{ "name": "Яд детонации/Poison Of Detonation", "type": "consumable", "system": { "description": { "value": "
If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Constitution saving throw, or become explosively poisoned. Explosive poison does not incur the regular poisoned condition, but instead concentrates itself in the victim's brain and activates when a specific detonation mechanism occurs anytime within 1 month. When detonated, the victim takes 50 fire damage. If this kills the victim, all creatures within a 10-foot sphere centered on the victim take 5d6 fire damage on a failed DC 13 Reflex saving throw, or half that if successful. Each explosive poison cypher has a predetermined detonation mechanism; roll for it when the cypher is discovered.
[[/r d100]] | Detonation Trigger |
---|---|
01-25 | A detonator on the original poison-distilling device is activated (must be within 120 feet). |
26-40 | A specified amount of time passes. |
41-50 | The victim takes a specific action. |
51-55 | A specific note is sung or played on an instrument within short range. |
56-60 | The victim smells a specific scent within immediate range. |
61-80 | The victim comes within 120 feet of the detonator on the original poison-distilling device. |
81-100 | The victim is no longer within 120 feet of the detonator on the original poison-distilling device. |