленных или известных вам заклинаний.

Вы можете создавать ячейки с уровнем не больше тех, что уже есть у вас, и при этом не больше 5 уровня. Вместо своих ячеек вы используете хранящуюся в жезле энергию, во всём же остальном накладываете заклинание как обычно.

Например, вы можете использовать 3 уровня энергии, хранящейся в жезле, в качестве ячейки заклинания 3 уровня.

В найденном жезле уже хранится [[/r 1d10]] уровней энергии. Жезл, не способный больше поглощать заклинания, в котором не осталось энергии, перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"reaction","cost":1,"condition":"Spell slots created can be no higher than 5th level."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":10,"max":"50","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"rod","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rod%20of%20absorption_dmg","propDroppable":"item"}},"effects":[],"_id":"qPgoFIkqjyA193No","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455228225,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":106200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Контейнер для карт и свитков/Map or Scroll Case","type":"container","system":{"description":{"value":"
В этом цилиндрическом кожаном тубусе может храниться до десяти скрученных листов бумаги или пять скрученных листов пергамента.
","chat":"
В этом цилиндрическом кожаном тубусе может храниться до десяти скрученных листов бумаги или пять скрученных листов пергамента.
"},"source":{"custom":"PHB"},"quantity":1,"weight":1,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"items","value":10},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0},"unidentified":{"description":""},"container":null,"properties":[]},"img":"https://static.kdiva.ru/foundry-main/icons/items/map-or-scroll-case.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"map%20or%20scroll%20case_phb","propDroppable":"item"},"dnd5e":{"persistSourceMigration":true},"core":{}},"effects":[],"_id":"ijwArd9WOdog9pP4","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029349,"modifiedTime":1710686300993,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":275000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Ручной арбалет Дроу/Drow +1 Hand Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"handcrossbow","properties":{"amm":true,"lgt":true,"lod":true,"mgc":true,"ada":false,"rel":false,"ret":false,"two":false,"rch":false,"thr":false,"fir":false,"spc":false,"sil":false,"hvy":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-hand-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20hand%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"De4QCov1BNMOfFcH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455434363,"modifiedTime":1701117438709,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":27400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Пилум/Vicious Javelin","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"javelin","properties":{"thr":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"ver":false,"lod":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-javelin.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20javelin_dmg","propDroppable":"item"}},"effects":[],"_id":"kTg4nwRV8t6X3g3r","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483980,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":96300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Реликварий/Reliquary","type":"equipment","system":{"description":{"value":"
Реликварий, изображающий символ божества или его символ. @Compendium[sc-classes.sc-classes.beGvGYwk71kDChv3]{Жрец/Cleric} или @Compendium[sc-classes.sc-classes.aqqtAYPXSUNh6XVE]{Паладин/Paladin} может использовать священный символ в качестве фокусировки для заклинаний.
","chat":"
Реликварий, изображающий символ божества или его символ. @Compendium[sc-classes.sc-classes.beGvGYwk71kDChv3]{Жрец/Cleric} или @Compendium[sc-classes.sc-classes.aqqtAYPXSUNh6XVE]{Паладин/Paladin} может использовать священный символ в качестве фокусировки для заклинаний.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"special","cost":null,"condition":"Holy symbol must be clearly visible."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/reliquary.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"reliquary_phb","propDroppable":"item"}},"effects":[],"_id":"bVSUCvvSKzcBP49H","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455248221,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":77200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из шкур сопротивления некротическому урону/Hide Armor of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"dagger","properties":{"fin":true,"lgt":true,"thr":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dagger.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"dagger_phb","propDroppable":"item"}},"effects":[],"_id":"QpIFcRXcKICjUIAN","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482105,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":54400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга сопротивления кислоте/Chain Mail of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-mail-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20mail%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"eDB54haLILip90De","description":"","statuses":[]}],"_id":"bAgwAnaIjPLKOZwJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061155,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":76500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Лук клятвы/Oathbow","type":"weapon","system":{"description":{"value":"

Когда вы натягиваете тетиву этого лука, он шепчет на Эльфийском языке: «Несу смерть врагам».

Если вы используете это оружие для совершения дальнобойной атаки, вы можете сказать командную фразу: «Смерть презревшему меня».

Цель вашей атаки становится вашим заклятым врагом, пока не умрёт, или пока не наступит рассвет по прошествии семи дней. У вас может быть только один заклятый враг одновременно.

Если ваш заклятый враг умирает, вы можете выбрать нового после следующего рассвета.

Если вы совершаете бросок дальнобойной атаки по заклятому врагу, вы совершаете его с преимуществом.

Кроме того, цель не получает преимуществ от укрытия, кроме полного укрытия, и вы не получаете штраф за совершение атаки на расстояние, превышающее обычную дистанцию.

Если атака попадает, заклятый враг получает дополнительный колющий урон [[/r 3d6]].

Пока ваш заклятый враг жив, вы совершаете с помехой броски атаки всем другим оружием.

","chat":"

Когда вы натягиваете тетиву этого лука, он шепчет на Эльфийском языке: «Несу смерть врагам».

Если вы используете это оружие для совершения дальнобойной атаки, вы можете сказать командную фразу: «Смерть презревшему меня».

Цель вашей атаки становится вашим заклятым врагом, пока не умрёт, или пока не наступит рассвет по прошествии семи дней. У вас может быть только один заклятый враг одновременно.

Если ваш заклятый враг умирает, вы можете выбрать нового после следующего рассвета.

Если вы совершаете бросок дальнобойной атаки по заклятому врагу, вы совершаете его с преимуществом.

Кроме того, цель не получает преимуществ от укрытия, кроме полного укрытия, и вы не получаете штраф за совершение атаки на расстояние, превышающее обычную дистанцию.

Если атака попадает, заклятый враг получает дополнительный колющий урон [[/r 3d6]].

Пока ваш заклятый враг жив, вы совершаете с помехой броски атаки всем другим оружием.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command phrase."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"3d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"longbow","properties":{"amm":true,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"oathbow_dmg","propDroppable":"item"}},"effects":[],"_id":"tQ1xXbfNKLXMrXzp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455431575,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":113300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Длинный меч Дроу/Drow +1 Longsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","slashing"]],"versatile":"1d10+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20longsword_mm","propDroppable":"item"}},"effects":[],"_id":"Q3tscaMyOa5zgW4J","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379851,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":52800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ступор/Torpor","type":"consumable","system":{"description":{"value":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}на 4к6 часов.Существо также @Compendium[world.tempconditions.S2C0k5fW6YxIXUEz]{Недееспособный/Incapacitated}, пока @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}.
","chat":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}на 4к6 часов.Существо также @Compendium[world.tempconditions.S2C0k5fW6YxIXUEz]{Недееспособный/Incapacitated}, пока @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned}.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":600,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"torpor_dmg","propDroppable":"item"}},"effects":[],"_id":"dU1JAosNkOql9VkM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.1","coreVersion":"11.315","createdTime":1697455188966,"modifiedTime":1705860370179,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":81200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Фляга/Flask","type":"backpack","system":{"description":{"value":"
Вместимость: 1 пинта (0,5 лит.)
","chat":"
Вместимость: 1 пинта (0,5 лит.)
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":2,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":1,"weightless":true},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/flask.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"flask_phb","propDroppable":"item"}},"effects":[],"_id":"0AEqdOfwmv6D56kJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028711,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"помело полёта/broom of flying","type":"consumable","system":{"description":{"value":"
Это деревянное помело весит 3 фунта и действует как обычная метла, пока вы не сядете на неё верхом и не произнесёте командное слово. После этого она начинает парить и может подняться в воздух. У неё скорость полёта 50 футов. Она может поднимать до 400 фунтов, но при весе 200 фунтов её скорость уже уменьшается до 30 футов. Помело перестаёт парить, когда вы приземляетесь. Вы можете отправить помело в другое место, находящееся в пределах 1 мили, если произнесёте командное слово и назовёте место, знакомое вам. Помело вернётся к вам, когда вы произнесёте второе командное слово, при условии, что помело всё ещё находится в пределах 1 мили.
","chat":"
Это деревянное помело весит 3 фунта и действует как обычная метла, пока вы не сядете на неё верхом и не произнесёте командное слово. После этого она начинает парить и может подняться в воздух. У неё скорость полёта 50 футов. Она может поднимать до 400 фунтов, но при весе 200 фунтов её скорость уже уменьшается до 30 футов. Помело перестаёт парить, когда вы приземляетесь. Вы можете отправить помело в другое место, находящееся в пределах 1 мили, если произнесёте командное слово и назовёте место, знакомое вам. Помело вернётся к вам, когда вы произнесёте второе командное слово, при условии, что помело всё ещё находится в пределах 1 мили.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":1,"long":0,"units":"mi"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"broom%20of%20flying_dmg","propDroppable":"item"}},"effects":[],"_id":"HX6R86w4SBxDgD5C","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534581,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":35700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Абак (счеты)/Abacus","type":"loot","system":{"description":{"value":"
Аба́к — семейство счётных досок, применявшихся для арифметических вычислений в древних культурах — Древней Греции, Древнем Риме и Древнем Китае и ряде других. Пользователь абака называется абакистом. Общие принципы инструментов типа абака — разделение линиями на полосы, осуществление счёта с помощью размещённых на полосах камней или других подобных предметов. Камешек для греческого абака назывался псифос; от этого слова было произведено название для счёта — псифофория, «раскладывание камешков».
","chat":"
Аба́к — семейство счётных досок, применявшихся для арифметических вычислений в древних культурах — Древней Греции, Древнем Риме и Древнем Китае и ряде других. Пользователь абака называется абакистом. Общие принципы инструментов типа абака — разделение линиями на полосы, осуществление счёта с помощью размещённых на полосах камней или других подобных предметов. Камешек для греческого абака назывался псифос; от этого слова было произведено название для счёта — псифофория, «раскладывание камешков».
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/abacus.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"abacus_phb","propDroppable":"item"}},"effects":[],"_id":"mUGM1FYvMlnS1QQ9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455027597,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Фигурка чудесной силы, Эбеновая муха/Figurine of Wondrous Power, Ebony Fly","type":"equipment","system":{"description":{"value":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[giant fly|dmg|Ebony Fly]. This ebony statuette is carved in the likeness of a horsefly. It can become a @creature[giant fly|dmg] for up to 12 hours and can be ridden as a mount. Once it has been used, it can't be used again until 2 days have passed.
","chat":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[giant fly|dmg|Ebony Fly]. This ebony statuette is carved in the likeness of a horsefly. It can become a @creature[giant fly|dmg] for up to 12 hours and can be ridden as a mount. Once it has been used, it can't be used again until 2 days have passed.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"figurine%20of%20wondrous%20power%2c%20ebony%20fly_dmg","propDroppable":"item"}},"effects":[],"_id":"ouRhJR4RZYIYaDnD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536120,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":103900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье сопротивления излучению/Potion of Radiant Resistance","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону излучением на 1 час.
","chat":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону излучением на 1 час.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/consumables/potions/potion-vial-corked-labeled-purple.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"uFhqPs137E7RtqLH","description":"","statuses":[]}],"_id":"R9iFExkIwzR3fMbe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455202152,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":55300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Фигурка чудесной силы, Мраморный слон/Figurine of Wondrous Power, Marble Elephant","type":"equipment","system":{"description":{"value":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[elephant||Marble Elephant]. This marble statuette is about 4 inches high and long. It can become an @creature[elephant] for up to 24 hours. Once it has been used, it can't be used again until 7 days have passed.
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A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[elephant||Marble Elephant]. This marble statuette is about 4 inches high and long. It can become an @creature[elephant] for up to 24 hours. Once it has been used, it can't be used again until 7 days have passed.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"figurine%20of%20wondrous%20power%2c%20marble%20elephant_dmg","propDroppable":"item"}},"effects":[],"_id":"mvoZTectbrrzvvTQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536277,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Глефа/Vicious Glaive","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d10 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"glaive","properties":{"hvy":true,"two":true,"rch":true,"amm":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-glaive.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20glaive_dmg","propDroppable":"item"}},"effects":[],"_id":"KDySaZGP3fAxsP5E","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376583,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":41300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Длинный лук Дроу/Drow +1 Longbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"longbow","properties":["amm","two","mgc","hvy"],"proficient":null,"unidentified":{"name":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-longbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20longbow_mm","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true}}},"effects":[],"_id":"QD8DJ6cdqr1jvRb5","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455435524,"modifiedTime":1710709614872,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":53200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Латный доспех Дроу/Drow +1 Plate Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"MM","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":19,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20plate%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"C5NNB7TY6CZjbpSX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060468,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":23400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Доспех из шкур Дроу/Drow +2 Hide Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"MM","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-hide-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20hide%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"5eofMe3Apfc5R8JJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098817,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":10700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"медальон здоровья/periapt of health","type":"equipment","system":{"description":{"value":"
Вы обладаете иммунитетом ко всем болезням, пока носите этот медальон. Если вы уже болеете, эффект болезни подавляются на время, пока вы носите этот медальон.
","chat":"
Вы обладаете иммунитетом ко всем болезням, пока носите этот медальон. Если вы уже болеете, эффект болезни подавляются на время, пока вы носите этот медальон.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"periapt%20of%20health_dmg","propDroppable":"item"}},"effects":[],"_id":"JWTvGIqu5NXrxkTA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539115,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":39700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"заполярные сапоги/boots of the winterlands","type":"equipment","system":{"description":{"value":"
Эти меховые сапоги очень плотные и тёплые. Пока вы их носите, вы получаете следующие преимущества: • Вы получаете сопротивление к урону холодом. • Вы игнорируете труднопроходимую местность, созданную льдом или снегом. • Вы нормально выносите такую низкую температуру как −50 °F (−45 °C), без дополнительной тёплой одежды. Если вы одеты очень тепло, то можете переносить температуру до −100 °F (−73 °C).
","chat":"
Эти меховые сапоги очень плотные и тёплые. Пока вы их носите, вы получаете следующие преимущества: • Вы получаете сопротивление к урону холодом. • Вы игнорируете труднопроходимую местность, созданную льдом или снегом. • Вы нормально выносите такую низкую температуру как −50 °F (−45 °C), без дополнительной тёплой одежды. Если вы одеты очень тепло, то можете переносить температуру до −100 °F (−73 °C).
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"boots%20of%20the%20winterlands_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Boots%20of%20the%20Winterlands.jpg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"x6XDMeqy8R0DGErd","description":"","statuses":[]}],"_id":"BaaRMyBuT2EW9ITR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534399,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":22200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Легкий арбалет/Vicious Light Crossbow","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"lightcrossbow","properties":{"lgt":false,"two":true,"amm":true,"hvy":false,"fin":false,"fir":false,"foc":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"lod":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-light-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20light%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"7QLWbaCTS1hicFfi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512678,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":13800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Святой мститель (Скимитар)/Holy Avenger Scimitar","type":"weapon","system":{"description":{"value":"

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

","chat":"

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod + 3","slashing"]],"versatile":""},"formula":"2d10","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/holy-avenger-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"holy%20avenger%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"QpHIHoapdTLbyfEu","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383010,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":54300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Секира/+2 Battleaxe","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","slashing"]],"versatile":"1d10+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20battleaxe_dmg","propDroppable":"item"}},"effects":[],"_id":"Z9exbsu0i5WTMiTv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374786,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":72600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кольчатый доспех/+1 Ring Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-ring-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20ring%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"BsOAy1TbwU8M65ZF","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060616,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":22900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех сопротивления холоду/Splint Armor of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
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Вы получаете сопротивление урону холодом, пока носите этот доспех

.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"splint%20armor%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"W9FwU8whIII0r040","description":"","statuses":[]}],"_id":"ld2VRnn9v5uuVX3u","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062257,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":98700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"амулет планов/amulet of the planes","type":"equipment","system":{"description":{"value":"
Пока вы носите этот амулет, вы можете действием назвать хорошо знакомое вам место на другом плане. После этого необходимо совершить проверку Интеллекта со Сл 15. При успехе вы накладываете заклинание уход в иной мир. При провале вы и все существа и предметы в пределах 15 футов от вас переноситесь в случайном направлении. Бросьте к100. При результате 1–60 вы переноситесь в случайное место на названном вами плане. При результате 61–100 вы переноситесь в случайное место на вашем текущем плане существования.
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Пока вы носите этот амулет, вы можете действием назвать хорошо знакомое вам место на другом плане. После этого необходимо совершить проверку Интеллекта со Сл 15. При успехе вы накладываете заклинание уход в иной мир. При провале вы и все существа и предметы в пределах 15 футов от вас переноситесь в случайном направлении. Бросьте к100. При результате 1–60 вы переноситесь в случайное место на названном вами плане. При результате 61–100 вы переноситесь в случайное место на вашем текущем плане существования.
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You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.The silver horn summons [[/r 2d4 + 2]] @creature[berserker||berserkers].The @creature[berserker||berserkers] are friendly to you and your companions and follow your commands.
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You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.The silver horn summons [[/r 2d4 + 2]] @creature[berserker||berserkers].The @creature[berserker||berserkers] are friendly to you and your companions and follow your commands.
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Закрытый фонарь испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов.Зажжённый фонарь горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла. Вы можете действием опустить козырёк, уменьшив освещение до тусклого света в пределах 5 футов.
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Закрытый фонарь испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов.Зажжённый фонарь горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла. Вы можете действием опустить козырёк, уменьшив освещение до тусклого света в пределах 5 футов.
"},"source":{"custom":"PHB"},"quantity":1,"weight":2,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"6","units":"hour"},"cover":null,"crewed":false,"target":{"value":60,"width":null,"units":"ft","type":"radius","prompt":true},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false,"prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"properties":[],"unidentified":{"description":""},"type":{"value":"trinket","subtype":""},"container":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hooded-lantern.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"hooded%20lantern_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"dn0HbcbAFRlTSqpo","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455028919,"modifiedTime":1710686276954,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114312500,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Арбалет, ручной/Hand Crossbow","type":"weapon","system":{"description":{"value":"
Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели.
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Арбалет — это простое механическое оружие, активируемое нажатием на спусковой крючок, чтобы отпустить защёлку на тетиве, посылая болт к цели.
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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-mail-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20mail%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"XatzIMgohr7i4iKL","description":"","statuses":[]}],"_id":"bbqGMh9UcapP8r6H","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061229,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":77400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Тяжелый арбалет Дроу/Drow +2 Heavy Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":100,"long":400,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"heavycrossbow","properties":{"amm":true,"hvy":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-heavy-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20heavy%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"DSMsLRU0KNnAYLvC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435052,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":26900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"камень зрения/gem of seeing","type":"consumable","system":{"description":{"value":"
У этого драгоценного камня есть 3 заряда. Вы можете действием произнести командное слово и потратить 1 заряд. В течение следующих 10 минут вы обладаете истинным зрением в пределах 120 футов, если смотрите через этот драгоценный камень. Камень ежедневно восстанавливает 1к3 заряда на рассвете.
","chat":"
У этого драгоценного камня есть 3 заряда. Вы можете действием произнести командное слово и потратить 1 заряд. В течение следующих 10 минут вы обладаете истинным зрением в пределах 120 футов, если смотрите через этот драгоценный камень. Камень ежедневно восстанавливает 1к3 заряда на рассвете.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"10","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"gem%20of%20seeing_dmg","propDroppable":"item"}},"effects":[],"_id":"BrWRyv2y2dUjoOsO","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536622,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":22800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рог фокусов, бронзовая/Horn of Valhalla, Bronze","type":"equipment","system":{"description":{"value":"
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.A bronze horn summons [[/r 4d4 + 4]] @creature[berserker||berserkers]. To use the bronze horn, you must be proficient with medium armor.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
","chat":"
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.A bronze horn summons [[/r 4d4 + 4]] @creature[berserker||berserkers]. To use the bronze horn, you must be proficient with medium armor.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"horn%20of%20valhalla%2c%20bronze_dmg","propDroppable":"item"}},"effects":[],"_id":"3ULd9u4jBnb6v544","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537135,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":6800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кольчатый доспех Дроу/Drow +3 Ring Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"MM","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-ring-mail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20ring%20mail_mm","propDroppable":"item"}},"effects":[],"_id":"PtDfsu7kapX1qZpY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060777,"modifiedTime":1701097523985,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":52600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Перо Кваля (Птица)/Quaal's Feather Token, Bird","type":"equipment","system":{"description":{"value":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Bird. You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a @creature[roc], but it obeys your simple commands and can't attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day. with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 hit points. You can dismiss the bird as an action.
","chat":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Bird. You can use an action to toss the token 5 feet into the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a @creature[roc], but it obeys your simple commands and can't attack. It can carry up to 500 pounds while flying at its maximum speed (16 miles an hour for a maximum of 144 miles per day. with a one-hour rest for every 3 hours of flying), or 1,000 pounds at half that speed. The bird disappears after flying its maximum distance for a day or if it drops to 0 hit points. You can dismiss the bird as an action.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"quaal's%20feather%20token%2c%20bird_dmg","propDroppable":"item"}},"effects":[],"_id":"Vbzgc4sDQWdJZlTk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539384,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":65000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Серебряная монета/Silver Piece","type":"loot","img":"https://static.kdiva.ru/foundry-main/icons/items/silver-piece.webp","system":{"description":{"value":"
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
","chat":"
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
","unidentified":""},"source":{},"quantity":1,"weight":0.02,"price":{"value":0.1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"type":{"value":"","subtype":""}},"effects":[],"folder":null,"flags":{"core":{}},"_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1700776262690,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"_id":"9mcRGT8B2JCujEWV","sort":1200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструмент бардов, арфа Анструт/Instrument of the Bards, Anstruth Harp","type":"tool","system":{"description":{"value":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Anstruth harp can be used to cast @spell[control weather], @spell[cure wounds] (5th level), and @spell[wall of thorns].
","chat":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Anstruth harp can be used to cast @spell[control weather], @spell[cure wounds] (5th level), and @spell[wall of thorns].
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"instrument%20of%20the%20bards%2c%20anstruth%20harp_dmg","propDroppable":"item"}},"effects":[],"_id":"cI1TE2spOwjhK96V","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537322,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":79000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"плащ шарлатана/cape of the mountebank","type":"equipment","system":{"description":{"value":"
Этот плащ слабо пахнет серой. Пока вы его носите, вы можете действием наложить заклинание переносящая дверь. Это свойство плаща нельзя использовать повторно до следующего рассвета. Когда вы исчезаете, вы оставляете после себя облачко дыма, и в пункте назначения появляетесь тоже в клубах дыма. Дым слабо заслоняет покинутое и новое пространство и исчезает в конце вашего следующего хода. Лёгкий или более сильный ветер рассеивает этот дым.
","chat":"
Этот плащ слабо пахнет серой. Пока вы его носите, вы можете действием наложить заклинание переносящая дверь. Это свойство плаща нельзя использовать повторно до следующего рассвета. Когда вы исчезаете, вы оставляете после себя облачко дыма, и в пункте назначения появляетесь тоже в клубах дыма. Дым слабо заслоняет покинутое и новое пространство и исчезает в конце вашего следующего хода. Лёгкий или более сильный ветер рассеивает этот дым.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":500,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"cape%20of%20the%20mountebank_dmg","propDroppable":"item"}},"effects":[],"_id":"ita2IVIrgJd4Q5bw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534686,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":92700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Флейта/Flute","type":"tool","system":{"description":{"value":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","chat":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"flute","ability":"cha","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/flute.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"flute_phb","propDroppable":"item"}},"effects":[],"_id":"Qr1oj2ElzwRSkAJj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455173372,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":54500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Сеть/+1 Net","type":"weapon","system":{"description":{"value":"
You have a +1 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
","chat":"
You have a +1 bonus to attack rolls made with this weapon. Special. A Large or smaller creature hit by a net is @condition[restrained] until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":15,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"net","properties":{"spc":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-net.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20net_dmg","propDroppable":"item"}},"effects":[],"_id":"A1JG7EfJ11lQpOsW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435924,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":19100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Короткий лук/+2 Shortbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"shortbow","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-shortbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20shortbow_dmg","propDroppable":"item"}},"effects":[],"_id":"4uNfQjmZS2SFovKD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513300,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":9200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Пика Дроу/Drow +3 Pike","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"pike","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-pike.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20pike_mm","propDroppable":"item"}},"effects":[],"_id":"QTK4KJRZFSmvwgiD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381484,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":53800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Статуэтка чудесной силы, Ониксовая собака/Figurine of Wondrous Power, Onyx Dog","type":"equipment","system":{"description":{"value":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[mastiff||Onyx Dog]. This onyx statuette of a dog can become a @creature[mastiff] for up to 6 hours. The @creature[mastiff] has an Intelligence of 8 and can speak Common. It also has @sense[darkvision] out to a range of 60 feet and can see @condition[invisible] creatures and objects within that range. Once it has been used, it can't be used again until 7 days have passed.
","chat":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[mastiff||Onyx Dog]. This onyx statuette of a dog can become a @creature[mastiff] for up to 6 hours. The @creature[mastiff] has an Intelligence of 8 and can speak Common. It also has @sense[darkvision] out to a range of 60 feet and can see @condition[invisible] creatures and objects within that range. Once it has been used, it can't be used again until 7 days have passed.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"figurine%20of%20wondrous%20power%2c%20onyx%20dog_dmg","propDroppable":"item"}},"effects":[],"_id":"0CKXIFjzNQflCwAS","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536400,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Глефа Дроу/Drow +1 Glaive","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"glaive","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-glaive.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20glaive_mm","propDroppable":"item"}},"effects":[],"_id":"vUVVnFzmhxzml12d","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376396,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":117800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кожаный доспех сопротивления психическому урону/Leather Armor of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"leather%20armor%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"xc6iCSoDcnBbExcc","description":"","statuses":[]}],"_id":"2m6KO1LmkgAv420M","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077225,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":5300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье чтения мыслей/Potion of Mind Reading","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.MSM1XtWei12DFoLN]{Обнаружение мыслей / Detect Thoughts} (Сл спасброска 13).На вид это густое, фиолетовое зелье, с плавающим в нём небольшим овальным облачком.
","chat":"
Когда вы выпиваете это зелье, вы получаете эффект заклинания @Compendium[sc-spells.sc-spells.MSM1XtWei12DFoLN]{Обнаружение мыслей / Detect Thoughts} (Сл спасброска 13).На вид это густое, фиолетовое зелье, с плавающим в нём небольшим овальным облачком.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":13,"scaling":"flat"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-mind-reading.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20mind%20reading_dmg","propDroppable":"item"}},"effects":[],"_id":"aRrZJtOZ2c0dNPmZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201592,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":75100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Топорик/+1 Handaxe","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"handaxe","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-handaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20handaxe_dmg","propDroppable":"item"}},"effects":[],"_id":"5OTRLZ7WvLKHK3sG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483397,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":10300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Боевой молот предупреждения/Warhammer of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","bludgeoning"]],"versatile":"1d10+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/warhammer-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"warhammer%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"BVwAhEs0vrvRiBkd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385347,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":22000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Серп Дроу/Drow +1 Sickle","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"sickle","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-sickle.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20sickle_mm","propDroppable":"item"}},"effects":[],"_id":"N3coMnv9yEJrMOJd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485089,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":46900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"медальон мыслей/medallion of thoughts","type":"equipment","system":{"description":{"value":"
У этого медальона есть 3 заряда. Пока вы его носите, вы можете действием потратить 1 заряд, чтобы наложить им заклинание обнаружение мыслей (Сл спасброска 13). Медальон ежедневно восстанавливает 1к3 заряда на рассвете.
","chat":"
У этого медальона есть 3 заряда. Пока вы его носите, вы можете действием потратить 1 заряд, чтобы наложить им заклинание обнаружение мыслей (Сл спасброска 13). Медальон ежедневно восстанавливает 1к3 заряда на рассвете.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":13,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"medallion%20of%20thoughts_dmg","propDroppable":"item"}},"effects":[],"_id":"3qLZ9dPQl3TzkPaM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538820,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":7500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Легкий многозарядный арбалет предупреждения/Light Repeating Crossbow of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/light-repeating-crossbow-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"light%20repeating%20crossbow%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"RFPLsvYTGHCXvL9m","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513212,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":55500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кинжал Дроу/Drow +3 Dagger","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"dagger","properties":{"fin":true,"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-dagger.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20dagger_mm","propDroppable":"item"}},"effects":[],"_id":"vknx2AELTbvU56ZB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482956,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Булава предупреждения/Mace of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/mace-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mace%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"r5GaBKaMD24Ax1wH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484640,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":107000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Легкий арбалет Дроу/Drow +1 Light Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"lightcrossbow","properties":{"amm":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-light-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20light%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"29BmFpcBnmo7v4DF","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512480,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":3900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох удара/Staff of Striking","type":"weapon","system":{"description":{"value":"
This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.

У этого посоха есть 10 зарядов.

When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra [[/r 1d6]] force damage.

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», посох становится немагическим боевым посохом.

","chat":"
This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.

У этого посоха есть 10 зарядов.

When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra [[/r 1d6]] force damage.

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

Если вы истратили последний заряд, бросьте к20. Если выпадет «1», посох становится немагическим боевым посохом.

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"charges","recovery":"1d6 + 4"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod + 3","bludgeoning"]],"versatile":"1d8 + @mod + 3"},"formula":"1d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/staff-of-striking.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20striking_dmg","propDroppable":"item"}},"effects":[],"_id":"SpLEh0jx95WG8SrO","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481733,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":58700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Дротик предупреждения/Dart of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":0.25,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"dart","properties":{"fin":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dart-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dart%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"dJ8ddI3NTCpeyXcs","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512301,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":80900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жезл щупалец/Tentacle Rod","type":"loot","system":{"description":{"value":"
Made by the @creature[drow], this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals [[/r 1d6]] bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
","chat":"
Made by the @creature[drow], this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals [[/r 1d6]] bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"tentacle%20rod_dmg","propDroppable":"item"}},"effects":[],"_id":"wWB5VvBcAdHjGcgH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455228469,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":119900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Праща/+2 Sling","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"sling","properties":{"amm":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-sling.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20sling_dmg","propDroppable":"item"}},"effects":[],"_id":"YMW9FEHe00ScNIkU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513747,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":71000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Щит от заклинаний/Spellguard Shield","type":"equipment","system":{"description":{"value":"

Пока вы держите этот щит, вы совершаете с преимуществом спасброски от заклинаний и других магических эффектов, и броски атаки заклинаниями совершаются по вам с помехой.

","chat":"

Пока вы держите этот щит, вы совершаете с преимуществом спасброски от заклинаний и других магических эффектов, и броски атаки заклинаниями совершаются по вам с помехой.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":2,"type":"shield","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"spellguard%20shield_dmg","propDroppable":"item"}},"effects":[],"_id":"aA2IpFO6q5LG2ENC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455122161,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":74300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Серп/+1 Sickle","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"sickle","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-sickle.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20sickle_dmg","propDroppable":"item"}},"effects":[],"_id":"4K3cFc1nd5ksZR6n","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484986,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":8000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Трезубец/Silvered Trident","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":105,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"thr":true,"ver":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-trident.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20trident_phb","propDroppable":"item"}},"effects":[],"_id":"d13bsZtYFAxerHm1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384546,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":80300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Дротик/+1 Dart","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":0.25,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"dart","properties":{"fin":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-dart.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20dart_dmg","propDroppable":"item"}},"effects":[],"_id":"qzHqrZFtzWokoE14","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455511940,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":106800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мифрильная кольчуга/Mithral chain mail","type":"equipment","system":{"description":{"value":"
Мифрил это лёгкий и гибкий металл. Сделанная из мифрила кольчужная рубаха или кираса может носиться под обычной одеждой. Если в обычном исполнении доспех накладывает помеху на проверки Ловкости (Скрытность) или имеет требования к Силе, то в версии из мифрила он не обладает этими недостатками.Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.
","chat":"
Мифрил это лёгкий и гибкий металл. Сделанная из мифрила кольчужная рубаха или кираса может носиться под обычной одеждой. Если в обычном исполнении доспех накладывает помеху на проверки Ловкости (Скрытность) или имеет требования к Силе, то в версии из мифрила он не обладает этими недостатками.Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.
","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/mithral-chain-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mithral%20chain%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"airkarUkAVjEyov3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060278,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":75700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латный доспех эфирности/Plate Armor of Etherealness","type":"equipment","system":{"description":{"value":"

Если вы носите этот доспех, вы можете Действием произнести его командное слово, чтобы получить эффект заклинания эфирность [etherealness], который длится 10 минут, либо пока вы не снимете доспех, либо пока вы не произнесёте командное слово ещё раз.

Вы не можете использовать это свойство повторно до следующего рассвета.

","chat":"

Если вы носите этот доспех, вы можете Действием произнести его командное слово, чтобы получить эффект заклинания эфирность [etherealness], который длится 10 минут, либо пока вы не снимете доспех, либо пока вы не произнесёте командное слово ещё раз.

Вы не можете использовать это свойство повторно до следующего рассвета.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"10","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":1,"max":"1","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/plate-armor-of-etherealness.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"plate%20armor%20of%20etherealness_dmg","propDroppable":"item"}},"effects":[],"_id":"0CQphq6yX1vmzhpm","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455059850,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Волшебная палочка +2 боевого мага/+2 Wand of the War Mage","type":"equipment","system":{"description":{"value":"
(requires attunement by a spellcaster)While you are holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
","chat":"
(requires attunement by a spellcaster)While you are holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20wand%20of%20the%20war%20mage_dmg","propDroppable":"item"}},"effects":[{"name":"Spell Attack Bonus (Melee)","icon":"modules/plutonium/media/icon/fairy-wand.svg","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"27hDrRBB2sVK3SVG","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"modules/plutonium/media/icon/fairy-wand.svg","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"jeXmO5HtbgY6om6T","description":"","statuses":[]}],"_id":"fFmmnEGoxkqRbtFr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270181,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":84400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Иклва/Silvered Yklwa","type":"weapon","system":{"description":{"value":"
A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","chat":"
A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":101,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":30,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"thr":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-yklwa.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20yklwa_phb","propDroppable":"item"}},"effects":[],"_id":"D5jTSeGSOCotT9lz","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485959,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":26200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Ручной арбалет/+3 Hand Crossbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"handcrossbow","properties":{"amm":true,"lgt":true,"lod":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-hand-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20hand%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"iuQBZ1xSu1wC9s40","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455434320,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":92900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Длинный лук/+1 Longbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"longbow","properties":{"amm":true,"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-longbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20longbow_dmg","propDroppable":"item"}},"effects":[],"_id":"QEvZgSEXE5QNIKek","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435366,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":53400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Любовное зелье/Philter of Love","type":"consumable","system":{"description":{"value":"
Вы становитесь на 1 час @Compendium[world.tempconditions.y3bcoEXxQhHJtEzl]{Очарованный/Charmed} первым же существом, которое вы увидите в течение 10 минут после того, как выпили это зелье.Если существо принадлежит к биологическому виду и полу, которые привлекают вас в обычных условиях, то вы воспринимаете его как свою истинную любовь, пока @Compendium[world.tempconditions.y3bcoEXxQhHJtEzl]{Очарованный/Charmed} им.Жидкость представляет собой розовую, шипучую жидкость, с пузырьками в виде сердец.
","chat":"
Вы становитесь на 1 час @Compendium[world.tempconditions.y3bcoEXxQhHJtEzl]{Очарованный/Charmed} первым же существом, которое вы увидите в течение 10 минут после того, как выпили это зелье.Если существо принадлежит к биологическому виду и полу, которые привлекают вас в обычных условиях, то вы воспринимаете его как свою истинную любовь, пока @Compendium[world.tempconditions.y3bcoEXxQhHJtEzl]{Очарованный/Charmed} им.Жидкость представляет собой розовую, шипучую жидкость, с пузырьками в виде сердец.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/philter-of-love.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"philter%20of%20love_dmg","propDroppable":"item"}},"effects":[],"_id":"Nbi5fJi3hKfHsYwe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455200876,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":48600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жезл бдительности/Rod of Alertness","type":"consumable","system":{"description":{"value":"
This rod has a flanged head and the following properties. Alertness. While holding the rod, you have advantage on Wisdom (@skill[Perception]) checks and on rolls for initiative. Spells. While holding the rod, you can use an action to cast one of the following spells from it: @spell[detect evil and good], @spell[detect magic], @spell[detect poison and disease], or @spell[see invisibility]. Protective Aura. As an action, you can plant the haft end of the rod in the ground, whereupon the rod's head sheds bright light in a 60-foot radius and dim light for an additional 60 feet. While in that bright light, you and any creature that is friendly to you gain a +1 bonus to AC and saving throws and can sense the location of any @condition[invisible] hostile creature that is also in the bright light.The rod's head stops glowing and the effect ends after 10 minutes, or when a creature uses an action to pull the rod from the ground. This property can't be used again until the next dawn.
","chat":"
This rod has a flanged head and the following properties. Alertness. While holding the rod, you have advantage on Wisdom (@skill[Perception]) checks and on rolls for initiative. Spells. While holding the rod, you can use an action to cast one of the following spells from it: @spell[detect evil and good], @spell[detect magic], @spell[detect poison and disease], or @spell[see invisibility]. Protective Aura. As an action, you can plant the haft end of the rod in the ground, whereupon the rod's head sheds bright light in a 60-foot radius and dim light for an additional 60 feet. While in that bright light, you and any creature that is friendly to you gain a +1 bonus to AC and saving throws and can sense the location of any @condition[invisible] hostile creature that is also in the bright light.The rod's head stops glowing and the effect ends after 10 minutes, or when a creature uses an action to pull the rod from the ground. This property can't be used again until the next dawn.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Rod must be planted in the ground."},"duration":{"value":"10","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":60,"long":120,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"rod","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/rod-of-alertness.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rod%20of%20alertness_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"icons/commodities/tech/pipe-metal.webp","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"NH8krMnxlz13nIL6","description":"","statuses":[]},{"name":"Saving Throw Bonus","icon":"icons/commodities/tech/pipe-metal.webp","changes":[{"key":"system.bonuses.abilities.save","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"saving-throw-bonus"}},"_id":"CqAXbjEMFiVSQmPK","description":"","statuses":[]}],"_id":"Bh0CDVlbbBavPHJt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455228263,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":22500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех моряка/Mariner's Splint Armor","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20splint%20armor_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/equipment/chest/breastplate-layered-leather-green.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"wGA6EFwOBvp8vPtK","description":"","statuses":[]}],"_id":"JMKhry75bUAcaVWK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061074,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":39000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Булава кары/Mace of Smiting","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

The bonus increases to +3 when you use the mace to attack a construct.When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.Внимание: According to the SRD, it is an extra [[/r 2d6]] and [[/r 4d6]] bludgeoning damage, although this is incorrect.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

The bonus increases to +3 when you use the mace to attack a construct.When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.Внимание: According to the SRD, it is an extra [[/r 2d6]] and [[/r 4d6]] bludgeoning damage, although this is incorrect.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +1","bludgeoning"]],"versatile":""},"formula":"2d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mace%20of%20smiting_dmg","propDroppable":"item"}},"effects":[],"_id":"cBKT3Peztmpxh5tt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481379,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":78600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Масло (фляга)/Oil (flask)","type":"consumable","system":{"description":{"value":"
Обычно масло продаётся в глиняных флягах по 1 пинте (0,5 литра). Вы можете действием облить маслом из фляги существо, находящееся в пределах 5 футов, или кинуть её на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу или предмету, считая масло импровизированным оружием. При попадании цель покрывается маслом. Если цель получает урон огнём, пока масло не высохло (1 минута), она получает дополнительный урон огнём 5 от горящего масла.Вы можете также вылить фляжку масла на землю, покрыв площадь 5 × 5 футов, при условии, что пол ровный. Если теперь масло поджечь, оно горит 2 раунда и причиняет урон огнём 5 всем существам, входящим в эту область или оканчивающим в ней ход. Существо может получить этот урон только один раз за ход.
","chat":"
Обычно масло продаётся в глиняных флягах по 1 пинте (0,5 литра). Вы можете действием облить маслом из фляги существо, находящееся в пределах 5 футов, или кинуть её на 20 футов, ломая при ударе.Совершите дальнобойную атаку по целевому существу или предмету, считая масло импровизированным оружием. При попадании цель покрывается маслом. Если цель получает урон огнём, пока масло не высохло (1 минута), она получает дополнительный урон огнём 5 от горящего масла.Вы можете также вылить фляжку масла на землю, покрыв площадь 5 × 5 футов, при условии, что пол ровный. Если теперь масло поджечь, оно горит 2 раунда и причиняет урон огнём 5 всем существам, входящим в эту область или оканчивающим в ней ход. Существо может получить этот урон только один раз за ход.
"},"source":{"custom":"PHB"},"quantity":1,"weight":1,"price":{"value":1,"denomination":"sp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature","prompt":true},"range":{"value":5,"long":20,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true,"prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["5","fire"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"properties":[],"unidentified":{"description":""},"type":{"value":"trinket","subtype":""},"container":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"oil%20(flask)_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"z7zocdL54S8vtsEO","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029464,"modifiedTime":1710686316023,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":299805,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стеганый доспех сопротивления некротическому урону/Padded Armor of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/padded-armor-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"padded%20armor%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-quilted-brown.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"iHdwf8DC8yX3aEWD","description":"","statuses":[]}],"_id":"fqlmDCMWRYSr0AKc","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077494,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":85900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинный меч остроты/Longsword of Sharpness","type":"weapon","system":{"description":{"value":"

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

","chat":"

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":20,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":"1d10 + @mod"},"formula":"4d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/longsword-of-sharpness.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"longsword%20of%20sharpness_dmg","propDroppable":"item"}},"effects":[],"_id":"UfqRePTiT2C6p0Py","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380352,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":63400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чешуйчатый доспех сопротивления психическому урону/Scale Mail of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scale-mail-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scale%20mail%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"JWhzfT7p7v8kDMaE","description":"","statuses":[]}],"_id":"tsXN9vDGGvwa2RDo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101083,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"удобный рюкзак хеварда/heward's handy haversack","type":"backpack","system":{"description":{"value":"
У этого рюкзака есть центральный карман и два боковых кармана, и все они являются межпространственными местами. В каждом боковом кармане помещается по 20 фунтов материи, не превышающей в объёме 2 кубических фута. В центральном кармане помещается до 8 кубических футов материи, весящей не больше 80 фунтов. Этот рюкзак всегда весит 5 фунтов, что бы в нём ни хранилось. Помещение предмета в рюкзак использует обычные правила взаимодействия с предметами. Достаются предметы из рюкзака действием. Если вы достаёте из рюкзака конкретную вещь, она магическим образом всегда оказывается на самом верху. У рюкзака есть несколько ограничений. Если он будет переполнен или если острый предмет проткнёт или разорвёт его, рюкзак разрывается и уничтожается. Если рюкзак уничтожается, всё его содержимое навсегда теряется, но артефакты появляются в новых местах. Если рюкзак вывернуть наизнанку, его содержимое выпадет наружу, но рюкзак придётся вывернуть обратно, чтобы его снова можно было использовать. Если в рюкзак поместить дышащее существо, оно может выжить 10 минут, после чего начнёт задыхаться. Помещение рюкзака в межпространство, созданное сумкой хранения, переносной дырой или подобным предметом, мгновенно уничтожает оба предмета и открывает врата в Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
","chat":"
У этого рюкзака есть центральный карман и два боковых кармана, и все они являются межпространственными местами. В каждом боковом кармане помещается по 20 фунтов материи, не превышающей в объёме 2 кубических фута. В центральном кармане помещается до 8 кубических футов материи, весящей не больше 80 фунтов. Этот рюкзак всегда весит 5 фунтов, что бы в нём ни хранилось. Помещение предмета в рюкзак использует обычные правила взаимодействия с предметами. Достаются предметы из рюкзака действием. Если вы достаёте из рюкзака конкретную вещь, она магическим образом всегда оказывается на самом верху. У рюкзака есть несколько ограничений. Если он будет переполнен или если острый предмет проткнёт или разорвёт его, рюкзак разрывается и уничтожается. Если рюкзак уничтожается, всё его содержимое навсегда теряется, но артефакты появляются в новых местах. Если рюкзак вывернуть наизнанку, его содержимое выпадет наружу, но рюкзак придётся вывернуть обратно, чтобы его снова можно было использовать. Если в рюкзак поместить дышащее существо, оно может выжить 10 минут, после чего начнёт задыхаться. Помещение рюкзака в межпространство, созданное сумкой хранения, переносной дырой или подобным предметом, мгновенно уничтожает оба предмета и открывает врата в Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"capacity":{"type":"weight","value":120,"weightless":true},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"heward's%20handy%20haversack_dmg","propDroppable":"item"}},"effects":[],"_id":"qNMjGXnkv6Av0rue","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537026,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":106100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Тотем/Totem","type":"weapon","system":{"description":{"value":"
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid}может использовать этот предметы в качестве фокусировки для заклинаний.
","chat":"
@Compendium[sc-classes.sc-classes.88HsFZQQ2x6DXS2x]{Друид/Druid}может использовать этот предметы в качестве фокусировки для заклинаний.
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":true,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/totem.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"totem_phb","propDroppable":"item"}},"effects":[],"_id":"QlzibVhnYMQpjnqZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455248309,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":54200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Дротик Дроу/Drow +3 Dart","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":0.25,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"dart","properties":{"fin":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-dart.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20dart_mm","propDroppable":"item"}},"effects":[],"_id":"Lssr8JeYVnVrJ0Co","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512163,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":44400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кувшин/Jug","type":"backpack","system":{"description":{"value":"
Вместимость: 1 галлон (3,75 лит.)
","chat":"
Вместимость: 1 галлон (3,75 лит.)
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":2,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":8.4,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/jug.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"jug_phb","propDroppable":"item"}},"effects":[],"_id":"P5rXUfGrJZVCf9js","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029183,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":50600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"шлем понимания языков/helm of comprehending languages","type":"equipment","system":{"description":{"value":"
Пока вы носите этот шлем, вы можете неограниченно действием накладывать заклинание понимание языков.
","chat":"
Пока вы носите этот шлем, вы можете неограниченно действием накладывать заклинание понимание языков.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"helm%20of%20comprehending%20languages_dmg","propDroppable":"item"}},"effects":[],"_id":"fQhrBb7L9e6qSs4Y","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536926,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":84900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"оковы измерений/dimensional shackles","type":"consumable","system":{"description":{"value":"
Вы можете действием надеть эти оковы на недееспособное существо. Они подходят для существ с размером от Маленького до Большого. Кроме того, что оковы служат как обычные наручники, они не позволяют скованному существу никакие перемещения меж измерениями, включая телепортацию и путешествия на другие планы существования. Они не мешают существу проходить сквозь межпространственные порталы. Вы и все существа, указанные вами при надевании оков, можете действием снять их. Раз в 30 дней скованное существо может совершить проверку Силы (Атлетика) со Сл 30. При успехе существо ломает и уничтожает оковы.
","chat":"
Вы можете действием надеть эти оковы на недееспособное существо. Они подходят для существ с размером от Маленького до Большого. Кроме того, что оковы служат как обычные наручники, они не позволяют скованному существу никакие перемещения меж измерениями, включая телепортацию и путешествия на другие планы существования. Они не мешают существу проходить сквозь межпространственные порталы. Вы и все существа, указанные вами при надевании оков, можете действием снять их. Раз в 30 дней скованное существо может совершить проверку Силы (Атлетика) со Сл 30. При успехе существо ломает и уничтожает оковы.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Creature of Small to Large and must be incapacitated."},"duration":{"value":"30","units":"day"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"str","dc":30,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dimensional%20shackles_dmg","propDroppable":"item"}},"effects":[],"_id":"BSP1Qa6Ve4PLra6v","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535581,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":21900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье долголетия/Potion of Longevity","type":"consumable","system":{"description":{"value":"
When you drink this potion, your physical age is reduced by [[/r 1d6 + 6]] years, to a minimum of 13 years. Each time you subsequently drink a potion of longevity, there is 10 percent cumulative chance that you instead age by [[/r 1d6 + 6]] years. Suspended in this amber liquid are a scorpion's tail, an adder's fang, a dead spider, and a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
","chat":"
When you drink this potion, your physical age is reduced by [[/r 1d6 + 6]] years, to a minimum of 13 years. Each time you subsequently drink a potion of longevity, there is 10 percent cumulative chance that you instead age by [[/r 1d6 + 6]] years. Suspended in this amber liquid are a scorpion's tail, an adder's fang, a dead spider, and a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":true},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-longevity.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20longevity_dmg","propDroppable":"item"}},"effects":[],"_id":"1i42O4mwvVNI3V65","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201556,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":3300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Свирель/Pan Flute","type":"tool","system":{"description":{"value":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","chat":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":12,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"flute","ability":"cha","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/pan-flute.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"pan%20flute_phb","propDroppable":"item"}},"effects":[],"_id":"OYc2RDi6DLf4M6oM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455173515,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":49800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Одеяло/Blanket","type":"loot","system":{"description":{"value":"
","chat":"
"},"source":{"custom":"PHB"},"quantity":1,"weight":3,"price":{"value":5,"denomination":"sp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/blanket.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"blanket_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"XjnqavrrROVcL8uB","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455027963,"modifiedTime":1710686345794,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":587500,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"волшебная палочка паутины/wand of web","type":"consumable","system":{"description":{"value":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание паутина (Сл спасброска 15). Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
","chat":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание паутина (Сл спасброска 15). Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":20,"width":null,"units":"ft","type":"cube"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":7,"max":"7","per":"charges","recovery":"1d6 + 1","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"1d4 +1"},"formula":"1d6 +1","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"wand","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wand%20of%20web_dmg","propDroppable":"item"}},"effects":[],"_id":"geUfc5YOGPPQgnm0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270692,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":87300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ковёр-самолёт(4х6фт.)/Carpet of Flying, 4 ft. × 6 ft.","type":"equipment","system":{"description":{"value":"
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 4 ft. × 6 ft. carpet can carry up to 400 lb. at a fly speed of 60 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
","chat":"
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 4 ft. × 6 ft. carpet can carry up to 400 lb. at a fly speed of 60 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"carpet%20of%20flying%2c%204%20ft.%20%c3%97%206%20ft._dmg","propDroppable":"item"}},"effects":[],"_id":"LkhO9OVCjrL0sy7Q","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534756,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":44100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кожаный доспех/+2 Leather Armor","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20leather%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"piR8JD9QilSnabNg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076375,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":105100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Адамантиновый Кольчужная рубаха/Adamantine Chain Shirt","type":"equipment","system":{"description":{"value":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/adamantine-chain-shirt.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"adamantine%20chain%20shirt_dmg","propDroppable":"item"}},"effects":[],"_id":"FlrOx1zjYVv3oVTj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098154,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":32100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Живой щит/Animated Shield","type":"equipment","system":{"description":{"value":"
While holding this shield, you can speak its command word as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are @condition[incapacitated] or die, at which point the shield falls to the ground or into your hand if you have one free.
","chat":"
While holding this shield, you can speak its command word as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are @condition[incapacitated] or die, at which point the shield falls to the ground or into your hand if you have one free.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"bonus","cost":1,"condition":"Command Word"},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":2,"type":"shield","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"animated%20shield_dmg","propDroppable":"item"}},"effects":[],"_id":"hr7SJseMtJdVZTez","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455121926,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":89900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Скимитар Дроу/Drow +3 Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20scimitar_mm","propDroppable":"item"}},"effects":[],"_id":"IWeGW8ZD30lJqozj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382856,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":37600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинный лук предупреждения/Longbow of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"longbow","properties":{"amm":true,"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/longbow-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"longbow%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"gn0kSHBt4hCBkOCA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455435854,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":87600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Трезубец/+3 Trident","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":"1d8+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"trident","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-trident.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20trident_dmg","propDroppable":"item"}},"effects":[],"_id":"VEo54sML26HLpDTE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384379,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":64600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Алхимический огонь (фляга)/Alchemist's Fire (flask)","type":"consumable","system":{"description":{"value":"
Эта вязкая и клейкая жидкость воспламеняется при контакте с воздухом.Вы можете действием метнуть фляжку на расстояние до 20 футов, разбив её от удара.Совершите дальнобойную атаку по существу или предмету, считая алхимический огонь импровизированным оружием. При попадании цель получает урон огнём 1к4 в начале каждого своего хода.Существо может окончить этот урон, потратив действие на тушение пламени, и совершив проверку Ловкости со Сл 10.
","chat":"
Эта вязкая и клейкая жидкость воспламеняется при контакте с воздухом.Вы можете действием метнуть фляжку на расстояние до 20 футов, разбив её от удара.Совершите дальнобойную атаку по существу или предмету, считая алхимический огонь импровизированным оружием. При попадании цель получает урон огнём 1к4 в начале каждого своего хода.Существо может окончить этот урон, потратив действие на тушение пламени, и совершив проверку Ловкости со Сл 10.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":20,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"improvised weapon","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4","fire"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":10,"scaling":"flat"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"alchemist's%20fire%20(flask)_phb","propDroppable":"item"}},"effects":[],"_id":"gVtuwzdWvVnJDdy6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455027661,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":86900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье увеличения/Potion of Growth","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете на 1к4 часа эффект «увеличение» заклинания @Compendium[sc-spells.sc-spells.ImfucJ4hO0mnf3W6]{Увеличение/уменьшение / Enlarge/Reduce} (концентрация не требуется).Маленький красный шарик в этой жидкости непрерывно расширяется, окрашивая прозрачную жидкость вокруг, и тут же сжимается вновь. Тряска пузырька не прерывает этот процесс.
","chat":"
Когда вы выпиваете это зелье, вы получаете на 1к4 часа эффект «увеличение» заклинания @Compendium[sc-spells.sc-spells.ImfucJ4hO0mnf3W6]{Увеличение/уменьшение / Enlarge/Reduce} (концентрация не требуется).Маленький красный шарик в этой жидкости непрерывно расширяется, окрашивая прозрачную жидкость вокруг, и тут же сжимается вновь. Тряска пузырька не прерывает этот процесс.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-growth.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20growth_dmg","propDroppable":"item"}},"effects":[],"_id":"AnZR47mdAKIhqrxG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201344,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":20700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Гизарма/+1 Hooked Shortspear","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"lgt":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"two":false,"rch":false,"thr":false,"fir":false,"spc":false,"lod":false,"sil":false,"hvy":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20hooked%20shortspear_dmg","propDroppable":"item"}},"effects":[],"_id":"hZHil9hk3e0AXdf3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378377,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":89400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из драконьей чешуи (Красный)/Red Dragon Scale Mail","type":"equipment","system":{"description":{"value":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest red dragon within 30 miles of you. This special action can't be used again until the next dawn.
","chat":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest red dragon within 30 miles of you. This special action can't be used again until the next dawn.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"red%20dragon%20scale%20mail_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"modules/plutonium/media/icon/scale-mail.svg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"t87qhrNVF9cwihed","description":"","statuses":[]}],"_id":"6HH0jLzt7HcunCkb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097485,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":11400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двухклинковый скимитар мести/Double-Bladed Scimitar of Vengeance","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

Вы можете избавиться от проклятья как обычно. В качестве альтернативы, накладывание изгнания на меч заставляет мстительный дух покинуть его. После этого меч становится обычным оружием +1 без особых свойств.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

Вы можете избавиться от проклятья как обычно. В качестве альтернативы, накладывание изгнания на меч заставляет мстительный дух покинуть его. После этого меч становится обычным оружием +1 без особых свойств.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/double-bladed-scimitar-of-vengeance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"double-bladed%20scimitar%20of%20vengeance_dmg","propDroppable":"item"}},"effects":[],"_id":"kzQxeGyFWxWMaNJj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375832,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":97300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Игла для трубки/Blowgun Needle","type":"consumable","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0.02,"price":{"value":2,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/blowgun-needle.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"blowgun%20needle_phb","propDroppable":"item"}},"effects":[],"_id":"YuZVsBQPoziRwRop","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455290607,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":72100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кольчужная рубаха/+1 Chain Shirt","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-chain-shirt.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20chain%20shirt_dmg","propDroppable":"item"}},"effects":[],"_id":"HfTtbSTvIH8ZoOwU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098017,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":36100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рапира/Rapier","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":25,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"fin":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/rapier.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"rapier_phb","propDroppable":"item"}},"effects":[],"_id":"byXDwWFiF4j0tE5p","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374575,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":78300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"сумка хранения/bag of holding","type":"backpack","system":{"description":{"value":"
Эта сумка внутри гораздо больше, чем можно было предположить, исходя из её внешних размеров (приблизительно 2 фута в диаметре и 4 фута глубины). Сумка может вместить до 500 фунтов, не превышающих в объёме 64 кубических фута. При этом сумка всегда весит 15 фунтов, вне зависимости от её содержания. Извлечение чего-либо из сумки совершается действием. Если сумка перегружена, проткнута, или порвана, она рвётся окончательно, уничтожается, и её содержимое разбрасывается по Астральному Плану. Если сумка оказывается вывернутой наизнанку, то её содержимое вываливается наружу невредимым, но прежде, чем её можно будет снова использовать, сумку необходимо вывернуть обратно. Дышащие существа, помещённые внутрь мешка, способны оставаться в живых в течение времени, равного десяти минутам, поделённым на количество существ (минимум 1 минута), после чего они начинают задыхаться. Помещение сумки хранения в межпространство, созданное с помощью удобного рюкзака Хеварда, переносной дыры или подобного предмета, оба предмета мгновенно уничтожаются и открываются врата, ведущие на Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
","chat":"
Эта сумка внутри гораздо больше, чем можно было предположить, исходя из её внешних размеров (приблизительно 2 фута в диаметре и 4 фута глубины). Сумка может вместить до 500 фунтов, не превышающих в объёме 64 кубических фута. При этом сумка всегда весит 15 фунтов, вне зависимости от её содержания. Извлечение чего-либо из сумки совершается действием. Если сумка перегружена, проткнута, или порвана, она рвётся окончательно, уничтожается, и её содержимое разбрасывается по Астральному Плану. Если сумка оказывается вывернутой наизнанку, то её содержимое вываливается наружу невредимым, но прежде, чем её можно будет снова использовать, сумку необходимо вывернуть обратно. Дышащие существа, помещённые внутрь мешка, способны оставаться в живых в течение времени, равного десяти минутам, поделённым на количество существ (минимум 1 минута), после чего они начинают задыхаться. Помещение сумки хранения в межпространство, созданное с помощью удобного рюкзака Хеварда, переносной дыры или подобного предмета, оба предмета мгновенно уничтожаются и открываются врата, ведущие на Астральный План. Врата появляются в месте, где один предмет пытались поместить в другой. Все существа в пределах 10 футов от врат затягиваются внутрь и помещаются в случайным образом определённое место на Астральном Плане. После этого врата закрываются. Врата односторонние, и повторно не открываются.
","unidentified":""},"source":"DMG","quantity":1,"weight":15,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"capacity":{"type":"weight","value":500,"weightless":true},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bag%20of%20holding_dmg","propDroppable":"item"}},"effects":[],"_id":"rsShHw1jZxeoe8Xj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533727,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":109200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех/Splint Armor","type":"equipment","system":{"description":{"value":"
Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"
Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"PHB","quantity":1,"weight":60,"price":{"value":200,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"splint%20armor_phb","propDroppable":"item"}},"effects":[],"_id":"ELRmEJf3hcrl1B5b","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455059979,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":28500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Хлыст/+1 Whip","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"whip","properties":{"fin":true,"rch":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-whip.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20whip_dmg","propDroppable":"item"}},"effects":[],"_id":"VU8Vs7ErsQh1koF2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385383,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":64800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Яд дроу/Drow Poison","type":"consumable","system":{"description":{"value":"
Обычно этот яд изготавливают только дроу, к тому же в местах, где нет солнечного света.Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет отравленным на 1 час.Если спасбросок провален на 5 или больше единиц, существо также лишено сознания, пока отравлено.Существо приходит в сознание, если получает урон или другое существо действием его потрясёт, чтобы разбудить.
","chat":"
Обычно этот яд изготавливают только дроу, к тому же в местах, где нет солнечного света.Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет отравленным на 1 час.Если спасбросок провален на 5 или больше единиц, существо также лишено сознания, пока отравлено.Существо приходит в сознание, если получает урон или другое существо действием его потрясёт, чтобы разбудить.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":200,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"drow%20poison_dmg","propDroppable":"item"}},"effects":[],"_id":"lCBoeO2rIRawDDyR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188625,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":97800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"шапка маскировки/hat of disguise","type":"equipment","system":{"description":{"value":"
Пока вы носите эту шапку, вы можете неограниченно действием накладывать ей заклинание маскировка. Это заклинание оканчивается, если снять шапку.
","chat":"
Пока вы носите эту шапку, вы можете неограниченно действием накладывать ей заклинание маскировка. Это заклинание оканчивается, если снять шапку.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"int","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hat-of-disguise.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hat%20of%20disguise_dmg","propDroppable":"item"}},"effects":[],"_id":"ait4XXfgLv4Z7vRr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536821,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":75800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Щит притяжения снарядов/Shield of Missile Attraction","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление к урону от дальнобойных атак оружием, пока держите этот щит.

Проклятье. Этот щит проклят. Если вы настраиваетесь на него, вы становитесь проклятым, пока не станете целью заклинания снятие проклятья [remove curse] или другой подобной магии. Простое снятие щита не оканчивает проклятье на вас.

Каждый раз, когда по цели, находящейся в пределах 10 футов от вас, совершается дальнобойная атака оружием, проклятье заставляет стать целью вас.

","chat":"

Вы получаете сопротивление к урону от дальнобойных атак оружием, пока держите этот щит.

Проклятье. Этот щит проклят. Если вы настраиваетесь на него, вы становитесь проклятым, пока не станете целью заклинания снятие проклятья [remove curse] или другой подобной магии. Простое снятие щита не оканчивает проклятье на вас.

Каждый раз, когда по цели, находящейся в пределах 10 футов от вас, совершается дальнобойная атака оружием, проклятье заставляет стать целью вас.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":null,"condition":"Any ranged attack within 10 ft. of you causes you to be the target."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":2,"type":"shield","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"shield%20of%20missile%20attraction_dmg","propDroppable":"item"}},"effects":[],"_id":"JX42RfiaLfWSrnIH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455122120,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":39800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"перчатки воровства/gloves of thievery","type":"equipment","system":{"description":{"value":"
Эти перчатки невидимы, пока вы носите их. Пока вы носите их, вы получаете бонус +5 к проверкам Ловкости (Ловкость рук) и проверкам Ловкости, совершённым для вскрывания замков.
","chat":"
Эти перчатки невидимы, пока вы носите их. Пока вы носите их, вы получаете бонус +5 к проверкам Ловкости (Ловкость рук) и проверкам Ловкости, совершённым для вскрывания замков.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/gloves-of-thievery.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"gloves%20of%20thievery_dmg","propDroppable":"item"}},"effects":[{"name":"Fast Hands","icon":"icons/equipment/hand/glove-cuffed-leather-purple.webp","changes":[{"key":"system.skills.slt.bonuses.check","mode":2,"value":"+5","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"fast-hands"}},"_id":"avgwMgkVHTVLQWWU","description":"","statuses":[]}],"_id":"M4yAuMfNt90VYg3D","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536718,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":44900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчатый доспех сопротивления психическому урону/Ring Mail of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-mail-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20mail%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/leather/ring-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"86ezHCPvIEqjvrYK","description":"","statuses":[]}],"_id":"pI86DuYAO3v3uFoV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062113,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":104400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье полёта/Potion of Flying","type":"consumable","system":{"description":{"value":"
Выпив это зелье, вы на 1 час получаете скорость полёта, равную вашей скорости ходьбы, и можете парить.Если вы находитесь в воздухе, когда зелье теряет силу, вы падаете, если не обладаете другими средствами, позволяющими оставаться в полёте.Прозрачная жидкость этого зелья парит у горлышка пузырька, и в ней плавают молочно-белые примеси.
","chat":"
Выпив это зелье, вы на 1 час получаете скорость полёта, равную вашей скорости ходьбы, и можете парить.Если вы находитесь в воздухе, когда зелье теряет силу, вы падаете, если не обладаете другими средствами, позволяющими оставаться в полёте.Прозрачная жидкость этого зелья парит у горлышка пузырька, и в ней плавают молочно-белые примеси.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-flying.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20flying_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/consumables/potions/potion-tube-corked-bat-gold-red.webp","changes":[{"key":"system.attributes.movement.fly","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"XgLpjdMym5dMWiSN","description":"","statuses":[]}],"_id":"z35IFmM7JszLqXvS","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201175,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":125600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Цимбалы/Dulcimer","type":"tool","system":{"description":{"value":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","chat":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","unidentified":""},"source":"PHB","quantity":1,"weight":10,"price":{"value":25,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"dulcimer","ability":"cha","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/dulcimer.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"dulcimer_phb","propDroppable":"item"}},"effects":[],"_id":"rHpn1eEF3n64xjEP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455173349,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":107700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Трезубец/+2 Trident","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":"1d8+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"trident","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-trident.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20trident_dmg","propDroppable":"item"}},"effects":[],"_id":"idRETmL5CqLvvW7A","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384334,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":91900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Полулаты/+2 Half Plate Armor","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-half-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20half%20plate%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"R1XCKFTqQHlYrCLG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098450,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":54900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех сопротивления силовому урону/Splint Armor of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"
You have resistance to force damage while you wear this armor.Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"splint%20armor%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"8XlgWpZV2r0M1dQi","description":"","statuses":[]}],"_id":"oYh9JbsxPla5if4S","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062327,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":103200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кожаный доспех сопротивления яду/Leather Armor of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"leather%20armor%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"fJtRaupiLNUNFruT","description":"","statuses":[]}],"_id":"ueLzCafGlfr3d3Rj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077194,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":116200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Вор девяти жизней (Скимитар)/Nine Lives Stealer Scimitar","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Critical hit on a creature of 100 hit points or less. Undead and constructs are immune."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":9,"max":"9","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 +@mod +2","slashing"]],"versatile":""},"formula":"","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/nine-lives-stealer-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"nine%20lives%20stealer%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"MUhy4thCCcRG9Vkf","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383084,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":45700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Молот Дроу/Drow +3 Maul","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"maul","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-maul.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20maul_mm","propDroppable":"item"}},"effects":[],"_id":"LwaXKOWuWiehypMy","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380789,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":44600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3/+3 Ammunition","type":"loot","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[+3 Arrow|DMG])@item[Blowgun Needle|PHB] (@item[+3 Blowgun Needle|DMG])@item[Crossbow Bolt|PHB] (@item[+3 Crossbow Bolt|DMG])@item[Energy Cell|DMG] (@item[+3 Energy Cell|DMG])@item[Modern Bullet|DMG] (@item[+3 Modern Bullet|DMG])@item[Renaissance Bullet|DMG] (@item[+3 Renaissance Bullet|DMG])@item[Sling Bullet|PHB] (@item[+3 Sling Bullet|DMG])
","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[+3 Arrow|DMG])@item[Blowgun Needle|PHB] (@item[+3 Blowgun Needle|DMG])@item[Crossbow Bolt|PHB] (@item[+3 Crossbow Bolt|DMG])@item[Energy Cell|DMG] (@item[+3 Energy Cell|DMG])@item[Modern Bullet|DMG] (@item[+3 Modern Bullet|DMG])@item[Renaissance Bullet|DMG] (@item[+3 Renaissance Bullet|DMG])@item[Sling Bullet|PHB] (@item[+3 Sling Bullet|DMG])
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20ammunition_dmg","propDroppable":"item"}},"effects":[],"_id":"PFfeYgaYJVIUBiy6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455290886,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":51000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Тяжелый арбалет/+1 Heavy Crossbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":100,"long":400,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"heavycrossbow","properties":{"amm":true,"hvy":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-heavy-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20heavy%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"eGNCcle9UYKnjR5W","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455434759,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":82900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Проклёпанный кожаный доспех/+3 Studded Leather Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-studded-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20studded%20leather%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"8EJFD9MeS2MYBYLb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076867,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":15900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Боевой топор берсерка/Berserker Battleaxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +1","slashing"]],"versatile":"1d10 + @mod +1"},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/berserker-battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"berserker%20battleaxe_dmg","propDroppable":"item"}},"effects":[{"name":"HP Increase","icon":"icons/weapons/polearms/halberd-crescent-engraved-steel.webp","changes":[{"key":"system.attributes.hp.max","mode":2,"value":"@details.level","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"hp-increase"}},"_id":"20a7nTioHOBw6Wlq","description":"","statuses":[]}],"_id":"r5yVgw3V6UYPaPOx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374848,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":107200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Столовый набор/Mess Kit","type":"loot","system":{"description":{"value":"
В этой небольшой коробке находится чашка и простые столовые приборы. Коробка раскрывается, и одна сторона может использоваться как сковорода, а другая — как тарелка или неглубокая миска.
","chat":"
В этой небольшой коробке находится чашка и простые столовые приборы. Коробка раскрывается, и одна сторона может использоваться как сковорода, а другая — как тарелка или неглубокая миска.
"},"source":{"custom":"PHB"},"quantity":1,"weight":1,"price":{"value":2,"denomination":"sp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/mess-kit.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"mess%20kit_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"OZgEK57OXQFg4MDJ","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029406,"modifiedTime":1710686339478,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":575000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кираса Дроу/Drow +2 Breastplate","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"MM","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-breastplate.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20breastplate_mm","propDroppable":"item"}},"effects":[],"_id":"SkMdU7s5KGRB9rb1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097892,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":58500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Скимитар остроты/Scimitar of Sharpness","type":"weapon","system":{"description":{"value":"

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

","chat":"

Если вы атакуете этим магическим мечом предмет и попадаете, кости урона причиняют цели максимальный урон. Если вы атакуете этим оружием существо, и при броске атаки выпадает «20», эта цель получит дополнительный рубящий урон 14. После этого бросьте ещё к20. Если выпадет «20», вы отрубаете одну из конечностей цели, а эффект этого определяет Мастер. Если у существа не было конечностей, вы отрубаете часть его тела.

Кроме того, вы можете произнести командное слово меча, чтобы клинок начал излучать яркий свет в радиусе 10 футов и тусклый свет в пределах ещё 10 футов. Повторное произнесение этого слова или убирание меча в ножны гасит свет.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":20,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","slashing"]],"versatile":""},"formula":"4d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scimitar-of-sharpness.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scimitar%20of%20sharpness_dmg","propDroppable":"item"}},"effects":[],"_id":"2elt0nco7EWKnPAQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383190,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":5200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Легкий молот/Vicious Light Hammer","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d4 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"lighthammer","properties":{"lgt":true,"thr":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-light-hammer.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20light%20hammer_dmg","propDroppable":"item"}},"effects":[],"_id":"PDdO1XM3YbAH6vjU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484290,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":50800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Цепь (10фт.)/Chain (10 feet)","type":"consumable","system":{"description":{"value":"
У цепи 10 хитов. Её можно порвать успешной проверкой Силы со Сл 20.Длина: 10 футов
","chat":"
У цепи 10 хитов. Её можно порвать успешной проверкой Силы со Сл 20.Длина: 10 футов
","unidentified":""},"source":"PHB","quantity":1,"weight":10,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"abil","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"str","dc":20,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"chain%20(10%20feet)_phb","propDroppable":"item"}},"effects":[],"_id":"5KTBVKq55oyIt2GQ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028246,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":9900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Скимитар мести/Scimitar of Vengeance","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Проклятье. Этот меч проклят и одержим мстительным духом. Настроившись на него, вы тоже становитесь проклятым. Пока вы прокляты вы не желаете расставаться с эти мечом, и всегда держите его при себе. Пока вы настроены на это оружие, вы совершаете с помехой все броски атаки другим оружием.

Кроме того, пока меч находится у вас, вы должны совершать спасбросок Мудрости со Сл 15 каждый раз, когда получаете урон в сражении. При провале вы должны атаковать существо, причинившее вам урон, пока хиты одного из вас не опустятся до 0, или пока вы не сможете дотянуться до существа, чтобы совершить по нему рукопашную атаку.

You can break the curse in the usual ways. Alternatively, casting @spell[banishment] on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scimitar-of-vengeance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scimitar%20of%20vengeance_dmg","propDroppable":"item"}},"effects":[],"_id":"HdKaTdWcDEFlVEQG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383230,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":35900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Праща Дроу/Drow +1 Sling","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"sling","properties":{"amm":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-sling.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20sling_mm","propDroppable":"item"}},"effects":[],"_id":"fhSGFmnDZH9Pzyhf","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513845,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":85400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Боевой молот/+2 Warhammer","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","bludgeoning"]],"versatile":"1d10+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-warhammer.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20warhammer_dmg","propDroppable":"item"}},"effects":[],"_id":"rZOnhBC9ou3bHIyh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385073,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":108200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Серп/+2 Sickle","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"sickle","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-sickle.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20sickle_dmg","propDroppable":"item"}},"effects":[],"_id":"jzYOdDZj5U6U7R5x","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485021,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":95500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструкция по использованию каменного голема/Manual of Stone Golems","type":"equipment","system":{"description":{"value":"
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[stone golem], you must spend 90 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 80,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
","chat":"
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[stone golem], you must spend 90 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 80,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"manual%20of%20stone%20golems_dmg","propDroppable":"item"}},"effects":[],"_id":"ofeez1moOz2FZjlt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538783,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":103400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двуручный меч ранения/Greatsword of Wounding","type":"weapon","system":{"description":{"value":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

","chat":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod","slashing"]],"versatile":""},"formula":"1d4","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/greatsword-of-wounding.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"greatsword%20of%20wounding_dmg","propDroppable":"item"}},"effects":[],"_id":"eBAusK4BR6msLYA2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377927,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":82200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Перо Кваля (Веер)/Quaal's Feather Token, Fan","type":"equipment","system":{"description":{"value":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Fan. If you are on a boat or ship, you can use an action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a wind strong enough to fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as an action.
","chat":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Fan. If you are on a boat or ship, you can use an action to toss the token up to 10 feet in the air. The token disappears, and a giant flapping fan takes its place. The fan floats and creates a wind strong enough to fill the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as an action.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"quaal's%20feather%20token%2c%20fan_dmg","propDroppable":"item"}},"effects":[],"_id":"AFBpEyojGwEs9FWk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539419,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":19400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Язык пламени (Двуручный меч)/Flame Tongue Greatsword","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

","chat":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod","slashing"]],"versatile":""},"formula":"2d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/flame-tongue-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"flame%20tongue%20greatsword_dmg","propDroppable":"item"}},"effects":[],"_id":"JhRCnYmg2J5J9rHM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377459,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":40300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кислота (флакон)/Acid (vial)","type":"consumable","system":{"description":{"value":"
ы можете Действием выплеснуть содержимое этого сосуда на существо, находящееся в пределах 5 футов от вас, или метнуть сосуд на расстояние до 20 футов, чтобы он разбился от удара.В любом случае совершите дальнобойную атаку против существа или предмета, считая кислоту импровизированным оружием. При попадании цель получает урон кислотой 2к6.
","chat":"
ы можете Действием выплеснуть содержимое этого сосуда на существо, находящееся в пределах 5 футов от вас, или метнуть сосуд на расстояние до 20 футов, чтобы он разбился от удара.В любом случае совершите дальнобойную атаку против существа или предмета, считая кислоту импровизированным оружием. При попадании цель получает урон кислотой 2к6.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":25,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":20,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"improvised weapon","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+@mod","acid"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"acid%20(vial)_phb","propDroppable":"item"}},"effects":[],"_id":"EU3Lo4Y4aGzXJOQ1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455027619,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":29000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кожаный доспех Дроу/Drow +2 Leather Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"MM","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20leather%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"yYyy7O1HVNVN4CYb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076474,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":124200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Боевой посох/+3 Quarterstaff","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","bludgeoning"]],"versatile":"1d8+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"quarterstaff","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-quarterstaff.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20quarterstaff_dmg","propDroppable":"item"}},"effects":[],"_id":"S2yybLeGC5APjEF4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484736,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":57300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кираса/Breastplate","type":"equipment","system":{"description":{"value":"
Этот доспех состоит из подогнанного металлического панциря, носимого с подкладкой из кожи. Несмотря на то, что руки и ноги остаются практически без защиты, этот доспех хорошо защищает жизненно важные органы, оставляя владельцу относительную подвижность.
","chat":"
Этот доспех состоит из подогнанного металлического панциря, носимого с подкладкой из кожи. Несмотря на то, что руки и ноги остаются практически без защиты, этот доспех хорошо защищает жизненно важные органы, оставляя владельцу относительную подвижность.
","unidentified":""},"source":"PHB","quantity":1,"weight":20,"price":{"value":400,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/breastplate.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"breastplate_phb","propDroppable":"item"}},"effects":[],"_id":"83IkwIW8QhnbIFHI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097574,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":15300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"сфера аннигиляции/sphere of annihilation","type":"consumable","system":{"description":{"value":"
Этот чёрный шар диаметром 2 фута является дырой в ткани мультивселенной, стабилизированной окружающим магическим полем и парящей на месте. Сфера уничтожает всю материю, через которую проходит и всю материю, проходящую сквозь неё. Артефакты — исключение. Если в описании артефакта не сказано, что он подвержен урону от сферы аннигиляции, то он проходит сквозь сферу невредимым. Всё остальное, что касается сферы, но не помещается в неё целиком, получает урон силовым полем 4к10. Сфера находится в состоянии покоя, пока ктонибудь не начнёт её контролировать. Если вы находитесь в пределах 60 футов от неконтролируемой сферы, вы можете действием совершить проверку Интеллекта (Магия) со Сл 25. При успехе сфера левитирует в выбранном вами направлении на расстояние в футах, не превышающее 5 × ваш модификатор Интеллекта (минимум 5 футов). При провале сфера перемещается на 10 футов в вашу сторону. Существа, в чьё пространство входит сфера, должны преуспеть в спасброске Ловкости со Сл 13, иначе они коснутся сферы и получат урон силовым полем 4к10. Если вы пытаетесь контролировать сферу, находящуюся под контролем другого существа, вы совершаете проверку Интеллекта (Магия), противопоставленную проверке Интеллекта (Магия) другого существа. Победитель получает контроль над сферой и может управлять ей как описано выше. Если сфера вступает в контакт с планарным порталом, например, созданным заклинанием врата, или межпространственным феноменом, таким как переносная дыра, Мастер случайным образом определяет, что произойдёт, используя следующую таблицу:к100Результат01–50Сфера уничтожается.51–85Сфера проходит через портал или оказывается в межпространственном месте.86–00Разрыв в пространстве отправляет все существа и предметы, находящиеся в пределах 180 футов от сферы, включая саму сферу, на случайный план существовани
","chat":"
Этот чёрный шар диаметром 2 фута является дырой в ткани мультивселенной, стабилизированной окружающим магическим полем и парящей на месте. Сфера уничтожает всю материю, через которую проходит и всю материю, проходящую сквозь неё. Артефакты — исключение. Если в описании артефакта не сказано, что он подвержен урону от сферы аннигиляции, то он проходит сквозь сферу невредимым. Всё остальное, что касается сферы, но не помещается в неё целиком, получает урон силовым полем 4к10. Сфера находится в состоянии покоя, пока ктонибудь не начнёт её контролировать. Если вы находитесь в пределах 60 футов от неконтролируемой сферы, вы можете действием совершить проверку Интеллекта (Магия) со Сл 25. При успехе сфера левитирует в выбранном вами направлении на расстояние в футах, не превышающее 5 × ваш модификатор Интеллекта (минимум 5 футов). При провале сфера перемещается на 10 футов в вашу сторону. Существа, в чьё пространство входит сфера, должны преуспеть в спасброске Ловкости со Сл 13, иначе они коснутся сферы и получат урон силовым полем 4к10. Если вы пытаетесь контролировать сферу, находящуюся под контролем другого существа, вы совершаете проверку Интеллекта (Магия), противопоставленную проверке Интеллекта (Магия) другого существа. Победитель получает контроль над сферой и может управлять ей как описано выше. Если сфера вступает в контакт с планарным порталом, например, созданным заклинанием врата, или межпространственным феноменом, таким как переносная дыра, Мастер случайным образом определяет, что произойдёт, используя следующую таблицу:к100Результат01–50Сфера уничтожается.51–85Сфера проходит через портал или оказывается в межпространственном месте.86–00Разрыв в пространстве отправляет все существа и предметы, находящиеся в пределах 180 футов от сферы, включая саму сферу, на случайный план существовани
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":"An uncontrolled sphere requires a DC 25 Intelligence (Arcana) check."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"object"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["4d10","force"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":13,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/sphere-of-annihilation.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sphere%20of%20annihilation_dmg","propDroppable":"item"}},"effects":[],"_id":"VwlNgAggF79SQsJ0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540023,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":65400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Масло Таггита/Oil of Taggit","type":"consumable","system":{"description":{"value":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 24 часа.Существо также @Compendium[world.tempconditions.3hORwk0oumaI2fQF]{Бессознательный/Unconscious}, пока отравлено.Существо приходит в сознание, если получает урон.
","chat":"
Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} на 24 часа.Существо также @Compendium[world.tempconditions.3hORwk0oumaI2fQF]{Бессознательный/Unconscious}, пока отравлено.Существо приходит в сознание, если получает урон.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":400,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"oil%20of%20taggit_dmg","propDroppable":"item"}},"effects":[],"_id":"OJ3tzP00eIL0puWL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188783,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":49500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга сопротивления психическому урону/Chain Mail of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-mail-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20mail%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"5qPM0wzYcohj5Aj6","description":"","statuses":[]}],"_id":"FKnjuBPIRgH2fF60","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061412,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":30600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Гизарма Дроу/Drow +2 Hooked Shortspear","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20hooked%20shortspear_mm","propDroppable":"item"}},"effects":[],"_id":"1QJZ575g9xAHStIS","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378538,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":2500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье живучести/Potion of Vitality","type":"consumable","system":{"description":{"value":"

Если вы выпьете это зелье, оно устранит всё имеющееся у вас уровни истощения, а также все болезни и яды, действующие на вас.

В течение следующих 24 часов вы восстанавливаете максимум хитов за каждую использованную Кость Хитов.

Алая жидкость этого зелья периодически пульсирует, напоминая биение сердца.

","chat":"

Если вы выпьете это зелье, оно устранит всё имеющееся у вас уровни истощения, а также все болезни и яды, действующие на вас.

В течение следующих 24 часов вы восстанавливаете максимум хитов за каждую использованную Кость Хитов.

Алая жидкость этого зелья периодически пульсирует, напоминая биение сердца.

","unidentified":"

Алая жидкость этого зелья периодически пульсирует, напоминая биение сердца.

"},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":true},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-vitality.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20vitality_dmg","propDroppable":"item"}},"effects":[],"_id":"S6dPjlxtcQC4UOLv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201798,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":57700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Секира убийцы великанов/Giant Slayer Greataxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","unidentified":""},"source":"DMG","quantity":1,"weight":7,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12 + @mod +1","slashing"]],"versatile":""},"formula":"2d6","save":{"ability":"str","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/giant-slayer-greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"giant%20slayer%20greataxe_dmg","propDroppable":"item"}},"effects":[],"_id":"pkQUD28yXafqGHYI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376892,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":105200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Перо Кваля (Лодка-лебедь)/Quaal's Feather Token, Swan Boat","type":"equipment","system":{"description":{"value":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Swan Boat. You can use an action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-foot-long, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can use an action while on the boat to command it to move or to turn up to 90 degrees. The boat can carry up to thirty-two Medium or smaller creatures. A Large creature counts as four Medium creatures, while a Huge creature counts as nine. The boat remains for 24 hours and then disappears. You can dismiss the boat as an action.
","chat":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Swan Boat. You can use an action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-foot-long, 20-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can use an action while on the boat to command it to move or to turn up to 90 degrees. The boat can carry up to thirty-two Medium or smaller creatures. A Large creature counts as four Medium creatures, while a Huge creature counts as nine. The boat remains for 24 hours and then disappears. You can dismiss the boat as an action.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"quaal's%20feather%20token%2c%20swan%20boat_dmg","propDroppable":"item"}},"effects":[],"_id":"BR5l5jgWOIVOBBuL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539457,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":21800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Моряцкий доспех из шкур/Mariner's Hide Armor","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20hide%20armor_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/equipment/chest/breastplate-layered-leather-green.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"R6dOBZ5w6AtNHYOJ","description":"","statuses":[]}],"_id":"qHOi8BIgOPV3OSqf","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098879,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":105800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Ручной арбалет Дроу/Drow +2 Hand Crossbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"handcrossbow","properties":{"amm":true,"lgt":true,"lod":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-hand-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20hand%20crossbow_mm","propDroppable":"item"}},"effects":[],"_id":"66vnb7mbmHhXeaMB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455434444,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":11300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчатый доспех сопротивления огню/Ring Mail of Fire Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-mail-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20mail%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/leather/ring-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"48jELiRBbAPPPv5v","description":"","statuses":[]}],"_id":"ETaoGJ31y1slQf5l","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061957,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":28900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Волшебная палочка +1 боевого мага/+1 Wand of the War Mage","type":"equipment","system":{"description":{"value":"
(requires attunement by a spellcaster)While you are holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
","chat":"
(requires attunement by a spellcaster)While you are holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d6 + @mod","bludgeoning"]],"versatile":"1d8 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"quarterstaff","properties":{"ver":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-quarterstaff.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20quarterstaff_dmg","propDroppable":"item"}},"effects":[],"_id":"gDxqbdqLmqP13H2t","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484917,"modifiedTime":1701021735045,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":86300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Защитник (Двуручный меч)/Defender Greatsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod +3","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":1},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/defender-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"defender%20greatsword_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"icons/weapons/swords/greatsword-guard-gold-worn.webp","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"pOZXCkpeaa3qY1m9","description":"","statuses":[]}],"_id":"f73npgY5R8lPbyLn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377218,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":84100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стеганый доспех сопротивления электричеству/Padded Armor of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/padded-armor-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"padded%20armor%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-quilted-brown.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"XW4zLa1NueGF8uyS","description":"","statuses":[]}],"_id":"NMUdx2KqCpmFBkXb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077461,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":47800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Гизарма/+3 Hooked Shortspear","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall @condition[prone]. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20hooked%20shortspear_dmg","propDroppable":"item"}},"effects":[],"_id":"LLgEGViWrhQcXx6h","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378454,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":43300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мел/Chalk (1 piece)","type":"loot","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":1,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"chalk%20(1%20piece)_phb","propDroppable":"item"}},"effects":[],"_id":"3gutfZm9zUfw0MJi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028275,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":7300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Моргенштерн/Silvered Morningstar","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":115,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-morningstar.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20morningstar_phb","propDroppable":"item"}},"effects":[],"_id":"eD3Z2ghkVyuojwrx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381150,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":82400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Иглы для духовой трубки/Blowgun Needles (50)","type":"consumable","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"blowgun%20needles%20(50)_phb","propDroppable":"item"}},"effects":[],"_id":"qADXyw6eO71DZduC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455290630,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":105600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Танцующий Скимитар/Dancing Scimitar","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

","chat":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":4,"max":"4","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":true,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dancing-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dancing%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"TggpdQdU9xXL0ZNz","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382632,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":60600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Булава/+1 Mace","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"mgc":true},"proficient":null,"unidentified":{"name":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-mace.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20mace_dmg","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true}}},"effects":[],"_id":"LhjoxKm7bVhnN9vf","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455484362,"modifiedTime":1710248307872,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":44000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Защитник (Двулезвийный скимитар)/Defender Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

Изменённые бонусы действуют до начала вашего следующего хода, но вы должны держать этот меч, чтобы получать от него бонус к КД.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

Изменённые бонусы действуют до начала вашего следующего хода, но вы должны держать этот меч, чтобы получать от него бонус к КД.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/defender-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"defender%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"icons/weapons/swords/sword-runed-glowing.webp","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"fCWtNixOD0EnNIoD","description":"","statuses":[]}],"_id":"WtgzWUiudyilJhJd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375250,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":67100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"свирель ужаса/pipes of haunting","type":"consumable","system":{"description":{"value":"
Вы должны владеть духовыми музыкальными инструментами, чтобы использовать эту свирель. У неё есть 3 заряда. Вы можете действием поиграть на ней и потратить 1 заряд, чтобы издать жуткую мелодию. Все существа в пределах 30 футов от вас, слышащие вашу мелодию, должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут испуганными вами на 1 минуту. Если хотите, все существа в этой области, не враждебные по отношению к вам, автоматически преуспеют в этом спасброске. Существа, провалившие спасбросок, могут повторять его в конце каждого своего хода, оканчивая эффект на себе при успехе. Существо, преуспевшее в спасброске, получает иммунитет к этой свирели на 24 часа. Свирель ежедневно восстанавливает 1к3 заряда на рассвете.
","chat":"
Вы должны владеть духовыми музыкальными инструментами, чтобы использовать эту свирель. У неё есть 3 заряда. Вы можете действием поиграть на ней и потратить 1 заряд, чтобы издать жуткую мелодию. Все существа в пределах 30 футов от вас, слышащие вашу мелодию, должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут испуганными вами на 1 минуту. Если хотите, все существа в этой области, не враждебные по отношению к вам, автоматически преуспеют в этом спасброске. Существа, провалившие спасбросок, могут повторять его в конце каждого своего хода, оканчивая эффект на себе при успехе. Существо, преуспевшее в спасброске, получает иммунитет к этой свирели на 24 часа. Свирель ежедневно восстанавливает 1к3 заряда на рассвете.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Proficiency with wind instruments."},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"pipes%20of%20haunting_dmg","propDroppable":"item"}},"effects":[],"_id":"COBSAXbdTzXH6nAh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539220,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":24400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье невидимости/Potion of Invisibility","type":"consumable","system":{"description":{"value":"
Выпив её, вы становитесь @Compendium[world.tempconditions.v41S6MnnRCbxjE3h]{Невидимый/Invisible} на 1 час.Всё, что вы несёте и носите, становится @Compendium[world.tempconditions.v41S6MnnRCbxjE3h]{Невидимый/Invisible} вместе с вами. Эффект оканчивается преждевременно, если вы атакуете или наложите заклинание.Контейнер с этим зельем выглядит пустым, но на вес чувствуется, что он всё же содержит жидкость.
","chat":"
Выпив её, вы становитесь @Compendium[world.tempconditions.v41S6MnnRCbxjE3h]{Невидимый/Invisible} на 1 час.Всё, что вы несёте и носите, становится @Compendium[world.tempconditions.v41S6MnnRCbxjE3h]{Невидимый/Invisible} вместе с вами. Эффект оканчивается преждевременно, если вы атакуете или наложите заклинание.Контейнер с этим зельем выглядит пустым, но на вес чувствуется, что он всё же содержит жидкость.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-invisibility.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20invisibility_dmg","propDroppable":"item"}},"effects":[],"_id":"IH8HUI2fMvFKvNyJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201475,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":37200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Лёгкий молот/Light Hammer","type":"weapon","system":{"description":{"value":"

Используемые как инструменты для строительства, сноса и ковки, молотки стали излюбленным оружием среди некоторых из самых крепких рас, включая орков и дварфов, которые очень сильны от природы.

Размеры молотков варьируются от кузнечных молотков до огромных боевых молотов. Многие из них — просто тяжёлые тупые штуки для битья врагов и пробивания доспехов, но другие, например — боевые молоты сконструированы как впечатляющее сокрушительное оружие с длинной рукоятью и маленькой тяжёлой головкой, которое можно использовать быстро и ловко.

","chat":"

Используемые как инструменты для строительства, сноса и ковки, молотки стали излюбленным оружием среди некоторых из самых крепких рас, включая орков и дварфов, которые очень сильны от природы.

Размеры молотков варьируются от кузнечных молотков до огромных боевых молотов. Многие из них — просто тяжёлые тупые штуки для битья врагов и пробивания доспехов, но другие, например — боевые молоты сконструированы как впечатляющее сокрушительное оружие с длинной рукоятью и маленькой тяжёлой головкой, которое можно использовать быстро и ловко.

","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"lighthammer","properties":{"lgt":true,"thr":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/light-hammer.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"light%20hammer_phb","propDroppable":"item"}},"effects":[],"_id":"EyYquh1IzrAKKdR2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482203,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":30200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Меч ответа (ответчик)/Sword of Answering (Replier)","type":"weapon","system":{"description":{"value":"
(requires attunement by a neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Replier, the Neutral sword, has a peridot set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","chat":"
(requires attunement by a neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Replier, the Neutral sword, has a peridot set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sword%20of%20answering%20(replier)_dmg","propDroppable":"item"}},"effects":[],"_id":"v0yhGqzserylzvxy","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373987,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":116800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"рог взрыва/horn of blasting","type":"consumable","system":{"description":{"value":"
Вы можете действием произнести командное слово рога и подуть в него, испуская взрыв 30-футовым конусом, слышимый на расстоянии 600 футов. Все существа в конусе должны совершить спасбросок Телосложения со Сл 15. При провале существо получает урон звуком 5к6 и становится оглохшим на 1 минуту. При успехе существо получает половину урона и не становится оглохшим. Существа и предметы, изготовленные из стекла или кристаллов, спасбросок совершают с помехой и получают урон звуком 10к6, а не 5к6. При каждом использовании магии рога существует 20-процентный шанс, что он взорвётся. Взрыв причиняет урон огнём 10к6 тому, кто в него дул, и уничтожает рог.
","chat":"
Вы можете действием произнести командное слово рога и подуть в него, испуская взрыв 30-футовым конусом, слышимый на расстоянии 600 футов. Все существа в конусе должны совершить спасбросок Телосложения со Сл 15. При провале существо получает урон звуком 5к6 и становится оглохшим на 1 минуту. При успехе существо получает половину урона и не становится оглохшим. Существа и предметы, изготовленные из стекла или кристаллов, спасбросок совершают с помехой и получают урон звуком 10к6, а не 5к6. При каждом использовании магии рога существует 20-процентный шанс, что он взорвётся. Взрыв причиняет урон огнём 10к6 тому, кто в него дул, и уничтожает рог.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word and blow the horn."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":30,"width":null,"units":"ft","type":"cone"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["5d6","thunder"]],"versatile":""},"formula":"10d6","save":{"ability":"con","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"horn%20of%20blasting_dmg","propDroppable":"item"}},"effects":[],"_id":"WgyZ2ZT0QLXWlhra","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537066,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":66700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех сопротивления психическому урону/Splint Armor of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"splint%20armor%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"wjH9p95aR7xTQgPm","description":"","statuses":[]}],"_id":"yx9wi5n11G7psxth","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062475,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":125200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Двухклинковый скимитар Дроу/Drow +1 Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

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Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

","chat":"

Вы можете бонусным действием произнести командное слово этого магического меча, отчего из него вырвутся языки пламени.

Это пламя испускает яркий свет в радиусе 40 футов и тусклый свет в радиусе ещё 40 футов. Пока меч пылает, он причиняет дополнительный урон огнём [[/r 2d6]] целям, по которым попадает.

Пламя остаётся, пока вы не произнесёте ещё раз командное слово бонусным действием, или пока не уберёте меч в ножны.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"2d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/flame-tongue-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"flame%20tongue%20rapier_dmg","propDroppable":"item"}},"effects":[],"_id":"GQv93gmOSyXJelHx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381987,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":34100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Набор дипломата/Diplomat's Pack","type":"container","system":{"description":{"value":"

Набор дипломата включает в себя:

сундук, 2 контейнера для карт и свитков, комплект отличной одежды, бутылочку чернил, писчее перо, лампу, фляги масла, 5 листов бумаги, флакон духов, воск и мыло.

","chat":""},"source":{"custom":"PHB"},"quantity":1,"weight":36,"price":{"value":39,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":100},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0},"container":null,"unidentified":{"description":"","name":""},"properties":[]},"img":"icons/containers/bags/satchel-worn-leather-teal.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"diplomat's%20pack_phb","propDroppable":"item"}},"effects":[],"folder":null,"_id":"Yj2HHlhwv2X5ccth","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710419246307,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"sort":400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Яд, простой (флакон)/Basic Poison (vial)","type":"consumable","system":{"description":{"value":"
Вы можете покрыть ядом из этого флакона одно рубящее или колющее оружие или три боеприпаса.Наносится яд одним Действием.Существо, по которому попадёт отравленное оружие или боеприпас, должно совершить спасбросок Телосложения со Сл 10, получая в случае провала урон ядом 1к4.Нанесённый яд эффективен 1 минуту, после чего высыхает и теряет все свойства.
","chat":"
Вы можете покрыть ядом из этого флакона одно рубящее или колющее оружие или три боеприпаса.Наносится яд одним Действием.Существо, по которому попадёт отравленное оружие или боеприпас, должно совершить спасбросок Телосложения со Сл 10, получая в случае провала урон ядом 1к4.Нанесённый яд эффективен 1 минуту, после чего высыхает и теряет все свойства.
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":100,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":"one slashing or piercing weapon, or up to three pieces of ammunition"},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":3,"max":"3","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4","poison"]],"versatile":""},"formula":"","save":{"ability":"con","dc":10,"scaling":"flat"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"basic%20poison%20(vial)_phb","propDroppable":"item"}},"effects":[],"_id":"nriFVANrXnQSiVET","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188508,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":102100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчатый доспех сопротивления грому/Ring Mail of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-mail-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20mail%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/leather/ring-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"BWTOAPfzRtwARzGi","description":"","statuses":[]}],"_id":"ZdNpUk2oIsUOwLIc","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062188,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":73600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"мгновенная крепость даэрна/daern's instant fortress","type":"equipment","system":{"description":{"value":"
Вы можете действием поместить этот металлический кубик с длиной ребра 1 дюйм на пол и произнести командное слово. Куб быстро вырастет в крепость, которая остаётся, пока вы не произнесёте действием командное слово, которое сработает только если крепость пуста.Крепость является квадратной башней 20 × 20 футов и 30 футов высотой, с бойницами и зубчатой стеной сверху. Внутри она поделена на два этажа, соединённых лестницей, идущей вдоль одной из стен. Лестница заканчивается наверху люком. После активации в ближайшей к вам стене будет небольшая дверь. Дверь открывается только по вашей команде, которую вы произносите бонусным действием. Она обладает иммунитетом к заклинанию открывание и подобной магии, например, к колокольчику открывания. Все существа, находящиеся в области, в которой появляется крепость, должны совершить спасбросок Ловкости со Сл 15, получая дробящий урон 10к10 при провале или половину этого урона при успехе. В любом случае, такое существо выталкивается в ближайшее свободное пространство вне крепости. Предметы в этой области, которые никто не несёт и не носит, получают этот же урон и автоматически толкаются. Башня изготовлена из адамантина, и магия не даёт её опрокинуть. У крыши, двери и стен по 100 хитов, иммунитет к урону от немагического оружия, исключая осадное оружие, и сопротивление ко всем остальным видам урона. Чинить крепость можно только заклинанием исполнение желаний (это считается дублированием заклинания с уровнем ниже 9). Каждое накладывание этого заклинания восстанавливает крыше, двери или одной из стен 50 хитов.
","chat":"
Вы можете действием поместить этот металлический кубик с длиной ребра 1 дюйм на пол и произнести командное слово. Куб быстро вырастет в крепость, которая остаётся, пока вы не произнесёте действием командное слово, которое сработает только если крепость пуста.Крепость является квадратной башней 20 × 20 футов и 30 футов высотой, с бойницами и зубчатой стеной сверху. Внутри она поделена на два этажа, соединённых лестницей, идущей вдоль одной из стен. Лестница заканчивается наверху люком. После активации в ближайшей к вам стене будет небольшая дверь. Дверь открывается только по вашей команде, которую вы произносите бонусным действием. Она обладает иммунитетом к заклинанию открывание и подобной магии, например, к колокольчику открывания. Все существа, находящиеся в области, в которой появляется крепость, должны совершить спасбросок Ловкости со Сл 15, получая дробящий урон 10к10 при провале или половину этого урона при успехе. В любом случае, такое существо выталкивается в ближайшее свободное пространство вне крепости. Предметы в этой области, которые никто не несёт и не носит, получают этот же урон и автоматически толкаются. Башня изготовлена из адамантина, и магия не даёт её опрокинуть. У крыши, двери и стен по 100 хитов, иммунитет к урону от немагического оружия, исключая осадное оружие, и сопротивление ко всем остальным видам урона. Чинить крепость можно только заклинанием исполнение желаний (это считается дублированием заклинания с уровнем ниже 9). Каждое накладывание этого заклинания восстанавливает крыше, двери или одной из стен 50 хитов.
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Эта книга описывает упражнения по физкультуре, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Сила, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
","chat":"
Эта книга описывает упражнения по физкультуре, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Сила, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.
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Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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While wearing this ring, you can speak its command word as an action to summon a particular @creature[djinni] from the Elemental Plane of Air. The @creature[djinni] appears in an unoccupied space you choose within 120 feet of you. It remains as long as you concentrate (as if @status[concentration||concentrating] on a spell), to a maximum of 1 hour, or until it drops to 0 hit points. It then returns to its home plane.While summoned, the @creature[djinni] is friendly to you and your companions. It obeys any commands you give it, no matter what language you use. If you fail to command it, the @creature[djinni] defends itself against attackers but takes no other actions.After the @creature[djinni] departs, it can't be summoned again for 24 hours, and the ring becomes nonmagical if the @creature[djinni] dies.
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While wearing this ring, you can speak its command word as an action to summon a particular @creature[djinni] from the Elemental Plane of Air. The @creature[djinni] appears in an unoccupied space you choose within 120 feet of you. It remains as long as you concentrate (as if @status[concentration||concentrating] on a spell), to a maximum of 1 hour, or until it drops to 0 hit points. It then returns to its home plane.While summoned, the @creature[djinni] is friendly to you and your companions. It obeys any commands you give it, no matter what language you use. If you fail to command it, the @creature[djinni] defends itself against attackers but takes no other actions.After the @creature[djinni] departs, it can't be summoned again for 24 hours, and the ring becomes nonmagical if the @creature[djinni] dies.
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Найденный в маленьком мешочке, этот порошок выглядит как очень мелкий песок, но его количества будет достаточно для разового применения. Если вы действием развеете порошок в воздухе вокруг себя, то вы и все существа и предметы в пределах 10 футов от вас становитесь невидимыми на 2к4 минуты. Эта продолжительность одинакова для всех существ и предметов. Как только магический эффект начинает действовать, порошок исчезает. Если существо, находящееся под действием порошка, совершает атаку или накладывает заклинание, невидимость для него заканчивается.
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Найденный в маленьком мешочке, этот порошок выглядит как очень мелкий песок, но его количества будет достаточно для разового применения. Если вы действием развеете порошок в воздухе вокруг себя, то вы и все существа и предметы в пределах 10 футов от вас становитесь невидимыми на 2к4 минуты. Эта продолжительность одинакова для всех существ и предметов. Как только магический эффект начинает действовать, порошок исчезает. Если существо, находящееся под действием порошка, совершает атаку или накладывает заклинание, невидимость для него заканчивается.
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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Это ржавая железная сфера диаметром 3 дюйма, весящая 1 фунт. Вы можете действием произнести командное слово и бросить сферу в существо с размером не больше Огромного, которое видите в пределах 60 футов от себя. В полёте сфера распадается на отдельные металлические ленты. Совершите бросок дальнобойной атаки с бонусом броска атаки, равным модификатору Ловкости плюс ваш бонус мастерства. При попадании цель становится опутанной, пока вы не произнесёте командное слово ещё раз бонусным действием. После повторного произношения командного слова или промаха атаки ленты сжимаются и снова становятся сферой. Любое существо, в том числе и опутанное, может действием совершить проверку Силы со Сл 20, чтобы порвать ленты. При успехе предмет уничтожается, а удерживаемое существо освобождается. При провале все дальнейшие попытки этого существа автоматически проваливаются в течение 24 часов. Железные ленты нельзя использовать повторно до следующего рассвета.
","chat":"
Это ржавая железная сфера диаметром 3 дюйма, весящая 1 фунт. Вы можете действием произнести командное слово и бросить сферу в существо с размером не больше Огромного, которое видите в пределах 60 футов от себя. В полёте сфера распадается на отдельные металлические ленты. Совершите бросок дальнобойной атаки с бонусом броска атаки, равным модификатору Ловкости плюс ваш бонус мастерства. При попадании цель становится опутанной, пока вы не произнесёте командное слово ещё раз бонусным действием. После повторного произношения командного слова или промаха атаки ленты сжимаются и снова становятся сферой. Любое существо, в том числе и опутанное, может действием совершить проверку Силы со Сл 20, чтобы порвать ленты. При успехе предмет уничтожается, а удерживаемое существо освобождается. При провале все дальнейшие попытки этого существа автоматически проваливаются в течение 24 часов. Железные ленты нельзя использовать повторно до следующего рассвета.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"iron%20bands%20of%20bilarro_dmg","propDroppable":"item"}},"effects":[],"_id":"C0EjvLgQup6PoiN1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538336,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":23100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчужная рубаха/Chain Shirt","type":"equipment","system":{"description":{"value":"
Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.
","chat":"
Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.
","unidentified":""},"source":"PHB","quantity":1,"weight":20,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-shirt.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"chain%20shirt_phb","propDroppable":"item"}},"effects":[],"_id":"BH0SoidZLUfzkpDm","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097599,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":21500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кожаный доспех сопротивления некротическому урону/Leather Armor of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"leather%20armor%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"KWU6WcPP6ZjYrA4E","description":"","statuses":[]}],"_id":"X0nl6coicoXFdO3r","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077164,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":67500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Глефа/+2 Glaive","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"glaive","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-glaive.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20glaive_dmg","propDroppable":"item"}},"effects":[],"_id":"Fr8v1PIG52BJfBvl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376323,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":32300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"жемчужина силы/pearl of power","type":"consumable","system":{"description":{"value":"
Если эта жемчужина находится у вас, вы можете действием произнести командное слово и восстановить одну использованную ячейку заклинания. Если уровень потраченной ячейки 4 или больше, вы получите ячейку 3 уровня. Вы не можете повторно использовать жемчужину до следующего рассвета.
","chat":"
Если эта жемчужина находится у вас, вы можете действием произнести командное слово и восстановить одну использованную ячейку заклинания. Если уровень потраченной ячейки 4 или больше, вы получите ячейку 3 уровня. Вы не можете повторно использовать жемчужину до следующего рассвета.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"","units":"inst"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":1,"max":"1","per":"day","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/pearl-of-power.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"pearl%20of%20power_dmg","propDroppable":"item"}},"effects":[],"_id":"CezSDmSRvFMxQShw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539084,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":24600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Скимитар ранения/Scimitar of Wounding","type":"weapon","system":{"description":{"value":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

","chat":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","slashing"]],"versatile":""},"formula":"1d4","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scimitar-of-wounding.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scimitar%20of%20wounding_dmg","propDroppable":"item"}},"effects":[],"_id":"NN8VQGwsx99KCyHr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383271,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":47900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Лунный клинок/Moonblade","type":"weapon","system":{"description":{"value":"
(requires attunement by an elf or half-elf of neutral good alignment)Of all the magic items created by the elves, one of the most prized and jealously guarded is a moon blade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain.A moonblade passes down from parent to child. The sword chooses its bearer and remains bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists, the sword lies dormant. It functions like a normal longsword until a worthy soul finds it and lays claim to its power.A moonblade serves only one master at a time. The attunement process requires a special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.A moonblade won't serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and saving throws with disadvantage for 24 hours. If the blade accepts you, you become attuned to it and a new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is destroyed.A moonblade has one rune on its blade for each master it has served (typically [[/r 1d6 + 1]]). The first rune always grants a +1 bonus to attack and damage rolls made with this magic weapon. Each rune beyond the first grants the moon blade an additional property. The DM chooses each property or determines it randomly on the Moon Blade Properties table.Moonblade Properties[[/r d100]]Property01-40Increase the bonus to attack and damage rolls by 1, to a maximum of +3. Reroll if the moonblade already has a +3 bonus.41-80The moonblade gains a randomly determined @table[Special Features; What Minor Property Does It Have|dmg|minor property] (see \"Special Features\" DMG p143).81-82The moonblade gains the finesse property.83-84The moonblade gains the thrown property (range 20/60 feet).85-86The moonblade functions as a @item[defender].87-90The moon blade scores a critical hit on a roll of 19 or 20.91-92When you hit with an attack using the moon blade, the attack deals an extra [[/r 1d6]] slashing damage.93-94When you hit a creature of a specific type (such as dragon, fiend, or undead) with the moonblade, the target takes an extra [[/r 1d6]] damage of one of these types: acid, cold, fire, lightning, or thunder.95-96You can use a bonus action to cause the moonblade to flash brightly. Each creature that can see you and is within 30 feet of you must succeed on a DC 15 Constitution saving throw or become @condition[blinded] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. This property can't be used again until you take a short rest while attuned to the weapon.97-98The moonblade functions as a @item[ring of spell storing].99You can use an action to call forth an elfshadow, provided that you don't already have one serving you. The elfshadow appears in an unoccupied space within 120 feet of you. It uses the statistics for a @creature[shadow], except it is neutral, immune to effects that turn undead, and doesn't create new shadows. You control this creature, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action.00The moonblade functions as a @item[vorpal sword]. Sentience. A moon blade is a sentient neutral good weapon with an Intelligence of 12, a Wisdom of 10, and a Charisma of 12. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates by transmitting emotions, sending a tingling sensation through the wielder's hand when it wants to communicate something it has sensed. It can communicate more explicitly, through visions or dreams, when the wielder is either in a trance or asleep. Personality. Every moonblade seeks the advancement of elvenkind and elven ideals. Courage, loyalty, beauty, music, and life are all part of this purpose.The weapon is bonded to the family line it is meant to serve. Once it has bonded with an owner who shares its ideals, its loyalty is absolute.If a moon blade has a flaw, it is overconfidence. Once it has decided on an owner, it believes that only that person should wield it, even if the owner falls short of elven ideals.
","chat":"
(requires attunement by an elf or half-elf of neutral good alignment)Of all the magic items created by the elves, one of the most prized and jealously guarded is a moon blade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain.A moonblade passes down from parent to child. The sword chooses its bearer and remains bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists, the sword lies dormant. It functions like a normal longsword until a worthy soul finds it and lays claim to its power.A moonblade serves only one master at a time. The attunement process requires a special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.A moonblade won't serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and saving throws with disadvantage for 24 hours. If the blade accepts you, you become attuned to it and a new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is destroyed.A moonblade has one rune on its blade for each master it has served (typically [[/r 1d6 + 1]]). The first rune always grants a +1 bonus to attack and damage rolls made with this magic weapon. Each rune beyond the first grants the moon blade an additional property. The DM chooses each property or determines it randomly on the Moon Blade Properties table.Moonblade Properties[[/r d100]]Property01-40Increase the bonus to attack and damage rolls by 1, to a maximum of +3. Reroll if the moonblade already has a +3 bonus.41-80The moonblade gains a randomly determined @table[Special Features; What Minor Property Does It Have|dmg|minor property] (see \"Special Features\" DMG p143).81-82The moonblade gains the finesse property.83-84The moonblade gains the thrown property (range 20/60 feet).85-86The moonblade functions as a @item[defender].87-90The moon blade scores a critical hit on a roll of 19 or 20.91-92When you hit with an attack using the moon blade, the attack deals an extra [[/r 1d6]] slashing damage.93-94When you hit a creature of a specific type (such as dragon, fiend, or undead) with the moonblade, the target takes an extra [[/r 1d6]] damage of one of these types: acid, cold, fire, lightning, or thunder.95-96You can use a bonus action to cause the moonblade to flash brightly. Each creature that can see you and is within 30 feet of you must succeed on a DC 15 Constitution saving throw or become @condition[blinded] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. This property can't be used again until you take a short rest while attuned to the weapon.97-98The moonblade functions as a @item[ring of spell storing].99You can use an action to call forth an elfshadow, provided that you don't already have one serving you. The elfshadow appears in an unoccupied space within 120 feet of you. It uses the statistics for a @creature[shadow], except it is neutral, immune to effects that turn undead, and doesn't create new shadows. You control this creature, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action.00The moonblade functions as a @item[vorpal sword]. Sentience. A moon blade is a sentient neutral good weapon with an Intelligence of 12, a Wisdom of 10, and a Charisma of 12. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates by transmitting emotions, sending a tingling sensation through the wielder's hand when it wants to communicate something it has sensed. It can communicate more explicitly, through visions or dreams, when the wielder is either in a trance or asleep. Personality. Every moonblade seeks the advancement of elvenkind and elven ideals. Courage, loyalty, beauty, music, and life are all part of this purpose.The weapon is bonded to the family line it is meant to serve. Once it has bonded with an owner who shares its ideals, its loyalty is absolute.If a moon blade has a flaw, it is overconfidence. Once it has decided on an owner, it believes that only that person should wield it, even if the owner falls short of elven ideals.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","slashing"],["1d6","slashing"],["1d6",""]],"versatile":"1d10+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"moonblade_dmg","propDroppable":"item"}},"effects":[],"_id":"EfBX7GQE0jtra7K5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373673,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":29400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Духовая трубка/Vicious Blowgun","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":25,"long":100,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"blowgun","properties":{"amm":true,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"lod":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-blowgun.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20blowgun_dmg","propDroppable":"item"}},"effects":[],"_id":"JNOcaxuSsa2Zosfx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455433515,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":39100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Двухклинковый скимитар/+3 Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"UjN53CTKG2t8YBG6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375165,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":63600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Боевой посох/+2 Quarterstaff","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","bludgeoning"]],"versatile":"1d8+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"quarterstaff","properties":{"ver":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"two":false,"rch":false,"lgt":false,"thr":false,"fir":false,"spc":false,"lod":false,"sil":false,"hvy":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-quarterstaff.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20quarterstaff_dmg","propDroppable":"item"}},"effects":[],"_id":"gam4piOJlUYfvkTu","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484704,"modifiedTime":1701116551610,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":87100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Молот/+3 Maul","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"maul","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-maul.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20maul_dmg","propDroppable":"item"}},"effects":[],"_id":"kflX6SdVhk4OF56w","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380654,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":96900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Цеп/Silvered Flail","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":110,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-flail.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20flail_phb","propDroppable":"item"}},"effects":[],"_id":"03ZSQKBkNizwhTMs","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376191,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"ночные очки/goggles of night","type":"equipment","system":{"description":{"value":"
Пока вы носите эти тёмные очки, вы получаете тёмное зрение в радиусе 60 фт. Если у вас уже было тёмное зрение, очки увеличивают его радиус на 60 фт.
","chat":"
Пока вы носите эти тёмные очки, вы получаете тёмное зрение в радиусе 60 фт. Если у вас уже было тёмное зрение, очки увеличивают его радиус на 60 фт.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"goggles%20of%20night_dmg","propDroppable":"item"}},"effects":[],"_id":"cPZQw1088hSsL6QG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536745,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":79400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кожаный доспех сопротивления огню/Leather Armor of Fire Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Вы получаете сопротивление урону огнём, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor-of-fire-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"leather%20armor%20of%20fire%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"4cJFdmatEyyU7UcF","description":"","statuses":[]}],"_id":"UkRvCipPn3EKLlVT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077075,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":63700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Сфера/Orb","type":"weapon","system":{"description":{"value":"
Сфера — созданная для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
","chat":"
Сфера — созданная для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":20,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"foc":true,"amm":false,"hvy":false,"fin":false,"fir":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/orb.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"orb_phb","propDroppable":"item"}},"effects":[],"_id":"Bpy4vNjE8T6l9WoK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455248430,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":22700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из драконьей чешуи (золотой)/Gold Dragon Scale Mail","type":"equipment","system":{"description":{"value":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest gold dragon within 30 miles of you. This special action can't be used again until the next dawn.
","chat":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest gold dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"leather%20armor%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"oWyAr9Kkc8ib60jX","description":"","statuses":[]}],"_id":"TtjjfzZKxtlfuP5B","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077276,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":61000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Скимитар/Vicious Scimitar","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d6 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"fin":true,"lgt":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"bjcy1dsfsxDAChS2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383303,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":77700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо сопротивления кислоте/Ring of Acid Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону кислотой, пока носите это кольцо

","chat":"

Вы получаете сопротивление урону кислотой, пока носите это кольцо

","unidentified":"
Искусно выполненное кольцо из драгоценного металла, украшенное жемчугом
"},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/finger/ring-ball-gold-pink.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"4GMOWQBRqXpnxgr9","description":"","statuses":[]}],"_id":"GEaAast7xXMMmEEf","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214284,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":33800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"мантия сияющих цветов/robe of scintillating colors","type":"equipment","system":{"description":{"value":"
У этой мантии 3 заряда, и она ежедневно восстанавливает 1к3 заряда на рассвете. Пока вы её носите, вы можете действием потратить 1 заряд, чтобы на ней появился до конца вашего следующего хода узор из завораживающих оттенков. В это время мантия испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов. Существа, видящие вас, совершают по вам броски атаки с помехой. Кроме того, когда свойство мантии активируется, все существа в области яркого света, видящие вас, должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут ошеломлёнными до окончания эффекта.
","chat":"
У этой мантии 3 заряда, и она ежедневно восстанавливает 1к3 заряда на рассвете. Пока вы её носите, вы можете действием потратить 1 заряд, чтобы на ней появился до конца вашего следующего хода узор из завораживающих оттенков. В это время мантия испускает яркий свет в пределах 30 футов и тусклый свет в пределах ещё 30 футов. Существа, видящие вас, совершают по вам броски атаки с помехой. Кроме того, когда свойство мантии активируется, все существа в области яркого света, видящие вас, должны преуспеть в спасброске Мудрости со Сл 15, иначе они станут ошеломлёнными до окончания эффекта.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":30,"long":60,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"1d3","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/robe-of-scintillating-colors.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"robe%20of%20scintillating%20colors_dmg","propDroppable":"item"}},"effects":[],"_id":"3NWNkMTadFKnzet7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539630,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":6700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Праща Дроу/Drow +2 Sling","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"sling","properties":{"amm":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-sling.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20sling_mm","propDroppable":"item"}},"effects":[],"_id":"G4kEpdAknMGMY3dg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513889,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":33300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Молот/Vicious Maul","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["2d6 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"maul","properties":{"hvy":true,"two":true,"amm":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-maul.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20maul_dmg","propDroppable":"item"}},"effects":[],"_id":"dBS7z5dEm06kXGL6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380868,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":80600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"куб врат/cubic gate","type":"consumable","system":{"description":{"value":"
Это куб с длиной ребра 3 дюйма, излучающий ощутимую на ощупь магическую энергию. Все шесть граней этого куба связаны с разными планами существования, причём один из них — Материальный План. Остальные планы определяет Мастер. Вы можете действием нажать на одну из граней куба, чтобы наложить им заклинание врата, создающее портал на план, связанный с этой гранью. В качестве альтернативы, если вы действием нажмёте на одну грань дважды, вы можете наложить кубом заклинание уход в иной мир (Сл спасброска 17), перенося целей на план, связанный с этой гранью. У этого куба есть 3 заряда. Каждое использование куба тратит 1 заряд. Куб ежедневно восстанавливает 1к3 заряда на рассвете.
","chat":"
Это куб с длиной ребра 3 дюйма, излучающий ощутимую на ощупь магическую энергию. Все шесть граней этого куба связаны с разными планами существования, причём один из них — Материальный План. Остальные планы определяет Мастер. Вы можете действием нажать на одну из граней куба, чтобы наложить им заклинание врата, создающее портал на план, связанный с этой гранью. В качестве альтернативы, если вы действием нажмёте на одну грань дважды, вы можете наложить кубом заклинание уход в иной мир (Сл спасброска 17), перенося целей на план, связанный с этой гранью. У этого куба есть 3 заряда. Каждое использование куба тратит 1 заряд. Куб ежедневно восстанавливает 1к3 заряда на рассвете.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"day","recovery":"1d3","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"cubic%20gate_dmg","propDroppable":"item"}},"effects":[],"_id":"WkYYQhgCYn9PtAjb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535373,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":67000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кольчатый доспех Дроу/Drow +1 Ring Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hide-armor-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hide%20armor%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/vest-cloth-tattered-tan.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"aRStBoHyoW8ibuuF","description":"","statuses":[]}],"_id":"RGYuTGJdydmTvH2o","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100763,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":55600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Скимитар кражи жизни/Scimitar of Life Stealing","type":"weapon","system":{"description":{"value":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

","chat":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Must roll a 20 and the target cannot be undead."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 +@mod","slashing"]],"versatile":""},"formula":"3d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scimitar-of-life-stealing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scimitar%20of%20life%20stealing_dmg","propDroppable":"item"}},"effects":[],"_id":"0nmeKzPmjTmYi7ui","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383153,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":1300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Болт/Silvered Crossbow Bolt","type":"consumable","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0.075,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-crossbow-bolt.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20crossbow%20bolt_phb","propDroppable":"item"}},"effects":[],"_id":"4EgBG412Xo8qNVFR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291545,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":7800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Клевец Дроу/Drow +3 War Pick","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warpick","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-war-pick.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20war%20pick_mm","propDroppable":"item"}},"effects":[],"_id":"zQvO6efRx1OJpBXG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384880,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":126800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Хупак/+3 Hoopak","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"amm":true,"fin":true,"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20hoopak_dmg","propDroppable":"item"}},"effects":[],"_id":"7A6Xjcy5EZehKENe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378825,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":13000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кошель/Pouch","type":"backpack","system":{"description":{"value":"
В кожаном или тканевом кошеле поместится 20 снарядов для пращи или 50 иголок для духовой трубки, а также другие вещи. Кошель с отделениями для хранения компонентов заклинаний называется \"мешочком с компонентами\". Вместимость: 0,2 кубических фута/6 фунтов (3 кг.)
","chat":"
В кожаном или тканевом кошеле поместится 20 снарядов для пращи или 50 иголок для духовой трубки, а также другие вещи. Кошель с отделениями для хранения компонентов заклинаний называется \"мешочком с компонентами\". Вместимость: 0,2 кубических фута/6 фунтов (3 кг.)
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":5,"denomination":"sp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":6,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/pouch.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"pouch_phb","propDroppable":"item"}},"effects":[],"_id":"Z0H1svYmIyWjPuLI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029749,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":72400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кожаный доспех/+1 Leather Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null,"unidentified":{"name":"Leather Armor (неопознанный)","description":"

The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

"}},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20leather%20armor_dmg","propDroppable":"item"},"rsr5e":{"quickFooter":{"value":true}}},"effects":[],"_id":"IXFyb4dWL9N4qxFs","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455076353,"modifiedTime":1710246333062,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":37700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Двуручная дубина/Silvered Greatclub","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":10,"price":{"value":1002,"denomination":"sp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-greatclub.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20greatclub_phb","propDroppable":"item"}},"effects":[],"_id":"FWMRhRNSktgMYWn5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483280,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":31400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шипованный доспех сопротивления некротическому урону/Spiked Armor of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/spiked-armor-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"spiked%20armor%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"5Jl02VXJJV9SUFja","description":"","statuses":[]}],"_id":"2TXdmeQUA8R6uxhB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101371,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":4600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кираса сопротивления холоду/Breastplate of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете сопротивление урону холодом, пока носите этот доспех

.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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You have resistance to force damage while you wear this armor.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"
You have resistance to force damage while you wear this armor.This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/breastplate-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"breastplate%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-banded-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"5RN8dAdhiB6UgYEB","description":"","statuses":[]}],"_id":"5135iht9Yuw1ODPH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099581,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":9400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"хрустальный шар телепатии/crystal ball of telepathy","type":"equipment","system":{"description":{"value":"
Если вы смотрите в этот хрустальный шар, вы можете телепатически общаться с существами, видимыми вами в пределах 30 футов от сенсора. Вы также можете действием наложить заклинание внушение (Сл спасброска 17) через сенсор на одно из таких существ. Вы не обязаны концентрироваться на внушении, но это заклинание оканчивается вместе с наблюдением. Вы не можете повторно использовать внушающую способность этого хрустального шара до следующего рассвета.
","chat":"
Если вы смотрите в этот хрустальный шар, вы можете телепатически общаться с существами, видимыми вами в пределах 30 футов от сенсора. Вы также можете действием наложить заклинание внушение (Сл спасброска 17) через сенсор на одно из таких существ. Вы не обязаны концентрироваться на внушении, но это заклинание оканчивается вместе с наблюдением. Вы не можете повторно использовать внушающую способность этого хрустального шара до следующего рассвета.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/crystal-ball-of-telepathy.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"crystal%20ball%20of%20telepathy_dmg","propDroppable":"item"}},"effects":[],"_id":"FSprokpNZuhd16gP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535269,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":31100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье сопротивления некротической энергии/Potion of Necrotic Resistance","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа некротическая энергия на 1 час.
","chat":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа некротическая энергия на 1 час.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/consumables/potions/potion-tube-corked-glowing-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"Hs5QfWWd2Kqm34eI","description":"","statuses":[]}],"_id":"i1PlcvI5nVkHfChN","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455202072,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":90300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Яд виверны/Wyvern Poison","type":"consumable","system":{"description":{"value":"
Этот яд собирают с мёртвой или недееспособной @Compendium[sc-creatures.sc-creatures.R6TPOwEghQZcyNfw]{Виверна / Wyvern}.Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 15, получая при провале урон ядом 24 (7к6) или половину этого урона при успехе.
","chat":"
Этот яд собирают с мёртвой или недееспособной @Compendium[sc-creatures.sc-creatures.R6TPOwEghQZcyNfw]{Виверна / Wyvern}.Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 15, получая при провале урон ядом 24 (7к6) или половину этого урона при успехе.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":1200,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wyvern%20poison_dmg","propDroppable":"item"}},"effects":[],"_id":"s2BvO58YuL2tNHS5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455189027,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":109800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Короткий лук/+1 Shortbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"shortbow","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-shortbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20shortbow_dmg","propDroppable":"item"}},"effects":[],"_id":"YUhAPLG8g2G71pjN","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513251,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":71300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"скарабей защиты/scarab of protection","type":"consumable","system":{"description":{"value":"
Если вы держите в своей руке этот медальон в форме жука в течение 1 раунда, на его поверхности появятся письмена, открывающие его магическую сущность. Он предоставляет два преимущества, пока находится у вас:• Вы совершаете с преимуществом спасброски от заклинаний.• У скарабея есть 12 зарядов. Если вы проваливаете спасбросок от заклинания школы Некромантии или вредоносного эффекта, исходящего от нежити, вы можете реакцией потратить 1 заряд, чтобы превратить проваленный спасбросок в успешный. Скарабей рассыпается в порошок и уничтожается, когда тратится его последний заряд.
","chat":"
Если вы держите в своей руке этот медальон в форме жука в течение 1 раунда, на его поверхности появятся письмена, открывающие его магическую сущность. Он предоставляет два преимущества, пока находится у вас:• Вы совершаете с преимуществом спасброски от заклинаний.• У скарабея есть 12 зарядов. Если вы проваливаете спасбросок от заклинания школы Некромантии или вредоносного эффекта, исходящего от нежити, вы можете реакцией потратить 1 заряд, чтобы превратить проваленный спасбросок в успешный. Скарабей рассыпается в порошок и уничтожается, когда тратится его последний заряд.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"reaction","cost":1,"condition":"Charges are consumed by necromancy spells or an undead caster."},"duration":{"value":"","units":"inst"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":12,"max":"12","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scarab%20of%20protection_dmg","propDroppable":"item"}},"effects":[],"_id":"sljxFqknP8ijpi3f","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539893,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":111400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Секира Дроу/Drow +3 Battleaxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20battleaxe_mm","propDroppable":"item"}},"effects":[],"_id":"bt2iGMtKVysLHIbA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374932,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":78200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Легкий молот Дроу/Drow +2 Light Hammer","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"lighthammer","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-light-hammer.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20light%20hammer_mm","propDroppable":"item"}},"effects":[],"_id":"egSf9YjmPFZ6uZUp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484187,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":83500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Арбалетные болты (20)/Crossbow Bolts (20)","type":"consumable","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":1.5,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"crossbow%20bolts%20(20)_phb","propDroppable":"item"}},"effects":[],"_id":"XOMWBIRucwke3mVV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455290696,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":68200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Святой мститель (Двуручный меч)/Holy Avenger Greatsword","type":"weapon","system":{"description":{"value":"

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

","chat":"

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

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Отличный выбор для любого, кто хочет заниматься обманом, набор для грима позволяет своему владельцу принимать фальшивую личину.Компоненты. Набор для грима включает в себя различную косметику, краску для волос, немного реквизита и несколько нарядов.Обман. В некоторых случаях грим может помочь вам плести более убедительную ложь.Запугивание. Правильный образ может сделать вас более устрашающим, когда вы хотите кого-то отпугнуть, притворившись заражённым чумой, либо, когда запугиваете шайку бандитов под видом громилы-головореза.Выступление. Искусство перевоплощения может увеличить удовлетворённость публики выступлением, при условии, что обличье должным образом разработано, чтобы вызывать нужную реакцию.Убеждение. Народ склонен доверять людям в униформе. Если вы замаскировались под авторитетную фигуру, ваши попытки убедить других обычно более эффективны.Создание обличья. Как часть продолжительного отдыха вы можете создать обличье для маскировки. На надевание обличья после его создания требуется 1 минута. Вы можете одновременно иметь при себе только одно такое обличье, не привлекая ненужного внимания, если только у вас нет сумки хранения [bag of holding] или другого подобного способа оставить их незамеченными. Каждое такое обличье весит 1 фунт. В других случаях требуется 10 минут на создание обличья, которое немного изменяет вашу внешность и 30 минут, если требуются более обширные изменения.Скрыть травмы или особые приметыСл 10Распознать использование маскировки кем-либо другимСл 15Скопировать внешность гуманоидаСл 20
","chat":"
Отличный выбор для любого, кто хочет заниматься обманом, набор для грима позволяет своему владельцу принимать фальшивую личину.Компоненты. Набор для грима включает в себя различную косметику, краску для волос, немного реквизита и несколько нарядов.Обман. В некоторых случаях грим может помочь вам плести более убедительную ложь.Запугивание. Правильный образ может сделать вас более устрашающим, когда вы хотите кого-то отпугнуть, притворившись заражённым чумой, либо, когда запугиваете шайку бандитов под видом громилы-головореза.Выступление. Искусство перевоплощения может увеличить удовлетворённость публики выступлением, при условии, что обличье должным образом разработано, чтобы вызывать нужную реакцию.Убеждение. Народ склонен доверять людям в униформе. Если вы замаскировались под авторитетную фигуру, ваши попытки убедить других обычно более эффективны.Создание обличья. Как часть продолжительного отдыха вы можете создать обличье для маскировки. На надевание обличья после его создания требуется 1 минута. Вы можете одновременно иметь при себе только одно такое обличье, не привлекая ненужного внимания, если только у вас нет сумки хранения [bag of holding] или другого подобного способа оставить их незамеченными. Каждое такое обличье весит 1 фунт. В других случаях требуется 10 минут на создание обличья, которое немного изменяет вашу внешность и 30 минут, если требуются более обширные изменения.Скрыть травмы или особые приметыСл 10Распознать использование маскировки кем-либо другимСл 15Скопировать внешность гуманоидаСл 20
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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Когда вы надеваете этот доспех, вы получаете сопротивление к одному из следующих видов урона: дробящий, колющий или рубящий.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

Снятие доспеха не прекращает проклятье. Пока вы прокляты, вы получаете уязвимость к двум оставшимся видам урона, исключая тот, к которому доспех даёт сопротивление.

","chat":"

Когда вы надеваете этот доспех, вы получаете сопротивление к одному из следующих видов урона: дробящий, колющий или рубящий.

Проклятье. Этот доспех проклят, но это становится понятно только когда на него используется заклинание опознание [identify] или когда вы настраиваетесь на него. Настройка на доспех проклинает вас до тех пор, пока вы не станете целью заклинания снятие проклятья [remove curse] или похожей магии.

Снятие доспеха не прекращает проклятье. Пока вы прокляты, вы получаете уязвимость к двум оставшимся видам урона, исключая тот, к которому доспех даёт сопротивление.

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"},"source":{"custom":"PHB"},"quantity":2,"weight":4,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"","prompt":true},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":null,"proficient":null,"unidentified":{"description":""},"type":{"value":"clothing","baseItem":""},"container":null,"properties":[]},"img":"https://static.kdiva.ru/foundry-main/icons/items/costume-clothes.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"costume%20clothes_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"kEad1Wajkd19F698","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455028398,"modifiedTime":1710686268449,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118712500,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Праща/+1 Sling","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
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Пока вы носите эти сапоги, ваша скорость ходьбы становится равной 30 футов, если она была ниже, и ваша скорость не уменьшается, когда вы перегружены или носите тяжёлый доспех. Кроме того, вы можете совершать прыжки в три раза дальше, чем обычно, но вы всё равно не можете прыгнуть дальше, чем осталось у вас перемещения.
","chat":"
Пока вы носите эти сапоги, ваша скорость ходьбы становится равной 30 футов, если она была ниже, и ваша скорость не уменьшается, когда вы перегружены или носите тяжёлый доспех. Кроме того, вы можете совершать прыжки в три раза дальше, чем обычно, но вы всё равно не можете прыгнуть дальше, чем осталось у вас перемещения.
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Может быть использован для расклинивания чего-либо.
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Может быть использован для расклинивания чего-либо.
"},"source":{"custom":"PHB"},"quantity":10,"weight":0.25,"price":{"value":5,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"","prompt":true},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false,"prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"properties":[],"unidentified":{"description":""},"type":{"value":"trinket","subtype":""},"container":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/piton.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"piton_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"oo64OWkdCGsT4TrZ","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029612,"modifiedTime":1710686331587,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100806250,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Проклёпанный кожаный доспех сопротивления кислоте/Studded Leather Armor of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/studded-leather-armor-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"studded%20leather%20armor%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-rivited-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"hvycoFdnqXbka3NI","description":"","statuses":[]}],"_id":"dAgmV6pWJC9Mizh2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077675,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":80500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Фигурка чудесной силы, Серебряный ворон/Figurine of Wondrous Power, Silver Raven","type":"equipment","system":{"description":{"value":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[raven||Silver Raven]. This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the @spell[animal messenger] spell on it at will.
","chat":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[raven||Silver Raven]. This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the @spell[animal messenger] spell on it at will.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"figurine%20of%20wondrous%20power%2c%20silver%20raven_dmg","propDroppable":"item"}},"effects":[],"_id":"NNyx7IYelWamXh2T","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536487,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":48000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо хождения по воде/Ring of Water Walking","type":"equipment","system":{"description":{"value":"
While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground.
","chat":"
While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20water%20walking_dmg","propDroppable":"item"}},"effects":[],"_id":"JTQ41cdykshSx4M7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214233,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":39400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Игла/+3 Blowgun Needle","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.02,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["3",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-blowgun-needle.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20blowgun%20needle_dmg","propDroppable":"item"}},"effects":[],"_id":"Al6sYjseD98jY1R3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291319,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":20500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кольчужная рубаха/+2 Chain Shirt","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-chain-shirt.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20chain%20shirt_dmg","propDroppable":"item"}},"effects":[],"_id":"L0JEhV8LQcivD0gJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098036,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":42500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты алхимика/Alchemist's Supplies","type":"tool","system":{"description":{"value":"
Инструменты алхимика позволяют персонажу создавать полезные варева, такие как кислота или алхимический огонь.Компоненты. Инструменты алхимика включают в себя две стеклянные мензурки, металлический каркас,  держивающий мензурку над открытым пламенем, стеклянную палочку для размешивания, небольшие ступку и пестик, мешочек обычных алхимических ингредиентов, включающих в себя соль, измельчённое железо и дистиллированную воду.Магия. Владение инструментами алхимика позволяет вам раскрыть больше информации при проверках Магии, связанных с зельями и подобными веществами.Расследование. Когда вы осматриваете область в поиске улик, владение инструментами алхимика даёт дополнительные знания о том, какие химикаты и прочие вещества использовались в области.Алхимическое ремесло. Вы можете использовать владение инструментами для создания алхимических предметов. Персонаж может потратить деньги, чтобы собрать сырьё, которое весит 1 фунт за каждые использованные 50 зм. Мастер может позволить персонажу пройти проверку на опознание с преимуществом.Как часть продолжительного отдыха вы можете использовать инструменты алхимика, чтобы сделать одну порцию кислоты, алхимического огня, противоядия, масла, духов или мыла. Вычтите половину стоимости созданного предмета из суммарной стоимости собранного вами сырья.Создать клубы густого дымаСл. 10Опознать ядСл. 10Опознать вещество Сл. 15Устроить поджогСл. 15Нейтрализовать кислоту Сл. 20
","chat":"
Инструменты алхимика позволяют персонажу создавать полезные варева, такие как кислота или алхимический огонь.Компоненты. Инструменты алхимика включают в себя две стеклянные мензурки, металлический каркас,  держивающий мензурку над открытым пламенем, стеклянную палочку для размешивания, небольшие ступку и пестик, мешочек обычных алхимических ингредиентов, включающих в себя соль, измельчённое железо и дистиллированную воду.Магия. Владение инструментами алхимика позволяет вам раскрыть больше информации при проверках Магии, связанных с зельями и подобными веществами.Расследование. Когда вы осматриваете область в поиске улик, владение инструментами алхимика даёт дополнительные знания о том, какие химикаты и прочие вещества использовались в области.Алхимическое ремесло. Вы можете использовать владение инструментами для создания алхимических предметов. Персонаж может потратить деньги, чтобы собрать сырьё, которое весит 1 фунт за каждые использованные 50 зм. Мастер может позволить персонажу пройти проверку на опознание с преимуществом.Как часть продолжительного отдыха вы можете использовать инструменты алхимика, чтобы сделать одну порцию кислоты, алхимического огня, противоядия, масла, духов или мыла. Вычтите половину стоимости созданного предмета из суммарной стоимости собранного вами сырья.Создать клубы густого дымаСл. 10Опознать ядСл. 10Опознать вещество Сл. 15Устроить поджогСл. 15Нейтрализовать кислоту Сл. 20
","unidentified":""},"source":"PHB","quantity":1,"weight":8,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"alchemist","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"alchemist's%20supplies_phb","propDroppable":"item"}},"effects":[],"_id":"MlhpZDBcVFw7yqzH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455141900,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":46600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"камни послания/sending stones","type":"equipment","system":{"description":{"value":"
Камни послания изготавливаются парами. На их гладкой поверхности есть парные символы, по которым их можно отличать от других таких камней. Пока вы касаетесь одного камня, вы можете действием наложить им заклинание послание. Целью является владелец парного камня. Если второй камень никто не несёт, вы это узнаёте в момент использования камня и заклинание не накладываете. После того как камни наложат заклинание послание, они не могут сделать это повторно до следующего утра. Если один из камней уничтожается, второй перестаёт быть магическим.
","chat":"
Камни послания изготавливаются парами. На их гладкой поверхности есть парные символы, по которым их можно отличать от других таких камней. Пока вы касаетесь одного камня, вы можете действием наложить им заклинание послание. Целью является владелец парного камня. Если второй камень никто не несёт, вы это узнаёте в момент использования камня и заклинание не накладываете. После того как камни наложат заклинание послание, они не могут сделать это повторно до следующего утра. Если один из камней уничтожается, второй перестаёт быть магическим.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sending%20stones_dmg","propDroppable":"item"}},"effects":[],"_id":"uDGevKZXQZEOtEjw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539921,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":115000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты сопротивления электричеству/Half Plate Armor of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"half%20plate%20armor%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"bZGSuKVFjU0gBkUa","description":"","statuses":[]}],"_id":"ed9I4lO2hAL3bUkH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100273,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":83300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинный меч кражи жизни/Longsword of Life Stealing","type":"weapon","system":{"description":{"value":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

","chat":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

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Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/plate-armor-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"plate%20armor%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-collared-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"NyDEl1YHZIc36MWW","description":"","statuses":[]}],"_id":"hyqNvRcObNy7e38C","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061659,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":90200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Полулаты/+3 Half Plate Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-half-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20half%20plate%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"GrYk3Z6EcIasXohw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098484,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":34900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Скимитар скорости/Scimitar of Speed","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Кроме того, в каждом своём ходу вы можете совершить бонусным действием одну атаку им.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Кроме того, в каждом своём ходу вы можете совершить бонусным действием одну атаку им.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 +@mod +2","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scimitar-of-speed.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scimitar%20of%20speed_dmg","propDroppable":"item"}},"effects":[],"_id":"TbDj2XtuFuIbEY6L","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373787,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":60300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Спальник (спальный мешок)/Bedroll","type":"loot","system":{"description":{"value":"
Используется для длительного и короткого отдыха.
","chat":"
Используется для длительного и короткого отдыха.
"},"source":{"custom":"PHB"},"quantity":1,"weight":7,"price":{"value":1,"denomination":"gp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/bedroll.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"bedroll_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"t7ltU76JkW2qMcQB","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455027911,"modifiedTime":1710686266518,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":116550000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Одежда путешественика (дорожная)/Traveler's Clothes","type":"equipment","system":{"description":{"value":"
Комплект одежды предназначен для путешествий. В него входит рубаха, кожаные сапоги, штаны, перчатки, плащ с капюшоном.
","chat":"
Комплект одежды предназначен для путешествий. В него входит рубаха, кожаные сапоги, штаны, перчатки, плащ с капюшоном.
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"traveler's%20clothes_phb","propDroppable":"item"}},"effects":[],"_id":"yijrAN42RwYNMup8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455030253,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":124400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Трезубец/+1 Trident","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":"1d8+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"trident","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-trident.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20trident_dmg","propDroppable":"item"}},"effects":[],"_id":"893GBSsaOY8ZAles","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384291,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":15500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"парящая сфера/driftglobe","type":"equipment","system":{"description":{"value":"
Эта небольшая сфера толстого стекла весит 1 фунт. Находясь в пределах 60 футов от неё, вы можете произнести командное слово и заставить сферу излучать свет, как, если бы было наложено заклинание свет или дневной свет. Эффект, дублирующий заклинание дневной свет, нельзя использовать повторно до следующего рассвета. Вы можете действием произнести второе командное слово, заставив светящуюся сферу подняться в воздух и парить на высоте не более 5 футов от земли. Сфера может парить пока вы или другое существо не схватите её. Если вы передвигаетесь более чем на 60 футов от парящей сферы, она следует за вами, оставаясь в пределах 60 футов от вас, выбирая при этом кратчайший маршрут. Если что-либо препятствует перемещению сферы, она мягко опускается на землю, становясь неактивной, и её свет тухнет.
","chat":"
Эта небольшая сфера толстого стекла весит 1 фунт. Находясь в пределах 60 футов от неё, вы можете произнести командное слово и заставить сферу излучать свет, как, если бы было наложено заклинание свет или дневной свет. Эффект, дублирующий заклинание дневной свет, нельзя использовать повторно до следующего рассвета. Вы можете действием произнести второе командное слово, заставив светящуюся сферу подняться в воздух и парить на высоте не более 5 футов от земли. Сфера может парить пока вы или другое существо не схватите её. Если вы передвигаетесь более чем на 60 футов от парящей сферы, она следует за вами, оставаясь в пределах 60 футов от вас, выбирая при этом кратчайший маршрут. Если что-либо препятствует перемещению сферы, она мягко опускается на землю, становясь неактивной, и её свет тухнет.
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Эта линза позволяет разглядывать маленькие предметы.Линзу также можно использовать для замены кремня и кресала. Разжигание огня увеличительным стеклом требует света, яркого как свет солнца, трута для розжига и примерно 5 минут.Увеличительное стекло позволяет совершать с преимуществом проерки характеристик, сделанных для оценки или исследования мелких и высокодетализированных предметов.
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Эта линза позволяет разглядывать маленькие предметы.Линзу также можно использовать для замены кремня и кресала. Разжигание огня увеличительным стеклом требует света, яркого как свет солнца, трута для розжига и примерно 5 минут.Увеличительное стекло позволяет совершать с преимуществом проерки характеристик, сделанных для оценки или исследования мелких и высокодетализированных предметов.
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":100,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/magnifying-glass.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"magnifying%20glass_phb","propDroppable":"item"}},"effects":[],"_id":"WDGvcHmCFB3cnMHw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029296,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":65800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Подзорная труба/Spyglass","type":"loot","system":{"description":{"value":"
Предметы, на которые смотрят в подзорную трубу, увеличиваются в два раза.
","chat":"
Предметы, на которые смотрят в подзорную трубу, увеличиваются в два раза.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":1000,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/spyglass.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"spyglass_phb","propDroppable":"item"}},"effects":[],"_id":"I2MP0w0LXwKrKhW8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455030131,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":36600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Перо Кваля (Дерево)/Quaal's Feather Token, Tree","type":"equipment","system":{"description":{"value":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Tree. You must be outdoors to use this token. You can use an action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.
","chat":"
This tiny object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. Tree. You must be outdoors to use this token. You can use an action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"quaal's%20feather%20token%2c%20tree_dmg","propDroppable":"item"}},"effects":[],"_id":"BpC4SDfzXUz9N6b3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539495,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":22600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Алебарда/+3 Halberd","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"halberd","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-halberd.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20halberd_dmg","propDroppable":"item"}},"effects":[],"_id":"4QdUtxHC5xKlhEzk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378115,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":8400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"свеча мольбы/candle of invocation","type":"consumable","system":{"description":{"value":"
Эта тонкая восковая свеча посвящена определённому божеству и настроена на мировоззрение этого божества. Мировоззрение свечи можно определить заклинанием обнаружение добра и зла. Мастер сам выбирает божество и мировоззрение, либо определяет их случайным образом. к20Мировоззрение1–2Хаотично-злое3–4Хаотично-нейтральное5–7Хаотично-доброе8–9Нейтрально-злое18–20Законно-доброе10–11Нейтральное12–13Нейтрально-доброе14–15Законно-злое16–17Законно-нейтральноеМагия свечи активируется, когда свечу зажигают, что совершается действием. Погорев 4 часа, свеча уничтожается. Вы можете затушить свечу раньше, чтобы воспользоваться ей же позже. Минимальная единица учёта времени горения — 1 минута. Будучи зажжённой, свеча испускает тусклый свет в радиусе 30 футов. Все существа в области этого света, чьё мировоззрение совпадает с мировоззрением свечи, совершают броски атаки, спасброски и проверки характеристик с преимуществом. Кроме того, жрецы и друиды в области света, чьё мировоззрение совпадает с мировоззрением свечи, могут накладывать подготовленные заклинания 1 уровня, не тратя ячейки заклинаний, и эффект таких заклинаний будет как у заклинаний, наложенных с использованием ячейки 1 уровня. В качестве альтернативы, когда вы впервые зажигаете совершенно новую свечу, вы можете наложить ей заклинание врата. Это мгновенно уничтожает свечу.
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Эта тонкая восковая свеча посвящена определённому божеству и настроена на мировоззрение этого божества. Мировоззрение свечи можно определить заклинанием обнаружение добра и зла. Мастер сам выбирает божество и мировоззрение, либо определяет их случайным образом. к20Мировоззрение1–2Хаотично-злое3–4Хаотично-нейтральное5–7Хаотично-доброе8–9Нейтрально-злое18–20Законно-доброе10–11Нейтральное12–13Нейтрально-доброе14–15Законно-злое16–17Законно-нейтральноеМагия свечи активируется, когда свечу зажигают, что совершается действием. Погорев 4 часа, свеча уничтожается. Вы можете затушить свечу раньше, чтобы воспользоваться ей же позже. Минимальная единица учёта времени горения — 1 минута. Будучи зажжённой, свеча испускает тусклый свет в радиусе 30 футов. Все существа в области этого света, чьё мировоззрение совпадает с мировоззрением свечи, совершают броски атаки, спасброски и проверки характеристик с преимуществом. Кроме того, жрецы и друиды в области света, чьё мировоззрение совпадает с мировоззрением свечи, могут накладывать подготовленные заклинания 1 уровня, не тратя ячейки заклинаний, и эффект таких заклинаний будет как у заклинаний, наложенных с использованием ячейки 1 уровня. В качестве альтернативы, когда вы впервые зажигаете совершенно новую свечу, вы можете наложить ей заклинание врата. Это мгновенно уничтожает свечу.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"4","units":"hour"},"cover":null,"crewed":false,"target":{"value":30,"width":null,"units":"ft","type":"radius"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"candle%20of%20invocation_dmg","propDroppable":"item"}},"effects":[],"_id":"e4GL6lf9vDSar254","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534621,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":82100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Молот предупреждения/Maul of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
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Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"maul","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/maul-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"maul%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"JXwb7gq7CUzpzXzL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380907,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":39900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стеганый доспех сопротивления кислоте/Padded Armor of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"DMG","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/padded-armor-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"padded%20armor%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-quilted-brown.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"FkKKtujkSWKy2EKK","description":"","statuses":[]}],"_id":"lvWcwmUqXvmRAiXG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077317,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":99400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинное копьё/Lance","type":"weapon","system":{"description":{"value":"

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

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Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"lance","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":true,"rel":false,"ret":false,"spc":true,"thr":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/lance.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"lance_phb","propDroppable":"item"}},"effects":[],"_id":"wm5dtIPNpCHzXZvn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374443,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":120800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Горшок, железный/Iron Pot","type":"backpack","system":{"description":{"value":"
Вместимость: 1 галлон (3,75 лит.)
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Вместимость: 1 галлон (3,75 лит.)
","unidentified":""},"source":"PHB","quantity":1,"weight":10,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":8.4,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/iron-pot.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"iron%20pot_phb","propDroppable":"item"}},"effects":[],"_id":"SmtrlRE0hAn4s0H0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029109,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":58600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты сопротивления некротическому урону/Half Plate Armor of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"half%20plate%20armor%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"pQnGBBuC0z8rovE7","description":"","statuses":[]}],"_id":"si8IS3nOGfv4dbJU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100311,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":111300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Адамантиновый Кольчуга/Adamantine Chain Mail","type":"equipment","system":{"description":{"value":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/adamantine-chain-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"adamantine%20chain%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"bO9QvAtaC7r043YK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060126,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":77000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Фигурка чудесной силы, Обсидиановый конь/Figurine of Wondrous Power, Obsidian Steed","type":"equipment","system":{"description":{"value":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[nightmare||Obsidian Steed]. This polished obsidian horse can become a @creature[nightmare] for up to 24 hours. The @creature[nightmare] fights only to defend itself. Once it has been used, it can't be used again until 5 days have passed.If you have a good alignment, the figurine has a [[/r 1d100]]{10 percent} chance each time you use it to ignore your orders, including a command to revert to figurine form. If you mount the @creature[nightmare] while it is ignoring your orders, you and the @creature[nightmare] are instantly transported to a random location on the plane of Hades, where the @creature[nightmare] reverts to figurine form.
","chat":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[nightmare||Obsidian Steed]. This polished obsidian horse can become a @creature[nightmare] for up to 24 hours. The @creature[nightmare] fights only to defend itself. Once it has been used, it can't be used again until 5 days have passed.If you have a good alignment, the figurine has a [[/r 1d100]]{10 percent} chance each time you use it to ignore your orders, including a command to revert to figurine form. If you mount the @creature[nightmare] while it is ignoring your orders, you and the @creature[nightmare] are instantly transported to a random location on the plane of Hades, where the @creature[nightmare] reverts to figurine form.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"figurine%20of%20wondrous%20power%2c%20obsidian%20steed_dmg","propDroppable":"item"}},"effects":[],"_id":"h6r8fceYTHXRlV03","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536361,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":88400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Боевой посох Дроу/Drow +2 Quarterstaff","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","bludgeoning"]],"versatile":"1d8+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"quarterstaff","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-quarterstaff.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20quarterstaff_mm","propDroppable":"item"}},"effects":[],"_id":"w8dz3AwnREVuKdkG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484814,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":119200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"амулет здоровья/amulet of health","type":"equipment","system":{"description":{"value":"
Пока вы носите этот амулет, ваше значение Телосложения равно 19. Если ваше Телосложение без него уже 19 или выше, то амулет не оказывает на вас никакого действия.
","chat":"
Пока вы носите этот амулет, ваше значение Телосложения равно 19. Если ваше Телосложение без него уже 19 или выше, то амулет не оказывает на вас никакого действия.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"amulet%20of%20health_dmg","propDroppable":"item"}},"effects":[{"name":"Base Constitution","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Amulet%20of%20Health.jpg","changes":[{"key":"system.abilities.con.value","mode":4,"value":"19","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"base-constitution"}},"_id":"esFhXisgFuBCpxvI","description":"","statuses":[]}],"_id":"Q5U3WxOQNXr7FbQh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533501,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":53000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Топорик Дроу/Drow +2 Handaxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"handaxe","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-handaxe.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20handaxe_mm","propDroppable":"item"}},"effects":[],"_id":"ZAneY7tU9gQ4Niqh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483558,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":72700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты сопротивления лучистому урону/Half Plate Armor of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"half%20plate%20armor%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"0gxOoRKB75oGXanr","description":"","statuses":[]}],"_id":"RqwsMoiScmoyi5tn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100419,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":56900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Легкий многозарядный арбалет/Silvered Light Repeating Crossbow","type":"weapon","system":{"description":{"value":"
This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","chat":"
This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20light%20repeating%20crossbow_phb","propDroppable":"item"}},"effects":[],"_id":"UAb0O8QmIWc699ij","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513110,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":62500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Скимитар/+2 Scimitar","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"xWZligf9fSisVIcX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382532,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":122300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Длинное копьё/+3 Lance","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"lance","properties":{"rch":true,"spc":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-lance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20lance_dmg","propDroppable":"item"}},"effects":[],"_id":"79v9PO4LkLjCRrqT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379195,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":12900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Двуручная дубина/+2 Greatclub","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"greatclub","properties":{"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-greatclub.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20greatclub_dmg","propDroppable":"item"}},"effects":[],"_id":"6nO4a1rFkaeNqgC1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483120,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":12100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кольчатый доспех/+3 Ring Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-ring-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20ring%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"5c7HrQrDo32gGQij","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060664,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":10600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двуручный меч кражи жизни/Greatsword of Life Stealing","type":"weapon","system":{"description":{"value":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

","chat":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Must roll a 20 and the target cannot be undead."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 +@mod","slashing"]],"versatile":""},"formula":"3d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/greatsword-of-life-stealing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"greatsword%20of%20life%20stealing_dmg","propDroppable":"item"}},"effects":[],"_id":"XWQ4bABvzPKpjXin","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377796,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":68700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Топорик/Vicious Handaxe","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d6 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"handaxe","properties":{"lgt":true,"thr":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-handaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20handaxe_dmg","propDroppable":"item"}},"effects":[],"_id":"1sO50HQr9hJIfkQU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483699,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":3600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ряса/Robes","type":"equipment","system":{"description":{"value":"
Одежда священика.
","chat":"
Одежда священика.
"},"source":{"custom":"PHB"},"quantity":1,"weight":4,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"","prompt":true},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":null,"proficient":null,"unidentified":{"description":""},"type":{"value":"clothing","baseItem":""},"container":null,"properties":[]},"img":"https://static.kdiva.ru/foundry-main/icons/items/robes.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"robes_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"qcu6buCmQYTo5pSD","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029867,"modifiedTime":1710686347573,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":650000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Легкий многозарядный арбалет/+1 Light Repeating Crossbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20light%20repeating%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"LKcLKL6iNoCFV3oe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512797,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":43200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Проклёпанный кожаный доспех Дроу/Drow +2 Studded Leather Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"MM","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-studded-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20studded%20leather%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"v3Modl94ULz82qM9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076931,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":117000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Волшебная палочка +3 боевого мага/+3 Wand of the War Mage","type":"equipment","system":{"description":{"value":"
(requires attunement by a spellcaster)While you are holding this wand, you gain a +3 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
","chat":"
(requires attunement by a spellcaster)While you are holding this wand, you gain a +3 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20wand%20of%20the%20war%20mage_dmg","propDroppable":"item"}},"effects":[{"name":"Spell Attack Bonus (Melee)","icon":"modules/plutonium/media/icon/fairy-wand.svg","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+3","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"tOIocbgCXMsEyum4","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"modules/plutonium/media/icon/fairy-wand.svg","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+3","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"ionEA9aebAHcGyfh","description":"","statuses":[]}],"_id":"6Q7eoOZMKcU0yzDt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270228,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":11600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Трезубец Дроу/Drow +2 Trident","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":"1d8+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"trident","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-trident.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20trident_mm","propDroppable":"item"}},"effects":[],"_id":"FBMU6RV92zLRCLgT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384467,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":30500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Короткий меч/Silvered Shortsword","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":110,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"fin":true,"lgt":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20shortsword_phb","propDroppable":"item"}},"effects":[],"_id":"3Edxt7Tipz78266k","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384043,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":6400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кожаный доспех сопротивления силовому урону/Leather Armor of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"
You have resistance to force damage while you wear this armor.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"leather%20armor%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"U5tNSsI24tN5mHSu","description":"","statuses":[]}],"_id":"yFzEIcrgdvlkBlwo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077103,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":123900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье сопротивления электричеству/Potion of Lightning Resistance","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа электичество на 1 час.
","chat":"
Когда вы выпиваете это зелье, вы получаете сопротивление к урону типа электичество на 1 час.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/consumables/potions/potion-bottle-skull-label-poison-teal.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"HXo9fvEMDdLCfpb4","description":"","statuses":[]}],"_id":"2bZoiC0HR3hrCHL2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455202039,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":5000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"крылатые сапоги/winged boots","type":"equipment","system":{"description":{"value":"
Пока вы носите эти сапоги, вы обладаете скоростью полёта, равной вашей скорости ходьбы. С помощью сапогов вы можете лететь до 4 часов, за раз или по частям, но каждое использование считается как минимум за 1 минуту. Если вы летите, когда 4 часа заканчиваются, вы спускаетесь со скоростью 30 футов в раунд, пока не приземлитесь.Сапоги восстанавливают 2 часа полёта за каждые 12 часов, пока не используются.
","chat":"
Пока вы носите эти сапоги, вы обладаете скоростью полёта, равной вашей скорости ходьбы. С помощью сапогов вы можете лететь до 4 часов, за раз или по частям, но каждое использование считается как минимум за 1 минуту. Если вы летите, когда 4 часа заканчиваются, вы спускаетесь со скоростью 30 футов в раунд, пока не приземлитесь.Сапоги восстанавливают 2 часа полёта за каждые 12 часов, пока не используются.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"4","units":"hour"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"winged%20boots_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Winged%20Boots.png","changes":[{"key":"system.attributes.movement.fly","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"yuU29r2DCiRenx5e","description":"","statuses":[]}],"_id":"NbAUN8M1nknJCiVe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540518,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":48500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Дубинка предупреждения/Club of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"club","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/club-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"club%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"TTPBeYJCqCSMngrp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482747,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":60100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга сопротивления лучистому урону/Chain Mail of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-mail-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20mail%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"BSDccQfyBLQx7wkm","description":"","statuses":[]}],"_id":"DjLZrs3C5WWIqBUy","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061451,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":27600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье лазания/Potion of Climbing","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете на 1 час скорость лазания, равную вашей скорости ходьбы.В течение этого времени вы совершаете с преимуществом проверки Силы (Атлетика), совершённые, чтобы лезть.Зелье представляет собой трёхцветную жидкость. Коричневый, серебряный и серый слои структурой напоминают рисунок на камне и не смешиваются между собой, как бы вы ни трясли пузырёк.
","chat":"
Когда вы выпиваете это зелье, вы получаете на 1 час скорость лазания, равную вашей скорости ходьбы.В течение этого времени вы совершаете с преимуществом проверки Силы (Атлетика), совершённые, чтобы лезть.Зелье представляет собой трёхцветную жидкость. Коричневый, серебряный и серый слои структурой напоминают рисунок на камне и не смешиваются между собой, как бы вы ни трясли пузырёк.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-climbing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20climbing_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/consumables/potions/bottle-bulb-corked-labeled-blue.webp","changes":[{"key":"system.attributes.movement.climb","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"jRYVZjgAgbZk7rmc","description":"","statuses":[]}],"_id":"fnwRr6eybhHZYh64","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455200988,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":85700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Меч Каса/Sword of Kas","type":"weapon","system":{"description":{"value":"
When Vecna grew in power, he appointed an evil and ruthless lieutenant, Kas the Bloody Handed, to act as his bodyguard and right hand. This despicable villain served as advisor, warlord, and assassin. His successes earned him Vecna's admiration and a reward: a sword with as dark a pedigree as the man who would wield it.For a long time, Kas faithfully served the @creature[lich] but as Kas's power grew, so did his hubris. His sword urged him to supplant Vecna, so that they could rule the @creature[lich||lich's] empire in Vecna's stead. Legend says Vecna's destruction came at Kas's hand, but Vecna also wrought his rebellious lieutenant's doom, leaving only Kas's sword behind. The world was made brighter thereby.The Sword of Kas is a magic, sentient longsword that grants a +3 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20, and deals an extra [[/r 2d10]] slashing damage to undead.If the sword isn't bathed in blood within 1 minute of being drawn from its scabbard, its wielder must make a DC 15 Charisma saving throw. On a successful save, the wielder takes [[/r 3d6]] psychic damage. On a failed save, the wielder is dominated by the sword, as if by the @spell[dominate monster] spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword's demand is met. Random Properties. The Sword of Kas has the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property]1 @table[Artifact Properties; Major Detrimental Properties|dmg|major detrimental property] Spirit of Kas. While the sword is on your person, you add a [[/r d10]] to your initiative at the start of every combat. In addition, when you use an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in effect until the start of your next turn. Spells. While the sword is on your person, you can use an action to cast one of the following spells (save 18) from it: @spell[call lightning], @spell[divine word], or @spell[finger of death]. Once you use the sword to cast a spell, you can't cast that spell again from it until the next dawn. Sentience. The Sword of Kas is a sentient chaotic evil weapon with an Intelligence of 15, a Wisdom of 13, and a Charisma of 16. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Common. Personality. The sword's purpose is to bring ruin to Vecna. Killing Vecna's worshipers, destroying the @creature[lich||lich's] works, and foiling his machinations all help to fulfill this goal.The Sword of Kas also seeks to destroy anyone corrupted by the Eye and @item[Hand of Vecna]. The sword's obsession with those artifacts eventually becomes a fixation for its wielder. Destroying the Sword. A creature attuned to both the @item[Eye of Vecna] and the @item[Hand of Vecna] can use the wish property of those combined artifacts to unmake the Sword of Kas. The creature must cast the @spell[wish] spell and make a Charisma check contested by the Charisma check of the sword. The sword must be within 30 feet of the creature, or the spell fails. If the sword wins the contest, nothing happens, and the @spell[wish] spell is wasted. If the sword loses the contest, it is destroyed.
","chat":"
When Vecna grew in power, he appointed an evil and ruthless lieutenant, Kas the Bloody Handed, to act as his bodyguard and right hand. This despicable villain served as advisor, warlord, and assassin. His successes earned him Vecna's admiration and a reward: a sword with as dark a pedigree as the man who would wield it.For a long time, Kas faithfully served the @creature[lich] but as Kas's power grew, so did his hubris. His sword urged him to supplant Vecna, so that they could rule the @creature[lich||lich's] empire in Vecna's stead. Legend says Vecna's destruction came at Kas's hand, but Vecna also wrought his rebellious lieutenant's doom, leaving only Kas's sword behind. The world was made brighter thereby.The Sword of Kas is a magic, sentient longsword that grants a +3 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20, and deals an extra [[/r 2d10]] slashing damage to undead.If the sword isn't bathed in blood within 1 minute of being drawn from its scabbard, its wielder must make a DC 15 Charisma saving throw. On a successful save, the wielder takes [[/r 3d6]] psychic damage. On a failed save, the wielder is dominated by the sword, as if by the @spell[dominate monster] spell, and the sword demands that it be bathed in blood. The spell effect ends when the sword's demand is met. Random Properties. The Sword of Kas has the following random properties:1 @table[Artifact Properties; Minor Beneficial Properties|dmg|minor beneficial property]1 @table[Artifact Properties; Major Beneficial Properties|dmg|major beneficial property]1 @table[Artifact Properties; Minor Detrimental Properties|dmg|minor detrimental property]1 @table[Artifact Properties; Major Detrimental Properties|dmg|major detrimental property] Spirit of Kas. While the sword is on your person, you add a [[/r d10]] to your initiative at the start of every combat. In addition, when you use an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in effect until the start of your next turn. Spells. While the sword is on your person, you can use an action to cast one of the following spells (save 18) from it: @spell[call lightning], @spell[divine word], or @spell[finger of death]. Once you use the sword to cast a spell, you can't cast that spell again from it until the next dawn. Sentience. The Sword of Kas is a sentient chaotic evil weapon with an Intelligence of 15, a Wisdom of 13, and a Charisma of 16. It has hearing and @sense[darkvision] out to a range of 120 feet.The weapon communicates telepathically with its wielder and can speak, read, and understand Common. Personality. The sword's purpose is to bring ruin to Vecna. Killing Vecna's worshipers, destroying the @creature[lich||lich's] works, and foiling his machinations all help to fulfill this goal.The Sword of Kas also seeks to destroy anyone corrupted by the Eye and @item[Hand of Vecna]. The sword's obsession with those artifacts eventually becomes a fixation for its wielder. Destroying the Sword. A creature attuned to both the @item[Eye of Vecna] and the @item[Hand of Vecna] can use the wish property of those combined artifacts to unmake the Sword of Kas. The creature must cast the @spell[wish] spell and make a Charisma check contested by the Charisma check of the sword. The sword must be within 30 feet of the creature, or the spell fails. If the sword wins the contest, nothing happens, and the @spell[wish] spell is wasted. If the sword loses the contest, it is destroyed.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"artifact","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":19,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"],["2d10","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sword%20of%20kas_dmg","propDroppable":"item"}},"effects":[],"_id":"QcFW2KzkuMaqq7gy","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374130,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":54100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Колечный доспех/Ring Mail","type":"equipment","system":{"description":{"value":"
Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца усиливают доспех от ударов мечей и топоров. Колечный доспех хуже кольчуги, и обычно его носят только те, кто не могут позволить себе доспех получше.
","chat":"
Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца усиливают доспех от ударов мечей и топоров. Колечный доспех хуже кольчуги, и обычно его носят только те, кто не могут позволить себе доспех получше.
","unidentified":""},"source":"PHB","quantity":1,"weight":40,"price":{"value":30,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-mail.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"ring%20mail_phb","propDroppable":"item"}},"effects":[],"_id":"xc3wI6mZHlq1D4gq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455059943,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":122600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Адамантиновый Шипованный доспех/Adamantine Spiked Armor","type":"equipment","system":{"description":{"value":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/adamantine-spiked-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"adamantine%20spiked%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"M4LPoQUgvHHXMJAA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099269,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":44800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Снаряж для пращи/+2 Sling Bullet","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.075,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-sling-bullet.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20sling%20bullet_dmg","propDroppable":"item"}},"effects":[],"_id":"0dw3MRojuIWKfLCM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291596,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":1000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Легкий молот/+1 Light Hammer","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"lighthammer","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-light-hammer.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20light%20hammer_dmg","propDroppable":"item"}},"effects":[],"_id":"hp267jmvZAtHbE45","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484049,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":89700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Хлыст/+3 Whip","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"whip","properties":{"fin":true,"rch":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-whip.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20whip_dmg","propDroppable":"item"}},"effects":[],"_id":"aS4t0XcLBhFsvRSe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385455,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":75200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мешок фокусов, серая/Bag of Tricks, Gray","type":"equipment","system":{"description":{"value":"
This ordinary bag, made from gray cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Weasel]2@creature[Giant rat]3@creature[Badger]4@creature[Boar]5@creature[Panther]6@creature[Giant badger]7@creature[Dire wolf]8@creature[Giant elk]
","chat":"
This ordinary bag, made from gray cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a [[/r d8]] and consulting the table. The creature vanishes at the next dawn or when it is reduced to 0 hit points.The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.[[/r d8]]Creature1@creature[Weasel]2@creature[Giant rat]3@creature[Badger]4@creature[Boar]5@creature[Panther]6@creature[Giant badger]7@creature[Dire wolf]8@creature[Giant elk]
","unidentified":""},"source":"DMG","quantity":1,"weight":0.5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bag%20of%20tricks%2c%20gray_dmg","propDroppable":"item"}},"effects":[],"_id":"xeSBODH1dKGpZBTh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455533768,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":122800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шест (10фт.)/Pole (10-foot)","type":"loot","system":{"description":{"value":"
Длина: 10 футов
","chat":"
Длина: 10 футов
","unidentified":""},"source":"PHB","quantity":1,"weight":7,"price":{"value":5,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"pole%20(10-foot)_phb","propDroppable":"item"}},"effects":[],"_id":"Oet9SkKRVgjEjAAu","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029645,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":50100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох лечения/Staff of Healing","type":"weapon","system":{"description":{"value":"
(requires attunement by a bard, cleric, or druid)This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: @spell[cure wounds] (1 charge per spell level, up to 4th), @spell[lesser restoration] (2 charges). or @spell[mass cure wounds] (5 charges).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

If you expend the last charge, roll a [[/r d20]]. On a 1. the staff vanishes in a flash of light, lost forever.
","chat":"
(requires attunement by a bard, cleric, or druid)This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: @spell[cure wounds] (1 charge per spell level, up to 4th), @spell[lesser restoration] (2 charges). or @spell[mass cure wounds] (5 charges).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

If you expend the last charge, roll a [[/r d20]]. On a 1. the staff vanishes in a flash of light, lost forever.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"charges","recovery":"1d6 + 4"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20healing_dmg","propDroppable":"item"}},"effects":[],"_id":"mb6DsrJa7RkinRBj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481654,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Доспех из шкур/+2 Hide Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

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Как правило изготоавливается из перьев птицы, но могут встречатся железные или деревянные.
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Как правило изготоавливается из перьев птицы, но могут встречатся железные или деревянные.
"},"source":{"custom":"PHB"},"quantity":1,"weight":0,"price":{"value":2,"denomination":"cp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/ink-pen.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"ink%20pen_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"kG3tEYwMayVZTWYX","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029081,"modifiedTime":1710686311952,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":299219,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Болт/+1 Crossbow Bolt","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

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Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание огненный шар (Сл спасброска 15). За 1 заряд вы накладываете это заклинание 3-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание огненный шар (Сл спасброска 15). За 1 заряд вы накладываете это заклинание 3-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
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Пока вы носите эти перчатки, лазание и плавание не требует от вас траты дополнительного перемещения, и вы получаете бонус +5 к проверкам Силы (Атлетика), совершённым, чтобы лазать или плавать.
","chat":"
Пока вы носите эти перчатки, лазание и плавание не требует от вас траты дополнительного перемещения, и вы получаете бонус +5 к проверкам Силы (Атлетика), совершённым, чтобы лазать или плавать.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание превращение (Сл спасброска 15). Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
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У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание превращение (Сл спасброска 15). Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
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You have resistance to poison damage while wearing this ring. The ring is set with amethyst.
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You have resistance to poison damage while wearing this ring. The ring is set with amethyst.
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Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":"1d8+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-spear.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20spear_dmg","propDroppable":"item"}},"effects":[],"_id":"KZpnXr2W6PeJRq7W","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485375,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":41800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Иклва/Vicious Yklwa","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":30,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-yklwa.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20yklwa_dmg","propDroppable":"item"}},"effects":[],"_id":"cgUadJzbKS5XNLAw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455486014,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":79900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Клинок удачи (Короткий меч)/Luck Blade Shortsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 +@mod +1","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/luck-blade-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"luck%20blade%20shortsword_dmg","propDroppable":"item"}},"effects":[{"name":"Saving Throw Bonus","icon":"icons/weapons/swords/shortsword-broad-engraved.webp","changes":[{"key":"system.bonuses.abilities.save","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"saving-throw-bonus"}},"_id":"8vtVmDHy0PpDUzqe","description":"","statuses":[]}],"_id":"pDD8e8wmA72yYhQV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383974,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":104300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Короткий лук Дроу/Drow +1 Shortbow","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"shortbow","properties":{"amm":true,"two":true,"mgc":true,"ada":false,"rel":false,"ret":false,"rch":false,"lgt":false,"thr":false,"fir":false,"spc":false,"lod":false,"sil":false,"hvy":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-shortbow.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20shortbow_mm","propDroppable":"item"}},"effects":[],"_id":"s1jSS9RSP2MeL0pz","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513396,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":109500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Серп/Silvered Sickle","type":"weapon","system":{"description":{"value":"
Маленькая одноручная версия косы. Изогнутое лезвие делает его отличным выбором для мастеров боевых искусств, которые бьют под неожиданными углами.
","chat":"
Маленькая одноручная версия косы. Изогнутое лезвие делает его отличным выбором для мастеров боевых искусств, которые бьют под неожиданными углами.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":101,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"lgt":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-sickle.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20sickle_phb","propDroppable":"item"}},"effects":[],"_id":"nR7FwxT9k1djZiZH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485191,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":101200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"очки очарования/eyes of charming","type":"equipment","system":{"description":{"value":"
Эти кристаллические линзы размещаются напротив глаз. У них есть 3 заряда. Если вы их носите, вы можете действием потратить 1 заряд, чтобы наложить заклинание очарование личности (Сл спасброска 13) на гуманоида в пределах 30 футов от себя, при условии, что вы с ним видите друг друга. Линзы восстанавливают ежедневно на рассвете все потраченные заряды.
","chat":"
Эти кристаллические линзы размещаются напротив глаз. У них есть 3 заряда. Если вы их носите, вы можете действием потратить 1 заряд, чтобы наложить заклинание очарование личности (Сл спасброска 13) на гуманоида в пределах 30 футов от себя, при условии, что вы с ним видите друг друга. Линзы восстанавливают ежедневно на рассвете все потраченные заряды.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Must have eye contact with the target humanoid."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":13,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"eyes%20of%20charming_dmg","propDroppable":"item"}},"effects":[],"_id":"8Gro0cDTx73Z18Bh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535978,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":16300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"книга мерзкой тьмы/book of vile darkness","type":"equipment","system":{"description":{"value":"
Содержимое этого отвратительного манускрипта — лакомый кусочек для тех, кто служит злу. Смертные не должны знать хранящиеся в нём тайны, они настолько ужасны, что один только взгляд на его страницы приводит к безумию. Большинство считает, что авторство Книги Мерзкой Тьмы принадлежит богу-личу Векне. На её страницах он записал все свои больные идеи, все безумные мысли и все примеры самой чёрной магии, известные ему. Векна раскрыл все мерзкие темы, сделав книгу жутким каталогом всех смертных грехов. Книга была в руках и других злодеев, и многие дополняли её своими мыслями. Эти дополнения сразу видны, так как они либо вклеивали свои страницы, либо делали пометки на полях и между строк. Есть также места, где страницы вырваны или полностью залиты чернилами или кровью, так что оригинальный текст уже не разобрать. Присутствие книги уничтожает природу. Обычные растения вянут при ней, животные отказываются к ней приближаться, книга постепенно уничтожает всё, к чему прикасается. Даже камень трескается и становится прахом, если книга долго лежит на нём. Существо, настроенное на эту книгу, должно потратить 80 часов на чтение и изучение её содержимого, чтобы получить преимущества от неё. После этого существо может изменять содержимое книги, при условии что эти модификации увеличивают или распространяют зло. Если на Книгу Мерзкой Тьмы настраивается незлое существо, оно совершает спасбросок Харизмы со Сл 17. При провале его мировоззрение становится нейтрально-злым. Книга Мерзкой Тьмы остаётся с вами только пока вы сеете зло в мире. Если вы за 10 дней не совершили ни одного злого поступка, или добровольно совершаете добрый поступок, книга исчезает. Если вы умираете, будучи настроенным на эту книгу, вашу душу забирает сущность великого зла. Вы не можете вернуться к жизни никакими средствами, пока ваша душа похищена. Мерзкие знания. Книга Мерзкой Тьмы описывает всё зло, существующее во Вселенной. Персонаж может найти в ней такие ужасные тайны, что их не должен знать ни один смертный. Среди прочих тем встречаются следующие: Апофеоз греховности. Книга может содержать ритуал, позволяющий персонажу стать личем или рыцарем смерти. Истинные имена. В книге могут быть истинные имена многочисленных исчадий. Тёмная магия. В книге могут быть ужасные и злые заклинания, созданные или отобранные Мастером. В заклинаниях могут быть проклятья, которые калечат, насылают боль, распространяют болезни или требуют жертвоприношений. Случайные свойства. Книга Мерзкой Тьмы обладает несколькими свойствами, определяемыми случайным образом: 3 малых положительных свойства 1 основное положительное свойство 3 малых отрицательных свойства 2 основных отрицательных свойства Изменение характеристик. После того как вы потратите нужное время на чтение и изучение книги, одна ваша характеристика на ваш выбор увеличивается на 2, с максимумом 24. Другая ваша характеристика на ваш выбор уменьшается на 2, с минимумом 3. Книга не может позже изменить ваши характеристики повторно. Метка тьмы. После того как вы потратите нужное время на чтение и изучение книги, вы получаете физическое уродство, отражающее вашу преданность мерзкой тьме. На вашем лице может появиться руна. Ваши глаза могут стать абсолютно чёрными, или же на лбу могут вырасти рога. Вы можете покрыться морщинами или язвами, можете потерять часть лица, можете получить раздвоенный язык или другую особенность, выбранную Мастером. Метка тьмы позволяет вам совершать с преимуществом проверки Харизмы (Убеждение) при взаимодействии со злыми существами, а также проверки Харизмы (Запугивание) при взаимодействии с не-злыми персонажами Командование злом. Если вы настроены на книгу и держите её в руках, вы можете действием наложить на злую цель заклинание подчинение чудовища (Сл спасброска 18). Вы не сможете использовать это свойство повторно до следующего рассвета. Тёмные знания. Вы можете обращаться к Книге Мерзкой Тьмы, если совершаете проверку Интеллекта для вспоминания информации о чём-то злом, например, о демонах. Если вы это делаете, то ваш бонус мастерства для этой проверки удваивается. Тёмная Речь. Если вы несёте Книгу Мерзкой Тьмы и настроены на неё, вы можете действием прочесть вслух текст с её страниц на нечистом языке, известном как Тёмная Речь. Каждый раз, когда вы это делаете, вы получаете урон психической энергией 1к12, а все не-злые существа в пределах 15 футов от вас получают урон психической энергией 3к6. Уничтожение книги. Из Книги Мерзкой Тьмы можно вырывать страницы, но зло, содержащееся на них, в конечном счете, возвращается в неё, обычно когда новый автор добавляет туда свои знания. Если солар порвёт книгу на две части, она будет уничтожена на 1к100 лет, после чего формируется заново в тёмной части мультивселенной. Существо, настроенное на книгу в течение ста лет, может найти фразу, скрытую среди оригинального текста, которая, если её перевести на Небесный и произнести вслух, уничтожит и книгу и того, кто её произнесёт, в яркой вспышке света. Однако если в мультивселенной остаётся зло, книга формируется заново через 1к10 × 100 лет. Если всё зло в мультивселенной будет уничтожено, книга будет уничтожена навсегда.
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Содержимое этого отвратительного манускрипта — лакомый кусочек для тех, кто служит злу. Смертные не должны знать хранящиеся в нём тайны, они настолько ужасны, что один только взгляд на его страницы приводит к безумию. Большинство считает, что авторство Книги Мерзкой Тьмы принадлежит богу-личу Векне. На её страницах он записал все свои больные идеи, все безумные мысли и все примеры самой чёрной магии, известные ему. Векна раскрыл все мерзкие темы, сделав книгу жутким каталогом всех смертных грехов. Книга была в руках и других злодеев, и многие дополняли её своими мыслями. Эти дополнения сразу видны, так как они либо вклеивали свои страницы, либо делали пометки на полях и между строк. Есть также места, где страницы вырваны или полностью залиты чернилами или кровью, так что оригинальный текст уже не разобрать. Присутствие книги уничтожает природу. Обычные растения вянут при ней, животные отказываются к ней приближаться, книга постепенно уничтожает всё, к чему прикасается. Даже камень трескается и становится прахом, если книга долго лежит на нём. Существо, настроенное на эту книгу, должно потратить 80 часов на чтение и изучение её содержимого, чтобы получить преимущества от неё. После этого существо может изменять содержимое книги, при условии что эти модификации увеличивают или распространяют зло. Если на Книгу Мерзкой Тьмы настраивается незлое существо, оно совершает спасбросок Харизмы со Сл 17. При провале его мировоззрение становится нейтрально-злым. Книга Мерзкой Тьмы остаётся с вами только пока вы сеете зло в мире. Если вы за 10 дней не совершили ни одного злого поступка, или добровольно совершаете добрый поступок, книга исчезает. Если вы умираете, будучи настроенным на эту книгу, вашу душу забирает сущность великого зла. Вы не можете вернуться к жизни никакими средствами, пока ваша душа похищена. Мерзкие знания. Книга Мерзкой Тьмы описывает всё зло, существующее во Вселенной. Персонаж может найти в ней такие ужасные тайны, что их не должен знать ни один смертный. Среди прочих тем встречаются следующие: Апофеоз греховности. Книга может содержать ритуал, позволяющий персонажу стать личем или рыцарем смерти. Истинные имена. В книге могут быть истинные имена многочисленных исчадий. Тёмная магия. В книге могут быть ужасные и злые заклинания, созданные или отобранные Мастером. В заклинаниях могут быть проклятья, которые калечат, насылают боль, распространяют болезни или требуют жертвоприношений. Случайные свойства. Книга Мерзкой Тьмы обладает несколькими свойствами, определяемыми случайным образом: 3 малых положительных свойства 1 основное положительное свойство 3 малых отрицательных свойства 2 основных отрицательных свойства Изменение характеристик. После того как вы потратите нужное время на чтение и изучение книги, одна ваша характеристика на ваш выбор увеличивается на 2, с максимумом 24. Другая ваша характеристика на ваш выбор уменьшается на 2, с минимумом 3. Книга не может позже изменить ваши характеристики повторно. Метка тьмы. После того как вы потратите нужное время на чтение и изучение книги, вы получаете физическое уродство, отражающее вашу преданность мерзкой тьме. На вашем лице может появиться руна. Ваши глаза могут стать абсолютно чёрными, или же на лбу могут вырасти рога. Вы можете покрыться морщинами или язвами, можете потерять часть лица, можете получить раздвоенный язык или другую особенность, выбранную Мастером. Метка тьмы позволяет вам совершать с преимуществом проверки Харизмы (Убеждение) при взаимодействии со злыми существами, а также проверки Харизмы (Запугивание) при взаимодействии с не-злыми персонажами Командование злом. Если вы настроены на книгу и держите её в руках, вы можете действием наложить на злую цель заклинание подчинение чудовища (Сл спасброска 18). Вы не сможете использовать это свойство повторно до следующего рассвета. Тёмные знания. Вы можете обращаться к Книге Мерзкой Тьмы, если совершаете проверку Интеллекта для вспоминания информации о чём-то злом, например, о демонах. Если вы это делаете, то ваш бонус мастерства для этой проверки удваивается. Тёмная Речь. Если вы несёте Книгу Мерзкой Тьмы и настроены на неё, вы можете действием прочесть вслух текст с её страниц на нечистом языке, известном как Тёмная Речь. Каждый раз, когда вы это делаете, вы получаете урон психической энергией 1к12, а все не-злые существа в пределах 15 футов от вас получают урон психической энергией 3к6. Уничтожение книги. Из Книги Мерзкой Тьмы можно вырывать страницы, но зло, содержащееся на них, в конечном счете, возвращается в неё, обычно когда новый автор добавляет туда свои знания. Если солар порвёт книгу на две части, она будет уничтожена на 1к100 лет, после чего формируется заново в тёмной части мультивселенной. Существо, настроенное на книгу в течение ста лет, может найти фразу, скрытую среди оригинального текста, которая, если её перевести на Небесный и произнести вслух, уничтожит и книгу и того, кто её произнесёт, в яркой вспышке света. Однако если в мультивселенной остаётся зло, книга формируется заново через 1к10 × 100 лет. Если всё зло в мультивселенной будет уничтожено, книга будет уничтожена навсегда.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"artifact","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"book%20of%20vile%20darkness_dmg","propDroppable":"item"}},"effects":[],"_id":"Fpb9EF1i6nnLt7KI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534254,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":32200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Снаряж для пращи/+3 Sling Bullet","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

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Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.075,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["3",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-sling-bullet.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20sling%20bullet_dmg","propDroppable":"item"}},"effects":[],"_id":"eWlqwJeTqmoYfKOm","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291622,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":83200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мифрильная кольчужная рубаха/Mithral Chain Shirt","type":"equipment","system":{"description":{"value":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/mithral-chain-shirt.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mithral%20chain%20shirt_dmg","propDroppable":"item"}},"effects":[],"_id":"elyF2LK4L0YoEnRV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098393,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":84000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"книга восторженных деяний/book of exalted deeds","type":"equipment","system":{"description":{"value":"
Прославленная Книга Восторженных Деяний, трактат о добре в мультивселенной, занимает важное место во многих религиях. Это не просто письмена о конкретной вере, разнообразные авторы заполняли её страницы своим пониманием истинной добродетели и давали советы по борьбе со злом. Книга Восторженных Деяний редко надолго задерживается в одном месте. Когда её прочтут, она исчезает, чтобы появиться в другом уголке мультивселенной и нести там, в тёмный мир свои моральные нравоучения. Были попытки скопировать этот том, но они не увенчались успехом, так как не удаётся передать его магическую природу и его благословение целеустремлённым и чистым сердцем. Книга запирается тяжёлой застёжкой в форме ангельских крыльев. Только существо с добрым мировоззрением, настроенное на эту книгу, может расстегнуть застёжку. Открыв книгу, настроенное существо должно потратить 80 часов на её чтение и изучение, чтобы получить преимущества от неё. Другие существа, смотрящие на открытые страницы, видят текст, но не понимают значения слов и не получают преимуществ. Злое существо, пытающееся читать эту книгу, получает урон излучением 24к6. Этот урон игнорирует сопротивления и иммунитеты, и его никак нельзя ни уменьшить, ни избежать. Существо, чьи хиты уменьшаются от этого урона до 0, исчезает в ослепительной вспышке, уничтоженное, но оставляет всё своё снаряжение. Преимущества, даруемые Книгой Восторженных Деяний, длятся только пока вы стремитесь к добру. Если вы в течение 10 дней не совершаете ни одного доброго или благородного поступка, вы теряете все преимущества, даруемые книгой. Случайные свойства. Книга Восторженных Деяний обладает несколькими свойствами, определяемыми случайным образом: 2 малых положительных свойства 2 основных положительных свойства Увеличенная Мудрость. После того как вы потратите нужное время на чтение и изучение книги, ваша Мудрость увеличивается на 2, с максимумом 24. Вы не можете получить это преимущество из книги более одного раза. Просветлённая магия. После того как вы изучите книгу, все ячейки заклинаний, которые вы тратите для накладывания заклинаний жреца или паладина, считаются ячейками с уровнем на 1 выше. Ореол. Изучив книгу, вы начинаете излучать защитный ореол. Он испускает яркий свет в пределах 10 футов и тусклый свет в пределах ещё 10 футов. Вы можете развеять или вернуть ореол бонусным действием. Пока ореол существует, вы совершаете с преимуществом проверки Харизмы (Убеждение), совершённые для взаимодействия с добрыми существами и проверки Харизмы (Запугивание), совершённые для взаимодействия со злыми существами. Кроме того, исчадия и нежить, находящиеся в пределах яркого света ореола, совершают по вам броски атаки с помехой. Уничтожение Книги. Ходят слухи, что Книгу Восторженных Деяний нельзя уничтожить, пока в мультивселенной есть хоть частичка добра. Однако если её бросить в реку Стикс, её письмена и иллюстрации сотрутся, и на 1к100 лет книга станет бесполезной.
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Прославленная Книга Восторженных Деяний, трактат о добре в мультивселенной, занимает важное место во многих религиях. Это не просто письмена о конкретной вере, разнообразные авторы заполняли её страницы своим пониманием истинной добродетели и давали советы по борьбе со злом. Книга Восторженных Деяний редко надолго задерживается в одном месте. Когда её прочтут, она исчезает, чтобы появиться в другом уголке мультивселенной и нести там, в тёмный мир свои моральные нравоучения. Были попытки скопировать этот том, но они не увенчались успехом, так как не удаётся передать его магическую природу и его благословение целеустремлённым и чистым сердцем. Книга запирается тяжёлой застёжкой в форме ангельских крыльев. Только существо с добрым мировоззрением, настроенное на эту книгу, может расстегнуть застёжку. Открыв книгу, настроенное существо должно потратить 80 часов на её чтение и изучение, чтобы получить преимущества от неё. Другие существа, смотрящие на открытые страницы, видят текст, но не понимают значения слов и не получают преимуществ. Злое существо, пытающееся читать эту книгу, получает урон излучением 24к6. Этот урон игнорирует сопротивления и иммунитеты, и его никак нельзя ни уменьшить, ни избежать. Существо, чьи хиты уменьшаются от этого урона до 0, исчезает в ослепительной вспышке, уничтоженное, но оставляет всё своё снаряжение. Преимущества, даруемые Книгой Восторженных Деяний, длятся только пока вы стремитесь к добру. Если вы в течение 10 дней не совершаете ни одного доброго или благородного поступка, вы теряете все преимущества, даруемые книгой. Случайные свойства. Книга Восторженных Деяний обладает несколькими свойствами, определяемыми случайным образом: 2 малых положительных свойства 2 основных положительных свойства Увеличенная Мудрость. После того как вы потратите нужное время на чтение и изучение книги, ваша Мудрость увеличивается на 2, с максимумом 24. Вы не можете получить это преимущество из книги более одного раза. Просветлённая магия. После того как вы изучите книгу, все ячейки заклинаний, которые вы тратите для накладывания заклинаний жреца или паладина, считаются ячейками с уровнем на 1 выше. Ореол. Изучив книгу, вы начинаете излучать защитный ореол. Он испускает яркий свет в пределах 10 футов и тусклый свет в пределах ещё 10 футов. Вы можете развеять или вернуть ореол бонусным действием. Пока ореол существует, вы совершаете с преимуществом проверки Харизмы (Убеждение), совершённые для взаимодействия с добрыми существами и проверки Харизмы (Запугивание), совершённые для взаимодействия со злыми существами. Кроме того, исчадия и нежить, находящиеся в пределах яркого света ореола, совершают по вам броски атаки с помехой. Уничтожение Книги. Ходят слухи, что Книгу Восторженных Деяний нельзя уничтожить, пока в мультивселенной есть хоть частичка добра. Однако если её бросить в реку Стикс, её письмена и иллюстрации сотрутся, и на 1к100 лет книга станет бесполезной.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"artifact","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"book%20of%20exalted%20deeds_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus Wisdom","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Book%20of%20Exalted%20Deeds.jpg","changes":[{"key":"system.abilities.wis.value","mode":2,"value":"2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-wisdom"}},"_id":"uQHoof1N4gkTRlBT","description":"","statuses":[]}],"_id":"NcXY7NcMOYTfJJHX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534210,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":48700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Иклва Дроу/Drow +3 Yklwa","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":30,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-yklwa.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20yklwa_mm","propDroppable":"item"}},"effects":[],"_id":"PfFLChkC0bzsuMHu","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485926,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":52100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"медальон затягивающихся ран/periapt of wound closure","type":"equipment","system":{"description":{"value":"
Пока вы носите этот медальон, ваше состояние стабилизируется каждый раз, когда вы находитесь в умирающем состоянии в начале своего хода. Кроме того, каждый раз, когда вы бросаете Кости Хитов для восстановления хитов, вы удваиваете число восстановленных хитов.
","chat":"
Пока вы носите этот медальон, ваше состояние стабилизируется каждый раз, когда вы находитесь в умирающем состоянии в начале своего хода. Кроме того, каждый раз, когда вы бросаете Кости Хитов для восстановления хитов, вы удваиваете число восстановленных хитов.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"periapt%20of%20wound%20closure_dmg","propDroppable":"item"}},"effects":[],"_id":"VVznHOnG0uJlL3Gv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539181,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":64900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Легкий молот/+2 Light Hammer","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"lighthammer","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-light-hammer.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20light%20hammer_dmg","propDroppable":"item"}},"effects":[],"_id":"ueKy6pGlXt7mMsQx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484082,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":116100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"камень сияния/gem of brightness","type":"consumable","system":{"description":{"value":"
У этой призмы есть 50 зарядов. Если вы её держите, вы можете действием произнести одно из трёх командных слов, чтобы вызвать один из следующих эффектов:• Первое командное слово заставляет камень испускать яркий свет в радиусе 30 футов и тусклый свет в радиусе ещё 30 футов. Этот эффект не тратит заряд. Он длится, пока вы не повторите командное слово бонусным действием, или пока не воспользуетесь другой функцией камня.• Второе командное слово тратит 1 заряд и заставляет камень испустить сверкающий луч в одно существо, которое вы видите в пределах 60 футов. Существо должно преуспеть в спасброске Телосложения со Сл 15, иначе станет ослеплённым на 1 минуту. Существо может повторять спасбросок в конце каждого своего хода, оканчивая эффект при успехе.• Третье командное слово тратит 5 зарядов и заставляет камень испускать ослепляющий свет 30-футовым конусом. Все существа в конусе должны совершить спасброски, как если бы по ним попал луч, созданный вторым командным словом. Когда все заряды этого камня кончатся, он становится немагической драгоценностью, стоящей 50 зм.
","chat":"
У этой призмы есть 50 зарядов. Если вы её держите, вы можете действием произнести одно из трёх командных слов, чтобы вызвать один из следующих эффектов:• Первое командное слово заставляет камень испускать яркий свет в радиусе 30 футов и тусклый свет в радиусе ещё 30 футов. Этот эффект не тратит заряд. Он длится, пока вы не повторите командное слово бонусным действием, или пока не воспользуетесь другой функцией камня.• Второе командное слово тратит 1 заряд и заставляет камень испустить сверкающий луч в одно существо, которое вы видите в пределах 60 футов. Существо должно преуспеть в спасброске Телосложения со Сл 15, иначе станет ослеплённым на 1 минуту. Существо может повторять спасбросок в конце каждого своего хода, оканчивая эффект при успехе.• Третье командное слово тратит 5 зарядов и заставляет камень испускать ослепляющий свет 30-футовым конусом. Все существа в конусе должны совершить спасброски, как если бы по ним попал луч, созданный вторым командным словом. Когда все заряды этого камня кончатся, он становится немагической драгоценностью, стоящей 50 зм.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":30,"width":null,"units":"ft","type":"cone"},"range":{"value":30,"long":60,"units":"ft"},"uses":{"value":50,"max":"50","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"con","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"gem%20of%20brightness_dmg","propDroppable":"item"}},"effects":[],"_id":"jvPfLUVk1KuHNTSX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536586,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":95200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кольчуга Дроу/Drow +1 Chain Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"MM","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-chain-mail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20chain%20mail_mm","propDroppable":"item"}},"effects":[],"_id":"XtSLWixXtMOX9cOY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060161,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":69800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчатый доспех сопротивления электричеству/Ring Mail of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-mail-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20mail%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/leather/ring-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"vVtkDPfF205vEaMf","description":"","statuses":[]}],"_id":"HXKhHijODh6L3bqH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062012,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":35800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинный меч ранения/Longsword of Wounding","type":"weapon","system":{"description":{"value":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

","chat":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":"1d10 + @mod"},"formula":"1d4","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/longsword-of-wounding.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"longsword%20of%20wounding_dmg","propDroppable":"item"}},"effects":[],"_id":"kNoZ1DLByKsPZ6ap","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380431,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":96100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Стеганый доспех Дроу/Drow +3 Padded Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленные из прошитых слоев ткани и ватина, стёганые доспехи легкие и дешёвые, но не очень прочны.

","unidentified":""},"source":"MM","quantity":1,"weight":8,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"padded","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-padded-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20padded%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"7hCyKmH21ptMZv4w","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076714,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":14800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Иклва/+2 Yklwa","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":30,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"thr":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"two":false,"rch":false,"lgt":false,"fir":false,"spc":false,"lod":false,"sil":false,"hvy":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-yklwa.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20yklwa_dmg","propDroppable":"item"}},"effects":[],"_id":"ZGbLRJoZXrZDyR8M","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485717,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":72800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"сапоги скорости/boots of speed","type":"equipment","system":{"description":{"value":"
Пока вы носите эти сапоги, вы можете бонусным действием щёлкнуть каблуками. Если вы делаете это, то сапоги удваивают вашу скорость ходьбы, а все существа, совершающие по вам провоцированные атаки, совершают броски атаки с помехой. Если вы щёлкнете каблуками повторно, вы прекращаете действие эффекта. Если свойства этих сапог использовались в общей сложности 10 минут, магия перестаёт работать, пока вы не закончите продолжительный отдых.
","chat":"
Пока вы носите эти сапоги, вы можете бонусным действием щёлкнуть каблуками. Если вы делаете это, то сапоги удваивают вашу скорость ходьбы, а все существа, совершающие по вам провоцированные атаки, совершают броски атаки с помехой. Если вы щёлкнете каблуками повторно, вы прекращаете действие эффекта. Если свойства этих сапог использовались в общей сложности 10 минут, магия перестаёт работать, пока вы не закончите продолжительный отдых.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"bonus","cost":1,"condition":"Click the heels together."},"duration":{"value":"10","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"boots%20of%20speed_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Boots%20of%20Speed.jpg","changes":[{"key":"system.attributes.movement.walk","mode":1,"value":"2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"qBQULjqnPf06Ga6s","description":"","statuses":[]}],"_id":"yi2Z42LRXcW8H6eV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534341,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":124300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Точильный камень/Whetstone","type":"loot","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":1,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/whetstone.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"whetstone_phb","propDroppable":"item"}},"effects":[],"_id":"S9dSfaDf8OOXGDV7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455030480,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":57900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кольчуга/+2 Chain Mail","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-chain-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20chain%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"nGZuXXMfjbFKztjP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060052,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"волшебная палочка молний/wand of lightning bolts","type":"consumable","system":{"description":{"value":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание молния (Сл спасброска 15). За 1 заряд вы накладываете это заклинание 3-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
","chat":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 или несколько зарядов, чтобы наложить ей заклинание молния (Сл спасброска 15). За 1 заряд вы накладываете это заклинание 3-го уровня. Вы можете увеличить уровень заклинания на 1 за каждый дополнительный используемый заряд. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":100,"width":null,"units":"ft","type":"line"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":7,"max":"7","per":"charges","recovery":"1d6 + 1","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["8d6","lightning"]],"versatile":"1d6"},"formula":"1d6 +1","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"wand","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wand%20of%20lightning%20bolts_dmg","propDroppable":"item"}},"effects":[],"_id":"vRByUSuv8Yfxiqtj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270406,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":117500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Трезубец управления рыбами/Trident of Fish Command","type":"weapon","system":{"description":{"value":"
This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast @spell[dominate beast] (save DC 15) from it on a beast that has an innate swimming speed. The trident regains [[/r 1d3]] expended charges daily at dawn.
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This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast @spell[dominate beast] (save DC 15) from it on a beast that has an innate swimming speed. The trident regains [[/r 1d3]] expended charges daily at dawn.
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Значение вашего Интеллекта равно 19, пока вы носите эту повязку. Она не оказывает на вас эффект, если ваш Интеллект без неё и так уже 19 или выше.
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Значение вашего Интеллекта равно 19, пока вы носите эту повязку. Она не оказывает на вас эффект, если ваш Интеллект без неё и так уже 19 или выше.
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Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/adamantine-splint-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"adamantine%20splint%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"yFp3VsmP9mpAZzN1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060942,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":123800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Топорик/+3 Handaxe","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"handaxe","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-handaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20handaxe_dmg","propDroppable":"item"}},"effects":[],"_id":"udWLye6CZPl1GUgG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483453,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":116000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Крылья полёта/Wings of Flying","type":"equipment","system":{"description":{"value":"

Пока Вы носите этот плащ, Вы можете действием произнести командное слово. Это превратит плащ в пару крыльев летучей мыши, или птицы на Вашей спине на 1 час или пока Вы не повторите командное слово действием.

Крылья дают Вам скорость полёта 60 футов. Если они исчезают, Вы не можете повторно вызвать их 1к12 часов.

","chat":"

Пока Вы носите этот плащ, Вы можете действием произнести командное слово. Это превратит плащ в пару крыльев летучей мыши, или птицы на Вашей спине на 1 час или пока Вы не повторите командное слово действием.

Крылья дают Вам скорость полёта 60 футов. Если они исчезают, Вы не можете повторно вызвать их 1к12 часов.

","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":1,"max":"1","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wings%20of%20flying_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Wings%20of%20Flying.jpg","changes":[{"key":"system.attributes.movement.fly","mode":4,"value":"60","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"jipPq9cwwX9LcUOD","description":"","statuses":[]}],"_id":"hm5tGynKmAlhJYmx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540549,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":89500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ковёр-самолёт(5х7фт.)/Carpet of Flying, 5 ft. × 7 ft.","type":"equipment","system":{"description":{"value":"
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 5 ft. × 7 ft. carpet can carry up to 600 lb. at a fly speed of 40 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
","chat":"
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.A 5 ft. × 7 ft. carpet can carry up to 600 lb. at a fly speed of 40 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":7,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20greataxe_dmg","propDroppable":"item"}},"effects":[],"_id":"CC1de9tSDzNyQAcA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376671,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":24100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ручной арбалет предупреждения/Hand Crossbow of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"handcrossbow","properties":{"amm":true,"lgt":true,"lod":true,"mgc":true,"ada":false,"rel":false,"ret":false,"two":false,"rch":false,"thr":false,"fir":false,"spc":false,"sil":false,"hvy":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hand-crossbow-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hand%20crossbow%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"duOdBFWfhYdGn6zm","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455434698,"modifiedTime":1701117446707,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":81800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чешуйчатый доспех сопротивления кислоте/Scale Mail of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scale-mail-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scale%20mail%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"plKc8QKjlei2umPn","description":"","statuses":[]}],"_id":"rqVzgDvbWlEPkHOW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100849,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":109000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Праща/+3 Sling","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"sling","properties":{"amm":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-sling.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20sling_dmg","propDroppable":"item"}},"effects":[],"_id":"j0SvXjQMvuLWaqtl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513790,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":93200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты моряка/Mariner's Half Plate Armor","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20half%20plate%20armor_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/equipment/chest/breastplate-layered-leather-green.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"UIOkFUacyUFu3ZtJ","description":"","statuses":[]}],"_id":"wpkiFsanQ9VvOBu0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098640,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":121000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Крюк-кошка/Grappling Hook","type":"loot","system":{"description":{"value":"
Крюк-кошка (Grappling Hook) — инструмент, который используется для того, чтобы цепляться за выступы. Может быть закреплен на веревке. 
","chat":"
Крюк-кошка (Grappling Hook) — инструмент, который используется для того, чтобы цепляться за выступы. Может быть закреплен на веревке. 
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/grappling-hook.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"grappling%20hook_phb","propDroppable":"item"}},"effects":[],"_id":"9ioFkwB5c0WzyXFM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028757,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":18400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо тепла/Ring of Warmth","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите это кольцо

Кроме того, вы и всё, что вы несёте и носите, не получают вреда от температур не ниже −50 °F (−45 °C).

","chat":"

Вы получаете сопротивление урону холодом, пока носите это кольцо

Кроме того, вы и всё, что вы несёте и носите, не получают вреда от температур не ниже −50 °F (−45 °C).

","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20warmth_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Ring%20of%20Warmth.png","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"QKngalefywPzyOR9","description":"","statuses":[]}],"_id":"8CSgDPp13VgpDQ72","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214171,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":15700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Верёвка пеньковая (50фт.)/Hempen Rope (50 feet)","type":"consumable","system":{"description":{"value":"
Длина: 50 футовУ верёвки, сделанной из пеньки или шёлка, 2 хита, и её можно порвать проверкой Силы со Сл 17.
","chat":"
Длина: 50 футовУ верёвки, сделанной из пеньки или шёлка, 2 хита, и её можно порвать проверкой Силы со Сл 17.
"},"source":{"custom":"PHB"},"quantity":1,"weight":10,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"","prompt":true},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false,"prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":"","actionType":"abil","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"str","dc":17,"scaling":"flat"},"properties":[],"unidentified":{"description":""},"type":{"value":"trinket","subtype":""},"container":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"hempen%20rope%20(50%20feet)_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"mGt7TjXUq9wGv57e","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455028838,"modifiedTime":1710686337622,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":550000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Адамантиновый Кираса/Adamantine Breastplate","type":"equipment","system":{"description":{"value":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/adamantine-breastplate.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"adamantine%20breastplate_dmg","propDroppable":"item"}},"effects":[],"_id":"zs1YVoMAf0AIoMGF","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097825,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":127400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Набор травника/Herbalism Kit","type":"tool","system":{"description":{"value":"
Владение набором травника позволяет вам распознавать растения и надёжно сохранять их полезные части.Компоненты. Набор травника включает в себя мешочки для хранения трав, секатор и кожаные перчатки для сбора растений, несколько стеклянных банок, ступку и пестик.Магия. Ваши осведомлённость в природе и использовании растений может дать дополнительные знания к магическим исследованиям, когда дело касается растений и попыток опознать зелье.Расследование. Когда вы обследуете заросшую растениями зону, владение этим набором помогает вам находить детали и зацепки, которые другие бы проглядели.Медицина. Ваше мастерство травника улучшает ваши способности лечить болезни и раны, расширяя доступные методы благодаря использованию лекарственных растений.Природа и Выживание. Когда вы путешествуете в дикой местности, ваши навыки травничества облегчают опознание растений и поиск источников еды, которые другие могут не заметить.Опознание растений. Вы можете быстро распознать большинство растений по запаху и внешнему виду.Найти растения Сл 15Опознать яд Сл 20
","chat":"
Владение набором травника позволяет вам распознавать растения и надёжно сохранять их полезные части.Компоненты. Набор травника включает в себя мешочки для хранения трав, секатор и кожаные перчатки для сбора растений, несколько стеклянных банок, ступку и пестик.Магия. Ваши осведомлённость в природе и использовании растений может дать дополнительные знания к магическим исследованиям, когда дело касается растений и попыток опознать зелье.Расследование. Когда вы обследуете заросшую растениями зону, владение этим набором помогает вам находить детали и зацепки, которые другие бы проглядели.Медицина. Ваше мастерство травника улучшает ваши способности лечить болезни и раны, расширяя доступные методы благодаря использованию лекарственных растений.Природа и Выживание. Когда вы путешествуете в дикой местности, ваши навыки травничества облегчают опознание растений и поиск источников еды, которые другие могут не заметить.Опознание растений. Вы можете быстро распознать большинство растений по запаху и внешнему виду.Найти растения Сл 15Опознать яд Сл 20
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"","baseItem":"herb","ability":"wis","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/herbalism-kit.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"herbalism%20kit_phb","propDroppable":"item"},"rsr5e":{"quickFooter":{"value":true}}},"effects":[],"_id":"jERbg6IDI4bO1uys","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455258949,"modifiedTime":1710676575525,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":93500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Молот/+2 Maul","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"maul","properties":{"hvy":true,"two":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"rch":false,"lgt":false,"thr":false,"fir":false,"spc":false,"lod":false,"sil":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-maul.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20maul_dmg","propDroppable":"item"}},"effects":[],"_id":"OWv5TDOJcEoLJj5E","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380616,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":49700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кольчужная рубаха/+3 Chain Shirt","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-chain-shirt.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20chain%20shirt_dmg","propDroppable":"item"}},"effects":[],"_id":"LhjlKe87oIm87WwA","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098067,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":43900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Проклёпанный кожаный доспех/+1 Studded Leather Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-studded-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20studded%20leather%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"2818yAimUEYFMV1u","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076820,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":3800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Иклва предупреждения/Yklwa of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
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","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":102,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"fin":true,"lgt":true,"thr":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-dagger.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20dagger_phb","propDroppable":"item"}},"effects":[],"_id":"Vjwi6FILCMgMHdnX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482980,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":65100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кожаный доспех/+3 Leather Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20leather%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"FVOXMssroX2iDT1X","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076405,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":31300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Фигурка чудесной силы, Серпентиновая сова/Figurine of Wondrous Power, Serpentine Owl","type":"equipment","system":{"description":{"value":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[giant owl||Serpentine Owl]. This serpentine statuette of an owl can become a @creature[giant owl] for up to 8 hours. Once it has been used, it can't be used again until 2 days have passed. The owl can telepathically communicate with you at any range if you and it are on the same plane of existence.
","chat":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[giant owl||Serpentine Owl]. This serpentine statuette of an owl can become a @creature[giant owl] for up to 8 hours. Once it has been used, it can't be used again until 2 days have passed. The owl can telepathically communicate with you at any range if you and it are on the same plane of existence.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"figurine%20of%20wondrous%20power%2c%20serpentine%20owl_dmg","propDroppable":"item"}},"effects":[],"_id":"JR7PaEQWlVq4Xv8p","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536451,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":39200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Рапира/+1 Rapier","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"fin":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20rapier_dmg","propDroppable":"item"}},"effects":[],"_id":"EuG4BOlLadxFadeH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381644,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":29800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Молот/Silvered Maul","type":"weapon","system":{"description":{"value":"
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","unidentified":""},"source":"PHB","quantity":1,"weight":10,"price":{"value":110,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"hvy":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-maul.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20maul_phb","propDroppable":"item"}},"effects":[],"_id":"kdrSF2Qfic2MAnM2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380827,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":96800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"ожерелье адаптации/necklace of adaptation","type":"equipment","system":{"description":{"value":"
Нося это ожерелье, вы можете нормально дышать в любой окружающей среде и совершаете с преимуществом спасброски от вредоносных газов и испарений (таких как эффекты облака смерти и зловонного облака, вдыхаемые яды и оружие дыхания некоторых драконов).
","chat":"
Нося это ожерелье, вы можете нормально дышать в любой окружающей среде и совершаете с преимуществом спасброски от вредоносных газов и испарений (таких как эффекты облака смерти и зловонного облака, вдыхаемые яды и оружие дыхания некоторых драконов).
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"necklace%20of%20adaptation_dmg","propDroppable":"item"}},"effects":[],"_id":"EFFsxrQfjSOStURG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538898,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":28200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Палица (дубина)/Greatclub","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":10,"price":{"value":2,"denomination":"sp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"club","properties":{"two":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/greatclub.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"greatclub_phb","propDroppable":"item"}},"effects":[],"_id":"ysT5AUZ8i3b59ZD4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482131,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":124900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Набор взломщика/Burglar's Pack","type":"container","system":{"description":{"value":"

Набор взломщика включает в себя: рюкзак, сумку с 1 000 металлических шариков, 10 футов лески, колокольчик, 5 свечек, ломик, молоток, 10 шлямбуров, закрытый фонарь, 2 фляги масла, рационы на 5 дней, трутницу и бурдюк .

В набор также входит 50-футовая пеньковая верёвка, закреплённая сбоку.

","chat":""},"source":{"custom":"PHB"},"quantity":1,"weight":44.5,"price":{"value":16,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":100},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0},"container":null,"unidentified":{"description":"","name":""},"properties":[]},"img":"icons/containers/bags/duffel-simple-leather.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"burglar's%20pack_phb","propDroppable":"item"}},"effects":[],"folder":null,"_id":"aCwO0hD017QFnUFi","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710419246257,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"sort":300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"талисман сферы/talisman of the sphere","type":"consumable","system":{"description":{"value":"
Когда вы совершаете проверку Интеллекта (Магия) для контроля сферы аннигиляции, держа этот талисман, вы удваиваете бонус мастерства для этой проверки. Кроме того, если вы начинаете ход, удерживая контроль над сферой аннигиляции, вы можете действием сделать так, что она переместится на 10 футов плюс количество футов, равное 10 × ваш модификатор Интеллекта.
","chat":"
Когда вы совершаете проверку Интеллекта (Магия) для контроля сферы аннигиляции, держа этот талисман, вы удваиваете бонус мастерства для этой проверки. Кроме того, если вы начинаете ход, удерживая контроль над сферой аннигиляции, вы можете действием сделать так, что она переместится на 10 футов плюс количество футов, равное 10 × ваш модификатор Интеллекта.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"object"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"int","actionType":"abil","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d20 + @mod + @attributes.prof + @attributes.prof",""]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"talisman%20of%20the%20sphere_dmg","propDroppable":"item"}},"effects":[],"_id":"h1PxlMZjJfbGJsu5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540175,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":88100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кольчуга/+3 Chain Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":19,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-chain-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20chain%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"bflMfbv6e0XN95dK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060087,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":77600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье силы облачного великана/Potion of Cloud Giant Strength","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 27.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей облочного великана.
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Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 27.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей облочного великана.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-cloud-giant-strength.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20cloud%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"icons/consumables/potions/bottle-circular-corked-labeled-green.webp","changes":[{"key":"system.abilities.str.value","mode":4,"value":"27","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"cRZId9KO7WimCkl4","description":"","statuses":[]}],"_id":"Zei7GqJjTcCyOspl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201035,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":73800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга сопротивления электричеству/Chain Mail of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":150,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"hvy":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20greatsword_phb","propDroppable":"item"}},"effects":[],"_id":"JuEunzszWMmIMrVw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377757,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":40900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье отличного лечения/Potion of Superior Healing","type":"consumable","system":{"description":{"value":"
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 8к4 + 8.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
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Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 8к4 + 8.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["8d4 + 8","healing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-superior-healing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20superior%20healing_dmg","propDroppable":"item"}},"effects":[],"_id":"KVSf0JCpXcrc6Cuz","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201745,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":41600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Книга/Book","type":"loot","system":{"description":{"value":"
В книге могут быть стихи, документальные сведения, информация о чём-либо, диаграммы и заметки о гномьих приспособлениях, или что угодно другое, представленное текстом и картинками.Книга с заклинаниями — другое дело.
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В книге могут быть стихи, документальные сведения, информация о чём-либо, диаграммы и заметки о гномьих приспособлениях, или что угодно другое, представленное текстом и картинками.Книга с заклинаниями — другое дело.
"},"source":{"custom":"PHB"},"quantity":1,"weight":5,"price":{"value":25,"denomination":"gp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/book.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"book_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"U0ZzBwgv64rprCvu","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455028014,"modifiedTime":1710686354617,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":675000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Латный доспех/+3 Plate Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":21,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20plate%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"rDIahBsBtA6vEUcP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060401,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":107600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Скимитар убийцы великанов/Giant Slayer Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +1","slashing"]],"versatile":""},"formula":"2d6","save":{"ability":"str","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/giant-slayer-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"giant%20slayer%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"nRQMzOP0HwZ7MJnm","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382970,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":101300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Проклёпанный кожаный доспех Дроу/Drow +1 Studded Leather Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"MM","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-studded-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20studded%20leather%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"iXf85FHBFIvTm30k","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076896,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":91400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"чудесные краски нолзура/nolzur's marvelous pigments","type":"equipment","system":{"description":{"value":"
Обычно эти краски находят в 1к4 баночках в красивом деревянном ящике вместе с кисточкой (весь набор весит 1 фунт). Эти краски позволяют рисовать трёхмерные предметы в двух измерениях. Краска сама стекает с кисти и формирует желаемый предмет, когда вы концентрируетесь на изображении. Одной баночки достаточно, чтобы покрыть 1000 квадратных футов поверхности, что позволяет вам создавать неживые предметы и особенности местности — такие как двери, ямы, цветы, деревья, решётки, комнаты или оружие — не превышающие в объёме 10000 кубических футов. Разрисовать 100 квадратных футов можно за 10 минут. Когда вы заканчиваете рисовать, предмет (или особенность местности) становится реальным, немагическим предметом. Нарисовав дверь на стене, вы создаёте настоящую дверь, которая ведёт на ту сторону стены. Нарисовав яму на полу, вы получаете настоящую яму, а её глубина учитывается при подсчёте объёма создаваемого предмета. То, что создаётся этими красками, не должно стоить больше 25 зм. Если вы нарисуете что-то, что стоит больше (например, бриллиант или кучу золота), предмет будет выглядеть настоящим, но тщательное исследование даст понять, что он изготовлен из глины, кости или другого бросового материала. Если вы нарисуете энергию, такую как огонь или электричество, в конце рисования энергия возникает, но тут же исчезает, не причиняя ничему урон.
","chat":"
Обычно эти краски находят в 1к4 баночках в красивом деревянном ящике вместе с кисточкой (весь набор весит 1 фунт). Эти краски позволяют рисовать трёхмерные предметы в двух измерениях. Краска сама стекает с кисти и формирует желаемый предмет, когда вы концентрируетесь на изображении. Одной баночки достаточно, чтобы покрыть 1000 квадратных футов поверхности, что позволяет вам создавать неживые предметы и особенности местности — такие как двери, ямы, цветы, деревья, решётки, комнаты или оружие — не превышающие в объёме 10000 кубических футов. Разрисовать 100 квадратных футов можно за 10 минут. Когда вы заканчиваете рисовать, предмет (или особенность местности) становится реальным, немагическим предметом. Нарисовав дверь на стене, вы создаёте настоящую дверь, которая ведёт на ту сторону стены. Нарисовав яму на полу, вы получаете настоящую яму, а её глубина учитывается при подсчёте объёма создаваемого предмета. То, что создаётся этими красками, не должно стоить больше 25 зм. Если вы нарисуете что-то, что стоит больше (например, бриллиант или кучу золота), предмет будет выглядеть настоящим, но тщательное исследование даст понять, что он изготовлен из глины, кости или другого бросового материала. Если вы нарисуете энергию, такую как огонь или электричество, в конце рисования энергия возникает, но тут же исчезает, не причиняя ничему урон.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"nolzur's%20marvelous%20pigments_dmg","propDroppable":"item"}},"effects":[],"_id":"JaaXUPpstTn8HnYr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539005,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":40000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кожаный доспех сопротивления лучистому урону/Leather Armor of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor-of-radiant-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"leather%20armor%20of%20radiant%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"radiant","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"XLXiiDGZWKSPEynW","description":"","statuses":[]}],"_id":"ikkJTvmZ95yzqNu0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077247,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":92400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье большого лечения/Potion of Greater Healing","type":"consumable","system":{"description":{"value":"
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 4к4 + 4.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
","chat":"
Вы восстанавливаете хиты, когда выпиваете это зелье.Количество восстанавливаемых хитов 4к4 + 4.Зелье представляет собой красную жидкость, сверкающую при встряхивании.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["4d4 + 4","healing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-greater-healing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20greater%20healing_dmg","propDroppable":"item"}},"effects":[],"_id":"CHoh5OKtrN7Um6yd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201321,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":24200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье огненного дыхания/Potion of Fire Breath","type":"consumable","system":{"description":{"value":"

После того, как вы выпили это зелье, вы можете бонусным действием выдохнуть огонь на цель, находящуюся в пределах 30 футов от вас.

Цель должна совершить спасбросок Ловкости со Сл 13, получая урон огнём [[/r 4d6]] при провале или половину этого урона при успехе.

Эффект заканчивается после того, как вы трижды используете огненное дыхание, или по истечении 1 часа.

Зелье представляет собой оранжевую мерцающую жидкость, над которой стелется дымок, выходящий наружу каждый раз, когда вы откупориваете пробку.

","chat":"

После того, как вы выпили это зелье, вы можете бонусным действием выдохнуть огонь на цель, находящуюся в пределах 30 футов от вас.

Цель должна совершить спасбросок Ловкости со Сл 13, получая урон огнём [[/r 4d6]] при провале или половину этого урона при успехе.

Эффект заканчивается после того, как вы трижды используете огненное дыхание, или по истечении 1 часа.

Зелье представляет собой оранжевую мерцающую жидкость, над которой стелется дымок, выходящий наружу каждый раз, когда вы откупориваете пробку.

","unidentified":"

Зелье представляет собой оранжевую мерцающую жидкость, над которой стелется дымок, выходящий наружу каждый раз, когда вы откупориваете пробку.

"},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":true},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-fire-breath.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20fire%20breath_dmg","propDroppable":"item"}},"effects":[],"_id":"v7WwFMLW65LtW4Nn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201107,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":117200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Легкий многозарядный арбалет/Vicious Light Repeating Crossbow","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-light-repeating-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20light%20repeating%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"GENDiBMMYqexA8Bf","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513155,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":33700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рог фокусов, латунная/Horn of Valhalla, Brass","type":"equipment","system":{"description":{"value":"
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.A brass horn summons [[/r 3d4 + 3]] @creature[berserker||berserkers]. To use the brass horn, you must be proficient with all simple weapons.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
","chat":"
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the @creature[berserker] statistics. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.A brass horn summons [[/r 3d4 + 3]] @creature[berserker||berserkers]. To use the brass horn, you must be proficient with all simple weapons.If you blow the horn without meeting its requirement, the summoned @creature[berserker||berserkers] attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"horn%20of%20valhalla%2c%20brass_dmg","propDroppable":"item"}},"effects":[],"_id":"8YJJKf9usUy1oFdo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537099,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":16700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рожок/Horn","type":"tool","system":{"description":{"value":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","chat":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":3,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"horn","ability":"cha","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/horn.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"horn_phb","propDroppable":"item"}},"effects":[],"_id":"aKgQ1xo8SM7TsgSl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455173408,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":74800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо управления огненными элементалями/Ring of Fire Elemental Command","type":"equipment","system":{"description":{"value":"
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Fire and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Fire.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on a @creature[fire elemental]. In addition, you have resistance to fire damage. You can also speak and understand Ignan.If you help slay a @creature[fire elemental] while attuned to the ring, you gain access to the following additional properties:You are immune to fire damage.You can cast the following spells from the ring, expending the necessary number of charges: @spell[burning hands] (1 charge), @spell[fireball] (2 charges), and @spell[wall of fire] (3 charges).
","chat":"
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Fire and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Fire.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on a @creature[fire elemental]. In addition, you have resistance to fire damage. You can also speak and understand Ignan.If you help slay a @creature[fire elemental] while attuned to the ring, you gain access to the following additional properties:You are immune to fire damage.You can cast the following spells from the ring, expending the necessary number of charges: @spell[burning hands] (1 charge), @spell[fireball] (2 charges), and @spell[wall of fire] (3 charges).
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":5,"max":"5","per":"charges","recovery":"1d4 + 1"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-fire-elemental-command.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20fire%20elemental%20command_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/finger/ring-cabochon-squared-gold-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"kh6QzPXiwerZXSkA","description":"","statuses":[]},{"name":"Damage Immunity","icon":"icons/equipment/finger/ring-cabochon-squared-gold-red.webp","changes":[{"key":"system.traits.di.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-immunity"}},"_id":"wcFLvdNmbRGtrfYz","description":"","statuses":[]}],"_id":"TeuW6Yryd2DkV4s8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213689,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":60500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох грома и молнии/Staff of Thunder and Lightning","type":"weapon","system":{"description":{"value":"
This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. It also has the following additional properties. When one of these properties is used, it can't be used again until the next dawn. Lightning. When you hit with a melee attack using the staff, you can cause the target to take an extra [[/r 2d6]] lightning damage. Thunder. When you hit with a melee attack using the staff, you can cause the staff to emit a crack of thunder, audible out to 300 feet. The target you hit must succeed on a DC 17 Constitution saving throw or become @condition[stunned] until the end of your next turn. Lightning Strike. You can use an action to cause a bolt of lightning to leap from the staff's tip in a line that is 5 feet wide and 120 feet long. Each creature in that line must make a DC 17 Dexterity saving throw, taking [[/r 9d6]] lightning damage on a failed save, or half as much damage on a successful one. Thunderclap. You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. On a failed save, a creature takes [[/r 2d6]] thunder damage and becomes @condition[deafened] for 1 minute. On a successful save, a creature takes half damage and isn't @condition[deafened]. Thunder and Lightning. You can use an action to use the Lightning Strike and Thunderclap properties at the same time. Doing so doesn't expend the daily use of those properties, only the use of this one.
","chat":"
This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. It also has the following additional properties. When one of these properties is used, it can't be used again until the next dawn. Lightning. When you hit with a melee attack using the staff, you can cause the target to take an extra [[/r 2d6]] lightning damage. Thunder. When you hit with a melee attack using the staff, you can cause the staff to emit a crack of thunder, audible out to 300 feet. The target you hit must succeed on a DC 17 Constitution saving throw or become @condition[stunned] until the end of your next turn. Lightning Strike. You can use an action to cause a bolt of lightning to leap from the staff's tip in a line that is 5 feet wide and 120 feet long. Each creature in that line must make a DC 17 Dexterity saving throw, taking [[/r 9d6]] lightning damage on a failed save, or half as much damage on a successful one. Thunderclap. You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. On a failed save, a creature takes [[/r 2d6]] thunder damage and becomes @condition[deafened] for 1 minute. On a successful save, a creature takes half damage and isn't @condition[deafened]. Thunder and Lightning. You can use an action to use the Lightning Strike and Thunderclap properties at the same time. Doing so doesn't expend the daily use of those properties, only the use of this one.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +2","bludgeoning"]],"versatile":"1d8 + @mod +2"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20thunder%20and%20lightning_dmg","propDroppable":"item"}},"effects":[],"_id":"ARzvbYOQsvax9dVE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481966,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":19600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Проклёпанный кожаный доспех сопротивления электричеству/Studded Leather Armor of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Эти кристаллические линзы размещаются напротив глаз. Пока вы их носите, вы видите лучше, чем обычно, в пределах 1 фута. Вы совершаете с преимуществом проверки Интеллекта (Анализ), полагающиеся на исследование местности или предмета в пределах 1 фута.
","chat":"
Эти кристаллические линзы размещаются напротив глаз. Пока вы их носите, вы видите лучше, чем обычно, в пределах 1 фута. Вы совершаете с преимуществом проверки Интеллекта (Анализ), полагающиеся на исследование местности или предмета в пределах 1 фута.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":1,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/eyes-of-minute-seeing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"eyes%20of%20minute%20seeing_dmg","propDroppable":"item"}},"effects":[],"_id":"BbEOyKxPgcGpGoz1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536016,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":22300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Лестница/Ladder (10-foot)","type":"loot","system":{"description":{"value":"
Длина: 10 футов
","chat":"
Длина: 10 футов
","unidentified":""},"source":"PHB","quantity":1,"weight":25,"price":{"value":1,"denomination":"sp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"ladder%20(10-foot)_phb","propDroppable":"item"}},"effects":[],"_id":"wtcHymdhG1jN7qEE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029202,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":121100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Кинжал/Vicious Dagger","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

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В этот набор входит удилище, шёлковая леска, пробковый поплавок, стальные крючки, свинцовые грузила, приманки из ниток и мелкоячеистая сеть.
","chat":"
В этот набор входит удилище, шёлковая леска, пробковый поплавок, стальные крючки, свинцовые грузила, приманки из ниток и мелкоячеистая сеть.
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/fishing-tackle.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"fishing%20tackle_phb","propDroppable":"item"}},"effects":[],"_id":"Xaz4qE1l3bvbuPwo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028690,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":69100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Комплект для лазания/Climber's Kit","type":"consumable","system":{"description":{"value":"
В набор для лазания входят шлямбуры, накладные подошвы, перчатки и страховочная привязь. Вы можете действием использовать набор для лазания, чтобы закрепиться на высоте; если вы делаете это, вы не можете упасть более чем на 25 футов от того места, где закрепились, но и не можете подняться выше 25 футов от этого места, не открепившись.
","chat":"
В набор для лазания входят шлямбуры, накладные подошвы, перчатки и страховочная привязь. Вы можете действием использовать набор для лазания, чтобы закрепиться на высоте; если вы делаете это, вы не можете упасть более чем на 25 футов от того места, где закрепились, но и не можете подняться выше 25 футов от этого места, не открепившись.
","unidentified":""},"source":"PHB","quantity":1,"weight":12,"price":{"value":25,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"climber's%20kit_phb","propDroppable":"item"}},"effects":[],"_id":"iJ6CmZLH4sqKPTQh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028328,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":91100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Кольчуга Дроу/Drow +2 Chain Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"MM","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-chain-mail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20chain%20mail_mm","propDroppable":"item"}},"effects":[],"_id":"iDmhgmmzn7iKezBb","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060185,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":90700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье скорости/Potion of Speed","type":"consumable","system":{"description":{"value":"
Когда вы выпьете это зелье, вы получите на 1 минуту эффект заклинания @Compendium[sc-spells.sc-spells.bmGqZnc69SQysORr]{Ускорение / Haste} (концентрация не требуется).В жёлтой жидкости этого зелья видны чёрные полоски, и она постоянно перемешивается сама собой.
","chat":"
Когда вы выпьете это зелье, вы получите на 1 минуту эффект заклинания @Compendium[sc-spells.sc-spells.bmGqZnc69SQysORr]{Ускорение / Haste} (концентрация не требуется).В жёлтой жидкости этого зелья видны чёрные полоски, и она постоянно перемешивается сама собой.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-speed.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20speed_dmg","propDroppable":"item"}},"effects":[],"_id":"dpHXxxphUVbHVZAL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201656,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":81700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"верёвка опутывания/rope of entanglement","type":"consumable","system":{"description":{"value":"
Это 30-футовая верёвка, весящая 3 фунта. Если вы держите один конец верёвки и действием произносите командное слово, другой конец устремляется вперёд, чтобы обмотаться вокруг существа, которое вы видите в пределах 20 футов. Цель должна преуспеть в спасброске Ловкости со Сл 15, иначе она станет опутанной. Вы можете отпустить существо, произнеся бонусным действием второе командное слово. Цель, опутанная верёвкой, может действием совершать проверку Силы или Ловкости (на свой выбор) со Сл 15. При успехе существо перестаёт быть опутанным верёвкой. У верёвки КД 20 и 20 хитов. Она восстанавливает 1 хит каждые 5 минут, если у неё есть хотя бы 1 хит. Если хиты верёвки опускаются до 0, она уничтожается.
","chat":"
Это 30-футовая верёвка, весящая 3 фунта. Если вы держите один конец верёвки и действием произносите командное слово, другой конец устремляется вперёд, чтобы обмотаться вокруг существа, которое вы видите в пределах 20 футов. Цель должна преуспеть в спасброске Ловкости со Сл 15, иначе она станет опутанной. Вы можете отпустить существо, произнеся бонусным действием второе командное слово. Цель, опутанная верёвкой, может действием совершать проверку Силы или Ловкости (на свой выбор) со Сл 15. При успехе существо перестаёт быть опутанным верёвкой. У верёвки КД 20 и 20 хитов. Она восстанавливает 1 хит каждые 5 минут, если у неё есть хотя бы 1 хит. Если хиты верёвки опускаются до 0, она уничтожается.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":20,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rope%20of%20entanglement_dmg","propDroppable":"item"}},"effects":[],"_id":"zFk1Iv8ZKPQSqbdX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539820,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":126300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рюкзак/Backpack","type":"container","system":{"description":{"value":"

Вместимость: 1 кубический фут/30 фунтов (15 кг.)Вы также можете привязывать такие предметы как спальники и верёвки снаружи рюкзака.

","chat":""},"source":{"custom":"PHB"},"quantity":1,"weight":5,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":30},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0},"unidentified":{"description":"","name":"Контейнер (неопознанный)"},"container":null,"properties":[]},"img":"icons/containers/bags/pack-rounded-leather-brown.webp","ownership":{"default":0,"obrwfAxYvqkv5TBo":3},"flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"backpack_phb","propDroppable":"item"},"core":{}},"effects":[],"folder":"BWCkn2GP1sNYQr7u","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710419300769,"modifiedTime":1710686257156,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"_id":"SSrZDQiByhNLrJwr","sort":12850000} -{"name":"Верёвка, шёлковая (50фт.)/Silk Rope (50 feet)","type":"consumable","system":{"description":{"value":"
Длина: 50 футовУ верёвки, сделанной из шёлка, 2 хита, и её можно порвать проверкой Силы со Сл 17.
","chat":"
Длина: 50 футовУ верёвки, сделанной из шёлка, 2 хита, и её можно порвать проверкой Силы со Сл 17.
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Владеющий инструментами стеклодува не только умеет выдувать стекло, но также знает особые методики изготовления стеклянных предметов.Компоненты. Инструменты стеклодува включают в себя трубку для выдувания, маленькую стеклодувную обкатку, катальник, развёртки и щипцы. Вам нужен источник тепла для работы со стеклом.Магия, История. Ваши знания техник выдувания стекла помогают вам, когда вы изучаете стеклянный предмет, как, например, флакон с зельем или стеклянный предмет, найденный в сокровищах. Например, вы можете изучить, как стеклянный флакон с зельем изменился под действием своего содержимого, что поможет определить эффект зелья. (Зелье может оставить осадок, деформировать стекло или окрасить его).Расследование. Когда вы изучаете область, ваши знания могут помочь вам, если улики включают в себя разбитые стекла или стеклянные предметы. Определение слабого места. Потратив 1 минуту, вы можете найти слабое место стеклянного предмета. Любой урон, наносимый предмету при атаке по слабому месту, удваивается.Определить происхождение стеклаСл. 10Определить, что когда-то содержал стеклянный предметСл. 20
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Владеющий инструментами стеклодува не только умеет выдувать стекло, но также знает особые методики изготовления стеклянных предметов.Компоненты. Инструменты стеклодува включают в себя трубку для выдувания, маленькую стеклодувную обкатку, катальник, развёртки и щипцы. Вам нужен источник тепла для работы со стеклом.Магия, История. Ваши знания техник выдувания стекла помогают вам, когда вы изучаете стеклянный предмет, как, например, флакон с зельем или стеклянный предмет, найденный в сокровищах. Например, вы можете изучить, как стеклянный флакон с зельем изменился под действием своего содержимого, что поможет определить эффект зелья. (Зелье может оставить осадок, деформировать стекло или окрасить его).Расследование. Когда вы изучаете область, ваши знания могут помочь вам, если улики включают в себя разбитые стекла или стеклянные предметы. Определение слабого места. Потратив 1 минуту, вы можете найти слабое место стеклянного предмета. Любой урон, наносимый предмету при атаке по слабому месту, удваивается.Определить происхождение стеклаСл. 10Определить, что когда-то содержал стеклянный предметСл. 20
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Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warpick","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-war-pick.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20war%20pick_dmg","propDroppable":"item"}},"effects":[],"_id":"SZmDbgKG1RU3rVcS","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384955,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":58400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Боевой посох Дроу/Drow +3 Quarterstaff","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":120,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"hvy":true,"rch":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-glaive.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20glaive_phb","propDroppable":"item"}},"effects":[],"_id":"WRnFoWIUpiDHnfpD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376498,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":66200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шипованный доспех моряка/Mariner's Spiked Armor","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20spiked%20armor_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/equipment/chest/breastplate-layered-leather-green.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"YVGps4T7EGhURpF4","description":"","statuses":[]}],"_id":"iIS2JYGXPBNRPurd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099406,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":91000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Длинный меч/+3 Longsword","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"xJXtavH4hMKckxUd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379617,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":121700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокая Булава/Vicious Mace","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d6 + @mod",""]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"mace","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"lod":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-mace.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20mace_dmg","propDroppable":"item"}},"effects":[],"_id":"xbW7ZYFCu2n17svB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484601,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":122500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох/Staff","type":"weapon","system":{"description":{"value":"
Особый посох — созданный для проведения тайных заклинаний. Волшебники, колдуны и чародеи могут использовать эти предметы в качестве фокусировки для заклинаний
","chat":"
Особый посох — созданный для проведения тайных заклинаний. Волшебники, колдуны и чародеи могут использовать эти предметы в качестве фокусировки для заклинаний
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"foc":true,"amm":false,"hvy":false,"fin":false,"fir":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/staff.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"staff_phb","propDroppable":"item"}},"effects":[],"_id":"WzFqvN0TZiHbsTAX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482356,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":67300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Легкий многозарядный арбалет/+2 Light Repeating Crossbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20light%20repeating%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"uTInRJJNS33WcS8Q","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512867,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":115600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье яда/Potion of Poison","type":"consumable","system":{"description":{"value":"
Эта смесь выглядит, пахнет и обладает таким же вкусом, что и зелье лечения или другое полезное зелье. Однако, это самый настоящий яд, чья истинная природа скрыта магией иллюзий. Заклинание@Compendium[sc-spells.sc-spells.hYlsH4UD97HeWuws]{Опознание / Identify} раскрывает этот обман.Если вы всё же выпьете это зелье, вы получаете урон ядом 3к6 и должны преуспеть в спасброске Телосложения со Сл 13, иначе станете отравленным.В начале каждого вашего хода, пока вы @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} этим зельем, вы получаете урон ядом 3к6.В конце каждого своего хода вы можете повторять спасбросок. В случае успеха каждый урон ядом в последующих раундах будет уменьшен на 1к6. Яд прекращает действие, когда его урон станет равным нулю.
","chat":"
Эта смесь выглядит, пахнет и обладает таким же вкусом, что и зелье лечения или другое полезное зелье. Однако, это самый настоящий яд, чья истинная природа скрыта магией иллюзий. Заклинание@Compendium[sc-spells.sc-spells.hYlsH4UD97HeWuws]{Опознание / Identify} раскрывает этот обман.Если вы всё же выпьете это зелье, вы получаете урон ядом 3к6 и должны преуспеть в спасброске Телосложения со Сл 13, иначе станете отравленным.В начале каждого вашего хода, пока вы @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленный/Poisoned} этим зельем, вы получаете урон ядом 3к6.В конце каждого своего хода вы можете повторять спасбросок. В случае успеха каждый урон ядом в последующих раундах будет уменьшен на 1к6. Яд прекращает действие, когда его урон станет равным нулю.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"spec"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["3d6","poison"]],"versatile":""},"formula":"1d6","save":{"ability":"con","dc":13,"scaling":"flat"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-poison.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20poison_dmg","propDroppable":"item"}},"effects":[],"_id":"zQ9Rdw5FuoF7BiY9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201624,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":126700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты сопротивления кислоте/Half Plate Armor of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"half%20plate%20armor%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"ZizyyMIDDMJClyXF","description":"","statuses":[]}],"_id":"Kup7zykhIKPS08Gq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100137,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":42300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех сопротивления некротическому урону/Splint Armor of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"splint%20armor%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"DnMWzeGuvZ5nPeFS","description":"","statuses":[]}],"_id":"s3Ppdoy1TRHYgyRw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062403,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":110000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье силы грозового великана/Potion of Storm Giant Strength","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 29.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.XehvK2CEkZzxf0iy]{Штормовой великан / Storm Giant}.
","chat":"
Когда вы выпиваете это зелье, значение вашей Силы изменяется на один час на 29.Зелье не оказывает на вас никакого эффекта в том случае, если значение вашей Силы уже равно этому значению или превосходит его.В прозрачной жидкости этого зелья плавают обрезки ногтей @Compendium[sc-creatures.sc-creatures.XehvK2CEkZzxf0iy]{Штормовой великан / Storm Giant}.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-storm-giant-strength.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20storm%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"icons/consumables/potions/bottle-circular-corked-labeled-green.webp","changes":[{"key":"system.abilities.str.value","mode":4,"value":"29","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":false,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"J98ZkTDb7ILsjSyo","description":"","statuses":[]}],"_id":"vEKVUlF9sXOr0nd9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201723,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":117300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рапира предупреждения/Rapier of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"fin":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/rapier-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rapier%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"cAvvuUchIMh1gZSv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382461,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":78500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Дротик/Vicious Dart","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.25,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d4 +@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"dart","properties":{"fin":true,"thr":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"ver":false,"lod":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-dart.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20dart_dmg","propDroppable":"item"}},"effects":[],"_id":"fu338BUcKvmIG0UE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512249,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":86000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Двухклинковый скимитар/+1 Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"9De1L0pSt9uaha0v","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375104,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":17800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Доспех из шкур Дроу/Drow +3 Hide Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"MM","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-hide-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20hide%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"jMzCCdpHydNIp9yd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098848,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":93600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструмент бардов, бандура Фоклучан/Instrument of the Bards, Fochlucan Bandore","type":"tool","system":{"description":{"value":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Fochlucan bandore can be used to cast @spell[entangle], @spell[faerie fire], @spell[shillelagh], and @spell[speak with animals].
","chat":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Fochlucan bandore can be used to cast @spell[entangle], @spell[faerie fire], @spell[shillelagh], and @spell[speak with animals].
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"instrument%20of%20the%20bards%2c%20fochlucan%20bandore_dmg","propDroppable":"item"}},"effects":[],"_id":"L1FN8NoNB7qAZUGT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537515,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":42600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Копье/+1 Spear","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","piercing"]],"versatile":"1d8+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-spear.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20spear_dmg","propDroppable":"item"}},"effects":[],"_id":"dkdB6cAAUG9tuhSL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485297,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":81500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Воровские инструменты/Thieves' Tools","type":"tool","system":{"description":{"value":"
Набор инструментов взломщика включает в себя:небольшой напильник, набор отмычек, небольшое зеркальце [steel mirror] на длинной ручке, ножницы, пара щипчиков.Владение этими инструментами позволяет добавлять бонус мастерства ко всем проверкам характеристик, сделанным для отключения ловушек и взлома замков.
","chat":"
Набор инструментов взломщика включает в себя:небольшой напильник, набор отмычек, небольшое зеркальце [steel mirror] на длинной ручке, ножницы, пара щипчиков.Владение этими инструментами позволяет добавлять бонус мастерства ко всем проверкам характеристик, сделанным для отключения ловушек и взлома замков.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":25,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"","baseItem":"thief","ability":"dex","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"thieves'%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"61Qz6TDsRSIy79lD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455259074,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":11000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Проклёпанный кожаный доспех сопротивления холоду/Studded Leather Armor of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/studded-leather-armor-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"studded%20leather%20armor%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-rivited-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"rlPGwrrQwxHsxkRt","description":"","statuses":[]}],"_id":"gObDa4QfoInjNaXP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077709,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":86500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Защитник (Короткий меч)/Defender Shortsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона этим магическим оружием.

В первый раз в каждом своём ходу, когда вы атакуете этим оружием, вы можете перевести весь бонус или его часть в бонус к КД, а не броскам атаки и урона.

Например, вы можете уменьшить бонус к броскам атаки и урона до +1, но получить +2 к КД.

The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +3","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":1},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/defender-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"defender%20shortsword_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"icons/weapons/swords/shortsword-guard-gold.webp","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"uHudmt8zhA6higZ2","description":"","statuses":[]}],"_id":"4OrJVexxJVK4I4j3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383567,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":8300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"эльфийские сапоги/boots of elvenkind","type":"equipment","system":{"description":{"value":"
Пока вы носите эти сапоги, ваши шаги не издают звука, вне зависимости от поверхности, по которой вы идёте. Вы также совершаете с преимуществом проверки Ловкости (Скрытность), которые полагаются на бесшумное передвижение.
","chat":"
Пока вы носите эти сапоги, ваши шаги не издают звука, вне зависимости от поверхности, по которой вы идёте. Вы также совершаете с преимуществом проверки Ловкости (Скрытность), которые полагаются на бесшумное передвижение.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"boots%20of%20elvenkind_dmg","propDroppable":"item"}},"effects":[],"_id":"Rdo1XLFMjcPPyhZt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534288,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":56400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Безоружный удар/Unarmed strike","type":"weapon","img":"systems/dnd5e/icons/svg/items/weapon.svg","system":{"description":{"value":"

Рукопашная атака оружием

При совершении рукопашной атаки оружием вы можете использовать безоружный удар: пнуть, ударить кулаком, головой или другой аналогичный удар (ничто из этого не считается оружием).

При попадании безоружный удар причиняет дробящий урон 1 + ваш модификатор Силы. Вы считаетесь владеющим безоружными атаками.

","chat":""},"source":{"book":"PHB","page":"","custom":"","license":""},"identified":true,"unidentified":{"description":""},"container":null,"quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"rarity":"common","attunement":0,"equipped":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"creature","prompt":true},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","prompt":true},"consume":{"type":"","target":null,"amount":null,"scale":false},"ability":"","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":null,"max":null,"dt":null,"conditions":""},"type":{"value":"natural","baseItem":""},"properties":[],"proficient":null},"effects":[],"folder":"BWCkn2GP1sNYQr7u","ownership":{"default":0,"obrwfAxYvqkv5TBo":3},"flags":{"rsr5e":{"quickFooter":{"value":true},"quickOther":{"context":"","value":true},"quickAttack":{"value":true},"quickDamage":{"context":{"0":""},"value":{"0":true}}},"core":{}},"_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1710710272552,"modifiedTime":1710711688536,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"_id":"hbPCg20yJipBbGrj","sort":0} -{"name":"Головоруб (Длинный меч)/Vorpal Longsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +3","slashing"]],"versatile":"1d10 + @mod +3"},"formula":"6d8","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vorpal-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vorpal%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"cOpLXJ2MxiXtgLLn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380501,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":33500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Легкий арбалет/+1 Light Crossbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"lightcrossbow","properties":{"amm":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-light-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20light%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"w5przauwfS2fjxEN","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512337,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":119000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Короткий меч убийцы великанов/Giant Slayer Shortsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +1","piercing"]],"versatile":""},"formula":"2d6","save":{"ability":"str","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/giant-slayer-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"giant%20slayer%20shortsword_dmg","propDroppable":"item"}},"effects":[],"_id":"oHyizGXlmzBr5Ixh","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383869,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":102900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"волшебная палочка паралича/wand of paralysis","type":"consumable","system":{"description":{"value":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы выпустить из её кончика тонкий синий луч в сторону существа, которое видите в пределах 60 футов. Цель должна преуспеть в спасброске Телосложения со Сл 15, иначе она станет парализованной на 1 минуту. В конце каждого своего хода цель может повторять спасбросок, оканчивая эффект на себе при успехе. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
","chat":"
У этой волшебной палочки 7 зарядов. Если вы её держите, вы можете действием потратить 1 заряд, чтобы выпустить из её кончика тонкий синий луч в сторону существа, которое видите в пределах 60 футов. Цель должна преуспеть в спасброске Телосложения со Сл 15, иначе она станет парализованной на 1 минуту. В конце каждого своего хода цель может повторять спасбросок, оканчивая эффект на себе при успехе. Палочка ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"1","units":"minute"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":7,"max":"7","per":"charges","recovery":"1d6 + 1","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"1d4 +1"},"formula":"1d6 +1","save":{"ability":"con","dc":15,"scaling":"flat"},"consumableType":"wand","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wand%20of%20paralysis_dmg","propDroppable":"item"}},"effects":[],"_id":"bG95Rd6sJpIPyBiD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270611,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":76600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"колокольчик открывания/chime of opening","type":"consumable","system":{"description":{"value":"
Это полая металлическая трубка длинной 1 фут весит 1 фунт. Вы можете действием ударить по ней и направить на предмет, находящийся в пределах 120 футов от вас, который можно открыть, например, дверь, люк или замок. Трубка издаёт чистый звук, и один замок или засов на предмете отпирается, за исключением тех случаев, когда звук не может достигнуть цели. Если на предмете не остаётся запирающих элементов, то предмет открывается сам по себе. Этот предмет может быть использован десять раз. После десятого использования он трескается и становится непригодным для использования.
","chat":"
Это полая металлическая трубка длинной 1 фут весит 1 фунт. Вы можете действием ударить по ней и направить на предмет, находящийся в пределах 120 футов от вас, который можно открыть, например, дверь, люк или замок. Трубка издаёт чистый звук, и один замок или засов на предмете отпирается, за исключением тех случаев, когда звук не может достигнуть цели. Если на предмете не остаётся запирающих элементов, то предмет открывается сам по себе. Этот предмет может быть использован десять раз. После десятого использования он трескается и становится непригодным для использования.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"The sound must reach the target."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chime%20of%20opening_dmg","propDroppable":"item"}},"effects":[],"_id":"cPam9gEO0JDl5ctR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534870,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":79500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Проклёпанный кожаный доспех Дроу/Drow +3 Studded Leather Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"MM","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-studded-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20studded%20leather%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"kaE14TdgLNy6ODdv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076958,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":96600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Моргенштерн/+3 Morningstar","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"morningstar","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-morningstar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20morningstar_dmg","propDroppable":"item"}},"effects":[],"_id":"BvRP0Gnrv4J93coX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381006,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":23000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Дубинка/Vicious Club","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d4 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"club","properties":{"lgt":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-club.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20club_dmg","propDroppable":"item"}},"effects":[],"_id":"r9XwQw1e8JYYNSEW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482717,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":107500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Болт убийства/Crossbow Bolt of Slaying","type":"consumable","system":{"description":{"value":"
A crossbow bolt of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both crossbow bolts of dragon slaying and crossbow bolts of blue dragon slaying. If a creature belonging to the type, race, or group associated with a crossbow bolt of slaying takes damage from the crossbow bolt, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a crossbow bolt of slaying deals its extra damage to a creature, it becomes a nonmagical crossbow bolt.
","chat":"
A crossbow bolt of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both crossbow bolts of dragon slaying and crossbow bolts of blue dragon slaying. If a creature belonging to the type, race, or group associated with a crossbow bolt of slaying takes damage from the crossbow bolt, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a crossbow bolt of slaying deals its extra damage to a creature, it becomes a nonmagical crossbow bolt.
","unidentified":""},"source":"DMG","quantity":1,"weight":0.075,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/crossbow-bolt-of-slaying.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"crossbow%20bolt%20of%20slaying_dmg","propDroppable":"item"}},"effects":[],"_id":"7cWrmZgPF1oOICna","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291522,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":14200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стрела убийства/Arrow of Slaying","type":"consumable","system":{"description":{"value":"
An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow.
","chat":"
An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow.
","unidentified":""},"source":"DMG","quantity":1,"weight":0.05,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"6d10","save":{"ability":"con","dc":17,"scaling":"flat"},"consumableType":"ammo","properties":{"ada":false,"mgc":false,"sil":false}},"img":"https://static.kdiva.ru/foundry-main/icons/items/arrow-of-slaying.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"arrow%20of%20slaying_dmg","propDroppable":"item"}},"effects":[],"_id":"Hwet5wxsORXVCc2S","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291164,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":36400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты отравителя/Poisoner's Kit","type":"tool","system":{"description":{"value":"
Инструменты отравителя — это излюбленное средство воров, убийц и прочих сомнительных личностей. Они позволяют вам использовать яды и создавать их из различных веществ. Ваши познания в ядах также помогают вам излечивать от них.Компоненты. Инструменты отравителя включают в себя стеклянные склянки, ступку и пестик, химические реагенты и стеклянную палочку для размешивания.История. Ваша подготовка в использовании ядов может помочь вам при попытках вспомнить факты о печально известных отравлениях. Расследование, Восприятие. Ваши познания в ядах научили вас быть осторожным, имея дело с этими веществами, тем самым помогая вам при обследовании отравленного предмета или при получении зацепок о событиях, связанных с ядами.Медицина. Когда вы лечите жертву яда, ваша осведомлённость может дать вам дополнительные знания о том, как правильнее ухаживать за отравленным.Природа, Выживание. Работа с ядами позволила вам получить знания о том, какие растения и животные ядовиты.Обращение с ядами. Ваше владение позволяет вам аккуратно обращаться с ядами и использовать их без риска самому подвергнуться их действию.Опознать отравленный предметСл 10Определить эффект ядаСл 20
","chat":"
Инструменты отравителя — это излюбленное средство воров, убийц и прочих сомнительных личностей. Они позволяют вам использовать яды и создавать их из различных веществ. Ваши познания в ядах также помогают вам излечивать от них.Компоненты. Инструменты отравителя включают в себя стеклянные склянки, ступку и пестик, химические реагенты и стеклянную палочку для размешивания.История. Ваша подготовка в использовании ядов может помочь вам при попытках вспомнить факты о печально известных отравлениях. Расследование, Восприятие. Ваши познания в ядах научили вас быть осторожным, имея дело с этими веществами, тем самым помогая вам при обследовании отравленного предмета или при получении зацепок о событиях, связанных с ядами.Медицина. Когда вы лечите жертву яда, ваша осведомлённость может дать вам дополнительные знания о том, как правильнее ухаживать за отравленным.Природа, Выживание. Работа с ядами позволила вам получить знания о том, какие растения и животные ядовиты.Обращение с ядами. Ваше владение позволяет вам аккуратно обращаться с ядами и использовать их без риска самому подвергнуться их действию.Опознать отравленный предметСл 10Определить эффект ядаСл 20
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"","baseItem":"pois","ability":"wis","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"poisoner's%20kit_phb","propDroppable":"item"}},"effects":[],"_id":"rb4XRwH4JMZLk8Fz","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455259050,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":108400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Моргенштерн предупреждения/Morningstar of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"morningstar","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/morningstar-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"morningstar%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"JcDipXefwaPGLPtP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381231,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":40200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"волшебная палочка сковывания/wand of binding","type":"consumable","system":{"description":{"value":"
У этой волшебной палочки 7 зарядов для использования описанными ниже свойствами. Она ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Заклинания. Если вы держите эту палочку, вы можете действием потратить часть зарядов, чтобы наложить одно из следующих заклинаний (Сл спасброска 17): удержание чудовища (5 зарядов) или держание личности (2 заряда). Помощь в освобождении: Если вы держите эту палочку, вы можете реакцией потратить 1 заряд, чтобы получить преимущество для спасброска, совершаемого для того, чтобы не быть парализованным или опутанным, или вы можете потратить 1 заряд, чтобы получить преимущество для проверки, совершаемой, чтобы вырваться из захвата.
","chat":"
У этой волшебной палочки 7 зарядов для использования описанными ниже свойствами. Она ежедневно восстанавливает 1к6 + 1 заряд на рассвете. Если вы истратили последний заряд в палочке, бросьте к20. Если выпадет «1», палочка рассыплется в пыль и уничтожится. Заклинания. Если вы держите эту палочку, вы можете действием потратить часть зарядов, чтобы наложить одно из следующих заклинаний (Сл спасброска 17): удержание чудовища (5 зарядов) или держание личности (2 заряда). Помощь в освобождении: Если вы держите эту палочку, вы можете реакцией потратить 1 заряд, чтобы получить преимущество для спасброска, совершаемого для того, чтобы не быть парализованным или опутанным, или вы можете потратить 1 заряд, чтобы получить преимущество для проверки, совершаемой, чтобы вырваться из захвата.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":7,"max":"7","per":"charges","recovery":"1d6 + 1","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"1d6 +1","save":{"ability":"wis","dc":17,"scaling":"flat"},"consumableType":"wand","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wand%20of%20binding_dmg","propDroppable":"item"}},"effects":[],"_id":"lpANBxATtYhcupsE","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270268,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":99300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чешуйчатый доспех сопротивления холоду/Scale Mail of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scale-mail-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scale%20mail%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"M6ogMxmbILqSDcjp","description":"","statuses":[]}],"_id":"AcjoDatTDqiuFdXD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100881,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":20200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"колчан элонны/quiver of ehlonna","type":"backpack","system":{"description":{"value":"
Все три отделения этого колчана соединены с межпространственным местом, что позволяет ему вмещать множество предметов, но весит он всегда не более 2 фунтов. В самом коротком отделении может поместиться до шестидесяти стрел, арбалетных болтов или подобных предметов. В среднем отделении помещается до восемнадцати метательных копий или подобных предметов. В самом длинном отделении помещается до шести длинных предметов, таких как луки, боевые посохи и копья. Вы можете вынуть любой предмет из колчана, как если бы это был обычный колчан или ножны.
","chat":"
Все три отделения этого колчана соединены с межпространственным местом, что позволяет ему вмещать множество предметов, но весит он всегда не более 2 фунтов. В самом коротком отделении может поместиться до шестидесяти стрел, арбалетных болтов или подобных предметов. В среднем отделении помещается до восемнадцати метательных копий или подобных предметов. В самом длинном отделении помещается до шести длинных предметов, таких как луки, боевые посохи и копья. Вы можете вынуть любой предмет из колчана, как если бы это был обычный колчан или ножны.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"capacity":{"type":"items","value":60,"weightless":true},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"quiver%20of%20ehlonna_dmg","propDroppable":"item"}},"effects":[],"_id":"2VZU8D38pinZkHq5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539561,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":4700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Боевой молот Дроу/Drow +2 Warhammer","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","bludgeoning"]],"versatile":"1d10+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":{"ver":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"two":false,"rch":false,"lgt":false,"thr":false,"fir":false,"spc":false,"lod":false,"sil":false,"hvy":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-warhammer.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20warhammer_mm","propDroppable":"item"}},"effects":[],"_id":"oyFThzrR9V6toLRk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385197,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":104000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Секира Дроу/Drow +2 Greataxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":7,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20greataxe_mm","propDroppable":"item"}},"effects":[],"_id":"FfM7qFYNywFlNMyi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376819,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":31800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Доспех из шкур/+3 Hide Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-hide-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20hide%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"iXqiW3QAdoJYlsPe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098759,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":91500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латный доспех сопротивления психическому урону/Plate Armor of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/plate-armor-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"plate%20armor%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-collared-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"QeJ3SlfQE83mHgOo","description":"","statuses":[]}],"_id":"7nJeAnx3Vs5Gd543","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061763,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":15000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Двухклинковый скимитар/+2 Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"wBtAnrsLacVLuyXl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375128,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":119300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструмент бардов, мандолина Канаит/Instrument of the Bards, Canaith Mandolin","type":"tool","system":{"description":{"value":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Canaith mandolin can be used to cast @spell[cure wounds] (3rd level), @spell[dispel magic], and @spell[protection from energy] (lightning only).
","chat":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Canaith mandolin can be used to cast @spell[cure wounds] (3rd level), @spell[dispel magic], and @spell[protection from energy] (lightning only).
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"instrument%20of%20the%20bards%2c%20canaith%20mandolin_dmg","propDroppable":"item"}},"effects":[],"_id":"Egiu22U81bUUFgv3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537366,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":29500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"наручи стрельбы из лука/bracers of archery","type":"equipment","system":{"description":{"value":"
Пока вы носите эти наручи, вы получаете навык владения длинным и коротким луком и бонус +2 к броскам урона дальнобойными атаки этим оружием.
","chat":"
Пока вы носите эти наручи, вы получаете навык владения длинным и коротким луком и бонус +2 к броскам урона дальнобойными атаки этим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bracers%20of%20archery_dmg","propDroppable":"item"}},"effects":[{"name":"Bracers of Archery","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Bracers%20of%20Archery.jpg","changes":[{"key":"system.bonuses.rwak.damage","mode":2,"value":"+2","priority":7},{"key":"system.traits.weaponProf.value","mode":2,"value":"shortbow","priority":7},{"key":"system.traits.weaponProf.value","mode":2,"value":"longbow","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bracers-of-archery"}},"_id":"x1TQ7AfO3xxAyuch","description":"","statuses":[]}],"_id":"B65MWs1XPUXa4Ctp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534462,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":21100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кольчуга Дроу/Drow +3 Chain Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"MM","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":19,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-chain-mail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20chain%20mail_mm","propDroppable":"item"}},"effects":[],"_id":"TCS1ylZlgyf4Y4eT","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060208,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":59500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчужная рубаха сопротивления некротическому урону/Chain Shirt of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-shirt-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20shirt%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"OSgGNVK3lu1qgWix","description":"","statuses":[]}],"_id":"8GJuXVZJHezSGh1m","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099980,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":16100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Фигурка чудесной силы, Золотой лев/Figurine of Wondrous Power, Golden Lions","type":"equipment","system":{"description":{"value":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[lion||Golden Lions]. These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a @creature[lion] for up to 1 hour. Once a @creature[lion] has been used, it can't be used again until 7 days have passed.
","chat":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[lion||Golden Lions]. These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a @creature[lion] for up to 1 hour. Once a @creature[lion] has been used, it can't be used again until 7 days have passed.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"figurine%20of%20wondrous%20power%2c%20golden%20lions_dmg","propDroppable":"item"}},"effects":[],"_id":"uE15rGsp0M1op1nF","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536166,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":115100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты сопротивления грому/Half Plate Armor of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"half%20plate%20armor%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"yGu0SsZ1oqNpJdCp","description":"","statuses":[]}],"_id":"g5r3bHVBSIE47Pzo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100454,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":86100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Слизь ползающего падальщика/Carrion Crawler Mucus","type":"consumable","system":{"description":{"value":"
Этот яд собирают с мёртвого или недееспособного ползающего падальщика [carrion crawler].Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет отравленным на 1 минуту.Будучи отравленным, существо также парализовано.Существо может повторять спасбросок в конце каждого своего хода, оканчивая эффект на себе при успехе.
","chat":"
Этот яд собирают с мёртвого или недееспособного ползающего падальщика [carrion crawler].Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 13, иначе оно станет отравленным на 1 минуту.Будучи отравленным, существо также парализовано.Существо может повторять спасбросок в конце каждого своего хода, оканчивая эффект на себе при успехе.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":200,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"carrion%20crawler%20mucus_dmg","propDroppable":"item"}},"effects":[],"_id":"z5jczDQQJCPY0d3r","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188587,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":125700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчужная рубаха сопротивления лучистому урону/Chain Shirt of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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(requires attunement by a cleric, druid, or warlock)This staff has 3 charges and regains [[/r 1d3]] expended charges daily at dawn.The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra [[/r 2d10]] necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution.
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(requires attunement by a cleric, druid, or warlock)This staff has 3 charges and regains [[/r 1d3]] expended charges daily at dawn.The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra [[/r 2d10]] necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution.
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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/studded-leather-armor-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"studded%20leather%20armor%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-rivited-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"fmpnk81Fp149iZMs","description":"","statuses":[]}],"_id":"0GERoziXP23Xr6w2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077854,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шахматный набор/Dragonchess Set","type":"tool","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0.5,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"game","baseItem":"","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/dragonchess-set.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"dragonchess%20set_phb","propDroppable":"item"}},"effects":[],"_id":"LliuKZRes9BryTl8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455157807,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":44200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Кинжал/+3 Dagger","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"dagger","properties":{"fin":true,"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-dagger.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20dagger_dmg","propDroppable":"item"}},"effects":[],"_id":"U2Sa4fMUQ2882IkB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482860,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":61900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Длинное копьё/+1 Lance","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"lance","properties":{"rch":true,"spc":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-lance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20lance_dmg","propDroppable":"item"}},"effects":[],"_id":"Ss88dUDHsOtDuPnx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379113,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":58900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ручной (метательный) топор/Handaxe","type":"weapon","system":{"description":{"value":"

Ручной рубящий инструмент с металлическим лезвием, жёстко закреплённым на деревянной рукояти. Особенностью данного топорика является то, что он особым образом сбалансирован для удобства метания.

","chat":"

Ручной рубящий инструмент с металлическим лезвием, жёстко закреплённым на деревянной рукояти. Особенностью данного топорика является то, что он особым образом сбалансирован для удобства метания.

","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"handaxe","properties":{"lgt":true,"thr":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/handaxe.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"handaxe_phb","propDroppable":"item"}},"effects":[],"_id":"fesNz3fyct24wG9B","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482157,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":85200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"том понимания/tome of understanding","type":"consumable","system":{"description":{"value":"
Эта книга содержит упражнения по тренировке интуиции и проницательности, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Мудрость, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
","chat":"
Эта книга содержит упражнения по тренировке интуиции и проницательности, и её слова наполнены магией. Если вы потратите 48 часов за 6 дней на изучение содержимого книги и применение его на практике, ваша Мудрость, а также её максимум увеличатся на 2. После этого руководство теряет магию, но восстанавливает её через 100 лет.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"hour","cost":48,"condition":"The book must be completed in 6 days or less."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"tome%20of%20understanding_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus Wisdom","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Tome%20of%20Understanding.jpg","changes":[{"key":"system.abilities.wis.value","mode":2,"value":"2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-wisdom"}},"_id":"01FRZvsuHkGD6F2U","description":"","statuses":[]}],"_id":"3fl0kjFRDlGsHg7q","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540369,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":7200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Чешуйчатый доспех сопротивления силовому урону/Scale Mail of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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You have resistance to force damage while you wear this armor.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/scale-mail-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"scale%20mail%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"ha8oW9MRIJDhpomW","description":"","statuses":[]}],"_id":"tNXZ2QGcVneeneRr","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100945,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":113100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Глефа Дроу/Drow +2 Glaive","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"fin":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20rapier_mm","propDroppable":"item"}},"effects":[],"_id":"EK9wbAAYBRBoZA7A","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381912,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":28300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Праща предупреждения/Sling of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"sling","properties":{"amm":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/sling-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sling%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"tytlo8tLbiyJ7foF","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455514083,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Пергамент (один лист)/Parchment (one sheet)","type":"loot","system":{"description":{"value":"
","chat":"
"},"source":{"custom":"PHB"},"quantity":10,"weight":0,"price":{"value":1,"denomination":"sp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"parchment%20(one%20sheet)_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"jrXcqymvg0FJHKC1","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029527,"modifiedTime":1710686356602,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":687500,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга сопротивления силовому урону/Chain Mail of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"
You have resistance to force damage while you wear this armor.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-mail-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20mail%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"VZZxLUZ4puPYDzvi","description":"","statuses":[]}],"_id":"3sBkyXQA15pf76HV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061264,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":7600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кираса сопротивления яду/Breastplate of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/breastplate-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"breastplate%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-banded-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"lJYk1VfOWM5PMbAy","description":"","statuses":[]}],"_id":"y0Rukg7bpUNbsp9J","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099673,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":123200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рапира ранения/Rapier of Wounding","type":"weapon","system":{"description":{"value":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

","chat":"

Хиты, потерянные из-за урона этим оружием, могут восстановиться только за счёт короткого или продолжительного отдыха, а не за счёт регенерации, магии и других средств.

Один раз в ход, когда вы попадаете по существу атакой, используя это магическое оружие, вы можете ранить цель. В начале каждого своего хода раненое существо получает урон некротической энергией 1к4 за каждое ранение, а потом совершает спасбросок Телосложения со Сл 15, оканчивая эффекты всех таких ран на себе при успехе.

В качестве альтернативы, раненое существо или любое существо в пределах 5 футов от неё может Действием совершить проверку Мудрости (Медицина) со Сл 15, оканчивая эффект таких ран на нём при успехе.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"1d4","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/rapier-of-wounding.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rapier%20of%20wounding_dmg","propDroppable":"item"}},"effects":[],"_id":"3a9tbBMOZoMFADiX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382376,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":7000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Одежда (отличная, парадная)/Fine Clothes","type":"equipment","system":{"description":{"value":"
Изысканный наряд из дорогих материалов, который даже может быть украшен шёлковыми нитями и драгоценными камнями.Одежда пригодится, когда вам нужно произвести впечатление на дворян, участвовать в дипломатии или запугать бедных людей.Не надевайте её, когда отправляетесь в приключение — модные ткани слишком тонки для опасностей подземелий, а всякие побрякушки могут привлечь неприятных существ!
","chat":"
Изысканный наряд из дорогих материалов, который даже может быть украшен шёлковыми нитями и драгоценными камнями.Одежда пригодится, когда вам нужно произвести впечатление на дворян, участвовать в дипломатии или запугать бедных людей.Не надевайте её, когда отправляетесь в приключение — модные ткани слишком тонки для опасностей подземелий, а всякие побрякушки могут привлечь неприятных существ!
"},"source":{"custom":"PHB"},"quantity":1,"weight":6,"price":{"value":15,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"","prompt":true},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"speed":{"value":null,"conditions":""},"strength":null,"proficient":null,"unidentified":{"description":""},"type":{"value":"clothing","baseItem":""},"container":null,"properties":[]},"img":"https://static.kdiva.ru/foundry-main/icons/items/fine-clothes.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"fine%20clothes_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"RWCw0wQHi6B0KLnk","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455028638,"modifiedTime":1710686305710,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":293750,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Доспех из шкур/+1 Hide Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-hide-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20hide%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"hMk607c2qxNvQaTP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098695,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":89000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Шипованный доспех Дроу/Drow +3 Spiked Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Если вы смотрите в этот шар, вы обладаете истинным зрением в радиусе 120 футов с центром на сенсоре заклинания.
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Если вы смотрите в этот шар, вы обладаете истинным зрением в радиусе 120 футов с центром на сенсоре заклинания.
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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете сопротивление некротическому урону, пока носите этот доспех

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете сопротивление урону излучением, пока носите этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

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Вы получаете сопротивление силовому урону, пока носите это кольцо

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Вы получаете сопротивление силовому урону, пока носите это кольцо

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Искусно выполненное кольцо из драгоценного металла, украшенное сапфиром
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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.

Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.

Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.

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Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленным/Poisoned} на 8 часов.Существо также @Compendium[world.tempconditions.3hORwk0oumaI2fQF]{без сознания/Unconscious}, пока отравлено.Существо приходит в сознание, если получает урон или другое существо действием его потрясёт, чтобы разбудить
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Существо, подвергшееся действию этого яда, должно преуспеть в спасброске Телосложения со Сл 15, иначе оно станет @Compendium[world.tempconditions.eGfKVYxLB2GS5rlZ]{Отравленным/Poisoned} на 8 часов.Существо также @Compendium[world.tempconditions.3hORwk0oumaI2fQF]{без сознания/Unconscious}, пока отравлено.Существо приходит в сознание, если получает урон или другое существо действием его потрясёт, чтобы разбудить
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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

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Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/studded-leather-armor-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"studded%20leather%20armor%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-rivited-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"tfXtX4uhLMWNR8I1","description":"","statuses":[]}],"_id":"1mORSKOP4GTq5129","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077887,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":3500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты пивовара/Brewer's Supplies","type":"tool","system":{"description":{"value":"
Пивоварение – это искусство производства пива. Но этот процесс может использоваться не только для создания алкогольных напитков, но и для очищения воды. Для создания пива требуются недели на ферментацию, но всего несколько часов непосредственно на работу.Компоненты. Инструменты пивовара включают в себя большую стеклянную бутыль, некоторое количество хмеля, сифон, змеевик и несколько футов трубок.История. Владение инструментами пивовара даёт вам дополнительные знания при проверках Интеллекта (История), касающихся событий, важной частью которых был алкоголь.Медицина. Владение этими инструментами предоставляет дополнительные знания, когда вы облегчаете страдания от алкогольного отравления, похмелья, или, когда используете алкоголь, чтобы притупить боль.Убеждение. Крепкий напиток может помочь смягчить даже каменное сердце. Ваше владение инструментами пивовара может помочь вам угостить кого-то ровно таким количеством алкоголя, сколько понадобится для того, чтобы поднять ему настроение.Дистилляция. Ваши знания пивоварения позволяют вам очищать воду, которая иначе была бы непригодной для питья. Как часть продолжительного отдыха вы можете очистить до 6 галлонов воды или 1 галлон как часть короткого отдыха. Алкоголики-смертники пьют отнюдь не воду, поэтому используют эти инструменты, чтобы гнать первач.Обнаружить яд или примесь в питье Сл. 10Опознать алкоголь Сл.  15Игнорировать эффект алкоголяСл.  20
","chat":"
Пивоварение – это искусство производства пива. Но этот процесс может использоваться не только для создания алкогольных напитков, но и для очищения воды. Для создания пива требуются недели на ферментацию, но всего несколько часов непосредственно на работу.Компоненты. Инструменты пивовара включают в себя большую стеклянную бутыль, некоторое количество хмеля, сифон, змеевик и несколько футов трубок.История. Владение инструментами пивовара даёт вам дополнительные знания при проверках Интеллекта (История), касающихся событий, важной частью которых был алкоголь.Медицина. Владение этими инструментами предоставляет дополнительные знания, когда вы облегчаете страдания от алкогольного отравления, похмелья, или, когда используете алкоголь, чтобы притупить боль.Убеждение. Крепкий напиток может помочь смягчить даже каменное сердце. Ваше владение инструментами пивовара может помочь вам угостить кого-то ровно таким количеством алкоголя, сколько понадобится для того, чтобы поднять ему настроение.Дистилляция. Ваши знания пивоварения позволяют вам очищать воду, которая иначе была бы непригодной для питья. Как часть продолжительного отдыха вы можете очистить до 6 галлонов воды или 1 галлон как часть короткого отдыха. Алкоголики-смертники пьют отнюдь не воду, поэтому используют эти инструменты, чтобы гнать первач.Обнаружить яд или примесь в питье Сл. 10Опознать алкоголь Сл.  15Игнорировать эффект алкоголяСл.  20
","unidentified":""},"source":"PHB","quantity":1,"weight":9,"price":{"value":20,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"brewer","ability":"wis","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"brewer's%20supplies_phb","propDroppable":"item"}},"effects":[],"_id":"aCadwLzXet3YuPY0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142035,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":74400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шипованный доспех сопротивления грому/Spiked Armor of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/spiked-armor-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"spiked%20armor%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"HmbKEUUw7A5VOBkl","description":"","statuses":[]}],"_id":"QaqRnCAC0615A9Lf","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455101513,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":54000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Клевец/+1 War Pick","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warpick","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-war-pick.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20war%20pick_dmg","propDroppable":"item"}},"effects":[],"_id":"D4OrHZsLSngzbQl8","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384676,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":26000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Дротик Дроу/Drow +1 Dart","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":0.25,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"dart","properties":{"fin":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-dart.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20dart_mm","propDroppable":"item"}},"effects":[],"_id":"U9WqxnVw3QXxfn6y","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512066,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":62400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех сопротивления грому/Splint Armor of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"splint%20armor%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"aw1iML9wB6HWGpkI","description":"","statuses":[]}],"_id":"UEgSZKETby8D0oJs","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062536,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":62700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Бутылка, стеклянная/Glass Bottle","type":"backpack","system":{"description":{"value":"
Вместимость: 1,5 пинты (0,75 лит.)
","chat":"
Вместимость: 1,5 пинты (0,75 лит.)
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":6,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/glass-bottle.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"glass%20bottle_phb","propDroppable":"item"}},"effects":[],"_id":"Gkc1BjB3Z75VWjg7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028732,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":34600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Тяжелый арбалет/+2 Heavy Crossbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":100,"long":400,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"heavycrossbow","properties":{"amm":true,"hvy":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-heavy-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20heavy%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"8iUnkK6sRrz05PCN","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455434810,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":17400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга сопротивления холоду/Chain Mail of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-mail-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20mail%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"lH2zW3LEKKrOlEB6","description":"","statuses":[]}],"_id":"MYKMzs3J6G8ybR3h","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061186,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":46000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Двуручная дубина/+3 Greatclub","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"greatclub","properties":{"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-greatclub.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20greatclub_dmg","propDroppable":"item"}},"effects":[],"_id":"9lsWRVmu7qW0bQhn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483148,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":18500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструмент бардов, арфа Оллава/Instrument of the Bards, Ollamh Harp","type":"tool","system":{"description":{"value":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Ollamh harp can be used to cast @spell[confusion], @spell[control weather], and @spell[fire storm].
","chat":"
(requires attunement by a bard)An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take [[/r 2d4]] psychic damage.You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.You can play the instrument while casting a spell that causes any of its targets to be @condition[charmed] on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.All instruments of the bards can be used to cast the following spells: @spell[fly], @spell[invisibility], @spell[levitate], and @spell[protection from evil and good].In addition, the Ollamh harp can be used to cast @spell[confusion], @spell[control weather], and @spell[fire storm].
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"instrument%20of%20the%20bards%2c%20ollamh%20harp_dmg","propDroppable":"item"}},"effects":[],"_id":"D0CIbwRcLENCbAM6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537622,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":25800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"талисман абсолютного зла/talisman of ultimate evil","type":"consumable","system":{"description":{"value":"
Этот предмет символизирует чистое зло. Существа, чьё мировоззрение и не доброе и не злое, получают урон некротической энергией 6к6, когда прикасаются к талисману. Доброе существо получает урон некротической энергией 8к6, когда прикасается к талисману. Все эти существа получают такой же урон каждый раз, когда оканчивают ход, держа или неся талисман. Если вы — злой жрец или паладин, вы можете использовать талисман как святой символ, и вы получаете бонус +2 к броскам атаки заклинаний, пока носите или держите его. У талисмана есть 6 зарядов. Если вы носите или держите его, вы можете действием потратить 1 заряд и выбрать одно существо, которое видите находящимся на полу в пределах 120 футов от вас. Если у цели доброе мировоззрение, под ней откроется огненная расщелина. Цель должна преуспеть в спасброске Ловкости со Сл 20, иначе она упадёт в расщелину и уничтожится, не оставив после себя останков. Расщелина после этого закрывается, не оставляя следов. Когда вы тратите последний заряд, талисман растворяется дурно пахнущей слизью и уничтожается.
","chat":"
Этот предмет символизирует чистое зло. Существа, чьё мировоззрение и не доброе и не злое, получают урон некротической энергией 6к6, когда прикасаются к талисману. Доброе существо получает урон некротической энергией 8к6, когда прикасается к талисману. Все эти существа получают такой же урон каждый раз, когда оканчивают ход, держа или неся талисман. Если вы — злой жрец или паладин, вы можете использовать талисман как святой символ, и вы получаете бонус +2 к броскам атаки заклинаний, пока носите или держите его. У талисмана есть 6 зарядов. Если вы носите или держите его, вы можете действием потратить 1 заряд и выбрать одно существо, которое видите находящимся на полу в пределах 120 футов от вас. Если у цели доброе мировоззрение, под ней откроется огненная расщелина. Цель должна преуспеть в спасброске Ловкости со Сл 20, иначе она упадёт в расщелину и уничтожится, не оставив после себя останков. Расщелина после этого закрывается, не оставляя следов. Когда вы тратите последний заряд, талисман растворяется дурно пахнущей слизью и уничтожается.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":6,"max":"6","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["6d6","necrotic"]],"versatile":"8d6"},"formula":"","save":{"ability":"dex","dc":20,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"talisman%20of%20ultimate%20evil_dmg","propDroppable":"item"}},"effects":[{"name":"Spell Attack Bonus (Melee)","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Talisman%20of%20Ultimate%20Evil.jpg","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"pB4Op2q7iJFFrOoI","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Talisman%20of%20Ultimate%20Evil.jpg","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"nGEWEJyHMc5lvWCK","description":"","statuses":[]}],"_id":"1MY5ti7uEQ9er6rJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540218,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":2300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Наборный доспех сопротивления кислоте/Splint Armor of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Этот доспех состоит из узких вертикальных металлических пластин, приклёпанных к кожаной подложке, носимой поверх слоя ватина. Соединения защищаются кольчужным полотном.
","unidentified":""},"source":"DMG","quantity":1,"weight":60,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"splint","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/splint-armor-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"splint%20armor%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-layered-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"eF4jg9q5e4I11Csq","description":"","statuses":[]}],"_id":"Q0pDaeJZChKGS8oB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062216,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":52700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох питона/Staff of the Python","type":"weapon","system":{"description":{"value":"
(requires attunement by a cleric, druid, or warlock)You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a @creature[giant constrictor snake] under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't @condition[incapacitated]. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
","chat":"
(requires attunement by a cleric, druid, or warlock)You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a @creature[giant constrictor snake] under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't @condition[incapacitated]. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20the%20python_dmg","propDroppable":"item"}},"effects":[],"_id":"fRRp0XL2v6qw2HYj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481882,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":85000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Короткий лук/+3 Shortbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"shortbow","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-shortbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20shortbow_dmg","propDroppable":"item"}},"effects":[],"_id":"ekWXbE51pCzvs4Z0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513348,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":83800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Легкий молот/Silvered Light Hammer","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":102,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"lgt":true,"thr":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-light-hammer.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20light%20hammer_phb","propDroppable":"item"}},"effects":[],"_id":"pNL0Jfp540XgtFrq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484254,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":104600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латный доспех сопротивления яду/Plate Armor of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/plate-armor-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"plate%20armor%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-collared-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"TVwpfmdFTshpcMfT","description":"","statuses":[]}],"_id":"0tHJRMUgb7sEkN0i","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061735,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":1600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Хлыст/Vicious Whip","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: в соответствии с правилами SRD, для расчёта урона также можно использовать бросок [[/r 2d6]]

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d4 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"whip","properties":{"fin":true,"rch":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-whip.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20whip_dmg","propDroppable":"item"}},"effects":[],"_id":"AW0QENrPPCgt5vcn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385649,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":19900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Клевец/Silvered War Pick","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":105,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-war-pick.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20war%20pick_phb","propDroppable":"item"}},"effects":[],"_id":"O243AdLfJUAYn8Gk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384920,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":49300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох лесов/Staff of the Woodlands","type":"weapon","system":{"description":{"value":"
(requires attunement by a druid)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.The staff has 10 charges for the following properties. It regains [[/r 1d6 + 4]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff. Spells. You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: @spell[animal friendship] (1 charge), @spell[awaken] (5 charges), @spell[barkskin] (2 charges), @spell[locate animals or plants] (2 charges), @spell[speak with animals] (1 charge), @spell[speak with plants] (3 charges), or @spell[wall of thorns] (6 charges).You can also use an action to cast the @spell[pass without trace] spell from the staff without using any charges. Tree Form. You can use an action to plant one end of the staff in fertile earth and expend 1 charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by @spell[detect magic]. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff.
","chat":"
(requires attunement by a druid)This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.The staff has 10 charges for the following properties. It regains [[/r 1d6 + 4]] expended charges daily at dawn. If you expend the last charge, roll a [[/r d20]]. On a 1, the staff loses its properties and becomes a nonmagical quarterstaff. Spells. You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC: @spell[animal friendship] (1 charge), @spell[awaken] (5 charges), @spell[barkskin] (2 charges), @spell[locate animals or plants] (2 charges), @spell[speak with animals] (1 charge), @spell[speak with plants] (3 charges), or @spell[wall of thorns] (6 charges).You can also use an action to cast the @spell[pass without trace] spell from the staff without using any charges. Tree Form. You can use an action to plant one end of the staff in fertile earth and expend 1 charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. The tree appears ordinary but radiates a faint aura of transmutation magic if targeted by @spell[detect magic]. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"charges","recovery":"1d6 + 4"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod + 2","bludgeoning"]],"versatile":"1d8 + @mod + 2"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20the%20woodlands_dmg","propDroppable":"item"}},"effects":[{"name":"Spell Attack Bonus (Melee)","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Staff%20of%20the%20Woodlands.jpg","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"B1PzjziTgj9iugXq","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Staff%20of%20the%20Woodlands.jpg","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"5YGx01mjwRHOUehb","description":"","statuses":[]}],"_id":"R4Gvg5WO8cb51jDi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481924,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":55100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Бочка/Barrel","type":"backpack","system":{"description":{"value":"
Вместимость: 40 галлонов (150 лит.), 4 кубических фута
","chat":"
Вместимость: 40 галлонов (150 лит.), 4 кубических фута
","unidentified":""},"source":"PHB","quantity":1,"weight":70,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":334,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/barrel.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"barrel_phb","propDroppable":"item"}},"effects":[],"_id":"EpNvktqUOH1ayGaJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455027839,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":29600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Клевец предупреждения/War Pick of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warpick","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/war-pick-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"war%20pick%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"1US4epGEfvUxxxsM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384996,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":2800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Секира/+3 Battleaxe","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20battleaxe_dmg","propDroppable":"item"}},"effects":[],"_id":"YgWqyCr7ToTEu6ZB","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374814,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":71800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Морозный клинок (Рапира)/Frost Brand Rapier","type":"weapon","system":{"description":{"value":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

","chat":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","piercing"],["1d6","cold"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/frost-brand-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"frost%20brand%20rapier_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/weapons/swords/greatsword-crossguard-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"tvCrFKeQzvajw1gE","description":"","statuses":[]}],"_id":"lQws4d5o4tPOiw59","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382034,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":98300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Дубинка/+1 Club","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"club","properties":{"lgt":true,"mgc":true,"ada":false,"rel":false,"amm":false,"ret":false,"two":false,"rch":false,"thr":false,"fir":false,"spc":false,"lod":false,"sil":false,"hvy":false,"ver":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-club.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20club_dmg","propDroppable":"item"}},"effects":[],"_id":"G3csFi5kEoiHgN28","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482414,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":33100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Адамантиновый Латный доспех/Adamantine Plate Armor","type":"equipment","system":{"description":{"value":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Это доспехи усилены адамантином, одним из самых прочных из существующих веществ. Пока вы носите эти доспехи, все критические попадания по вам считаются обычными попаданиями.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/adamantine-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"adamantine%20plate%20armor_dmg","propDroppable":"item"}},"effects":[],"_id":"qHBZR0OPyHVzZnnR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060424,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":105700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Топорик/+2 Handaxe","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"handaxe","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-handaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20handaxe_dmg","propDroppable":"item"}},"effects":[],"_id":"TwPwZa9nV8TFfvLS","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483428,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":61500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из драконьей чешуи (Серебряный)/Silver Dragon Scale Mail","type":"equipment","system":{"description":{"value":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to cold damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest silver dragon within 30 miles of you. This special action can't be used again until the next dawn.
","chat":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to cold damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest silver dragon within 30 miles of you. This special action can't be used again until the next dawn.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"silver%20dragon%20scale%20mail_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"modules/plutonium/media/icon/scale-mail.svg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"GOI4AJRSD8Ge35ON","description":"","statuses":[]}],"_id":"TL5epZsTml2Qlw3y","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097519,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":59900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Танцующий Двухклинковый скимитар/Dancing Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Вы можете бонусным действием бросить этот магический меч в воздух и произнести командное слово. После этого меч начнёт парить, пролетает до 30 футов и атакует одно существо на ваш выбор в пределах 5 футов от него.

Меч использует ваш бросок атаки и ваш модификатор характеристики для броска урона. Пока меч парит, вы можете бонусным действием заставить его перелететь на расстояние 30 футов в другое место, находящееся в пределах 30 футов от вас.

Частью этого же бонусного действия вы можете заставить меч атаковать одно существо, находящееся в пределах 5 футов от него. После того как парящий меч совершит четвёртую атаку, он пролетает до 30 футов и пытается вернуться в вашу руку. Если у вас нет свободных рук, он падает на землю у ваших ног. Если у меча нет свободного пути до вас, он перемещается максимально близко к вам и потом падает на землю.

Он перестаёт парить, если вы хватаете его или перемещаетесь более чем на 30 футов от него.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dancing-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dancing%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"GxnMYahDiKWkgacc","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375212,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":35200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"плащ ската/cloak of the manta ray","type":"equipment","system":{"description":{"value":"
Пока вы носите этот плащ с накинутым капюшоном, вы можете дышать под водой и у вас появляется скорость плавания 60 футов. Накидывание и снятие капюшона совершается действием.
","chat":"
Пока вы носите этот плащ с накинутым капюшоном, вы можете дышать под водой и у вас появляется скорость плавания 60 футов. Накидывание и снятие капюшона совершается действием.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Hood must be up."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"5","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"cloak%20of%20the%20manta%20ray_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Cloak%20of%20the%20Manta%20Ray.jpg","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"60","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"kuWFlZzVWt3ZsnES","description":"","statuses":[]}],"_id":"sKLsZeq6LEJJ5ckR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535166,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":110800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Бурдюк/Waterskin","type":"consumable","system":{"description":{"value":"
Вместимость: 4 пинты (2 лит.)
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Вместимость: 4 пинты (2 лит.)
"},"source":{"custom":"PHB"},"quantity":1,"weight":5,"price":{"value":2,"denomination":"sp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"","prompt":true},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":4,"max":"4","per":"charges","recovery":"","autoDestroy":false,"prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"properties":[],"unidentified":{"description":""},"type":{"value":"food","subtype":""},"container":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/waterskin.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"waterskin_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"PNe0XynTRdTd21U7","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455030449,"modifiedTime":1710686260824,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":12750000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"волшебная палочка обнаружения магии/wand of magic detection","type":"consumable","system":{"description":{"value":"
У этой волшебной палочки 3 заряда. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание обнаружение магии. Палочка ежедневно восстанавливает 1к3 заряда на рассвете.
","chat":"
У этой волшебной палочки 3 заряда. Если вы её держите, вы можете действием потратить 1 заряд, чтобы наложить ей заклинание обнаружение магии. Палочка ежедневно восстанавливает 1к3 заряда на рассвете.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"10","units":"minute"},"cover":null,"crewed":false,"target":{"value":30,"width":null,"units":"ft","type":"radius"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"1d3","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"wand","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"wand%20of%20magic%20detection_dmg","propDroppable":"item"}},"effects":[],"_id":"Mc7LgpYtqNG1gLni","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455270461,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":46100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Духовая трубка Дроу/Drow +1 Blowgun","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":25,"long":100,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"blowgun","properties":{"amm":true,"lod":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-blowgun.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20blowgun_mm","propDroppable":"item"}},"effects":[],"_id":"jf4hsVNuBQboZazn","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455432902,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":94300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из шкур сопротивления грому/Hide Armor of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.

","unidentified":""},"source":"DMG","quantity":1,"weight":12,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hide-armor-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hide%20armor%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/vest-cloth-tattered-tan.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"ruT0njV7dICoz24I","description":"","statuses":[]}],"_id":"PkBBfXWlRpG4LcLd","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100802,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":52400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Болт/+3 Crossbow Bolt","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.075,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["3",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-crossbow-bolt.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20crossbow%20bolt_dmg","propDroppable":"item"}},"effects":[],"_id":"aY7wc4AUOsjUwkth","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291485,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":75400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Шипованный доспех Дроу/Drow +1 Spiked Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Этот красивый наряд пошит из белой, серой или чёрной ткани и украшен серебристыми рунами. Цвет мантии соответствует мировоззрению, для которого она и создана. Белые мантии делают для добрых, серые для нейтральных, а чёрные для злых. Вы не можете настроиться на мантию архимага, чьё мировоззрение не совпадает с вашим. Вы получаете следующие преимущества, пока носите мантию:• Если вы не носите доспех, ваш базовый Класс Доспеха равен 15 + ваш модификатор Ловкости.• Вы совершаете с преимуществом спасброски от заклинаний и других магических эффектов.• Сл спасбросков от ваших заклинаний и бонус атаки заклинаниями увеличиваются на 2.
","chat":"
Этот красивый наряд пошит из белой, серой или чёрной ткани и украшен серебристыми рунами. Цвет мантии соответствует мировоззрению, для которого она и создана. Белые мантии делают для добрых, серые для нейтральных, а чёрные для злых. Вы не можете настроиться на мантию архимага, чьё мировоззрение не совпадает с вашим. Вы получаете следующие преимущества, пока носите мантию:• Если вы не носите доспех, ваш базовый Класс Доспеха равен 15 + ваш модификатор Ловкости.• Вы совершаете с преимуществом спасброски от заклинаний и других магических эффектов.• Сл спасбросков от ваших заклинаний и бонус атаки заклинаниями увеличиваются на 2.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"none","cost":null,"condition":"Alignment must match the robe's to attune."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"robe%20of%20the%20archmagi_dmg","propDroppable":"item"}},"effects":[{"name":"Armor Class","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Robe%20of%20the%20Archmagi.jpg","changes":[{"key":"system.attributes.ac.calc","mode":5,"value":"custom","priority":4},{"key":"system.attributes.ac.formula","mode":5,"value":"15 + @abilities.dex.mod","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"armor-class"}},"_id":"AAnXopOEnlYesiAq","description":"","statuses":[]},{"name":"Spell Attack Bonus (Melee)","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Robe%20of%20the%20Archmagi.jpg","changes":[{"key":"system.bonuses.msak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-melee"}},"_id":"I2k3i76d8ksSjuLH","description":"","statuses":[]},{"name":"Spell Attack Bonus (Ranged)","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Robe%20of%20the%20Archmagi.jpg","changes":[{"key":"system.bonuses.rsak.attack","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-attack-bonus-ranged"}},"_id":"wOxytHiKlMnyi9Pm","description":"","statuses":[]},{"name":"Spell Save DC Bonus","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Robe%20of%20the%20Archmagi.jpg","changes":[{"key":"system.bonuses.spell.dc","mode":2,"value":"+2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"spell-save-dc-bonus"}},"_id":"VjehUZsBqm9GTj12","description":"","statuses":[]}],"_id":"Lm1aaOZA6XGaieiC","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539699,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":44300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стрелы (20)/Arrows (20)","type":"consumable","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"arrows%20(20)_phb","propDroppable":"item"}},"effects":[],"_id":"ZMZc7vYBLM2B485c","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455290571,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":72900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2/+2 Ammunition","type":"loot","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[+2 Arrow|DMG])@item[Blowgun Needle|PHB] (@item[+2 Blowgun Needle|DMG])@item[Crossbow Bolt|PHB] (@item[+2 Crossbow Bolt|DMG])@item[Energy Cell|DMG] (@item[+2 Energy Cell|DMG])@item[Modern Bullet|DMG] (@item[+2 Modern Bullet|DMG])@item[Renaissance Bullet|DMG] (@item[+2 Renaissance Bullet|DMG])@item[Sling Bullet|PHB] (@item[+2 Sling Bullet|DMG])
","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

Base items. This item variant can be applied to the following base items:@item[Arrow|PHB] (@item[+2 Arrow|DMG])@item[Blowgun Needle|PHB] (@item[+2 Blowgun Needle|DMG])@item[Crossbow Bolt|PHB] (@item[+2 Crossbow Bolt|DMG])@item[Energy Cell|DMG] (@item[+2 Energy Cell|DMG])@item[Modern Bullet|DMG] (@item[+2 Modern Bullet|DMG])@item[Renaissance Bullet|DMG] (@item[+2 Renaissance Bullet|DMG])@item[Sling Bullet|PHB] (@item[+2 Sling Bullet|DMG])
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20ammunition_dmg","propDroppable":"item"}},"effects":[],"_id":"rhUInedE9tqgy8S7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455290835,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":108800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Ломик/Crowbar","type":"loot","system":{"description":{"value":"
Использование ломика позволяет совершать проверки Силы с преимуществом, если рычаг должен помочь.
","chat":"
Использование ломика позволяет совершать проверки Силы с преимуществом, если рычаг должен помочь.
"},"source":{"custom":"PHB"},"quantity":1,"weight":5,"price":{"value":2,"denomination":"gp"},"rarity":"common","identified":true,"unidentified":{"description":""},"container":null,"properties":[],"type":{"value":"","subtype":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/crowbar.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"crowbar_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"CwatcNJjxSXR81zT","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455028451,"modifiedTime":1710686323631,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":null,"sort":450000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Метательное копьё/Javelin","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":5,"denomination":"sp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"javelin","properties":{"thr":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"ver":false,"lod":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/javelin.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"javelin_phb","propDroppable":"item"}},"effects":[],"_id":"LM4rz3C1RoD8JtWY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482179,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":43400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Проклёпанный кожаный доспех сопротивления силовому урону/Studded Leather Armor of Force Resistance","type":"equipment","system":{"description":{"value":"
You have resistance to force damage while you wear this armor.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"
You have resistance to force damage while you wear this armor.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/studded-leather-armor-of-force-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"studded%20leather%20armor%20of%20force%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-rivited-red.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"force","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"VZX8vzgzBPjAVy9I","description":"","statuses":[]}],"_id":"lMr2cyOp9QTwNP8n","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077790,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":98200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мифрильный кольчатый доспех/Mithral Ring Mail","type":"equipment","system":{"description":{"value":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/mithral-ring-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mithral%20ring%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"yuEjaiz2RtboRMSl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060843,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":125100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох огня/Staff of Fire","type":"weapon","system":{"description":{"value":"

Настройка: требуется настройка (волшебником, друидом, колдуном, чародеем)

You have resistance to fire damage while you hold this staff.

У этого посоха есть 10 зарядов.

While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: @spell[burning hands] (1 charge), @spell[fireball] (3 charges), or @spell[wall of fire] (4 charges).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

If you expend the last charge, roll a [[/r d20]]. On a 1, the staff blackens, crumbles into cinders, and is destroyed.
","chat":"

Настройка: требуется настройка (волшебником, друидом, колдуном, чародеем)

You have resistance to fire damage while you hold this staff.

У этого посоха есть 10 зарядов.

While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: @spell[burning hands] (1 charge), @spell[fireball] (3 charges), or @spell[wall of fire] (4 charges).

Посох ежедневно восстанавливает [[/r 1d6 + 4]] заряда на рассвете.

If you expend the last charge, roll a [[/r d20]]. On a 1, the staff blackens, crumbles into cinders, and is destroyed.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"charges","recovery":"1d6 + 4"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20fire_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Staff%20of%20Fire.jpg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"S9BCD2IfXP8EFLah","description":"","statuses":[]}],"_id":"rZad3ItA0hn6ttU3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481604,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":108300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Святой мститель (Короткий меч)/Holy Avenger Shortsword","type":"weapon","system":{"description":{"value":"

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

","chat":"

Настройка: требуется настройка (паладином)

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете им по исчадию или нежити, это существо получает дополнительный урон излучением 2к10.

Пока вы держите в руке этот вынутый из ножен меч, он создаёт ауру с радиусом 10 футов вокруг вас. Вы и все дружественные вам существа в этой ауре совершаете с преимуществом спасброски от заклинаний и других магических эффектов.

Если у вас есть 17 уровней в классе паладина, радиус ауры увеличивается до 30 футов.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod + 3","piercing"]],"versatile":""},"formula":"2d10","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/holy-avenger-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"holy%20avenger%20shortsword_dmg","propDroppable":"item"}},"effects":[],"_id":"YuC5CP5tcjP5x8Q7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383940,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":72000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кожаный доспех Дроу/Drow +1 Leather Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +1 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"MM","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-leather-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20leather%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"E3CSHEnylxhIIbO7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076433,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":28000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Пика/+2 Pike","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":18,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"pike","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-pike.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20pike_dmg","propDroppable":"item"}},"effects":[],"_id":"7gitEYcX8SIA6iO1","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381315,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":14700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Калтропы/Caltrop","type":"consumable","system":{"description":{"value":"
Вы можете действием рассыпать сумку калтропов по площади в 5 × 5 футов. Все существа, входящие в эту область, должны преуспеть в спасброске Ловкости со Сл 15, иначе они останавливаются и получают колющий урон 1. Пока это существо не восстановит как минимум 1 хит, его скорость ходьбы уменьшена на 10 футов. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество:  20 штук в сумке
","chat":"
Вы можете действием рассыпать сумку калтропов по площади в 5 × 5 футов. Все существа, входящие в эту область, должны преуспеть в спасброске Ловкости со Сл 15, иначе они останавливаются и получают колющий урон 1. Пока это существо не восстановит как минимум 1 хит, его скорость ходьбы уменьшена на 10 футов. Существо, перемещающееся по этой области с уменьшенной вдвое скоростью, не обязано совершать спасбросок.Количество:  20 штук в сумке
","unidentified":""},"source":"PHB","quantity":1,"weight":0.1,"price":{"value":5,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":5,"width":null,"units":"ft","type":"square"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1","piercing"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/caltrop.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"caltrop_phb","propDroppable":"item"}},"effects":[],"_id":"KpPwew29A51VpGi2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028166,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":42100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кожаный доспех моряка/Mariner's Leather Armor","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20leather%20armor_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/equipment/chest/breastplate-layered-leather-green.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"3P49Gnc5LTE6x48h","description":"","statuses":[]}],"_id":"ii27GKC6mis95uGj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076527,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":92200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Короткий меч кражи жизни/Shortsword of Life Stealing","type":"weapon","system":{"description":{"value":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

","chat":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Must roll a 20 and the target cannot be undead."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 +@mod","piercing"]],"versatile":""},"formula":"3d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/shortsword-of-life-stealing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"shortsword%20of%20life%20stealing_dmg","propDroppable":"item"}},"effects":[],"_id":"5L6XTedfAxJ8vJXY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384080,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":10100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Меч ответа (возразитель)/Sword of Answering (Retorter)","type":"weapon","system":{"description":{"value":"
(requires attunement by a lawful good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Retorter, the Lawful Good sword, has an aquamarine set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","chat":"
(requires attunement by a lawful good creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Retorter, the Lawful Good sword, has an aquamarine set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sword%20of%20answering%20(retorter)_dmg","propDroppable":"item"}},"effects":[],"_id":"niOCuzcafmb6CTQj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374028,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":101700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчужная рубаха сопротивления холоду/Chain Shirt of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","chat":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-shirt-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20shirt%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"XF6eUhrDwE1MQL6W","description":"","statuses":[]}],"_id":"Qxnx5IPS0jg1LTSx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099843,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":54800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга сопротивления яду/Chain Mail of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

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Нося это кольцо, вы восстанавливаете [[/r 1d6]] хитов каждые 10 минут, при условии, что у вас есть хотя бы 1 хит.

Если вы теряете часть тела, кольцо отращивает её и возвращает функциональность через [[/r 1d6 + 1]] день, если всё это время у вас есть хотя бы 1 хит.

","chat":"

Нося это кольцо, вы восстанавливаете [[/r 1d6]] хитов каждые 10 минут, при условии, что у вас есть хотя бы 1 хит.

Если вы теряете часть тела, кольцо отращивает её и возвращает функциональность через [[/r 1d6 + 1]] день, если всё это время у вас есть хотя бы 1 хит.

","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"none","cost":null,"condition":"You need at least 1 hit point."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6","healing"]],"versatile":""},"formula":"1d6 +1","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20regeneration_dmg","propDroppable":"item"}},"effects":[],"_id":"7fWk0uXQesvAqITO","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213889,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":14500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Морозный клинок (Скимитар)/Frost Brand Scimitar","type":"weapon","system":{"description":{"value":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

","chat":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","slashing"],["1d6","cold"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/frost-brand-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"frost%20brand%20scimitar_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/weapons/swords/scimitar-guard.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"PjaeZGLZqtOw9wrJ","description":"","statuses":[]}],"_id":"yp6dS9H4td1FcNlq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382933,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":124700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Боевая кирка (клевец)/War Pick","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warpick","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/war-pick.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"war%20pick_phb","propDroppable":"item"}},"effects":[],"_id":"wYY0V4aGAA66fPNJ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374662,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":120000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Короткий меч убийцы драконов/Dragon Slayer Shortsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +1","piercing"]],"versatile":""},"formula":"3d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dragon-slayer-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dragon%20slayer%20shortsword_dmg","propDroppable":"item"}},"effects":[],"_id":"lmTLtqsePw0XtYt6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383608,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":99100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"верёвка лазания/rope of climbing","type":"consumable","system":{"description":{"value":"
Эта 60-футовая шёлковая верёвка весит 3 фунта и способна выдержать до 3000 фунтов веса. Если вы удерживаете один конец верёвки, вы можете действием произнести командное слово, чтобы оживить верёвку. Бонусным действием вы можете отдать приказ другому концу двигаться к какому-либо месту на ваш выбор. Этот конец будет продвигаться в сторону указанного места со скоростью 10 футов за раунд, пока не достигнет его, или пока верёвка не размотается на свою полную длину, или же пока вы не прикажете ей остановиться. Вы также можете приказать верёвке крепко обвязаться вокруг какого-либо предмета, отвязаться, навязать или развязать узлы по всей длине или самостоятельно скрутиться кольцом для удобства переноски. Если вы приказываете верёвке навязать узлы, то они появляются через каждый фут по всей её длине. При этом верёвка становится короче на 10 футов, но зато проверки, совершённые для лазания по ней, совершаются с преимуществом. У верёвки КД 20 и 20 хитов. Она восстанавливает 1 хит каждые 5 минут, если у неё есть хотя бы 1 хит. Если хиты верёвки опускаются до 0, она уничтожается.
","chat":"
Эта 60-футовая шёлковая верёвка весит 3 фунта и способна выдержать до 3000 фунтов веса. Если вы удерживаете один конец верёвки, вы можете действием произнести командное слово, чтобы оживить верёвку. Бонусным действием вы можете отдать приказ другому концу двигаться к какому-либо месту на ваш выбор. Этот конец будет продвигаться в сторону указанного места со скоростью 10 футов за раунд, пока не достигнет его, или пока верёвка не размотается на свою полную длину, или же пока вы не прикажете ей остановиться. Вы также можете приказать верёвке крепко обвязаться вокруг какого-либо предмета, отвязаться, навязать или развязать узлы по всей длине или самостоятельно скрутиться кольцом для удобства переноски. Если вы приказываете верёвке навязать узлы, то они появляются через каждый фут по всей её длине. При этом верёвка становится короче на 10 футов, но зато проверки, совершённые для лазания по ней, совершаются с преимуществом. У верёвки КД 20 и 20 хитов. Она восстанавливает 1 хит каждые 5 минут, если у неё есть хотя бы 1 хит. Если хиты верёвки опускаются до 0, она уничтожается.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word. A bonus action to move one end 10 ft."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":20,"max":"20","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/rope-of-climbing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rope%20of%20climbing_dmg","propDroppable":"item"}},"effects":[],"_id":"zodYJT6Hur6bCcMX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539789,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":127200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"наручи защиты/bracers of defense","type":"equipment","system":{"description":{"value":"
Пока вы носите эти наручи, вы получаете бонус +2 к КД, если не носите доспех и не используете щит.
","chat":"
Пока вы носите эти наручи, вы получаете бонус +2 к КД, если не носите доспех и не используете щит.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":2,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"bracers%20of%20defense_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Bracers%20of%20Defense.jpg","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"2","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"u5euTJfNhmB7iBfo","description":"","statuses":[]}],"_id":"zO4hSS4iIUUTxTeI","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534497,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":126600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструкция по использованию глинянного голема/Manual of Clay Golems","type":"equipment","system":{"description":{"value":"
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[clay golem], you must spend 30 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 65,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
","chat":"
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes [[/r 6d6]] psychic damage.To create a @creature[clay golem], you must spend 30 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 65,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
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","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0.05,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-arrow.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20arrow_phb","propDroppable":"item"}},"effects":[],"_id":"YvRzlSrOaR6w565i","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291207,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":72200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Морозный клинок (Двулезвийный скимитар)/Frost Brand Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+@mod","slashing"],["1d6","cold"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/frost-brand-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"frost%20brand%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/weapons/swords/greatsword-guard.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"bYAuf8IIxLeXZdKu","description":"","statuses":[]}],"_id":"b5kTt7628HYihlTP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375470,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":76400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Моргенштерн/+1 Morningstar","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"morningstar","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-morningstar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20morningstar_dmg","propDroppable":"item"}},"effects":[],"_id":"xNMttaF0pnlZ6x3l","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380943,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":121800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двуручный меч убийцы драконов/Dragon Slayer Greatsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod +1","slashing"]],"versatile":""},"formula":"3d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dragon-slayer-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dragon%20slayer%20greatsword_dmg","propDroppable":"item"}},"effects":[],"_id":"8cYLTuS7y0HI5Fma","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377269,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":17100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Латный доспех сопротивления холоду/Plate Armor of Cold Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Вы получаете сопротивление урону холодом, пока носите этот доспех

.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"DMG","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":18,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/plate-armor-of-cold-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"plate%20armor%20of%20cold%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-collared-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"cold","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"XxYrQyLxXuC6nBxs","description":"","statuses":[]}],"_id":"u6vNgxCi09Lc0SnP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061551,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"мантия глаз/robe of eyes","type":"equipment","system":{"description":{"value":"
Эта мантия украшена узором в виде глаз. Пока вы носите её, вы обладаете следующими преимуществами:• Мантия позволяет вам видеть во всех направлениях, и вы совершаете с преимуществом проверки Мудрости (Внимательность), полагающиеся на зрение.• Вы обладаете тёмным зрением в пределах 120 футов.• Вы можете видеть невидимых существ и предметы, а также ваше зрение простирается на 120 футов на Эфирный План. Глаза на мантии нельзя закрыть или отвести в сторону. Вы можете закрыть или увести в сторону свои собственные глаза, но пока вы носите эту мантию, считается, что вы этого никогда не делаете. Заклинание свет, наложенное на эту мантию, или заклинание дневной свет, наложенное в пределах 5 футов от мантии, вызывает у вас слепоту на 1 минуту. В конце каждого своего хода вы можете совершать спасброски Телосложения (Сл 11 для света или 15 для дневного света), оканчивая слепоту при успехе.
","chat":"
Эта мантия украшена узором в виде глаз. Пока вы носите её, вы обладаете следующими преимуществами:• Мантия позволяет вам видеть во всех направлениях, и вы совершаете с преимуществом проверки Мудрости (Внимательность), полагающиеся на зрение.• Вы обладаете тёмным зрением в пределах 120 футов.• Вы можете видеть невидимых существ и предметы, а также ваше зрение простирается на 120 футов на Эфирный План. Глаза на мантии нельзя закрыть или отвести в сторону. Вы можете закрыть или увести в сторону свои собственные глаза, но пока вы носите эту мантию, считается, что вы этого никогда не делаете. Заклинание свет, наложенное на эту мантию, или заклинание дневной свет, наложенное в пределах 5 футов от мантии, вызывает у вас слепоту на 1 минуту. В конце каждого своего хода вы можете совершать спасброски Телосложения (Сл 11 для света или 15 для дневного света), оканчивая слепоту при успехе.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":120,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"flat"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"robe%20of%20eyes_dmg","propDroppable":"item"}},"effects":[],"_id":"gQuddoN6DD6MMaiV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539591,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":86600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Клевец Дроу/Drow +2 War Pick","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warpick","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-war-pick.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20war%20pick_mm","propDroppable":"item"}},"effects":[],"_id":"7fIi6Iff9zcLSOcR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455384841,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":14400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Легкий многозарядный арбалет/+3 Light Repeating Crossbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20light%20repeating%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"l8Yt4OnqOAoBOAVi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512924,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":97700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Нагрудник моряка/Mariner's Breastplate","type":"equipment","system":{"description":{"value":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20breastplate_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/equipment/chest/breastplate-layered-leather-green.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"JbgE8oUvKxXt3BEk","description":"","statuses":[]}],"_id":"1RhS5QDYIRlPw1CG","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097952,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":2700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Легкий молот/+3 Light Hammer","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+3+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"lighthammer","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-light-hammer.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20light%20hammer_dmg","propDroppable":"item"}},"effects":[],"_id":"8IJHDp6R1O3nMvuD","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484120,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":16400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Морозный клинок (Короткий меч)/Frost Brand Shortsword","type":"weapon","system":{"description":{"value":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

","chat":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"],["1d6","cold"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/frost-brand-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"frost%20brand%20shortsword_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/weapons/swords/shortsword-broad-blue.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"CMsYFig8vkypJ6o5","description":"","statuses":[]}],"_id":"xCaGrH2yvwUxC9Lf","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383834,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":121400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинный лук/Longbow","type":"weapon","system":{"description":{"value":"
Длинные луки используют натяжение тетивы рукой, чтобы посылать стрелу к цели. Длинные луки на пару футов выше, но их не так легко носить с собой.
","chat":"
Длинные луки используют натяжение тетивы рукой, чтобы посылать стрелу к цели. Длинные луки на пару футов выше, но их не так легко носить с собой.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":50,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":150,"long":600,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"longbow","properties":["amm","two","hvy"],"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/longbow.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"longbow_phb","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true}}},"effects":[],"_id":"OdF1PDymTjbtdXC1","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455431963,"modifiedTime":1710709609672,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":50000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полулаты сопротивления яду/Half Plate Armor of Poison Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Вы получаете сопротивление урону ядом, пока на вас надет этот доспех

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"halfplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/half-plate-armor-of-poison-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"half%20plate%20armor%20of%20poison%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"kkglkXCbTUetxnCL","description":"","statuses":[]}],"_id":"gw00FjPrABA5H9Ie","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455100346,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":87800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"медальон защиты от яда/periapt of proof against poison","type":"equipment","system":{"description":{"value":"
На этой изысканной серебряной цепочке висит подвеска из чёрного драгоценного камня бриллиантовой огранки. Пока вы её носите, яды не оказывают на вас эффекта. Вы обладаете иммунитетом к состоянию «отравлен» и к урону ядом.
","chat":"
На этой изысканной серебряной цепочке висит подвеска из чёрного драгоценного камня бриллиантовой огранки. Пока вы её носите, яды не оказывают на вас эффекта. Вы обладаете иммунитетом к состоянию «отравлен» и к урону ядом.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/periapt-of-proof-against-poison.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"periapt%20of%20proof%20against%20poison_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Immunity","icon":"icons/equipment/neck/choker-chain-thick-gold.webp","changes":[{"key":"system.traits.di.value","mode":2,"value":"poison","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-immunity"}},"_id":"DDOITzbr5OeInmKE","description":"","statuses":[]},{"name":"Condition Immunity","icon":"icons/equipment/neck/choker-chain-thick-gold.webp","changes":[{"key":"system.traits.ci.value","mode":2,"value":"poisoned","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"condition-immunity"}},"_id":"4OP6pAQW2LDbg0BN","description":"","statuses":[]}],"_id":"66F75N1ftExuppXe","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455539146,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":11200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Хупак Дроу/Drow +3 Hoopak","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"amm":true,"fin":true,"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20hoopak_mm","propDroppable":"item"}},"effects":[],"_id":"AqDNHN3Nfu9r5HIU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378953,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":21000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стрела/Arrow","type":"consumable","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0.05,"price":{"value":5,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{},"unidentified":{"name":""}},"img":"https://static.kdiva.ru/foundry-main/icons/items/arrow.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"arrow_phb","propDroppable":"item"}},"effects":[],"_id":"PFwpLjUIB1el1dqs","_stats":{"systemId":"dnd5e","systemVersion":"3.0.1","coreVersion":"11.315","createdTime":1697455290503,"modifiedTime":1707081292296,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":51100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Короткий лук/Silvered Shortbow","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":125,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"","properties":{"amm":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-shortbow.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20shortbow_phb","propDroppable":"item"}},"effects":[],"_id":"xpTkRDMcxsuY41cy","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513535,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":123000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двулезвийный скимитар убийцы великанов/Giant Slayer Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+1+@mod","slashing"],["2d6",""]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/giant-slayer-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"giant%20slayer%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"OTyqeWRUCOmnqkz3","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375514,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":49600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жезл безопасности/Rod of Security","type":"consumable","system":{"description":{"value":"
While holding this rod, you can use an action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a paradise that exists in an extraplanar space. You choose the form that the paradise takes. It could be a tranquil garden, lovely glade, cheery tavern, immense palace, tropical island, fantastic carnival, or whatever else you can imagine. Regardless of its nature, the paradise contains enough water and food to sustain its visitors. Everything else that can be interacted with inside the extraplanar space can exist only there. For example, a flower picked from a garden in the paradise disappears if it is taken outside the extraplanar space.For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down).When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed.
","chat":"
While holding this rod, you can use an action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a paradise that exists in an extraplanar space. You choose the form that the paradise takes. It could be a tranquil garden, lovely glade, cheery tavern, immense palace, tropical island, fantastic carnival, or whatever else you can imagine. Regardless of its nature, the paradise contains enough water and food to sustain its visitors. Everything else that can be interacted with inside the extraplanar space can exist only there. For example, a flower picked from a garden in the paradise disappears if it is taken outside the extraplanar space.For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down).When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"crewed":false,"target":{"value":200,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"flat"},"consumableType":"rod","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/rod-of-security.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rod%20of%20security_dmg","propDroppable":"item"}},"effects":[],"_id":"fIhabJM2vmMHOsq9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455228427,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":84700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кристалл/Crystal","type":"weapon","system":{"description":{"value":"
Кристалл или похожий предмет — созданный для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
","chat":"
Кристалл или похожий предмет — созданный для проведения тайных заклинаний. @Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"foc":true,"amm":false,"hvy":false,"fin":false,"fir":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/crystal.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"crystal_phb","propDroppable":"item"}},"effects":[],"_id":"7QzjlZiUsYQqZA1o","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455248399,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":13900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Инструменты ювелира/Jeweler's Tools","type":"tool","system":{"description":{"value":"
Владение инструментами ювелира включает в себя знание основных способов работы с драгоценностями. Также оно позволяет опознавать драгоценные камни.Компоненты. Инструменты ювелира включают в себя небольшие пилу и молоточек, напильники, щипцы и пинцет.Магия. Владение инструментами ювелира даёт вам знания об известных способах магического применения драгоценных камней. Эти знания будут кстати при проверках Магии, связанных с драгоценными камнями или инкрустированными ими предметами.Расследование. При осмотре драгоценностей владение инструментами ювелира помогает вам находить зацепки, которые другие бы просмотрели.Опознание драгоценности. Вы можете опознать драгоценность и на глаз определить её стоимость.Изменить внешний вид драгоценности Сл. 15Определить прошлое драгоценности Сл. 20
","chat":"
Владение инструментами ювелира включает в себя знание основных способов работы с драгоценностями. Также оно позволяет опознавать драгоценные камни.Компоненты. Инструменты ювелира включают в себя небольшие пилу и молоточек, напильники, щипцы и пинцет.Магия. Владение инструментами ювелира даёт вам знания об известных способах магического применения драгоценных камней. Эти знания будут кстати при проверках Магии, связанных с драгоценными камнями или инкрустированными ими предметами.Расследование. При осмотре драгоценностей владение инструментами ювелира помогает вам находить зацепки, которые другие бы просмотрели.Опознание драгоценности. Вы можете опознать драгоценность и на глаз определить её стоимость.Изменить внешний вид драгоценности Сл. 15Определить прошлое драгоценности Сл. 20
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":25,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"jeweler","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"jeweler's%20tools_phb","propDroppable":"item"}},"effects":[],"_id":"IQDf3b1smqUy3k6D","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455142558,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":37500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Боевой молот/Vicious Warhammer","type":"weapon","system":{"description":{"value":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"

Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d8 + @mod","bludgeoning"]],"versatile":"1d10 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":{"ver":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-warhammer.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20warhammer_dmg","propDroppable":"item"}},"effects":[],"_id":"leET9K8KYr0lTcFY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385313,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":98800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Алебарда Дроу/Drow +3 Halberd","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"halberd","properties":{"hvy":true,"rch":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-halberd.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20halberd_mm","propDroppable":"item"}},"effects":[],"_id":"lcV45zxwr0WJa35O","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378221,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":98600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Фонарь, направленный/Bullseye Lantern","type":"consumable","system":{"description":{"value":"
Направленный фонарь испускает яркий свет 60-футовым конусом и тусклый свет в пределах ещё 60 футов.Зажжённый фонарь горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла.
","chat":"
Направленный фонарь испускает яркий свет 60-футовым конусом и тусклый свет в пределах ещё 60 футов.Зажжённый фонарь горит 6 часов от одной фляги (1 пинта [0,5 литра]) масла.
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"6","units":"hour"},"cover":null,"crewed":false,"target":{"value":120,"width":null,"units":"ft","type":"cone"},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/bullseye-lantern.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"bullseye%20lantern_phb","propDroppable":"item"}},"effects":[],"_id":"jf3zrbTjFBit232P","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455028095,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":94200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Топорик берсерка/Berserker Handaxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the @action[Attack] action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod +1","slashing"]],"versatile":""},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":true,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/berserker-handaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"berserker%20handaxe_dmg","propDroppable":"item"}},"effects":[{"name":"HP Increase","icon":"icons/weapons/axes/axe-broad-black.webp","changes":[{"key":"system.attributes.hp.max","mode":2,"value":"@details.level","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"hp-increase"}},"_id":"3jmgJPSZV9YxhDXG","description":"","statuses":[]}],"_id":"6iKCuzRQwiaOyn8J","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483494,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":11900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Паёк (1 день)/Rations (1 day)","type":"consumable","system":{"description":{"value":"
Рационы состоят из обезвоженной пищи, подходящей для путешествий, включая вяленое мясо, сухофрукты, галеты и орехи.
","chat":"
Рационы состоят из обезвоженной пищи, подходящей для путешествий, включая вяленое мясо, сухофрукты, галеты и орехи.
"},"source":{"custom":"PHB"},"quantity":5,"weight":2,"price":{"value":5,"denomination":"sp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature","prompt":true},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true,"prompt":true},"consume":{"type":"","target":"","amount":null,"scale":false},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"properties":[],"unidentified":{"description":""},"type":{"value":"food","subtype":""},"container":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"rations%20(1%20day)_phb","propDroppable":"item"},"core":{}},"effects":[],"_id":"kWbveyOiJvyvCr3K","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455029836,"modifiedTime":1710686270866,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118706250,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Пилум/+2 Javelin","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":30,"long":120,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"javelin","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-javelin.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20javelin_dmg","propDroppable":"item"}},"effects":[],"_id":"fDhdHVdRzTxA9JU9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483800,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":84200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Алебарда/Silvered Halberd","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":6,"price":{"value":120,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"hvy":true,"rch":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-halberd.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20halberd_phb","propDroppable":"item"}},"effects":[],"_id":"7GBBY5f8tobmANfW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378260,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":13400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Вор девяти жизней (Рапира)/Nine Lives Stealer Rapier","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
","chat":"
Вы получаете бонус +2 к броскам атаки и урона, совершённым этим магическим оружием.The sword has [[/r 1d8 + 1]] charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is slain. When the sword has no charges remaining, it loses this property.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":"Critical hit on a creature of 100 hit points or less. Undead and constructs are immune."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":9,"max":"9","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 +@mod +2","piercing"]],"versatile":""},"formula":"","save":{"ability":"con","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/nine-lives-stealer-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"nine%20lives%20stealer%20rapier_dmg","propDroppable":"item"}},"effects":[],"_id":"I9oVgWxaFC9E5qGi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382207,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":36900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шипованный доспех сопротивления кислоте/Spiked Armor of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"club","properties":{"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-club.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20club_mm","propDroppable":"item"}},"effects":[],"_id":"bo8yELp1LRD5K3Qi","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482611,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":78000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Набор для фальсификации/Forgery Kit","type":"tool","system":{"description":{"value":"
Набор для фальсификации предназначен для копирования документов и упрощения копирования личной печати или подписи.Компоненты. Набор для фальсификации включает в себя чернила различных видов, пергамент и бумагу различных видов, несколько писчих перьев, печати и сургуч, золотой и серебряный листы и небольшие инструменты для лепки из расплавленного воска имитации печати.Магия. Набор для фальсификации может быть использован вместе с навыком Магия, чтобы определить, является магический предмет настоящим или поддельным.Обман. Качественно выполненная подделка, такая как документ, подтверждающий вашу знатность или предписание, гарантирующее вам безопасный проезд, может придать достоверности вашей лжи.История. Набор для фальсификации вместе с вашими познаниями в истории улучшает вашу способность подделывать исторические документы или определять их подлинность.Расследование. Когда вы осматриваете предмет, владение набором для фальсификации помогает определить, как предмет был сделан и подлинный ли он.Другие инструменты. Умение использовать другие инструменты делает ваши подделки более правдоподобными. Например, вы можете объединить владение набором для фальсификации и владение инструментами картографа, чтобы сделать поддельную карту.Быстрая подделка. Как часть короткого отдыха вы можете создать поддельный документ длиной не более одной страницы. Как часть продолжительного отдыха вы можете создать документ длинной до четырёх страниц. Ваша проверка Интеллекта в использовании набора для фальсификации определяет Сл проверки Интеллекта (Расследование) на определение того, что это подделка.Подделать подчеркСл 15Скопировать восковую печать Сл 20
","chat":"
Набор для фальсификации предназначен для копирования документов и упрощения копирования личной печати или подписи.Компоненты. Набор для фальсификации включает в себя чернила различных видов, пергамент и бумагу различных видов, несколько писчих перьев, печати и сургуч, золотой и серебряный листы и небольшие инструменты для лепки из расплавленного воска имитации печати.Магия. Набор для фальсификации может быть использован вместе с навыком Магия, чтобы определить, является магический предмет настоящим или поддельным.Обман. Качественно выполненная подделка, такая как документ, подтверждающий вашу знатность или предписание, гарантирующее вам безопасный проезд, может придать достоверности вашей лжи.История. Набор для фальсификации вместе с вашими познаниями в истории улучшает вашу способность подделывать исторические документы или определять их подлинность.Расследование. Когда вы осматриваете предмет, владение набором для фальсификации помогает определить, как предмет был сделан и подлинный ли он.Другие инструменты. Умение использовать другие инструменты делает ваши подделки более правдоподобными. Например, вы можете объединить владение набором для фальсификации и владение инструментами картографа, чтобы сделать поддельную карту.Быстрая подделка. Как часть короткого отдыха вы можете создать поддельный документ длиной не более одной страницы. Как часть продолжительного отдыха вы можете создать документ длинной до четырёх страниц. Ваша проверка Интеллекта в использовании набора для фальсификации определяет Сл проверки Интеллекта (Расследование) на определение того, что это подделка.Подделать подчеркСл 15Скопировать восковую печать Сл 20
","unidentified":""},"source":"PHB","quantity":1,"weight":5,"price":{"value":15,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"","baseItem":"forg","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/forgery-kit.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"forgery%20kit_phb","propDroppable":"item"},"rsr5e":{"quickFooter":{"value":true}}},"effects":[],"_id":"JJthv7XF3MDEsNGi","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455258914,"modifiedTime":1710676370907,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":38900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Яд лилового червя/Purple Worm Poison","type":"consumable","system":{"description":{"value":"
Этот яд собирают с мёртвого или недееспособного @Compendium[sc-creatures.sc-creatures.ac2GZkXwvStLqw1R]{Пурпурный червь / Purple Worm}.Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 19, получая при провале урон ядом 42 (12к6), или половину этого урона при успехе.
","chat":"
Этот яд собирают с мёртвого или недееспособного @Compendium[sc-creatures.sc-creatures.ac2GZkXwvStLqw1R]{Пурпурный червь / Purple Worm}.Существо, подвергшееся действию этого яда, должно совершить спасбросок Телосложения со Сл 19, получая при провале урон ядом 42 (12к6), или половину этого урона при успехе.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":2000,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"purple%20worm%20poison_dmg","propDroppable":"item"}},"effects":[],"_id":"h4llGUFJduQNy41y","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188843,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":88200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кувшинчик/Pitcher","type":"backpack","system":{"description":{"value":"
Вместимость: 1 галлон (3,75 лит.)
","chat":"
Вместимость: 1 галлон (3,75 лит.)
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":2,"denomination":"cp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":8.4,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/pitcher.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"pitcher_phb","propDroppable":"item"}},"effects":[],"_id":"PjOmtqYMOQxyoNrl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029578,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":52200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Стрела/+3 Arrow","type":"consumable","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического боеприпаса. Попав в цель, боеприпас перестаёт быть магическим.

","unidentified":""},"source":"DMG","quantity":1,"weight":0.05,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["3",null]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-arrow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20arrow_dmg","propDroppable":"item"}},"effects":[],"_id":"EuMV07L9P33bcO0B","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291112,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":29900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Замок/Lock","type":"consumable","system":{"description":{"value":"
Вместе с замком идёт и ключ. Без ключа существо, владеющее воровскими инструментами, может вскрыть замок успешной проверкой Ловкости со Сл 15. Мастер может решить, что есть более качественные замки, стоящие больше.
","chat":"
Вместе с замком идёт и ключ. Без ключа существо, владеющее воровскими инструментами, может вскрыть замок успешной проверкой Ловкости со Сл 15. Мастер может решить, что есть более качественные замки, стоящие больше.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"touch","type":"object"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"abil","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":15,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/lock.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"lock_phb","propDroppable":"item"}},"effects":[],"_id":"wLdfFKbPhyCpnefL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029274,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":119500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Молот, кузнечный/Sledgehammer","type":"loot","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":10,"price":{"value":2,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/sledgehammer.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"sledgehammer_phb","propDroppable":"item"}},"effects":[],"_id":"tHb09Z3nnnxtkR0N","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455030060,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":112800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Боевой молот Дроу/Drow +3 Warhammer","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","bludgeoning"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"warhammer","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-warhammer.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20warhammer_mm","propDroppable":"item"}},"effects":[],"_id":"M2KTNpaMZa2VPAwo","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385237,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":44700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двулезвийный скимитар убийцы драконов/Dragon Slayer Double-Bladed Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по дракону, он получит дополнительный урон [[/r 3d6]], соответствующий виду оружия.

Для этого оружия дракон означает любое существо с видом дракон, включая виверн [wyvern] и дракочерепах [dragon turtle].

Особое свойство. Если вы атакуете двуручным скимитаром как часть действия Атака в свой ход, вы можете использовать бонусное действие сразу после этого, чтобы совершить им рукопашную атаку. Эта атака наносит рубящий урон 1к4 при попадании вместо 2к4.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d4+1+@mod","slashing"],["3d6",""]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/dragon-slayer-double-bladed-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"dragon%20slayer%20double-bladed%20scimitar_dmg","propDroppable":"item"}},"effects":[],"_id":"4Uov570t9Ri9xi5Z","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455375286,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":8500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кираса сопротивления психическому урону/Breastplate of Psychic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","chat":"

Вы получаете сопротивление психическому урону, пока носите этот доспех

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"breastplate","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/breastplate-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"breastplate%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-banded-steel-grey.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"8Ezy19QnYlst34wZ","description":"","statuses":[]}],"_id":"XodAouGEpFYpCLC2","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099718,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":69700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Меч ответа (ответчик)/Sword of Answering (Last Quip)","type":"weapon","system":{"description":{"value":"
(requires attunement by a chaotic neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Last Quip, the Chaotic Neutral sword, has a tourmaline set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","chat":"
(requires attunement by a chaotic neutral creature)In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as \"Final Word.\" Each of the nine swords has its own name and alignment, and each bears a different gem in its pommel.Last Quip, the Chaotic Neutral sword, has a tourmaline set in its pommel.You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","slashing"]],"versatile":"1d10+3+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sword%20of%20answering%20(last%20quip)_dmg","propDroppable":"item"}},"effects":[],"_id":"IZkoQCnVPQUB0EaR","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373930,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":37800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Полуночные слёзы/Midnight Tears","type":"consumable","system":{"description":{"value":"
Существо, проглотившее этот яд, до полуночи ни от чего не страдает. Если до этого момента яд не был нейтрализован, существо должно преуспеть в спасброске Телосложения со Сл 17, получая урон ядом 31 (9к6) при провале или половину этого урона при успехе
","chat":"
Существо, проглотившее этот яд, до полуночи ни от чего не страдает. Если до этого момента яд не был нейтрализован, существо должно преуспеть в спасброске Телосложения со Сл 17, получая урон ядом 31 (9к6) при провале или половину этого урона при успехе
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":1500,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"poison","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"midnight%20tears_dmg","propDroppable":"item"}},"effects":[],"_id":"GrU1oolKB8WWuL9P","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455188760,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":34800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"рукавицы силы огра/gauntlets of ogre power","type":"equipment","system":{"description":{"value":"
Ваша Сила равна 19, когда вы носите эти латные рукавицы. Они не оказывают на вас эффект, если ваша Сила без них уже 19 или выше.
","chat":"
Ваша Сила равна 19, когда вы носите эти латные рукавицы. Они не оказывают на вас эффект, если ваша Сила без них уже 19 или выше.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"gauntlets%20of%20ogre%20power_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Gauntlets%20of%20Ogre%20Power.jpg","changes":[{"key":"system.abilities.str.value","mode":4,"value":"19","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"2x4nTmTX4GBEga58","description":"","statuses":[]}],"_id":"9UQsXdIvV2QLOu6R","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536553,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":18100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Чешуйчатый доспех Дроу/Drow +2 Scale Mail","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"MM","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-scale-mail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20scale%20mail_mm","propDroppable":"item"}},"effects":[],"_id":"1UrnZt9jGcSZba06","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099059,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":3000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Снаряж для пращи убийства/Sling Bullet of Slaying","type":"consumable","system":{"description":{"value":"
A sling bullet of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both sling bullets of dragon slaying and sling bullets of blue dragon slaying. If a creature belonging to the type, race, or group associated with a sling bullet of slaying takes damage from the sling bullet, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a sling bullet of slaying deals its extra damage to a creature, it becomes a nonmagical sling bullet.
","chat":"
A sling bullet of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both sling bullets of dragon slaying and sling bullets of blue dragon slaying. If a creature belonging to the type, race, or group associated with a sling bullet of slaying takes damage from the sling bullet, the creature must make a DC 17 Constitution saving throw, taking an extra [[/r 6d10]] piercing damage on a failed save, or half as much extra damage on a successful one.Once a sling bullet of slaying deals its extra damage to a creature, it becomes a nonmagical sling bullet.
","unidentified":""},"source":"DMG","quantity":1,"weight":0.075,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"6d10","save":{"ability":"con","dc":17,"scaling":"flat"},"consumableType":"ammo","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/sling-bullet-of-slaying.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"sling%20bullet%20of%20slaying_dmg","propDroppable":"item"}},"effects":[],"_id":"mJwiOqM8duD95Vn5","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455291661,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":99800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Рапира Дроу/Drow +3 Rapier","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"fin":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-rapier.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20rapier_mm","propDroppable":"item"}},"effects":[],"_id":"2qOjAjHQixkExcTX","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455381952,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":5600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"пояс силы каменного великана/belt of stone giant strength","type":"equipment","system":{"description":{"value":"
Пока вы носите этот пояс, значение вашей Силы становится равным 23. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
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Пока вы носите этот пояс, значение вашей Силы становится равным 23. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"belt%20of%20stone%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Belt%20of%20Stone%20Giant%20Strength.jpg","changes":[{"key":"system.abilities.str.value","mode":4,"value":"23","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"aE17RAfazerJPUmP","description":"","statuses":[]}],"_id":"gZPc2rllg0QXYuv7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534143,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":87000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"хрустальный шар/crystal ball","type":"consumable","system":{"description":{"value":"
Обычный хрустальный шар является очень редким предметом, примерно 6 дюймов диаметром. Если вы его касаетесь, вы можете действием накладывать им заклинание наблюдение (Сл спасброска 17).
","chat":"
Обычный хрустальный шар является очень редким предметом, примерно 6 дюймов диаметром. Если вы его касаетесь, вы можете действием накладывать им заклинание наблюдение (Сл спасброска 17).
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"10","units":"minute"},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":17,"scaling":"flat"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/crystal-ball.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"crystal%20ball_dmg","propDroppable":"item"}},"effects":[],"_id":"OiyPeKtKW4uNbpC9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535198,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":50200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчуга сопротивления грому/Chain Mail of Thunder Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","chat":"

Вы получаете сопротивление урону громом, пока на вас надет этот доспех

Изготовленная из переплетающихся металлических колец кольчуга включает также слой стёганой ткани, надеваемой под низ, дабы предотвратить натирание и смягчать удары. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":55,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-mail-of-thunder-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20mail%20of%20thunder%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"thunder","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"uOQi3LWabWbYRGAa","description":"","statuses":[]}],"_id":"L6CxWpZNxscyUvuk","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455061482,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":42700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Морозный клинок (Двуручный меч)/Frost Brand Greatsword","type":"weapon","system":{"description":{"value":"

Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

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Если вы попадаете атакой, используя этот магический меч, цель получает дополнительный урон холодом 1к6.

Кроме того, пока вы держите этот меч, вы обладаете сопротивлением к урону огнём. При температуре, не превышающей 0 °C, клинок испускает яркий свет в радиусе 10 футов и тусклый свет в радиусе ещё 10 футов.

Когда вы вынимаете оружие из ножен, вы можете погасить все источники немагического огня в пределах 30 футов.

Это свойство можно использовать не чаще раза в час.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod","slashing"],["1d6","cold"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/frost-brand-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"frost%20brand%20greatsword_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/weapons/swords/greatsword-guard.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"snQgw0r7TNmkeUgw","description":"","statuses":[]}],"_id":"HgVyyAES5XMtAt90","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377506,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":36200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Боевой посох/+1 Quarterstaff","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+1+@mod","bludgeoning"]],"versatile":"1d8+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"quarterstaff","properties":["mgc","ver"],"proficient":null,"unidentified":{"name":"Quarterstaff (неопознанный)","description":"

A thick shaft of wood wrapped with a sturdy grip makes a highly functional weapon in addition to a stout walking stick.

"}},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-quarterstaff.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20quarterstaff_dmg","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true},"quickVersatile":{"value":false}}},"effects":[],"_id":"On11rwmbVdGV0usF","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455484669,"modifiedTime":1710246290809,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":50400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Виола/Viol","type":"tool","system":{"description":{"value":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","chat":"
Если вы владеете определённым музыкальным инструментом, вы можете добавлять бонус мастерства к проверкам характеристик, совершённым во время игры на нём.Бард может использовать музыкальный инструмент в качестве фокусировки для заклинаний. Для каждого музыкального инструмента нужно отдельное владение.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":30,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"music","baseItem":"viol","ability":"cha","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/viol.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"viol_phb","propDroppable":"item"}},"effects":[],"_id":"lVZLre3agRTuvS0G","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455173563,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":98400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо прыжков/Ring of Jumping","type":"equipment","system":{"description":{"value":"
While wearing this ring, you can cast the @spell[jump] spell from it as a bonus action at will, but can target only yourself when you do so.
","chat":"
While wearing this ring, you can cast the @spell[jump] spell from it as a bonus action at will, but can target only yourself when you do so.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-jumping.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20jumping_dmg","propDroppable":"item"}},"effects":[],"_id":"yBT26s2vhmpoHOhV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213788,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":123500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Хупак Дроу/Drow +2 Hoopak","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":40,"long":160,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"amm":true,"fin":true,"spc":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20hoopak_mm","propDroppable":"item"}},"effects":[],"_id":"Ih2JQmgiigkj3iEK","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455378903,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":38000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Боевой молот/Silvered Warhammer","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":115,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","bludgeoning"]],"versatile":"1d10+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"ver":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-warhammer.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20warhammer_phb","propDroppable":"item"}},"effects":[],"_id":"S4qchqv3VKi4bnW4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385277,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":57500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Хупак/Silvered Hoopak","type":"weapon","system":{"description":{"value":"
Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
","chat":"
Хупак представляет собой прочную палку с пращой на одном конце и заостренным концом на другом.Особое свойство:Когда вы совершаете рукопашную атаку этим оружием, вы игнорируете свойство Боеприпас.Вы можете использовать хупак как воинское дальнобойное оружие. Если вы это делаете, оно использует свойство Боеприпас, использует снаряды для пращи и наносит дробящий урон 1к4 при попадании.
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","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":7,"price":{"value":130,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"","properties":{"hvy":true,"two":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20greataxe_phb","propDroppable":"item"}},"effects":[],"_id":"uXeXXVJAIUiT0lpL","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376929,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":115800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчужная рубаха сопротивления электричеству/Chain Shirt of Lightning Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

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Вы получаете сопротивление урону электричеством, пока на вас надет этот доспех

Сделанная из переплетённых металлических колец кольчужная рубаха носится между слоями одежды или кожи. Этот доспех предоставляет умеренную защиту торса и заглушает звон колец внешним покрытием.

","unidentified":""},"source":"DMG","quantity":1,"weight":20,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":13,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainshirt","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/chain-shirt-of-lightning-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"chain%20shirt%20of%20lightning%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/metal/mail-chain-steel.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"j1YqNp5AQkjh4Fec","description":"","statuses":[]}],"_id":"kZTy3mmpe8Jr8f7n","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099946,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":96500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчатый доспех сопротивления лучистому урону/Ring Mail of Radiant Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Вы получаете сопротивление урону излучением, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

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Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6+1+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20greatsword_dmg","propDroppable":"item"}},"effects":[],"_id":"smw3JvgbCcz7PxR9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377026,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":111500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Масло скольжения/Oil of Slipperiness","type":"consumable","system":{"description":{"value":"
Эта липкая, чёрная мазь, хранящаяся в толстостенном и тяжёлом контейнере, очень текуча.Маслом можно обмазать одно существо Среднего или меньшего размера, вместе с одеждой и переносимым им снаряжением (на каждую категорию размера выше Среднего необходим один дополнительный пузырёк масла). Нанесение масла занимает 10 минут.Обмазанное существо получает на 8 часов эффект заклинания @Compendium[sc-spells.sc-spells.qBqA0Y0k8CFbU5Bw]{Свобода движений / Freedom of Movement}.В качестве альтернативы, можно Действием разлить масло по полу, покрыв площадь 10 × 10 футов. Эффект будет такой же, как от заклинания@Compendium[sc-spells.sc-spells.bbTImv4AXCPGNw8Q]{Масло / Grease} длительностью 8 часов.
","chat":"
Эта липкая, чёрная мазь, хранящаяся в толстостенном и тяжёлом контейнере, очень текуча.Маслом можно обмазать одно существо Среднего или меньшего размера, вместе с одеждой и переносимым им снаряжением (на каждую категорию размера выше Среднего необходим один дополнительный пузырёк масла). Нанесение масла занимает 10 минут.Обмазанное существо получает на 8 часов эффект заклинания @Compendium[sc-spells.sc-spells.qBqA0Y0k8CFbU5Bw]{Свобода движений / Freedom of Movement}.В качестве альтернативы, можно Действием разлить масло по полу, покрыв площадь 10 × 10 футов. Эффект будет такой же, как от заклинания@Compendium[sc-spells.sc-spells.bbTImv4AXCPGNw8Q]{Масло / Grease} длительностью 8 часов.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Полулаты состоят из сформированных металлических пластин, покрывающих большую часть тела владельца. В них не входит защита для ног кроме простых поножей, закреплённых кожаными ремнями.

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Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","chat":"

Пока вы носите этот доспех, вы обладаете скоростью плавания, равной скорости вашей ходьбы. Кроме того, каждый раз, когда вы начинаете ход, находясь под водой и с 0 хитов, вы поднимаетесь к поверхности на 60 футов. Данный доспех искусно декорирован различными мотивами с изображениями рыб и морских раковин.

Изготовленный из крепкой, но гибкой кожи проклёпанный доспех усилен тесно расположенными шипами или заклёпками.

","unidentified":""},"source":"DMG","quantity":1,"weight":13,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"studded","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mariner's%20studded%20leather%20armor_dmg","propDroppable":"item"}},"effects":[{"name":"Speed Adjustment","icon":"icons/equipment/chest/breastplate-layered-leather-green.webp","changes":[{"key":"system.attributes.movement.swim","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"jrqdNOMaaZKpJyEg","description":"","statuses":[]}],"_id":"acdcbODa6edsIz5L","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455076988,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":75600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Стёганый кожаный доспех/Padded Armor","type":"equipment","system":{"description":{"value":"
Стёганый доспех состоит из прошитых слоёв ткани и ватина.
","chat":"
Стёганый доспех состоит из прошитых слоёв ткани и ватина.
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Вы получаете сопротивление психическому урону, пока носите это кольцо

","chat":"

Вы получаете сопротивление психическому урону, пока носите это кольцо

","unidentified":"

Искусно выполненное кольцо из драгоценного металла, украшенное изумрудом

"},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"none","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":0,"long":0,"units":"self"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-of-psychic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20psychic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/finger/ring-eye-silver-brown.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"psychic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"ahC1RTYTAnNSmdkA","description":"","statuses":[]}],"_id":"MJexMuDhOBvhCJJU","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214568,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":45300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Жестокий Короткий лук/Vicious Shortbow","type":"weapon","system":{"description":{"value":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","chat":"
Если у вас при броске атаки этим магическим оружием выпадает «20», цель получает дополнительный урон 7 того вида, который причиняет это оружие.

Внимание: Согласно SRD урон должен быть [[/r 2d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"","actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"shortbow","properties":{"two":true,"amm":true,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"lod":false,"mgc":true,"ada":false,"sil":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vicious-shortbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vicious%20shortbow_dmg","propDroppable":"item"}},"effects":[],"_id":"2MUHsOBJilNKWMBz","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455513589,"modifiedTime":1701021745193,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":4100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Клинок удачи (Скимитар)/Luck Blade Scimitar","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Пока это оружие находится у вас, вы также получаете бонус +1 к спасброскам.

Удача. Если этот меч находится у вас, вы можете воззвать к его удаче (действие не требуется), чтобы перебросить один бросок атаки, проверку характеристики или спасбросок, который вам не понравился. Вы обязаны использовать результат второго броска. Это свойство нельзя использовать повторно до следующего рассвета.

Исполнение желаний. У меча есть [[/r 1d4 - 1]] заряд. Если вы держите его, вы можете Действием потратить 1 заряд, чтобы наложить им заклинание исполнение желаний [wish].

Это свойство нельзя использовать повторно до следующего рассвета. Меч теряет это свойство, когда у него не останется зарядов.

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 +@mod +1","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"scimitar","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":true,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/luck-blade-scimitar.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"luck%20blade%20scimitar_dmg","propDroppable":"item"}},"effects":[{"name":"Saving Throw Bonus","icon":"icons/weapons/swords/scimitar-guard-wood.webp","changes":[{"key":"system.bonuses.abilities.save","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"saving-throw-bonus"}},"_id":"ApdBe2AYeFZZ5Vei","description":"","statuses":[]}],"_id":"CyWxwiDc7pLpYxhP","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383044,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":25700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинный меч/Longsword","type":"weapon","system":{"description":{"value":"

Вечная классика, мечи, сделаны из длинного куска металла, заостренного с двух сторон и закрепленного на прочной рукояти. Мечи бывают разной длины и веса и могут быть как разукрашены, так и нет, в зависимости от богатства и вкуса владельца. Мечами рубить врагов, коля их острым концом и даже наносить тупые удары лезвием плашмя или рукоятью. Чем больше ваш боец может придумать применений для меча, тем сложнее будет врагам от них отбиваться!

Универсальность длинного меча предлагает отличный баланс между скоростью короткого меча и огромной силой двуручного меча. Как одноручное оружие, он позволяет герою наносить быстрые, резкие удары, в то же время позволяя использовать щит в качестве дополнительной защиты. Используемые обеими руками, длинные мечи концентрируют в нанесении ударов всю силу бойца.

Длинный меч — отличный выбор, когда Вы не уверены, с какой опасностью столкнетесь. Независимо от того, связываетесь ли Вы с большим количеством мелких противников, которых нужно быстро уничтожить, или мощным зверем, которого можно победить только сильными ударами, длинный меч пойдёт вам всегда!

","chat":"

Вечная классика, мечи, сделаны из длинного куска металла, заостренного с двух сторон и закрепленного на прочной рукояти. Мечи бывают разной длины и веса и могут быть как разукрашены, так и нет, в зависимости от богатства и вкуса владельца. Мечами рубить врагов, коля их острым концом и даже наносить тупые удары лезвием плашмя или рукоятью. Чем больше ваш боец может придумать применений для меча, тем сложнее будет врагам от них отбиваться!

Универсальность длинного меча предлагает отличный баланс между скоростью короткого меча и огромной силой двуручного меча. Как одноручное оружие, он позволяет герою наносить быстрые, резкие удары, в то же время позволяя использовать щит в качестве дополнительной защиты. Используемые обеими руками, длинные мечи концентрируют в нанесении ударов всю силу бойца.

Длинный меч — отличный выбор, когда Вы не уверены, с какой опасностью столкнетесь. Независимо от того, связываетесь ли Вы с большим количеством мелких противников, которых нужно быстро уничтожить, или мощным зверем, которого можно победить только сильными ударами, длинный меч пойдёт вам всегда!

","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":15,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":"1d10 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"ver":true,"ada":false,"rel":false,"amm":false,"ret":false,"two":false,"rch":false,"lgt":false,"mgc":false,"thr":false,"fir":false,"spc":false,"lod":false,"sil":false,"hvy":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/longsword.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"longsword_phb","propDroppable":"item"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true}},"quickOther":{"context":""},"quickFooter":{"value":true},"quickAttack":{"value":true},"quickVersatile":{"value":false}}},"effects":[],"_id":"536VoL8iz905XEAE","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455374474,"modifiedTime":1710710413809,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":9600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Трезубец/Trident","type":"weapon","system":{"description":{"value":"
Трезу́бец или острога — оружие, которое состоит из длинного древка и наконечника, увенчанного тремя зубцами. Как и многие другие колюще виды оружия, трезубец произошёл от повседневного мирного инструмента, в данном случае остроги, применяемой для рыбной ловли. При переформировании трезубца из инструмента охоты в оружие исчезли крючки на концах зубцов, которыми удерживалась рыба. В ближнем бою этот эффект был не востребован.
","chat":"
Трезу́бец или острога — оружие, которое состоит из длинного древка и наконечника, увенчанного тремя зубцами. Как и многие другие колюще виды оружия, трезубец произошёл от повседневного мирного инструмента, в данном случае остроги, применяемой для рыбной ловли. При переформировании трезубца из инструмента охоты в оружие исчезли крючки на концах зубцов, которыми удерживалась рыба. В ближнем бою этот эффект был не востребован.
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":"1d8 + @mod"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"trident","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":true,"two":false,"ver":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/trident.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"trident_phb","propDroppable":"item"}},"effects":[],"_id":"8WCmG0VUCBfkEGsM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374640,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":16600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посеребрённый Боевой посох/Silvered Quarterstaff","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":4,"price":{"value":1002,"denomination":"sp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","bludgeoning"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"ver":true,"sil":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/silvered-quarterstaff.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"silvered%20quarterstaff_phb","propDroppable":"item"}},"effects":[],"_id":"uC9JP0yyGKQE3DIp","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484883,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":114900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Рапира кражи жизни/Rapier of Life Stealing","type":"weapon","system":{"description":{"value":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

","chat":"

Если вы атакуете этим магическим оружием существо, и при броске атаки выпадает «20», эта цель получает дополнительный урон некротической энергией 10, если не является ни конструктом, ни нежитью. Вы также получаете 10 временных хитов.

Внимание: Согласно SRD урон должен быть [[/r 3d6]], однако, это неверно.

","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Must roll a 20 and the target cannot be undead."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 +@mod","piercing"]],"versatile":""},"formula":"3d6","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"rapier","properties":{"amm":false,"hvy":false,"fin":true,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/rapier-of-life-stealing.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"rapier%20of%20life%20stealing_dmg","propDroppable":"item"}},"effects":[],"_id":"uP1FBIFwASwXrb7j","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455382285,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":115500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Секира/Greataxe","type":"weapon","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":7,"price":{"value":30,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"hvy":true,"two":true,"amm":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"greataxe_phb","propDroppable":"item"}},"effects":[],"_id":"EbNldJAarE6EoRYt","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374359,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":29200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"подковы скорости/horseshoes of speed","type":"consumable","system":{"description":{"value":"
Эти железные подковы изготавливаются комплектом по четыре штуки. Если все четыре прикрепить к копытам лошади или подобного существа, они увеличивают скорость ходьбы этого существа на 30 футов.
","chat":"
Эти железные подковы изготавливаются комплектом по четыре штуки. Если все четыре прикрепить к копытам лошади или подобного существа, они увеличивают скорость ходьбы этого существа на 30 футов.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/horseshoes-of-speed.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"horseshoes%20of%20speed_dmg","propDroppable":"item"}},"effects":[],"_id":"7nhhoVjR3kYqaYrM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537273,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":15100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"подковы ветра/horseshoes of a zephyr","type":"consumable","system":{"description":{"value":"
Эти железные подковы изготавливаются комплектом по четыре штуки. Если все четыре прикрепить к копытам лошади или подобного существа, они позволят ему перемещаться как обычно, но паря в 4 дюймах от земли. Этот эффект позволяет существу пересекать нетвёрдые и неустойчивые субстанции, такие как вода и лава, а также стоять на них. Существо не оставляет следы и игнорирует труднопроходимую местность. Кроме того, оно может перемещаться с обычной скоростью до 12 часов в день, не получая истощение за форсированный марш.
","chat":"
Эти железные подковы изготавливаются комплектом по четыре штуки. Если все четыре прикрепить к копытам лошади или подобного существа, они позволят ему перемещаться как обычно, но паря в 4 дюймах от земли. Этот эффект позволяет существу пересекать нетвёрдые и неустойчивые субстанции, такие как вода и лава, а также стоять на них. Существо не оставляет следы и игнорирует труднопроходимую местность. Кроме того, оно может перемещаться с обычной скоростью до 12 часов в день, не получая истощение за форсированный марш.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/horseshoes-of-a-zephyr.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"horseshoes%20of%20a%20zephyr_dmg","propDroppable":"item"}},"effects":[],"_id":"I7HQlDpG1Lq6j6NW","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455537241,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":36800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Щит/+2 Shield","type":"equipment","system":{"description":{"value":"
While holding this shield, you have a +2 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
","chat":"
While holding this shield, you have a +2 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":4,"type":"shield","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"shield","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/2-shield.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b2%20shield_dmg","propDroppable":"item"}},"effects":[],"_id":"61v290OIKqoEADi6","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455122290,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":11100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Иклва/+3 Yklwa","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing.
","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":30,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-yklwa.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20yklwa_dmg","propDroppable":"item"}},"effects":[],"_id":"vtTFQLjuTS2yT7Ef","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485750,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":118900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Мифрильная кольчуга/Mithral Scale Mail","type":"equipment","system":{"description":{"value":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","chat":"

Мифрил («мифрал») используется для создания доспехов, более лёгких, чем стальные, но столь же прочных. Доспехи из мифрила полкчаются более лёгкими, чем такие же стальные, и позволяют носить их персонажам, способности которых ограничены весом доспехов.

Мифрил — легкий и гибкий металл. Мифриловую кольчугу или нагрудник можно носить под обычной одеждой. Если броня обычно накладывает помеху на проверку Ловкости (Скрытность) или требует минимальной Силы, то мифриловый доспех не будет иметь этих требований.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/mithral-scale-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"mithral%20scale%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"oEhKWIH0ahQks17g","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455099152,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":102800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Короткий меч Дроу/Drow +3 Shortsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20shortsword_mm","propDroppable":"item"}},"effects":[],"_id":"kB2vNIDWD0Cq9l88","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383723,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":95800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Легкий молот предупреждения/Light Hammer of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"lighthammer","properties":{"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/light-hammer-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"light%20hammer%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"gdBtpnbVH5Ojzl2Z","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455484328,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":87200000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Духовая трубка/+3 Blowgun","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":25,"long":100,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"blowgun","properties":{"amm":true,"lod":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-blowgun.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20blowgun_dmg","propDroppable":"item"}},"effects":[],"_id":"6zZ0nkUNDshPrWrm","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455432592,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":12600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинный меч убийцы великанов/Giant Slayer Longsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Если вы попадаете этим оружием по великану, то он получает дополнительный урон [[/r 2d6]], соответствующий виду оружия, и должен преуспеть в спасброске Силы со Сл 15, иначе он будет сбит с ног. Для этого оружия великан означает любое существо с типом великан, включая эттинов [ettin] и троллей [troll].

","unidentified":""},"source":"DMG","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod +1","slashing"]],"versatile":"1d10 +@mod +1"},"formula":"2d6","save":{"ability":"str","dc":15,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"longsword","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/giant-slayer-longsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"giant%20slayer%20longsword_dmg","propDroppable":"item"}},"effects":[],"_id":"V4TtlJumqC7vgtiq","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455380095,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":64400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Копье Дроу/Drow +2 Spear","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":"1d8+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-spear.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20spear_mm","propDroppable":"item"}},"effects":[],"_id":"tlJ2TZJeaw1hX5eM","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455485460,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":113800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Двуручная дубина предупреждения/Greatclub of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.
","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"greatclub","properties":{"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/greatclub-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"greatclub%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"BcTOuNpfKTy2wvFV","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455483351,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":22400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"плащ защиты/cloak of protection","type":"equipment","system":{"description":{"value":"
Вы получаете бонус +1 к КД и к спасброскам, пока носите этот плащ.
","chat":"
Вы получаете бонус +1 к КД и к спасброскам, пока носите этот плащ.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"5","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":1,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"cloak%20of%20protection_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus AC","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Cloak%20of%20Protection.jpg","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-ac"}},"_id":"yTxmsHU5aYBCe4Xu","description":"","statuses":[]},{"name":"Saving Throw Bonus","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Cloak%20of%20Protection.jpg","changes":[{"key":"system.bonuses.abilities.save","mode":2,"value":"+1","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"saving-throw-bonus"}},"_id":"l2sgZGZGg9p3EM82","description":"","statuses":[]}],"_id":"ghWsd5kTMj46Jmiw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455535084,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":87400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Цеп Дроу/Drow +2 Flail","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+2+@mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"flail","properties":{"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-flail.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20flail_mm","propDroppable":"item"}},"effects":[],"_id":"Cv42IBmmZ740NDND","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376133,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":25300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Дротик Дроу/Drow +2 Dart","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":0.25,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"rwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"dart","properties":{"fin":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-dart.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20dart_mm","propDroppable":"item"}},"effects":[],"_id":"iG68tDpJ3Z9XfTsl","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512116,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":90800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Секира Дроу/Drow +3 Greataxe","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":7,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20greataxe_mm","propDroppable":"item"}},"effects":[],"_id":"9g6ivon5TpboKX2v","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376854,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":18300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"пояс силы холмового великана/belt of hill giant strength","type":"equipment","system":{"description":{"value":"
Пока вы носите этот пояс, значение вашей Силы становится равным 21. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","chat":"
Пока вы носите этот пояс, значение вашей Силы становится равным 21. Если ваша Сила без него и так уже равна или превышает силу пояса, тогда пояс не оказывает на вас никакого эффекта.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/belt-of-hill-giant-strength.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"belt%20of%20hill%20giant%20strength_dmg","propDroppable":"item"}},"effects":[{"name":"Base Strength","icon":"icons/equipment/waist/belt-buckle-square-leather-brown.webp","changes":[{"key":"system.abilities.str.value","mode":4,"value":"21","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"base-strength"}},"_id":"FuB6akvpHAaJYWhI","description":"","statuses":[]}],"_id":"tRkyXkngXJnuBBb0","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534101,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":113400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Колода игральных карт/Playing Card Set","type":"tool","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":5,"denomination":"sp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"game","baseItem":"","ability":"int","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/playing-card-set.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"playing%20card%20set_phb","propDroppable":"item"}},"effects":[],"_id":"G0BXFY32NkRKYSob","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455157871,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":32800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Длинное копьё предупреждения/Lance of Warning","type":"weapon","system":{"description":{"value":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","chat":"
Это магическое оружие предупреждает вас об опасности. Пока это оружие находится у вас, вы совершаете с преимуществом проверки инициативы.Кроме того, вы и все ваши спутники в пределах 30 футов не можете быть захвачены врасплох, кроме случаев, когда недееспособны из-за чего угодно кроме немагического сна.Это оружие с помощью магии будит вас и ваших спутников, если кто-то из вас спит, когда начинается сражение.

Особое свойство: Вы совершаете с помехой атаки длинным копьём по существам, находящимся в пределах 5 футов от вас. Кроме того, если вы не находитесь верхом, длинное копьё используется двумя руками.

","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"lance","properties":{"rch":true,"spc":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/lance-of-warning.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"lance%20of%20warning_dmg","propDroppable":"item"}},"effects":[],"_id":"wYZV5GtoppbbGYco","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455379469,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":120100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Легкий арбалет/+3 Light Crossbow","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":80,"long":320,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"ammo","target":"","amount":1},"ability":"dex","actionType":"rwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+3+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"lightcrossbow","properties":{"amm":true,"lod":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-light-crossbow.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20light%20crossbow_dmg","propDroppable":"item"}},"effects":[],"_id":"o6cog6zpCJWWsZgu","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455512432,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":102400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"эльфийский плащ/cloak of elvenkind","type":"equipment","system":{"description":{"value":"
Пока вы носите этот плащ с накинутым капюшоном, проверки Мудрости (Внимательность), совершённые чтобы увидеть вас, совершаются с помехой, а вы совершаете с преимуществом проверки Ловкости (Скрытность), когда прячетесь — плащ способен изменять свой цвет, обеспечивая вам камуфляж. Накидывание и снятие капюшона совершается действием.
","chat":"
Пока вы носите этот плащ с накинутым капюшоном, проверки Мудрости (Внимательность), совершённые чтобы увидеть вас, совершаются с помехой, а вы совершаете с преимуществом проверки Ловкости (Скрытность), когда прячетесь — плащ способен изменять свой цвет, обеспечивая вам камуфляж. Накидывание и снятие капюшона совершается действием.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Hood must be up."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":"5","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"clothing","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"cloak%20of%20elvenkind_dmg","propDroppable":"item"}},"effects":[],"_id":"hwjZoeSh3YmOps1q","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455534989,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":90100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Корзина/Basket","type":"backpack","system":{"description":{"value":"
Вместимость: 2 кубических фута/40 фунтов (20 кг.)
","chat":"
Вместимость: 2 кубических фута/40 фунтов (20 кг.)
","unidentified":""},"source":"PHB","quantity":1,"weight":2,"price":{"value":4,"denomination":"sp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":40,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/basket.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"basket_phb","propDroppable":"item"}},"effects":[],"_id":"5BqXNPtnWoQqtm9m","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455027891,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":9800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Шкурный доспех/Hide Armor","type":"equipment","system":{"description":{"value":"
Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.
","chat":"
Этот грубый доспех состоит из толстых мехов и шкур. Обычно их носят племена варваров, злые гуманоиды и прочие народы, у которых нет инструментов и материалов для создания более качественных доспехов.
","unidentified":""},"source":"PHB","quantity":1,"weight":12,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":12,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"hide","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/hide-armor.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"hide%20armor_phb","propDroppable":"item"}},"effects":[],"_id":"T1gkg7ICK6xL2Gd9","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097658,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":59000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо тарана/Ring of the Ram","type":"equipment","system":{"description":{"value":"
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to make a ranged spell attack against one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes [[/r 2d10]] force damage and is pushed 5 feet away from you.Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.
","chat":"
This ring has 3 charges, and it regains [[/r 1d3]] expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to make a ranged spell attack against one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes [[/r 2d10]] force damage and is pushed 5 feet away from you.Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":60,"long":0,"units":"ft"},"uses":{"value":3,"max":"3","per":"charges","recovery":"1d3"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rsak","attackBonus":"7","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d10","force"]],"versatile":""},"formula":"1d20 +5","save":{"ability":"","dc":null,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20the%20ram_dmg","propDroppable":"item"}},"effects":[],"_id":"wSTo9cf2SjbNRs53","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455214096,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":119700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Хлыст Дроу/Drow +2 Whip","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":10,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+2+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"whip","properties":{"fin":true,"rch":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-whip.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20whip_mm","propDroppable":"item"}},"effects":[],"_id":"XYaBVBs8dmEsnCJH","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455385531,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":69000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Набор игральных костей/Dice Set","type":"tool","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0,"price":{"value":1,"denomination":"sp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"game","baseItem":"","ability":"dex","chatFlavor":"","proficient":null,"bonus":""},"img":"https://static.kdiva.ru/foundry-main/icons/items/dice-set.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"dice%20set_phb","propDroppable":"item"},"rsr5e":{"quickFooter":{"value":true}}},"effects":[],"_id":"nBM7mSookAVO0ky5","_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1697455157785,"modifiedTime":1710680674143,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":100800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Колчан/Quiver","type":"backpack","system":{"description":{"value":"
В колчан помещается 20 стрел.
","chat":"
В колчан помещается 20 стрел.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"capacity":{"type":"weight","value":1,"weightless":false},"currency":{"cp":0,"sp":0,"ep":0,"gp":0,"pp":0}},"img":"https://static.kdiva.ru/foundry-main/icons/items/quiver.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"quiver_phb","propDroppable":"item"}},"effects":[],"_id":"WTiL7Nn78ZYXaQaY","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455029814,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":66300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Секира/+3 Greataxe","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":7,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12+3+@mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greataxe","properties":{"hvy":true,"two":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-greataxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20greataxe_dmg","propDroppable":"item"}},"effects":[],"_id":"pTspmIiTRqMCm8La","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455376696,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":104800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зелье уменьшения/Potion of Diminution","type":"consumable","system":{"description":{"value":"
Когда вы выпиваете это зелье, вы получаете на 1к4 часа эффект «уменьшение» заклинания @Compendium[sc-spells.sc-spells.ImfucJ4hO0mnf3W6]{Увеличение/уменьшение / Enlarge/Reduce} (концентрация не требуется).Маленький красный шарик в этой жидкости непрерывно сжимается до размера бусины и тут же расширяется, окрашивая прозрачную жидкость вокруг, после чего сжимается вновь. Тряска пузырька не прерывает этот процесс.
","chat":"
Когда вы выпиваете это зелье, вы получаете на 1к4 часа эффект «уменьшение» заклинания @Compendium[sc-spells.sc-spells.ImfucJ4hO0mnf3W6]{Увеличение/уменьшение / Enlarge/Reduce} (концентрация не требуется).Маленький красный шарик в этой жидкости непрерывно сжимается до размера бусины и тут же расширяется, окрашивая прозрачную жидкость вокруг, после чего сжимается вновь. Тряска пузырька не прерывает этот процесс.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"hour"},"cover":null,"crewed":false,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":0,"long":0,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"1d4","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/potion-of-diminution.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"potion%20of%20diminution_dmg","propDroppable":"item"}},"effects":[],"_id":"zRPfiewa4HMo7ZIZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455201073,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":126900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Платиновая монета/Platinum Piece","type":"loot","img":"https://static.kdiva.ru/foundry-main/icons/items/platinum-piece.webp","system":{"description":{"value":"
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
","chat":"
Монеты делают разного номинала, основываясь на относительной стоимости металла, из которого они изготовлены. Чаще всего встречаются монеты трёх видов: золотые монеты, серебряные монеты и медные монеты.
","unidentified":""},"source":{},"quantity":1,"weight":0.02,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"type":{"value":"","subtype":""}},"effects":[],"folder":null,"flags":{"core":{}},"_stats":{"systemId":"dnd5e","systemVersion":"3.0.4","coreVersion":"11.315","createdTime":1700776262690,"modifiedTime":1710686293945,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"_id":"XKZPwPw70LQWqaOT","sort":1100000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольчатый доспех сопротивления некротическому урону/Ring Mail of Necrotic Resistance","type":"equipment","system":{"description":{"value":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","chat":"

Вы получаете сопротивление некротическому урону, пока носите этот доспех

Это кожаный доспех с нашитыми на него толстыми кольцами. Эти кольца помогают укрепить доспех от ударов мечей и топоров. Колечный доспех уступает кольчуге, и обычно его носят только те, кто не могут позволить себе доспех получше.

","unidentified":""},"source":"DMG","quantity":1,"weight":40,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":14,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"ringmail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/ring-mail-of-necrotic-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20mail%20of%20necrotic%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/commodities/leather/ring-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"necrotic","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"TLE2M7P4141M0w2q","description":"","statuses":[]}],"_id":"zBOvE6viKr9H23CZ","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455062056,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":126000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"ожерелье молитвенных чёток/necklace of prayer beads","type":"equipment","system":{"description":{"value":"
У этого ожерелья 1к4 + 2 магические бусины, изготовленные из аквамарина, чёрного жемчуга или топаза. На нём также много немагических бусин, изготовленных из янтаря, кровавика, цитрина, коралла, жадеита, жемчуга или кварца. Если магическую бусину снимут с ожерелья, она теряет свою магию. Существует шесть видов магических бусин. Мастер сам решает вид каждой бусины или определяет их случайным образом. На ожерелье могут быть бусины одного и того же вида. Для того чтобы использовать одну из них, вы должны носить это ожерелье. В каждой бусине находится заклинание, которое вы можете наложить ей бонусным действием (при необходимости используйте свою Сл спасброска). После того как заклинание магической бусины наложено, эту бусину нельзя использовать повторно до следующего рассвета.к20Бусина...Заклинание1–6БлагословенияБлагословение7–12ЛеченияЛечение ран (2 уровень) или малое восстановление13–16БлаговоленияВысшее восстановление17–18КарыКлеймящий удар19ПризываПланарный союзник20Хождения по ветруХождение по ветру
","chat":"
У этого ожерелья 1к4 + 2 магические бусины, изготовленные из аквамарина, чёрного жемчуга или топаза. На нём также много немагических бусин, изготовленных из янтаря, кровавика, цитрина, коралла, жадеита, жемчуга или кварца. Если магическую бусину снимут с ожерелья, она теряет свою магию. Существует шесть видов магических бусин. Мастер сам решает вид каждой бусины или определяет их случайным образом. На ожерелье могут быть бусины одного и того же вида. Для того чтобы использовать одну из них, вы должны носить это ожерелье. В каждой бусине находится заклинание, которое вы можете наложить ей бонусным действием (при необходимости используйте свою Сл спасброска). После того как заклинание магической бусины наложено, эту бусину нельзя использовать повторно до следующего рассвета.к20Бусина...Заклинание1–6БлагословенияБлагословение7–12ЛеченияЛечение ран (2 уровень) или малое восстановление13–16БлаговоленияВысшее восстановление17–18КарыКлеймящий удар19ПризываПланарный союзник20Хождения по ветруХождение по ветру
","unidentified":""},"source":"DMG","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"bonus","cost":1,"condition":"The necklace must be currently worn."},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":6,"max":"6","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"necklace%20of%20prayer%20beads_dmg","propDroppable":"item"}},"effects":[],"_id":"fGXhJyf8Vpxsitof","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455538959,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":84500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Доспех из драконьей чешуи (Латунный)/Brass Dragon Scale Mail","type":"equipment","system":{"description":{"value":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest brass dragon within 30 miles of you. This special action can't be used again until the next dawn.
","chat":"

Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to fire damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest brass dragon within 30 miles of you. This special action can't be used again until the next dawn.
","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"veryRare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":15,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"brass%20dragon%20scale%20mail_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"modules/plutonium/media/icon/scale-mail.svg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"fire","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"RScVRfmvTisMPqhf","description":"","statuses":[]}],"_id":"o9rAwxWkPC088b07","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455097248,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":102600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кольцо управления воздушными элементалями/Ring of Air Elemental Command","type":"equipment","system":{"description":{"value":"
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Air, and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Air.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on an @creature[air elemental]. In addition, when you fall, you descend 60 feet per round and take no damage from falling. You can also speak and understand Auran.If you help slay an @creature[air elemental] while attuned to the ring, you gain access to the following additional properties:You have resistance to lightning damage.You have a flying speed equal to your walking speed and can hover.You can cast the following spells from the ring, expending the necessary number of charges: @spell[chain lightning] (3 charges), @spell[gust of wind] (2 charges), or @spell[wind wall] (1 charge).
","chat":"
While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Air, and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Air.The ring has 5 charges. It regains [[/r 1d4 + 1]] expended charges daily at dawn. Spells cast from the ring have a save DC of 17.You can expend 2 of the ring's charges to cast @spell[dominate monster] on an @creature[air elemental]. In addition, when you fall, you descend 60 feet per round and take no damage from falling. You can also speak and understand Auran.If you help slay an @creature[air elemental] while attuned to the ring, you gain access to the following additional properties:You have resistance to lightning damage.You have a flying speed equal to your walking speed and can hover.You can cast the following spells from the ring, expending the necessary number of charges: @spell[chain lightning] (3 charges), @spell[gust of wind] (2 charges), or @spell[wind wall] (1 charge).
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":5,"max":"5","per":"charges","recovery":"1d4 + 1"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"flat"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"ring%20of%20air%20elemental%20command_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Ring%20of%20Air%20Elemental%20Command.jpg","changes":[{"key":"system.traits.dr.value","mode":2,"value":"lightning","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"xSwDpPeyBB4g0Lvs","description":"","statuses":[]},{"name":"Speed Adjustment","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Ring%20of%20Air%20Elemental%20Command.jpg","changes":[{"key":"system.attributes.movement.fly","mode":4,"value":"@attributes.movement.walk","priority":4}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"speed-adjustment"}},"_id":"MJ5SjZqe2x2CFcai","description":"","statuses":[]}],"_id":"FvERDrbnr4UE7Mlv","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455213440,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":32500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Сеть/Net","type":"weapon","system":{"description":{"value":"
Особое: Существа Большого и меньшего размеров, по которым попала атака сетью, становятся опутанным, пока не высвободятся. Сеть не оказывает эффекта на бесформенных существ и тех, чей размер Огромный или ещё больше.Существо может Действием совершить проверку Силы СЛ 10, чтобы высвободиться самому или освободить другое существо, находящееся в пределах его досягаемости. Причинение сети 5 единиц рубящего урона (КД 10) тоже освобождает существо, не причиняя ему вреда, оканчивая эффект и уничтожая сеть.Если Вы действием, бонусным действием или реакцией совершаете атаку сетью, Вы можете совершить только одну атаку, вне зависимости от количества положенных атак.
","chat":"
Особое: Существа Большого и меньшего размеров, по которым попала атака сетью, становятся опутанным, пока не высвободятся. Сеть не оказывает эффекта на бесформенных существ и тех, чей размер Огромный или ещё больше.Существо может Действием совершить проверку Силы СЛ 10, чтобы высвободиться самому или освободить другое существо, находящееся в пределах его досягаемости. Причинение сети 5 единиц рубящего урона (КД 10) тоже освобождает существо, не причиняя ему вреда, оканчивая эффект и уничтожая сеть.Если Вы действием, бонусным действием или реакцией совершаете атаку сетью, Вы можете совершить только одну атаку, вне зависимости от количества положенных атак.
","unidentified":""},"source":"PHB","quantity":1,"weight":3,"price":{"value":1,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":15,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"rwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"str","dc":null,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"net","properties":{"spc":true,"thr":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"two":false,"ver":false,"lod":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/net.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"net_phb","propDroppable":"item"}},"effects":[],"_id":"Jsg3qTluuS2XbpB4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455432249,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":40800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Волшебная палочка/Wand","type":"weapon","system":{"description":{"value":"
Короткая деревянная палочка или похожий предмет — созданный для проведения тайных заклинаний.@Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
","chat":"
Короткая деревянная палочка или похожий предмет — созданный для проведения тайных заклинаний.@Compendium[sc-classes.sc-classes.aDPqyCNkaphpQsLQ]{Волшебник/Wizard}, @Compendium[sc-classes.sc-classes.mqZZxq2aKIBvifoI]{Колдун/Warlock} и @Compendium[sc-classes.sc-classes.PP2KN2SbJqfUDeO0]{Чародей/Sorcerer} могут использовать эти предметы в качестве фокусировки для заклинаний.
","unidentified":""},"source":"PHB","quantity":1,"weight":1,"price":{"value":10,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":0,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"util","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"foc":true,"amm":false,"hvy":false,"fin":false,"fir":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/wand.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"wand_phb","propDroppable":"item"}},"effects":[],"_id":"3m3xkR2nVBTHElZj","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455248492,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":7400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Кинжал Дроу/Drow +1 Dagger","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":1,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4+1+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"dagger","properties":{"fin":true,"lgt":true,"thr":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-1-dagger.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b1%20dagger_mm","propDroppable":"item"}},"effects":[],"_id":"Z0LmpZPfPXWYueRw","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455482888,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":72500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+1 Секира/+1 Battleaxe","type":"weapon","system":{"description":{"value":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","chat":"
Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8+1+@mod","slashing"]],"versatile":"1d10+1+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"battleaxe","properties":{"ver":true,"mgc":true,"ada":false,"amm":false,"ret":false,"two":false,"rch":false,"lod":false,"lgt":false,"thr":false,"fir":false,"spc":false,"rel":false,"sil":false,"hvy":false,"fin":false,"foc":false},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/1-battleaxe.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b1%20battleaxe_dmg","propDroppable":"item"}},"effects":[],"_id":"UBL7f3YLG1Y08J6x","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455374752,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":62600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Посох гадюки/Staff of the Adder","type":"weapon","system":{"description":{"value":"
(requires attunement by a cleric, druid, or warlock)You can use a bonus action to speak this staff's command word and make the head of the staff become that of an animate poisonous snake for 1 minute. By using another bonus action to speak the command word again, you return the staff to its normal inanimate form.You can make a melee attack using the snake head, which has a reach of 5 feet. Your proficiency bonus applies to the attack roll. On a hit, the target takes [[/r 1d6]] piercing damage and must succeed on a DC 15 Constitution saving throw or take [[/r 3d6]] poison damage.The snake head can be attacked while it is animate. It has an Armor Class of 15 and 20 hit points. If the head drops to 0 hit points, the staff is destroyed. As long as it's not destroyed, the staff regains all lost hit points when it reverts to its inanimate form.
","chat":"
(requires attunement by a cleric, druid, or warlock)You can use a bonus action to speak this staff's command word and make the head of the staff become that of an animate poisonous snake for 1 minute. By using another bonus action to speak the command word again, you return the staff to its normal inanimate form.You can make a melee attack using the snake head, which has a reach of 5 feet. Your proficiency bonus applies to the attack roll. On a hit, the target takes [[/r 1d6]] piercing damage and must succeed on a DC 15 Constitution saving throw or take [[/r 3d6]] poison damage.The snake head can be attacked while it is animate. It has an Armor Class of 15 and 20 hit points. If the head drops to 0 hit points, the staff is destroyed. As long as it's not destroyed, the staff regains all lost hit points when it reverts to its inanimate form.
","unidentified":""},"source":"DMG","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","bludgeoning"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"","baseItem":"","properties":{"ver":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"staff%20of%20the%20adder_dmg","propDroppable":"item"}},"effects":[],"_id":"qMHaFQ2Fk3T6MYug","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455481790,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":106000000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"камень контролирования земляных элементалей/stone of controlling earth elementals","type":"consumable","system":{"description":{"value":"
Если этот камень касается пола, вы можете действием произнести командное слово и призвать земляного элементаля, как если бы вы наложили заклинание призыв элементаля. После этого камень нельзя повторно использовать до следующего рассвета. Весит камень 5 фунтов.
","chat":"
Если этот камень касается пола, вы можете действием произнести командное слово и призвать земляного элементаля, как если бы вы наложили заклинание призыв элементаля. После этого камень нельзя повторно использовать до следующего рассвета. Весит камень 5 фунтов.
","unidentified":""},"source":"DMG","quantity":1,"weight":5,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":"Command word."},"duration":{"value":"1","units":"hour"},"cover":null,"crewed":false,"target":{"value":10,"width":null,"units":"ft","type":"square"},"range":{"value":90,"long":0,"units":"ft"},"uses":{"value":1,"max":"1","per":"day","recovery":"","autoDestroy":false},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"trinket","properties":{}},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"stone%20of%20controlling%20earth%20elementals_dmg","propDroppable":"item"}},"effects":[],"_id":"rdhaDjBS2959P7e7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455540066,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":108500000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Кожаный доспех сопротивления кислоте/Leather Armor of Acid Resistance","type":"equipment","system":{"description":{"value":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","chat":"

У вас есть сопротивление кислотному урону, пока вы носите этот доспех

Нагрудник и плечи этого доспеха изготовлены из кожи, вываренной в масле. Остальные части доспеха сделаны из более мягких и гибких материалов.

","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/leather-armor-of-acid-resistance.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"leather%20armor%20of%20acid%20resistance_dmg","propDroppable":"item"}},"effects":[{"name":"Damage Resistance","icon":"icons/equipment/chest/breastplate-scale-leather.webp","changes":[{"key":"system.traits.dr.value","mode":2,"value":"acid","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"damage-resistance"}},"_id":"qBStzfXejPGdBzYU","description":"","statuses":[]}],"_id":"NZoFz8Hed0ljIO6e","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455077020,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":48400000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+3 Латный доспех Дроу/Drow +3 Plate Armor","type":"equipment","system":{"description":{"value":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","chat":"

Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

Классический доспех рыцарей и искателей приключений, этот огромный металлический костюм предназначен для защиты от головы до ног.

Латы состоят из сформированных металлических пластин, покрывающих всё тело. В комплект лат входят рукавицы, тяжёлые кожаные сапоги, шлем с забралом, и толстый слой ватина. Ремешки и пряжки распределяют вес по всему телу.

","unidentified":""},"source":"MM","quantity":1,"weight":65,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":21,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"plate","speed":{"value":null,"conditions":""},"strength":15,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-3-plate-armor.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b3%20plate%20armor_mm","propDroppable":"item"}},"effects":[],"_id":"aLoGETfEh2tvXWyg","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455060524,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":74900000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Молот грома/Hammer of Thunderbolts","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Giant's Bane (Requires Attunement). You must be wearing a belt of giant strength (any variety) and @item[gauntlets of ogre power] to attune to this weapon. The attunement ends if you take off either of those items. While you are attuned to this weapon and holding it, your Strength score increases by 4 and can exceed 20, but not 30. When you roll a 20 on an attack roll made with this weapon against a giant, the giant must succeed on a DC 17 Constitution saving throw or die.The hammer also has 5 charges. While attuned to it, you can expend 1 charge and make a ranged weapon attack with the hammer, hurling it as if it had the thrown property with a normal range of 20 feet and a long range of 60 feet. If the attack hits, the hammer unleashes a thunderclap audible out to 300 feet. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be @condition[stunned] until the end of your next turn. The hammer regains [[/r 1d4 + 1]] expended charges daily at dawn.
","chat":"

Вы получаете бонус +1 к броскам атаки и урона, совершённым этим магическим оружием.

Giant's Bane (Requires Attunement). You must be wearing a belt of giant strength (any variety) and @item[gauntlets of ogre power] to attune to this weapon. The attunement ends if you take off either of those items. While you are attuned to this weapon and holding it, your Strength score increases by 4 and can exceed 20, but not 30. When you roll a 20 on an attack roll made with this weapon against a giant, the giant must succeed on a DC 17 Constitution saving throw or die.The hammer also has 5 charges. While attuned to it, you can expend 1 charge and make a ranged weapon attack with the hammer, hurling it as if it had the thrown property with a normal range of 20 feet and a long range of 60 feet. If the attack hits, the hammer unleashes a thunderclap audible out to 300 feet. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be @condition[stunned] until the end of your next turn. The hammer regains [[/r 1d4 + 1]] expended charges daily at dawn.
","unidentified":""},"source":"DMG","quantity":1,"weight":10,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":5,"max":"5","per":"charges","recovery":"1d4 + 1"},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 +@mod +1","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"con","dc":17,"scaling":"flat"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"maul","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"hammer%20of%20thunderbolts_dmg","propDroppable":"item"}},"effects":[{"name":"Bonus Strength","icon":"https://5etools-mirror-1.github.io/img/items/DMG/Hammer%20of%20Thunderbolts.jpg","changes":[{"key":"system.abilities.str.value","mode":2,"value":"4","priority":7}],"disabled":false,"duration":{"startTime":null,"seconds":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null,"combat":null},"origin":null,"tint":null,"transfer":true,"flags":{"plutonium":{"dedupeId":"bonus-strength"}},"_id":"1irv1420KcZbKOqp","description":"","statuses":[]}],"_id":"foCDcQhgqIPrHwA4","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455373635,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":85800000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Короткий меч Дроу/Drow +2 Shortsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","chat":"

Вы получаете бонус +2 к броскам атаки и урона, совершённым при использовании этого магического оружия.

Предмет навсегда теряет свои магические свойства, если более часа находится под прямыми солнечными лучами.

","unidentified":""},"source":"MM","quantity":1,"weight":2,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"fin":true,"lgt":true,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/drow-2-shortsword.webp","flags":{"plutonium":{"page":"items.html","source":"MM","hash":"drow%20%2b2%20shortsword_mm","propDroppable":"item"}},"effects":[],"_id":"PJwUfHcfuZ9k94ad","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455383681,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":51300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Фигурка чудесной силы, Костяная коза/Figurine of Wondrous Power, Ivory Goats","type":"equipment","system":{"description":{"value":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[riding horse||Ivory Goats]. These ivory statuettes of goats are always created in sets of three. Each goat looks unique and functions differently from the others. Their properties are as follows:The goat of traveling can become a Large goat with the same statistics as a @creature[riding horse]. It has 24 charges, and each hour or portion thereof it spends in beast form costs 1 charge. While it has charges, you can use it as often as you wish. When it runs out of charges, it reverts to a figurine and can't be used again until 7 days have passed, when it regains all its charges.The goat of travail becomes a @creature[giant goat] for up to 3 hours. Once it has been used, it can't be used again until 30 days have passed.The goat of terror becomes a @creature[giant goat] for up to 3 hours. The goat can't attack, but you can remove its horns and use them as weapons. One horn becomes a +1 lance, and the other becomes a +2 longsword. Removing a horn requires an action, and the weapons disappear and the horns return when the goat reverts to figurine form. In addition, the goat radiates a 30-foot-radius aura of terror while you are riding it. Any creature hostile to you that starts its turn in the aura must succeed on a DC 15 Wisdom saving throw or be @condition[frightened] of the goat for 1 minute, or until the goat reverts to figurine form. The @condition[frightened] creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once it successfully saves against the effect, a creature is immune to the goat's aura for the next 24 hours. Once the figurine has been used, it can't be used again until 15 days have passed.
","chat":"
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. @creature[riding horse||Ivory Goats]. These ivory statuettes of goats are always created in sets of three. Each goat looks unique and functions differently from the others. Their properties are as follows:The goat of traveling can become a Large goat with the same statistics as a @creature[riding horse]. It has 24 charges, and each hour or portion thereof it spends in beast form costs 1 charge. While it has charges, you can use it as often as you wish. When it runs out of charges, it reverts to a figurine and can't be used again until 7 days have passed, when it regains all its charges.The goat of travail becomes a @creature[giant goat] for up to 3 hours. Once it has been used, it can't be used again until 30 days have passed.The goat of terror becomes a @creature[giant goat] for up to 3 hours. The goat can't attack, but you can remove its horns and use them as weapons. One horn becomes a +1 lance, and the other becomes a +2 longsword. Removing a horn requires an action, and the weapons disappear and the horns return when the goat reverts to figurine form. In addition, the goat radiates a 30-foot-radius aura of terror while you are riding it. Any creature hostile to you that starts its turn in the aura must succeed on a DC 15 Wisdom saving throw or be @condition[frightened] of the goat for 1 minute, or until the goat reverts to figurine form. The @condition[frightened] creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once it successfully saves against the effect, a creature is immune to the goat's aura for the next 24 hours. Once the figurine has been used, it can't be used again until 15 days have passed.
","unidentified":""},"source":"DMG","quantity":1,"weight":0,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"rare","identified":false,"activation":{"type":"special","cost":0,"condition":"Command word"},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":24,"max":"24","per":"charges","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null,"type":"trinket","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/placeholder.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"figurine%20of%20wondrous%20power%2c%20ivory%20goats_dmg","propDroppable":"item"}},"effects":[],"_id":"jSp4rWIC9oXX6z1q","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455536232,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":93700000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Зеркало, стальное/Steel Mirror","type":"loot","system":{"description":{"value":"
","chat":"
","unidentified":""},"source":"PHB","quantity":1,"weight":0.5,"price":{"value":5,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"common","identified":true},"img":"https://static.kdiva.ru/foundry-main/icons/items/steel-mirror.webp","flags":{"plutonium":{"page":"items.html","source":"PHB","hash":"steel%20mirror_phb","propDroppable":"item"}},"effects":[],"_id":"xDW0LO4lfWpgo59y","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455030152,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":121600000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"Головоруб (Двуручный меч)/Vorpal Greatsword","type":"weapon","system":{"description":{"value":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
","chat":"

Вы получаете бонус +3 к броскам атаки и урона, совершённым этим магическим оружием.

In addition, the weapon ignores resistance to slashing damage.When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra [[/r 6d8]] slashing damage from the hit.
","unidentified":""},"source":"DMG","quantity":1,"weight":6,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod +3","slashing"]],"versatile":""},"formula":"6d8","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true},"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/vorpal-greatsword.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"vorpal%20greatsword_dmg","propDroppable":"item"}},"effects":[],"_id":"EcbUCRvYZzDandJ7","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455377996,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":29300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"кадило контролирования воздушных элементалей/censer of controlling air elementals","type":"consumable","system":{"description":{"value":"
Если в этом кадиле горит благовоние, вы можете действием произнести командное слово и призвать воздушного элементаля, как если бы наложили заклинание призыв элементаля. Кадило нельзя использовать повторно, пока не наступит следующий рассвет. Этот сосуд 6 дюймов шириной и 1 фут высотой напоминает чашу с декорированной крышкой. Весит кадило 1 фунт.
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Если в этом кадиле горит благовоние, вы можете действием произнести командное слово и призвать воздушного элементаля, как если бы наложили заклинание призыв элементаля. Кадило нельзя использовать повторно, пока не наступит следующий рассвет. Этот сосуд 6 дюймов шириной и 1 фут высотой напоминает чашу с декорированной крышкой. Весит кадило 1 фунт.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +3 к Классу Доспеха.

Этот доспех состоит из кожаных куртки и поножей (а также, возможно, отдельной юбки), покрытых перекрывающимися кусочками металла, похожими на рыбную чешую. В комплект входят рукавицы.

","unidentified":""},"source":"DMG","quantity":1,"weight":45,"price":{"value":0,"denomination":"gp"},"attunement":0,"equipped":true,"rarity":"legendary","identified":false,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"cover":null,"crewed":false,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":17,"type":"medium","dex":2},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"scalemail","speed":{"value":null,"conditions":""},"strength":null,"stealth":true,"proficient":null},"img":"https://static.kdiva.ru/foundry-main/icons/items/3-scale-mail.webp","flags":{"plutonium":{"page":"items.html","source":"DMG","hash":"%2b3%20scale%20mail_dmg","propDroppable":"item"}},"effects":[],"_id":"ZOdJppFYJpsV8nJx","_stats":{"systemId":"dnd5e","systemVersion":"2.4.0","coreVersion":"11.315","createdTime":1697455098969,"modifiedTime":1701021706751,"lastModifiedBy":"obrwfAxYvqkv5TBo"},"folder":"BWCkn2GP1sNYQr7u","sort":73300000,"ownership":{"default":0,"obrwfAxYvqkv5TBo":3}} -{"name":"+2 Шипованный доспех/+2 Spiked Armor","type":"equipment","system":{"description":{"value":"
Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Когда вы одеты в такие доспехи, то получаете дополнительный бонус +2 к Классу Доспеха.Шипованный доспех — редкий вид среднего доспеха, изготавливаемого дварфами. Он состоит из кожаной куртки и поножей, покрытых шипами, обычно сделанными из металла.
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Этот керамический кувшин, кажется способным вместить 1 галлон жидкости и весит 12 фунтов вне зависимости от того, полный он или пустой. Если его потрясти, то можно услышать звуки плескающийся жидкости, даже если кувшин пуст. Вы можете действием назвать одну жидкость из приведённой ниже таблицы, отчего кувшин начнёт её производить. После этого вы можете ещё одним действием откупорить кувшин и вылить эту жидкость из сосуда со скоростью до 2 галлонов в минуту. Максимальное количество жидкости, которое может произвести кувшин, зависит от вида жидкости, названной вами. После того, как кувшин начинает производить выбранную жидкость, он не может производить другую, или произвести названную жидкость в объёме больше её максимума, пока не наступит следующий рассвет.ЖидкостьМакс. объёмВино1 галлонВода, пресная8 галлоновВода, солёная12 галлоновКислота8 унцийМайонез2 галлонаМасло1 квартаМёд1 галлонПиво4 галлонаУксус2 галлонаЯд1/2 унции
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Этот керамический кувшин, кажется способным вместить 1 галлон жидкости и весит 12 фунтов вне зависимости от того, полный он или пустой. Если его потрясти, то можно услышать звуки плескающийся жидкости, даже если кувшин пуст. Вы можете действием назвать одну жидкость из приведённой ниже таблицы, отчего кувшин начнёт её производить. После этого вы можете ещё одним действием откупорить кувшин и вылить эту жидкость из сосуда со скоростью до 2 галлонов в минуту. Максимальное количество жидкости, которое может произвести кувшин, зависит от вида жидкости, названной вами. После того, как кувшин начинает производить выбранную жидкость, он не может производить другую, или произвести названную жидкость в объёме больше её максимума, пока не наступит следующий рассвет.ЖидкостьМакс. объёмВино1 галлонВода, пресная8 галлоновВода, солёная12 галлоновКислота8 унцийМайонез2 галлонаМасло1 квартаМёд1 галлонПиво4 галлонаУксус2 галлонаЯд1/2 унции
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Эта чёрная или тёмно-синяя мантия украшена белыми или серебристыми звёздочками. Вы получаете бонус +1 к спасброскам, пока носите её. Шесть звёзд, расположенные на груди, отличаются увеличенным размером. Если вы носите эту мантию, вы можете действием оторвать одну из звёзд и использовать её для наложения заклинания волшебная стрела как заклинания 5 уровня. Каждый день на закате на мантии заново появляются 1к6 звёзд. Пока вы носите эту мантию, вы можете действием перейти на Астральный План вместе со всем, что вы несёте и носите. Вы остаётесь там, пока не вернётесь действием на тот же самый план. Вы появляетесь в пространстве, которое занимали ранее, или ближайшем пространстве, если прошлое место занято.
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Эта чёрная или тёмно-синяя мантия украшена белыми или серебристыми звёздочками. Вы получаете бонус +1 к спасброскам, пока носите её. Шесть звёзд, расположенные на груди, отличаются увеличенным размером. Если вы носите эту мантию, вы можете действием оторвать одну из звёзд и использовать её для наложения заклинания волшебная стрела как заклинания 5 уровня. Каждый день на закате на мантии заново появляются 1к6 звёзд. Пока вы носите эту мантию, вы можете действием перейти на Астральный План вместе со всем, что вы несёте и носите. Вы остаётесь там, пока не вернётесь действием на тот же самый план. Вы появляетесь в пространстве, которое занимали ранее, или ближайшем пространстве, если прошлое место занято.
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to lightning damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest blue dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Этот доспех изготавливается из чешуи определённого дракона. Иногда драконы сами собирают сброшенные чешуйки и дарят их гуманоидам. В других случаях успешные охотники тщательно выделывают и хранят шкуры убитых драконов. В любом случае, доспехи из чешуи драконов высоко ценятся.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to lightning damage.Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest blue dragon within 30 miles of you. This special action can't be used again until the next dawn.
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Инструменты резчика по дереву позволяют вам создавать сложные предметы из дерева, такие как деревянные фигурки или стрелы.Компоненты. Инструменты резчика по дереву включают в себя нож, стамеску и маленькую пилу.Магия, История. Ваш опыт даёт вам дополнительные знания при осмотре деревянных предметов, таких как статуэтки или стрелы.Природа. Ваши познания о древесине дают вам дополнительные знания, когда вы изучаете деревья.Починка. Как часть короткого отдыха вы можете починить один повреждённый деревянный предмет.Сделать стрелы. Как часть короткого отдыха вы можете сделать до пяти стрел. Как часть продолжительного отдыха вы можете сделать до двенадцати. Вы должны иметь под рукой древесину для изготовления стрел.Сделать небольшую деревянную фигурку Сл. 10Вырезать замысловатый узор на древесине Сл. 15
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Инструменты резчика по дереву позволяют вам создавать сложные предметы из дерева, такие как деревянные фигурки или стрелы.Компоненты. Инструменты резчика по дереву включают в себя нож, стамеску и маленькую пилу.Магия, История. Ваш опыт даёт вам дополнительные знания при осмотре деревянных предметов, таких как статуэтки или стрелы.Природа. Ваши познания о древесине дают вам дополнительные знания, когда вы изучаете деревья.Починка. Как часть короткого отдыха вы можете починить один повреждённый деревянный предмет.Сделать стрелы. Как часть короткого отдыха вы можете сделать до пяти стрел. Как часть продолжительного отдыха вы можете сделать до двенадцати. Вы должны иметь под рукой древесину для изготовления стрел.Сделать небольшую деревянную фигурку Сл. 10Вырезать замысловатый узор на древесине Сл. 15
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