{ "name": "Усилитель умения/Skill Boost", "type": "consumable", "system": { "description": { "value": "

When this metallic device with a needle on one end is plunged into your flesh as your action, a burning sensation travels through your body, and you enter a trance-like state for one minute as fever grips your body. When your head clears, you recall visions of a howling void and booming alien voices thundering across it, incomprehensible to you. However, for the next day, you gain a proficiency in one skill; if you already have proficiency in that skill, you double the proficiency bonus you can apply.

Each skill boost cypher has a predetermined skill it boosts; roll for it when the cypher is discovered.

Sill Boost Table
[[/r d20]]Skill
01@item[skill boost (acrobatics)|aota|Acrobatics (Dex)]
02@item[skill boost (animal handling)|aota|Animal Handling (Wis)]
03@item[skill boost (arcana)|aota|Arcana (Int)]
04-05@item[skill boost (athletics)|aota|Athletics (Str)]
06@item[skill boost (deception)|aota|Deception (Cha)]
07@item[skill boost (history)|aota|History (Int)]
08@item[skill boost (insight)|aota|Insight (Wis)]
09@item[skill boost (intimidation)|aota|Intimidation (Cha)]
10@item[skill boost (investigation)|aota|Investigation (Int)]
11@item[skill boost (medicine)|aota|Medicine (Wis)]
12@item[skill boost (nature)|aota|Nature (Int)]
13@item[skill boost (perception)|aota|Perception (Wis)]
14@item[skill boost (performance)|aota|Performance (Cha)]
15@item[skill boost (persuasion)|aota|Persuasion (Cha)]
16@item[skill boost (religion)|aota|Religion (Int)]
17@item[skill boost (sleight of hand)|aota|Sleight of Hand (Dex)]
18@item[skill boost (stealth)|aota|Stealth (Dex)]
19@item[skill boost (survival)|aota|Survival (Wis)]
20@item[skill boost (ancients arcana)|aota|Ancients Arcana (Int)]
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