{ "name": "Инжектор эмоций(удовольствие)/Poison Of Emotion (joy)", "type": "consumable", "system": { "description": { "value": "
If you use this device to produce a drop of shimmering liquid as an action, and successfully adulterate the food or drink of a potential target who consumes it within a week, they must succeed on a DC 15 Wisdom saving throw or become emotionally poisoned. Emotional poison does not incur the regular poisoned condition, but instead the victim feels the following emotion for one hour:
Easy to interact with in a pleasant manner; all Charisma (Persuasion) checks to influence the target have advantage.